diff --git a/assets/cards/C0004/damage-2.png b/assets/cards/C0004/damage-2.png new file mode 100644 index 0000000..2036c61 Binary files /dev/null and b/assets/cards/C0004/damage-2.png differ diff --git a/assets/cards/README.md b/assets/cards/README.md index 2ab2d6a..c4a0e30 100644 --- a/assets/cards/README.md +++ b/assets/cards/README.md @@ -13,10 +13,10 @@ assets/cards/C0001/damage-4.png With 1000 all-female characters and 5 damage stages, final production requires 5000 image files. - `damage-0.png`: intact armor/clothing -- `damage-1.png`: light outerwear or armor damage -- `damage-2.png`: moderate armor cracks and torn outer garments -- `damage-3.png`: heavy armor destruction and shredded outer layers -- `damage-4.png`: defeated state with broken equipment +- `damage-1.png`: light outerwear or armor damage with small visible exposure +- `damage-2.png`: moderate armor cracks, torn outer garments, and obvious shoulder/side/abdomen/thigh exposure +- `damage-3.png`: heavy armor destruction, shredded outer layers, and maximum non-sexual battle-damage exposure +- `damage-4.png`: defeated state with broken equipment and maximum permitted adult battle-damage exposure The game art direction is adult-oriented multi-world pinup: @@ -26,6 +26,7 @@ The game art direction is adult-oriented multi-world pinup: - Every character should have a distinct appearance DNA: face shape, eye shape, nose, lips, skin tone, hair, body proportions, bust shape, and overall presence. Avoid generating the same default pretty face and same body repeatedly. - Every character should also have a distinct combat identity and pose language: weapon or equipment handling, stance, posture, balance, hand placement, and silhouette should vary so the 1000-character roster does not feel like one model in different costumes. - Damage-state art should adapt to the character's world: armor destruction, torn modern clothing, damaged stage outfits, cracked sci-fi suits, broken sports gear, snapped belts, damaged bracers, dust, scorch marks, and defeated poses. +- Exposure is a core adult-game reward. From `damage-2` onward, damaged clothing/gear should visibly reveal shoulders, side torso, abdomen, hips, upper thighs, back, or mature bust silhouette; `damage-3` and `damage-4` should push to the maximum permitted non-sexual battle-damage exposure for that character's outfit and world. - Defeated and high-damage stages should show emotional defeat: frustrated tears, resentful grimaces, clenched teeth, wet eyes, and expressions that feel unfair or humiliating rather than calm dignity. - Medium through defeated stages may show clear combat-pain reactions from abdominal hits: gasping open mouth, hunched posture, labored breathing, tears, and small saliva/drool details. These must read as combat injury reactions, not sexual acts or fetish framing. - High-damage stages should make the combat feel intense through missing or destroyed hand, foot, shoulder, abdomen, hip, and torso armor/clothing. Adult nudity or body exposure may be used as part of the battle-damage presentation. diff --git a/assets/cards/available-assets.json b/assets/cards/available-assets.json index d90b524..fc9cfac 100644 --- a/assets/cards/available-assets.json +++ b/assets/cards/available-assets.json @@ -1,8 +1,8 @@ { "schemaVersion": 1, - "generatedAt": "2026-06-10T03:28:39.370Z", + "generatedAt": "2026-06-10T03:45:47.002Z", "expectedImageCount": 5000, - "completedImageCount": 17, + "completedImageCount": 18, "completedCharacterCount": 4, "assets": [ { @@ -123,6 +123,13 @@ "path": "assets/cards/C0004/damage-1.png", "bytes": 2865018, "updatedAt": "2026-06-10T03:27:53.820Z" + }, + { + "characterId": "C0004", + "damageStage": 2, + "path": "assets/cards/C0004/damage-2.png", + "bytes": 2884874, + "updatedAt": "2026-06-10T03:36:34.178Z" } ] } \ No newline at end of file diff --git a/assets/cards/card-manifest.json b/assets/cards/card-manifest.json index a837126..ebf41e7 100644 --- a/assets/cards/card-manifest.json +++ b/assets/cards/card-manifest.json @@ -6,6 +6,7 @@ "stage": 0, "label": "normal", "visual": "intact armor and clothing, pristine battle-ready silhouette", + "exposure": "no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design", "poseNote": "confident ready stance", "expression": "controlled confident expression, eyes focused, no distress", "missingArmor": "no missing armor or clothing; all equipment is intact", @@ -14,7 +15,8 @@ { "stage": 1, "label": "light-damage", - "visual": "light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers", + "visual": "light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh", + "exposure": "low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers", "poseNote": "still composed but reacting to an opening exchange", "expression": "annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit", "missingArmor": "minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor", @@ -23,7 +25,8 @@ { "stage": 2, "label": "medium-damage", - "visual": "moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers", + "visual": "moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers", + "exposure": "clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers", "poseNote": "strained but still fighting with focus", "expression": "painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing", "missingArmor": "visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts", @@ -32,7 +35,8 @@ { "stage": 3, "label": "heavy-damage", - "visual": "heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor", + "visual": "heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor", + "exposure": "push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe", "poseNote": "wounded, guarded, barely keeping balance after a brutal exchange", "expression": "tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed", "missingArmor": "major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby", @@ -41,7 +45,8 @@ { "stage": 4, "label": "defeated", - "visual": "defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor", + "visual": "defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor", + "exposure": "maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act", "poseNote": "battle-worn, emotionally overwhelmed, clearly defeated, no gore", "expression": "frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain", "missingArmor": "the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments", diff --git a/assets/cards/prompts/card-image-prompts.jsonl b/assets/cards/prompts/card-image-prompts.jsonl index 4e46580..eed6860 100644 --- a/assets/cards/prompts/card-image-prompts.jsonl +++ b/assets/cards/prompts/card-image-prompts.jsonl @@ -1,5000 +1,5000 @@ -{"promptId":"C0001-D0","characterId":"C0001","damageStage":0,"outputPath":"assets/cards/C0001/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0001 최아희, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 월광 금창, 암검사, weapon/equipment 비녀검.\nWorld/era concept: 고전 판타지 전장; 중세풍 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: early morning light with cool blue shadows and gentle sun. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: ornate fantasy armor, cloak, weapon accessories, and battle-ready protective gear.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 방패를 낮게 붙인 버티기 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fantasy duel arena with 금 elemental atmosphere, no other characters; metal/금 elemental atmosphere; no other characters.\nStyle/medium: polished semi-real painterly TCG key art, high-detail Korean/Asian fantasy mixed with global high-fantasy design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0001-D1","characterId":"C0001","damageStage":1,"outputPath":"assets/cards/C0001/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0001 최아희, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 월광 금창, 암검사, weapon/equipment 비녀검.\nWorld/era concept: 고전 판타지 전장; 중세풍 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: early morning light with cool blue shadows and gentle sun. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: ornate fantasy armor, cloak, weapon accessories, and battle-ready protective gear.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 방패를 낮게 붙인 버티기 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fantasy duel arena with 금 elemental atmosphere, no other characters; metal/금 elemental atmosphere; no other characters.\nStyle/medium: polished semi-real painterly TCG key art, high-detail Korean/Asian fantasy mixed with global high-fantasy design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0001-D2","characterId":"C0001","damageStage":2,"outputPath":"assets/cards/C0001/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0001 최아희, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 월광 금창, 암검사, weapon/equipment 비녀검.\nWorld/era concept: 고전 판타지 전장; 중세풍 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: early morning light with cool blue shadows and gentle sun. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: ornate fantasy armor, cloak, weapon accessories, and battle-ready protective gear.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 방패를 낮게 붙인 버티기 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fantasy duel arena with 금 elemental atmosphere, no other characters; metal/금 elemental atmosphere; no other characters.\nStyle/medium: polished semi-real painterly TCG key art, high-detail Korean/Asian fantasy mixed with global high-fantasy design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0001-D3","characterId":"C0001","damageStage":3,"outputPath":"assets/cards/C0001/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0001 최아희, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 월광 금창, 암검사, weapon/equipment 비녀검.\nWorld/era concept: 고전 판타지 전장; 중세풍 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: early morning light with cool blue shadows and gentle sun. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: ornate fantasy armor, cloak, weapon accessories, and battle-ready protective gear.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 방패를 낮게 붙인 버티기 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fantasy duel arena with 금 elemental atmosphere, no other characters; metal/금 elemental atmosphere; no other characters.\nStyle/medium: polished semi-real painterly TCG key art, high-detail Korean/Asian fantasy mixed with global high-fantasy design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0001-D4","characterId":"C0001","damageStage":4,"outputPath":"assets/cards/C0001/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0001 최아희, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 월광 금창, 암검사, weapon/equipment 비녀검.\nWorld/era concept: 고전 판타지 전장; 중세풍 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: early morning light with cool blue shadows and gentle sun. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: ornate fantasy armor, cloak, weapon accessories, and battle-ready protective gear.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 방패를 낮게 붙인 버티기 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fantasy duel arena with 금 elemental atmosphere, no other characters; metal/금 elemental atmosphere; no other characters.\nStyle/medium: polished semi-real painterly TCG key art, high-detail Korean/Asian fantasy mixed with global high-fantasy design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0002-D0","characterId":"C0002","damageStage":0,"outputPath":"assets/cards/C0002/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0002 김린주, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 백야 금장인, 파쇄자, weapon/equipment 도끼.\nWorld/era concept: 고전 판타지 전장; 중세풍 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: night battle lighting with moon, neon, or magical glow used only as one variant among many. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: ornate fantasy armor, cloak, weapon accessories, and battle-ready protective gear.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 비대칭 숏컷; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 중심을 낮춘 산악 전사 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fantasy duel arena with 금 elemental atmosphere, no other characters; metal/금 elemental atmosphere; no other characters.\nStyle/medium: polished semi-real painterly TCG key art, high-detail Korean/Asian fantasy mixed with global high-fantasy design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0002-D1","characterId":"C0002","damageStage":1,"outputPath":"assets/cards/C0002/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0002 김린주, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 백야 금장인, 파쇄자, weapon/equipment 도끼.\nWorld/era concept: 고전 판타지 전장; 중세풍 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: night battle lighting with moon, neon, or magical glow used only as one variant among many. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: ornate fantasy armor, cloak, weapon accessories, and battle-ready protective gear.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 비대칭 숏컷; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 중심을 낮춘 산악 전사 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fantasy duel arena with 금 elemental atmosphere, no other characters; metal/금 elemental atmosphere; no other characters.\nStyle/medium: polished semi-real painterly TCG key art, high-detail Korean/Asian fantasy mixed with global high-fantasy design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0002-D2","characterId":"C0002","damageStage":2,"outputPath":"assets/cards/C0002/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0002 김린주, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 백야 금장인, 파쇄자, weapon/equipment 도끼.\nWorld/era concept: 고전 판타지 전장; 중세풍 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: night battle lighting with moon, neon, or magical glow used only as one variant among many. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: ornate fantasy armor, cloak, weapon accessories, and battle-ready protective gear.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 비대칭 숏컷; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 중심을 낮춘 산악 전사 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fantasy duel arena with 금 elemental atmosphere, no other characters; metal/금 elemental atmosphere; no other characters.\nStyle/medium: polished semi-real painterly TCG key art, high-detail Korean/Asian fantasy mixed with global high-fantasy design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0002-D3","characterId":"C0002","damageStage":3,"outputPath":"assets/cards/C0002/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0002 김린주, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 백야 금장인, 파쇄자, weapon/equipment 도끼.\nWorld/era concept: 고전 판타지 전장; 중세풍 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: night battle lighting with moon, neon, or magical glow used only as one variant among many. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: ornate fantasy armor, cloak, weapon accessories, and battle-ready protective gear.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 비대칭 숏컷; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 중심을 낮춘 산악 전사 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fantasy duel arena with 금 elemental atmosphere, no other characters; metal/금 elemental atmosphere; no other characters.\nStyle/medium: polished semi-real painterly TCG key art, high-detail Korean/Asian fantasy mixed with global high-fantasy design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0002-D4","characterId":"C0002","damageStage":4,"outputPath":"assets/cards/C0002/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0002 김린주, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 백야 금장인, 파쇄자, weapon/equipment 도끼.\nWorld/era concept: 고전 판타지 전장; 중세풍 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: night battle lighting with moon, neon, or magical glow used only as one variant among many. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: ornate fantasy armor, cloak, weapon accessories, and battle-ready protective gear.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 비대칭 숏컷; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 중심을 낮춘 산악 전사 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fantasy duel arena with 금 elemental atmosphere, no other characters; metal/금 elemental atmosphere; no other characters.\nStyle/medium: polished semi-real painterly TCG key art, high-detail Korean/Asian fantasy mixed with global high-fantasy design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0003-D0","characterId":"C0003","damageStage":0,"outputPath":"assets/cards/C0003/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0003 권이원, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 진홍 금창, 주술사, weapon/equipment 주술 지팡이.\nWorld/era concept: 고전 판타지 전장; 중세풍 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear midday daylight with crisp shadows and bright environmental color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: ornate fantasy armor, cloak, weapon accessories, and battle-ready protective gear.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 지팡이 끝에 빛을 모으는 집중 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fantasy duel arena with 금 elemental atmosphere, no other characters; metal/금 elemental atmosphere; no other characters.\nStyle/medium: polished semi-real painterly TCG key art, high-detail Korean/Asian fantasy mixed with global high-fantasy design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0003-D1","characterId":"C0003","damageStage":1,"outputPath":"assets/cards/C0003/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0003 권이원, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 진홍 금창, 주술사, weapon/equipment 주술 지팡이.\nWorld/era concept: 고전 판타지 전장; 중세풍 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear midday daylight with crisp shadows and bright environmental color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: ornate fantasy armor, cloak, weapon accessories, and battle-ready protective gear.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 지팡이 끝에 빛을 모으는 집중 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fantasy duel arena with 금 elemental atmosphere, no other characters; metal/금 elemental atmosphere; no other characters.\nStyle/medium: polished semi-real painterly TCG key art, high-detail Korean/Asian fantasy mixed with global high-fantasy design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0003-D2","characterId":"C0003","damageStage":2,"outputPath":"assets/cards/C0003/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0003 권이원, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 진홍 금창, 주술사, weapon/equipment 주술 지팡이.\nWorld/era concept: 고전 판타지 전장; 중세풍 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear midday daylight with crisp shadows and bright environmental color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: ornate fantasy armor, cloak, weapon accessories, and battle-ready protective gear.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 지팡이 끝에 빛을 모으는 집중 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fantasy duel arena with 금 elemental atmosphere, no other characters; metal/금 elemental atmosphere; no other characters.\nStyle/medium: polished semi-real painterly TCG key art, high-detail Korean/Asian fantasy mixed with global high-fantasy design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0003-D3","characterId":"C0003","damageStage":3,"outputPath":"assets/cards/C0003/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0003 권이원, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 진홍 금창, 주술사, weapon/equipment 주술 지팡이.\nWorld/era concept: 고전 판타지 전장; 중세풍 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear midday daylight with crisp shadows and bright environmental color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: ornate fantasy armor, cloak, weapon accessories, and battle-ready protective gear.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 지팡이 끝에 빛을 모으는 집중 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fantasy duel arena with 금 elemental atmosphere, no other characters; metal/금 elemental atmosphere; no other characters.\nStyle/medium: polished semi-real painterly TCG key art, high-detail Korean/Asian fantasy mixed with global high-fantasy design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0003-D4","characterId":"C0003","damageStage":4,"outputPath":"assets/cards/C0003/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0003 권이원, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 진홍 금창, 주술사, weapon/equipment 주술 지팡이.\nWorld/era concept: 고전 판타지 전장; 중세풍 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear midday daylight with crisp shadows and bright environmental color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: ornate fantasy armor, cloak, weapon accessories, and battle-ready protective gear.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 지팡이 끝에 빛을 모으는 집중 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fantasy duel arena with 금 elemental atmosphere, no other characters; metal/금 elemental atmosphere; no other characters.\nStyle/medium: polished semi-real painterly TCG key art, high-detail Korean/Asian fantasy mixed with global high-fantasy design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0004-D0","characterId":"C0004","damageStage":0,"outputPath":"assets/cards/C0004/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0004 김도서, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 자수정 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 넓은 어깨와 운동선수 같은 등; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0004-D1","characterId":"C0004","damageStage":1,"outputPath":"assets/cards/C0004/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0004 김도서, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 자수정 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 넓은 어깨와 운동선수 같은 등; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0004-D2","characterId":"C0004","damageStage":2,"outputPath":"assets/cards/C0004/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0004 김도서, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 자수정 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 넓은 어깨와 운동선수 같은 등; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0004-D3","characterId":"C0004","damageStage":3,"outputPath":"assets/cards/C0004/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0004 김도서, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 자수정 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 넓은 어깨와 운동선수 같은 등; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0004-D4","characterId":"C0004","damageStage":4,"outputPath":"assets/cards/C0004/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0004 김도서, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 자수정 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 넓은 어깨와 운동선수 같은 등; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0005-D0","characterId":"C0005","damageStage":0,"outputPath":"assets/cards/C0005/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0005 고서원, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 찬란한 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 각진 턱선; 치켜올라간 고양이상 눈매; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0005-D1","characterId":"C0005","damageStage":1,"outputPath":"assets/cards/C0005/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0005 고서원, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 찬란한 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 각진 턱선; 치켜올라간 고양이상 눈매; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0005-D2","characterId":"C0005","damageStage":2,"outputPath":"assets/cards/C0005/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0005 고서원, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 찬란한 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 각진 턱선; 치켜올라간 고양이상 눈매; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0005-D3","characterId":"C0005","damageStage":3,"outputPath":"assets/cards/C0005/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0005 고서원, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 찬란한 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 각진 턱선; 치켜올라간 고양이상 눈매; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0005-D4","characterId":"C0005","damageStage":4,"outputPath":"assets/cards/C0005/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0005 고서원, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 찬란한 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 각진 턱선; 치켜올라간 고양이상 눈매; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0006-D0","characterId":"C0006","damageStage":0,"outputPath":"assets/cards/C0006/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0006 Clara Ash, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 단단한 체형, 고요한 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 두툼하고 선명한 입술; 밝은 상아빛 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0006-D1","characterId":"C0006","damageStage":1,"outputPath":"assets/cards/C0006/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0006 Clara Ash, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 단단한 체형, 고요한 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 두툼하고 선명한 입술; 밝은 상아빛 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0006-D2","characterId":"C0006","damageStage":2,"outputPath":"assets/cards/C0006/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0006 Clara Ash, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 단단한 체형, 고요한 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 두툼하고 선명한 입술; 밝은 상아빛 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0006-D3","characterId":"C0006","damageStage":3,"outputPath":"assets/cards/C0006/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0006 Clara Ash, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 단단한 체형, 고요한 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 두툼하고 선명한 입술; 밝은 상아빛 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0006-D4","characterId":"C0006","damageStage":4,"outputPath":"assets/cards/C0006/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0006 Clara Ash, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 단단한 체형, 고요한 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 두툼하고 선명한 입술; 밝은 상아빛 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0007-D0","characterId":"C0007","damageStage":0,"outputPath":"assets/cards/C0007/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0007 Sylra Aster, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 단단한 체형, 비취 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0007-D1","characterId":"C0007","damageStage":1,"outputPath":"assets/cards/C0007/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0007 Sylra Aster, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 단단한 체형, 비취 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0007-D2","characterId":"C0007","damageStage":2,"outputPath":"assets/cards/C0007/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0007 Sylra Aster, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 단단한 체형, 비취 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0007-D3","characterId":"C0007","damageStage":3,"outputPath":"assets/cards/C0007/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0007 Sylra Aster, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 단단한 체형, 비취 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0007-D4","characterId":"C0007","damageStage":4,"outputPath":"assets/cards/C0007/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0007 Sylra Aster, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 단단한 체형, 비취 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0008-D0","characterId":"C0008","damageStage":0,"outputPath":"assets/cards/C0008/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0008 Nimue Willow, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 긴 팔다리형, 월광 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 올리브 톤 피부; 높게 묶은 전투 포니테일; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0008-D1","characterId":"C0008","damageStage":1,"outputPath":"assets/cards/C0008/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0008 Nimue Willow, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 긴 팔다리형, 월광 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 올리브 톤 피부; 높게 묶은 전투 포니테일; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0008-D2","characterId":"C0008","damageStage":2,"outputPath":"assets/cards/C0008/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0008 Nimue Willow, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 긴 팔다리형, 월광 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 올리브 톤 피부; 높게 묶은 전투 포니테일; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0008-D3","characterId":"C0008","damageStage":3,"outputPath":"assets/cards/C0008/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0008 Nimue Willow, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 긴 팔다리형, 월광 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 올리브 톤 피부; 높게 묶은 전투 포니테일; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0008-D4","characterId":"C0008","damageStage":4,"outputPath":"assets/cards/C0008/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0008 Nimue Willow, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 긴 팔다리형, 월광 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 올리브 톤 피부; 높게 묶은 전투 포니테일; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0009-D0","characterId":"C0009","damageStage":0,"outputPath":"assets/cards/C0009/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0009 백수원, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 비취 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0009-D1","characterId":"C0009","damageStage":1,"outputPath":"assets/cards/C0009/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0009 백수원, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 비취 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0009-D2","characterId":"C0009","damageStage":2,"outputPath":"assets/cards/C0009/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0009 백수원, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 비취 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0009-D3","characterId":"C0009","damageStage":3,"outputPath":"assets/cards/C0009/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0009 백수원, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 비취 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0009-D4","characterId":"C0009","damageStage":4,"outputPath":"assets/cards/C0009/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0009 백수원, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 비취 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0010-D0","characterId":"C0010","damageStage":0,"outputPath":"assets/cards/C0010/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0010 Cael Silva, damage stage 0 (normal).\nSubject: adult 여성 엘프, 장신형, 진홍 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 짧고 단단한 턱선; 크고 둥근 눈; 넓은 콧망울; 작고 앙다문 입; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0010-D1","characterId":"C0010","damageStage":1,"outputPath":"assets/cards/C0010/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0010 Cael Silva, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 장신형, 진홍 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 짧고 단단한 턱선; 크고 둥근 눈; 넓은 콧망울; 작고 앙다문 입; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0010-D2","characterId":"C0010","damageStage":2,"outputPath":"assets/cards/C0010/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0010 Cael Silva, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 장신형, 진홍 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 짧고 단단한 턱선; 크고 둥근 눈; 넓은 콧망울; 작고 앙다문 입; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0010-D3","characterId":"C0010","damageStage":3,"outputPath":"assets/cards/C0010/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0010 Cael Silva, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 장신형, 진홍 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 짧고 단단한 턱선; 크고 둥근 눈; 넓은 콧망울; 작고 앙다문 입; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0010-D4","characterId":"C0010","damageStage":4,"outputPath":"assets/cards/C0010/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0010 Cael Silva, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 장신형, 진홍 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 짧고 단단한 턱선; 크고 둥근 눈; 넓은 콧망울; 작고 앙다문 입; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0011-D0","characterId":"C0011","damageStage":0,"outputPath":"assets/cards/C0011/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0011 Ashen Riftborn, damage stage 0 (normal).\nSubject: adult 여성 용혈족, 중갑형, 자수정 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0011-D1","characterId":"C0011","damageStage":1,"outputPath":"assets/cards/C0011/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0011 Ashen Riftborn, damage stage 1 (light-damage).\nSubject: adult 여성 용혈족, 중갑형, 자수정 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0011-D2","characterId":"C0011","damageStage":2,"outputPath":"assets/cards/C0011/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0011 Ashen Riftborn, damage stage 2 (medium-damage).\nSubject: adult 여성 용혈족, 중갑형, 자수정 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0011-D3","characterId":"C0011","damageStage":3,"outputPath":"assets/cards/C0011/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0011 Ashen Riftborn, damage stage 3 (heavy-damage).\nSubject: adult 여성 용혈족, 중갑형, 자수정 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0011-D4","characterId":"C0011","damageStage":4,"outputPath":"assets/cards/C0011/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0011 Ashen Riftborn, damage stage 4 (defeated).\nSubject: adult 여성 용혈족, 중갑형, 자수정 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0012-D0","characterId":"C0012","damageStage":0,"outputPath":"assets/cards/C0012/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0012 Vaelis Lunaris, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 균형형, 새벽 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0012-D1","characterId":"C0012","damageStage":1,"outputPath":"assets/cards/C0012/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0012 Vaelis Lunaris, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 균형형, 새벽 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0012-D2","characterId":"C0012","damageStage":2,"outputPath":"assets/cards/C0012/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0012 Vaelis Lunaris, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 균형형, 새벽 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0012-D3","characterId":"C0012","damageStage":3,"outputPath":"assets/cards/C0012/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0012 Vaelis Lunaris, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 균형형, 새벽 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0012-D4","characterId":"C0012","damageStage":4,"outputPath":"assets/cards/C0012/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0012 Vaelis Lunaris, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 균형형, 새벽 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0013-D0","characterId":"C0013","damageStage":0,"outputPath":"assets/cards/C0013/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0013 Selene Dawn, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 장신형, 청류 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0013-D1","characterId":"C0013","damageStage":1,"outputPath":"assets/cards/C0013/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0013 Selene Dawn, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 장신형, 청류 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0013-D2","characterId":"C0013","damageStage":2,"outputPath":"assets/cards/C0013/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0013 Selene Dawn, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 장신형, 청류 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0013-D3","characterId":"C0013","damageStage":3,"outputPath":"assets/cards/C0013/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0013 Selene Dawn, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 장신형, 청류 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0013-D4","characterId":"C0013","damageStage":4,"outputPath":"assets/cards/C0013/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0013 Selene Dawn, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 장신형, 청류 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0014-D0","characterId":"C0014","damageStage":0,"outputPath":"assets/cards/C0014/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0014 진나민, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 은하 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 작고 앙다문 입; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0014-D1","characterId":"C0014","damageStage":1,"outputPath":"assets/cards/C0014/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0014 진나민, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 은하 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 작고 앙다문 입; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0014-D2","characterId":"C0014","damageStage":2,"outputPath":"assets/cards/C0014/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0014 진나민, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 은하 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 작고 앙다문 입; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0014-D3","characterId":"C0014","damageStage":3,"outputPath":"assets/cards/C0014/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0014 진나민, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 은하 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 작고 앙다문 입; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0014-D4","characterId":"C0014","damageStage":4,"outputPath":"assets/cards/C0014/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0014 진나민, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 은하 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 작고 앙다문 입; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0015-D0","characterId":"C0015","damageStage":0,"outputPath":"assets/cards/C0015/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0015 Miri Ashanvil, damage stage 0 (normal).\nSubject: adult 여성 드워프, 지구력형, 설화 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 짙은 갈색 땋은 번 헤어; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0015-D1","characterId":"C0015","damageStage":1,"outputPath":"assets/cards/C0015/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0015 Miri Ashanvil, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 지구력형, 설화 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 짙은 갈색 땋은 번 헤어; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0015-D2","characterId":"C0015","damageStage":2,"outputPath":"assets/cards/C0015/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0015 Miri Ashanvil, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 지구력형, 설화 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 짙은 갈색 땋은 번 헤어; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0015-D3","characterId":"C0015","damageStage":3,"outputPath":"assets/cards/C0015/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0015 Miri Ashanvil, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 지구력형, 설화 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 짙은 갈색 땋은 번 헤어; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0015-D4","characterId":"C0015","damageStage":4,"outputPath":"assets/cards/C0015/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0015 Miri Ashanvil, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 지구력형, 설화 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 짙은 갈색 땋은 번 헤어; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0016-D0","characterId":"C0016","damageStage":0,"outputPath":"assets/cards/C0016/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0016 서은진, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 비취 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0016-D1","characterId":"C0016","damageStage":1,"outputPath":"assets/cards/C0016/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0016 서은진, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 비취 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0016-D2","characterId":"C0016","damageStage":2,"outputPath":"assets/cards/C0016/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0016 서은진, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 비취 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0016-D3","characterId":"C0016","damageStage":3,"outputPath":"assets/cards/C0016/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0016 서은진, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 비취 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0016-D4","characterId":"C0016","damageStage":4,"outputPath":"assets/cards/C0016/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0016 서은진, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 비취 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0017-D0","characterId":"C0017","damageStage":0,"outputPath":"assets/cards/C0017/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0017 Sylra Vael, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 균형형, 월광 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 짙은 갈색 땋은 번 헤어; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0017-D1","characterId":"C0017","damageStage":1,"outputPath":"assets/cards/C0017/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0017 Sylra Vael, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 균형형, 월광 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 짙은 갈색 땋은 번 헤어; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0017-D2","characterId":"C0017","damageStage":2,"outputPath":"assets/cards/C0017/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0017 Sylra Vael, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 균형형, 월광 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 짙은 갈색 땋은 번 헤어; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0017-D3","characterId":"C0017","damageStage":3,"outputPath":"assets/cards/C0017/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0017 Sylra Vael, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 균형형, 월광 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 짙은 갈색 땋은 번 헤어; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0017-D4","characterId":"C0017","damageStage":4,"outputPath":"assets/cards/C0017/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0017 Sylra Vael, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 균형형, 월광 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 짙은 갈색 땋은 번 헤어; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0018-D0","characterId":"C0018","damageStage":0,"outputPath":"assets/cards/C0018/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0018 Elena Ash, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 민첩형, 황혼 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 올리브 톤 피부; 허리까지 오는 곱슬머리; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0018-D1","characterId":"C0018","damageStage":1,"outputPath":"assets/cards/C0018/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0018 Elena Ash, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 민첩형, 황혼 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 올리브 톤 피부; 허리까지 오는 곱슬머리; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0018-D2","characterId":"C0018","damageStage":2,"outputPath":"assets/cards/C0018/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0018 Elena Ash, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 민첩형, 황혼 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 올리브 톤 피부; 허리까지 오는 곱슬머리; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0018-D3","characterId":"C0018","damageStage":3,"outputPath":"assets/cards/C0018/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0018 Elena Ash, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 민첩형, 황혼 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 올리브 톤 피부; 허리까지 오는 곱슬머리; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0018-D4","characterId":"C0018","damageStage":4,"outputPath":"assets/cards/C0018/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0018 Elena Ash, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 민첩형, 황혼 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 올리브 톤 피부; 허리까지 오는 곱슬머리; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0019-D0","characterId":"C0019","damageStage":0,"outputPath":"assets/cards/C0019/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0019 Maya Ash, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 지구력형, 적운 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0019-D1","characterId":"C0019","damageStage":1,"outputPath":"assets/cards/C0019/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0019 Maya Ash, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 지구력형, 적운 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0019-D2","characterId":"C0019","damageStage":2,"outputPath":"assets/cards/C0019/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0019 Maya Ash, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 지구력형, 적운 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0019-D3","characterId":"C0019","damageStage":3,"outputPath":"assets/cards/C0019/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0019 Maya Ash, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 지구력형, 적운 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0019-D4","characterId":"C0019","damageStage":4,"outputPath":"assets/cards/C0019/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0019 Maya Ash, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 지구력형, 적운 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0020-D0","characterId":"C0020","damageStage":0,"outputPath":"assets/cards/C0020/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0020 Torin Bronzebrow, damage stage 0 (normal).\nSubject: adult 여성 드워프, 중갑형, 황혼 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0020-D1","characterId":"C0020","damageStage":1,"outputPath":"assets/cards/C0020/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0020 Torin Bronzebrow, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 중갑형, 황혼 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0020-D2","characterId":"C0020","damageStage":2,"outputPath":"assets/cards/C0020/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0020 Torin Bronzebrow, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 중갑형, 황혼 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0020-D3","characterId":"C0020","damageStage":3,"outputPath":"assets/cards/C0020/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0020 Torin Bronzebrow, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 중갑형, 황혼 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0020-D4","characterId":"C0020","damageStage":4,"outputPath":"assets/cards/C0020/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0020 Torin Bronzebrow, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 중갑형, 황혼 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0021-D0","characterId":"C0021","damageStage":0,"outputPath":"assets/cards/C0021/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0021 문현진, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 은하 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0021-D1","characterId":"C0021","damageStage":1,"outputPath":"assets/cards/C0021/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0021 문현진, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 은하 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0021-D2","characterId":"C0021","damageStage":2,"outputPath":"assets/cards/C0021/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0021 문현진, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 은하 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0021-D3","characterId":"C0021","damageStage":3,"outputPath":"assets/cards/C0021/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0021 문현진, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 은하 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0021-D4","characterId":"C0021","damageStage":4,"outputPath":"assets/cards/C0021/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0021 문현진, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 은하 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0022-D0","characterId":"C0022","damageStage":0,"outputPath":"assets/cards/C0022/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0022 박채희, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 푸른 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0022-D1","characterId":"C0022","damageStage":1,"outputPath":"assets/cards/C0022/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0022 박채희, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 푸른 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0022-D2","characterId":"C0022","damageStage":2,"outputPath":"assets/cards/C0022/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0022 박채희, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 푸른 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0022-D3","characterId":"C0022","damageStage":3,"outputPath":"assets/cards/C0022/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0022 박채희, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 푸른 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0022-D4","characterId":"C0022","damageStage":4,"outputPath":"assets/cards/C0022/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0022 박채희, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 푸른 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0023-D0","characterId":"C0023","damageStage":0,"outputPath":"assets/cards/C0023/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0023 오예연, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 은하 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 각진 턱선; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0023-D1","characterId":"C0023","damageStage":1,"outputPath":"assets/cards/C0023/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0023 오예연, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 은하 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 각진 턱선; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0023-D2","characterId":"C0023","damageStage":2,"outputPath":"assets/cards/C0023/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0023 오예연, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 은하 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 각진 턱선; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0023-D3","characterId":"C0023","damageStage":3,"outputPath":"assets/cards/C0023/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0023 오예연, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 은하 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 각진 턱선; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0023-D4","characterId":"C0023","damageStage":4,"outputPath":"assets/cards/C0023/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0023 오예연, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 은하 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 각진 턱선; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0024-D0","characterId":"C0024","damageStage":0,"outputPath":"assets/cards/C0024/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0024 김가랑, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 검은 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 얇고 단정한 입술; 밝은 상아빛 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0024-D1","characterId":"C0024","damageStage":1,"outputPath":"assets/cards/C0024/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0024 김가랑, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 검은 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 얇고 단정한 입술; 밝은 상아빛 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0024-D2","characterId":"C0024","damageStage":2,"outputPath":"assets/cards/C0024/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0024 김가랑, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 검은 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 얇고 단정한 입술; 밝은 상아빛 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0024-D3","characterId":"C0024","damageStage":3,"outputPath":"assets/cards/C0024/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0024 김가랑, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 검은 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 얇고 단정한 입술; 밝은 상아빛 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0024-D4","characterId":"C0024","damageStage":4,"outputPath":"assets/cards/C0024/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0024 김가랑, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 검은 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 얇고 단정한 입술; 밝은 상아빛 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0025-D0","characterId":"C0025","damageStage":0,"outputPath":"assets/cards/C0025/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0025 Sade Black, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 날카로운 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0025-D1","characterId":"C0025","damageStage":1,"outputPath":"assets/cards/C0025/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0025 Sade Black, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 날카로운 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0025-D2","characterId":"C0025","damageStage":2,"outputPath":"assets/cards/C0025/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0025 Sade Black, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 날카로운 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0025-D3","characterId":"C0025","damageStage":3,"outputPath":"assets/cards/C0025/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0025 Sade Black, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 날카로운 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0025-D4","characterId":"C0025","damageStage":4,"outputPath":"assets/cards/C0025/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0025 Sade Black, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 날카로운 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0026-D0","characterId":"C0026","damageStage":0,"outputPath":"assets/cards/C0026/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0026 Nori Bronzebrow, damage stage 0 (normal).\nSubject: adult 여성 드워프, 중갑형, 진홍 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 비대칭 숏컷; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0026-D1","characterId":"C0026","damageStage":1,"outputPath":"assets/cards/C0026/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0026 Nori Bronzebrow, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 중갑형, 진홍 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 비대칭 숏컷; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0026-D2","characterId":"C0026","damageStage":2,"outputPath":"assets/cards/C0026/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0026 Nori Bronzebrow, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 중갑형, 진홍 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 비대칭 숏컷; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0026-D3","characterId":"C0026","damageStage":3,"outputPath":"assets/cards/C0026/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0026 Nori Bronzebrow, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 중갑형, 진홍 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 비대칭 숏컷; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0026-D4","characterId":"C0026","damageStage":4,"outputPath":"assets/cards/C0026/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0026 Nori Bronzebrow, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 중갑형, 진홍 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 비대칭 숏컷; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0027-D0","characterId":"C0027","damageStage":0,"outputPath":"assets/cards/C0027/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0027 남라린, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 백야 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 작고 앙다문 입; 창백한 달빛 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0027-D1","characterId":"C0027","damageStage":1,"outputPath":"assets/cards/C0027/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0027 남라린, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 백야 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 작고 앙다문 입; 창백한 달빛 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0027-D2","characterId":"C0027","damageStage":2,"outputPath":"assets/cards/C0027/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0027 남라린, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 백야 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 작고 앙다문 입; 창백한 달빛 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0027-D3","characterId":"C0027","damageStage":3,"outputPath":"assets/cards/C0027/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0027 남라린, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 백야 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 작고 앙다문 입; 창백한 달빛 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0027-D4","characterId":"C0027","damageStage":4,"outputPath":"assets/cards/C0027/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0027 남라린, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 백야 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 작고 앙다문 입; 창백한 달빛 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0028-D0","characterId":"C0028","damageStage":0,"outputPath":"assets/cards/C0028/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0028 Riya Black, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 단단한 체형, 녹음 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 각진 턱선; 크고 둥근 눈; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0028-D1","characterId":"C0028","damageStage":1,"outputPath":"assets/cards/C0028/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0028 Riya Black, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 단단한 체형, 녹음 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 각진 턱선; 크고 둥근 눈; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0028-D2","characterId":"C0028","damageStage":2,"outputPath":"assets/cards/C0028/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0028 Riya Black, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 단단한 체형, 녹음 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 각진 턱선; 크고 둥근 눈; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0028-D3","characterId":"C0028","damageStage":3,"outputPath":"assets/cards/C0028/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0028 Riya Black, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 단단한 체형, 녹음 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 각진 턱선; 크고 둥근 눈; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0028-D4","characterId":"C0028","damageStage":4,"outputPath":"assets/cards/C0028/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0028 Riya Black, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 단단한 체형, 녹음 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 각진 턱선; 크고 둥근 눈; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0029-D0","characterId":"C0029","damageStage":0,"outputPath":"assets/cards/C0029/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0029 Iris Moon, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 균형형, 청류 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 가늘고 날카로운 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0029-D1","characterId":"C0029","damageStage":1,"outputPath":"assets/cards/C0029/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0029 Iris Moon, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 균형형, 청류 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 가늘고 날카로운 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0029-D2","characterId":"C0029","damageStage":2,"outputPath":"assets/cards/C0029/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0029 Iris Moon, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 균형형, 청류 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 가늘고 날카로운 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0029-D3","characterId":"C0029","damageStage":3,"outputPath":"assets/cards/C0029/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0029 Iris Moon, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 균형형, 청류 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 가늘고 날카로운 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0029-D4","characterId":"C0029","damageStage":4,"outputPath":"assets/cards/C0029/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0029 Iris Moon, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 균형형, 청류 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 가늘고 날카로운 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0030-D0","characterId":"C0030","damageStage":0,"outputPath":"assets/cards/C0030/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0030 Mira Ash, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 유연형, 적운 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0030-D1","characterId":"C0030","damageStage":1,"outputPath":"assets/cards/C0030/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0030 Mira Ash, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 유연형, 적운 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0030-D2","characterId":"C0030","damageStage":2,"outputPath":"assets/cards/C0030/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0030 Mira Ash, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 유연형, 적운 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0030-D3","characterId":"C0030","damageStage":3,"outputPath":"assets/cards/C0030/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0030 Mira Ash, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 유연형, 적운 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0030-D4","characterId":"C0030","damageStage":4,"outputPath":"assets/cards/C0030/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0030 Mira Ash, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 유연형, 적운 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0031-D0","characterId":"C0031","damageStage":0,"outputPath":"assets/cards/C0031/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0031 연아결, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 흑요 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0031-D1","characterId":"C0031","damageStage":1,"outputPath":"assets/cards/C0031/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0031 연아결, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 흑요 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0031-D2","characterId":"C0031","damageStage":2,"outputPath":"assets/cards/C0031/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0031 연아결, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 흑요 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0031-D3","characterId":"C0031","damageStage":3,"outputPath":"assets/cards/C0031/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0031 연아결, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 흑요 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0031-D4","characterId":"C0031","damageStage":4,"outputPath":"assets/cards/C0031/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0031 연아결, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 흑요 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0032-D0","characterId":"C0032","damageStage":0,"outputPath":"assets/cards/C0032/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0032 Vaelis Willow, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 단단한 체형, 비취 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0032-D1","characterId":"C0032","damageStage":1,"outputPath":"assets/cards/C0032/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0032 Vaelis Willow, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 단단한 체형, 비취 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0032-D2","characterId":"C0032","damageStage":2,"outputPath":"assets/cards/C0032/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0032 Vaelis Willow, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 단단한 체형, 비취 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0032-D3","characterId":"C0032","damageStage":3,"outputPath":"assets/cards/C0032/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0032 Vaelis Willow, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 단단한 체형, 비취 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0032-D4","characterId":"C0032","damageStage":4,"outputPath":"assets/cards/C0032/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0032 Vaelis Willow, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 단단한 체형, 비취 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0033-D0","characterId":"C0033","damageStage":0,"outputPath":"assets/cards/C0033/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0033 Selene Hart, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 민첩형, 월광 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0033-D1","characterId":"C0033","damageStage":1,"outputPath":"assets/cards/C0033/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0033 Selene Hart, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 민첩형, 월광 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0033-D2","characterId":"C0033","damageStage":2,"outputPath":"assets/cards/C0033/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0033 Selene Hart, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 민첩형, 월광 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0033-D3","characterId":"C0033","damageStage":3,"outputPath":"assets/cards/C0033/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0033 Selene Hart, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 민첩형, 월광 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0033-D4","characterId":"C0033","damageStage":4,"outputPath":"assets/cards/C0033/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0033 Selene Hart, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 민첩형, 월광 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0034-D0","characterId":"C0034","damageStage":0,"outputPath":"assets/cards/C0034/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0034 도도영, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 홍련 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0034-D1","characterId":"C0034","damageStage":1,"outputPath":"assets/cards/C0034/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0034 도도영, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 홍련 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0034-D2","characterId":"C0034","damageStage":2,"outputPath":"assets/cards/C0034/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0034 도도영, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 홍련 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0034-D3","characterId":"C0034","damageStage":3,"outputPath":"assets/cards/C0034/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0034 도도영, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 홍련 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0034-D4","characterId":"C0034","damageStage":4,"outputPath":"assets/cards/C0034/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0034 도도영, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 홍련 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0035-D0","characterId":"C0035","damageStage":0,"outputPath":"assets/cards/C0035/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0035 마서겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 진홍 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0035-D1","characterId":"C0035","damageStage":1,"outputPath":"assets/cards/C0035/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0035 마서겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 진홍 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0035-D2","characterId":"C0035","damageStage":2,"outputPath":"assets/cards/C0035/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0035 마서겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 진홍 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0035-D3","characterId":"C0035","damageStage":3,"outputPath":"assets/cards/C0035/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0035 마서겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 진홍 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0035-D4","characterId":"C0035","damageStage":4,"outputPath":"assets/cards/C0035/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0035 마서겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 진홍 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0036-D0","characterId":"C0036","damageStage":0,"outputPath":"assets/cards/C0036/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0036 정하현, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 불굴의 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0036-D1","characterId":"C0036","damageStage":1,"outputPath":"assets/cards/C0036/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0036 정하현, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 불굴의 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0036-D2","characterId":"C0036","damageStage":2,"outputPath":"assets/cards/C0036/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0036 정하현, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 불굴의 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0036-D3","characterId":"C0036","damageStage":3,"outputPath":"assets/cards/C0036/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0036 정하현, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 불굴의 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0036-D4","characterId":"C0036","damageStage":4,"outputPath":"assets/cards/C0036/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0036 정하현, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 불굴의 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0037-D0","characterId":"C0037","damageStage":0,"outputPath":"assets/cards/C0037/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0037 윤다진, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 적운 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 큰 키와 긴 목선; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0037-D1","characterId":"C0037","damageStage":1,"outputPath":"assets/cards/C0037/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0037 윤다진, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 적운 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 큰 키와 긴 목선; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0037-D2","characterId":"C0037","damageStage":2,"outputPath":"assets/cards/C0037/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0037 윤다진, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 적운 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 큰 키와 긴 목선; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0037-D3","characterId":"C0037","damageStage":3,"outputPath":"assets/cards/C0037/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0037 윤다진, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 적운 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 큰 키와 긴 목선; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0037-D4","characterId":"C0037","damageStage":4,"outputPath":"assets/cards/C0037/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0037 윤다진, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 적운 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 큰 키와 긴 목선; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0038-D0","characterId":"C0038","damageStage":0,"outputPath":"assets/cards/C0038/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0038 Kiana Dawn, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 균형형, 청류 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0038-D1","characterId":"C0038","damageStage":1,"outputPath":"assets/cards/C0038/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0038 Kiana Dawn, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 균형형, 청류 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0038-D2","characterId":"C0038","damageStage":2,"outputPath":"assets/cards/C0038/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0038 Kiana Dawn, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 균형형, 청류 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0038-D3","characterId":"C0038","damageStage":3,"outputPath":"assets/cards/C0038/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0038 Kiana Dawn, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 균형형, 청류 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0038-D4","characterId":"C0038","damageStage":4,"outputPath":"assets/cards/C0038/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0038 Kiana Dawn, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 균형형, 청류 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0039-D0","characterId":"C0039","damageStage":0,"outputPath":"assets/cards/C0039/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0039 Iris Vale, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 민첩형, 녹음 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 작고 앙다문 입; 올리브 톤 피부; 비대칭 숏컷; 넓은 어깨와 운동선수 같은 등; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0039-D1","characterId":"C0039","damageStage":1,"outputPath":"assets/cards/C0039/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0039 Iris Vale, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 민첩형, 녹음 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 작고 앙다문 입; 올리브 톤 피부; 비대칭 숏컷; 넓은 어깨와 운동선수 같은 등; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0039-D2","characterId":"C0039","damageStage":2,"outputPath":"assets/cards/C0039/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0039 Iris Vale, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 민첩형, 녹음 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 작고 앙다문 입; 올리브 톤 피부; 비대칭 숏컷; 넓은 어깨와 운동선수 같은 등; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0039-D3","characterId":"C0039","damageStage":3,"outputPath":"assets/cards/C0039/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0039 Iris Vale, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 민첩형, 녹음 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 작고 앙다문 입; 올리브 톤 피부; 비대칭 숏컷; 넓은 어깨와 운동선수 같은 등; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0039-D4","characterId":"C0039","damageStage":4,"outputPath":"assets/cards/C0039/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0039 Iris Vale, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 민첩형, 녹음 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 작고 앙다문 입; 올리브 톤 피부; 비대칭 숏컷; 넓은 어깨와 운동선수 같은 등; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0040-D0","characterId":"C0040","damageStage":0,"outputPath":"assets/cards/C0040/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0040 문연린, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 청류 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0040-D1","characterId":"C0040","damageStage":1,"outputPath":"assets/cards/C0040/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0040 문연린, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 청류 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0040-D2","characterId":"C0040","damageStage":2,"outputPath":"assets/cards/C0040/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0040 문연린, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 청류 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0040-D3","characterId":"C0040","damageStage":3,"outputPath":"assets/cards/C0040/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0040 문연린, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 청류 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0040-D4","characterId":"C0040","damageStage":4,"outputPath":"assets/cards/C0040/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0040 문연린, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 청류 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0041-D0","characterId":"C0041","damageStage":0,"outputPath":"assets/cards/C0041/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0041 윤설결, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 날카로운 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0041-D1","characterId":"C0041","damageStage":1,"outputPath":"assets/cards/C0041/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0041 윤설결, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 날카로운 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0041-D2","characterId":"C0041","damageStage":2,"outputPath":"assets/cards/C0041/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0041 윤설결, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 날카로운 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0041-D3","characterId":"C0041","damageStage":3,"outputPath":"assets/cards/C0041/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0041 윤설결, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 날카로운 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0041-D4","characterId":"C0041","damageStage":4,"outputPath":"assets/cards/C0041/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0041 윤설결, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 날카로운 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0042-D0","characterId":"C0042","damageStage":0,"outputPath":"assets/cards/C0042/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0042 Luna Ash, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 균형형, 월광 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0042-D1","characterId":"C0042","damageStage":1,"outputPath":"assets/cards/C0042/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0042 Luna Ash, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 균형형, 월광 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0042-D2","characterId":"C0042","damageStage":2,"outputPath":"assets/cards/C0042/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0042 Luna Ash, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 균형형, 월광 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0042-D3","characterId":"C0042","damageStage":3,"outputPath":"assets/cards/C0042/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0042 Luna Ash, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 균형형, 월광 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0042-D4","characterId":"C0042","damageStage":4,"outputPath":"assets/cards/C0042/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0042 Luna Ash, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 균형형, 월광 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0043-D0","characterId":"C0043","damageStage":0,"outputPath":"assets/cards/C0043/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0043 Vera Stonehall, damage stage 0 (normal).\nSubject: adult 여성 드워프, 근력형, 불굴의 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 긴 타원형 얼굴; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 작고 앙다문 입; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0043-D1","characterId":"C0043","damageStage":1,"outputPath":"assets/cards/C0043/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0043 Vera Stonehall, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 근력형, 불굴의 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 긴 타원형 얼굴; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 작고 앙다문 입; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0043-D2","characterId":"C0043","damageStage":2,"outputPath":"assets/cards/C0043/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0043 Vera Stonehall, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 근력형, 불굴의 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 긴 타원형 얼굴; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 작고 앙다문 입; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0043-D3","characterId":"C0043","damageStage":3,"outputPath":"assets/cards/C0043/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0043 Vera Stonehall, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 근력형, 불굴의 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 긴 타원형 얼굴; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 작고 앙다문 입; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0043-D4","characterId":"C0043","damageStage":4,"outputPath":"assets/cards/C0043/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0043 Vera Stonehall, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 근력형, 불굴의 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 긴 타원형 얼굴; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 작고 앙다문 입; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0044-D0","characterId":"C0044","damageStage":0,"outputPath":"assets/cards/C0044/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0044 Nadia Storm, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 중갑형, 진홍 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0044-D1","characterId":"C0044","damageStage":1,"outputPath":"assets/cards/C0044/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0044 Nadia Storm, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 중갑형, 진홍 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0044-D2","characterId":"C0044","damageStage":2,"outputPath":"assets/cards/C0044/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0044 Nadia Storm, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 중갑형, 진홍 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0044-D3","characterId":"C0044","damageStage":3,"outputPath":"assets/cards/C0044/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0044 Nadia Storm, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 중갑형, 진홍 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0044-D4","characterId":"C0044","damageStage":4,"outputPath":"assets/cards/C0044/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0044 Nadia Storm, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 중갑형, 진홍 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0045-D0","characterId":"C0045","damageStage":0,"outputPath":"assets/cards/C0045/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0045 Miri Ashanvil 잔월, damage stage 0 (normal).\nSubject: adult 여성 드워프, 유연형, 고요한 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 얇고 단정한 입술; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0045-D1","characterId":"C0045","damageStage":1,"outputPath":"assets/cards/C0045/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0045 Miri Ashanvil 잔월, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 유연형, 고요한 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 얇고 단정한 입술; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0045-D2","characterId":"C0045","damageStage":2,"outputPath":"assets/cards/C0045/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0045 Miri Ashanvil 잔월, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 유연형, 고요한 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 얇고 단정한 입술; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0045-D3","characterId":"C0045","damageStage":3,"outputPath":"assets/cards/C0045/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0045 Miri Ashanvil 잔월, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 유연형, 고요한 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 얇고 단정한 입술; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0045-D4","characterId":"C0045","damageStage":4,"outputPath":"assets/cards/C0045/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0045 Miri Ashanvil 잔월, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 유연형, 고요한 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 얇고 단정한 입술; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0046-D0","characterId":"C0046","damageStage":0,"outputPath":"assets/cards/C0046/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0046 연은담, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 은하 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 작고 앙다문 입; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0046-D1","characterId":"C0046","damageStage":1,"outputPath":"assets/cards/C0046/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0046 연은담, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 은하 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 작고 앙다문 입; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0046-D2","characterId":"C0046","damageStage":2,"outputPath":"assets/cards/C0046/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0046 연은담, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 은하 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 작고 앙다문 입; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0046-D3","characterId":"C0046","damageStage":3,"outputPath":"assets/cards/C0046/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0046 연은담, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 은하 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 작고 앙다문 입; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0046-D4","characterId":"C0046","damageStage":4,"outputPath":"assets/cards/C0046/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0046 연은담, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 은하 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 작고 앙다문 입; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0047-D0","characterId":"C0047","damageStage":0,"outputPath":"assets/cards/C0047/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0047 최시원, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 운철 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0047-D1","characterId":"C0047","damageStage":1,"outputPath":"assets/cards/C0047/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0047 최시원, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 운철 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0047-D2","characterId":"C0047","damageStage":2,"outputPath":"assets/cards/C0047/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0047 최시원, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 운철 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0047-D3","characterId":"C0047","damageStage":3,"outputPath":"assets/cards/C0047/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0047 최시원, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 운철 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0047-D4","characterId":"C0047","damageStage":4,"outputPath":"assets/cards/C0047/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0047 최시원, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 운철 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0048-D0","characterId":"C0048","damageStage":0,"outputPath":"assets/cards/C0048/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0048 민미윤, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 깊은 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0048-D1","characterId":"C0048","damageStage":1,"outputPath":"assets/cards/C0048/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0048 민미윤, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 깊은 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0048-D2","characterId":"C0048","damageStage":2,"outputPath":"assets/cards/C0048/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0048 민미윤, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 깊은 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0048-D3","characterId":"C0048","damageStage":3,"outputPath":"assets/cards/C0048/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0048 민미윤, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 깊은 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0048-D4","characterId":"C0048","damageStage":4,"outputPath":"assets/cards/C0048/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0048 민미윤, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 깊은 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0049-D0","characterId":"C0049","damageStage":0,"outputPath":"assets/cards/C0049/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0049 Iris Dawn, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 단단한 체형, 설화 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 넓은 콧망울; 얇고 단정한 입술; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0049-D1","characterId":"C0049","damageStage":1,"outputPath":"assets/cards/C0049/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0049 Iris Dawn, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 단단한 체형, 설화 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 넓은 콧망울; 얇고 단정한 입술; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0049-D2","characterId":"C0049","damageStage":2,"outputPath":"assets/cards/C0049/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0049 Iris Dawn, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 단단한 체형, 설화 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 넓은 콧망울; 얇고 단정한 입술; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0049-D3","characterId":"C0049","damageStage":3,"outputPath":"assets/cards/C0049/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0049 Iris Dawn, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 단단한 체형, 설화 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 넓은 콧망울; 얇고 단정한 입술; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0049-D4","characterId":"C0049","damageStage":4,"outputPath":"assets/cards/C0049/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0049 Iris Dawn, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 단단한 체형, 설화 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 넓은 콧망울; 얇고 단정한 입술; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0050-D0","characterId":"C0050","damageStage":0,"outputPath":"assets/cards/C0050/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0050 Torin Bronzebrow 유성, damage stage 0 (normal).\nSubject: adult 여성 드워프, 민첩형, 벽력 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0050-D1","characterId":"C0050","damageStage":1,"outputPath":"assets/cards/C0050/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0050 Torin Bronzebrow 유성, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 민첩형, 벽력 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0050-D2","characterId":"C0050","damageStage":2,"outputPath":"assets/cards/C0050/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0050 Torin Bronzebrow 유성, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 민첩형, 벽력 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0050-D3","characterId":"C0050","damageStage":3,"outputPath":"assets/cards/C0050/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0050 Torin Bronzebrow 유성, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 민첩형, 벽력 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0050-D4","characterId":"C0050","damageStage":4,"outputPath":"assets/cards/C0050/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0050 Torin Bronzebrow 유성, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 민첩형, 벽력 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0051-D0","characterId":"C0051","damageStage":0,"outputPath":"assets/cards/C0051/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0051 Rowan Vale, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 지구력형, 금사 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0051-D1","characterId":"C0051","damageStage":1,"outputPath":"assets/cards/C0051/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0051 Rowan Vale, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 지구력형, 금사 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0051-D2","characterId":"C0051","damageStage":2,"outputPath":"assets/cards/C0051/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0051 Rowan Vale, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 지구력형, 금사 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0051-D3","characterId":"C0051","damageStage":3,"outputPath":"assets/cards/C0051/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0051 Rowan Vale, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 지구력형, 금사 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0051-D4","characterId":"C0051","damageStage":4,"outputPath":"assets/cards/C0051/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0051 Rowan Vale, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 지구력형, 금사 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0052-D0","characterId":"C0052","damageStage":0,"outputPath":"assets/cards/C0052/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0052 강채솔, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 백야 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0052-D1","characterId":"C0052","damageStage":1,"outputPath":"assets/cards/C0052/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0052 강채솔, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 백야 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0052-D2","characterId":"C0052","damageStage":2,"outputPath":"assets/cards/C0052/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0052 강채솔, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 백야 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0052-D3","characterId":"C0052","damageStage":3,"outputPath":"assets/cards/C0052/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0052 강채솔, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 백야 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0052-D4","characterId":"C0052","damageStage":4,"outputPath":"assets/cards/C0052/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0052 강채솔, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 백야 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0053-D0","characterId":"C0053","damageStage":0,"outputPath":"assets/cards/C0053/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0053 마예윤, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0053-D1","characterId":"C0053","damageStage":1,"outputPath":"assets/cards/C0053/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0053 마예윤, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0053-D2","characterId":"C0053","damageStage":2,"outputPath":"assets/cards/C0053/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0053 마예윤, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0053-D3","characterId":"C0053","damageStage":3,"outputPath":"assets/cards/C0053/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0053 마예윤, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0053-D4","characterId":"C0053","damageStage":4,"outputPath":"assets/cards/C0053/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0053 마예윤, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0054-D0","characterId":"C0054","damageStage":0,"outputPath":"assets/cards/C0054/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0054 류가경, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 청류 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0054-D1","characterId":"C0054","damageStage":1,"outputPath":"assets/cards/C0054/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0054 류가경, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 청류 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0054-D2","characterId":"C0054","damageStage":2,"outputPath":"assets/cards/C0054/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0054 류가경, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 청류 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0054-D3","characterId":"C0054","damageStage":3,"outputPath":"assets/cards/C0054/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0054 류가경, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 청류 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0054-D4","characterId":"C0054","damageStage":4,"outputPath":"assets/cards/C0054/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0054 류가경, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 청류 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0055-D0","characterId":"C0055","damageStage":0,"outputPath":"assets/cards/C0055/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0055 신태민, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 유리 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 비대칭 숏컷; 넓은 어깨와 운동선수 같은 등; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0055-D1","characterId":"C0055","damageStage":1,"outputPath":"assets/cards/C0055/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0055 신태민, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 유리 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 비대칭 숏컷; 넓은 어깨와 운동선수 같은 등; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0055-D2","characterId":"C0055","damageStage":2,"outputPath":"assets/cards/C0055/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0055 신태민, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 유리 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 비대칭 숏컷; 넓은 어깨와 운동선수 같은 등; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0055-D3","characterId":"C0055","damageStage":3,"outputPath":"assets/cards/C0055/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0055 신태민, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 유리 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 비대칭 숏컷; 넓은 어깨와 운동선수 같은 등; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0055-D4","characterId":"C0055","damageStage":4,"outputPath":"assets/cards/C0055/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0055 신태민, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 유리 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 비대칭 숏컷; 넓은 어깨와 운동선수 같은 등; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0056-D0","characterId":"C0056","damageStage":0,"outputPath":"assets/cards/C0056/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0056 송별랑, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 흑요 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 얇고 단정한 입술; 올리브 톤 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0056-D1","characterId":"C0056","damageStage":1,"outputPath":"assets/cards/C0056/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0056 송별랑, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 흑요 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 얇고 단정한 입술; 올리브 톤 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0056-D2","characterId":"C0056","damageStage":2,"outputPath":"assets/cards/C0056/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0056 송별랑, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 흑요 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 얇고 단정한 입술; 올리브 톤 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0056-D3","characterId":"C0056","damageStage":3,"outputPath":"assets/cards/C0056/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0056 송별랑, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 흑요 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 얇고 단정한 입술; 올리브 톤 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0056-D4","characterId":"C0056","damageStage":4,"outputPath":"assets/cards/C0056/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0056 송별랑, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 흑요 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 얇고 단정한 입술; 올리브 톤 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0057-D0","characterId":"C0057","damageStage":0,"outputPath":"assets/cards/C0057/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0057 Zuri Storm, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 중갑형, 비취 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 깊은 갈색 피부; 물결치는 긴 웨이브; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0057-D1","characterId":"C0057","damageStage":1,"outputPath":"assets/cards/C0057/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0057 Zuri Storm, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 중갑형, 비취 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 깊은 갈색 피부; 물결치는 긴 웨이브; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0057-D2","characterId":"C0057","damageStage":2,"outputPath":"assets/cards/C0057/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0057 Zuri Storm, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 중갑형, 비취 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 깊은 갈색 피부; 물결치는 긴 웨이브; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0057-D3","characterId":"C0057","damageStage":3,"outputPath":"assets/cards/C0057/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0057 Zuri Storm, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 중갑형, 비취 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 깊은 갈색 피부; 물결치는 긴 웨이브; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0057-D4","characterId":"C0057","damageStage":4,"outputPath":"assets/cards/C0057/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0057 Zuri Storm, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 중갑형, 비취 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 깊은 갈색 피부; 물결치는 긴 웨이브; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0058-D0","characterId":"C0058","damageStage":0,"outputPath":"assets/cards/C0058/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0058 박지아, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 월광 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 짙은 갈색 땋은 번 헤어; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0058-D1","characterId":"C0058","damageStage":1,"outputPath":"assets/cards/C0058/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0058 박지아, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 월광 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 짙은 갈색 땋은 번 헤어; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0058-D2","characterId":"C0058","damageStage":2,"outputPath":"assets/cards/C0058/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0058 박지아, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 월광 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 짙은 갈색 땋은 번 헤어; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0058-D3","characterId":"C0058","damageStage":3,"outputPath":"assets/cards/C0058/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0058 박지아, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 월광 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 짙은 갈색 땋은 번 헤어; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0058-D4","characterId":"C0058","damageStage":4,"outputPath":"assets/cards/C0058/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0058 박지아, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 월광 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 짙은 갈색 땋은 번 헤어; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0059-D0","characterId":"C0059","damageStage":0,"outputPath":"assets/cards/C0059/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0059 Iris Reed, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 균형형, 황혼 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0059-D1","characterId":"C0059","damageStage":1,"outputPath":"assets/cards/C0059/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0059 Iris Reed, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 균형형, 황혼 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0059-D2","characterId":"C0059","damageStage":2,"outputPath":"assets/cards/C0059/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0059 Iris Reed, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 균형형, 황혼 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0059-D3","characterId":"C0059","damageStage":3,"outputPath":"assets/cards/C0059/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0059 Iris Reed, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 균형형, 황혼 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0059-D4","characterId":"C0059","damageStage":4,"outputPath":"assets/cards/C0059/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0059 Iris Reed, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 균형형, 황혼 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0060-D0","characterId":"C0060","damageStage":0,"outputPath":"assets/cards/C0060/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0060 정온현, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 새벽 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0060-D1","characterId":"C0060","damageStage":1,"outputPath":"assets/cards/C0060/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0060 정온현, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 새벽 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0060-D2","characterId":"C0060","damageStage":2,"outputPath":"assets/cards/C0060/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0060 정온현, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 새벽 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0060-D3","characterId":"C0060","damageStage":3,"outputPath":"assets/cards/C0060/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0060 정온현, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 새벽 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0060-D4","characterId":"C0060","damageStage":4,"outputPath":"assets/cards/C0060/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0060 정온현, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 새벽 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0061-D0","characterId":"C0061","damageStage":0,"outputPath":"assets/cards/C0061/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0061 Thalen Aster, damage stage 0 (normal).\nSubject: adult 여성 엘프, 긴 팔다리형, 백야 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0061-D1","characterId":"C0061","damageStage":1,"outputPath":"assets/cards/C0061/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0061 Thalen Aster, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 긴 팔다리형, 백야 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0061-D2","characterId":"C0061","damageStage":2,"outputPath":"assets/cards/C0061/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0061 Thalen Aster, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 긴 팔다리형, 백야 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0061-D3","characterId":"C0061","damageStage":3,"outputPath":"assets/cards/C0061/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0061 Thalen Aster, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 긴 팔다리형, 백야 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0061-D4","characterId":"C0061","damageStage":4,"outputPath":"assets/cards/C0061/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0061 Thalen Aster, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 긴 팔다리형, 백야 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0062-D0","characterId":"C0062","damageStage":0,"outputPath":"assets/cards/C0062/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0062 Talia Dawn, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 근력형, 녹음 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0062-D1","characterId":"C0062","damageStage":1,"outputPath":"assets/cards/C0062/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0062 Talia Dawn, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 근력형, 녹음 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0062-D2","characterId":"C0062","damageStage":2,"outputPath":"assets/cards/C0062/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0062 Talia Dawn, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 근력형, 녹음 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0062-D3","characterId":"C0062","damageStage":3,"outputPath":"assets/cards/C0062/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0062 Talia Dawn, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 근력형, 녹음 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0062-D4","characterId":"C0062","damageStage":4,"outputPath":"assets/cards/C0062/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0062 Talia Dawn, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 근력형, 녹음 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0063-D0","characterId":"C0063","damageStage":0,"outputPath":"assets/cards/C0063/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0063 장이온, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0063-D1","characterId":"C0063","damageStage":1,"outputPath":"assets/cards/C0063/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0063 장이온, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0063-D2","characterId":"C0063","damageStage":2,"outputPath":"assets/cards/C0063/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0063 장이온, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0063-D3","characterId":"C0063","damageStage":3,"outputPath":"assets/cards/C0063/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0063 장이온, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0063-D4","characterId":"C0063","damageStage":4,"outputPath":"assets/cards/C0063/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0063 장이온, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0064-D0","characterId":"C0064","damageStage":0,"outputPath":"assets/cards/C0064/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0064 Arieth Silva, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 균형형, 은하 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0064-D1","characterId":"C0064","damageStage":1,"outputPath":"assets/cards/C0064/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0064 Arieth Silva, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 균형형, 은하 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0064-D2","characterId":"C0064","damageStage":2,"outputPath":"assets/cards/C0064/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0064 Arieth Silva, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 균형형, 은하 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0064-D3","characterId":"C0064","damageStage":3,"outputPath":"assets/cards/C0064/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0064 Arieth Silva, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 균형형, 은하 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0064-D4","characterId":"C0064","damageStage":4,"outputPath":"assets/cards/C0064/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0064 Arieth Silva, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 균형형, 은하 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0065-D0","characterId":"C0065","damageStage":0,"outputPath":"assets/cards/C0065/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0065 Vera Moon, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 중갑형, 청류 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 넓은 콧망울; 작고 앙다문 입; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0065-D1","characterId":"C0065","damageStage":1,"outputPath":"assets/cards/C0065/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0065 Vera Moon, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 중갑형, 청류 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 넓은 콧망울; 작고 앙다문 입; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0065-D2","characterId":"C0065","damageStage":2,"outputPath":"assets/cards/C0065/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0065 Vera Moon, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 중갑형, 청류 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 넓은 콧망울; 작고 앙다문 입; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0065-D3","characterId":"C0065","damageStage":3,"outputPath":"assets/cards/C0065/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0065 Vera Moon, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 중갑형, 청류 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 넓은 콧망울; 작고 앙다문 입; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0065-D4","characterId":"C0065","damageStage":4,"outputPath":"assets/cards/C0065/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0065 Vera Moon, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 중갑형, 청류 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 넓은 콧망울; 작고 앙다문 입; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0066-D0","characterId":"C0066","damageStage":0,"outputPath":"assets/cards/C0066/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0066 류하찬, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 벽력 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 작고 앙다문 입; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0066-D1","characterId":"C0066","damageStage":1,"outputPath":"assets/cards/C0066/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0066 류하찬, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 벽력 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 작고 앙다문 입; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0066-D2","characterId":"C0066","damageStage":2,"outputPath":"assets/cards/C0066/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0066 류하찬, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 벽력 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 작고 앙다문 입; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0066-D3","characterId":"C0066","damageStage":3,"outputPath":"assets/cards/C0066/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0066 류하찬, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 벽력 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 작고 앙다문 입; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0066-D4","characterId":"C0066","damageStage":4,"outputPath":"assets/cards/C0066/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0066 류하찬, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 벽력 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 작고 앙다문 입; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0067-D0","characterId":"C0067","damageStage":0,"outputPath":"assets/cards/C0067/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0067 박다희, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 검은 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0067-D1","characterId":"C0067","damageStage":1,"outputPath":"assets/cards/C0067/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0067 박다희, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 검은 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0067-D2","characterId":"C0067","damageStage":2,"outputPath":"assets/cards/C0067/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0067 박다희, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 검은 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0067-D3","characterId":"C0067","damageStage":3,"outputPath":"assets/cards/C0067/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0067 박다희, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 검은 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0067-D4","characterId":"C0067","damageStage":4,"outputPath":"assets/cards/C0067/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0067 박다희, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 검은 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0068-D0","characterId":"C0068","damageStage":0,"outputPath":"assets/cards/C0068/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0068 Kiana River, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 단단한 체형, 불굴의 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0068-D1","characterId":"C0068","damageStage":1,"outputPath":"assets/cards/C0068/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0068 Kiana River, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 단단한 체형, 불굴의 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0068-D2","characterId":"C0068","damageStage":2,"outputPath":"assets/cards/C0068/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0068 Kiana River, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 단단한 체형, 불굴의 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0068-D3","characterId":"C0068","damageStage":3,"outputPath":"assets/cards/C0068/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0068 Kiana River, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 단단한 체형, 불굴의 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0068-D4","characterId":"C0068","damageStage":4,"outputPath":"assets/cards/C0068/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0068 Kiana River, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 단단한 체형, 불굴의 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0069-D0","characterId":"C0069","damageStage":0,"outputPath":"assets/cards/C0069/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0069 Leela Moon, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 빠른 발놀림형, 진홍 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 어깨와 운동선수 같은 등; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0069-D1","characterId":"C0069","damageStage":1,"outputPath":"assets/cards/C0069/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0069 Leela Moon, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 빠른 발놀림형, 진홍 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 어깨와 운동선수 같은 등; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0069-D2","characterId":"C0069","damageStage":2,"outputPath":"assets/cards/C0069/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0069 Leela Moon, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 빠른 발놀림형, 진홍 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 어깨와 운동선수 같은 등; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0069-D3","characterId":"C0069","damageStage":3,"outputPath":"assets/cards/C0069/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0069 Leela Moon, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 빠른 발놀림형, 진홍 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 어깨와 운동선수 같은 등; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0069-D4","characterId":"C0069","damageStage":4,"outputPath":"assets/cards/C0069/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0069 Leela Moon, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 빠른 발놀림형, 진홍 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 어깨와 운동선수 같은 등; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0070-D0","characterId":"C0070","damageStage":0,"outputPath":"assets/cards/C0070/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0070 민연하, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 고요한 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0070-D1","characterId":"C0070","damageStage":1,"outputPath":"assets/cards/C0070/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0070 민연하, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 고요한 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0070-D2","characterId":"C0070","damageStage":2,"outputPath":"assets/cards/C0070/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0070 민연하, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 고요한 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0070-D3","characterId":"C0070","damageStage":3,"outputPath":"assets/cards/C0070/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0070 민연하, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 고요한 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0070-D4","characterId":"C0070","damageStage":4,"outputPath":"assets/cards/C0070/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0070 민연하, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 고요한 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0071-D0","characterId":"C0071","damageStage":0,"outputPath":"assets/cards/C0071/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0071 연설아, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 새벽 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0071-D1","characterId":"C0071","damageStage":1,"outputPath":"assets/cards/C0071/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0071 연설아, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 새벽 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0071-D2","characterId":"C0071","damageStage":2,"outputPath":"assets/cards/C0071/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0071 연설아, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 새벽 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0071-D3","characterId":"C0071","damageStage":3,"outputPath":"assets/cards/C0071/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0071 연설아, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 새벽 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0071-D4","characterId":"C0071","damageStage":4,"outputPath":"assets/cards/C0071/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0071 연설아, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 새벽 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0072-D0","characterId":"C0072","damageStage":0,"outputPath":"assets/cards/C0072/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0072 Talia Reed, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 소형 근력형, 푸른 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 창백한 달빛 피부; 물결치는 긴 웨이브; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0072-D1","characterId":"C0072","damageStage":1,"outputPath":"assets/cards/C0072/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0072 Talia Reed, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 소형 근력형, 푸른 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 창백한 달빛 피부; 물결치는 긴 웨이브; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0072-D2","characterId":"C0072","damageStage":2,"outputPath":"assets/cards/C0072/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0072 Talia Reed, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 소형 근력형, 푸른 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 창백한 달빛 피부; 물결치는 긴 웨이브; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0072-D3","characterId":"C0072","damageStage":3,"outputPath":"assets/cards/C0072/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0072 Talia Reed, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 소형 근력형, 푸른 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 창백한 달빛 피부; 물결치는 긴 웨이브; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0072-D4","characterId":"C0072","damageStage":4,"outputPath":"assets/cards/C0072/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0072 Talia Reed, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 소형 근력형, 푸른 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 창백한 달빛 피부; 물결치는 긴 웨이브; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0073-D0","characterId":"C0073","damageStage":0,"outputPath":"assets/cards/C0073/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0073 홍율찬, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 비취 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0073-D1","characterId":"C0073","damageStage":1,"outputPath":"assets/cards/C0073/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0073 홍율찬, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 비취 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0073-D2","characterId":"C0073","damageStage":2,"outputPath":"assets/cards/C0073/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0073 홍율찬, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 비취 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0073-D3","characterId":"C0073","damageStage":3,"outputPath":"assets/cards/C0073/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0073 홍율찬, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 비취 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0073-D4","characterId":"C0073","damageStage":4,"outputPath":"assets/cards/C0073/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0073 홍율찬, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 비취 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0074-D0","characterId":"C0074","damageStage":0,"outputPath":"assets/cards/C0074/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0074 Soryn Duskmark, damage stage 0 (normal).\nSubject: adult 여성 정령 혼혈, 단단한 체형, 검은 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0074-D1","characterId":"C0074","damageStage":1,"outputPath":"assets/cards/C0074/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0074 Soryn Duskmark, damage stage 1 (light-damage).\nSubject: adult 여성 정령 혼혈, 단단한 체형, 검은 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0074-D2","characterId":"C0074","damageStage":2,"outputPath":"assets/cards/C0074/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0074 Soryn Duskmark, damage stage 2 (medium-damage).\nSubject: adult 여성 정령 혼혈, 단단한 체형, 검은 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0074-D3","characterId":"C0074","damageStage":3,"outputPath":"assets/cards/C0074/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0074 Soryn Duskmark, damage stage 3 (heavy-damage).\nSubject: adult 여성 정령 혼혈, 단단한 체형, 검은 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0074-D4","characterId":"C0074","damageStage":4,"outputPath":"assets/cards/C0074/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0074 Soryn Duskmark, damage stage 4 (defeated).\nSubject: adult 여성 정령 혼혈, 단단한 체형, 검은 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0075-D0","characterId":"C0075","damageStage":0,"outputPath":"assets/cards/C0075/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0075 민보별, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 홍련 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0075-D1","characterId":"C0075","damageStage":1,"outputPath":"assets/cards/C0075/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0075 민보별, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 홍련 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0075-D2","characterId":"C0075","damageStage":2,"outputPath":"assets/cards/C0075/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0075 민보별, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 홍련 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0075-D3","characterId":"C0075","damageStage":3,"outputPath":"assets/cards/C0075/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0075 민보별, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 홍련 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0075-D4","characterId":"C0075","damageStage":4,"outputPath":"assets/cards/C0075/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0075 민보별, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 홍련 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0076-D0","characterId":"C0076","damageStage":0,"outputPath":"assets/cards/C0076/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0076 Clara Stone, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 근력형, 검은 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 둥근 얼굴형; 크고 둥근 눈; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 비대칭 숏컷; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0076-D1","characterId":"C0076","damageStage":1,"outputPath":"assets/cards/C0076/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0076 Clara Stone, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 근력형, 검은 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 둥근 얼굴형; 크고 둥근 눈; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 비대칭 숏컷; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0076-D2","characterId":"C0076","damageStage":2,"outputPath":"assets/cards/C0076/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0076 Clara Stone, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 근력형, 검은 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 둥근 얼굴형; 크고 둥근 눈; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 비대칭 숏컷; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0076-D3","characterId":"C0076","damageStage":3,"outputPath":"assets/cards/C0076/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0076 Clara Stone, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 근력형, 검은 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 둥근 얼굴형; 크고 둥근 눈; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 비대칭 숏컷; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0076-D4","characterId":"C0076","damageStage":4,"outputPath":"assets/cards/C0076/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0076 Clara Stone, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 근력형, 검은 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 둥근 얼굴형; 크고 둥근 눈; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 비대칭 숏컷; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0077-D0","characterId":"C0077","damageStage":0,"outputPath":"assets/cards/C0077/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0077 Sylra Vael 비문, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 긴 팔다리형, 황혼 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0077-D1","characterId":"C0077","damageStage":1,"outputPath":"assets/cards/C0077/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0077 Sylra Vael 비문, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 긴 팔다리형, 황혼 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0077-D2","characterId":"C0077","damageStage":2,"outputPath":"assets/cards/C0077/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0077 Sylra Vael 비문, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 긴 팔다리형, 황혼 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0077-D3","characterId":"C0077","damageStage":3,"outputPath":"assets/cards/C0077/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0077 Sylra Vael 비문, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 긴 팔다리형, 황혼 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0077-D4","characterId":"C0077","damageStage":4,"outputPath":"assets/cards/C0077/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0077 Sylra Vael 비문, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 긴 팔다리형, 황혼 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0078-D0","characterId":"C0078","damageStage":0,"outputPath":"assets/cards/C0078/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0078 유미진, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 녹음 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0078-D1","characterId":"C0078","damageStage":1,"outputPath":"assets/cards/C0078/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0078 유미진, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 녹음 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0078-D2","characterId":"C0078","damageStage":2,"outputPath":"assets/cards/C0078/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0078 유미진, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 녹음 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0078-D3","characterId":"C0078","damageStage":3,"outputPath":"assets/cards/C0078/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0078 유미진, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 녹음 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0078-D4","characterId":"C0078","damageStage":4,"outputPath":"assets/cards/C0078/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0078 유미진, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 녹음 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0079-D0","characterId":"C0079","damageStage":0,"outputPath":"assets/cards/C0079/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0079 신유랑, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 청류 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 작고 앙다문 입; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0079-D1","characterId":"C0079","damageStage":1,"outputPath":"assets/cards/C0079/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0079 신유랑, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 청류 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 작고 앙다문 입; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0079-D2","characterId":"C0079","damageStage":2,"outputPath":"assets/cards/C0079/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0079 신유랑, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 청류 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 작고 앙다문 입; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0079-D3","characterId":"C0079","damageStage":3,"outputPath":"assets/cards/C0079/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0079 신유랑, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 청류 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 작고 앙다문 입; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0079-D4","characterId":"C0079","damageStage":4,"outputPath":"assets/cards/C0079/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0079 신유랑, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 청류 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 작고 앙다문 입; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0080-D0","characterId":"C0080","damageStage":0,"outputPath":"assets/cards/C0080/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0080 Mira Storm, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 은하 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0080-D1","characterId":"C0080","damageStage":1,"outputPath":"assets/cards/C0080/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0080 Mira Storm, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 은하 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0080-D2","characterId":"C0080","damageStage":2,"outputPath":"assets/cards/C0080/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0080 Mira Storm, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 은하 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0080-D3","characterId":"C0080","damageStage":3,"outputPath":"assets/cards/C0080/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0080 Mira Storm, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 은하 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0080-D4","characterId":"C0080","damageStage":4,"outputPath":"assets/cards/C0080/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0080 Mira Storm, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 은하 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0081-D0","characterId":"C0081","damageStage":0,"outputPath":"assets/cards/C0081/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0081 Leona Storm, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 소형 근력형, 운철 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0081-D1","characterId":"C0081","damageStage":1,"outputPath":"assets/cards/C0081/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0081 Leona Storm, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 소형 근력형, 운철 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0081-D2","characterId":"C0081","damageStage":2,"outputPath":"assets/cards/C0081/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0081 Leona Storm, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 소형 근력형, 운철 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0081-D3","characterId":"C0081","damageStage":3,"outputPath":"assets/cards/C0081/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0081 Leona Storm, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 소형 근력형, 운철 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0081-D4","characterId":"C0081","damageStage":4,"outputPath":"assets/cards/C0081/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0081 Leona Storm, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 소형 근력형, 운철 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0082-D0","characterId":"C0082","damageStage":0,"outputPath":"assets/cards/C0082/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0082 Luna Crown, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 묵직한 파워형, 벽력 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0082-D1","characterId":"C0082","damageStage":1,"outputPath":"assets/cards/C0082/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0082 Luna Crown, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 묵직한 파워형, 벽력 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0082-D2","characterId":"C0082","damageStage":2,"outputPath":"assets/cards/C0082/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0082 Luna Crown, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 묵직한 파워형, 벽력 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0082-D3","characterId":"C0082","damageStage":3,"outputPath":"assets/cards/C0082/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0082 Luna Crown, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 묵직한 파워형, 벽력 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0082-D4","characterId":"C0082","damageStage":4,"outputPath":"assets/cards/C0082/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0082 Luna Crown, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 묵직한 파워형, 벽력 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0083-D0","characterId":"C0083","damageStage":0,"outputPath":"assets/cards/C0083/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0083 박예운, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 흑요 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0083-D1","characterId":"C0083","damageStage":1,"outputPath":"assets/cards/C0083/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0083 박예운, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 흑요 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0083-D2","characterId":"C0083","damageStage":2,"outputPath":"assets/cards/C0083/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0083 박예운, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 흑요 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0083-D3","characterId":"C0083","damageStage":3,"outputPath":"assets/cards/C0083/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0083 박예운, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 흑요 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0083-D4","characterId":"C0083","damageStage":4,"outputPath":"assets/cards/C0083/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0083 박예운, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 흑요 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0084-D0","characterId":"C0084","damageStage":0,"outputPath":"assets/cards/C0084/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0084 Arieth Lunaris, damage stage 0 (normal).\nSubject: adult 여성 엘프, 민첩형, 황혼 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 얇고 단정한 입술; 밝은 상아빛 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0084-D1","characterId":"C0084","damageStage":1,"outputPath":"assets/cards/C0084/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0084 Arieth Lunaris, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 민첩형, 황혼 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 얇고 단정한 입술; 밝은 상아빛 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0084-D2","characterId":"C0084","damageStage":2,"outputPath":"assets/cards/C0084/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0084 Arieth Lunaris, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 민첩형, 황혼 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 얇고 단정한 입술; 밝은 상아빛 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0084-D3","characterId":"C0084","damageStage":3,"outputPath":"assets/cards/C0084/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0084 Arieth Lunaris, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 민첩형, 황혼 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 얇고 단정한 입술; 밝은 상아빛 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0084-D4","characterId":"C0084","damageStage":4,"outputPath":"assets/cards/C0084/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0084 Arieth Lunaris, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 민첩형, 황혼 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 얇고 단정한 입술; 밝은 상아빛 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0085-D0","characterId":"C0085","damageStage":0,"outputPath":"assets/cards/C0085/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0085 한태재, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 진홍 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0085-D1","characterId":"C0085","damageStage":1,"outputPath":"assets/cards/C0085/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0085 한태재, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 진홍 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0085-D2","characterId":"C0085","damageStage":2,"outputPath":"assets/cards/C0085/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0085 한태재, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 진홍 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0085-D3","characterId":"C0085","damageStage":3,"outputPath":"assets/cards/C0085/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0085 한태재, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 진홍 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0085-D4","characterId":"C0085","damageStage":4,"outputPath":"assets/cards/C0085/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0085 한태재, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 진홍 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0086-D0","characterId":"C0086","damageStage":0,"outputPath":"assets/cards/C0086/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0086 Seriel Willow, damage stage 0 (normal).\nSubject: adult 여성 엘프, 묵직한 파워형, 백야 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0086-D1","characterId":"C0086","damageStage":1,"outputPath":"assets/cards/C0086/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0086 Seriel Willow, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 묵직한 파워형, 백야 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0086-D2","characterId":"C0086","damageStage":2,"outputPath":"assets/cards/C0086/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0086 Seriel Willow, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 묵직한 파워형, 백야 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0086-D3","characterId":"C0086","damageStage":3,"outputPath":"assets/cards/C0086/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0086 Seriel Willow, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 묵직한 파워형, 백야 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0086-D4","characterId":"C0086","damageStage":4,"outputPath":"assets/cards/C0086/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0086 Seriel Willow, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 묵직한 파워형, 백야 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0087-D0","characterId":"C0087","damageStage":0,"outputPath":"assets/cards/C0087/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0087 Aria Vale, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 묵직한 파워형, 찬란한 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0087-D1","characterId":"C0087","damageStage":1,"outputPath":"assets/cards/C0087/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0087 Aria Vale, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 묵직한 파워형, 찬란한 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0087-D2","characterId":"C0087","damageStage":2,"outputPath":"assets/cards/C0087/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0087 Aria Vale, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 묵직한 파워형, 찬란한 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0087-D3","characterId":"C0087","damageStage":3,"outputPath":"assets/cards/C0087/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0087 Aria Vale, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 묵직한 파워형, 찬란한 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0087-D4","characterId":"C0087","damageStage":4,"outputPath":"assets/cards/C0087/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0087 Aria Vale, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 묵직한 파워형, 찬란한 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0088-D0","characterId":"C0088","damageStage":0,"outputPath":"assets/cards/C0088/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0088 Elena Stone, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 운철 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 밝은 상아빛 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0088-D1","characterId":"C0088","damageStage":1,"outputPath":"assets/cards/C0088/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0088 Elena Stone, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 운철 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 밝은 상아빛 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0088-D2","characterId":"C0088","damageStage":2,"outputPath":"assets/cards/C0088/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0088 Elena Stone, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 운철 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 밝은 상아빛 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0088-D3","characterId":"C0088","damageStage":3,"outputPath":"assets/cards/C0088/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0088 Elena Stone, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 운철 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 밝은 상아빛 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0088-D4","characterId":"C0088","damageStage":4,"outputPath":"assets/cards/C0088/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0088 Elena Stone, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 운철 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 밝은 상아빛 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0089-D0","characterId":"C0089","damageStage":0,"outputPath":"assets/cards/C0089/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0089 송소민, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 깊은 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0089-D1","characterId":"C0089","damageStage":1,"outputPath":"assets/cards/C0089/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0089 송소민, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 깊은 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0089-D2","characterId":"C0089","damageStage":2,"outputPath":"assets/cards/C0089/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0089 송소민, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 깊은 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0089-D3","characterId":"C0089","damageStage":3,"outputPath":"assets/cards/C0089/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0089 송소민, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 깊은 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0089-D4","characterId":"C0089","damageStage":4,"outputPath":"assets/cards/C0089/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0089 송소민, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 깊은 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0090-D0","characterId":"C0090","damageStage":0,"outputPath":"assets/cards/C0090/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0090 Torin Deepforge, damage stage 0 (normal).\nSubject: adult 여성 드워프, 균형형, 설화 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 비대칭 숏컷; 넓은 어깨와 운동선수 같은 등; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0090-D1","characterId":"C0090","damageStage":1,"outputPath":"assets/cards/C0090/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0090 Torin Deepforge, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 균형형, 설화 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 비대칭 숏컷; 넓은 어깨와 운동선수 같은 등; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0090-D2","characterId":"C0090","damageStage":2,"outputPath":"assets/cards/C0090/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0090 Torin Deepforge, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 균형형, 설화 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 비대칭 숏컷; 넓은 어깨와 운동선수 같은 등; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0090-D3","characterId":"C0090","damageStage":3,"outputPath":"assets/cards/C0090/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0090 Torin Deepforge, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 균형형, 설화 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 비대칭 숏컷; 넓은 어깨와 운동선수 같은 등; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0090-D4","characterId":"C0090","damageStage":4,"outputPath":"assets/cards/C0090/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0090 Torin Deepforge, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 균형형, 설화 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 비대칭 숏컷; 넓은 어깨와 운동선수 같은 등; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0091-D0","characterId":"C0091","damageStage":0,"outputPath":"assets/cards/C0091/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0091 Leona Ash, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 근력형, 벽력 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0091-D1","characterId":"C0091","damageStage":1,"outputPath":"assets/cards/C0091/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0091 Leona Ash, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 근력형, 벽력 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0091-D2","characterId":"C0091","damageStage":2,"outputPath":"assets/cards/C0091/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0091 Leona Ash, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 근력형, 벽력 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0091-D3","characterId":"C0091","damageStage":3,"outputPath":"assets/cards/C0091/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0091 Leona Ash, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 근력형, 벽력 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0091-D4","characterId":"C0091","damageStage":4,"outputPath":"assets/cards/C0091/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0091 Leona Ash, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 근력형, 벽력 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0092-D0","characterId":"C0092","damageStage":0,"outputPath":"assets/cards/C0092/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0092 도린후, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 검은 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0092-D1","characterId":"C0092","damageStage":1,"outputPath":"assets/cards/C0092/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0092 도린후, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 검은 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0092-D2","characterId":"C0092","damageStage":2,"outputPath":"assets/cards/C0092/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0092 도린후, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 검은 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0092-D3","characterId":"C0092","damageStage":3,"outputPath":"assets/cards/C0092/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0092 도린후, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 검은 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0092-D4","characterId":"C0092","damageStage":4,"outputPath":"assets/cards/C0092/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0092 도린후, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 검은 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0093-D0","characterId":"C0093","damageStage":0,"outputPath":"assets/cards/C0093/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0093 정이운, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 황혼 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0093-D1","characterId":"C0093","damageStage":1,"outputPath":"assets/cards/C0093/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0093 정이운, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 황혼 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0093-D2","characterId":"C0093","damageStage":2,"outputPath":"assets/cards/C0093/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0093 정이운, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 황혼 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0093-D3","characterId":"C0093","damageStage":3,"outputPath":"assets/cards/C0093/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0093 정이운, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 황혼 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0093-D4","characterId":"C0093","damageStage":4,"outputPath":"assets/cards/C0093/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0093 정이운, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 황혼 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0094-D0","characterId":"C0094","damageStage":0,"outputPath":"assets/cards/C0094/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0094 송도민, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 금사 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0094-D1","characterId":"C0094","damageStage":1,"outputPath":"assets/cards/C0094/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0094 송도민, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 금사 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0094-D2","characterId":"C0094","damageStage":2,"outputPath":"assets/cards/C0094/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0094 송도민, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 금사 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0094-D3","characterId":"C0094","damageStage":3,"outputPath":"assets/cards/C0094/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0094 송도민, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 금사 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0094-D4","characterId":"C0094","damageStage":4,"outputPath":"assets/cards/C0094/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0094 송도민, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 금사 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0095-D0","characterId":"C0095","damageStage":0,"outputPath":"assets/cards/C0095/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0095 이서현, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 고요한 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0095-D1","characterId":"C0095","damageStage":1,"outputPath":"assets/cards/C0095/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0095 이서현, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 고요한 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0095-D2","characterId":"C0095","damageStage":2,"outputPath":"assets/cards/C0095/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0095 이서현, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 고요한 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0095-D3","characterId":"C0095","damageStage":3,"outputPath":"assets/cards/C0095/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0095 이서현, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 고요한 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0095-D4","characterId":"C0095","damageStage":4,"outputPath":"assets/cards/C0095/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0095 이서현, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 고요한 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0096-D0","characterId":"C0096","damageStage":0,"outputPath":"assets/cards/C0096/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0096 Asha Reed, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 소형 근력형, 찬란한 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0096-D1","characterId":"C0096","damageStage":1,"outputPath":"assets/cards/C0096/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0096 Asha Reed, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 소형 근력형, 찬란한 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0096-D2","characterId":"C0096","damageStage":2,"outputPath":"assets/cards/C0096/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0096 Asha Reed, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 소형 근력형, 찬란한 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0096-D3","characterId":"C0096","damageStage":3,"outputPath":"assets/cards/C0096/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0096 Asha Reed, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 소형 근력형, 찬란한 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0096-D4","characterId":"C0096","damageStage":4,"outputPath":"assets/cards/C0096/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0096 Asha Reed, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 소형 근력형, 찬란한 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0097-D0","characterId":"C0097","damageStage":0,"outputPath":"assets/cards/C0097/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0097 이다랑, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 고요한 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0097-D1","characterId":"C0097","damageStage":1,"outputPath":"assets/cards/C0097/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0097 이다랑, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 고요한 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0097-D2","characterId":"C0097","damageStage":2,"outputPath":"assets/cards/C0097/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0097 이다랑, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 고요한 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0097-D3","characterId":"C0097","damageStage":3,"outputPath":"assets/cards/C0097/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0097 이다랑, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 고요한 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0097-D4","characterId":"C0097","damageStage":4,"outputPath":"assets/cards/C0097/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0097 이다랑, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 고요한 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0098-D0","characterId":"C0098","damageStage":0,"outputPath":"assets/cards/C0098/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0098 하준재, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 비취 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0098-D1","characterId":"C0098","damageStage":1,"outputPath":"assets/cards/C0098/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0098 하준재, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 비취 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0098-D2","characterId":"C0098","damageStage":2,"outputPath":"assets/cards/C0098/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0098 하준재, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 비취 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0098-D3","characterId":"C0098","damageStage":3,"outputPath":"assets/cards/C0098/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0098 하준재, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 비취 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0098-D4","characterId":"C0098","damageStage":4,"outputPath":"assets/cards/C0098/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0098 하준재, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 비취 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0099-D0","characterId":"C0099","damageStage":0,"outputPath":"assets/cards/C0099/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0099 최수아, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 검은 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 작고 앙다문 입; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0099-D1","characterId":"C0099","damageStage":1,"outputPath":"assets/cards/C0099/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0099 최수아, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 검은 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 작고 앙다문 입; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0099-D2","characterId":"C0099","damageStage":2,"outputPath":"assets/cards/C0099/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0099 최수아, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 검은 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 작고 앙다문 입; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0099-D3","characterId":"C0099","damageStage":3,"outputPath":"assets/cards/C0099/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0099 최수아, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 검은 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 작고 앙다문 입; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0099-D4","characterId":"C0099","damageStage":4,"outputPath":"assets/cards/C0099/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0099 최수아, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 검은 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 작고 앙다문 입; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0100-D0","characterId":"C0100","damageStage":0,"outputPath":"assets/cards/C0100/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0100 Mira Stone, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 민첩형, 홍련 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0100-D1","characterId":"C0100","damageStage":1,"outputPath":"assets/cards/C0100/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0100 Mira Stone, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 민첩형, 홍련 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0100-D2","characterId":"C0100","damageStage":2,"outputPath":"assets/cards/C0100/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0100 Mira Stone, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 민첩형, 홍련 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0100-D3","characterId":"C0100","damageStage":3,"outputPath":"assets/cards/C0100/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0100 Mira Stone, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 민첩형, 홍련 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0100-D4","characterId":"C0100","damageStage":4,"outputPath":"assets/cards/C0100/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0100 Mira Stone, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 민첩형, 홍련 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0101-D0","characterId":"C0101","damageStage":0,"outputPath":"assets/cards/C0101/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0101 Thalen Vael, damage stage 0 (normal).\nSubject: adult 여성 엘프, 긴 팔다리형, 월광 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0101-D1","characterId":"C0101","damageStage":1,"outputPath":"assets/cards/C0101/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0101 Thalen Vael, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 긴 팔다리형, 월광 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0101-D2","characterId":"C0101","damageStage":2,"outputPath":"assets/cards/C0101/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0101 Thalen Vael, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 긴 팔다리형, 월광 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0101-D3","characterId":"C0101","damageStage":3,"outputPath":"assets/cards/C0101/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0101 Thalen Vael, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 긴 팔다리형, 월광 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0101-D4","characterId":"C0101","damageStage":4,"outputPath":"assets/cards/C0101/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0101 Thalen Vael, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 긴 팔다리형, 월광 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0102-D0","characterId":"C0102","damageStage":0,"outputPath":"assets/cards/C0102/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0102 Vaelis Lunaris 백금, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 유연형, 황혼 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0102-D1","characterId":"C0102","damageStage":1,"outputPath":"assets/cards/C0102/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0102 Vaelis Lunaris 백금, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 유연형, 황혼 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0102-D2","characterId":"C0102","damageStage":2,"outputPath":"assets/cards/C0102/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0102 Vaelis Lunaris 백금, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 유연형, 황혼 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0102-D3","characterId":"C0102","damageStage":3,"outputPath":"assets/cards/C0102/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0102 Vaelis Lunaris 백금, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 유연형, 황혼 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0102-D4","characterId":"C0102","damageStage":4,"outputPath":"assets/cards/C0102/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0102 Vaelis Lunaris 백금, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 유연형, 황혼 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0103-D0","characterId":"C0103","damageStage":0,"outputPath":"assets/cards/C0103/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0103 Imani Ash, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 균형형, 녹음 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0103-D1","characterId":"C0103","damageStage":1,"outputPath":"assets/cards/C0103/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0103 Imani Ash, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 균형형, 녹음 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0103-D2","characterId":"C0103","damageStage":2,"outputPath":"assets/cards/C0103/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0103 Imani Ash, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 균형형, 녹음 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0103-D3","characterId":"C0103","damageStage":3,"outputPath":"assets/cards/C0103/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0103 Imani Ash, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 균형형, 녹음 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0103-D4","characterId":"C0103","damageStage":4,"outputPath":"assets/cards/C0103/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0103 Imani Ash, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 균형형, 녹음 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0104-D0","characterId":"C0104","damageStage":0,"outputPath":"assets/cards/C0104/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0104 강나원, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 백야 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0104-D1","characterId":"C0104","damageStage":1,"outputPath":"assets/cards/C0104/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0104 강나원, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 백야 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0104-D2","characterId":"C0104","damageStage":2,"outputPath":"assets/cards/C0104/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0104 강나원, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 백야 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0104-D3","characterId":"C0104","damageStage":3,"outputPath":"assets/cards/C0104/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0104 강나원, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 백야 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0104-D4","characterId":"C0104","damageStage":4,"outputPath":"assets/cards/C0104/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0104 강나원, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 백야 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0105-D0","characterId":"C0105","damageStage":0,"outputPath":"assets/cards/C0105/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0105 Vera Hart, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 녹음 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0105-D1","characterId":"C0105","damageStage":1,"outputPath":"assets/cards/C0105/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0105 Vera Hart, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 녹음 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0105-D2","characterId":"C0105","damageStage":2,"outputPath":"assets/cards/C0105/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0105 Vera Hart, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 녹음 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0105-D3","characterId":"C0105","damageStage":3,"outputPath":"assets/cards/C0105/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0105 Vera Hart, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 녹음 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0105-D4","characterId":"C0105","damageStage":4,"outputPath":"assets/cards/C0105/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0105 Vera Hart, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 녹음 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0106-D0","characterId":"C0106","damageStage":0,"outputPath":"assets/cards/C0106/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0106 윤은온, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 운철 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 넓게 벌어진 맑은 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0106-D1","characterId":"C0106","damageStage":1,"outputPath":"assets/cards/C0106/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0106 윤은온, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 운철 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 넓게 벌어진 맑은 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0106-D2","characterId":"C0106","damageStage":2,"outputPath":"assets/cards/C0106/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0106 윤은온, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 운철 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 넓게 벌어진 맑은 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0106-D3","characterId":"C0106","damageStage":3,"outputPath":"assets/cards/C0106/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0106 윤은온, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 운철 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 넓게 벌어진 맑은 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0106-D4","characterId":"C0106","damageStage":4,"outputPath":"assets/cards/C0106/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0106 윤은온, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 운철 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 넓게 벌어진 맑은 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0107-D0","characterId":"C0107","damageStage":0,"outputPath":"assets/cards/C0107/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0107 송시별, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 벽력 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0107-D1","characterId":"C0107","damageStage":1,"outputPath":"assets/cards/C0107/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0107 송시별, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 벽력 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0107-D2","characterId":"C0107","damageStage":2,"outputPath":"assets/cards/C0107/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0107 송시별, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 벽력 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0107-D3","characterId":"C0107","damageStage":3,"outputPath":"assets/cards/C0107/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0107 송시별, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 벽력 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0107-D4","characterId":"C0107","damageStage":4,"outputPath":"assets/cards/C0107/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0107 송시별, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 벽력 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0108-D0","characterId":"C0108","damageStage":0,"outputPath":"assets/cards/C0108/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0108 Elena Black, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 묵직한 파워형, 검은 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0108-D1","characterId":"C0108","damageStage":1,"outputPath":"assets/cards/C0108/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0108 Elena Black, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 묵직한 파워형, 검은 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0108-D2","characterId":"C0108","damageStage":2,"outputPath":"assets/cards/C0108/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0108 Elena Black, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 묵직한 파워형, 검은 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0108-D3","characterId":"C0108","damageStage":3,"outputPath":"assets/cards/C0108/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0108 Elena Black, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 묵직한 파워형, 검은 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0108-D4","characterId":"C0108","damageStage":4,"outputPath":"assets/cards/C0108/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0108 Elena Black, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 묵직한 파워형, 검은 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0109-D0","characterId":"C0109","damageStage":0,"outputPath":"assets/cards/C0109/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0109 Liora Aster, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 빠른 발놀림형, 황혼 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0109-D1","characterId":"C0109","damageStage":1,"outputPath":"assets/cards/C0109/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0109 Liora Aster, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 빠른 발놀림형, 황혼 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0109-D2","characterId":"C0109","damageStage":2,"outputPath":"assets/cards/C0109/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0109 Liora Aster, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 빠른 발놀림형, 황혼 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0109-D3","characterId":"C0109","damageStage":3,"outputPath":"assets/cards/C0109/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0109 Liora Aster, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 빠른 발놀림형, 황혼 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0109-D4","characterId":"C0109","damageStage":4,"outputPath":"assets/cards/C0109/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0109 Liora Aster, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 빠른 발놀림형, 황혼 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0110-D0","characterId":"C0110","damageStage":0,"outputPath":"assets/cards/C0110/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0110 Rinova Duskmark, damage stage 0 (normal).\nSubject: adult 여성 용혈족, 지구력형, 진홍 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0110-D1","characterId":"C0110","damageStage":1,"outputPath":"assets/cards/C0110/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0110 Rinova Duskmark, damage stage 1 (light-damage).\nSubject: adult 여성 용혈족, 지구력형, 진홍 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0110-D2","characterId":"C0110","damageStage":2,"outputPath":"assets/cards/C0110/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0110 Rinova Duskmark, damage stage 2 (medium-damage).\nSubject: adult 여성 용혈족, 지구력형, 진홍 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0110-D3","characterId":"C0110","damageStage":3,"outputPath":"assets/cards/C0110/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0110 Rinova Duskmark, damage stage 3 (heavy-damage).\nSubject: adult 여성 용혈족, 지구력형, 진홍 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0110-D4","characterId":"C0110","damageStage":4,"outputPath":"assets/cards/C0110/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0110 Rinova Duskmark, damage stage 4 (defeated).\nSubject: adult 여성 용혈족, 지구력형, 진홍 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0111-D0","characterId":"C0111","damageStage":0,"outputPath":"assets/cards/C0111/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0111 도현율, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 백야 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0111-D1","characterId":"C0111","damageStage":1,"outputPath":"assets/cards/C0111/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0111 도현율, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 백야 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0111-D2","characterId":"C0111","damageStage":2,"outputPath":"assets/cards/C0111/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0111 도현율, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 백야 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0111-D3","characterId":"C0111","damageStage":3,"outputPath":"assets/cards/C0111/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0111 도현율, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 백야 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0111-D4","characterId":"C0111","damageStage":4,"outputPath":"assets/cards/C0111/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0111 도현율, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 백야 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0112-D0","characterId":"C0112","damageStage":0,"outputPath":"assets/cards/C0112/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0112 Luna Stone, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 단단한 체형, 찬란한 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0112-D1","characterId":"C0112","damageStage":1,"outputPath":"assets/cards/C0112/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0112 Luna Stone, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 단단한 체형, 찬란한 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0112-D2","characterId":"C0112","damageStage":2,"outputPath":"assets/cards/C0112/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0112 Luna Stone, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 단단한 체형, 찬란한 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0112-D3","characterId":"C0112","damageStage":3,"outputPath":"assets/cards/C0112/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0112 Luna Stone, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 단단한 체형, 찬란한 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0112-D4","characterId":"C0112","damageStage":4,"outputPath":"assets/cards/C0112/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0112 Luna Stone, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 단단한 체형, 찬란한 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0113-D0","characterId":"C0113","damageStage":0,"outputPath":"assets/cards/C0113/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0113 Selene Moon, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 단단한 체형, 운철 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0113-D1","characterId":"C0113","damageStage":1,"outputPath":"assets/cards/C0113/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0113 Selene Moon, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 단단한 체형, 운철 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0113-D2","characterId":"C0113","damageStage":2,"outputPath":"assets/cards/C0113/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0113 Selene Moon, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 단단한 체형, 운철 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0113-D3","characterId":"C0113","damageStage":3,"outputPath":"assets/cards/C0113/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0113 Selene Moon, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 단단한 체형, 운철 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0113-D4","characterId":"C0113","damageStage":4,"outputPath":"assets/cards/C0113/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0113 Selene Moon, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 단단한 체형, 운철 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0114-D0","characterId":"C0114","damageStage":0,"outputPath":"assets/cards/C0114/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0114 Amara Moon, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 장신형, 유리 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0114-D1","characterId":"C0114","damageStage":1,"outputPath":"assets/cards/C0114/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0114 Amara Moon, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 장신형, 유리 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0114-D2","characterId":"C0114","damageStage":2,"outputPath":"assets/cards/C0114/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0114 Amara Moon, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 장신형, 유리 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0114-D3","characterId":"C0114","damageStage":3,"outputPath":"assets/cards/C0114/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0114 Amara Moon, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 장신형, 유리 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0114-D4","characterId":"C0114","damageStage":4,"outputPath":"assets/cards/C0114/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0114 Amara Moon, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 장신형, 유리 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0115-D0","characterId":"C0115","damageStage":0,"outputPath":"assets/cards/C0115/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0115 Vera River, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 근력형, 설화 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0115-D1","characterId":"C0115","damageStage":1,"outputPath":"assets/cards/C0115/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0115 Vera River, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 근력형, 설화 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0115-D2","characterId":"C0115","damageStage":2,"outputPath":"assets/cards/C0115/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0115 Vera River, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 근력형, 설화 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0115-D3","characterId":"C0115","damageStage":3,"outputPath":"assets/cards/C0115/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0115 Vera River, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 근력형, 설화 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0115-D4","characterId":"C0115","damageStage":4,"outputPath":"assets/cards/C0115/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0115 Vera River, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 근력형, 설화 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0116-D0","characterId":"C0116","damageStage":0,"outputPath":"assets/cards/C0116/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0116 서별겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 날카로운 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0116-D1","characterId":"C0116","damageStage":1,"outputPath":"assets/cards/C0116/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0116 서별겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 날카로운 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0116-D2","characterId":"C0116","damageStage":2,"outputPath":"assets/cards/C0116/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0116 서별겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 날카로운 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0116-D3","characterId":"C0116","damageStage":3,"outputPath":"assets/cards/C0116/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0116 서별겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 날카로운 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0116-D4","characterId":"C0116","damageStage":4,"outputPath":"assets/cards/C0116/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0116 서별겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 날카로운 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0117-D0","characterId":"C0117","damageStage":0,"outputPath":"assets/cards/C0117/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0117 Zuri Storm 비문, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 금사 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0117-D1","characterId":"C0117","damageStage":1,"outputPath":"assets/cards/C0117/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0117 Zuri Storm 비문, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 금사 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0117-D2","characterId":"C0117","damageStage":2,"outputPath":"assets/cards/C0117/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0117 Zuri Storm 비문, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 금사 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0117-D3","characterId":"C0117","damageStage":3,"outputPath":"assets/cards/C0117/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0117 Zuri Storm 비문, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 금사 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0117-D4","characterId":"C0117","damageStage":4,"outputPath":"assets/cards/C0117/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0117 Zuri Storm 비문, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 금사 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0118-D0","characterId":"C0118","damageStage":0,"outputPath":"assets/cards/C0118/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0118 도지희, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 불굴의 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 짙은 황갈색 피부; 물결치는 긴 웨이브; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0118-D1","characterId":"C0118","damageStage":1,"outputPath":"assets/cards/C0118/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0118 도지희, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 불굴의 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 짙은 황갈색 피부; 물결치는 긴 웨이브; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0118-D2","characterId":"C0118","damageStage":2,"outputPath":"assets/cards/C0118/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0118 도지희, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 불굴의 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 짙은 황갈색 피부; 물결치는 긴 웨이브; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0118-D3","characterId":"C0118","damageStage":3,"outputPath":"assets/cards/C0118/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0118 도지희, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 불굴의 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 짙은 황갈색 피부; 물결치는 긴 웨이브; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0118-D4","characterId":"C0118","damageStage":4,"outputPath":"assets/cards/C0118/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0118 도지희, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 불굴의 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 짙은 황갈색 피부; 물결치는 긴 웨이브; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0119-D0","characterId":"C0119","damageStage":0,"outputPath":"assets/cards/C0119/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0119 Mordai Riftborn, damage stage 0 (normal).\nSubject: adult 여성 용혈족, 단단한 체형, 새벽 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 짧고 단단한 턱선; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0119-D1","characterId":"C0119","damageStage":1,"outputPath":"assets/cards/C0119/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0119 Mordai Riftborn, damage stage 1 (light-damage).\nSubject: adult 여성 용혈족, 단단한 체형, 새벽 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 짧고 단단한 턱선; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0119-D2","characterId":"C0119","damageStage":2,"outputPath":"assets/cards/C0119/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0119 Mordai Riftborn, damage stage 2 (medium-damage).\nSubject: adult 여성 용혈족, 단단한 체형, 새벽 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 짧고 단단한 턱선; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0119-D3","characterId":"C0119","damageStage":3,"outputPath":"assets/cards/C0119/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0119 Mordai Riftborn, damage stage 3 (heavy-damage).\nSubject: adult 여성 용혈족, 단단한 체형, 새벽 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 짧고 단단한 턱선; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0119-D4","characterId":"C0119","damageStage":4,"outputPath":"assets/cards/C0119/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0119 Mordai Riftborn, damage stage 4 (defeated).\nSubject: adult 여성 용혈족, 단단한 체형, 새벽 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 짧고 단단한 턱선; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0120-D0","characterId":"C0120","damageStage":0,"outputPath":"assets/cards/C0120/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0120 류온서, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 고요한 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 올리브 톤 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0120-D1","characterId":"C0120","damageStage":1,"outputPath":"assets/cards/C0120/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0120 류온서, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 고요한 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 올리브 톤 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0120-D2","characterId":"C0120","damageStage":2,"outputPath":"assets/cards/C0120/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0120 류온서, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 고요한 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 올리브 톤 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0120-D3","characterId":"C0120","damageStage":3,"outputPath":"assets/cards/C0120/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0120 류온서, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 고요한 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 올리브 톤 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0120-D4","characterId":"C0120","damageStage":4,"outputPath":"assets/cards/C0120/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0120 류온서, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 고요한 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 올리브 톤 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0121-D0","characterId":"C0121","damageStage":0,"outputPath":"assets/cards/C0121/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0121 강아율, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 찬란한 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 각진 턱선; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0121-D1","characterId":"C0121","damageStage":1,"outputPath":"assets/cards/C0121/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0121 강아율, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 찬란한 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 각진 턱선; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0121-D2","characterId":"C0121","damageStage":2,"outputPath":"assets/cards/C0121/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0121 강아율, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 찬란한 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 각진 턱선; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0121-D3","characterId":"C0121","damageStage":3,"outputPath":"assets/cards/C0121/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0121 강아율, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 찬란한 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 각진 턱선; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0121-D4","characterId":"C0121","damageStage":4,"outputPath":"assets/cards/C0121/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0121 강아율, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 찬란한 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 각진 턱선; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0122-D0","characterId":"C0122","damageStage":0,"outputPath":"assets/cards/C0122/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0122 Luna Forge, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 장신형, 푸른 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0122-D1","characterId":"C0122","damageStage":1,"outputPath":"assets/cards/C0122/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0122 Luna Forge, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 장신형, 푸른 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0122-D2","characterId":"C0122","damageStage":2,"outputPath":"assets/cards/C0122/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0122 Luna Forge, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 장신형, 푸른 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0122-D3","characterId":"C0122","damageStage":3,"outputPath":"assets/cards/C0122/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0122 Luna Forge, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 장신형, 푸른 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0122-D4","characterId":"C0122","damageStage":4,"outputPath":"assets/cards/C0122/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0122 Luna Forge, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 장신형, 푸른 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0123-D0","characterId":"C0123","damageStage":0,"outputPath":"assets/cards/C0123/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0123 Selene Vale, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 비취 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 날렵한 V라인 얼굴; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 작고 앙다문 입; 깊은 갈색 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0123-D1","characterId":"C0123","damageStage":1,"outputPath":"assets/cards/C0123/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0123 Selene Vale, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 비취 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 날렵한 V라인 얼굴; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 작고 앙다문 입; 깊은 갈색 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0123-D2","characterId":"C0123","damageStage":2,"outputPath":"assets/cards/C0123/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0123 Selene Vale, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 비취 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 날렵한 V라인 얼굴; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 작고 앙다문 입; 깊은 갈색 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0123-D3","characterId":"C0123","damageStage":3,"outputPath":"assets/cards/C0123/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0123 Selene Vale, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 비취 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 날렵한 V라인 얼굴; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 작고 앙다문 입; 깊은 갈색 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0123-D4","characterId":"C0123","damageStage":4,"outputPath":"assets/cards/C0123/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0123 Selene Vale, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 비취 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 날렵한 V라인 얼굴; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 작고 앙다문 입; 깊은 갈색 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0124-D0","characterId":"C0124","damageStage":0,"outputPath":"assets/cards/C0124/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0124 Arieth Silva 은침, damage stage 0 (normal).\nSubject: adult 여성 엘프, 지구력형, 설화 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0124-D1","characterId":"C0124","damageStage":1,"outputPath":"assets/cards/C0124/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0124 Arieth Silva 은침, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 지구력형, 설화 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0124-D2","characterId":"C0124","damageStage":2,"outputPath":"assets/cards/C0124/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0124 Arieth Silva 은침, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 지구력형, 설화 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0124-D3","characterId":"C0124","damageStage":3,"outputPath":"assets/cards/C0124/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0124 Arieth Silva 은침, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 지구력형, 설화 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0124-D4","characterId":"C0124","damageStage":4,"outputPath":"assets/cards/C0124/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0124 Arieth Silva 은침, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 지구력형, 설화 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0125-D0","characterId":"C0125","damageStage":0,"outputPath":"assets/cards/C0125/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0125 Vera Moon 잔월, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 장신형, 홍련 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 아랫입술이 도톰한 입; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0125-D1","characterId":"C0125","damageStage":1,"outputPath":"assets/cards/C0125/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0125 Vera Moon 잔월, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 장신형, 홍련 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 아랫입술이 도톰한 입; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0125-D2","characterId":"C0125","damageStage":2,"outputPath":"assets/cards/C0125/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0125 Vera Moon 잔월, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 장신형, 홍련 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 아랫입술이 도톰한 입; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0125-D3","characterId":"C0125","damageStage":3,"outputPath":"assets/cards/C0125/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0125 Vera Moon 잔월, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 장신형, 홍련 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 아랫입술이 도톰한 입; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0125-D4","characterId":"C0125","damageStage":4,"outputPath":"assets/cards/C0125/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0125 Vera Moon 잔월, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 장신형, 홍련 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 아랫입술이 도톰한 입; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0126-D0","characterId":"C0126","damageStage":0,"outputPath":"assets/cards/C0126/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0126 Seriel Lunaris, damage stage 0 (normal).\nSubject: adult 여성 엘프, 중갑형, 금사 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0126-D1","characterId":"C0126","damageStage":1,"outputPath":"assets/cards/C0126/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0126 Seriel Lunaris, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 중갑형, 금사 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0126-D2","characterId":"C0126","damageStage":2,"outputPath":"assets/cards/C0126/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0126 Seriel Lunaris, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 중갑형, 금사 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0126-D3","characterId":"C0126","damageStage":3,"outputPath":"assets/cards/C0126/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0126 Seriel Lunaris, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 중갑형, 금사 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0126-D4","characterId":"C0126","damageStage":4,"outputPath":"assets/cards/C0126/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0126 Seriel Lunaris, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 중갑형, 금사 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0127-D0","characterId":"C0127","damageStage":0,"outputPath":"assets/cards/C0127/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0127 이다윤, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 백야 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 작고 둥근 코; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0127-D1","characterId":"C0127","damageStage":1,"outputPath":"assets/cards/C0127/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0127 이다윤, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 백야 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 작고 둥근 코; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0127-D2","characterId":"C0127","damageStage":2,"outputPath":"assets/cards/C0127/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0127 이다윤, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 백야 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 작고 둥근 코; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0127-D3","characterId":"C0127","damageStage":3,"outputPath":"assets/cards/C0127/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0127 이다윤, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 백야 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 작고 둥근 코; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0127-D4","characterId":"C0127","damageStage":4,"outputPath":"assets/cards/C0127/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0127 이다윤, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 백야 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 작고 둥근 코; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0128-D0","characterId":"C0128","damageStage":0,"outputPath":"assets/cards/C0128/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0128 이준경, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 진홍 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0128-D1","characterId":"C0128","damageStage":1,"outputPath":"assets/cards/C0128/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0128 이준경, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 진홍 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0128-D2","characterId":"C0128","damageStage":2,"outputPath":"assets/cards/C0128/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0128 이준경, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 진홍 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0128-D3","characterId":"C0128","damageStage":3,"outputPath":"assets/cards/C0128/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0128 이준경, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 진홍 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0128-D4","characterId":"C0128","damageStage":4,"outputPath":"assets/cards/C0128/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0128 이준경, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 진홍 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0129-D0","characterId":"C0129","damageStage":0,"outputPath":"assets/cards/C0129/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0129 진수주, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 청류 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0129-D1","characterId":"C0129","damageStage":1,"outputPath":"assets/cards/C0129/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0129 진수주, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 청류 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0129-D2","characterId":"C0129","damageStage":2,"outputPath":"assets/cards/C0129/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0129 진수주, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 청류 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0129-D3","characterId":"C0129","damageStage":3,"outputPath":"assets/cards/C0129/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0129 진수주, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 청류 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0129-D4","characterId":"C0129","damageStage":4,"outputPath":"assets/cards/C0129/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0129 진수주, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 청류 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0130-D0","characterId":"C0130","damageStage":0,"outputPath":"assets/cards/C0130/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0130 Rinova Cloudscar, damage stage 0 (normal).\nSubject: adult 여성 용혈족, 근력형, 은하 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0130-D1","characterId":"C0130","damageStage":1,"outputPath":"assets/cards/C0130/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0130 Rinova Cloudscar, damage stage 1 (light-damage).\nSubject: adult 여성 용혈족, 근력형, 은하 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0130-D2","characterId":"C0130","damageStage":2,"outputPath":"assets/cards/C0130/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0130 Rinova Cloudscar, damage stage 2 (medium-damage).\nSubject: adult 여성 용혈족, 근력형, 은하 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0130-D3","characterId":"C0130","damageStage":3,"outputPath":"assets/cards/C0130/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0130 Rinova Cloudscar, damage stage 3 (heavy-damage).\nSubject: adult 여성 용혈족, 근력형, 은하 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0130-D4","characterId":"C0130","damageStage":4,"outputPath":"assets/cards/C0130/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0130 Rinova Cloudscar, damage stage 4 (defeated).\nSubject: adult 여성 용혈족, 근력형, 은하 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0131-D0","characterId":"C0131","damageStage":0,"outputPath":"assets/cards/C0131/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0131 권설솔, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 흑요 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0131-D1","characterId":"C0131","damageStage":1,"outputPath":"assets/cards/C0131/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0131 권설솔, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 흑요 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0131-D2","characterId":"C0131","damageStage":2,"outputPath":"assets/cards/C0131/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0131 권설솔, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 흑요 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0131-D3","characterId":"C0131","damageStage":3,"outputPath":"assets/cards/C0131/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0131 권설솔, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 흑요 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0131-D4","characterId":"C0131","damageStage":4,"outputPath":"assets/cards/C0131/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0131 권설솔, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 흑요 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0132-D0","characterId":"C0132","damageStage":0,"outputPath":"assets/cards/C0132/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0132 임비주, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 유리 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0132-D1","characterId":"C0132","damageStage":1,"outputPath":"assets/cards/C0132/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0132 임비주, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 유리 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0132-D2","characterId":"C0132","damageStage":2,"outputPath":"assets/cards/C0132/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0132 임비주, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 유리 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0132-D3","characterId":"C0132","damageStage":3,"outputPath":"assets/cards/C0132/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0132 임비주, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 유리 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0132-D4","characterId":"C0132","damageStage":4,"outputPath":"assets/cards/C0132/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0132 임비주, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 유리 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0133-D0","characterId":"C0133","damageStage":0,"outputPath":"assets/cards/C0133/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0133 Kaelra Mistward, damage stage 0 (normal).\nSubject: adult 여성 정령 혼혈, 근력형, 흑요 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0133-D1","characterId":"C0133","damageStage":1,"outputPath":"assets/cards/C0133/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0133 Kaelra Mistward, damage stage 1 (light-damage).\nSubject: adult 여성 정령 혼혈, 근력형, 흑요 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0133-D2","characterId":"C0133","damageStage":2,"outputPath":"assets/cards/C0133/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0133 Kaelra Mistward, damage stage 2 (medium-damage).\nSubject: adult 여성 정령 혼혈, 근력형, 흑요 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0133-D3","characterId":"C0133","damageStage":3,"outputPath":"assets/cards/C0133/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0133 Kaelra Mistward, damage stage 3 (heavy-damage).\nSubject: adult 여성 정령 혼혈, 근력형, 흑요 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0133-D4","characterId":"C0133","damageStage":4,"outputPath":"assets/cards/C0133/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0133 Kaelra Mistward, damage stage 4 (defeated).\nSubject: adult 여성 정령 혼혈, 근력형, 흑요 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0134-D0","characterId":"C0134","damageStage":0,"outputPath":"assets/cards/C0134/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0134 강나희, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 비취 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0134-D1","characterId":"C0134","damageStage":1,"outputPath":"assets/cards/C0134/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0134 강나희, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 비취 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0134-D2","characterId":"C0134","damageStage":2,"outputPath":"assets/cards/C0134/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0134 강나희, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 비취 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0134-D3","characterId":"C0134","damageStage":3,"outputPath":"assets/cards/C0134/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0134 강나희, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 비취 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0134-D4","characterId":"C0134","damageStage":4,"outputPath":"assets/cards/C0134/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0134 강나희, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 비취 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0135-D0","characterId":"C0135","damageStage":0,"outputPath":"assets/cards/C0135/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0135 Vera Vale, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 지구력형, 금사 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0135-D1","characterId":"C0135","damageStage":1,"outputPath":"assets/cards/C0135/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0135 Vera Vale, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 지구력형, 금사 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0135-D2","characterId":"C0135","damageStage":2,"outputPath":"assets/cards/C0135/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0135 Vera Vale, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 지구력형, 금사 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0135-D3","characterId":"C0135","damageStage":3,"outputPath":"assets/cards/C0135/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0135 Vera Vale, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 지구력형, 금사 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0135-D4","characterId":"C0135","damageStage":4,"outputPath":"assets/cards/C0135/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0135 Vera Vale, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 지구력형, 금사 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0136-D0","characterId":"C0136","damageStage":0,"outputPath":"assets/cards/C0136/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0136 진은랑, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 자수정 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0136-D1","characterId":"C0136","damageStage":1,"outputPath":"assets/cards/C0136/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0136 진은랑, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 자수정 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0136-D2","characterId":"C0136","damageStage":2,"outputPath":"assets/cards/C0136/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0136 진은랑, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 자수정 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0136-D3","characterId":"C0136","damageStage":3,"outputPath":"assets/cards/C0136/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0136 진은랑, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 자수정 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0136-D4","characterId":"C0136","damageStage":4,"outputPath":"assets/cards/C0136/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0136 진은랑, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 자수정 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0137-D0","characterId":"C0137","damageStage":0,"outputPath":"assets/cards/C0137/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0137 Sylra Vael 녹영, damage stage 0 (normal).\nSubject: adult 여성 엘프, 장신형, 적운 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0137-D1","characterId":"C0137","damageStage":1,"outputPath":"assets/cards/C0137/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0137 Sylra Vael 녹영, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 장신형, 적운 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0137-D2","characterId":"C0137","damageStage":2,"outputPath":"assets/cards/C0137/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0137 Sylra Vael 녹영, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 장신형, 적운 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0137-D3","characterId":"C0137","damageStage":3,"outputPath":"assets/cards/C0137/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0137 Sylra Vael 녹영, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 장신형, 적운 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0137-D4","characterId":"C0137","damageStage":4,"outputPath":"assets/cards/C0137/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0137 Sylra Vael 녹영, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 장신형, 적운 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0138-D0","characterId":"C0138","damageStage":0,"outputPath":"assets/cards/C0138/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0138 Elena Ash 녹영, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 지구력형, 청류 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0138-D1","characterId":"C0138","damageStage":1,"outputPath":"assets/cards/C0138/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0138 Elena Ash 녹영, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 지구력형, 청류 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0138-D2","characterId":"C0138","damageStage":2,"outputPath":"assets/cards/C0138/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0138 Elena Ash 녹영, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 지구력형, 청류 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0138-D3","characterId":"C0138","damageStage":3,"outputPath":"assets/cards/C0138/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0138 Elena Ash 녹영, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 지구력형, 청류 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0138-D4","characterId":"C0138","damageStage":4,"outputPath":"assets/cards/C0138/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0138 Elena Ash 녹영, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 지구력형, 청류 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0139-D0","characterId":"C0139","damageStage":0,"outputPath":"assets/cards/C0139/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0139 Iris River, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 깊은 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 긴 타원형 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0139-D1","characterId":"C0139","damageStage":1,"outputPath":"assets/cards/C0139/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0139 Iris River, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 깊은 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 긴 타원형 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0139-D2","characterId":"C0139","damageStage":2,"outputPath":"assets/cards/C0139/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0139 Iris River, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 깊은 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 긴 타원형 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0139-D3","characterId":"C0139","damageStage":3,"outputPath":"assets/cards/C0139/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0139 Iris River, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 깊은 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 긴 타원형 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0139-D4","characterId":"C0139","damageStage":4,"outputPath":"assets/cards/C0139/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0139 Iris River, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 깊은 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 긴 타원형 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0140-D0","characterId":"C0140","damageStage":0,"outputPath":"assets/cards/C0140/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0140 Cael Willow, damage stage 0 (normal).\nSubject: adult 여성 엘프, 묵직한 파워형, 운철 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0140-D1","characterId":"C0140","damageStage":1,"outputPath":"assets/cards/C0140/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0140 Cael Willow, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 묵직한 파워형, 운철 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0140-D2","characterId":"C0140","damageStage":2,"outputPath":"assets/cards/C0140/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0140 Cael Willow, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 묵직한 파워형, 운철 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0140-D3","characterId":"C0140","damageStage":3,"outputPath":"assets/cards/C0140/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0140 Cael Willow, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 묵직한 파워형, 운철 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0140-D4","characterId":"C0140","damageStage":4,"outputPath":"assets/cards/C0140/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0140 Cael Willow, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 묵직한 파워형, 운철 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0141-D0","characterId":"C0141","damageStage":0,"outputPath":"assets/cards/C0141/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0141 Thalen Eversong, damage stage 0 (normal).\nSubject: adult 여성 엘프, 민첩형, 벽력 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 짧은 단발과 삐죽한 앞머리; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0141-D1","characterId":"C0141","damageStage":1,"outputPath":"assets/cards/C0141/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0141 Thalen Eversong, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 민첩형, 벽력 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 짧은 단발과 삐죽한 앞머리; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0141-D2","characterId":"C0141","damageStage":2,"outputPath":"assets/cards/C0141/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0141 Thalen Eversong, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 민첩형, 벽력 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 짧은 단발과 삐죽한 앞머리; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0141-D3","characterId":"C0141","damageStage":3,"outputPath":"assets/cards/C0141/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0141 Thalen Eversong, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 민첩형, 벽력 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 짧은 단발과 삐죽한 앞머리; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0141-D4","characterId":"C0141","damageStage":4,"outputPath":"assets/cards/C0141/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0141 Thalen Eversong, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 민첩형, 벽력 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 짧은 단발과 삐죽한 앞머리; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0142-D0","characterId":"C0142","damageStage":0,"outputPath":"assets/cards/C0142/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0142 Luna Crown 백금, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 검은 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0142-D1","characterId":"C0142","damageStage":1,"outputPath":"assets/cards/C0142/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0142 Luna Crown 백금, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 검은 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0142-D2","characterId":"C0142","damageStage":2,"outputPath":"assets/cards/C0142/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0142 Luna Crown 백금, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 검은 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0142-D3","characterId":"C0142","damageStage":3,"outputPath":"assets/cards/C0142/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0142 Luna Crown 백금, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 검은 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0142-D4","characterId":"C0142","damageStage":4,"outputPath":"assets/cards/C0142/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0142 Luna Crown 백금, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 검은 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0143-D0","characterId":"C0143","damageStage":0,"outputPath":"assets/cards/C0143/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0143 마예재, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 홍련 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0143-D1","characterId":"C0143","damageStage":1,"outputPath":"assets/cards/C0143/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0143 마예재, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 홍련 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0143-D2","characterId":"C0143","damageStage":2,"outputPath":"assets/cards/C0143/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0143 마예재, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 홍련 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0143-D3","characterId":"C0143","damageStage":3,"outputPath":"assets/cards/C0143/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0143 마예재, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 홍련 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0143-D4","characterId":"C0143","damageStage":4,"outputPath":"assets/cards/C0143/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0143 마예재, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 홍련 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0144-D0","characterId":"C0144","damageStage":0,"outputPath":"assets/cards/C0144/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0144 Arieth Lunaris 은침, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 빠른 발놀림형, 금사 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0144-D1","characterId":"C0144","damageStage":1,"outputPath":"assets/cards/C0144/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0144 Arieth Lunaris 은침, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 빠른 발놀림형, 금사 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0144-D2","characterId":"C0144","damageStage":2,"outputPath":"assets/cards/C0144/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0144 Arieth Lunaris 은침, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 빠른 발놀림형, 금사 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0144-D3","characterId":"C0144","damageStage":3,"outputPath":"assets/cards/C0144/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0144 Arieth Lunaris 은침, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 빠른 발놀림형, 금사 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0144-D4","characterId":"C0144","damageStage":4,"outputPath":"assets/cards/C0144/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0144 Arieth Lunaris 은침, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 빠른 발놀림형, 금사 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0145-D0","characterId":"C0145","damageStage":0,"outputPath":"assets/cards/C0145/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0145 Elyndra Aster, damage stage 0 (normal).\nSubject: adult 여성 엘프, 빠른 발놀림형, 자수정 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 밝은 상아빛 피부; 비대칭 숏컷; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0145-D1","characterId":"C0145","damageStage":1,"outputPath":"assets/cards/C0145/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0145 Elyndra Aster, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 빠른 발놀림형, 자수정 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 밝은 상아빛 피부; 비대칭 숏컷; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0145-D2","characterId":"C0145","damageStage":2,"outputPath":"assets/cards/C0145/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0145 Elyndra Aster, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 빠른 발놀림형, 자수정 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 밝은 상아빛 피부; 비대칭 숏컷; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0145-D3","characterId":"C0145","damageStage":3,"outputPath":"assets/cards/C0145/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0145 Elyndra Aster, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 빠른 발놀림형, 자수정 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 밝은 상아빛 피부; 비대칭 숏컷; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0145-D4","characterId":"C0145","damageStage":4,"outputPath":"assets/cards/C0145/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0145 Elyndra Aster, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 빠른 발놀림형, 자수정 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 밝은 상아빛 피부; 비대칭 숏컷; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0146-D0","characterId":"C0146","damageStage":0,"outputPath":"assets/cards/C0146/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0146 Clara Forge, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 균형형, 찬란한 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0146-D1","characterId":"C0146","damageStage":1,"outputPath":"assets/cards/C0146/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0146 Clara Forge, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 균형형, 찬란한 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0146-D2","characterId":"C0146","damageStage":2,"outputPath":"assets/cards/C0146/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0146 Clara Forge, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 균형형, 찬란한 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0146-D3","characterId":"C0146","damageStage":3,"outputPath":"assets/cards/C0146/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0146 Clara Forge, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 균형형, 찬란한 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0146-D4","characterId":"C0146","damageStage":4,"outputPath":"assets/cards/C0146/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0146 Clara Forge, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 균형형, 찬란한 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0147-D0","characterId":"C0147","damageStage":0,"outputPath":"assets/cards/C0147/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0147 Aria Vale 비문, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 청류 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0147-D1","characterId":"C0147","damageStage":1,"outputPath":"assets/cards/C0147/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0147 Aria Vale 비문, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 청류 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0147-D2","characterId":"C0147","damageStage":2,"outputPath":"assets/cards/C0147/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0147 Aria Vale 비문, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 청류 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0147-D3","characterId":"C0147","damageStage":3,"outputPath":"assets/cards/C0147/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0147 Aria Vale 비문, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 청류 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0147-D4","characterId":"C0147","damageStage":4,"outputPath":"assets/cards/C0147/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0147 Aria Vale 비문, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 청류 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0148-D0","characterId":"C0148","damageStage":0,"outputPath":"assets/cards/C0148/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0148 장지율, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 깊은 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0148-D1","characterId":"C0148","damageStage":1,"outputPath":"assets/cards/C0148/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0148 장지율, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 깊은 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0148-D2","characterId":"C0148","damageStage":2,"outputPath":"assets/cards/C0148/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0148 장지율, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 깊은 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0148-D3","characterId":"C0148","damageStage":3,"outputPath":"assets/cards/C0148/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0148 장지율, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 깊은 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0148-D4","characterId":"C0148","damageStage":4,"outputPath":"assets/cards/C0148/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0148 장지율, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 깊은 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0149-D0","characterId":"C0149","damageStage":0,"outputPath":"assets/cards/C0149/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0149 도소연, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 설화 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 작은 하트형 얼굴; 크고 둥근 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0149-D1","characterId":"C0149","damageStage":1,"outputPath":"assets/cards/C0149/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0149 도소연, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 설화 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 작은 하트형 얼굴; 크고 둥근 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0149-D2","characterId":"C0149","damageStage":2,"outputPath":"assets/cards/C0149/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0149 도소연, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 설화 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 작은 하트형 얼굴; 크고 둥근 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0149-D3","characterId":"C0149","damageStage":3,"outputPath":"assets/cards/C0149/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0149 도소연, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 설화 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 작은 하트형 얼굴; 크고 둥근 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0149-D4","characterId":"C0149","damageStage":4,"outputPath":"assets/cards/C0149/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0149 도소연, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 설화 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 작은 하트형 얼굴; 크고 둥근 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0150-D0","characterId":"C0150","damageStage":0,"outputPath":"assets/cards/C0150/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0150 Torin Deepforge 유성, damage stage 0 (normal).\nSubject: adult 여성 드워프, 장신형, 홍련 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0150-D1","characterId":"C0150","damageStage":1,"outputPath":"assets/cards/C0150/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0150 Torin Deepforge 유성, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 장신형, 홍련 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0150-D2","characterId":"C0150","damageStage":2,"outputPath":"assets/cards/C0150/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0150 Torin Deepforge 유성, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 장신형, 홍련 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0150-D3","characterId":"C0150","damageStage":3,"outputPath":"assets/cards/C0150/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0150 Torin Deepforge 유성, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 장신형, 홍련 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0150-D4","characterId":"C0150","damageStage":4,"outputPath":"assets/cards/C0150/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0150 Torin Deepforge 유성, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 장신형, 홍련 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0151-D0","characterId":"C0151","damageStage":0,"outputPath":"assets/cards/C0151/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0151 최아빈, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 금사 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 작은 하트형 얼굴; 크고 둥근 눈; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0151-D1","characterId":"C0151","damageStage":1,"outputPath":"assets/cards/C0151/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0151 최아빈, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 금사 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 작은 하트형 얼굴; 크고 둥근 눈; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0151-D2","characterId":"C0151","damageStage":2,"outputPath":"assets/cards/C0151/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0151 최아빈, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 금사 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 작은 하트형 얼굴; 크고 둥근 눈; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0151-D3","characterId":"C0151","damageStage":3,"outputPath":"assets/cards/C0151/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0151 최아빈, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 금사 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 작은 하트형 얼굴; 크고 둥근 눈; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0151-D4","characterId":"C0151","damageStage":4,"outputPath":"assets/cards/C0151/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0151 최아빈, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 금사 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 작은 하트형 얼굴; 크고 둥근 눈; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0152-D0","characterId":"C0152","damageStage":0,"outputPath":"assets/cards/C0152/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0152 Vaelis Willow 백금, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 단단한 체형, 불굴의 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0152-D1","characterId":"C0152","damageStage":1,"outputPath":"assets/cards/C0152/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0152 Vaelis Willow 백금, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 단단한 체형, 불굴의 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0152-D2","characterId":"C0152","damageStage":2,"outputPath":"assets/cards/C0152/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0152 Vaelis Willow 백금, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 단단한 체형, 불굴의 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0152-D3","characterId":"C0152","damageStage":3,"outputPath":"assets/cards/C0152/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0152 Vaelis Willow 백금, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 단단한 체형, 불굴의 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0152-D4","characterId":"C0152","damageStage":4,"outputPath":"assets/cards/C0152/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0152 Vaelis Willow 백금, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 단단한 체형, 불굴의 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0153-D0","characterId":"C0153","damageStage":0,"outputPath":"assets/cards/C0153/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0153 연이겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0153-D1","characterId":"C0153","damageStage":1,"outputPath":"assets/cards/C0153/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0153 연이겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0153-D2","characterId":"C0153","damageStage":2,"outputPath":"assets/cards/C0153/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0153 연이겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0153-D3","characterId":"C0153","damageStage":3,"outputPath":"assets/cards/C0153/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0153 연이겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0153-D4","characterId":"C0153","damageStage":4,"outputPath":"assets/cards/C0153/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0153 연이겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0154-D0","characterId":"C0154","damageStage":0,"outputPath":"assets/cards/C0154/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0154 연도민, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 고요한 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0154-D1","characterId":"C0154","damageStage":1,"outputPath":"assets/cards/C0154/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0154 연도민, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 고요한 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0154-D2","characterId":"C0154","damageStage":2,"outputPath":"assets/cards/C0154/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0154 연도민, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 고요한 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0154-D3","characterId":"C0154","damageStage":3,"outputPath":"assets/cards/C0154/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0154 연도민, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 고요한 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0154-D4","characterId":"C0154","damageStage":4,"outputPath":"assets/cards/C0154/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0154 연도민, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 고요한 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0155-D0","characterId":"C0155","damageStage":0,"outputPath":"assets/cards/C0155/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0155 유서린, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 유리 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 짙은 황갈색 피부; 짧은 단발과 삐죽한 앞머리; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0155-D1","characterId":"C0155","damageStage":1,"outputPath":"assets/cards/C0155/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0155 유서린, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 유리 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 짙은 황갈색 피부; 짧은 단발과 삐죽한 앞머리; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0155-D2","characterId":"C0155","damageStage":2,"outputPath":"assets/cards/C0155/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0155 유서린, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 유리 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 짙은 황갈색 피부; 짧은 단발과 삐죽한 앞머리; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0155-D3","characterId":"C0155","damageStage":3,"outputPath":"assets/cards/C0155/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0155 유서린, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 유리 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 짙은 황갈색 피부; 짧은 단발과 삐죽한 앞머리; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0155-D4","characterId":"C0155","damageStage":4,"outputPath":"assets/cards/C0155/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0155 유서린, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 유리 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 짙은 황갈색 피부; 짧은 단발과 삐죽한 앞머리; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0156-D0","characterId":"C0156","damageStage":0,"outputPath":"assets/cards/C0156/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0156 연하율, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 푸른 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0156-D1","characterId":"C0156","damageStage":1,"outputPath":"assets/cards/C0156/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0156 연하율, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 푸른 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0156-D2","characterId":"C0156","damageStage":2,"outputPath":"assets/cards/C0156/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0156 연하율, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 푸른 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0156-D3","characterId":"C0156","damageStage":3,"outputPath":"assets/cards/C0156/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0156 연하율, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 푸른 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0156-D4","characterId":"C0156","damageStage":4,"outputPath":"assets/cards/C0156/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0156 연하율, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 푸른 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0157-D0","characterId":"C0157","damageStage":0,"outputPath":"assets/cards/C0157/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0157 Bram Stonehall, damage stage 0 (normal).\nSubject: adult 여성 드워프, 빠른 발놀림형, 비취 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 두툼하고 선명한 입술; 창백한 달빛 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0157-D1","characterId":"C0157","damageStage":1,"outputPath":"assets/cards/C0157/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0157 Bram Stonehall, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 빠른 발놀림형, 비취 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 두툼하고 선명한 입술; 창백한 달빛 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0157-D2","characterId":"C0157","damageStage":2,"outputPath":"assets/cards/C0157/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0157 Bram Stonehall, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 빠른 발놀림형, 비취 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 두툼하고 선명한 입술; 창백한 달빛 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0157-D3","characterId":"C0157","damageStage":3,"outputPath":"assets/cards/C0157/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0157 Bram Stonehall, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 빠른 발놀림형, 비취 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 두툼하고 선명한 입술; 창백한 달빛 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0157-D4","characterId":"C0157","damageStage":4,"outputPath":"assets/cards/C0157/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0157 Bram Stonehall, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 빠른 발놀림형, 비취 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 두툼하고 선명한 입술; 창백한 달빛 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0158-D0","characterId":"C0158","damageStage":0,"outputPath":"assets/cards/C0158/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0158 Nimue Willow 녹영, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 빠른 발놀림형, 설화 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 묵직한 하체와 낮은 무게중심; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0158-D1","characterId":"C0158","damageStage":1,"outputPath":"assets/cards/C0158/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0158 Nimue Willow 녹영, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 빠른 발놀림형, 설화 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 묵직한 하체와 낮은 무게중심; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0158-D2","characterId":"C0158","damageStage":2,"outputPath":"assets/cards/C0158/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0158 Nimue Willow 녹영, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 빠른 발놀림형, 설화 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 묵직한 하체와 낮은 무게중심; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0158-D3","characterId":"C0158","damageStage":3,"outputPath":"assets/cards/C0158/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0158 Nimue Willow 녹영, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 빠른 발놀림형, 설화 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 묵직한 하체와 낮은 무게중심; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0158-D4","characterId":"C0158","damageStage":4,"outputPath":"assets/cards/C0158/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0158 Nimue Willow 녹영, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 빠른 발놀림형, 설화 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 묵직한 하체와 낮은 무게중심; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0159-D0","characterId":"C0159","damageStage":0,"outputPath":"assets/cards/C0159/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0159 도수아, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 황혼 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0159-D1","characterId":"C0159","damageStage":1,"outputPath":"assets/cards/C0159/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0159 도수아, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 황혼 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0159-D2","characterId":"C0159","damageStage":2,"outputPath":"assets/cards/C0159/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0159 도수아, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 황혼 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0159-D3","characterId":"C0159","damageStage":3,"outputPath":"assets/cards/C0159/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0159 도수아, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 황혼 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0159-D4","characterId":"C0159","damageStage":4,"outputPath":"assets/cards/C0159/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0159 도수아, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 황혼 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0160-D0","characterId":"C0160","damageStage":0,"outputPath":"assets/cards/C0160/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0160 서연진, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 진홍 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 올리브 톤 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0160-D1","characterId":"C0160","damageStage":1,"outputPath":"assets/cards/C0160/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0160 서연진, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 진홍 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 올리브 톤 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0160-D2","characterId":"C0160","damageStage":2,"outputPath":"assets/cards/C0160/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0160 서연진, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 진홍 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 올리브 톤 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0160-D3","characterId":"C0160","damageStage":3,"outputPath":"assets/cards/C0160/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0160 서연진, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 진홍 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 올리브 톤 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0160-D4","characterId":"C0160","damageStage":4,"outputPath":"assets/cards/C0160/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0160 서연진, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 진홍 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 올리브 톤 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0161-D0","characterId":"C0161","damageStage":0,"outputPath":"assets/cards/C0161/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0161 연설아 첫별, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 자수정 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0161-D1","characterId":"C0161","damageStage":1,"outputPath":"assets/cards/C0161/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0161 연설아 첫별, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 자수정 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0161-D2","characterId":"C0161","damageStage":2,"outputPath":"assets/cards/C0161/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0161 연설아 첫별, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 자수정 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0161-D3","characterId":"C0161","damageStage":3,"outputPath":"assets/cards/C0161/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0161 연설아 첫별, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 자수정 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0161-D4","characterId":"C0161","damageStage":4,"outputPath":"assets/cards/C0161/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0161 연설아 첫별, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 자수정 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0162-D0","characterId":"C0162","damageStage":0,"outputPath":"assets/cards/C0162/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0162 Vaelis Lunaris 흑단, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 균형형, 녹음 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0162-D1","characterId":"C0162","damageStage":1,"outputPath":"assets/cards/C0162/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0162 Vaelis Lunaris 흑단, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 균형형, 녹음 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0162-D2","characterId":"C0162","damageStage":2,"outputPath":"assets/cards/C0162/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0162 Vaelis Lunaris 흑단, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 균형형, 녹음 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0162-D3","characterId":"C0162","damageStage":3,"outputPath":"assets/cards/C0162/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0162 Vaelis Lunaris 흑단, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 균형형, 녹음 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0162-D4","characterId":"C0162","damageStage":4,"outputPath":"assets/cards/C0162/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0162 Vaelis Lunaris 흑단, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 균형형, 녹음 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0163-D0","characterId":"C0163","damageStage":0,"outputPath":"assets/cards/C0163/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0163 마율후, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 청류 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0163-D1","characterId":"C0163","damageStage":1,"outputPath":"assets/cards/C0163/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0163 마율후, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 청류 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0163-D2","characterId":"C0163","damageStage":2,"outputPath":"assets/cards/C0163/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0163 마율후, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 청류 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0163-D3","characterId":"C0163","damageStage":3,"outputPath":"assets/cards/C0163/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0163 마율후, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 청류 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0163-D4","characterId":"C0163","damageStage":4,"outputPath":"assets/cards/C0163/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0163 마율후, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 청류 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0164-D0","characterId":"C0164","damageStage":0,"outputPath":"assets/cards/C0164/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0164 Nila Stone, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 장신형, 깊은 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0164-D1","characterId":"C0164","damageStage":1,"outputPath":"assets/cards/C0164/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0164 Nila Stone, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 장신형, 깊은 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0164-D2","characterId":"C0164","damageStage":2,"outputPath":"assets/cards/C0164/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0164 Nila Stone, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 장신형, 깊은 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0164-D3","characterId":"C0164","damageStage":3,"outputPath":"assets/cards/C0164/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0164 Nila Stone, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 장신형, 깊은 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0164-D4","characterId":"C0164","damageStage":4,"outputPath":"assets/cards/C0164/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0164 Nila Stone, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 장신형, 깊은 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0165-D0","characterId":"C0165","damageStage":0,"outputPath":"assets/cards/C0165/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0165 Vera Hart 잔월, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 설화 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0165-D1","characterId":"C0165","damageStage":1,"outputPath":"assets/cards/C0165/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0165 Vera Hart 잔월, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 설화 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0165-D2","characterId":"C0165","damageStage":2,"outputPath":"assets/cards/C0165/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0165 Vera Hart 잔월, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 설화 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0165-D3","characterId":"C0165","damageStage":3,"outputPath":"assets/cards/C0165/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0165 Vera Hart 잔월, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 설화 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0165-D4","characterId":"C0165","damageStage":4,"outputPath":"assets/cards/C0165/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0165 Vera Hart 잔월, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 설화 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0166-D0","characterId":"C0166","damageStage":0,"outputPath":"assets/cards/C0166/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0166 Clara Crown, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 소형 근력형, 깊은 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0166-D1","characterId":"C0166","damageStage":1,"outputPath":"assets/cards/C0166/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0166 Clara Crown, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 소형 근력형, 깊은 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0166-D2","characterId":"C0166","damageStage":2,"outputPath":"assets/cards/C0166/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0166 Clara Crown, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 소형 근력형, 깊은 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0166-D3","characterId":"C0166","damageStage":3,"outputPath":"assets/cards/C0166/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0166 Clara Crown, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 소형 근력형, 깊은 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0166-D4","characterId":"C0166","damageStage":4,"outputPath":"assets/cards/C0166/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0166 Clara Crown, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 소형 근력형, 깊은 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0167-D0","characterId":"C0167","damageStage":0,"outputPath":"assets/cards/C0167/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0167 권시담, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 월광 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0167-D1","characterId":"C0167","damageStage":1,"outputPath":"assets/cards/C0167/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0167 권시담, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 월광 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0167-D2","characterId":"C0167","damageStage":2,"outputPath":"assets/cards/C0167/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0167 권시담, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 월광 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0167-D3","characterId":"C0167","damageStage":3,"outputPath":"assets/cards/C0167/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0167 권시담, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 월광 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0167-D4","characterId":"C0167","damageStage":4,"outputPath":"assets/cards/C0167/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0167 권시담, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 월광 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0168-D0","characterId":"C0168","damageStage":0,"outputPath":"assets/cards/C0168/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0168 Elena Black 녹영, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 묵직한 파워형, 불굴의 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 짙은 갈색 땋은 번 헤어; 넓은 골반과 강한 허벅지; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0168-D1","characterId":"C0168","damageStage":1,"outputPath":"assets/cards/C0168/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0168 Elena Black 녹영, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 묵직한 파워형, 불굴의 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 짙은 갈색 땋은 번 헤어; 넓은 골반과 강한 허벅지; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0168-D2","characterId":"C0168","damageStage":2,"outputPath":"assets/cards/C0168/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0168 Elena Black 녹영, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 묵직한 파워형, 불굴의 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 짙은 갈색 땋은 번 헤어; 넓은 골반과 강한 허벅지; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0168-D3","characterId":"C0168","damageStage":3,"outputPath":"assets/cards/C0168/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0168 Elena Black 녹영, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 묵직한 파워형, 불굴의 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 짙은 갈색 땋은 번 헤어; 넓은 골반과 강한 허벅지; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0168-D4","characterId":"C0168","damageStage":4,"outputPath":"assets/cards/C0168/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0168 Elena Black 녹영, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 묵직한 파워형, 불굴의 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 짙은 갈색 땋은 번 헤어; 넓은 골반과 강한 허벅지; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0169-D0","characterId":"C0169","damageStage":0,"outputPath":"assets/cards/C0169/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0169 신유아, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 새벽 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0169-D1","characterId":"C0169","damageStage":1,"outputPath":"assets/cards/C0169/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0169 신유아, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 새벽 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0169-D2","characterId":"C0169","damageStage":2,"outputPath":"assets/cards/C0169/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0169 신유아, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 새벽 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0169-D3","characterId":"C0169","damageStage":3,"outputPath":"assets/cards/C0169/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0169 신유아, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 새벽 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0169-D4","characterId":"C0169","damageStage":4,"outputPath":"assets/cards/C0169/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0169 신유아, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 새벽 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0170-D0","characterId":"C0170","damageStage":0,"outputPath":"assets/cards/C0170/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0170 연해겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 고요한 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0170-D1","characterId":"C0170","damageStage":1,"outputPath":"assets/cards/C0170/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0170 연해겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 고요한 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0170-D2","characterId":"C0170","damageStage":2,"outputPath":"assets/cards/C0170/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0170 연해겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 고요한 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0170-D3","characterId":"C0170","damageStage":3,"outputPath":"assets/cards/C0170/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0170 연해겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 고요한 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0170-D4","characterId":"C0170","damageStage":4,"outputPath":"assets/cards/C0170/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0170 연해겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 고요한 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0171-D0","characterId":"C0171","damageStage":0,"outputPath":"assets/cards/C0171/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0171 Leona Forge, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 지구력형, 찬란한 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 짙은 갈색 땋은 번 헤어; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0171-D1","characterId":"C0171","damageStage":1,"outputPath":"assets/cards/C0171/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0171 Leona Forge, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 지구력형, 찬란한 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 짙은 갈색 땋은 번 헤어; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0171-D2","characterId":"C0171","damageStage":2,"outputPath":"assets/cards/C0171/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0171 Leona Forge, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 지구력형, 찬란한 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 짙은 갈색 땋은 번 헤어; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0171-D3","characterId":"C0171","damageStage":3,"outputPath":"assets/cards/C0171/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0171 Leona Forge, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 지구력형, 찬란한 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 짙은 갈색 땋은 번 헤어; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0171-D4","characterId":"C0171","damageStage":4,"outputPath":"assets/cards/C0171/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0171 Leona Forge, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 지구력형, 찬란한 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 짙은 갈색 땋은 번 헤어; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0172-D0","characterId":"C0172","damageStage":0,"outputPath":"assets/cards/C0172/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0172 최채나, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 운철 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0172-D1","characterId":"C0172","damageStage":1,"outputPath":"assets/cards/C0172/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0172 최채나, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 운철 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0172-D2","characterId":"C0172","damageStage":2,"outputPath":"assets/cards/C0172/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0172 최채나, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 운철 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0172-D3","characterId":"C0172","damageStage":3,"outputPath":"assets/cards/C0172/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0172 최채나, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 운철 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0172-D4","characterId":"C0172","damageStage":4,"outputPath":"assets/cards/C0172/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0172 최채나, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 운철 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0173-D0","characterId":"C0173","damageStage":0,"outputPath":"assets/cards/C0173/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0173 Aelrin Vael, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 중갑형, 깊은 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 비대칭 숏컷; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0173-D1","characterId":"C0173","damageStage":1,"outputPath":"assets/cards/C0173/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0173 Aelrin Vael, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 중갑형, 깊은 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 비대칭 숏컷; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0173-D2","characterId":"C0173","damageStage":2,"outputPath":"assets/cards/C0173/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0173 Aelrin Vael, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 중갑형, 깊은 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 비대칭 숏컷; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0173-D3","characterId":"C0173","damageStage":3,"outputPath":"assets/cards/C0173/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0173 Aelrin Vael, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 중갑형, 깊은 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 비대칭 숏컷; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0173-D4","characterId":"C0173","damageStage":4,"outputPath":"assets/cards/C0173/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0173 Aelrin Vael, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 중갑형, 깊은 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 비대칭 숏컷; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0174-D0","characterId":"C0174","damageStage":0,"outputPath":"assets/cards/C0174/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0174 Nadia Ash, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 중갑형, 흑요 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0174-D1","characterId":"C0174","damageStage":1,"outputPath":"assets/cards/C0174/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0174 Nadia Ash, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 중갑형, 흑요 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0174-D2","characterId":"C0174","damageStage":2,"outputPath":"assets/cards/C0174/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0174 Nadia Ash, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 중갑형, 흑요 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0174-D3","characterId":"C0174","damageStage":3,"outputPath":"assets/cards/C0174/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0174 Nadia Ash, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 중갑형, 흑요 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0174-D4","characterId":"C0174","damageStage":4,"outputPath":"assets/cards/C0174/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0174 Nadia Ash, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 중갑형, 흑요 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0175-D0","characterId":"C0175","damageStage":0,"outputPath":"assets/cards/C0175/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0175 Miri Stonehall, damage stage 0 (normal).\nSubject: adult 여성 드워프, 소형 근력형, 날카로운 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 짧은 코와 작은 콧망울; 작고 앙다문 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0175-D1","characterId":"C0175","damageStage":1,"outputPath":"assets/cards/C0175/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0175 Miri Stonehall, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 소형 근력형, 날카로운 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 짧은 코와 작은 콧망울; 작고 앙다문 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0175-D2","characterId":"C0175","damageStage":2,"outputPath":"assets/cards/C0175/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0175 Miri Stonehall, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 소형 근력형, 날카로운 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 짧은 코와 작은 콧망울; 작고 앙다문 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0175-D3","characterId":"C0175","damageStage":3,"outputPath":"assets/cards/C0175/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0175 Miri Stonehall, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 소형 근력형, 날카로운 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 짧은 코와 작은 콧망울; 작고 앙다문 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0175-D4","characterId":"C0175","damageStage":4,"outputPath":"assets/cards/C0175/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0175 Miri Stonehall, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 소형 근력형, 날카로운 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 짧은 코와 작은 콧망울; 작고 앙다문 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0176-D0","characterId":"C0176","damageStage":0,"outputPath":"assets/cards/C0176/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0176 Asha River, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 균형형, 진홍 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0176-D1","characterId":"C0176","damageStage":1,"outputPath":"assets/cards/C0176/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0176 Asha River, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 균형형, 진홍 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0176-D2","characterId":"C0176","damageStage":2,"outputPath":"assets/cards/C0176/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0176 Asha River, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 균형형, 진홍 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0176-D3","characterId":"C0176","damageStage":3,"outputPath":"assets/cards/C0176/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0176 Asha River, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 균형형, 진홍 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0176-D4","characterId":"C0176","damageStage":4,"outputPath":"assets/cards/C0176/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0176 Asha River, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 균형형, 진홍 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0177-D0","characterId":"C0177","damageStage":0,"outputPath":"assets/cards/C0177/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0177 Diya Moon, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 단단한 체형, 불굴의 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0177-D1","characterId":"C0177","damageStage":1,"outputPath":"assets/cards/C0177/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0177 Diya Moon, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 단단한 체형, 불굴의 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0177-D2","characterId":"C0177","damageStage":2,"outputPath":"assets/cards/C0177/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0177 Diya Moon, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 단단한 체형, 불굴의 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0177-D3","characterId":"C0177","damageStage":3,"outputPath":"assets/cards/C0177/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0177 Diya Moon, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 단단한 체형, 불굴의 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0177-D4","characterId":"C0177","damageStage":4,"outputPath":"assets/cards/C0177/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0177 Diya Moon, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 단단한 체형, 불굴의 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0178-D0","characterId":"C0178","damageStage":0,"outputPath":"assets/cards/C0178/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0178 Elena Crown, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 장신형, 녹음 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0178-D1","characterId":"C0178","damageStage":1,"outputPath":"assets/cards/C0178/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0178 Elena Crown, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 장신형, 녹음 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0178-D2","characterId":"C0178","damageStage":2,"outputPath":"assets/cards/C0178/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0178 Elena Crown, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 장신형, 녹음 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0178-D3","characterId":"C0178","damageStage":3,"outputPath":"assets/cards/C0178/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0178 Elena Crown, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 장신형, 녹음 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0178-D4","characterId":"C0178","damageStage":4,"outputPath":"assets/cards/C0178/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0178 Elena Crown, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 장신형, 녹음 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0179-D0","characterId":"C0179","damageStage":0,"outputPath":"assets/cards/C0179/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0179 오소찬, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 고요한 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0179-D1","characterId":"C0179","damageStage":1,"outputPath":"assets/cards/C0179/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0179 오소찬, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 고요한 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0179-D2","characterId":"C0179","damageStage":2,"outputPath":"assets/cards/C0179/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0179 오소찬, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 고요한 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0179-D3","characterId":"C0179","damageStage":3,"outputPath":"assets/cards/C0179/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0179 오소찬, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 고요한 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0179-D4","characterId":"C0179","damageStage":4,"outputPath":"assets/cards/C0179/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0179 오소찬, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 고요한 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0180-D0","characterId":"C0180","damageStage":0,"outputPath":"assets/cards/C0180/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0180 홍온겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 유리 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0180-D1","characterId":"C0180","damageStage":1,"outputPath":"assets/cards/C0180/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0180 홍온겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 유리 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0180-D2","characterId":"C0180","damageStage":2,"outputPath":"assets/cards/C0180/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0180 홍온겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 유리 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0180-D3","characterId":"C0180","damageStage":3,"outputPath":"assets/cards/C0180/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0180 홍온겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 유리 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0180-D4","characterId":"C0180","damageStage":4,"outputPath":"assets/cards/C0180/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0180 홍온겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 유리 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0181-D0","characterId":"C0181","damageStage":0,"outputPath":"assets/cards/C0181/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0181 Ashen Mistward, damage stage 0 (normal).\nSubject: adult 여성 용혈족, 유연형, 고요한 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 창백한 달빛 피부; 비대칭 숏컷; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0181-D1","characterId":"C0181","damageStage":1,"outputPath":"assets/cards/C0181/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0181 Ashen Mistward, damage stage 1 (light-damage).\nSubject: adult 여성 용혈족, 유연형, 고요한 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 창백한 달빛 피부; 비대칭 숏컷; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0181-D2","characterId":"C0181","damageStage":2,"outputPath":"assets/cards/C0181/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0181 Ashen Mistward, damage stage 2 (medium-damage).\nSubject: adult 여성 용혈족, 유연형, 고요한 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 창백한 달빛 피부; 비대칭 숏컷; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0181-D3","characterId":"C0181","damageStage":3,"outputPath":"assets/cards/C0181/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0181 Ashen Mistward, damage stage 3 (heavy-damage).\nSubject: adult 여성 용혈족, 유연형, 고요한 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 창백한 달빛 피부; 비대칭 숏컷; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0181-D4","characterId":"C0181","damageStage":4,"outputPath":"assets/cards/C0181/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0181 Ashen Mistward, damage stage 4 (defeated).\nSubject: adult 여성 용혈족, 유연형, 고요한 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 창백한 달빛 피부; 비대칭 숏컷; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0182-D0","characterId":"C0182","damageStage":0,"outputPath":"assets/cards/C0182/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0182 남린겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 벽력 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0182-D1","characterId":"C0182","damageStage":1,"outputPath":"assets/cards/C0182/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0182 남린겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 벽력 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0182-D2","characterId":"C0182","damageStage":2,"outputPath":"assets/cards/C0182/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0182 남린겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 벽력 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0182-D3","characterId":"C0182","damageStage":3,"outputPath":"assets/cards/C0182/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0182 남린겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 벽력 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0182-D4","characterId":"C0182","damageStage":4,"outputPath":"assets/cards/C0182/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0182 남린겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 벽력 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0183-D0","characterId":"C0183","damageStage":0,"outputPath":"assets/cards/C0183/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0183 차이재, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 검은 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0183-D1","characterId":"C0183","damageStage":1,"outputPath":"assets/cards/C0183/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0183 차이재, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 검은 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0183-D2","characterId":"C0183","damageStage":2,"outputPath":"assets/cards/C0183/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0183 차이재, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 검은 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0183-D3","characterId":"C0183","damageStage":3,"outputPath":"assets/cards/C0183/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0183 차이재, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 검은 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0183-D4","characterId":"C0183","damageStage":4,"outputPath":"assets/cards/C0183/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0183 차이재, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 검은 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0184-D0","characterId":"C0184","damageStage":0,"outputPath":"assets/cards/C0184/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0184 Amara Vale, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 묵직한 파워형, 벽력 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0184-D1","characterId":"C0184","damageStage":1,"outputPath":"assets/cards/C0184/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0184 Amara Vale, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 묵직한 파워형, 벽력 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0184-D2","characterId":"C0184","damageStage":2,"outputPath":"assets/cards/C0184/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0184 Amara Vale, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 묵직한 파워형, 벽력 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0184-D3","characterId":"C0184","damageStage":3,"outputPath":"assets/cards/C0184/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0184 Amara Vale, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 묵직한 파워형, 벽력 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0184-D4","characterId":"C0184","damageStage":4,"outputPath":"assets/cards/C0184/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0184 Amara Vale, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 묵직한 파워형, 벽력 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0185-D0","characterId":"C0185","damageStage":0,"outputPath":"assets/cards/C0185/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0185 Vera Moon 청운, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 단단한 체형, 진홍 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0185-D1","characterId":"C0185","damageStage":1,"outputPath":"assets/cards/C0185/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0185 Vera Moon 청운, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 단단한 체형, 진홍 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0185-D2","characterId":"C0185","damageStage":2,"outputPath":"assets/cards/C0185/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0185 Vera Moon 청운, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 단단한 체형, 진홍 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0185-D3","characterId":"C0185","damageStage":3,"outputPath":"assets/cards/C0185/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0185 Vera Moon 청운, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 단단한 체형, 진홍 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0185-D4","characterId":"C0185","damageStage":4,"outputPath":"assets/cards/C0185/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0185 Vera Moon 청운, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 단단한 체형, 진홍 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0186-D0","characterId":"C0186","damageStage":0,"outputPath":"assets/cards/C0186/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0186 Ysol Emberline, damage stage 0 (normal).\nSubject: adult 여성 용혈족, 빠른 발놀림형, 불굴의 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0186-D1","characterId":"C0186","damageStage":1,"outputPath":"assets/cards/C0186/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0186 Ysol Emberline, damage stage 1 (light-damage).\nSubject: adult 여성 용혈족, 빠른 발놀림형, 불굴의 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0186-D2","characterId":"C0186","damageStage":2,"outputPath":"assets/cards/C0186/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0186 Ysol Emberline, damage stage 2 (medium-damage).\nSubject: adult 여성 용혈족, 빠른 발놀림형, 불굴의 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0186-D3","characterId":"C0186","damageStage":3,"outputPath":"assets/cards/C0186/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0186 Ysol Emberline, damage stage 3 (heavy-damage).\nSubject: adult 여성 용혈족, 빠른 발놀림형, 불굴의 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0186-D4","characterId":"C0186","damageStage":4,"outputPath":"assets/cards/C0186/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0186 Ysol Emberline, damage stage 4 (defeated).\nSubject: adult 여성 용혈족, 빠른 발놀림형, 불굴의 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0187-D0","characterId":"C0187","damageStage":0,"outputPath":"assets/cards/C0187/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0187 도다운, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 녹음 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 올리브 톤 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0187-D1","characterId":"C0187","damageStage":1,"outputPath":"assets/cards/C0187/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0187 도다운, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 녹음 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 올리브 톤 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0187-D2","characterId":"C0187","damageStage":2,"outputPath":"assets/cards/C0187/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0187 도다운, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 녹음 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 올리브 톤 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0187-D3","characterId":"C0187","damageStage":3,"outputPath":"assets/cards/C0187/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0187 도다운, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 녹음 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 올리브 톤 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0187-D4","characterId":"C0187","damageStage":4,"outputPath":"assets/cards/C0187/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0187 도다운, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 녹음 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 올리브 톤 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0188-D0","characterId":"C0188","damageStage":0,"outputPath":"assets/cards/C0188/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0188 Hilda Bronzebrow, damage stage 0 (normal).\nSubject: adult 여성 드워프, 장신형, 청류 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0188-D1","characterId":"C0188","damageStage":1,"outputPath":"assets/cards/C0188/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0188 Hilda Bronzebrow, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 장신형, 청류 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0188-D2","characterId":"C0188","damageStage":2,"outputPath":"assets/cards/C0188/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0188 Hilda Bronzebrow, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 장신형, 청류 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0188-D3","characterId":"C0188","damageStage":3,"outputPath":"assets/cards/C0188/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0188 Hilda Bronzebrow, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 장신형, 청류 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0188-D4","characterId":"C0188","damageStage":4,"outputPath":"assets/cards/C0188/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0188 Hilda Bronzebrow, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 장신형, 청류 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0189-D0","characterId":"C0189","damageStage":0,"outputPath":"assets/cards/C0189/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0189 백수경, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 은하 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 넓은 콧망울; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0189-D1","characterId":"C0189","damageStage":1,"outputPath":"assets/cards/C0189/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0189 백수경, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 은하 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 넓은 콧망울; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0189-D2","characterId":"C0189","damageStage":2,"outputPath":"assets/cards/C0189/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0189 백수경, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 은하 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 넓은 콧망울; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0189-D3","characterId":"C0189","damageStage":3,"outputPath":"assets/cards/C0189/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0189 백수경, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 은하 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 넓은 콧망울; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0189-D4","characterId":"C0189","damageStage":4,"outputPath":"assets/cards/C0189/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0189 백수경, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 은하 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 넓은 콧망울; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0190-D0","characterId":"C0190","damageStage":0,"outputPath":"assets/cards/C0190/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0190 고연후, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 설화 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0190-D1","characterId":"C0190","damageStage":1,"outputPath":"assets/cards/C0190/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0190 고연후, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 설화 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0190-D2","characterId":"C0190","damageStage":2,"outputPath":"assets/cards/C0190/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0190 고연후, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 설화 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0190-D3","characterId":"C0190","damageStage":3,"outputPath":"assets/cards/C0190/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0190 고연후, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 설화 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0190-D4","characterId":"C0190","damageStage":4,"outputPath":"assets/cards/C0190/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0190 고연후, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 설화 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0191-D0","characterId":"C0191","damageStage":0,"outputPath":"assets/cards/C0191/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0191 한설현, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 날카로운 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 얇고 단정한 입술; 올리브 톤 피부; 짙은 갈색 땋은 번 헤어; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0191-D1","characterId":"C0191","damageStage":1,"outputPath":"assets/cards/C0191/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0191 한설현, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 날카로운 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 얇고 단정한 입술; 올리브 톤 피부; 짙은 갈색 땋은 번 헤어; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0191-D2","characterId":"C0191","damageStage":2,"outputPath":"assets/cards/C0191/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0191 한설현, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 날카로운 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 얇고 단정한 입술; 올리브 톤 피부; 짙은 갈색 땋은 번 헤어; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0191-D3","characterId":"C0191","damageStage":3,"outputPath":"assets/cards/C0191/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0191 한설현, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 날카로운 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 얇고 단정한 입술; 올리브 톤 피부; 짙은 갈색 땋은 번 헤어; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0191-D4","characterId":"C0191","damageStage":4,"outputPath":"assets/cards/C0191/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0191 한설현, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 날카로운 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 얇고 단정한 입술; 올리브 톤 피부; 짙은 갈색 땋은 번 헤어; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0192-D0","characterId":"C0192","damageStage":0,"outputPath":"assets/cards/C0192/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0192 서비하, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 금사 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 살짝 매부리 느낌의 코; 작고 앙다문 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0192-D1","characterId":"C0192","damageStage":1,"outputPath":"assets/cards/C0192/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0192 서비하, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 금사 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 살짝 매부리 느낌의 코; 작고 앙다문 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0192-D2","characterId":"C0192","damageStage":2,"outputPath":"assets/cards/C0192/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0192 서비하, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 금사 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 살짝 매부리 느낌의 코; 작고 앙다문 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0192-D3","characterId":"C0192","damageStage":3,"outputPath":"assets/cards/C0192/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0192 서비하, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 금사 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 살짝 매부리 느낌의 코; 작고 앙다문 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0192-D4","characterId":"C0192","damageStage":4,"outputPath":"assets/cards/C0192/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0192 서비하, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 금사 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 살짝 매부리 느낌의 코; 작고 앙다문 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0193-D0","characterId":"C0193","damageStage":0,"outputPath":"assets/cards/C0193/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0193 주율겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 황혼 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0193-D1","characterId":"C0193","damageStage":1,"outputPath":"assets/cards/C0193/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0193 주율겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 황혼 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0193-D2","characterId":"C0193","damageStage":2,"outputPath":"assets/cards/C0193/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0193 주율겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 황혼 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0193-D3","characterId":"C0193","damageStage":3,"outputPath":"assets/cards/C0193/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0193 주율겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 황혼 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0193-D4","characterId":"C0193","damageStage":4,"outputPath":"assets/cards/C0193/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0193 주율겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 황혼 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0194-D0","characterId":"C0194","damageStage":0,"outputPath":"assets/cards/C0194/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0194 Amara Dawn, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 장신형, 적운 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0194-D1","characterId":"C0194","damageStage":1,"outputPath":"assets/cards/C0194/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0194 Amara Dawn, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 장신형, 적운 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0194-D2","characterId":"C0194","damageStage":2,"outputPath":"assets/cards/C0194/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0194 Amara Dawn, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 장신형, 적운 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0194-D3","characterId":"C0194","damageStage":3,"outputPath":"assets/cards/C0194/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0194 Amara Dawn, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 장신형, 적운 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0194-D4","characterId":"C0194","damageStage":4,"outputPath":"assets/cards/C0194/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0194 Amara Dawn, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 장신형, 적운 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0195-D0","characterId":"C0195","damageStage":0,"outputPath":"assets/cards/C0195/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0195 최보솔, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 백야 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 두툼하고 선명한 입술; 짙은 황갈색 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0195-D1","characterId":"C0195","damageStage":1,"outputPath":"assets/cards/C0195/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0195 최보솔, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 백야 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 두툼하고 선명한 입술; 짙은 황갈색 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0195-D2","characterId":"C0195","damageStage":2,"outputPath":"assets/cards/C0195/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0195 최보솔, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 백야 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 두툼하고 선명한 입술; 짙은 황갈색 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0195-D3","characterId":"C0195","damageStage":3,"outputPath":"assets/cards/C0195/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0195 최보솔, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 백야 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 두툼하고 선명한 입술; 짙은 황갈색 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0195-D4","characterId":"C0195","damageStage":4,"outputPath":"assets/cards/C0195/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0195 최보솔, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 백야 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 두툼하고 선명한 입술; 짙은 황갈색 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0196-D0","characterId":"C0196","damageStage":0,"outputPath":"assets/cards/C0196/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0196 Seriel Silva, damage stage 0 (normal).\nSubject: adult 여성 엘프, 소형 근력형, 찬란한 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0196-D1","characterId":"C0196","damageStage":1,"outputPath":"assets/cards/C0196/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0196 Seriel Silva, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 소형 근력형, 찬란한 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0196-D2","characterId":"C0196","damageStage":2,"outputPath":"assets/cards/C0196/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0196 Seriel Silva, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 소형 근력형, 찬란한 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0196-D3","characterId":"C0196","damageStage":3,"outputPath":"assets/cards/C0196/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0196 Seriel Silva, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 소형 근력형, 찬란한 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0196-D4","characterId":"C0196","damageStage":4,"outputPath":"assets/cards/C0196/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0196 Seriel Silva, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 소형 근력형, 찬란한 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0197-D0","characterId":"C0197","damageStage":0,"outputPath":"assets/cards/C0197/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0197 Sylra Vael 적송, damage stage 0 (normal).\nSubject: adult 여성 엘프, 균형형, 청류 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 넓은 콧망울; 작고 앙다문 입; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0197-D1","characterId":"C0197","damageStage":1,"outputPath":"assets/cards/C0197/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0197 Sylra Vael 적송, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 균형형, 청류 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 넓은 콧망울; 작고 앙다문 입; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0197-D2","characterId":"C0197","damageStage":2,"outputPath":"assets/cards/C0197/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0197 Sylra Vael 적송, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 균형형, 청류 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 넓은 콧망울; 작고 앙다문 입; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0197-D3","characterId":"C0197","damageStage":3,"outputPath":"assets/cards/C0197/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0197 Sylra Vael 적송, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 균형형, 청류 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 넓은 콧망울; 작고 앙다문 입; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0197-D4","characterId":"C0197","damageStage":4,"outputPath":"assets/cards/C0197/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0197 Sylra Vael 적송, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 균형형, 청류 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 넓은 콧망울; 작고 앙다문 입; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0198-D0","characterId":"C0198","damageStage":0,"outputPath":"assets/cards/C0198/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0198 Nimue Lunaris, damage stage 0 (normal).\nSubject: adult 여성 엘프, 지구력형, 깊은 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 두툼하고 선명한 입술; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0198-D1","characterId":"C0198","damageStage":1,"outputPath":"assets/cards/C0198/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0198 Nimue Lunaris, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 지구력형, 깊은 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 두툼하고 선명한 입술; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0198-D2","characterId":"C0198","damageStage":2,"outputPath":"assets/cards/C0198/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0198 Nimue Lunaris, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 지구력형, 깊은 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 두툼하고 선명한 입술; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0198-D3","characterId":"C0198","damageStage":3,"outputPath":"assets/cards/C0198/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0198 Nimue Lunaris, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 지구력형, 깊은 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 두툼하고 선명한 입술; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0198-D4","characterId":"C0198","damageStage":4,"outputPath":"assets/cards/C0198/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0198 Nimue Lunaris, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 지구력형, 깊은 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 두툼하고 선명한 입술; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0199-D0","characterId":"C0199","damageStage":0,"outputPath":"assets/cards/C0199/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0199 진유진, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 흑요 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0199-D1","characterId":"C0199","damageStage":1,"outputPath":"assets/cards/C0199/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0199 진유진, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 흑요 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0199-D2","characterId":"C0199","damageStage":2,"outputPath":"assets/cards/C0199/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0199 진유진, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 흑요 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0199-D3","characterId":"C0199","damageStage":3,"outputPath":"assets/cards/C0199/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0199 진유진, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 흑요 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0199-D4","characterId":"C0199","damageStage":4,"outputPath":"assets/cards/C0199/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0199 진유진, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 흑요 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0200-D0","characterId":"C0200","damageStage":0,"outputPath":"assets/cards/C0200/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0200 송해나, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 벽력 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 밝은 상아빛 피부; 비대칭 숏컷; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0200-D1","characterId":"C0200","damageStage":1,"outputPath":"assets/cards/C0200/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0200 송해나, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 벽력 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 밝은 상아빛 피부; 비대칭 숏컷; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0200-D2","characterId":"C0200","damageStage":2,"outputPath":"assets/cards/C0200/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0200 송해나, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 벽력 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 밝은 상아빛 피부; 비대칭 숏컷; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0200-D3","characterId":"C0200","damageStage":3,"outputPath":"assets/cards/C0200/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0200 송해나, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 벽력 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 밝은 상아빛 피부; 비대칭 숏컷; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0200-D4","characterId":"C0200","damageStage":4,"outputPath":"assets/cards/C0200/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0200 송해나, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 벽력 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 밝은 상아빛 피부; 비대칭 숏컷; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0201-D0","characterId":"C0201","damageStage":0,"outputPath":"assets/cards/C0201/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0201 윤현겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 진홍 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0201-D1","characterId":"C0201","damageStage":1,"outputPath":"assets/cards/C0201/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0201 윤현겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 진홍 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0201-D2","characterId":"C0201","damageStage":2,"outputPath":"assets/cards/C0201/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0201 윤현겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 진홍 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0201-D3","characterId":"C0201","damageStage":3,"outputPath":"assets/cards/C0201/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0201 윤현겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 진홍 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0201-D4","characterId":"C0201","damageStage":4,"outputPath":"assets/cards/C0201/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0201 윤현겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 진홍 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0202-D0","characterId":"C0202","damageStage":0,"outputPath":"assets/cards/C0202/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0202 이채결, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 불굴의 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0202-D1","characterId":"C0202","damageStage":1,"outputPath":"assets/cards/C0202/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0202 이채결, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 불굴의 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0202-D2","characterId":"C0202","damageStage":2,"outputPath":"assets/cards/C0202/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0202 이채결, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 불굴의 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0202-D3","characterId":"C0202","damageStage":3,"outputPath":"assets/cards/C0202/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0202 이채결, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 불굴의 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0202-D4","characterId":"C0202","damageStage":4,"outputPath":"assets/cards/C0202/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0202 이채결, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 불굴의 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0203-D0","characterId":"C0203","damageStage":0,"outputPath":"assets/cards/C0203/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0203 최예린, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 적운 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0203-D1","characterId":"C0203","damageStage":1,"outputPath":"assets/cards/C0203/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0203 최예린, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 적운 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0203-D2","characterId":"C0203","damageStage":2,"outputPath":"assets/cards/C0203/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0203 최예린, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 적운 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0203-D3","characterId":"C0203","damageStage":3,"outputPath":"assets/cards/C0203/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0203 최예린, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 적운 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0203-D4","characterId":"C0203","damageStage":4,"outputPath":"assets/cards/C0203/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0203 최예린, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 적운 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0204-D0","characterId":"C0204","damageStage":0,"outputPath":"assets/cards/C0204/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0204 고가겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 청류 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0204-D1","characterId":"C0204","damageStage":1,"outputPath":"assets/cards/C0204/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0204 고가겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 청류 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0204-D2","characterId":"C0204","damageStage":2,"outputPath":"assets/cards/C0204/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0204 고가겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 청류 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0204-D3","characterId":"C0204","damageStage":3,"outputPath":"assets/cards/C0204/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0204 고가겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 청류 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0204-D4","characterId":"C0204","damageStage":4,"outputPath":"assets/cards/C0204/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0204 고가겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 청류 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0205-D0","characterId":"C0205","damageStage":0,"outputPath":"assets/cards/C0205/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0205 Vera Dawn, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 긴 팔다리형, 찬란한 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0205-D1","characterId":"C0205","damageStage":1,"outputPath":"assets/cards/C0205/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0205 Vera Dawn, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 긴 팔다리형, 찬란한 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0205-D2","characterId":"C0205","damageStage":2,"outputPath":"assets/cards/C0205/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0205 Vera Dawn, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 긴 팔다리형, 찬란한 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0205-D3","characterId":"C0205","damageStage":3,"outputPath":"assets/cards/C0205/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0205 Vera Dawn, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 긴 팔다리형, 찬란한 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0205-D4","characterId":"C0205","damageStage":4,"outputPath":"assets/cards/C0205/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0205 Vera Dawn, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 긴 팔다리형, 찬란한 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0206-D0","characterId":"C0206","damageStage":0,"outputPath":"assets/cards/C0206/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0206 Mira Crown, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 유연형, 푸른 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0206-D1","characterId":"C0206","damageStage":1,"outputPath":"assets/cards/C0206/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0206 Mira Crown, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 유연형, 푸른 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0206-D2","characterId":"C0206","damageStage":2,"outputPath":"assets/cards/C0206/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0206 Mira Crown, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 유연형, 푸른 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0206-D3","characterId":"C0206","damageStage":3,"outputPath":"assets/cards/C0206/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0206 Mira Crown, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 유연형, 푸른 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0206-D4","characterId":"C0206","damageStage":4,"outputPath":"assets/cards/C0206/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0206 Mira Crown, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 유연형, 푸른 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0207-D0","characterId":"C0207","damageStage":0,"outputPath":"assets/cards/C0207/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0207 류라아, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 깊은 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0207-D1","characterId":"C0207","damageStage":1,"outputPath":"assets/cards/C0207/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0207 류라아, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 깊은 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0207-D2","characterId":"C0207","damageStage":2,"outputPath":"assets/cards/C0207/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0207 류라아, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 깊은 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0207-D3","characterId":"C0207","damageStage":3,"outputPath":"assets/cards/C0207/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0207 류라아, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 깊은 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0207-D4","characterId":"C0207","damageStage":4,"outputPath":"assets/cards/C0207/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0207 류라아, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 깊은 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0208-D0","characterId":"C0208","damageStage":0,"outputPath":"assets/cards/C0208/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0208 Nimue Silva, damage stage 0 (normal).\nSubject: adult 여성 엘프, 장신형, 월광 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0208-D1","characterId":"C0208","damageStage":1,"outputPath":"assets/cards/C0208/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0208 Nimue Silva, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 장신형, 월광 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0208-D2","characterId":"C0208","damageStage":2,"outputPath":"assets/cards/C0208/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0208 Nimue Silva, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 장신형, 월광 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0208-D3","characterId":"C0208","damageStage":3,"outputPath":"assets/cards/C0208/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0208 Nimue Silva, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 장신형, 월광 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0208-D4","characterId":"C0208","damageStage":4,"outputPath":"assets/cards/C0208/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0208 Nimue Silva, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 장신형, 월광 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0209-D0","characterId":"C0209","damageStage":0,"outputPath":"assets/cards/C0209/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0209 마소겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 홍련 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 넓은 콧망울; 작고 앙다문 입; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0209-D1","characterId":"C0209","damageStage":1,"outputPath":"assets/cards/C0209/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0209 마소겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 홍련 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 넓은 콧망울; 작고 앙다문 입; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0209-D2","characterId":"C0209","damageStage":2,"outputPath":"assets/cards/C0209/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0209 마소겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 홍련 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 넓은 콧망울; 작고 앙다문 입; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0209-D3","characterId":"C0209","damageStage":3,"outputPath":"assets/cards/C0209/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0209 마소겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 홍련 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 넓은 콧망울; 작고 앙다문 입; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0209-D4","characterId":"C0209","damageStage":4,"outputPath":"assets/cards/C0209/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0209 마소겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 홍련 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 넓은 콧망울; 작고 앙다문 입; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0210-D0","characterId":"C0210","damageStage":0,"outputPath":"assets/cards/C0210/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0210 Anika Forge, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 유연형, 진홍 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0210-D1","characterId":"C0210","damageStage":1,"outputPath":"assets/cards/C0210/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0210 Anika Forge, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 유연형, 진홍 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0210-D2","characterId":"C0210","damageStage":2,"outputPath":"assets/cards/C0210/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0210 Anika Forge, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 유연형, 진홍 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0210-D3","characterId":"C0210","damageStage":3,"outputPath":"assets/cards/C0210/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0210 Anika Forge, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 유연형, 진홍 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0210-D4","characterId":"C0210","damageStage":4,"outputPath":"assets/cards/C0210/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0210 Anika Forge, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 유연형, 진홍 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0211-D0","characterId":"C0211","damageStage":0,"outputPath":"assets/cards/C0211/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0211 최아라, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 불굴의 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0211-D1","characterId":"C0211","damageStage":1,"outputPath":"assets/cards/C0211/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0211 최아라, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 불굴의 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0211-D2","characterId":"C0211","damageStage":2,"outputPath":"assets/cards/C0211/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0211 최아라, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 불굴의 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0211-D3","characterId":"C0211","damageStage":3,"outputPath":"assets/cards/C0211/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0211 최아라, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 불굴의 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0211-D4","characterId":"C0211","damageStage":4,"outputPath":"assets/cards/C0211/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0211 최아라, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 불굴의 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0212-D0","characterId":"C0212","damageStage":0,"outputPath":"assets/cards/C0212/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0212 남린운, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 찬란한 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 물결치는 긴 웨이브; 큰 키와 긴 목선; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0212-D1","characterId":"C0212","damageStage":1,"outputPath":"assets/cards/C0212/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0212 남린운, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 찬란한 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 물결치는 긴 웨이브; 큰 키와 긴 목선; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0212-D2","characterId":"C0212","damageStage":2,"outputPath":"assets/cards/C0212/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0212 남린운, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 찬란한 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 물결치는 긴 웨이브; 큰 키와 긴 목선; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0212-D3","characterId":"C0212","damageStage":3,"outputPath":"assets/cards/C0212/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0212 남린운, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 찬란한 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 물결치는 긴 웨이브; 큰 키와 긴 목선; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0212-D4","characterId":"C0212","damageStage":4,"outputPath":"assets/cards/C0212/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0212 남린운, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 찬란한 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 물결치는 긴 웨이브; 큰 키와 긴 목선; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0213-D0","characterId":"C0213","damageStage":0,"outputPath":"assets/cards/C0213/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0213 Selene Hart 흑단, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 유연형, 청류 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0213-D1","characterId":"C0213","damageStage":1,"outputPath":"assets/cards/C0213/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0213 Selene Hart 흑단, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 유연형, 청류 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0213-D2","characterId":"C0213","damageStage":2,"outputPath":"assets/cards/C0213/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0213 Selene Hart 흑단, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 유연형, 청류 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0213-D3","characterId":"C0213","damageStage":3,"outputPath":"assets/cards/C0213/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0213 Selene Hart 흑단, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 유연형, 청류 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0213-D4","characterId":"C0213","damageStage":4,"outputPath":"assets/cards/C0213/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0213 Selene Hart 흑단, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 유연형, 청류 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0214-D0","characterId":"C0214","damageStage":0,"outputPath":"assets/cards/C0214/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0214 주도후, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 유리 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0214-D1","characterId":"C0214","damageStage":1,"outputPath":"assets/cards/C0214/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0214 주도후, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 유리 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0214-D2","characterId":"C0214","damageStage":2,"outputPath":"assets/cards/C0214/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0214 주도후, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 유리 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0214-D3","characterId":"C0214","damageStage":3,"outputPath":"assets/cards/C0214/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0214 주도후, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 유리 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0214-D4","characterId":"C0214","damageStage":4,"outputPath":"assets/cards/C0214/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0214 주도후, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 유리 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0215-D0","characterId":"C0215","damageStage":0,"outputPath":"assets/cards/C0215/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0215 Sade Crown, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 민첩형, 흑요 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 얇고 단정한 입술; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0215-D1","characterId":"C0215","damageStage":1,"outputPath":"assets/cards/C0215/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0215 Sade Crown, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 민첩형, 흑요 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 얇고 단정한 입술; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0215-D2","characterId":"C0215","damageStage":2,"outputPath":"assets/cards/C0215/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0215 Sade Crown, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 민첩형, 흑요 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 얇고 단정한 입술; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0215-D3","characterId":"C0215","damageStage":3,"outputPath":"assets/cards/C0215/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0215 Sade Crown, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 민첩형, 흑요 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 얇고 단정한 입술; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0215-D4","characterId":"C0215","damageStage":4,"outputPath":"assets/cards/C0215/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0215 Sade Crown, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 민첩형, 흑요 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 얇고 단정한 입술; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0216-D0","characterId":"C0216","damageStage":0,"outputPath":"assets/cards/C0216/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0216 진하후, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 벽력 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 넓은 어깨와 운동선수 같은 등; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0216-D1","characterId":"C0216","damageStage":1,"outputPath":"assets/cards/C0216/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0216 진하후, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 벽력 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 넓은 어깨와 운동선수 같은 등; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0216-D2","characterId":"C0216","damageStage":2,"outputPath":"assets/cards/C0216/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0216 진하후, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 벽력 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 넓은 어깨와 운동선수 같은 등; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0216-D3","characterId":"C0216","damageStage":3,"outputPath":"assets/cards/C0216/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0216 진하후, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 벽력 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 넓은 어깨와 운동선수 같은 등; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0216-D4","characterId":"C0216","damageStage":4,"outputPath":"assets/cards/C0216/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0216 진하후, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 벽력 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 넓은 어깨와 운동선수 같은 등; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0217-D0","characterId":"C0217","damageStage":0,"outputPath":"assets/cards/C0217/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0217 강다영, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 월광 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 비대칭 숏컷; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0217-D1","characterId":"C0217","damageStage":1,"outputPath":"assets/cards/C0217/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0217 강다영, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 월광 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 비대칭 숏컷; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0217-D2","characterId":"C0217","damageStage":2,"outputPath":"assets/cards/C0217/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0217 강다영, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 월광 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 비대칭 숏컷; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0217-D3","characterId":"C0217","damageStage":3,"outputPath":"assets/cards/C0217/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0217 강다영, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 월광 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 비대칭 숏컷; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0217-D4","characterId":"C0217","damageStage":4,"outputPath":"assets/cards/C0217/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0217 강다영, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 월광 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 비대칭 숏컷; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0218-D0","characterId":"C0218","damageStage":0,"outputPath":"assets/cards/C0218/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0218 Elena Forge, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 유연형, 불굴의 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0218-D1","characterId":"C0218","damageStage":1,"outputPath":"assets/cards/C0218/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0218 Elena Forge, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 유연형, 불굴의 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0218-D2","characterId":"C0218","damageStage":2,"outputPath":"assets/cards/C0218/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0218 Elena Forge, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 유연형, 불굴의 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0218-D3","characterId":"C0218","damageStage":3,"outputPath":"assets/cards/C0218/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0218 Elena Forge, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 유연형, 불굴의 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0218-D4","characterId":"C0218","damageStage":4,"outputPath":"assets/cards/C0218/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0218 Elena Forge, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 유연형, 불굴의 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0219-D0","characterId":"C0219","damageStage":0,"outputPath":"assets/cards/C0219/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0219 Maya Forge, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 장신형, 적운 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0219-D1","characterId":"C0219","damageStage":1,"outputPath":"assets/cards/C0219/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0219 Maya Forge, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 장신형, 적운 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0219-D2","characterId":"C0219","damageStage":2,"outputPath":"assets/cards/C0219/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0219 Maya Forge, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 장신형, 적운 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0219-D3","characterId":"C0219","damageStage":3,"outputPath":"assets/cards/C0219/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0219 Maya Forge, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 장신형, 적운 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0219-D4","characterId":"C0219","damageStage":4,"outputPath":"assets/cards/C0219/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0219 Maya Forge, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 장신형, 적운 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0220-D0","characterId":"C0220","damageStage":0,"outputPath":"assets/cards/C0220/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0220 마연영, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 자수정 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 작고 앙다문 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0220-D1","characterId":"C0220","damageStage":1,"outputPath":"assets/cards/C0220/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0220 마연영, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 자수정 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 작고 앙다문 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0220-D2","characterId":"C0220","damageStage":2,"outputPath":"assets/cards/C0220/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0220 마연영, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 자수정 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 작고 앙다문 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0220-D3","characterId":"C0220","damageStage":3,"outputPath":"assets/cards/C0220/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0220 마연영, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 자수정 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 작고 앙다문 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0220-D4","characterId":"C0220","damageStage":4,"outputPath":"assets/cards/C0220/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0220 마연영, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 자수정 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 작고 앙다문 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0221-D0","characterId":"C0221","damageStage":0,"outputPath":"assets/cards/C0221/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0221 한설별, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 은하 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0221-D1","characterId":"C0221","damageStage":1,"outputPath":"assets/cards/C0221/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0221 한설별, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 은하 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0221-D2","characterId":"C0221","damageStage":2,"outputPath":"assets/cards/C0221/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0221 한설별, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 은하 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0221-D3","characterId":"C0221","damageStage":3,"outputPath":"assets/cards/C0221/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0221 한설별, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 은하 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0221-D4","characterId":"C0221","damageStage":4,"outputPath":"assets/cards/C0221/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0221 한설별, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 은하 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0222-D0","characterId":"C0222","damageStage":0,"outputPath":"assets/cards/C0222/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0222 김비후, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 운철 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0222-D1","characterId":"C0222","damageStage":1,"outputPath":"assets/cards/C0222/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0222 김비후, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 운철 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0222-D2","characterId":"C0222","damageStage":2,"outputPath":"assets/cards/C0222/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0222 김비후, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 운철 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0222-D3","characterId":"C0222","damageStage":3,"outputPath":"assets/cards/C0222/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0222 김비후, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 운철 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0222-D4","characterId":"C0222","damageStage":4,"outputPath":"assets/cards/C0222/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0222 김비후, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 운철 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0223-D0","characterId":"C0223","damageStage":0,"outputPath":"assets/cards/C0223/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0223 민율경, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 유리 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 양쪽으로 땋은 굵은 머리; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0223-D1","characterId":"C0223","damageStage":1,"outputPath":"assets/cards/C0223/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0223 민율경, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 유리 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 양쪽으로 땋은 굵은 머리; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0223-D2","characterId":"C0223","damageStage":2,"outputPath":"assets/cards/C0223/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0223 민율경, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 유리 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 양쪽으로 땋은 굵은 머리; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0223-D3","characterId":"C0223","damageStage":3,"outputPath":"assets/cards/C0223/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0223 민율경, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 유리 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 양쪽으로 땋은 굵은 머리; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0223-D4","characterId":"C0223","damageStage":4,"outputPath":"assets/cards/C0223/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0223 민율경, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 유리 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 양쪽으로 땋은 굵은 머리; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0224-D0","characterId":"C0224","damageStage":0,"outputPath":"assets/cards/C0224/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0224 오나린, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 검은 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 광대가 또렷한 얼굴; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0224-D1","characterId":"C0224","damageStage":1,"outputPath":"assets/cards/C0224/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0224 오나린, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 검은 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 광대가 또렷한 얼굴; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0224-D2","characterId":"C0224","damageStage":2,"outputPath":"assets/cards/C0224/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0224 오나린, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 검은 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 광대가 또렷한 얼굴; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0224-D3","characterId":"C0224","damageStage":3,"outputPath":"assets/cards/C0224/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0224 오나린, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 검은 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 광대가 또렷한 얼굴; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0224-D4","characterId":"C0224","damageStage":4,"outputPath":"assets/cards/C0224/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0224 오나린, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 검은 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 광대가 또렷한 얼굴; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0225-D0","characterId":"C0225","damageStage":0,"outputPath":"assets/cards/C0225/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0225 유보원, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 날카로운 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 푸른빛 검은 머리와 낮은 묶음; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0225-D1","characterId":"C0225","damageStage":1,"outputPath":"assets/cards/C0225/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0225 유보원, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 날카로운 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 푸른빛 검은 머리와 낮은 묶음; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0225-D2","characterId":"C0225","damageStage":2,"outputPath":"assets/cards/C0225/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0225 유보원, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 날카로운 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 푸른빛 검은 머리와 낮은 묶음; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0225-D3","characterId":"C0225","damageStage":3,"outputPath":"assets/cards/C0225/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0225 유보원, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 날카로운 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 푸른빛 검은 머리와 낮은 묶음; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0225-D4","characterId":"C0225","damageStage":4,"outputPath":"assets/cards/C0225/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0225 유보원, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 날카로운 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 푸른빛 검은 머리와 낮은 묶음; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0226-D0","characterId":"C0226","damageStage":0,"outputPath":"assets/cards/C0226/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0226 류은온, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 월광 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0226-D1","characterId":"C0226","damageStage":1,"outputPath":"assets/cards/C0226/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0226 류은온, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 월광 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0226-D2","characterId":"C0226","damageStage":2,"outputPath":"assets/cards/C0226/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0226 류은온, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 월광 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0226-D3","characterId":"C0226","damageStage":3,"outputPath":"assets/cards/C0226/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0226 류은온, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 월광 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0226-D4","characterId":"C0226","damageStage":4,"outputPath":"assets/cards/C0226/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0226 류은온, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 월광 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0227-D0","characterId":"C0227","damageStage":0,"outputPath":"assets/cards/C0227/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0227 차시경, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 불굴의 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0227-D1","characterId":"C0227","damageStage":1,"outputPath":"assets/cards/C0227/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0227 차시경, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 불굴의 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0227-D2","characterId":"C0227","damageStage":2,"outputPath":"assets/cards/C0227/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0227 차시경, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 불굴의 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0227-D3","characterId":"C0227","damageStage":3,"outputPath":"assets/cards/C0227/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0227 차시경, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 불굴의 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0227-D4","characterId":"C0227","damageStage":4,"outputPath":"assets/cards/C0227/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0227 차시경, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 불굴의 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0228-D0","characterId":"C0228","damageStage":0,"outputPath":"assets/cards/C0228/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0228 주미재, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 적운 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0228-D1","characterId":"C0228","damageStage":1,"outputPath":"assets/cards/C0228/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0228 주미재, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 적운 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0228-D2","characterId":"C0228","damageStage":2,"outputPath":"assets/cards/C0228/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0228 주미재, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 적운 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0228-D3","characterId":"C0228","damageStage":3,"outputPath":"assets/cards/C0228/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0228 주미재, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 적운 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0228-D4","characterId":"C0228","damageStage":4,"outputPath":"assets/cards/C0228/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0228 주미재, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 적운 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0229-D0","characterId":"C0229","damageStage":0,"outputPath":"assets/cards/C0229/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0229 연유경, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 청류 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0229-D1","characterId":"C0229","damageStage":1,"outputPath":"assets/cards/C0229/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0229 연유경, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 청류 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0229-D2","characterId":"C0229","damageStage":2,"outputPath":"assets/cards/C0229/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0229 연유경, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 청류 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0229-D3","characterId":"C0229","damageStage":3,"outputPath":"assets/cards/C0229/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0229 연유경, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 청류 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0229-D4","characterId":"C0229","damageStage":4,"outputPath":"assets/cards/C0229/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0229 연유경, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 청류 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0230-D0","characterId":"C0230","damageStage":0,"outputPath":"assets/cards/C0230/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0230 Mira Forge, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 은하 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0230-D1","characterId":"C0230","damageStage":1,"outputPath":"assets/cards/C0230/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0230 Mira Forge, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 은하 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0230-D2","characterId":"C0230","damageStage":2,"outputPath":"assets/cards/C0230/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0230 Mira Forge, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 은하 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0230-D3","characterId":"C0230","damageStage":3,"outputPath":"assets/cards/C0230/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0230 Mira Forge, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 은하 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0230-D4","characterId":"C0230","damageStage":4,"outputPath":"assets/cards/C0230/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0230 Mira Forge, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 은하 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0231-D0","characterId":"C0231","damageStage":0,"outputPath":"assets/cards/C0231/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0231 Rowan Vale 첫별, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 푸른 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0231-D1","characterId":"C0231","damageStage":1,"outputPath":"assets/cards/C0231/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0231 Rowan Vale 첫별, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 푸른 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0231-D2","characterId":"C0231","damageStage":2,"outputPath":"assets/cards/C0231/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0231 Rowan Vale 첫별, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 푸른 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0231-D3","characterId":"C0231","damageStage":3,"outputPath":"assets/cards/C0231/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0231 Rowan Vale 첫별, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 푸른 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0231-D4","characterId":"C0231","damageStage":4,"outputPath":"assets/cards/C0231/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0231 Rowan Vale 첫별, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 푸른 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0232-D0","characterId":"C0232","damageStage":0,"outputPath":"assets/cards/C0232/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0232 Dagna Ironvein, damage stage 0 (normal).\nSubject: adult 여성 드워프, 근력형, 깊은 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0232-D1","characterId":"C0232","damageStage":1,"outputPath":"assets/cards/C0232/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0232 Dagna Ironvein, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 근력형, 깊은 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0232-D2","characterId":"C0232","damageStage":2,"outputPath":"assets/cards/C0232/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0232 Dagna Ironvein, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 근력형, 깊은 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0232-D3","characterId":"C0232","damageStage":3,"outputPath":"assets/cards/C0232/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0232 Dagna Ironvein, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 근력형, 깊은 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0232-D4","characterId":"C0232","damageStage":4,"outputPath":"assets/cards/C0232/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0232 Dagna Ironvein, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 근력형, 깊은 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0233-D0","characterId":"C0233","damageStage":0,"outputPath":"assets/cards/C0233/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0233 주예하, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 검은 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0233-D1","characterId":"C0233","damageStage":1,"outputPath":"assets/cards/C0233/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0233 주예하, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 검은 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0233-D2","characterId":"C0233","damageStage":2,"outputPath":"assets/cards/C0233/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0233 주예하, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 검은 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0233-D3","characterId":"C0233","damageStage":3,"outputPath":"assets/cards/C0233/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0233 주예하, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 검은 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0233-D4","characterId":"C0233","damageStage":4,"outputPath":"assets/cards/C0233/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0233 주예하, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 검은 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0234-D0","characterId":"C0234","damageStage":0,"outputPath":"assets/cards/C0234/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0234 도가운, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 황혼 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0234-D1","characterId":"C0234","damageStage":1,"outputPath":"assets/cards/C0234/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0234 도가운, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 황혼 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0234-D2","characterId":"C0234","damageStage":2,"outputPath":"assets/cards/C0234/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0234 도가운, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 황혼 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0234-D3","characterId":"C0234","damageStage":3,"outputPath":"assets/cards/C0234/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0234 도가운, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 황혼 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0234-D4","characterId":"C0234","damageStage":4,"outputPath":"assets/cards/C0234/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0234 도가운, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 황혼 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0235-D0","characterId":"C0235","damageStage":0,"outputPath":"assets/cards/C0235/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0235 Kavya Vale, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 지구력형, 진홍 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 허리까지 오는 곱슬머리; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0235-D1","characterId":"C0235","damageStage":1,"outputPath":"assets/cards/C0235/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0235 Kavya Vale, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 지구력형, 진홍 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 허리까지 오는 곱슬머리; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0235-D2","characterId":"C0235","damageStage":2,"outputPath":"assets/cards/C0235/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0235 Kavya Vale, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 지구력형, 진홍 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 허리까지 오는 곱슬머리; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0235-D3","characterId":"C0235","damageStage":3,"outputPath":"assets/cards/C0235/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0235 Kavya Vale, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 지구력형, 진홍 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 허리까지 오는 곱슬머리; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0235-D4","characterId":"C0235","damageStage":4,"outputPath":"assets/cards/C0235/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0235 Kavya Vale, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 지구력형, 진홍 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 허리까지 오는 곱슬머리; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0236-D0","characterId":"C0236","damageStage":0,"outputPath":"assets/cards/C0236/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0236 송별현, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 백야 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0236-D1","characterId":"C0236","damageStage":1,"outputPath":"assets/cards/C0236/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0236 송별현, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 백야 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0236-D2","characterId":"C0236","damageStage":2,"outputPath":"assets/cards/C0236/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0236 송별현, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 백야 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0236-D3","characterId":"C0236","damageStage":3,"outputPath":"assets/cards/C0236/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0236 송별현, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 백야 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0236-D4","characterId":"C0236","damageStage":4,"outputPath":"assets/cards/C0236/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0236 송별현, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 백야 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0237-D0","characterId":"C0237","damageStage":0,"outputPath":"assets/cards/C0237/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0237 민라겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 찬란한 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0237-D1","characterId":"C0237","damageStage":1,"outputPath":"assets/cards/C0237/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0237 민라겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 찬란한 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0237-D2","characterId":"C0237","damageStage":2,"outputPath":"assets/cards/C0237/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0237 민라겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 찬란한 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0237-D3","characterId":"C0237","damageStage":3,"outputPath":"assets/cards/C0237/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0237 민라겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 찬란한 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0237-D4","characterId":"C0237","damageStage":4,"outputPath":"assets/cards/C0237/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0237 민라겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 찬란한 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0238-D0","characterId":"C0238","damageStage":0,"outputPath":"assets/cards/C0238/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0238 Kiana Hart, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 운철 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 작고 앙다문 입; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0238-D1","characterId":"C0238","damageStage":1,"outputPath":"assets/cards/C0238/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0238 Kiana Hart, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 운철 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 작고 앙다문 입; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0238-D2","characterId":"C0238","damageStage":2,"outputPath":"assets/cards/C0238/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0238 Kiana Hart, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 운철 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 작고 앙다문 입; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0238-D3","characterId":"C0238","damageStage":3,"outputPath":"assets/cards/C0238/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0238 Kiana Hart, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 운철 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 작고 앙다문 입; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0238-D4","characterId":"C0238","damageStage":4,"outputPath":"assets/cards/C0238/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0238 Kiana Hart, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 운철 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 작고 앙다문 입; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0239-D0","characterId":"C0239","damageStage":0,"outputPath":"assets/cards/C0239/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0239 Bora Copperhand, damage stage 0 (normal).\nSubject: adult 여성 드워프, 균형형, 깊은 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 둥근 얼굴형; 크고 둥근 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 비대칭 숏컷; 넓은 골반과 강한 허벅지; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0239-D1","characterId":"C0239","damageStage":1,"outputPath":"assets/cards/C0239/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0239 Bora Copperhand, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 균형형, 깊은 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 둥근 얼굴형; 크고 둥근 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 비대칭 숏컷; 넓은 골반과 강한 허벅지; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0239-D2","characterId":"C0239","damageStage":2,"outputPath":"assets/cards/C0239/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0239 Bora Copperhand, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 균형형, 깊은 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 둥근 얼굴형; 크고 둥근 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 비대칭 숏컷; 넓은 골반과 강한 허벅지; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0239-D3","characterId":"C0239","damageStage":3,"outputPath":"assets/cards/C0239/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0239 Bora Copperhand, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 균형형, 깊은 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 둥근 얼굴형; 크고 둥근 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 비대칭 숏컷; 넓은 골반과 강한 허벅지; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0239-D4","characterId":"C0239","damageStage":4,"outputPath":"assets/cards/C0239/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0239 Bora Copperhand, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 균형형, 깊은 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 둥근 얼굴형; 크고 둥근 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 비대칭 숏컷; 넓은 골반과 강한 허벅지; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0240-D0","characterId":"C0240","damageStage":0,"outputPath":"assets/cards/C0240/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0240 Rinova Emberline, damage stage 0 (normal).\nSubject: adult 여성 용혈족, 묵직한 파워형, 푸른 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0240-D1","characterId":"C0240","damageStage":1,"outputPath":"assets/cards/C0240/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0240 Rinova Emberline, damage stage 1 (light-damage).\nSubject: adult 여성 용혈족, 묵직한 파워형, 푸른 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0240-D2","characterId":"C0240","damageStage":2,"outputPath":"assets/cards/C0240/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0240 Rinova Emberline, damage stage 2 (medium-damage).\nSubject: adult 여성 용혈족, 묵직한 파워형, 푸른 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0240-D3","characterId":"C0240","damageStage":3,"outputPath":"assets/cards/C0240/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0240 Rinova Emberline, damage stage 3 (heavy-damage).\nSubject: adult 여성 용혈족, 묵직한 파워형, 푸른 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0240-D4","characterId":"C0240","damageStage":4,"outputPath":"assets/cards/C0240/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0240 Rinova Emberline, damage stage 4 (defeated).\nSubject: adult 여성 용혈족, 묵직한 파워형, 푸른 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0241-D0","characterId":"C0241","damageStage":0,"outputPath":"assets/cards/C0241/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0241 Rowan Dawn, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 벽력 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0241-D1","characterId":"C0241","damageStage":1,"outputPath":"assets/cards/C0241/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0241 Rowan Dawn, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 벽력 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0241-D2","characterId":"C0241","damageStage":2,"outputPath":"assets/cards/C0241/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0241 Rowan Dawn, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 벽력 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0241-D3","characterId":"C0241","damageStage":3,"outputPath":"assets/cards/C0241/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0241 Rowan Dawn, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 벽력 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0241-D4","characterId":"C0241","damageStage":4,"outputPath":"assets/cards/C0241/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0241 Rowan Dawn, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 벽력 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0242-D0","characterId":"C0242","damageStage":0,"outputPath":"assets/cards/C0242/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0242 Dagna Bronzebrow, damage stage 0 (normal).\nSubject: adult 여성 드워프, 근력형, 금사 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0242-D1","characterId":"C0242","damageStage":1,"outputPath":"assets/cards/C0242/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0242 Dagna Bronzebrow, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 근력형, 금사 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0242-D2","characterId":"C0242","damageStage":2,"outputPath":"assets/cards/C0242/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0242 Dagna Bronzebrow, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 근력형, 금사 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0242-D3","characterId":"C0242","damageStage":3,"outputPath":"assets/cards/C0242/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0242 Dagna Bronzebrow, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 근력형, 금사 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0242-D4","characterId":"C0242","damageStage":4,"outputPath":"assets/cards/C0242/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0242 Dagna Bronzebrow, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 근력형, 금사 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0243-D0","characterId":"C0243","damageStage":0,"outputPath":"assets/cards/C0243/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0243 홍이율, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 불굴의 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0243-D1","characterId":"C0243","damageStage":1,"outputPath":"assets/cards/C0243/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0243 홍이율, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 불굴의 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0243-D2","characterId":"C0243","damageStage":2,"outputPath":"assets/cards/C0243/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0243 홍이율, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 불굴의 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0243-D3","characterId":"C0243","damageStage":3,"outputPath":"assets/cards/C0243/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0243 홍이율, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 불굴의 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0243-D4","characterId":"C0243","damageStage":4,"outputPath":"assets/cards/C0243/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0243 홍이율, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 불굴의 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0244-D0","characterId":"C0244","damageStage":0,"outputPath":"assets/cards/C0244/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0244 Soryn Cloudscar, damage stage 0 (normal).\nSubject: adult 여성 용혈족, 긴 팔다리형, 월광 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 크고 둥근 눈; 높고 곧은 콧대; 넓고 자신감 있는 입매; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0244-D1","characterId":"C0244","damageStage":1,"outputPath":"assets/cards/C0244/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0244 Soryn Cloudscar, damage stage 1 (light-damage).\nSubject: adult 여성 용혈족, 긴 팔다리형, 월광 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 크고 둥근 눈; 높고 곧은 콧대; 넓고 자신감 있는 입매; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0244-D2","characterId":"C0244","damageStage":2,"outputPath":"assets/cards/C0244/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0244 Soryn Cloudscar, damage stage 2 (medium-damage).\nSubject: adult 여성 용혈족, 긴 팔다리형, 월광 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 크고 둥근 눈; 높고 곧은 콧대; 넓고 자신감 있는 입매; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0244-D3","characterId":"C0244","damageStage":3,"outputPath":"assets/cards/C0244/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0244 Soryn Cloudscar, damage stage 3 (heavy-damage).\nSubject: adult 여성 용혈족, 긴 팔다리형, 월광 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 크고 둥근 눈; 높고 곧은 콧대; 넓고 자신감 있는 입매; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0244-D4","characterId":"C0244","damageStage":4,"outputPath":"assets/cards/C0244/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0244 Soryn Cloudscar, damage stage 4 (defeated).\nSubject: adult 여성 용혈족, 긴 팔다리형, 월광 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 크고 둥근 눈; 높고 곧은 콧대; 넓고 자신감 있는 입매; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0245-D0","characterId":"C0245","damageStage":0,"outputPath":"assets/cards/C0245/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0245 하서아, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 고요한 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0245-D1","characterId":"C0245","damageStage":1,"outputPath":"assets/cards/C0245/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0245 하서아, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 고요한 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0245-D2","characterId":"C0245","damageStage":2,"outputPath":"assets/cards/C0245/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0245 하서아, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 고요한 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0245-D3","characterId":"C0245","damageStage":3,"outputPath":"assets/cards/C0245/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0245 하서아, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 고요한 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0245-D4","characterId":"C0245","damageStage":4,"outputPath":"assets/cards/C0245/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0245 하서아, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 고요한 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0246-D0","characterId":"C0246","damageStage":0,"outputPath":"assets/cards/C0246/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0246 강하솔, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 은하 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 작고 앙다문 입; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0246-D1","characterId":"C0246","damageStage":1,"outputPath":"assets/cards/C0246/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0246 강하솔, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 은하 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 작고 앙다문 입; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0246-D2","characterId":"C0246","damageStage":2,"outputPath":"assets/cards/C0246/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0246 강하솔, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 은하 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 작고 앙다문 입; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0246-D3","characterId":"C0246","damageStage":3,"outputPath":"assets/cards/C0246/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0246 강하솔, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 은하 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 작고 앙다문 입; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0246-D4","characterId":"C0246","damageStage":4,"outputPath":"assets/cards/C0246/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0246 강하솔, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 은하 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 작고 앙다문 입; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0247-D0","characterId":"C0247","damageStage":0,"outputPath":"assets/cards/C0247/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0247 오다찬, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 푸른 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0247-D1","characterId":"C0247","damageStage":1,"outputPath":"assets/cards/C0247/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0247 오다찬, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 푸른 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0247-D2","characterId":"C0247","damageStage":2,"outputPath":"assets/cards/C0247/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0247 오다찬, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 푸른 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0247-D3","characterId":"C0247","damageStage":3,"outputPath":"assets/cards/C0247/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0247 오다찬, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 푸른 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0247-D4","characterId":"C0247","damageStage":4,"outputPath":"assets/cards/C0247/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0247 오다찬, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 푸른 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0248-D0","characterId":"C0248","damageStage":0,"outputPath":"assets/cards/C0248/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0248 Nimue Willow 적송, damage stage 0 (normal).\nSubject: adult 여성 엘프, 단단한 체형, 유리 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0248-D1","characterId":"C0248","damageStage":1,"outputPath":"assets/cards/C0248/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0248 Nimue Willow 적송, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 단단한 체형, 유리 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0248-D2","characterId":"C0248","damageStage":2,"outputPath":"assets/cards/C0248/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0248 Nimue Willow 적송, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 단단한 체형, 유리 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0248-D3","characterId":"C0248","damageStage":3,"outputPath":"assets/cards/C0248/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0248 Nimue Willow 적송, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 단단한 체형, 유리 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0248-D4","characterId":"C0248","damageStage":4,"outputPath":"assets/cards/C0248/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0248 Nimue Willow 적송, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 단단한 체형, 유리 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0249-D0","characterId":"C0249","damageStage":0,"outputPath":"assets/cards/C0249/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0249 Maya Storm, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 유연형, 흑요 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 허리까지 오는 곱슬머리; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0249-D1","characterId":"C0249","damageStage":1,"outputPath":"assets/cards/C0249/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0249 Maya Storm, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 유연형, 흑요 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 허리까지 오는 곱슬머리; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0249-D2","characterId":"C0249","damageStage":2,"outputPath":"assets/cards/C0249/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0249 Maya Storm, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 유연형, 흑요 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 허리까지 오는 곱슬머리; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0249-D3","characterId":"C0249","damageStage":3,"outputPath":"assets/cards/C0249/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0249 Maya Storm, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 유연형, 흑요 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 허리까지 오는 곱슬머리; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0249-D4","characterId":"C0249","damageStage":4,"outputPath":"assets/cards/C0249/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0249 Maya Storm, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 유연형, 흑요 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 허리까지 오는 곱슬머리; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0250-D0","characterId":"C0250","damageStage":0,"outputPath":"assets/cards/C0250/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0250 민연린, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 홍련 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0250-D1","characterId":"C0250","damageStage":1,"outputPath":"assets/cards/C0250/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0250 민연린, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 홍련 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0250-D2","characterId":"C0250","damageStage":2,"outputPath":"assets/cards/C0250/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0250 민연린, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 홍련 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0250-D3","characterId":"C0250","damageStage":3,"outputPath":"assets/cards/C0250/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0250 민연린, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 홍련 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0250-D4","characterId":"C0250","damageStage":4,"outputPath":"assets/cards/C0250/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0250 민연린, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 홍련 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0251-D0","characterId":"C0251","damageStage":0,"outputPath":"assets/cards/C0251/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0251 윤설별, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 진홍 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0251-D1","characterId":"C0251","damageStage":1,"outputPath":"assets/cards/C0251/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0251 윤설별, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 진홍 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0251-D2","characterId":"C0251","damageStage":2,"outputPath":"assets/cards/C0251/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0251 윤설별, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 진홍 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0251-D3","characterId":"C0251","damageStage":3,"outputPath":"assets/cards/C0251/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0251 윤설별, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 진홍 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0251-D4","characterId":"C0251","damageStage":4,"outputPath":"assets/cards/C0251/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0251 윤설별, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 진홍 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0252-D0","characterId":"C0252","damageStage":0,"outputPath":"assets/cards/C0252/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0252 도비라, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 백야 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0252-D1","characterId":"C0252","damageStage":1,"outputPath":"assets/cards/C0252/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0252 도비라, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 백야 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0252-D2","characterId":"C0252","damageStage":2,"outputPath":"assets/cards/C0252/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0252 도비라, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 백야 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0252-D3","characterId":"C0252","damageStage":3,"outputPath":"assets/cards/C0252/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0252 도비라, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 백야 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0252-D4","characterId":"C0252","damageStage":4,"outputPath":"assets/cards/C0252/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0252 도비라, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 백야 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0253-D0","characterId":"C0253","damageStage":0,"outputPath":"assets/cards/C0253/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0253 주율랑, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0253-D1","characterId":"C0253","damageStage":1,"outputPath":"assets/cards/C0253/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0253 주율랑, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0253-D2","characterId":"C0253","damageStage":2,"outputPath":"assets/cards/C0253/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0253 주율랑, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0253-D3","characterId":"C0253","damageStage":3,"outputPath":"assets/cards/C0253/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0253 주율랑, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0253-D4","characterId":"C0253","damageStage":4,"outputPath":"assets/cards/C0253/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0253 주율랑, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0254-D0","characterId":"C0254","damageStage":0,"outputPath":"assets/cards/C0254/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0254 윤나경, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 불굴의 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0254-D1","characterId":"C0254","damageStage":1,"outputPath":"assets/cards/C0254/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0254 윤나경, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 불굴의 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0254-D2","characterId":"C0254","damageStage":2,"outputPath":"assets/cards/C0254/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0254 윤나경, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 불굴의 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0254-D3","characterId":"C0254","damageStage":3,"outputPath":"assets/cards/C0254/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0254 윤나경, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 불굴의 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0254-D4","characterId":"C0254","damageStage":4,"outputPath":"assets/cards/C0254/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0254 윤나경, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 불굴의 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0255-D0","characterId":"C0255","damageStage":0,"outputPath":"assets/cards/C0255/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0255 최보연, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 녹음 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0255-D1","characterId":"C0255","damageStage":1,"outputPath":"assets/cards/C0255/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0255 최보연, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 녹음 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0255-D2","characterId":"C0255","damageStage":2,"outputPath":"assets/cards/C0255/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0255 최보연, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 녹음 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0255-D3","characterId":"C0255","damageStage":3,"outputPath":"assets/cards/C0255/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0255 최보연, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 녹음 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0255-D4","characterId":"C0255","damageStage":4,"outputPath":"assets/cards/C0255/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0255 최보연, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 녹음 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0256-D0","characterId":"C0256","damageStage":0,"outputPath":"assets/cards/C0256/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0256 Nori Ironvein, damage stage 0 (normal).\nSubject: adult 여성 드워프, 긴 팔다리형, 흑요 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 짧고 단단한 턱선; 크고 둥근 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0256-D1","characterId":"C0256","damageStage":1,"outputPath":"assets/cards/C0256/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0256 Nori Ironvein, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 긴 팔다리형, 흑요 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 짧고 단단한 턱선; 크고 둥근 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0256-D2","characterId":"C0256","damageStage":2,"outputPath":"assets/cards/C0256/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0256 Nori Ironvein, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 긴 팔다리형, 흑요 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 짧고 단단한 턱선; 크고 둥근 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0256-D3","characterId":"C0256","damageStage":3,"outputPath":"assets/cards/C0256/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0256 Nori Ironvein, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 긴 팔다리형, 흑요 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 짧고 단단한 턱선; 크고 둥근 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0256-D4","characterId":"C0256","damageStage":4,"outputPath":"assets/cards/C0256/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0256 Nori Ironvein, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 긴 팔다리형, 흑요 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 짧고 단단한 턱선; 크고 둥근 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0257-D0","characterId":"C0257","damageStage":0,"outputPath":"assets/cards/C0257/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0257 장시연, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 비취 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0257-D1","characterId":"C0257","damageStage":1,"outputPath":"assets/cards/C0257/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0257 장시연, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 비취 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0257-D2","characterId":"C0257","damageStage":2,"outputPath":"assets/cards/C0257/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0257 장시연, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 비취 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0257-D3","characterId":"C0257","damageStage":3,"outputPath":"assets/cards/C0257/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0257 장시연, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 비취 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0257-D4","characterId":"C0257","damageStage":4,"outputPath":"assets/cards/C0257/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0257 장시연, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 비취 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0258-D0","characterId":"C0258","damageStage":0,"outputPath":"assets/cards/C0258/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0258 문미서, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 흑요 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 넓은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0258-D1","characterId":"C0258","damageStage":1,"outputPath":"assets/cards/C0258/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0258 문미서, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 흑요 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 넓은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0258-D2","characterId":"C0258","damageStage":2,"outputPath":"assets/cards/C0258/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0258 문미서, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 흑요 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 넓은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0258-D3","characterId":"C0258","damageStage":3,"outputPath":"assets/cards/C0258/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0258 문미서, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 흑요 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 넓은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0258-D4","characterId":"C0258","damageStage":4,"outputPath":"assets/cards/C0258/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0258 문미서, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 흑요 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 넓은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0259-D0","characterId":"C0259","damageStage":0,"outputPath":"assets/cards/C0259/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0259 Maya Ash 적송, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 유연형, 황혼 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 올리브 톤 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0259-D1","characterId":"C0259","damageStage":1,"outputPath":"assets/cards/C0259/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0259 Maya Ash 적송, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 유연형, 황혼 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 올리브 톤 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0259-D2","characterId":"C0259","damageStage":2,"outputPath":"assets/cards/C0259/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0259 Maya Ash 적송, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 유연형, 황혼 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 올리브 톤 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0259-D3","characterId":"C0259","damageStage":3,"outputPath":"assets/cards/C0259/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0259 Maya Ash 적송, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 유연형, 황혼 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 올리브 톤 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0259-D4","characterId":"C0259","damageStage":4,"outputPath":"assets/cards/C0259/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0259 Maya Ash 적송, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 유연형, 황혼 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 올리브 톤 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0260-D0","characterId":"C0260","damageStage":0,"outputPath":"assets/cards/C0260/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0260 Mira Storm 유성, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 민첩형, 새벽 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0260-D1","characterId":"C0260","damageStage":1,"outputPath":"assets/cards/C0260/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0260 Mira Storm 유성, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 민첩형, 새벽 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0260-D2","characterId":"C0260","damageStage":2,"outputPath":"assets/cards/C0260/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0260 Mira Storm 유성, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 민첩형, 새벽 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0260-D3","characterId":"C0260","damageStage":3,"outputPath":"assets/cards/C0260/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0260 Mira Storm 유성, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 민첩형, 새벽 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0260-D4","characterId":"C0260","damageStage":4,"outputPath":"assets/cards/C0260/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0260 Mira Storm 유성, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 민첩형, 새벽 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0261-D0","characterId":"C0261","damageStage":0,"outputPath":"assets/cards/C0261/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0261 Rowan Hart, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 백야 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0261-D1","characterId":"C0261","damageStage":1,"outputPath":"assets/cards/C0261/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0261 Rowan Hart, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 백야 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0261-D2","characterId":"C0261","damageStage":2,"outputPath":"assets/cards/C0261/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0261 Rowan Hart, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 백야 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0261-D3","characterId":"C0261","damageStage":3,"outputPath":"assets/cards/C0261/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0261 Rowan Hart, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 백야 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0261-D4","characterId":"C0261","damageStage":4,"outputPath":"assets/cards/C0261/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0261 Rowan Hart, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 백야 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0262-D0","characterId":"C0262","damageStage":0,"outputPath":"assets/cards/C0262/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0262 최채라, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 새벽 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0262-D1","characterId":"C0262","damageStage":1,"outputPath":"assets/cards/C0262/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0262 최채라, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 새벽 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0262-D2","characterId":"C0262","damageStage":2,"outputPath":"assets/cards/C0262/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0262 최채라, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 새벽 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0262-D3","characterId":"C0262","damageStage":3,"outputPath":"assets/cards/C0262/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0262 최채라, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 새벽 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0262-D4","characterId":"C0262","damageStage":4,"outputPath":"assets/cards/C0262/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0262 최채라, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 새벽 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0263-D0","characterId":"C0263","damageStage":0,"outputPath":"assets/cards/C0263/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0263 송예재, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0263-D1","characterId":"C0263","damageStage":1,"outputPath":"assets/cards/C0263/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0263 송예재, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0263-D2","characterId":"C0263","damageStage":2,"outputPath":"assets/cards/C0263/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0263 송예재, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0263-D3","characterId":"C0263","damageStage":3,"outputPath":"assets/cards/C0263/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0263 송예재, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0263-D4","characterId":"C0263","damageStage":4,"outputPath":"assets/cards/C0263/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0263 송예재, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0264-D0","characterId":"C0264","damageStage":0,"outputPath":"assets/cards/C0264/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0264 Amara Reed, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 중갑형, 유리 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 두툼하고 선명한 입술; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0264-D1","characterId":"C0264","damageStage":1,"outputPath":"assets/cards/C0264/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0264 Amara Reed, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 중갑형, 유리 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 두툼하고 선명한 입술; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0264-D2","characterId":"C0264","damageStage":2,"outputPath":"assets/cards/C0264/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0264 Amara Reed, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 중갑형, 유리 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 두툼하고 선명한 입술; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0264-D3","characterId":"C0264","damageStage":3,"outputPath":"assets/cards/C0264/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0264 Amara Reed, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 중갑형, 유리 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 두툼하고 선명한 입술; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0264-D4","characterId":"C0264","damageStage":4,"outputPath":"assets/cards/C0264/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0264 Amara Reed, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 중갑형, 유리 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 두툼하고 선명한 입술; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0265-D0","characterId":"C0265","damageStage":0,"outputPath":"assets/cards/C0265/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0265 백태별, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 설화 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 두툼하고 선명한 입술; 짙은 황갈색 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0265-D1","characterId":"C0265","damageStage":1,"outputPath":"assets/cards/C0265/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0265 백태별, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 설화 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 두툼하고 선명한 입술; 짙은 황갈색 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0265-D2","characterId":"C0265","damageStage":2,"outputPath":"assets/cards/C0265/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0265 백태별, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 설화 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 두툼하고 선명한 입술; 짙은 황갈색 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0265-D3","characterId":"C0265","damageStage":3,"outputPath":"assets/cards/C0265/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0265 백태별, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 설화 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 두툼하고 선명한 입술; 짙은 황갈색 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0265-D4","characterId":"C0265","damageStage":4,"outputPath":"assets/cards/C0265/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0265 백태별, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 설화 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 두툼하고 선명한 입술; 짙은 황갈색 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0266-D0","characterId":"C0266","damageStage":0,"outputPath":"assets/cards/C0266/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0266 Nori Bronzebrow 청운, damage stage 0 (normal).\nSubject: adult 여성 드워프, 소형 근력형, 벽력 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 골반과 강한 허벅지; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0266-D1","characterId":"C0266","damageStage":1,"outputPath":"assets/cards/C0266/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0266 Nori Bronzebrow 청운, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 소형 근력형, 벽력 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 골반과 강한 허벅지; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0266-D2","characterId":"C0266","damageStage":2,"outputPath":"assets/cards/C0266/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0266 Nori Bronzebrow 청운, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 소형 근력형, 벽력 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 골반과 강한 허벅지; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0266-D3","characterId":"C0266","damageStage":3,"outputPath":"assets/cards/C0266/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0266 Nori Bronzebrow 청운, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 소형 근력형, 벽력 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 골반과 강한 허벅지; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0266-D4","characterId":"C0266","damageStage":4,"outputPath":"assets/cards/C0266/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0266 Nori Bronzebrow 청운, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 소형 근력형, 벽력 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 골반과 강한 허벅지; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0267-D0","characterId":"C0267","damageStage":0,"outputPath":"assets/cards/C0267/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0267 Aria Vale 녹영, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 균형형, 금사 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0267-D1","characterId":"C0267","damageStage":1,"outputPath":"assets/cards/C0267/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0267 Aria Vale 녹영, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 균형형, 금사 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0267-D2","characterId":"C0267","damageStage":2,"outputPath":"assets/cards/C0267/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0267 Aria Vale 녹영, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 균형형, 금사 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0267-D3","characterId":"C0267","damageStage":3,"outputPath":"assets/cards/C0267/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0267 Aria Vale 녹영, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 균형형, 금사 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0267-D4","characterId":"C0267","damageStage":4,"outputPath":"assets/cards/C0267/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0267 Aria Vale 녹영, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 균형형, 금사 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0268-D0","characterId":"C0268","damageStage":0,"outputPath":"assets/cards/C0268/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0268 박지연, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 불굴의 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0268-D1","characterId":"C0268","damageStage":1,"outputPath":"assets/cards/C0268/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0268 박지연, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 불굴의 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0268-D2","characterId":"C0268","damageStage":2,"outputPath":"assets/cards/C0268/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0268 박지연, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 불굴의 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0268-D3","characterId":"C0268","damageStage":3,"outputPath":"assets/cards/C0268/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0268 박지연, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 불굴의 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0268-D4","characterId":"C0268","damageStage":4,"outputPath":"assets/cards/C0268/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0268 박지연, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 불굴의 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0269-D0","characterId":"C0269","damageStage":0,"outputPath":"assets/cards/C0269/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0269 Iris Moon 적송, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 유연형, 새벽 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0269-D1","characterId":"C0269","damageStage":1,"outputPath":"assets/cards/C0269/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0269 Iris Moon 적송, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 유연형, 새벽 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0269-D2","characterId":"C0269","damageStage":2,"outputPath":"assets/cards/C0269/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0269 Iris Moon 적송, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 유연형, 새벽 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0269-D3","characterId":"C0269","damageStage":3,"outputPath":"assets/cards/C0269/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0269 Iris Moon 적송, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 유연형, 새벽 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0269-D4","characterId":"C0269","damageStage":4,"outputPath":"assets/cards/C0269/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0269 Iris Moon 적송, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 유연형, 새벽 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0270-D0","characterId":"C0270","damageStage":0,"outputPath":"assets/cards/C0270/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0270 윤온린, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 자수정 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0270-D1","characterId":"C0270","damageStage":1,"outputPath":"assets/cards/C0270/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0270 윤온린, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 자수정 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0270-D2","characterId":"C0270","damageStage":2,"outputPath":"assets/cards/C0270/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0270 윤온린, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 자수정 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0270-D3","characterId":"C0270","damageStage":3,"outputPath":"assets/cards/C0270/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0270 윤온린, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 자수정 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0270-D4","characterId":"C0270","damageStage":4,"outputPath":"assets/cards/C0270/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0270 윤온린, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 자수정 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0271-D0","characterId":"C0271","damageStage":0,"outputPath":"assets/cards/C0271/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0271 오아민, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 찬란한 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0271-D1","characterId":"C0271","damageStage":1,"outputPath":"assets/cards/C0271/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0271 오아민, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 찬란한 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0271-D2","characterId":"C0271","damageStage":2,"outputPath":"assets/cards/C0271/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0271 오아민, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 찬란한 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0271-D3","characterId":"C0271","damageStage":3,"outputPath":"assets/cards/C0271/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0271 오아민, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 찬란한 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0271-D4","characterId":"C0271","damageStage":4,"outputPath":"assets/cards/C0271/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0271 오아민, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 찬란한 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0272-D0","characterId":"C0272","damageStage":0,"outputPath":"assets/cards/C0272/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0272 Luna Storm, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 근력형, 푸른 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 둥근 얼굴형; 크고 둥근 눈; 작고 둥근 코; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0272-D1","characterId":"C0272","damageStage":1,"outputPath":"assets/cards/C0272/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0272 Luna Storm, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 근력형, 푸른 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 둥근 얼굴형; 크고 둥근 눈; 작고 둥근 코; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0272-D2","characterId":"C0272","damageStage":2,"outputPath":"assets/cards/C0272/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0272 Luna Storm, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 근력형, 푸른 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 둥근 얼굴형; 크고 둥근 눈; 작고 둥근 코; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0272-D3","characterId":"C0272","damageStage":3,"outputPath":"assets/cards/C0272/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0272 Luna Storm, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 근력형, 푸른 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 둥근 얼굴형; 크고 둥근 눈; 작고 둥근 코; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0272-D4","characterId":"C0272","damageStage":4,"outputPath":"assets/cards/C0272/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0272 Luna Storm, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 근력형, 푸른 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 둥근 얼굴형; 크고 둥근 눈; 작고 둥근 코; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0273-D0","characterId":"C0273","damageStage":0,"outputPath":"assets/cards/C0273/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0273 Aelrin Eversong, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 단단한 체형, 깊은 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 마른 근육과 선명한 쇄골; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0273-D1","characterId":"C0273","damageStage":1,"outputPath":"assets/cards/C0273/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0273 Aelrin Eversong, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 단단한 체형, 깊은 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 마른 근육과 선명한 쇄골; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0273-D2","characterId":"C0273","damageStage":2,"outputPath":"assets/cards/C0273/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0273 Aelrin Eversong, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 단단한 체형, 깊은 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 마른 근육과 선명한 쇄골; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0273-D3","characterId":"C0273","damageStage":3,"outputPath":"assets/cards/C0273/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0273 Aelrin Eversong, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 단단한 체형, 깊은 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 마른 근육과 선명한 쇄골; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0273-D4","characterId":"C0273","damageStage":4,"outputPath":"assets/cards/C0273/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0273 Aelrin Eversong, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 단단한 체형, 깊은 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 마른 근육과 선명한 쇄골; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0274-D0","characterId":"C0274","damageStage":0,"outputPath":"assets/cards/C0274/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0274 송도하, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 설화 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 작고 앙다문 입; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0274-D1","characterId":"C0274","damageStage":1,"outputPath":"assets/cards/C0274/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0274 송도하, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 설화 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 작고 앙다문 입; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0274-D2","characterId":"C0274","damageStage":2,"outputPath":"assets/cards/C0274/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0274 송도하, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 설화 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 작고 앙다문 입; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0274-D3","characterId":"C0274","damageStage":3,"outputPath":"assets/cards/C0274/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0274 송도하, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 설화 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 작고 앙다문 입; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0274-D4","characterId":"C0274","damageStage":4,"outputPath":"assets/cards/C0274/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0274 송도하, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 설화 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 작고 앙다문 입; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0275-D0","characterId":"C0275","damageStage":0,"outputPath":"assets/cards/C0275/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0275 Vera Reed, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 유연형, 벽력 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0275-D1","characterId":"C0275","damageStage":1,"outputPath":"assets/cards/C0275/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0275 Vera Reed, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 유연형, 벽력 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0275-D2","characterId":"C0275","damageStage":2,"outputPath":"assets/cards/C0275/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0275 Vera Reed, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 유연형, 벽력 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0275-D3","characterId":"C0275","damageStage":3,"outputPath":"assets/cards/C0275/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0275 Vera Reed, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 유연형, 벽력 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0275-D4","characterId":"C0275","damageStage":4,"outputPath":"assets/cards/C0275/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0275 Vera Reed, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 유연형, 벽력 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0276-D0","characterId":"C0276","damageStage":0,"outputPath":"assets/cards/C0276/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0276 권하후, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 월광 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0276-D1","characterId":"C0276","damageStage":1,"outputPath":"assets/cards/C0276/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0276 권하후, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 월광 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0276-D2","characterId":"C0276","damageStage":2,"outputPath":"assets/cards/C0276/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0276 권하후, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 월광 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0276-D3","characterId":"C0276","damageStage":3,"outputPath":"assets/cards/C0276/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0276 권하후, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 월광 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0276-D4","characterId":"C0276","damageStage":4,"outputPath":"assets/cards/C0276/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0276 권하후, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 월광 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0277-D0","characterId":"C0277","damageStage":0,"outputPath":"assets/cards/C0277/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0277 박다영, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 불굴의 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0277-D1","characterId":"C0277","damageStage":1,"outputPath":"assets/cards/C0277/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0277 박다영, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 불굴의 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0277-D2","characterId":"C0277","damageStage":2,"outputPath":"assets/cards/C0277/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0277 박다영, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 불굴의 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0277-D3","characterId":"C0277","damageStage":3,"outputPath":"assets/cards/C0277/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0277 박다영, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 불굴의 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0277-D4","characterId":"C0277","damageStage":4,"outputPath":"assets/cards/C0277/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0277 박다영, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 불굴의 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0278-D0","characterId":"C0278","damageStage":0,"outputPath":"assets/cards/C0278/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0278 정준솔, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 녹음 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0278-D1","characterId":"C0278","damageStage":1,"outputPath":"assets/cards/C0278/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0278 정준솔, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 녹음 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0278-D2","characterId":"C0278","damageStage":2,"outputPath":"assets/cards/C0278/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0278 정준솔, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 녹음 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0278-D3","characterId":"C0278","damageStage":3,"outputPath":"assets/cards/C0278/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0278 정준솔, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 녹음 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0278-D4","characterId":"C0278","damageStage":4,"outputPath":"assets/cards/C0278/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0278 정준솔, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 녹음 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0279-D0","characterId":"C0279","damageStage":0,"outputPath":"assets/cards/C0279/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0279 최수나, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 청류 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 창백한 달빛 피부; 비대칭 숏컷; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0279-D1","characterId":"C0279","damageStage":1,"outputPath":"assets/cards/C0279/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0279 최수나, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 청류 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 창백한 달빛 피부; 비대칭 숏컷; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0279-D2","characterId":"C0279","damageStage":2,"outputPath":"assets/cards/C0279/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0279 최수나, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 청류 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 창백한 달빛 피부; 비대칭 숏컷; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0279-D3","characterId":"C0279","damageStage":3,"outputPath":"assets/cards/C0279/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0279 최수나, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 청류 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 창백한 달빛 피부; 비대칭 숏컷; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0279-D4","characterId":"C0279","damageStage":4,"outputPath":"assets/cards/C0279/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0279 최수나, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 청류 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 창백한 달빛 피부; 비대칭 숏컷; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0280-D0","characterId":"C0280","damageStage":0,"outputPath":"assets/cards/C0280/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0280 강연연, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 은하 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 작고 앙다문 입; 창백한 달빛 피부; 비대칭 숏컷; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0280-D1","characterId":"C0280","damageStage":1,"outputPath":"assets/cards/C0280/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0280 강연연, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 은하 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 작고 앙다문 입; 창백한 달빛 피부; 비대칭 숏컷; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0280-D2","characterId":"C0280","damageStage":2,"outputPath":"assets/cards/C0280/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0280 강연연, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 은하 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 작고 앙다문 입; 창백한 달빛 피부; 비대칭 숏컷; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0280-D3","characterId":"C0280","damageStage":3,"outputPath":"assets/cards/C0280/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0280 강연연, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 은하 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 작고 앙다문 입; 창백한 달빛 피부; 비대칭 숏컷; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0280-D4","characterId":"C0280","damageStage":4,"outputPath":"assets/cards/C0280/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0280 강연연, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 은하 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 작고 앙다문 입; 창백한 달빛 피부; 비대칭 숏컷; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0281-D0","characterId":"C0281","damageStage":0,"outputPath":"assets/cards/C0281/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0281 Thalen Vael 첫별, damage stage 0 (normal).\nSubject: adult 여성 엘프, 묵직한 파워형, 흑요 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0281-D1","characterId":"C0281","damageStage":1,"outputPath":"assets/cards/C0281/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0281 Thalen Vael 첫별, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 묵직한 파워형, 흑요 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0281-D2","characterId":"C0281","damageStage":2,"outputPath":"assets/cards/C0281/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0281 Thalen Vael 첫별, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 묵직한 파워형, 흑요 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0281-D3","characterId":"C0281","damageStage":3,"outputPath":"assets/cards/C0281/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0281 Thalen Vael 첫별, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 묵직한 파워형, 흑요 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0281-D4","characterId":"C0281","damageStage":4,"outputPath":"assets/cards/C0281/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0281 Thalen Vael 첫별, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 묵직한 파워형, 흑요 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0282-D0","characterId":"C0282","damageStage":0,"outputPath":"assets/cards/C0282/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0282 Eona Emberline, damage stage 0 (normal).\nSubject: adult 여성 용혈족, 근력형, 벽력 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0282-D1","characterId":"C0282","damageStage":1,"outputPath":"assets/cards/C0282/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0282 Eona Emberline, damage stage 1 (light-damage).\nSubject: adult 여성 용혈족, 근력형, 벽력 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0282-D2","characterId":"C0282","damageStage":2,"outputPath":"assets/cards/C0282/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0282 Eona Emberline, damage stage 2 (medium-damage).\nSubject: adult 여성 용혈족, 근력형, 벽력 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0282-D3","characterId":"C0282","damageStage":3,"outputPath":"assets/cards/C0282/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0282 Eona Emberline, damage stage 3 (heavy-damage).\nSubject: adult 여성 용혈족, 근력형, 벽력 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0282-D4","characterId":"C0282","damageStage":4,"outputPath":"assets/cards/C0282/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0282 Eona Emberline, damage stage 4 (defeated).\nSubject: adult 여성 용혈족, 근력형, 벽력 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0283-D0","characterId":"C0283","damageStage":0,"outputPath":"assets/cards/C0283/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0283 고율하, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 월광 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 두툼하고 선명한 입술; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0283-D1","characterId":"C0283","damageStage":1,"outputPath":"assets/cards/C0283/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0283 고율하, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 월광 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 두툼하고 선명한 입술; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0283-D2","characterId":"C0283","damageStage":2,"outputPath":"assets/cards/C0283/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0283 고율하, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 월광 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 두툼하고 선명한 입술; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0283-D3","characterId":"C0283","damageStage":3,"outputPath":"assets/cards/C0283/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0283 고율하, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 월광 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 두툼하고 선명한 입술; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0283-D4","characterId":"C0283","damageStage":4,"outputPath":"assets/cards/C0283/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0283 고율하, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 월광 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 두툼하고 선명한 입술; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0284-D0","characterId":"C0284","damageStage":0,"outputPath":"assets/cards/C0284/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0284 오나솔, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 날카로운 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 비대칭 숏컷; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0284-D1","characterId":"C0284","damageStage":1,"outputPath":"assets/cards/C0284/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0284 오나솔, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 날카로운 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 비대칭 숏컷; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0284-D2","characterId":"C0284","damageStage":2,"outputPath":"assets/cards/C0284/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0284 오나솔, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 날카로운 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 비대칭 숏컷; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0284-D3","characterId":"C0284","damageStage":3,"outputPath":"assets/cards/C0284/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0284 오나솔, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 날카로운 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 비대칭 숏컷; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0284-D4","characterId":"C0284","damageStage":4,"outputPath":"assets/cards/C0284/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0284 오나솔, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 날카로운 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 비대칭 숏컷; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0285-D0","characterId":"C0285","damageStage":0,"outputPath":"assets/cards/C0285/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0285 Vera Hart 청운, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 진홍 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0285-D1","characterId":"C0285","damageStage":1,"outputPath":"assets/cards/C0285/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0285 Vera Hart 청운, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 진홍 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0285-D2","characterId":"C0285","damageStage":2,"outputPath":"assets/cards/C0285/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0285 Vera Hart 청운, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 진홍 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0285-D3","characterId":"C0285","damageStage":3,"outputPath":"assets/cards/C0285/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0285 Vera Hart 청운, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 진홍 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0285-D4","characterId":"C0285","damageStage":4,"outputPath":"assets/cards/C0285/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0285 Vera Hart 청운, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 진홍 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0286-D0","characterId":"C0286","damageStage":0,"outputPath":"assets/cards/C0286/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0286 Mira Ash 청운, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 빠른 발놀림형, 백야 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0286-D1","characterId":"C0286","damageStage":1,"outputPath":"assets/cards/C0286/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0286 Mira Ash 청운, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 빠른 발놀림형, 백야 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0286-D2","characterId":"C0286","damageStage":2,"outputPath":"assets/cards/C0286/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0286 Mira Ash 청운, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 빠른 발놀림형, 백야 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0286-D3","characterId":"C0286","damageStage":3,"outputPath":"assets/cards/C0286/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0286 Mira Ash 청운, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 빠른 발놀림형, 백야 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0286-D4","characterId":"C0286","damageStage":4,"outputPath":"assets/cards/C0286/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0286 Mira Ash 청운, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 빠른 발놀림형, 백야 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0287-D0","characterId":"C0287","damageStage":0,"outputPath":"assets/cards/C0287/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0287 Aria Reed, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 긴 팔다리형, 찬란한 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 물결치는 긴 웨이브; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0287-D1","characterId":"C0287","damageStage":1,"outputPath":"assets/cards/C0287/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0287 Aria Reed, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 긴 팔다리형, 찬란한 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 물결치는 긴 웨이브; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0287-D2","characterId":"C0287","damageStage":2,"outputPath":"assets/cards/C0287/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0287 Aria Reed, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 긴 팔다리형, 찬란한 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 물결치는 긴 웨이브; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0287-D3","characterId":"C0287","damageStage":3,"outputPath":"assets/cards/C0287/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0287 Aria Reed, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 긴 팔다리형, 찬란한 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 물결치는 긴 웨이브; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0287-D4","characterId":"C0287","damageStage":4,"outputPath":"assets/cards/C0287/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0287 Aria Reed, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 긴 팔다리형, 찬란한 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 물결치는 긴 웨이브; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0288-D0","characterId":"C0288","damageStage":0,"outputPath":"assets/cards/C0288/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0288 신미율, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 운철 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0288-D1","characterId":"C0288","damageStage":1,"outputPath":"assets/cards/C0288/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0288 신미율, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 운철 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0288-D2","characterId":"C0288","damageStage":2,"outputPath":"assets/cards/C0288/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0288 신미율, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 운철 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0288-D3","characterId":"C0288","damageStage":3,"outputPath":"assets/cards/C0288/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0288 신미율, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 운철 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0288-D4","characterId":"C0288","damageStage":4,"outputPath":"assets/cards/C0288/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0288 신미율, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 운철 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0289-D0","characterId":"C0289","damageStage":0,"outputPath":"assets/cards/C0289/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0289 신유희, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 유리 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0289-D1","characterId":"C0289","damageStage":1,"outputPath":"assets/cards/C0289/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0289 신유희, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 유리 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0289-D2","characterId":"C0289","damageStage":2,"outputPath":"assets/cards/C0289/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0289 신유희, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 유리 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0289-D3","characterId":"C0289","damageStage":3,"outputPath":"assets/cards/C0289/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0289 신유희, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 유리 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0289-D4","characterId":"C0289","damageStage":4,"outputPath":"assets/cards/C0289/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0289 신유희, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 유리 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0290-D0","characterId":"C0290","damageStage":0,"outputPath":"assets/cards/C0290/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0290 Anika Crown, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 소형 근력형, 설화 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 마른 근육과 선명한 쇄골; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0290-D1","characterId":"C0290","damageStage":1,"outputPath":"assets/cards/C0290/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0290 Anika Crown, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 소형 근력형, 설화 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 마른 근육과 선명한 쇄골; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0290-D2","characterId":"C0290","damageStage":2,"outputPath":"assets/cards/C0290/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0290 Anika Crown, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 소형 근력형, 설화 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 마른 근육과 선명한 쇄골; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0290-D3","characterId":"C0290","damageStage":3,"outputPath":"assets/cards/C0290/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0290 Anika Crown, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 소형 근력형, 설화 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 마른 근육과 선명한 쇄골; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0290-D4","characterId":"C0290","damageStage":4,"outputPath":"assets/cards/C0290/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0290 Anika Crown, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 소형 근력형, 설화 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 마른 근육과 선명한 쇄골; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0291-D0","characterId":"C0291","damageStage":0,"outputPath":"assets/cards/C0291/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0291 Rowan Vale 백금, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 지구력형, 벽력 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0291-D1","characterId":"C0291","damageStage":1,"outputPath":"assets/cards/C0291/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0291 Rowan Vale 백금, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 지구력형, 벽력 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0291-D2","characterId":"C0291","damageStage":2,"outputPath":"assets/cards/C0291/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0291 Rowan Vale 백금, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 지구력형, 벽력 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0291-D3","characterId":"C0291","damageStage":3,"outputPath":"assets/cards/C0291/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0291 Rowan Vale 백금, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 지구력형, 벽력 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0291-D4","characterId":"C0291","damageStage":4,"outputPath":"assets/cards/C0291/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0291 Rowan Vale 백금, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 지구력형, 벽력 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0292-D0","characterId":"C0292","damageStage":0,"outputPath":"assets/cards/C0292/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0292 최채민, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 월광 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 올리브 톤 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0292-D1","characterId":"C0292","damageStage":1,"outputPath":"assets/cards/C0292/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0292 최채민, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 월광 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 올리브 톤 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0292-D2","characterId":"C0292","damageStage":2,"outputPath":"assets/cards/C0292/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0292 최채민, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 월광 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 올리브 톤 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0292-D3","characterId":"C0292","damageStage":3,"outputPath":"assets/cards/C0292/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0292 최채민, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 월광 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 올리브 톤 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0292-D4","characterId":"C0292","damageStage":4,"outputPath":"assets/cards/C0292/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0292 최채민, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 월광 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 올리브 톤 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0293-D0","characterId":"C0293","damageStage":0,"outputPath":"assets/cards/C0293/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0293 차예하, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 황혼 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0293-D1","characterId":"C0293","damageStage":1,"outputPath":"assets/cards/C0293/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0293 차예하, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 황혼 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0293-D2","characterId":"C0293","damageStage":2,"outputPath":"assets/cards/C0293/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0293 차예하, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 황혼 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0293-D3","characterId":"C0293","damageStage":3,"outputPath":"assets/cards/C0293/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0293 차예하, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 황혼 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0293-D4","characterId":"C0293","damageStage":4,"outputPath":"assets/cards/C0293/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0293 차예하, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 황혼 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0294-D0","characterId":"C0294","damageStage":0,"outputPath":"assets/cards/C0294/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0294 이가서, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 새벽 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0294-D1","characterId":"C0294","damageStage":1,"outputPath":"assets/cards/C0294/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0294 이가서, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 새벽 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0294-D2","characterId":"C0294","damageStage":2,"outputPath":"assets/cards/C0294/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0294 이가서, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 새벽 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0294-D3","characterId":"C0294","damageStage":3,"outputPath":"assets/cards/C0294/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0294 이가서, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 새벽 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0294-D4","characterId":"C0294","damageStage":4,"outputPath":"assets/cards/C0294/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0294 이가서, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 새벽 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0295-D0","characterId":"C0295","damageStage":0,"outputPath":"assets/cards/C0295/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0295 Vera River 잔월, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 중갑형, 불굴의 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 각진 턱선; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0295-D1","characterId":"C0295","damageStage":1,"outputPath":"assets/cards/C0295/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0295 Vera River 잔월, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 중갑형, 불굴의 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 각진 턱선; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0295-D2","characterId":"C0295","damageStage":2,"outputPath":"assets/cards/C0295/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0295 Vera River 잔월, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 중갑형, 불굴의 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 각진 턱선; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0295-D3","characterId":"C0295","damageStage":3,"outputPath":"assets/cards/C0295/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0295 Vera River 잔월, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 중갑형, 불굴의 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 각진 턱선; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0295-D4","characterId":"C0295","damageStage":4,"outputPath":"assets/cards/C0295/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0295 Vera River 잔월, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 중갑형, 불굴의 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 각진 턱선; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0296-D0","characterId":"C0296","damageStage":0,"outputPath":"assets/cards/C0296/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0296 마별진, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 은하 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0296-D1","characterId":"C0296","damageStage":1,"outputPath":"assets/cards/C0296/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0296 마별진, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 은하 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0296-D2","characterId":"C0296","damageStage":2,"outputPath":"assets/cards/C0296/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0296 마별진, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 은하 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0296-D3","characterId":"C0296","damageStage":3,"outputPath":"assets/cards/C0296/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0296 마별진, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 은하 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0296-D4","characterId":"C0296","damageStage":4,"outputPath":"assets/cards/C0296/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0296 마별진, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 은하 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0297-D0","characterId":"C0297","damageStage":0,"outputPath":"assets/cards/C0297/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0297 Zuri Storm 녹영, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 단단한 체형, 푸른 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0297-D1","characterId":"C0297","damageStage":1,"outputPath":"assets/cards/C0297/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0297 Zuri Storm 녹영, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 단단한 체형, 푸른 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0297-D2","characterId":"C0297","damageStage":2,"outputPath":"assets/cards/C0297/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0297 Zuri Storm 녹영, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 단단한 체형, 푸른 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0297-D3","characterId":"C0297","damageStage":3,"outputPath":"assets/cards/C0297/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0297 Zuri Storm 녹영, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 단단한 체형, 푸른 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0297-D4","characterId":"C0297","damageStage":4,"outputPath":"assets/cards/C0297/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0297 Zuri Storm 녹영, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 단단한 체형, 푸른 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0298-D0","characterId":"C0298","damageStage":0,"outputPath":"assets/cards/C0298/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0298 김지찬, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 은하 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 얇고 단정한 입술; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 넓은 골반과 강한 허벅지; 좌우로 넓은 볼륨의 성숙한 흉부; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0298-D1","characterId":"C0298","damageStage":1,"outputPath":"assets/cards/C0298/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0298 김지찬, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 은하 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 얇고 단정한 입술; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 넓은 골반과 강한 허벅지; 좌우로 넓은 볼륨의 성숙한 흉부; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0298-D2","characterId":"C0298","damageStage":2,"outputPath":"assets/cards/C0298/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0298 김지찬, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 은하 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 얇고 단정한 입술; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 넓은 골반과 강한 허벅지; 좌우로 넓은 볼륨의 성숙한 흉부; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0298-D3","characterId":"C0298","damageStage":3,"outputPath":"assets/cards/C0298/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0298 김지찬, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 은하 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 얇고 단정한 입술; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 넓은 골반과 강한 허벅지; 좌우로 넓은 볼륨의 성숙한 흉부; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0298-D4","characterId":"C0298","damageStage":4,"outputPath":"assets/cards/C0298/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0298 김지찬, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 은하 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 얇고 단정한 입술; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 넓은 골반과 강한 허벅지; 좌우로 넓은 볼륨의 성숙한 흉부; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0299-D0","characterId":"C0299","damageStage":0,"outputPath":"assets/cards/C0299/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0299 문소주, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 설화 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 얇고 단정한 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0299-D1","characterId":"C0299","damageStage":1,"outputPath":"assets/cards/C0299/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0299 문소주, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 설화 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 얇고 단정한 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0299-D2","characterId":"C0299","damageStage":2,"outputPath":"assets/cards/C0299/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0299 문소주, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 설화 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 얇고 단정한 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0299-D3","characterId":"C0299","damageStage":3,"outputPath":"assets/cards/C0299/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0299 문소주, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 설화 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 얇고 단정한 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0299-D4","characterId":"C0299","damageStage":4,"outputPath":"assets/cards/C0299/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0299 문소주, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 설화 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 얇고 단정한 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0300-D0","characterId":"C0300","damageStage":0,"outputPath":"assets/cards/C0300/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0300 홍온서, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 홍련 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 작고 앙다문 입; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0300-D1","characterId":"C0300","damageStage":1,"outputPath":"assets/cards/C0300/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0300 홍온서, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 홍련 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 작고 앙다문 입; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0300-D2","characterId":"C0300","damageStage":2,"outputPath":"assets/cards/C0300/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0300 홍온서, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 홍련 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 작고 앙다문 입; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0300-D3","characterId":"C0300","damageStage":3,"outputPath":"assets/cards/C0300/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0300 홍온서, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 홍련 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 작고 앙다문 입; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0300-D4","characterId":"C0300","damageStage":4,"outputPath":"assets/cards/C0300/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0300 홍온서, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 홍련 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 작고 앙다문 입; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0301-D0","characterId":"C0301","damageStage":0,"outputPath":"assets/cards/C0301/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0301 송아서, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 금사 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0301-D1","characterId":"C0301","damageStage":1,"outputPath":"assets/cards/C0301/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0301 송아서, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 금사 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0301-D2","characterId":"C0301","damageStage":2,"outputPath":"assets/cards/C0301/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0301 송아서, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 금사 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0301-D3","characterId":"C0301","damageStage":3,"outputPath":"assets/cards/C0301/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0301 송아서, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 금사 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0301-D4","characterId":"C0301","damageStage":4,"outputPath":"assets/cards/C0301/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0301 송아서, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 금사 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0302-D0","characterId":"C0302","damageStage":0,"outputPath":"assets/cards/C0302/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0302 주린연, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 불굴의 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0302-D1","characterId":"C0302","damageStage":1,"outputPath":"assets/cards/C0302/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0302 주린연, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 불굴의 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0302-D2","characterId":"C0302","damageStage":2,"outputPath":"assets/cards/C0302/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0302 주린연, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 불굴의 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0302-D3","characterId":"C0302","damageStage":3,"outputPath":"assets/cards/C0302/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0302 주린연, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 불굴의 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0302-D4","characterId":"C0302","damageStage":4,"outputPath":"assets/cards/C0302/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0302 주린연, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 불굴의 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0303-D0","characterId":"C0303","damageStage":0,"outputPath":"assets/cards/C0303/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0303 차이민, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 진홍 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0303-D1","characterId":"C0303","damageStage":1,"outputPath":"assets/cards/C0303/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0303 차이민, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 진홍 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0303-D2","characterId":"C0303","damageStage":2,"outputPath":"assets/cards/C0303/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0303 차이민, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 진홍 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0303-D3","characterId":"C0303","damageStage":3,"outputPath":"assets/cards/C0303/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0303 차이민, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 진홍 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0303-D4","characterId":"C0303","damageStage":4,"outputPath":"assets/cards/C0303/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0303 차이민, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 진홍 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0304-D0","characterId":"C0304","damageStage":0,"outputPath":"assets/cards/C0304/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0304 주도서, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 청류 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 날렵한 V라인 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0304-D1","characterId":"C0304","damageStage":1,"outputPath":"assets/cards/C0304/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0304 주도서, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 청류 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 날렵한 V라인 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0304-D2","characterId":"C0304","damageStage":2,"outputPath":"assets/cards/C0304/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0304 주도서, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 청류 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 날렵한 V라인 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0304-D3","characterId":"C0304","damageStage":3,"outputPath":"assets/cards/C0304/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0304 주도서, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 청류 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 날렵한 V라인 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0304-D4","characterId":"C0304","damageStage":4,"outputPath":"assets/cards/C0304/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0304 주도서, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 청류 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 날렵한 V라인 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0305-D0","characterId":"C0305","damageStage":0,"outputPath":"assets/cards/C0305/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0305 고서라, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 유리 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 작은 하트형 얼굴; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0305-D1","characterId":"C0305","damageStage":1,"outputPath":"assets/cards/C0305/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0305 고서라, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 유리 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 작은 하트형 얼굴; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0305-D2","characterId":"C0305","damageStage":2,"outputPath":"assets/cards/C0305/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0305 고서라, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 유리 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 작은 하트형 얼굴; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0305-D3","characterId":"C0305","damageStage":3,"outputPath":"assets/cards/C0305/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0305 고서라, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 유리 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 작은 하트형 얼굴; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0305-D4","characterId":"C0305","damageStage":4,"outputPath":"assets/cards/C0305/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0305 고서라, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 유리 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 작은 하트형 얼굴; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0306-D0","characterId":"C0306","damageStage":0,"outputPath":"assets/cards/C0306/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0306 주하후, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 고요한 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 넓게 벌어진 맑은 눈; 작고 둥근 코; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0306-D1","characterId":"C0306","damageStage":1,"outputPath":"assets/cards/C0306/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0306 주하후, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 고요한 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 넓게 벌어진 맑은 눈; 작고 둥근 코; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0306-D2","characterId":"C0306","damageStage":2,"outputPath":"assets/cards/C0306/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0306 주하후, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 고요한 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 넓게 벌어진 맑은 눈; 작고 둥근 코; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0306-D3","characterId":"C0306","damageStage":3,"outputPath":"assets/cards/C0306/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0306 주하후, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 고요한 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 넓게 벌어진 맑은 눈; 작고 둥근 코; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0306-D4","characterId":"C0306","damageStage":4,"outputPath":"assets/cards/C0306/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0306 주하후, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 고요한 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 넓게 벌어진 맑은 눈; 작고 둥근 코; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0307-D0","characterId":"C0307","damageStage":0,"outputPath":"assets/cards/C0307/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0307 Zuri Ash, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 장신형, 비취 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0307-D1","characterId":"C0307","damageStage":1,"outputPath":"assets/cards/C0307/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0307 Zuri Ash, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 장신형, 비취 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0307-D2","characterId":"C0307","damageStage":2,"outputPath":"assets/cards/C0307/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0307 Zuri Ash, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 장신형, 비취 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0307-D3","characterId":"C0307","damageStage":3,"outputPath":"assets/cards/C0307/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0307 Zuri Ash, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 장신형, 비취 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0307-D4","characterId":"C0307","damageStage":4,"outputPath":"assets/cards/C0307/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0307 Zuri Ash, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 장신형, 비취 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0308-D0","characterId":"C0308","damageStage":0,"outputPath":"assets/cards/C0308/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0308 장준원, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 흑요 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0308-D1","characterId":"C0308","damageStage":1,"outputPath":"assets/cards/C0308/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0308 장준원, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 흑요 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0308-D2","characterId":"C0308","damageStage":2,"outputPath":"assets/cards/C0308/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0308 장준원, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 흑요 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0308-D3","characterId":"C0308","damageStage":3,"outputPath":"assets/cards/C0308/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0308 장준원, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 흑요 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0308-D4","characterId":"C0308","damageStage":4,"outputPath":"assets/cards/C0308/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0308 장준원, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 흑요 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0309-D0","characterId":"C0309","damageStage":0,"outputPath":"assets/cards/C0309/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0309 Maya Storm 적송, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 유연형, 황혼 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0309-D1","characterId":"C0309","damageStage":1,"outputPath":"assets/cards/C0309/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0309 Maya Storm 적송, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 유연형, 황혼 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0309-D2","characterId":"C0309","damageStage":2,"outputPath":"assets/cards/C0309/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0309 Maya Storm 적송, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 유연형, 황혼 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0309-D3","characterId":"C0309","damageStage":3,"outputPath":"assets/cards/C0309/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0309 Maya Storm 적송, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 유연형, 황혼 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0309-D4","characterId":"C0309","damageStage":4,"outputPath":"assets/cards/C0309/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0309 Maya Storm 적송, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 유연형, 황혼 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0310-D0","characterId":"C0310","damageStage":0,"outputPath":"assets/cards/C0310/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0310 홍연린, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 진홍 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 짙은 갈색 땋은 번 헤어; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0310-D1","characterId":"C0310","damageStage":1,"outputPath":"assets/cards/C0310/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0310 홍연린, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 진홍 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 짙은 갈색 땋은 번 헤어; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0310-D2","characterId":"C0310","damageStage":2,"outputPath":"assets/cards/C0310/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0310 홍연린, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 진홍 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 짙은 갈색 땋은 번 헤어; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0310-D3","characterId":"C0310","damageStage":3,"outputPath":"assets/cards/C0310/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0310 홍연린, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 진홍 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 짙은 갈색 땋은 번 헤어; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0310-D4","characterId":"C0310","damageStage":4,"outputPath":"assets/cards/C0310/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0310 홍연린, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 진홍 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 짙은 갈색 땋은 번 헤어; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0311-D0","characterId":"C0311","damageStage":0,"outputPath":"assets/cards/C0311/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0311 한설재, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 자수정 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0311-D1","characterId":"C0311","damageStage":1,"outputPath":"assets/cards/C0311/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0311 한설재, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 자수정 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0311-D2","characterId":"C0311","damageStage":2,"outputPath":"assets/cards/C0311/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0311 한설재, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 자수정 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0311-D3","characterId":"C0311","damageStage":3,"outputPath":"assets/cards/C0311/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0311 한설재, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 자수정 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0311-D4","characterId":"C0311","damageStage":4,"outputPath":"assets/cards/C0311/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0311 한설재, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 자수정 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0312-D0","characterId":"C0312","damageStage":0,"outputPath":"assets/cards/C0312/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0312 서비라, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 적운 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 긴 타원형 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0312-D1","characterId":"C0312","damageStage":1,"outputPath":"assets/cards/C0312/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0312 서비라, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 적운 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 긴 타원형 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0312-D2","characterId":"C0312","damageStage":2,"outputPath":"assets/cards/C0312/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0312 서비라, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 적운 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 긴 타원형 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0312-D3","characterId":"C0312","damageStage":3,"outputPath":"assets/cards/C0312/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0312 서비라, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 적운 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 긴 타원형 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0312-D4","characterId":"C0312","damageStage":4,"outputPath":"assets/cards/C0312/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0312 서비라, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 적운 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 긴 타원형 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0313-D0","characterId":"C0313","damageStage":0,"outputPath":"assets/cards/C0313/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0313 진율하, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 청류 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 넓은 콧망울; 작고 앙다문 입; 올리브 톤 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0313-D1","characterId":"C0313","damageStage":1,"outputPath":"assets/cards/C0313/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0313 진율하, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 청류 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 넓은 콧망울; 작고 앙다문 입; 올리브 톤 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0313-D2","characterId":"C0313","damageStage":2,"outputPath":"assets/cards/C0313/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0313 진율하, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 청류 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 넓은 콧망울; 작고 앙다문 입; 올리브 톤 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0313-D3","characterId":"C0313","damageStage":3,"outputPath":"assets/cards/C0313/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0313 진율하, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 청류 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 넓은 콧망울; 작고 앙다문 입; 올리브 톤 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0313-D4","characterId":"C0313","damageStage":4,"outputPath":"assets/cards/C0313/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0313 진율하, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 청류 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 넓은 콧망울; 작고 앙다문 입; 올리브 톤 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0314-D0","characterId":"C0314","damageStage":0,"outputPath":"assets/cards/C0314/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0314 임나현, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 깊은 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 은빛 단발과 긴 옆머리; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0314-D1","characterId":"C0314","damageStage":1,"outputPath":"assets/cards/C0314/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0314 임나현, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 깊은 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 은빛 단발과 긴 옆머리; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0314-D2","characterId":"C0314","damageStage":2,"outputPath":"assets/cards/C0314/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0314 임나현, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 깊은 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 은빛 단발과 긴 옆머리; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0314-D3","characterId":"C0314","damageStage":3,"outputPath":"assets/cards/C0314/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0314 임나현, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 깊은 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 은빛 단발과 긴 옆머리; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0314-D4","characterId":"C0314","damageStage":4,"outputPath":"assets/cards/C0314/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0314 임나현, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 깊은 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 은빛 단발과 긴 옆머리; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0315-D0","characterId":"C0315","damageStage":0,"outputPath":"assets/cards/C0315/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0315 임보주, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 흑요 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 깊은 갈색 피부; 허리까지 오는 곱슬머리; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0315-D1","characterId":"C0315","damageStage":1,"outputPath":"assets/cards/C0315/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0315 임보주, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 흑요 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 깊은 갈색 피부; 허리까지 오는 곱슬머리; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0315-D2","characterId":"C0315","damageStage":2,"outputPath":"assets/cards/C0315/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0315 임보주, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 흑요 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 깊은 갈색 피부; 허리까지 오는 곱슬머리; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0315-D3","characterId":"C0315","damageStage":3,"outputPath":"assets/cards/C0315/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0315 임보주, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 흑요 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 깊은 갈색 피부; 허리까지 오는 곱슬머리; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0315-D4","characterId":"C0315","damageStage":4,"outputPath":"assets/cards/C0315/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0315 임보주, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 흑요 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 깊은 갈색 피부; 허리까지 오는 곱슬머리; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0316-D0","characterId":"C0316","damageStage":0,"outputPath":"assets/cards/C0316/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0316 Seriel Silva 청운, damage stage 0 (normal).\nSubject: adult 여성 엘프, 지구력형, 유리 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 강한 턱과 높은 광대; 두꺼운 눈썹과 강한 시선; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0316-D1","characterId":"C0316","damageStage":1,"outputPath":"assets/cards/C0316/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0316 Seriel Silva 청운, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 지구력형, 유리 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 강한 턱과 높은 광대; 두꺼운 눈썹과 강한 시선; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0316-D2","characterId":"C0316","damageStage":2,"outputPath":"assets/cards/C0316/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0316 Seriel Silva 청운, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 지구력형, 유리 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 강한 턱과 높은 광대; 두꺼운 눈썹과 강한 시선; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0316-D3","characterId":"C0316","damageStage":3,"outputPath":"assets/cards/C0316/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0316 Seriel Silva 청운, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 지구력형, 유리 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 강한 턱과 높은 광대; 두꺼운 눈썹과 강한 시선; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0316-D4","characterId":"C0316","damageStage":4,"outputPath":"assets/cards/C0316/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0316 Seriel Silva 청운, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 지구력형, 유리 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 강한 턱과 높은 광대; 두꺼운 눈썹과 강한 시선; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0317-D0","characterId":"C0317","damageStage":0,"outputPath":"assets/cards/C0317/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0317 연시율, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 월광 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0317-D1","characterId":"C0317","damageStage":1,"outputPath":"assets/cards/C0317/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0317 연시율, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 월광 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0317-D2","characterId":"C0317","damageStage":2,"outputPath":"assets/cards/C0317/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0317 연시율, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 월광 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0317-D3","characterId":"C0317","damageStage":3,"outputPath":"assets/cards/C0317/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0317 연시율, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 월광 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0317-D4","characterId":"C0317","damageStage":4,"outputPath":"assets/cards/C0317/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0317 연시율, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 월광 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0318-D0","characterId":"C0318","damageStage":0,"outputPath":"assets/cards/C0318/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0318 권미후, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 홍련 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0318-D1","characterId":"C0318","damageStage":1,"outputPath":"assets/cards/C0318/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0318 권미후, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 홍련 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0318-D2","characterId":"C0318","damageStage":2,"outputPath":"assets/cards/C0318/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0318 권미후, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 홍련 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0318-D3","characterId":"C0318","damageStage":3,"outputPath":"assets/cards/C0318/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0318 권미후, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 홍련 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0318-D4","characterId":"C0318","damageStage":4,"outputPath":"assets/cards/C0318/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0318 권미후, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 홍련 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0319-D0","characterId":"C0319","damageStage":0,"outputPath":"assets/cards/C0319/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0319 연유린, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 진홍 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0319-D1","characterId":"C0319","damageStage":1,"outputPath":"assets/cards/C0319/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0319 연유린, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 진홍 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0319-D2","characterId":"C0319","damageStage":2,"outputPath":"assets/cards/C0319/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0319 연유린, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 진홍 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0319-D3","characterId":"C0319","damageStage":3,"outputPath":"assets/cards/C0319/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0319 연유린, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 진홍 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0319-D4","characterId":"C0319","damageStage":4,"outputPath":"assets/cards/C0319/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0319 연유린, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 진홍 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0320-D0","characterId":"C0320","damageStage":0,"outputPath":"assets/cards/C0320/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0320 Mira Storm 첫별, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 유연형, 고요한 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0320-D1","characterId":"C0320","damageStage":1,"outputPath":"assets/cards/C0320/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0320 Mira Storm 첫별, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 유연형, 고요한 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0320-D2","characterId":"C0320","damageStage":2,"outputPath":"assets/cards/C0320/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0320 Mira Storm 첫별, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 유연형, 고요한 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0320-D3","characterId":"C0320","damageStage":3,"outputPath":"assets/cards/C0320/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0320 Mira Storm 첫별, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 유연형, 고요한 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0320-D4","characterId":"C0320","damageStage":4,"outputPath":"assets/cards/C0320/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0320 Mira Storm 첫별, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 유연형, 고요한 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0321-D0","characterId":"C0321","damageStage":0,"outputPath":"assets/cards/C0321/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0321 Ashen Starvein, damage stage 0 (normal).\nSubject: adult 여성 용혈족, 묵직한 파워형, 은하 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 넓은 콧망울; 얇고 단정한 입술; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0321-D1","characterId":"C0321","damageStage":1,"outputPath":"assets/cards/C0321/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0321 Ashen Starvein, damage stage 1 (light-damage).\nSubject: adult 여성 용혈족, 묵직한 파워형, 은하 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 넓은 콧망울; 얇고 단정한 입술; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0321-D2","characterId":"C0321","damageStage":2,"outputPath":"assets/cards/C0321/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0321 Ashen Starvein, damage stage 2 (medium-damage).\nSubject: adult 여성 용혈족, 묵직한 파워형, 은하 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 넓은 콧망울; 얇고 단정한 입술; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0321-D3","characterId":"C0321","damageStage":3,"outputPath":"assets/cards/C0321/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0321 Ashen Starvein, damage stage 3 (heavy-damage).\nSubject: adult 여성 용혈족, 묵직한 파워형, 은하 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 넓은 콧망울; 얇고 단정한 입술; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0321-D4","characterId":"C0321","damageStage":4,"outputPath":"assets/cards/C0321/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0321 Ashen Starvein, damage stage 4 (defeated).\nSubject: adult 여성 용혈족, 묵직한 파워형, 은하 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 넓은 콧망울; 얇고 단정한 입술; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0322-D0","characterId":"C0322","damageStage":0,"outputPath":"assets/cards/C0322/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0322 Talia Hart, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 소형 근력형, 청류 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 작고 둥근 코; 아랫입술이 도톰한 입; 올리브 톤 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0322-D1","characterId":"C0322","damageStage":1,"outputPath":"assets/cards/C0322/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0322 Talia Hart, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 소형 근력형, 청류 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 작고 둥근 코; 아랫입술이 도톰한 입; 올리브 톤 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0322-D2","characterId":"C0322","damageStage":2,"outputPath":"assets/cards/C0322/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0322 Talia Hart, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 소형 근력형, 청류 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 작고 둥근 코; 아랫입술이 도톰한 입; 올리브 톤 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0322-D3","characterId":"C0322","damageStage":3,"outputPath":"assets/cards/C0322/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0322 Talia Hart, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 소형 근력형, 청류 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 작고 둥근 코; 아랫입술이 도톰한 입; 올리브 톤 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0322-D4","characterId":"C0322","damageStage":4,"outputPath":"assets/cards/C0322/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0322 Talia Hart, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 소형 근력형, 청류 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 작고 둥근 코; 아랫입술이 도톰한 입; 올리브 톤 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0323-D0","characterId":"C0323","damageStage":0,"outputPath":"assets/cards/C0323/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0323 Aelrin Vael 흑단, damage stage 0 (normal).\nSubject: adult 여성 엘프, 빠른 발놀림형, 유리 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0323-D1","characterId":"C0323","damageStage":1,"outputPath":"assets/cards/C0323/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0323 Aelrin Vael 흑단, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 빠른 발놀림형, 유리 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0323-D2","characterId":"C0323","damageStage":2,"outputPath":"assets/cards/C0323/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0323 Aelrin Vael 흑단, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 빠른 발놀림형, 유리 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0323-D3","characterId":"C0323","damageStage":3,"outputPath":"assets/cards/C0323/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0323 Aelrin Vael 흑단, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 빠른 발놀림형, 유리 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0323-D4","characterId":"C0323","damageStage":4,"outputPath":"assets/cards/C0323/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0323 Aelrin Vael 흑단, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 빠른 발놀림형, 유리 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0324-D0","characterId":"C0324","damageStage":0,"outputPath":"assets/cards/C0324/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0324 남가진, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 검은 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0324-D1","characterId":"C0324","damageStage":1,"outputPath":"assets/cards/C0324/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0324 남가진, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 검은 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0324-D2","characterId":"C0324","damageStage":2,"outputPath":"assets/cards/C0324/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0324 남가진, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 검은 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0324-D3","characterId":"C0324","damageStage":3,"outputPath":"assets/cards/C0324/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0324 남가진, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 검은 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0324-D4","characterId":"C0324","damageStage":4,"outputPath":"assets/cards/C0324/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0324 남가진, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 검은 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0325-D0","characterId":"C0325","damageStage":0,"outputPath":"assets/cards/C0325/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0325 Miri Stonehall 잔월, damage stage 0 (normal).\nSubject: adult 여성 드워프, 근력형, 홍련 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0325-D1","characterId":"C0325","damageStage":1,"outputPath":"assets/cards/C0325/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0325 Miri Stonehall 잔월, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 근력형, 홍련 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0325-D2","characterId":"C0325","damageStage":2,"outputPath":"assets/cards/C0325/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0325 Miri Stonehall 잔월, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 근력형, 홍련 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0325-D3","characterId":"C0325","damageStage":3,"outputPath":"assets/cards/C0325/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0325 Miri Stonehall 잔월, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 근력형, 홍련 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0325-D4","characterId":"C0325","damageStage":4,"outputPath":"assets/cards/C0325/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0325 Miri Stonehall 잔월, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 근력형, 홍련 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0326-D0","characterId":"C0326","damageStage":0,"outputPath":"assets/cards/C0326/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0326 이별솔, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 월광 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 각진 턱선; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0326-D1","characterId":"C0326","damageStage":1,"outputPath":"assets/cards/C0326/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0326 이별솔, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 월광 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 각진 턱선; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0326-D2","characterId":"C0326","damageStage":2,"outputPath":"assets/cards/C0326/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0326 이별솔, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 월광 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 각진 턱선; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0326-D3","characterId":"C0326","damageStage":3,"outputPath":"assets/cards/C0326/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0326 이별솔, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 월광 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 각진 턱선; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0326-D4","characterId":"C0326","damageStage":4,"outputPath":"assets/cards/C0326/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0326 이별솔, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 월광 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 각진 턱선; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0327-D0","characterId":"C0327","damageStage":0,"outputPath":"assets/cards/C0327/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0327 정라나, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 백야 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0327-D1","characterId":"C0327","damageStage":1,"outputPath":"assets/cards/C0327/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0327 정라나, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 백야 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0327-D2","characterId":"C0327","damageStage":2,"outputPath":"assets/cards/C0327/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0327 정라나, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 백야 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0327-D3","characterId":"C0327","damageStage":3,"outputPath":"assets/cards/C0327/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0327 정라나, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 백야 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0327-D4","characterId":"C0327","damageStage":4,"outputPath":"assets/cards/C0327/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0327 정라나, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 백야 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0328-D0","characterId":"C0328","damageStage":0,"outputPath":"assets/cards/C0328/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0328 유지율, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 적운 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 큰 키와 긴 목선; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0328-D1","characterId":"C0328","damageStage":1,"outputPath":"assets/cards/C0328/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0328 유지율, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 적운 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 큰 키와 긴 목선; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0328-D2","characterId":"C0328","damageStage":2,"outputPath":"assets/cards/C0328/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0328 유지율, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 적운 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 큰 키와 긴 목선; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0328-D3","characterId":"C0328","damageStage":3,"outputPath":"assets/cards/C0328/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0328 유지율, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 적운 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 큰 키와 긴 목선; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0328-D4","characterId":"C0328","damageStage":4,"outputPath":"assets/cards/C0328/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0328 유지율, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 적운 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 큰 키와 긴 목선; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0329-D0","characterId":"C0329","damageStage":0,"outputPath":"assets/cards/C0329/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0329 Iris Moon 유성, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 단단한 체형, 청류 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 은빛 단발과 긴 옆머리; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0329-D1","characterId":"C0329","damageStage":1,"outputPath":"assets/cards/C0329/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0329 Iris Moon 유성, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 단단한 체형, 청류 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 은빛 단발과 긴 옆머리; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0329-D2","characterId":"C0329","damageStage":2,"outputPath":"assets/cards/C0329/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0329 Iris Moon 유성, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 단단한 체형, 청류 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 은빛 단발과 긴 옆머리; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0329-D3","characterId":"C0329","damageStage":3,"outputPath":"assets/cards/C0329/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0329 Iris Moon 유성, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 단단한 체형, 청류 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 은빛 단발과 긴 옆머리; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0329-D4","characterId":"C0329","damageStage":4,"outputPath":"assets/cards/C0329/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0329 Iris Moon 유성, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 단단한 체형, 청류 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 은빛 단발과 긴 옆머리; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0330-D0","characterId":"C0330","damageStage":0,"outputPath":"assets/cards/C0330/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0330 Torin Deepforge 첫별, damage stage 0 (normal).\nSubject: adult 여성 드워프, 장신형, 유리 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0330-D1","characterId":"C0330","damageStage":1,"outputPath":"assets/cards/C0330/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0330 Torin Deepforge 첫별, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 장신형, 유리 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0330-D2","characterId":"C0330","damageStage":2,"outputPath":"assets/cards/C0330/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0330 Torin Deepforge 첫별, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 장신형, 유리 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0330-D3","characterId":"C0330","damageStage":3,"outputPath":"assets/cards/C0330/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0330 Torin Deepforge 첫별, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 장신형, 유리 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0330-D4","characterId":"C0330","damageStage":4,"outputPath":"assets/cards/C0330/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0330 Torin Deepforge 첫별, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 장신형, 유리 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0331-D0","characterId":"C0331","damageStage":0,"outputPath":"assets/cards/C0331/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0331 서아겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 흑요 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0331-D1","characterId":"C0331","damageStage":1,"outputPath":"assets/cards/C0331/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0331 서아겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 흑요 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0331-D2","characterId":"C0331","damageStage":2,"outputPath":"assets/cards/C0331/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0331 서아겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 흑요 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0331-D3","characterId":"C0331","damageStage":3,"outputPath":"assets/cards/C0331/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0331 서아겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 흑요 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0331-D4","characterId":"C0331","damageStage":4,"outputPath":"assets/cards/C0331/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0331 서아겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 흑요 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0332-D0","characterId":"C0332","damageStage":0,"outputPath":"assets/cards/C0332/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0332 Luna Storm 백금, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 중갑형, 비취 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0332-D1","characterId":"C0332","damageStage":1,"outputPath":"assets/cards/C0332/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0332 Luna Storm 백금, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 중갑형, 비취 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0332-D2","characterId":"C0332","damageStage":2,"outputPath":"assets/cards/C0332/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0332 Luna Storm 백금, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 중갑형, 비취 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0332-D3","characterId":"C0332","damageStage":3,"outputPath":"assets/cards/C0332/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0332 Luna Storm 백금, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 중갑형, 비취 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0332-D4","characterId":"C0332","damageStage":4,"outputPath":"assets/cards/C0332/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0332 Luna Storm 백금, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 중갑형, 비취 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0333-D0","characterId":"C0333","damageStage":0,"outputPath":"assets/cards/C0333/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0333 Priya Moon, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 민첩형, 설화 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 올리브 톤 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0333-D1","characterId":"C0333","damageStage":1,"outputPath":"assets/cards/C0333/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0333 Priya Moon, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 민첩형, 설화 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 올리브 톤 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0333-D2","characterId":"C0333","damageStage":2,"outputPath":"assets/cards/C0333/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0333 Priya Moon, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 민첩형, 설화 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 올리브 톤 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0333-D3","characterId":"C0333","damageStage":3,"outputPath":"assets/cards/C0333/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0333 Priya Moon, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 민첩형, 설화 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 올리브 톤 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0333-D4","characterId":"C0333","damageStage":4,"outputPath":"assets/cards/C0333/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0333 Priya Moon, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 민첩형, 설화 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 올리브 톤 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0334-D0","characterId":"C0334","damageStage":0,"outputPath":"assets/cards/C0334/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0334 Rurik Ironvein, damage stage 0 (normal).\nSubject: adult 여성 드워프, 유연형, 황혼 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 넓은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0334-D1","characterId":"C0334","damageStage":1,"outputPath":"assets/cards/C0334/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0334 Rurik Ironvein, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 유연형, 황혼 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 넓은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0334-D2","characterId":"C0334","damageStage":2,"outputPath":"assets/cards/C0334/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0334 Rurik Ironvein, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 유연형, 황혼 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 넓은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0334-D3","characterId":"C0334","damageStage":3,"outputPath":"assets/cards/C0334/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0334 Rurik Ironvein, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 유연형, 황혼 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 넓은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0334-D4","characterId":"C0334","damageStage":4,"outputPath":"assets/cards/C0334/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0334 Rurik Ironvein, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 유연형, 황혼 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 넓은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0335-D0","characterId":"C0335","damageStage":0,"outputPath":"assets/cards/C0335/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0335 Elyndra Vael, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 단단한 체형, 새벽 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0335-D1","characterId":"C0335","damageStage":1,"outputPath":"assets/cards/C0335/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0335 Elyndra Vael, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 단단한 체형, 새벽 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0335-D2","characterId":"C0335","damageStage":2,"outputPath":"assets/cards/C0335/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0335 Elyndra Vael, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 단단한 체형, 새벽 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0335-D3","characterId":"C0335","damageStage":3,"outputPath":"assets/cards/C0335/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0335 Elyndra Vael, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 단단한 체형, 새벽 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0335-D4","characterId":"C0335","damageStage":4,"outputPath":"assets/cards/C0335/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0335 Elyndra Vael, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 단단한 체형, 새벽 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0336-D0","characterId":"C0336","damageStage":0,"outputPath":"assets/cards/C0336/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0336 고하찬, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 불굴의 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 유연한 무희 같은 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0336-D1","characterId":"C0336","damageStage":1,"outputPath":"assets/cards/C0336/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0336 고하찬, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 불굴의 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 유연한 무희 같은 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0336-D2","characterId":"C0336","damageStage":2,"outputPath":"assets/cards/C0336/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0336 고하찬, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 불굴의 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 유연한 무희 같은 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0336-D3","characterId":"C0336","damageStage":3,"outputPath":"assets/cards/C0336/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0336 고하찬, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 불굴의 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 유연한 무희 같은 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0336-D4","characterId":"C0336","damageStage":4,"outputPath":"assets/cards/C0336/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0336 고하찬, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 불굴의 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 유연한 무희 같은 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0337-D0","characterId":"C0337","damageStage":0,"outputPath":"assets/cards/C0337/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0337 윤다주, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 찬란한 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 깊은 갈색 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0337-D1","characterId":"C0337","damageStage":1,"outputPath":"assets/cards/C0337/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0337 윤다주, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 찬란한 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 깊은 갈색 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0337-D2","characterId":"C0337","damageStage":2,"outputPath":"assets/cards/C0337/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0337 윤다주, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 찬란한 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 깊은 갈색 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0337-D3","characterId":"C0337","damageStage":3,"outputPath":"assets/cards/C0337/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0337 윤다주, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 찬란한 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 깊은 갈색 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0337-D4","characterId":"C0337","damageStage":4,"outputPath":"assets/cards/C0337/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0337 윤다주, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 찬란한 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 깊은 갈색 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0338-D0","characterId":"C0338","damageStage":0,"outputPath":"assets/cards/C0338/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0338 장준별, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 청류 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0338-D1","characterId":"C0338","damageStage":1,"outputPath":"assets/cards/C0338/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0338 장준별, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 청류 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0338-D2","characterId":"C0338","damageStage":2,"outputPath":"assets/cards/C0338/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0338 장준별, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 청류 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0338-D3","characterId":"C0338","damageStage":3,"outputPath":"assets/cards/C0338/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0338 장준별, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 청류 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0338-D4","characterId":"C0338","damageStage":4,"outputPath":"assets/cards/C0338/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0338 장준별, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 청류 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0339-D0","characterId":"C0339","damageStage":0,"outputPath":"assets/cards/C0339/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0339 송수영, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 은하 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 성숙한 계란형 얼굴; 두꺼운 눈썹과 강한 시선; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 깊은 갈색 피부; 짙은 갈색 땋은 번 헤어; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0339-D1","characterId":"C0339","damageStage":1,"outputPath":"assets/cards/C0339/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0339 송수영, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 은하 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 성숙한 계란형 얼굴; 두꺼운 눈썹과 강한 시선; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 깊은 갈색 피부; 짙은 갈색 땋은 번 헤어; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0339-D2","characterId":"C0339","damageStage":2,"outputPath":"assets/cards/C0339/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0339 송수영, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 은하 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 성숙한 계란형 얼굴; 두꺼운 눈썹과 강한 시선; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 깊은 갈색 피부; 짙은 갈색 땋은 번 헤어; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0339-D3","characterId":"C0339","damageStage":3,"outputPath":"assets/cards/C0339/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0339 송수영, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 은하 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 성숙한 계란형 얼굴; 두꺼운 눈썹과 강한 시선; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 깊은 갈색 피부; 짙은 갈색 땋은 번 헤어; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0339-D4","characterId":"C0339","damageStage":4,"outputPath":"assets/cards/C0339/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0339 송수영, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 은하 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 성숙한 계란형 얼굴; 두꺼운 눈썹과 강한 시선; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 깊은 갈색 피부; 짙은 갈색 땋은 번 헤어; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0340-D0","characterId":"C0340","damageStage":0,"outputPath":"assets/cards/C0340/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0340 윤연겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 설화 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0340-D1","characterId":"C0340","damageStage":1,"outputPath":"assets/cards/C0340/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0340 윤연겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 설화 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0340-D2","characterId":"C0340","damageStage":2,"outputPath":"assets/cards/C0340/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0340 윤연겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 설화 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0340-D3","characterId":"C0340","damageStage":3,"outputPath":"assets/cards/C0340/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0340 윤연겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 설화 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0340-D4","characterId":"C0340","damageStage":4,"outputPath":"assets/cards/C0340/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0340 윤연겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 설화 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0341-D0","characterId":"C0341","damageStage":0,"outputPath":"assets/cards/C0341/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0341 Rowan Moon, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 빠른 발놀림형, 벽력 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0341-D1","characterId":"C0341","damageStage":1,"outputPath":"assets/cards/C0341/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0341 Rowan Moon, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 빠른 발놀림형, 벽력 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0341-D2","characterId":"C0341","damageStage":2,"outputPath":"assets/cards/C0341/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0341 Rowan Moon, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 빠른 발놀림형, 벽력 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0341-D3","characterId":"C0341","damageStage":3,"outputPath":"assets/cards/C0341/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0341 Rowan Moon, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 빠른 발놀림형, 벽력 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0341-D4","characterId":"C0341","damageStage":4,"outputPath":"assets/cards/C0341/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0341 Rowan Moon, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 빠른 발놀림형, 벽력 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0342-D0","characterId":"C0342","damageStage":0,"outputPath":"assets/cards/C0342/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0342 서비연, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 금사 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0342-D1","characterId":"C0342","damageStage":1,"outputPath":"assets/cards/C0342/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0342 서비연, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 금사 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0342-D2","characterId":"C0342","damageStage":2,"outputPath":"assets/cards/C0342/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0342 서비연, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 금사 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0342-D3","characterId":"C0342","damageStage":3,"outputPath":"assets/cards/C0342/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0342 서비연, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 금사 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0342-D4","characterId":"C0342","damageStage":4,"outputPath":"assets/cards/C0342/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0342 서비연, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 금사 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0343-D0","characterId":"C0343","damageStage":0,"outputPath":"assets/cards/C0343/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0343 한율윤, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 황혼 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0343-D1","characterId":"C0343","damageStage":1,"outputPath":"assets/cards/C0343/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0343 한율윤, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 황혼 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0343-D2","characterId":"C0343","damageStage":2,"outputPath":"assets/cards/C0343/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0343 한율윤, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 황혼 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0343-D3","characterId":"C0343","damageStage":3,"outputPath":"assets/cards/C0343/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0343 한율윤, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 황혼 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0343-D4","characterId":"C0343","damageStage":4,"outputPath":"assets/cards/C0343/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0343 한율윤, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 황혼 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0344-D0","characterId":"C0344","damageStage":0,"outputPath":"assets/cards/C0344/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0344 송나율, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 월광 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0344-D1","characterId":"C0344","damageStage":1,"outputPath":"assets/cards/C0344/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0344 송나율, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 월광 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0344-D2","characterId":"C0344","damageStage":2,"outputPath":"assets/cards/C0344/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0344 송나율, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 월광 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0344-D3","characterId":"C0344","damageStage":3,"outputPath":"assets/cards/C0344/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0344 송나율, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 월광 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0344-D4","characterId":"C0344","damageStage":4,"outputPath":"assets/cards/C0344/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0344 송나율, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 월광 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0345-D0","characterId":"C0345","damageStage":0,"outputPath":"assets/cards/C0345/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0345 차보연, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 고요한 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 얇고 단정한 입술; 올리브 톤 피부; 높게 묶은 전투 포니테일; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0345-D1","characterId":"C0345","damageStage":1,"outputPath":"assets/cards/C0345/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0345 차보연, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 고요한 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 얇고 단정한 입술; 올리브 톤 피부; 높게 묶은 전투 포니테일; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0345-D2","characterId":"C0345","damageStage":2,"outputPath":"assets/cards/C0345/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0345 차보연, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 고요한 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 얇고 단정한 입술; 올리브 톤 피부; 높게 묶은 전투 포니테일; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0345-D3","characterId":"C0345","damageStage":3,"outputPath":"assets/cards/C0345/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0345 차보연, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 고요한 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 얇고 단정한 입술; 올리브 톤 피부; 높게 묶은 전투 포니테일; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0345-D4","characterId":"C0345","damageStage":4,"outputPath":"assets/cards/C0345/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0345 차보연, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 고요한 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 얇고 단정한 입술; 올리브 톤 피부; 높게 묶은 전투 포니테일; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0346-D0","characterId":"C0346","damageStage":0,"outputPath":"assets/cards/C0346/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0346 백은린, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 새벽 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0346-D1","characterId":"C0346","damageStage":1,"outputPath":"assets/cards/C0346/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0346 백은린, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 새벽 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0346-D2","characterId":"C0346","damageStage":2,"outputPath":"assets/cards/C0346/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0346 백은린, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 새벽 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0346-D3","characterId":"C0346","damageStage":3,"outputPath":"assets/cards/C0346/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0346 백은린, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 새벽 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0346-D4","characterId":"C0346","damageStage":4,"outputPath":"assets/cards/C0346/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0346 백은린, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 새벽 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0347-D0","characterId":"C0347","damageStage":0,"outputPath":"assets/cards/C0347/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0347 Aria Reed 비문, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 장신형, 푸른 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 긴 타원형 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0347-D1","characterId":"C0347","damageStage":1,"outputPath":"assets/cards/C0347/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0347 Aria Reed 비문, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 장신형, 푸른 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 긴 타원형 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0347-D2","characterId":"C0347","damageStage":2,"outputPath":"assets/cards/C0347/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0347 Aria Reed 비문, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 장신형, 푸른 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 긴 타원형 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0347-D3","characterId":"C0347","damageStage":3,"outputPath":"assets/cards/C0347/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0347 Aria Reed 비문, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 장신형, 푸른 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 긴 타원형 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0347-D4","characterId":"C0347","damageStage":4,"outputPath":"assets/cards/C0347/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0347 Aria Reed 비문, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 장신형, 푸른 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 긴 타원형 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0348-D0","characterId":"C0348","damageStage":0,"outputPath":"assets/cards/C0348/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0348 남미서, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 깊은 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0348-D1","characterId":"C0348","damageStage":1,"outputPath":"assets/cards/C0348/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0348 남미서, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 깊은 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0348-D2","characterId":"C0348","damageStage":2,"outputPath":"assets/cards/C0348/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0348 남미서, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 깊은 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0348-D3","characterId":"C0348","damageStage":3,"outputPath":"assets/cards/C0348/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0348 남미서, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 깊은 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0348-D4","characterId":"C0348","damageStage":4,"outputPath":"assets/cards/C0348/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0348 남미서, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 깊은 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0349-D0","characterId":"C0349","damageStage":0,"outputPath":"assets/cards/C0349/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0349 Maya Black, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 장신형, 검은 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0349-D1","characterId":"C0349","damageStage":1,"outputPath":"assets/cards/C0349/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0349 Maya Black, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 장신형, 검은 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0349-D2","characterId":"C0349","damageStage":2,"outputPath":"assets/cards/C0349/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0349 Maya Black, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 장신형, 검은 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0349-D3","characterId":"C0349","damageStage":3,"outputPath":"assets/cards/C0349/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0349 Maya Black, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 장신형, 검은 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0349-D4","characterId":"C0349","damageStage":4,"outputPath":"assets/cards/C0349/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0349 Maya Black, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 장신형, 검은 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0350-D0","characterId":"C0350","damageStage":0,"outputPath":"assets/cards/C0350/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0350 연해영, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 깊은 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0350-D1","characterId":"C0350","damageStage":1,"outputPath":"assets/cards/C0350/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0350 연해영, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 깊은 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0350-D2","characterId":"C0350","damageStage":2,"outputPath":"assets/cards/C0350/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0350 연해영, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 깊은 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0350-D3","characterId":"C0350","damageStage":3,"outputPath":"assets/cards/C0350/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0350 연해영, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 깊은 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0350-D4","characterId":"C0350","damageStage":4,"outputPath":"assets/cards/C0350/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0350 연해영, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 깊은 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0351-D0","characterId":"C0351","damageStage":0,"outputPath":"assets/cards/C0351/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0351 Rowan Vale 흑단, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 중갑형, 검은 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0351-D1","characterId":"C0351","damageStage":1,"outputPath":"assets/cards/C0351/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0351 Rowan Vale 흑단, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 중갑형, 검은 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0351-D2","characterId":"C0351","damageStage":2,"outputPath":"assets/cards/C0351/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0351 Rowan Vale 흑단, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 중갑형, 검은 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0351-D3","characterId":"C0351","damageStage":3,"outputPath":"assets/cards/C0351/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0351 Rowan Vale 흑단, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 중갑형, 검은 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0351-D4","characterId":"C0351","damageStage":4,"outputPath":"assets/cards/C0351/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0351 Rowan Vale 흑단, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 중갑형, 검은 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0352-D0","characterId":"C0352","damageStage":0,"outputPath":"assets/cards/C0352/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0352 진채원, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 홍련 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 긴 타원형 얼굴; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 비대칭 숏컷; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0352-D1","characterId":"C0352","damageStage":1,"outputPath":"assets/cards/C0352/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0352 진채원, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 홍련 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 긴 타원형 얼굴; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 비대칭 숏컷; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0352-D2","characterId":"C0352","damageStage":2,"outputPath":"assets/cards/C0352/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0352 진채원, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 홍련 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 긴 타원형 얼굴; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 비대칭 숏컷; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0352-D3","characterId":"C0352","damageStage":3,"outputPath":"assets/cards/C0352/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0352 진채원, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 홍련 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 긴 타원형 얼굴; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 비대칭 숏컷; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0352-D4","characterId":"C0352","damageStage":4,"outputPath":"assets/cards/C0352/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0352 진채원, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 홍련 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 긴 타원형 얼굴; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 비대칭 숏컷; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0353-D0","characterId":"C0353","damageStage":0,"outputPath":"assets/cards/C0353/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0353 도예운, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 새벽 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0353-D1","characterId":"C0353","damageStage":1,"outputPath":"assets/cards/C0353/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0353 도예운, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 새벽 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0353-D2","characterId":"C0353","damageStage":2,"outputPath":"assets/cards/C0353/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0353 도예운, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 새벽 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0353-D3","characterId":"C0353","damageStage":3,"outputPath":"assets/cards/C0353/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0353 도예운, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 새벽 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0353-D4","characterId":"C0353","damageStage":4,"outputPath":"assets/cards/C0353/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0353 도예운, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 새벽 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0354-D0","characterId":"C0354","damageStage":0,"outputPath":"assets/cards/C0354/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0354 진가겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 고요한 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 은빛 단발과 긴 옆머리; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0354-D1","characterId":"C0354","damageStage":1,"outputPath":"assets/cards/C0354/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0354 진가겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 고요한 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 은빛 단발과 긴 옆머리; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0354-D2","characterId":"C0354","damageStage":2,"outputPath":"assets/cards/C0354/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0354 진가겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 고요한 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 은빛 단발과 긴 옆머리; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0354-D3","characterId":"C0354","damageStage":3,"outputPath":"assets/cards/C0354/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0354 진가겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 고요한 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 은빛 단발과 긴 옆머리; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0354-D4","characterId":"C0354","damageStage":4,"outputPath":"assets/cards/C0354/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0354 진가겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 고요한 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 은빛 단발과 긴 옆머리; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0355-D0","characterId":"C0355","damageStage":0,"outputPath":"assets/cards/C0355/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0355 홍태재, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 은하 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 넓은 콧망울; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0355-D1","characterId":"C0355","damageStage":1,"outputPath":"assets/cards/C0355/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0355 홍태재, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 은하 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 넓은 콧망울; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0355-D2","characterId":"C0355","damageStage":2,"outputPath":"assets/cards/C0355/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0355 홍태재, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 은하 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 넓은 콧망울; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0355-D3","characterId":"C0355","damageStage":3,"outputPath":"assets/cards/C0355/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0355 홍태재, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 은하 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 넓은 콧망울; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0355-D4","characterId":"C0355","damageStage":4,"outputPath":"assets/cards/C0355/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0355 홍태재, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 은하 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 넓은 콧망울; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0356-D0","characterId":"C0356","damageStage":0,"outputPath":"assets/cards/C0356/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0356 Clara Storm, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 중갑형, 푸른 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 비대칭 숏컷; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0356-D1","characterId":"C0356","damageStage":1,"outputPath":"assets/cards/C0356/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0356 Clara Storm, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 중갑형, 푸른 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 비대칭 숏컷; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0356-D2","characterId":"C0356","damageStage":2,"outputPath":"assets/cards/C0356/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0356 Clara Storm, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 중갑형, 푸른 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 비대칭 숏컷; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0356-D3","characterId":"C0356","damageStage":3,"outputPath":"assets/cards/C0356/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0356 Clara Storm, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 중갑형, 푸른 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 비대칭 숏컷; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0356-D4","characterId":"C0356","damageStage":4,"outputPath":"assets/cards/C0356/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0356 Clara Storm, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 중갑형, 푸른 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 비대칭 숏컷; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0357-D0","characterId":"C0357","damageStage":0,"outputPath":"assets/cards/C0357/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0357 장라주, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 비취 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0357-D1","characterId":"C0357","damageStage":1,"outputPath":"assets/cards/C0357/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0357 장라주, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 비취 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0357-D2","characterId":"C0357","damageStage":2,"outputPath":"assets/cards/C0357/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0357 장라주, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 비취 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0357-D3","characterId":"C0357","damageStage":3,"outputPath":"assets/cards/C0357/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0357 장라주, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 비취 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0357-D4","characterId":"C0357","damageStage":4,"outputPath":"assets/cards/C0357/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0357 장라주, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 비취 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0358-D0","characterId":"C0358","damageStage":0,"outputPath":"assets/cards/C0358/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0358 정지겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 월광 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 올리브 톤 피부; 짙은 갈색 땋은 번 헤어; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0358-D1","characterId":"C0358","damageStage":1,"outputPath":"assets/cards/C0358/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0358 정지겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 월광 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 올리브 톤 피부; 짙은 갈색 땋은 번 헤어; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0358-D2","characterId":"C0358","damageStage":2,"outputPath":"assets/cards/C0358/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0358 정지겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 월광 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 올리브 톤 피부; 짙은 갈색 땋은 번 헤어; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0358-D3","characterId":"C0358","damageStage":3,"outputPath":"assets/cards/C0358/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0358 정지겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 월광 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 올리브 톤 피부; 짙은 갈색 땋은 번 헤어; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0358-D4","characterId":"C0358","damageStage":4,"outputPath":"assets/cards/C0358/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0358 정지겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 월광 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 올리브 톤 피부; 짙은 갈색 땋은 번 헤어; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0359-D0","characterId":"C0359","damageStage":0,"outputPath":"assets/cards/C0359/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0359 Leela River, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 유연형, 홍련 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 작은 하트형 얼굴; 크고 둥근 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0359-D1","characterId":"C0359","damageStage":1,"outputPath":"assets/cards/C0359/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0359 Leela River, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 유연형, 홍련 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 작은 하트형 얼굴; 크고 둥근 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0359-D2","characterId":"C0359","damageStage":2,"outputPath":"assets/cards/C0359/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0359 Leela River, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 유연형, 홍련 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 작은 하트형 얼굴; 크고 둥근 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0359-D3","characterId":"C0359","damageStage":3,"outputPath":"assets/cards/C0359/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0359 Leela River, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 유연형, 홍련 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 작은 하트형 얼굴; 크고 둥근 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0359-D4","characterId":"C0359","damageStage":4,"outputPath":"assets/cards/C0359/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0359 Leela River, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 유연형, 홍련 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 작은 하트형 얼굴; 크고 둥근 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0360-D0","characterId":"C0360","damageStage":0,"outputPath":"assets/cards/C0360/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0360 Mira Black, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 소형 근력형, 월광 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0360-D1","characterId":"C0360","damageStage":1,"outputPath":"assets/cards/C0360/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0360 Mira Black, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 소형 근력형, 월광 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0360-D2","characterId":"C0360","damageStage":2,"outputPath":"assets/cards/C0360/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0360 Mira Black, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 소형 근력형, 월광 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0360-D3","characterId":"C0360","damageStage":3,"outputPath":"assets/cards/C0360/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0360 Mira Black, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 소형 근력형, 월광 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0360-D4","characterId":"C0360","damageStage":4,"outputPath":"assets/cards/C0360/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0360 Mira Black, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 소형 근력형, 월광 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0361-D0","characterId":"C0361","damageStage":0,"outputPath":"assets/cards/C0361/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0361 Thalen Aster 첫별, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 지구력형, 자수정 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0361-D1","characterId":"C0361","damageStage":1,"outputPath":"assets/cards/C0361/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0361 Thalen Aster 첫별, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 지구력형, 자수정 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0361-D2","characterId":"C0361","damageStage":2,"outputPath":"assets/cards/C0361/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0361 Thalen Aster 첫별, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 지구력형, 자수정 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0361-D3","characterId":"C0361","damageStage":3,"outputPath":"assets/cards/C0361/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0361 Thalen Aster 첫별, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 지구력형, 자수정 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0361-D4","characterId":"C0361","damageStage":4,"outputPath":"assets/cards/C0361/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0361 Thalen Aster 첫별, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 지구력형, 자수정 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0362-D0","characterId":"C0362","damageStage":0,"outputPath":"assets/cards/C0362/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0362 Dagna Bronzebrow 백금, damage stage 0 (normal).\nSubject: adult 여성 드워프, 균형형, 녹음 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 넓게 벌어진 맑은 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0362-D1","characterId":"C0362","damageStage":1,"outputPath":"assets/cards/C0362/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0362 Dagna Bronzebrow 백금, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 균형형, 녹음 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 넓게 벌어진 맑은 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0362-D2","characterId":"C0362","damageStage":2,"outputPath":"assets/cards/C0362/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0362 Dagna Bronzebrow 백금, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 균형형, 녹음 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 넓게 벌어진 맑은 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0362-D3","characterId":"C0362","damageStage":3,"outputPath":"assets/cards/C0362/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0362 Dagna Bronzebrow 백금, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 균형형, 녹음 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 넓게 벌어진 맑은 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0362-D4","characterId":"C0362","damageStage":4,"outputPath":"assets/cards/C0362/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0362 Dagna Bronzebrow 백금, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 균형형, 녹음 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 넓게 벌어진 맑은 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0363-D0","characterId":"C0363","damageStage":0,"outputPath":"assets/cards/C0363/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0363 백이경, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0363-D1","characterId":"C0363","damageStage":1,"outputPath":"assets/cards/C0363/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0363 백이경, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0363-D2","characterId":"C0363","damageStage":2,"outputPath":"assets/cards/C0363/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0363 백이경, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0363-D3","characterId":"C0363","damageStage":3,"outputPath":"assets/cards/C0363/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0363 백이경, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0363-D4","characterId":"C0363","damageStage":4,"outputPath":"assets/cards/C0363/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0363 백이경, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0364-D0","characterId":"C0364","damageStage":0,"outputPath":"assets/cards/C0364/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0364 Nadia Stone, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 깊은 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0364-D1","characterId":"C0364","damageStage":1,"outputPath":"assets/cards/C0364/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0364 Nadia Stone, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 깊은 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0364-D2","characterId":"C0364","damageStage":2,"outputPath":"assets/cards/C0364/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0364 Nadia Stone, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 깊은 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0364-D3","characterId":"C0364","damageStage":3,"outputPath":"assets/cards/C0364/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0364 Nadia Stone, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 깊은 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0364-D4","characterId":"C0364","damageStage":4,"outputPath":"assets/cards/C0364/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0364 Nadia Stone, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 깊은 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0365-D0","characterId":"C0365","damageStage":0,"outputPath":"assets/cards/C0365/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0365 Vera Moon 비문, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 흑요 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 작고 둥근 코; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0365-D1","characterId":"C0365","damageStage":1,"outputPath":"assets/cards/C0365/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0365 Vera Moon 비문, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 흑요 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 작고 둥근 코; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0365-D2","characterId":"C0365","damageStage":2,"outputPath":"assets/cards/C0365/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0365 Vera Moon 비문, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 흑요 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 작고 둥근 코; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0365-D3","characterId":"C0365","damageStage":3,"outputPath":"assets/cards/C0365/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0365 Vera Moon 비문, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 흑요 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 작고 둥근 코; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0365-D4","characterId":"C0365","damageStage":4,"outputPath":"assets/cards/C0365/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0365 Vera Moon 비문, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 흑요 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 작고 둥근 코; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0366-D0","characterId":"C0366","damageStage":0,"outputPath":"assets/cards/C0366/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0366 임하라, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 날카로운 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 얇고 단정한 입술; 따뜻한 베이지 피부; 양쪽으로 땋은 굵은 머리; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0366-D1","characterId":"C0366","damageStage":1,"outputPath":"assets/cards/C0366/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0366 임하라, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 날카로운 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 얇고 단정한 입술; 따뜻한 베이지 피부; 양쪽으로 땋은 굵은 머리; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0366-D2","characterId":"C0366","damageStage":2,"outputPath":"assets/cards/C0366/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0366 임하라, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 날카로운 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 얇고 단정한 입술; 따뜻한 베이지 피부; 양쪽으로 땋은 굵은 머리; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0366-D3","characterId":"C0366","damageStage":3,"outputPath":"assets/cards/C0366/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0366 임하라, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 날카로운 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 얇고 단정한 입술; 따뜻한 베이지 피부; 양쪽으로 땋은 굵은 머리; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0366-D4","characterId":"C0366","damageStage":4,"outputPath":"assets/cards/C0366/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0366 임하라, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 날카로운 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 얇고 단정한 입술; 따뜻한 베이지 피부; 양쪽으로 땋은 굵은 머리; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0367-D0","characterId":"C0367","damageStage":0,"outputPath":"assets/cards/C0367/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0367 마다율, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 금사 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0367-D1","characterId":"C0367","damageStage":1,"outputPath":"assets/cards/C0367/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0367 마다율, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 금사 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0367-D2","characterId":"C0367","damageStage":2,"outputPath":"assets/cards/C0367/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0367 마다율, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 금사 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0367-D3","characterId":"C0367","damageStage":3,"outputPath":"assets/cards/C0367/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0367 마다율, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 금사 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0367-D4","characterId":"C0367","damageStage":4,"outputPath":"assets/cards/C0367/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0367 마다율, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 금사 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0368-D0","characterId":"C0368","damageStage":0,"outputPath":"assets/cards/C0368/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0368 차준담, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 황혼 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 올리브 톤 피부; 높게 묶은 전투 포니테일; 두꺼운 팔과 단단한 복부; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0368-D1","characterId":"C0368","damageStage":1,"outputPath":"assets/cards/C0368/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0368 차준담, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 황혼 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 올리브 톤 피부; 높게 묶은 전투 포니테일; 두꺼운 팔과 단단한 복부; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0368-D2","characterId":"C0368","damageStage":2,"outputPath":"assets/cards/C0368/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0368 차준담, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 황혼 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 올리브 톤 피부; 높게 묶은 전투 포니테일; 두꺼운 팔과 단단한 복부; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0368-D3","characterId":"C0368","damageStage":3,"outputPath":"assets/cards/C0368/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0368 차준담, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 황혼 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 올리브 톤 피부; 높게 묶은 전투 포니테일; 두꺼운 팔과 단단한 복부; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0368-D4","characterId":"C0368","damageStage":4,"outputPath":"assets/cards/C0368/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0368 차준담, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 황혼 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 올리브 톤 피부; 높게 묶은 전투 포니테일; 두꺼운 팔과 단단한 복부; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0369-D0","characterId":"C0369","damageStage":0,"outputPath":"assets/cards/C0369/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0369 연수영, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 진홍 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 짙은 황갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0369-D1","characterId":"C0369","damageStage":1,"outputPath":"assets/cards/C0369/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0369 연수영, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 진홍 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 짙은 황갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0369-D2","characterId":"C0369","damageStage":2,"outputPath":"assets/cards/C0369/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0369 연수영, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 진홍 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 짙은 황갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0369-D3","characterId":"C0369","damageStage":3,"outputPath":"assets/cards/C0369/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0369 연수영, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 진홍 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 짙은 황갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0369-D4","characterId":"C0369","damageStage":4,"outputPath":"assets/cards/C0369/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0369 연수영, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 진홍 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 짙은 황갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0370-D0","characterId":"C0370","damageStage":0,"outputPath":"assets/cards/C0370/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0370 유연하, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 황혼 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0370-D1","characterId":"C0370","damageStage":1,"outputPath":"assets/cards/C0370/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0370 유연하, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 황혼 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0370-D2","characterId":"C0370","damageStage":2,"outputPath":"assets/cards/C0370/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0370 유연하, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 황혼 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0370-D3","characterId":"C0370","damageStage":3,"outputPath":"assets/cards/C0370/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0370 유연하, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 황혼 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0370-D4","characterId":"C0370","damageStage":4,"outputPath":"assets/cards/C0370/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0370 유연하, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 황혼 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0371-D0","characterId":"C0371","damageStage":0,"outputPath":"assets/cards/C0371/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0371 박설민, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 찬란한 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 작고 앙다문 입; 창백한 달빛 피부; 비대칭 숏컷; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0371-D1","characterId":"C0371","damageStage":1,"outputPath":"assets/cards/C0371/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0371 박설민, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 찬란한 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 작고 앙다문 입; 창백한 달빛 피부; 비대칭 숏컷; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0371-D2","characterId":"C0371","damageStage":2,"outputPath":"assets/cards/C0371/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0371 박설민, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 찬란한 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 작고 앙다문 입; 창백한 달빛 피부; 비대칭 숏컷; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0371-D3","characterId":"C0371","damageStage":3,"outputPath":"assets/cards/C0371/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0371 박설민, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 찬란한 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 작고 앙다문 입; 창백한 달빛 피부; 비대칭 숏컷; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0371-D4","characterId":"C0371","damageStage":4,"outputPath":"assets/cards/C0371/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0371 박설민, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 찬란한 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 작고 앙다문 입; 창백한 달빛 피부; 비대칭 숏컷; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0372-D0","characterId":"C0372","damageStage":0,"outputPath":"assets/cards/C0372/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0372 Luna Black, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 지구력형, 푸른 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0372-D1","characterId":"C0372","damageStage":1,"outputPath":"assets/cards/C0372/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0372 Luna Black, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 지구력형, 푸른 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0372-D2","characterId":"C0372","damageStage":2,"outputPath":"assets/cards/C0372/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0372 Luna Black, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 지구력형, 푸른 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0372-D3","characterId":"C0372","damageStage":3,"outputPath":"assets/cards/C0372/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0372 Luna Black, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 지구력형, 푸른 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0372-D4","characterId":"C0372","damageStage":4,"outputPath":"assets/cards/C0372/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0372 Luna Black, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 지구력형, 푸른 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0373-D0","characterId":"C0373","damageStage":0,"outputPath":"assets/cards/C0373/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0373 김율겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 찬란한 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0373-D1","characterId":"C0373","damageStage":1,"outputPath":"assets/cards/C0373/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0373 김율겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 찬란한 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0373-D2","characterId":"C0373","damageStage":2,"outputPath":"assets/cards/C0373/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0373 김율겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 찬란한 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0373-D3","characterId":"C0373","damageStage":3,"outputPath":"assets/cards/C0373/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0373 김율겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 찬란한 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0373-D4","characterId":"C0373","damageStage":4,"outputPath":"assets/cards/C0373/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0373 김율겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 찬란한 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0374-D0","characterId":"C0374","damageStage":0,"outputPath":"assets/cards/C0374/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0374 Nadia Forge, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 중갑형, 설화 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0374-D1","characterId":"C0374","damageStage":1,"outputPath":"assets/cards/C0374/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0374 Nadia Forge, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 중갑형, 설화 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0374-D2","characterId":"C0374","damageStage":2,"outputPath":"assets/cards/C0374/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0374 Nadia Forge, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 중갑형, 설화 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0374-D3","characterId":"C0374","damageStage":3,"outputPath":"assets/cards/C0374/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0374 Nadia Forge, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 중갑형, 설화 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0374-D4","characterId":"C0374","damageStage":4,"outputPath":"assets/cards/C0374/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0374 Nadia Forge, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 중갑형, 설화 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0375-D0","characterId":"C0375","damageStage":0,"outputPath":"assets/cards/C0375/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0375 Vera Vale 잔월, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 균형형, 홍련 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0375-D1","characterId":"C0375","damageStage":1,"outputPath":"assets/cards/C0375/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0375 Vera Vale 잔월, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 균형형, 홍련 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0375-D2","characterId":"C0375","damageStage":2,"outputPath":"assets/cards/C0375/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0375 Vera Vale 잔월, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 균형형, 홍련 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0375-D3","characterId":"C0375","damageStage":3,"outputPath":"assets/cards/C0375/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0375 Vera Vale 잔월, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 균형형, 홍련 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0375-D4","characterId":"C0375","damageStage":4,"outputPath":"assets/cards/C0375/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0375 Vera Vale 잔월, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 균형형, 홍련 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0376-D0","characterId":"C0376","damageStage":0,"outputPath":"assets/cards/C0376/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0376 Asha Vale, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 균형형, 진홍 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 묵직한 하체와 낮은 무게중심; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0376-D1","characterId":"C0376","damageStage":1,"outputPath":"assets/cards/C0376/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0376 Asha Vale, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 균형형, 진홍 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 묵직한 하체와 낮은 무게중심; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0376-D2","characterId":"C0376","damageStage":2,"outputPath":"assets/cards/C0376/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0376 Asha Vale, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 균형형, 진홍 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 묵직한 하체와 낮은 무게중심; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0376-D3","characterId":"C0376","damageStage":3,"outputPath":"assets/cards/C0376/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0376 Asha Vale, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 균형형, 진홍 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 묵직한 하체와 낮은 무게중심; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0376-D4","characterId":"C0376","damageStage":4,"outputPath":"assets/cards/C0376/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0376 Asha Vale, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 균형형, 진홍 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 묵직한 하체와 낮은 무게중심; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0377-D0","characterId":"C0377","damageStage":0,"outputPath":"assets/cards/C0377/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0377 최시겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 백야 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 두툼하고 선명한 입술; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0377-D1","characterId":"C0377","damageStage":1,"outputPath":"assets/cards/C0377/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0377 최시겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 백야 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 두툼하고 선명한 입술; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0377-D2","characterId":"C0377","damageStage":2,"outputPath":"assets/cards/C0377/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0377 최시겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 백야 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 두툼하고 선명한 입술; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0377-D3","characterId":"C0377","damageStage":3,"outputPath":"assets/cards/C0377/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0377 최시겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 백야 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 두툼하고 선명한 입술; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0377-D4","characterId":"C0377","damageStage":4,"outputPath":"assets/cards/C0377/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0377 최시겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 백야 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 두툼하고 선명한 입술; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0378-D0","characterId":"C0378","damageStage":0,"outputPath":"assets/cards/C0378/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0378 Nimue Lunaris 녹영, damage stage 0 (normal).\nSubject: adult 여성 엘프, 중갑형, 녹음 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0378-D1","characterId":"C0378","damageStage":1,"outputPath":"assets/cards/C0378/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0378 Nimue Lunaris 녹영, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 중갑형, 녹음 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0378-D2","characterId":"C0378","damageStage":2,"outputPath":"assets/cards/C0378/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0378 Nimue Lunaris 녹영, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 중갑형, 녹음 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0378-D3","characterId":"C0378","damageStage":3,"outputPath":"assets/cards/C0378/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0378 Nimue Lunaris 녹영, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 중갑형, 녹음 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0378-D4","characterId":"C0378","damageStage":4,"outputPath":"assets/cards/C0378/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0378 Nimue Lunaris 녹영, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 중갑형, 녹음 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0379-D0","characterId":"C0379","damageStage":0,"outputPath":"assets/cards/C0379/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0379 백유빈, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 자수정 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0379-D1","characterId":"C0379","damageStage":1,"outputPath":"assets/cards/C0379/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0379 백유빈, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 자수정 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0379-D2","characterId":"C0379","damageStage":2,"outputPath":"assets/cards/C0379/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0379 백유빈, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 자수정 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0379-D3","characterId":"C0379","damageStage":3,"outputPath":"assets/cards/C0379/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0379 백유빈, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 자수정 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0379-D4","characterId":"C0379","damageStage":4,"outputPath":"assets/cards/C0379/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0379 백유빈, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 자수정 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0380-D0","characterId":"C0380","damageStage":0,"outputPath":"assets/cards/C0380/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0380 Mira Storm 백금, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 장신형, 유리 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0380-D1","characterId":"C0380","damageStage":1,"outputPath":"assets/cards/C0380/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0380 Mira Storm 백금, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 장신형, 유리 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0380-D2","characterId":"C0380","damageStage":2,"outputPath":"assets/cards/C0380/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0380 Mira Storm 백금, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 장신형, 유리 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0380-D3","characterId":"C0380","damageStage":3,"outputPath":"assets/cards/C0380/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0380 Mira Storm 백금, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 장신형, 유리 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0380-D4","characterId":"C0380","damageStage":4,"outputPath":"assets/cards/C0380/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0380 Mira Storm 백금, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 장신형, 유리 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0381-D0","characterId":"C0381","damageStage":0,"outputPath":"assets/cards/C0381/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0381 유현하, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 운철 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 넓은 콧망울; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0381-D1","characterId":"C0381","damageStage":1,"outputPath":"assets/cards/C0381/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0381 유현하, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 운철 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 넓은 콧망울; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0381-D2","characterId":"C0381","damageStage":2,"outputPath":"assets/cards/C0381/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0381 유현하, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 운철 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 넓은 콧망울; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0381-D3","characterId":"C0381","damageStage":3,"outputPath":"assets/cards/C0381/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0381 유현하, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 운철 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 넓은 콧망울; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0381-D4","characterId":"C0381","damageStage":4,"outputPath":"assets/cards/C0381/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0381 유현하, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 운철 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 넓은 콧망울; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0382-D0","characterId":"C0382","damageStage":0,"outputPath":"assets/cards/C0382/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0382 홍채나, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 비취 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0382-D1","characterId":"C0382","damageStage":1,"outputPath":"assets/cards/C0382/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0382 홍채나, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 비취 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0382-D2","characterId":"C0382","damageStage":2,"outputPath":"assets/cards/C0382/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0382 홍채나, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 비취 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0382-D3","characterId":"C0382","damageStage":3,"outputPath":"assets/cards/C0382/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0382 홍채나, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 비취 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0382-D4","characterId":"C0382","damageStage":4,"outputPath":"assets/cards/C0382/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0382 홍채나, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 비취 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0383-D0","characterId":"C0383","damageStage":0,"outputPath":"assets/cards/C0383/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0383 송예빈, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 검은 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 올리브 톤 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0383-D1","characterId":"C0383","damageStage":1,"outputPath":"assets/cards/C0383/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0383 송예빈, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 검은 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 올리브 톤 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0383-D2","characterId":"C0383","damageStage":2,"outputPath":"assets/cards/C0383/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0383 송예빈, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 검은 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 올리브 톤 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0383-D3","characterId":"C0383","damageStage":3,"outputPath":"assets/cards/C0383/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0383 송예빈, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 검은 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 올리브 톤 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0383-D4","characterId":"C0383","damageStage":4,"outputPath":"assets/cards/C0383/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0383 송예빈, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 검은 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 올리브 톤 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0384-D0","characterId":"C0384","damageStage":0,"outputPath":"assets/cards/C0384/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0384 Arieth Lunaris 잔월, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 근력형, 홍련 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0384-D1","characterId":"C0384","damageStage":1,"outputPath":"assets/cards/C0384/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0384 Arieth Lunaris 잔월, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 근력형, 홍련 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0384-D2","characterId":"C0384","damageStage":2,"outputPath":"assets/cards/C0384/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0384 Arieth Lunaris 잔월, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 근력형, 홍련 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0384-D3","characterId":"C0384","damageStage":3,"outputPath":"assets/cards/C0384/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0384 Arieth Lunaris 잔월, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 근력형, 홍련 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0384-D4","characterId":"C0384","damageStage":4,"outputPath":"assets/cards/C0384/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0384 Arieth Lunaris 잔월, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 근력형, 홍련 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0385-D0","characterId":"C0385","damageStage":0,"outputPath":"assets/cards/C0385/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0385 신태라, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 금사 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0385-D1","characterId":"C0385","damageStage":1,"outputPath":"assets/cards/C0385/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0385 신태라, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 금사 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0385-D2","characterId":"C0385","damageStage":2,"outputPath":"assets/cards/C0385/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0385 신태라, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 금사 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0385-D3","characterId":"C0385","damageStage":3,"outputPath":"assets/cards/C0385/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0385 신태라, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 금사 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0385-D4","characterId":"C0385","damageStage":4,"outputPath":"assets/cards/C0385/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0385 신태라, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 금사 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0386-D0","characterId":"C0386","damageStage":0,"outputPath":"assets/cards/C0386/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0386 Clara Forge 청운, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 유연형, 백야 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0386-D1","characterId":"C0386","damageStage":1,"outputPath":"assets/cards/C0386/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0386 Clara Forge 청운, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 유연형, 백야 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0386-D2","characterId":"C0386","damageStage":2,"outputPath":"assets/cards/C0386/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0386 Clara Forge 청운, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 유연형, 백야 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0386-D3","characterId":"C0386","damageStage":3,"outputPath":"assets/cards/C0386/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0386 Clara Forge 청운, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 유연형, 백야 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0386-D4","characterId":"C0386","damageStage":4,"outputPath":"assets/cards/C0386/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0386 Clara Forge 청운, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 유연형, 백야 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0387-D0","characterId":"C0387","damageStage":0,"outputPath":"assets/cards/C0387/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0387 마라영, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 적운 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0387-D1","characterId":"C0387","damageStage":1,"outputPath":"assets/cards/C0387/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0387 마라영, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 적운 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0387-D2","characterId":"C0387","damageStage":2,"outputPath":"assets/cards/C0387/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0387 마라영, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 적운 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0387-D3","characterId":"C0387","damageStage":3,"outputPath":"assets/cards/C0387/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0387 마라영, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 적운 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0387-D4","characterId":"C0387","damageStage":4,"outputPath":"assets/cards/C0387/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0387 마라영, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 적운 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0388-D0","characterId":"C0388","damageStage":0,"outputPath":"assets/cards/C0388/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0388 진지주, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 운철 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0388-D1","characterId":"C0388","damageStage":1,"outputPath":"assets/cards/C0388/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0388 진지주, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 운철 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0388-D2","characterId":"C0388","damageStage":2,"outputPath":"assets/cards/C0388/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0388 진지주, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 운철 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0388-D3","characterId":"C0388","damageStage":3,"outputPath":"assets/cards/C0388/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0388 진지주, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 운철 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0388-D4","characterId":"C0388","damageStage":4,"outputPath":"assets/cards/C0388/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0388 진지주, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 운철 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0389-D0","characterId":"C0389","damageStage":0,"outputPath":"assets/cards/C0389/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0389 Maya Stone, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 민첩형, 깊은 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 넓은 어깨와 운동선수 같은 등; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0389-D1","characterId":"C0389","damageStage":1,"outputPath":"assets/cards/C0389/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0389 Maya Stone, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 민첩형, 깊은 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 넓은 어깨와 운동선수 같은 등; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0389-D2","characterId":"C0389","damageStage":2,"outputPath":"assets/cards/C0389/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0389 Maya Stone, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 민첩형, 깊은 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 넓은 어깨와 운동선수 같은 등; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0389-D3","characterId":"C0389","damageStage":3,"outputPath":"assets/cards/C0389/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0389 Maya Stone, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 민첩형, 깊은 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 넓은 어깨와 운동선수 같은 등; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0389-D4","characterId":"C0389","damageStage":4,"outputPath":"assets/cards/C0389/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0389 Maya Stone, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 민첩형, 깊은 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 넓은 어깨와 운동선수 같은 등; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0390-D0","characterId":"C0390","damageStage":0,"outputPath":"assets/cards/C0390/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0390 고온랑, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 설화 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0390-D1","characterId":"C0390","damageStage":1,"outputPath":"assets/cards/C0390/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0390 고온랑, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 설화 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0390-D2","characterId":"C0390","damageStage":2,"outputPath":"assets/cards/C0390/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0390 고온랑, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 설화 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0390-D3","characterId":"C0390","damageStage":3,"outputPath":"assets/cards/C0390/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0390 고온랑, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 설화 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0390-D4","characterId":"C0390","damageStage":4,"outputPath":"assets/cards/C0390/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0390 고온랑, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 설화 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0391-D0","characterId":"C0391","damageStage":0,"outputPath":"assets/cards/C0391/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0391 Kara Stonehall, damage stage 0 (normal).\nSubject: adult 여성 드워프, 단단한 체형, 날카로운 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0391-D1","characterId":"C0391","damageStage":1,"outputPath":"assets/cards/C0391/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0391 Kara Stonehall, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 단단한 체형, 날카로운 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0391-D2","characterId":"C0391","damageStage":2,"outputPath":"assets/cards/C0391/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0391 Kara Stonehall, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 단단한 체형, 날카로운 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0391-D3","characterId":"C0391","damageStage":3,"outputPath":"assets/cards/C0391/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0391 Kara Stonehall, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 단단한 체형, 날카로운 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0391-D4","characterId":"C0391","damageStage":4,"outputPath":"assets/cards/C0391/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0391 Kara Stonehall, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 단단한 체형, 날카로운 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0392-D0","characterId":"C0392","damageStage":0,"outputPath":"assets/cards/C0392/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0392 Vaelis Willow 흑단, damage stage 0 (normal).\nSubject: adult 여성 엘프, 빠른 발놀림형, 월광 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0392-D1","characterId":"C0392","damageStage":1,"outputPath":"assets/cards/C0392/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0392 Vaelis Willow 흑단, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 빠른 발놀림형, 월광 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0392-D2","characterId":"C0392","damageStage":2,"outputPath":"assets/cards/C0392/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0392 Vaelis Willow 흑단, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 빠른 발놀림형, 월광 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0392-D3","characterId":"C0392","damageStage":3,"outputPath":"assets/cards/C0392/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0392 Vaelis Willow 흑단, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 빠른 발놀림형, 월광 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0392-D4","characterId":"C0392","damageStage":4,"outputPath":"assets/cards/C0392/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0392 Vaelis Willow 흑단, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 빠른 발놀림형, 월광 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0393-D0","characterId":"C0393","damageStage":0,"outputPath":"assets/cards/C0393/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0393 Vera Ashanvil, damage stage 0 (normal).\nSubject: adult 여성 드워프, 소형 근력형, 벽력 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0393-D1","characterId":"C0393","damageStage":1,"outputPath":"assets/cards/C0393/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0393 Vera Ashanvil, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 소형 근력형, 벽력 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0393-D2","characterId":"C0393","damageStage":2,"outputPath":"assets/cards/C0393/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0393 Vera Ashanvil, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 소형 근력형, 벽력 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0393-D3","characterId":"C0393","damageStage":3,"outputPath":"assets/cards/C0393/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0393 Vera Ashanvil, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 소형 근력형, 벽력 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0393-D4","characterId":"C0393","damageStage":4,"outputPath":"assets/cards/C0393/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0393 Vera Ashanvil, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 소형 근력형, 벽력 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0394-D0","characterId":"C0394","damageStage":0,"outputPath":"assets/cards/C0394/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0394 Nadia Crown, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 장신형, 진홍 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0394-D1","characterId":"C0394","damageStage":1,"outputPath":"assets/cards/C0394/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0394 Nadia Crown, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 장신형, 진홍 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0394-D2","characterId":"C0394","damageStage":2,"outputPath":"assets/cards/C0394/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0394 Nadia Crown, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 장신형, 진홍 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0394-D3","characterId":"C0394","damageStage":3,"outputPath":"assets/cards/C0394/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0394 Nadia Crown, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 장신형, 진홍 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0394-D4","characterId":"C0394","damageStage":4,"outputPath":"assets/cards/C0394/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0394 Nadia Crown, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 장신형, 진홍 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0395-D0","characterId":"C0395","damageStage":0,"outputPath":"assets/cards/C0395/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0395 Vera Reed 잔월, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 근력형, 고요한 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 짙은 황갈색 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0395-D1","characterId":"C0395","damageStage":1,"outputPath":"assets/cards/C0395/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0395 Vera Reed 잔월, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 근력형, 고요한 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 짙은 황갈색 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0395-D2","characterId":"C0395","damageStage":2,"outputPath":"assets/cards/C0395/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0395 Vera Reed 잔월, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 근력형, 고요한 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 짙은 황갈색 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0395-D3","characterId":"C0395","damageStage":3,"outputPath":"assets/cards/C0395/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0395 Vera Reed 잔월, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 근력형, 고요한 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 짙은 황갈색 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0395-D4","characterId":"C0395","damageStage":4,"outputPath":"assets/cards/C0395/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0395 Vera Reed 잔월, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 근력형, 고요한 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 짙은 황갈색 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0396-D0","characterId":"C0396","damageStage":0,"outputPath":"assets/cards/C0396/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0396 강하진, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 찬란한 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0396-D1","characterId":"C0396","damageStage":1,"outputPath":"assets/cards/C0396/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0396 강하진, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 찬란한 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0396-D2","characterId":"C0396","damageStage":2,"outputPath":"assets/cards/C0396/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0396 강하진, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 찬란한 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0396-D3","characterId":"C0396","damageStage":3,"outputPath":"assets/cards/C0396/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0396 강하진, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 찬란한 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0396-D4","characterId":"C0396","damageStage":4,"outputPath":"assets/cards/C0396/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0396 강하진, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 찬란한 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0397-D0","characterId":"C0397","damageStage":0,"outputPath":"assets/cards/C0397/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0397 남다현, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 푸른 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 부드러운 곡선형 체형; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0397-D1","characterId":"C0397","damageStage":1,"outputPath":"assets/cards/C0397/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0397 남다현, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 푸른 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 부드러운 곡선형 체형; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0397-D2","characterId":"C0397","damageStage":2,"outputPath":"assets/cards/C0397/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0397 남다현, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 푸른 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 부드러운 곡선형 체형; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0397-D3","characterId":"C0397","damageStage":3,"outputPath":"assets/cards/C0397/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0397 남다현, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 푸른 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 부드러운 곡선형 체형; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0397-D4","characterId":"C0397","damageStage":4,"outputPath":"assets/cards/C0397/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0397 남다현, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 푸른 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 부드러운 곡선형 체형; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0398-D0","characterId":"C0398","damageStage":0,"outputPath":"assets/cards/C0398/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0398 Riya Crown, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 근력형, 비취 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0398-D1","characterId":"C0398","damageStage":1,"outputPath":"assets/cards/C0398/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0398 Riya Crown, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 근력형, 비취 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0398-D2","characterId":"C0398","damageStage":2,"outputPath":"assets/cards/C0398/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0398 Riya Crown, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 근력형, 비취 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0398-D3","characterId":"C0398","damageStage":3,"outputPath":"assets/cards/C0398/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0398 Riya Crown, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 근력형, 비취 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0398-D4","characterId":"C0398","damageStage":4,"outputPath":"assets/cards/C0398/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0398 Riya Crown, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 근력형, 비취 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0399-D0","characterId":"C0399","damageStage":0,"outputPath":"assets/cards/C0399/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0399 강수희, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 검은 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0399-D1","characterId":"C0399","damageStage":1,"outputPath":"assets/cards/C0399/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0399 강수희, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 검은 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0399-D2","characterId":"C0399","damageStage":2,"outputPath":"assets/cards/C0399/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0399 강수희, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 검은 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0399-D3","characterId":"C0399","damageStage":3,"outputPath":"assets/cards/C0399/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0399 강수희, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 검은 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0399-D4","characterId":"C0399","damageStage":4,"outputPath":"assets/cards/C0399/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0399 강수희, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 검은 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0400-D0","characterId":"C0400","damageStage":0,"outputPath":"assets/cards/C0400/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0400 김연린, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 벽력 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0400-D1","characterId":"C0400","damageStage":1,"outputPath":"assets/cards/C0400/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0400 김연린, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 벽력 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0400-D2","characterId":"C0400","damageStage":2,"outputPath":"assets/cards/C0400/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0400 김연린, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 벽력 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0400-D3","characterId":"C0400","damageStage":3,"outputPath":"assets/cards/C0400/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0400 김연린, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 벽력 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0400-D4","characterId":"C0400","damageStage":4,"outputPath":"assets/cards/C0400/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0400 김연린, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 벽력 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0401-D0","characterId":"C0401","damageStage":0,"outputPath":"assets/cards/C0401/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0401 진설찬, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 월광 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 작고 둥근 코; 작고 앙다문 입; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0401-D1","characterId":"C0401","damageStage":1,"outputPath":"assets/cards/C0401/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0401 진설찬, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 월광 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 작고 둥근 코; 작고 앙다문 입; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0401-D2","characterId":"C0401","damageStage":2,"outputPath":"assets/cards/C0401/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0401 진설찬, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 월광 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 작고 둥근 코; 작고 앙다문 입; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0401-D3","characterId":"C0401","damageStage":3,"outputPath":"assets/cards/C0401/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0401 진설찬, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 월광 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 작고 둥근 코; 작고 앙다문 입; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0401-D4","characterId":"C0401","damageStage":4,"outputPath":"assets/cards/C0401/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0401 진설찬, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 월광 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 작고 둥근 코; 작고 앙다문 입; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0402-D0","characterId":"C0402","damageStage":0,"outputPath":"assets/cards/C0402/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0402 도비린, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 불굴의 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 작고 앙다문 입; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0402-D1","characterId":"C0402","damageStage":1,"outputPath":"assets/cards/C0402/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0402 도비린, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 불굴의 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 작고 앙다문 입; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0402-D2","characterId":"C0402","damageStage":2,"outputPath":"assets/cards/C0402/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0402 도비린, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 불굴의 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 작고 앙다문 입; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0402-D3","characterId":"C0402","damageStage":3,"outputPath":"assets/cards/C0402/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0402 도비린, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 불굴의 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 작고 앙다문 입; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0402-D4","characterId":"C0402","damageStage":4,"outputPath":"assets/cards/C0402/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0402 도비린, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 불굴의 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 작고 앙다문 입; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0403-D0","characterId":"C0403","damageStage":0,"outputPath":"assets/cards/C0403/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0403 정율하, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 새벽 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0403-D1","characterId":"C0403","damageStage":1,"outputPath":"assets/cards/C0403/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0403 정율하, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 새벽 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0403-D2","characterId":"C0403","damageStage":2,"outputPath":"assets/cards/C0403/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0403 정율하, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 새벽 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0403-D3","characterId":"C0403","damageStage":3,"outputPath":"assets/cards/C0403/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0403 정율하, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 새벽 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0403-D4","characterId":"C0403","damageStage":4,"outputPath":"assets/cards/C0403/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0403 정율하, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 새벽 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0404-D0","characterId":"C0404","damageStage":0,"outputPath":"assets/cards/C0404/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0404 차나재, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 백야 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0404-D1","characterId":"C0404","damageStage":1,"outputPath":"assets/cards/C0404/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0404 차나재, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 백야 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0404-D2","characterId":"C0404","damageStage":2,"outputPath":"assets/cards/C0404/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0404 차나재, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 백야 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0404-D3","characterId":"C0404","damageStage":3,"outputPath":"assets/cards/C0404/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0404 차나재, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 백야 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0404-D4","characterId":"C0404","damageStage":4,"outputPath":"assets/cards/C0404/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0404 차나재, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 백야 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0405-D0","characterId":"C0405","damageStage":0,"outputPath":"assets/cards/C0405/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0405 Elyndra Eversong, damage stage 0 (normal).\nSubject: adult 여성 엘프, 근력형, 은하 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0405-D1","characterId":"C0405","damageStage":1,"outputPath":"assets/cards/C0405/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0405 Elyndra Eversong, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 근력형, 은하 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0405-D2","characterId":"C0405","damageStage":2,"outputPath":"assets/cards/C0405/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0405 Elyndra Eversong, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 근력형, 은하 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0405-D3","characterId":"C0405","damageStage":3,"outputPath":"assets/cards/C0405/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0405 Elyndra Eversong, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 근력형, 은하 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0405-D4","characterId":"C0405","damageStage":4,"outputPath":"assets/cards/C0405/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0405 Elyndra Eversong, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 근력형, 은하 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0406-D0","characterId":"C0406","damageStage":0,"outputPath":"assets/cards/C0406/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0406 문은원, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 흑요 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0406-D1","characterId":"C0406","damageStage":1,"outputPath":"assets/cards/C0406/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0406 문은원, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 흑요 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0406-D2","characterId":"C0406","damageStage":2,"outputPath":"assets/cards/C0406/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0406 문은원, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 흑요 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0406-D3","characterId":"C0406","damageStage":3,"outputPath":"assets/cards/C0406/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0406 문은원, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 흑요 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0406-D4","characterId":"C0406","damageStage":4,"outputPath":"assets/cards/C0406/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0406 문은원, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 흑요 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0407-D0","characterId":"C0407","damageStage":0,"outputPath":"assets/cards/C0407/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0407 백시원, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 비취 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 올리브 톤 피부; 물결치는 긴 웨이브; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0407-D1","characterId":"C0407","damageStage":1,"outputPath":"assets/cards/C0407/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0407 백시원, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 비취 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 올리브 톤 피부; 물결치는 긴 웨이브; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0407-D2","characterId":"C0407","damageStage":2,"outputPath":"assets/cards/C0407/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0407 백시원, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 비취 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 올리브 톤 피부; 물결치는 긴 웨이브; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0407-D3","characterId":"C0407","damageStage":3,"outputPath":"assets/cards/C0407/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0407 백시원, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 비취 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 올리브 톤 피부; 물결치는 긴 웨이브; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0407-D4","characterId":"C0407","damageStage":4,"outputPath":"assets/cards/C0407/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0407 백시원, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 비취 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 올리브 톤 피부; 물결치는 긴 웨이브; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0408-D0","characterId":"C0408","damageStage":0,"outputPath":"assets/cards/C0408/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0408 Nimue Lunaris 적송, damage stage 0 (normal).\nSubject: adult 여성 엘프, 중갑형, 월광 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0408-D1","characterId":"C0408","damageStage":1,"outputPath":"assets/cards/C0408/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0408 Nimue Lunaris 적송, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 중갑형, 월광 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0408-D2","characterId":"C0408","damageStage":2,"outputPath":"assets/cards/C0408/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0408 Nimue Lunaris 적송, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 중갑형, 월광 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0408-D3","characterId":"C0408","damageStage":3,"outputPath":"assets/cards/C0408/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0408 Nimue Lunaris 적송, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 중갑형, 월광 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0408-D4","characterId":"C0408","damageStage":4,"outputPath":"assets/cards/C0408/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0408 Nimue Lunaris 적송, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 중갑형, 월광 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0409-D0","characterId":"C0409","damageStage":0,"outputPath":"assets/cards/C0409/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0409 Liora Aster 적송, damage stage 0 (normal).\nSubject: adult 여성 엘프, 민첩형, 황혼 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0409-D1","characterId":"C0409","damageStage":1,"outputPath":"assets/cards/C0409/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0409 Liora Aster 적송, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 민첩형, 황혼 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0409-D2","characterId":"C0409","damageStage":2,"outputPath":"assets/cards/C0409/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0409 Liora Aster 적송, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 민첩형, 황혼 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0409-D3","characterId":"C0409","damageStage":3,"outputPath":"assets/cards/C0409/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0409 Liora Aster 적송, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 민첩형, 황혼 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0409-D4","characterId":"C0409","damageStage":4,"outputPath":"assets/cards/C0409/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0409 Liora Aster 적송, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 민첩형, 황혼 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0410-D0","characterId":"C0410","damageStage":0,"outputPath":"assets/cards/C0410/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0410 백해희, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 새벽 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0410-D1","characterId":"C0410","damageStage":1,"outputPath":"assets/cards/C0410/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0410 백해희, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 새벽 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0410-D2","characterId":"C0410","damageStage":2,"outputPath":"assets/cards/C0410/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0410 백해희, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 새벽 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0410-D3","characterId":"C0410","damageStage":3,"outputPath":"assets/cards/C0410/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0410 백해희, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 새벽 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0410-D4","characterId":"C0410","damageStage":4,"outputPath":"assets/cards/C0410/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0410 백해희, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 새벽 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0411-D0","characterId":"C0411","damageStage":0,"outputPath":"assets/cards/C0411/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0411 Rowan Vale 은침, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 묵직한 파워형, 자수정 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0411-D1","characterId":"C0411","damageStage":1,"outputPath":"assets/cards/C0411/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0411 Rowan Vale 은침, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 묵직한 파워형, 자수정 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0411-D2","characterId":"C0411","damageStage":2,"outputPath":"assets/cards/C0411/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0411 Rowan Vale 은침, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 묵직한 파워형, 자수정 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0411-D3","characterId":"C0411","damageStage":3,"outputPath":"assets/cards/C0411/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0411 Rowan Vale 은침, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 묵직한 파워형, 자수정 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0411-D4","characterId":"C0411","damageStage":4,"outputPath":"assets/cards/C0411/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0411 Rowan Vale 은침, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 묵직한 파워형, 자수정 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0412-D0","characterId":"C0412","damageStage":0,"outputPath":"assets/cards/C0412/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0412 진채별, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 적운 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 각진 턱선; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0412-D1","characterId":"C0412","damageStage":1,"outputPath":"assets/cards/C0412/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0412 진채별, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 적운 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 각진 턱선; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0412-D2","characterId":"C0412","damageStage":2,"outputPath":"assets/cards/C0412/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0412 진채별, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 적운 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 각진 턱선; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0412-D3","characterId":"C0412","damageStage":3,"outputPath":"assets/cards/C0412/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0412 진채별, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 적운 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 각진 턱선; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0412-D4","characterId":"C0412","damageStage":4,"outputPath":"assets/cards/C0412/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0412 진채별, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 적운 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 각진 턱선; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0413-D0","characterId":"C0413","damageStage":0,"outputPath":"assets/cards/C0413/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0413 Aelrin Vael 은침, damage stage 0 (normal).\nSubject: adult 여성 엘프, 소형 근력형, 운철 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 넓고 자신감 있는 입매; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0413-D1","characterId":"C0413","damageStage":1,"outputPath":"assets/cards/C0413/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0413 Aelrin Vael 은침, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 소형 근력형, 운철 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 넓고 자신감 있는 입매; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0413-D2","characterId":"C0413","damageStage":2,"outputPath":"assets/cards/C0413/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0413 Aelrin Vael 은침, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 소형 근력형, 운철 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 넓고 자신감 있는 입매; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0413-D3","characterId":"C0413","damageStage":3,"outputPath":"assets/cards/C0413/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0413 Aelrin Vael 은침, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 소형 근력형, 운철 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 넓고 자신감 있는 입매; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0413-D4","characterId":"C0413","damageStage":4,"outputPath":"assets/cards/C0413/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0413 Aelrin Vael 은침, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 소형 근력형, 운철 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 넓고 자신감 있는 입매; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0414-D0","characterId":"C0414","damageStage":0,"outputPath":"assets/cards/C0414/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0414 민가담, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 유리 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0414-D1","characterId":"C0414","damageStage":1,"outputPath":"assets/cards/C0414/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0414 민가담, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 유리 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0414-D2","characterId":"C0414","damageStage":2,"outputPath":"assets/cards/C0414/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0414 민가담, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 유리 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0414-D3","characterId":"C0414","damageStage":3,"outputPath":"assets/cards/C0414/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0414 민가담, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 유리 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0414-D4","characterId":"C0414","damageStage":4,"outputPath":"assets/cards/C0414/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0414 민가담, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 유리 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0415-D0","characterId":"C0415","damageStage":0,"outputPath":"assets/cards/C0415/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0415 강태담, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 흑요 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0415-D1","characterId":"C0415","damageStage":1,"outputPath":"assets/cards/C0415/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0415 강태담, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 흑요 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0415-D2","characterId":"C0415","damageStage":2,"outputPath":"assets/cards/C0415/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0415 강태담, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 흑요 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0415-D3","characterId":"C0415","damageStage":3,"outputPath":"assets/cards/C0415/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0415 강태담, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 흑요 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0415-D4","characterId":"C0415","damageStage":4,"outputPath":"assets/cards/C0415/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0415 강태담, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 흑요 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0416-D0","characterId":"C0416","damageStage":0,"outputPath":"assets/cards/C0416/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0416 Clara Storm 청운, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 날카로운 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 얇고 단정한 입술; 짙은 황갈색 피부; 비대칭 숏컷; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0416-D1","characterId":"C0416","damageStage":1,"outputPath":"assets/cards/C0416/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0416 Clara Storm 청운, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 날카로운 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 얇고 단정한 입술; 짙은 황갈색 피부; 비대칭 숏컷; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0416-D2","characterId":"C0416","damageStage":2,"outputPath":"assets/cards/C0416/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0416 Clara Storm 청운, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 날카로운 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 얇고 단정한 입술; 짙은 황갈색 피부; 비대칭 숏컷; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0416-D3","characterId":"C0416","damageStage":3,"outputPath":"assets/cards/C0416/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0416 Clara Storm 청운, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 날카로운 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 얇고 단정한 입술; 짙은 황갈색 피부; 비대칭 숏컷; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0416-D4","characterId":"C0416","damageStage":4,"outputPath":"assets/cards/C0416/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0416 Clara Storm 청운, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 날카로운 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 얇고 단정한 입술; 짙은 황갈색 피부; 비대칭 숏컷; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0417-D0","characterId":"C0417","damageStage":0,"outputPath":"assets/cards/C0417/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0417 Sylra Eversong, damage stage 0 (normal).\nSubject: adult 여성 엘프, 묵직한 파워형, 검은 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0417-D1","characterId":"C0417","damageStage":1,"outputPath":"assets/cards/C0417/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0417 Sylra Eversong, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 묵직한 파워형, 검은 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0417-D2","characterId":"C0417","damageStage":2,"outputPath":"assets/cards/C0417/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0417 Sylra Eversong, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 묵직한 파워형, 검은 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0417-D3","characterId":"C0417","damageStage":3,"outputPath":"assets/cards/C0417/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0417 Sylra Eversong, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 묵직한 파워형, 검은 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0417-D4","characterId":"C0417","damageStage":4,"outputPath":"assets/cards/C0417/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0417 Sylra Eversong, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 묵직한 파워형, 검은 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0418-D0","characterId":"C0418","damageStage":0,"outputPath":"assets/cards/C0418/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0418 한지나, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 황혼 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0418-D1","characterId":"C0418","damageStage":1,"outputPath":"assets/cards/C0418/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0418 한지나, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 황혼 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0418-D2","characterId":"C0418","damageStage":2,"outputPath":"assets/cards/C0418/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0418 한지나, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 황혼 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0418-D3","characterId":"C0418","damageStage":3,"outputPath":"assets/cards/C0418/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0418 한지나, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 황혼 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0418-D4","characterId":"C0418","damageStage":4,"outputPath":"assets/cards/C0418/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0418 한지나, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 황혼 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0419-D0","characterId":"C0419","damageStage":0,"outputPath":"assets/cards/C0419/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0419 신소진, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 새벽 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0419-D1","characterId":"C0419","damageStage":1,"outputPath":"assets/cards/C0419/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0419 신소진, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 새벽 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0419-D2","characterId":"C0419","damageStage":2,"outputPath":"assets/cards/C0419/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0419 신소진, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 새벽 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0419-D3","characterId":"C0419","damageStage":3,"outputPath":"assets/cards/C0419/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0419 신소진, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 새벽 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0419-D4","characterId":"C0419","damageStage":4,"outputPath":"assets/cards/C0419/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0419 신소진, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 새벽 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0420-D0","characterId":"C0420","damageStage":0,"outputPath":"assets/cards/C0420/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0420 Mira Black 유성, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 지구력형, 고요한 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 비대칭 숏컷; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0420-D1","characterId":"C0420","damageStage":1,"outputPath":"assets/cards/C0420/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0420 Mira Black 유성, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 지구력형, 고요한 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 비대칭 숏컷; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0420-D2","characterId":"C0420","damageStage":2,"outputPath":"assets/cards/C0420/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0420 Mira Black 유성, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 지구력형, 고요한 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 비대칭 숏컷; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0420-D3","characterId":"C0420","damageStage":3,"outputPath":"assets/cards/C0420/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0420 Mira Black 유성, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 지구력형, 고요한 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 비대칭 숏컷; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0420-D4","characterId":"C0420","damageStage":4,"outputPath":"assets/cards/C0420/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0420 Mira Black 유성, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 지구력형, 고요한 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 비대칭 숏컷; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0421-D0","characterId":"C0421","damageStage":0,"outputPath":"assets/cards/C0421/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0421 차아경, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 적운 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0421-D1","characterId":"C0421","damageStage":1,"outputPath":"assets/cards/C0421/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0421 차아경, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 적운 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0421-D2","characterId":"C0421","damageStage":2,"outputPath":"assets/cards/C0421/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0421 차아경, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 적운 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0421-D3","characterId":"C0421","damageStage":3,"outputPath":"assets/cards/C0421/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0421 차아경, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 적운 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0421-D4","characterId":"C0421","damageStage":4,"outputPath":"assets/cards/C0421/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0421 차아경, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 적운 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0422-D0","characterId":"C0422","damageStage":0,"outputPath":"assets/cards/C0422/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0422 김린겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 고요한 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0422-D1","characterId":"C0422","damageStage":1,"outputPath":"assets/cards/C0422/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0422 김린겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 고요한 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0422-D2","characterId":"C0422","damageStage":2,"outputPath":"assets/cards/C0422/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0422 김린겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 고요한 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0422-D3","characterId":"C0422","damageStage":3,"outputPath":"assets/cards/C0422/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0422 김린겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 고요한 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0422-D4","characterId":"C0422","damageStage":4,"outputPath":"assets/cards/C0422/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0422 김린겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 고요한 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0423-D0","characterId":"C0423","damageStage":0,"outputPath":"assets/cards/C0423/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0423 Kaelra Starvein, damage stage 0 (normal).\nSubject: adult 여성 용혈족, 소형 근력형, 유리 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 작은 하트형 얼굴; 크고 둥근 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0423-D1","characterId":"C0423","damageStage":1,"outputPath":"assets/cards/C0423/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0423 Kaelra Starvein, damage stage 1 (light-damage).\nSubject: adult 여성 용혈족, 소형 근력형, 유리 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 작은 하트형 얼굴; 크고 둥근 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0423-D2","characterId":"C0423","damageStage":2,"outputPath":"assets/cards/C0423/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0423 Kaelra Starvein, damage stage 2 (medium-damage).\nSubject: adult 여성 용혈족, 소형 근력형, 유리 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 작은 하트형 얼굴; 크고 둥근 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0423-D3","characterId":"C0423","damageStage":3,"outputPath":"assets/cards/C0423/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0423 Kaelra Starvein, damage stage 3 (heavy-damage).\nSubject: adult 여성 용혈족, 소형 근력형, 유리 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 작은 하트형 얼굴; 크고 둥근 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0423-D4","characterId":"C0423","damageStage":4,"outputPath":"assets/cards/C0423/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0423 Kaelra Starvein, damage stage 4 (defeated).\nSubject: adult 여성 용혈족, 소형 근력형, 유리 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 작은 하트형 얼굴; 크고 둥근 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0424-D0","characterId":"C0424","damageStage":0,"outputPath":"assets/cards/C0424/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0424 Amara Vale 은침, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 검은 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0424-D1","characterId":"C0424","damageStage":1,"outputPath":"assets/cards/C0424/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0424 Amara Vale 은침, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 검은 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0424-D2","characterId":"C0424","damageStage":2,"outputPath":"assets/cards/C0424/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0424 Amara Vale 은침, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 검은 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0424-D3","characterId":"C0424","damageStage":3,"outputPath":"assets/cards/C0424/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0424 Amara Vale 은침, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 검은 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0424-D4","characterId":"C0424","damageStage":4,"outputPath":"assets/cards/C0424/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0424 Amara Vale 은침, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 검은 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0425-D0","characterId":"C0425","damageStage":0,"outputPath":"assets/cards/C0425/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0425 김서빈, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 날카로운 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0425-D1","characterId":"C0425","damageStage":1,"outputPath":"assets/cards/C0425/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0425 김서빈, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 날카로운 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0425-D2","characterId":"C0425","damageStage":2,"outputPath":"assets/cards/C0425/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0425 김서빈, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 날카로운 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0425-D3","characterId":"C0425","damageStage":3,"outputPath":"assets/cards/C0425/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0425 김서빈, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 날카로운 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0425-D4","characterId":"C0425","damageStage":4,"outputPath":"assets/cards/C0425/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0425 김서빈, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 날카로운 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0426-D0","characterId":"C0426","damageStage":0,"outputPath":"assets/cards/C0426/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0426 연하담, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 진홍 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0426-D1","characterId":"C0426","damageStage":1,"outputPath":"assets/cards/C0426/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0426 연하담, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 진홍 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0426-D2","characterId":"C0426","damageStage":2,"outputPath":"assets/cards/C0426/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0426 연하담, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 진홍 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0426-D3","characterId":"C0426","damageStage":3,"outputPath":"assets/cards/C0426/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0426 연하담, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 진홍 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0426-D4","characterId":"C0426","damageStage":4,"outputPath":"assets/cards/C0426/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0426 연하담, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 진홍 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0427-D0","characterId":"C0427","damageStage":0,"outputPath":"assets/cards/C0427/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0427 주다희, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 홍련 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 광대가 또렷한 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0427-D1","characterId":"C0427","damageStage":1,"outputPath":"assets/cards/C0427/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0427 주다희, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 홍련 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 광대가 또렷한 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0427-D2","characterId":"C0427","damageStage":2,"outputPath":"assets/cards/C0427/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0427 주다희, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 홍련 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 광대가 또렷한 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0427-D3","characterId":"C0427","damageStage":3,"outputPath":"assets/cards/C0427/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0427 주다희, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 홍련 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 광대가 또렷한 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0427-D4","characterId":"C0427","damageStage":4,"outputPath":"assets/cards/C0427/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0427 주다희, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 홍련 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 광대가 또렷한 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0428-D0","characterId":"C0428","damageStage":0,"outputPath":"assets/cards/C0428/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0428 백준겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 적운 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 짧고 단단한 턱선; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0428-D1","characterId":"C0428","damageStage":1,"outputPath":"assets/cards/C0428/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0428 백준겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 적운 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 짧고 단단한 턱선; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0428-D2","characterId":"C0428","damageStage":2,"outputPath":"assets/cards/C0428/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0428 백준겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 적운 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 짧고 단단한 턱선; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0428-D3","characterId":"C0428","damageStage":3,"outputPath":"assets/cards/C0428/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0428 백준겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 적운 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 짧고 단단한 턱선; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0428-D4","characterId":"C0428","damageStage":4,"outputPath":"assets/cards/C0428/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0428 백준겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 적운 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 짧고 단단한 턱선; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0429-D0","characterId":"C0429","damageStage":0,"outputPath":"assets/cards/C0429/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0429 Maya Storm 유성, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 단단한 체형, 백야 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0429-D1","characterId":"C0429","damageStage":1,"outputPath":"assets/cards/C0429/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0429 Maya Storm 유성, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 단단한 체형, 백야 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0429-D2","characterId":"C0429","damageStage":2,"outputPath":"assets/cards/C0429/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0429 Maya Storm 유성, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 단단한 체형, 백야 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0429-D3","characterId":"C0429","damageStage":3,"outputPath":"assets/cards/C0429/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0429 Maya Storm 유성, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 단단한 체형, 백야 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0429-D4","characterId":"C0429","damageStage":4,"outputPath":"assets/cards/C0429/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0429 Maya Storm 유성, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 단단한 체형, 백야 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0430-D0","characterId":"C0430","damageStage":0,"outputPath":"assets/cards/C0430/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0430 고연나, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 유리 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0430-D1","characterId":"C0430","damageStage":1,"outputPath":"assets/cards/C0430/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0430 고연나, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 유리 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0430-D2","characterId":"C0430","damageStage":2,"outputPath":"assets/cards/C0430/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0430 고연나, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 유리 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0430-D3","characterId":"C0430","damageStage":3,"outputPath":"assets/cards/C0430/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0430 고연나, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 유리 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0430-D4","characterId":"C0430","damageStage":4,"outputPath":"assets/cards/C0430/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0430 고연나, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 유리 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0431-D0","characterId":"C0431","damageStage":0,"outputPath":"assets/cards/C0431/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0431 권설별, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 고요한 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 비대칭 숏컷; 부드러운 곡선형 체형; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0431-D1","characterId":"C0431","damageStage":1,"outputPath":"assets/cards/C0431/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0431 권설별, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 고요한 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 비대칭 숏컷; 부드러운 곡선형 체형; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0431-D2","characterId":"C0431","damageStage":2,"outputPath":"assets/cards/C0431/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0431 권설별, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 고요한 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 비대칭 숏컷; 부드러운 곡선형 체형; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0431-D3","characterId":"C0431","damageStage":3,"outputPath":"assets/cards/C0431/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0431 권설별, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 고요한 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 비대칭 숏컷; 부드러운 곡선형 체형; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0431-D4","characterId":"C0431","damageStage":4,"outputPath":"assets/cards/C0431/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0431 권설별, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 고요한 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 비대칭 숏컷; 부드러운 곡선형 체형; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0432-D0","characterId":"C0432","damageStage":0,"outputPath":"assets/cards/C0432/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0432 Talia Reed 백금, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 근력형, 벽력 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0432-D1","characterId":"C0432","damageStage":1,"outputPath":"assets/cards/C0432/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0432 Talia Reed 백금, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 근력형, 벽력 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0432-D2","characterId":"C0432","damageStage":2,"outputPath":"assets/cards/C0432/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0432 Talia Reed 백금, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 근력형, 벽력 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0432-D3","characterId":"C0432","damageStage":3,"outputPath":"assets/cards/C0432/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0432 Talia Reed 백금, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 근력형, 벽력 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0432-D4","characterId":"C0432","damageStage":4,"outputPath":"assets/cards/C0432/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0432 Talia Reed 백금, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 근력형, 벽력 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0433-D0","characterId":"C0433","damageStage":0,"outputPath":"assets/cards/C0433/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0433 Selene Dawn 흑단, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 월광 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 비대칭 숏컷; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0433-D1","characterId":"C0433","damageStage":1,"outputPath":"assets/cards/C0433/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0433 Selene Dawn 흑단, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 월광 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 비대칭 숏컷; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0433-D2","characterId":"C0433","damageStage":2,"outputPath":"assets/cards/C0433/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0433 Selene Dawn 흑단, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 월광 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 비대칭 숏컷; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0433-D3","characterId":"C0433","damageStage":3,"outputPath":"assets/cards/C0433/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0433 Selene Dawn 흑단, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 월광 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 비대칭 숏컷; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0433-D4","characterId":"C0433","damageStage":4,"outputPath":"assets/cards/C0433/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0433 Selene Dawn 흑단, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 월광 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 비대칭 숏컷; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0434-D0","characterId":"C0434","damageStage":0,"outputPath":"assets/cards/C0434/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0434 오나겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 황혼 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0434-D1","characterId":"C0434","damageStage":1,"outputPath":"assets/cards/C0434/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0434 오나겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 황혼 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0434-D2","characterId":"C0434","damageStage":2,"outputPath":"assets/cards/C0434/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0434 오나겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 황혼 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0434-D3","characterId":"C0434","damageStage":3,"outputPath":"assets/cards/C0434/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0434 오나겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 황혼 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0434-D4","characterId":"C0434","damageStage":4,"outputPath":"assets/cards/C0434/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0434 오나겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 황혼 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0435-D0","characterId":"C0435","damageStage":0,"outputPath":"assets/cards/C0435/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0435 Vera Vale 청운, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 긴 팔다리형, 진홍 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0435-D1","characterId":"C0435","damageStage":1,"outputPath":"assets/cards/C0435/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0435 Vera Vale 청운, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 긴 팔다리형, 진홍 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0435-D2","characterId":"C0435","damageStage":2,"outputPath":"assets/cards/C0435/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0435 Vera Vale 청운, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 긴 팔다리형, 진홍 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0435-D3","characterId":"C0435","damageStage":3,"outputPath":"assets/cards/C0435/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0435 Vera Vale 청운, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 긴 팔다리형, 진홍 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0435-D4","characterId":"C0435","damageStage":4,"outputPath":"assets/cards/C0435/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0435 Vera Vale 청운, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 긴 팔다리형, 진홍 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0436-D0","characterId":"C0436","damageStage":0,"outputPath":"assets/cards/C0436/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0436 백은별, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 황혼 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 물결치는 긴 웨이브; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0436-D1","characterId":"C0436","damageStage":1,"outputPath":"assets/cards/C0436/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0436 백은별, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 황혼 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 물결치는 긴 웨이브; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0436-D2","characterId":"C0436","damageStage":2,"outputPath":"assets/cards/C0436/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0436 백은별, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 황혼 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 물결치는 긴 웨이브; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0436-D3","characterId":"C0436","damageStage":3,"outputPath":"assets/cards/C0436/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0436 백은별, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 황혼 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 물결치는 긴 웨이브; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0436-D4","characterId":"C0436","damageStage":4,"outputPath":"assets/cards/C0436/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0436 백은별, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 황혼 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 물결치는 긴 웨이브; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0437-D0","characterId":"C0437","damageStage":0,"outputPath":"assets/cards/C0437/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0437 Bram Copperhand, damage stage 0 (normal).\nSubject: adult 여성 드워프, 근력형, 새벽 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0437-D1","characterId":"C0437","damageStage":1,"outputPath":"assets/cards/C0437/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0437 Bram Copperhand, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 근력형, 새벽 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0437-D2","characterId":"C0437","damageStage":2,"outputPath":"assets/cards/C0437/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0437 Bram Copperhand, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 근력형, 새벽 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0437-D3","characterId":"C0437","damageStage":3,"outputPath":"assets/cards/C0437/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0437 Bram Copperhand, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 근력형, 새벽 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0437-D4","characterId":"C0437","damageStage":4,"outputPath":"assets/cards/C0437/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0437 Bram Copperhand, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 근력형, 새벽 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0438-D0","characterId":"C0438","damageStage":0,"outputPath":"assets/cards/C0438/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0438 윤미하, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 운철 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0438-D1","characterId":"C0438","damageStage":1,"outputPath":"assets/cards/C0438/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0438 윤미하, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 운철 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0438-D2","characterId":"C0438","damageStage":2,"outputPath":"assets/cards/C0438/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0438 윤미하, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 운철 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0438-D3","characterId":"C0438","damageStage":3,"outputPath":"assets/cards/C0438/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0438 윤미하, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 운철 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0438-D4","characterId":"C0438","damageStage":4,"outputPath":"assets/cards/C0438/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0438 윤미하, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 운철 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0439-D0","characterId":"C0439","damageStage":0,"outputPath":"assets/cards/C0439/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0439 Iris River 적송, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 찬란한 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0439-D1","characterId":"C0439","damageStage":1,"outputPath":"assets/cards/C0439/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0439 Iris River 적송, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 찬란한 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0439-D2","characterId":"C0439","damageStage":2,"outputPath":"assets/cards/C0439/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0439 Iris River 적송, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 찬란한 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0439-D3","characterId":"C0439","damageStage":3,"outputPath":"assets/cards/C0439/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0439 Iris River 적송, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 찬란한 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0439-D4","characterId":"C0439","damageStage":4,"outputPath":"assets/cards/C0439/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0439 Iris River 적송, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 찬란한 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0440-D0","characterId":"C0440","damageStage":0,"outputPath":"assets/cards/C0440/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0440 한해경, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 푸른 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0440-D1","characterId":"C0440","damageStage":1,"outputPath":"assets/cards/C0440/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0440 한해경, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 푸른 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0440-D2","characterId":"C0440","damageStage":2,"outputPath":"assets/cards/C0440/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0440 한해경, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 푸른 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0440-D3","characterId":"C0440","damageStage":3,"outputPath":"assets/cards/C0440/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0440 한해경, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 푸른 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0440-D4","characterId":"C0440","damageStage":4,"outputPath":"assets/cards/C0440/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0440 한해경, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 푸른 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0441-D0","characterId":"C0441","damageStage":0,"outputPath":"assets/cards/C0441/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0441 송현빈, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 날카로운 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0441-D1","characterId":"C0441","damageStage":1,"outputPath":"assets/cards/C0441/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0441 송현빈, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 날카로운 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0441-D2","characterId":"C0441","damageStage":2,"outputPath":"assets/cards/C0441/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0441 송현빈, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 날카로운 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0441-D3","characterId":"C0441","damageStage":3,"outputPath":"assets/cards/C0441/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0441 송현빈, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 날카로운 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0441-D4","characterId":"C0441","damageStage":4,"outputPath":"assets/cards/C0441/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0441 송현빈, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 날카로운 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0442-D0","characterId":"C0442","damageStage":0,"outputPath":"assets/cards/C0442/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0442 Sahana Ash, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 민첩형, 흑요 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0442-D1","characterId":"C0442","damageStage":1,"outputPath":"assets/cards/C0442/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0442 Sahana Ash, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 민첩형, 흑요 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0442-D2","characterId":"C0442","damageStage":2,"outputPath":"assets/cards/C0442/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0442 Sahana Ash, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 민첩형, 흑요 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0442-D3","characterId":"C0442","damageStage":3,"outputPath":"assets/cards/C0442/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0442 Sahana Ash, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 민첩형, 흑요 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0442-D4","characterId":"C0442","damageStage":4,"outputPath":"assets/cards/C0442/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0442 Sahana Ash, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 민첩형, 흑요 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0443-D0","characterId":"C0443","damageStage":0,"outputPath":"assets/cards/C0443/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0443 Priya River, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 장신형, 홍련 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0443-D1","characterId":"C0443","damageStage":1,"outputPath":"assets/cards/C0443/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0443 Priya River, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 장신형, 홍련 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0443-D2","characterId":"C0443","damageStage":2,"outputPath":"assets/cards/C0443/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0443 Priya River, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 장신형, 홍련 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0443-D3","characterId":"C0443","damageStage":3,"outputPath":"assets/cards/C0443/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0443 Priya River, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 장신형, 홍련 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0443-D4","characterId":"C0443","damageStage":4,"outputPath":"assets/cards/C0443/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0443 Priya River, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 장신형, 홍련 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0444-D0","characterId":"C0444","damageStage":0,"outputPath":"assets/cards/C0444/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0444 마가겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 새벽 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0444-D1","characterId":"C0444","damageStage":1,"outputPath":"assets/cards/C0444/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0444 마가겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 새벽 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0444-D2","characterId":"C0444","damageStage":2,"outputPath":"assets/cards/C0444/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0444 마가겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 새벽 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0444-D3","characterId":"C0444","damageStage":3,"outputPath":"assets/cards/C0444/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0444 마가겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 새벽 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0444-D4","characterId":"C0444","damageStage":4,"outputPath":"assets/cards/C0444/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0444 마가겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 새벽 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0445-D0","characterId":"C0445","damageStage":0,"outputPath":"assets/cards/C0445/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0445 Elyndra Aster 잔월, damage stage 0 (normal).\nSubject: adult 여성 엘프, 단단한 체형, 백야 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0445-D1","characterId":"C0445","damageStage":1,"outputPath":"assets/cards/C0445/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0445 Elyndra Aster 잔월, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 단단한 체형, 백야 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0445-D2","characterId":"C0445","damageStage":2,"outputPath":"assets/cards/C0445/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0445 Elyndra Aster 잔월, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 단단한 체형, 백야 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0445-D3","characterId":"C0445","damageStage":3,"outputPath":"assets/cards/C0445/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0445 Elyndra Aster 잔월, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 단단한 체형, 백야 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0445-D4","characterId":"C0445","damageStage":4,"outputPath":"assets/cards/C0445/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0445 Elyndra Aster 잔월, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 단단한 체형, 백야 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0446-D0","characterId":"C0446","damageStage":0,"outputPath":"assets/cards/C0446/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0446 Mira Crown 청운, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 소형 근력형, 찬란한 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0446-D1","characterId":"C0446","damageStage":1,"outputPath":"assets/cards/C0446/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0446 Mira Crown 청운, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 소형 근력형, 찬란한 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0446-D2","characterId":"C0446","damageStage":2,"outputPath":"assets/cards/C0446/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0446 Mira Crown 청운, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 소형 근력형, 찬란한 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0446-D3","characterId":"C0446","damageStage":3,"outputPath":"assets/cards/C0446/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0446 Mira Crown 청운, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 소형 근력형, 찬란한 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0446-D4","characterId":"C0446","damageStage":4,"outputPath":"assets/cards/C0446/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0446 Mira Crown 청운, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 소형 근력형, 찬란한 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0447-D0","characterId":"C0447","damageStage":0,"outputPath":"assets/cards/C0447/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0447 Aria Vale 적송, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 유연형, 청류 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0447-D1","characterId":"C0447","damageStage":1,"outputPath":"assets/cards/C0447/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0447 Aria Vale 적송, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 유연형, 청류 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0447-D2","characterId":"C0447","damageStage":2,"outputPath":"assets/cards/C0447/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0447 Aria Vale 적송, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 유연형, 청류 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0447-D3","characterId":"C0447","damageStage":3,"outputPath":"assets/cards/C0447/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0447 Aria Vale 적송, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 유연형, 청류 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0447-D4","characterId":"C0447","damageStage":4,"outputPath":"assets/cards/C0447/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0447 Aria Vale 적송, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 유연형, 청류 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0448-D0","characterId":"C0448","damageStage":0,"outputPath":"assets/cards/C0448/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0448 김지라, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 유리 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 넓고 자신감 있는 입매; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0448-D1","characterId":"C0448","damageStage":1,"outputPath":"assets/cards/C0448/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0448 김지라, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 유리 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 넓고 자신감 있는 입매; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0448-D2","characterId":"C0448","damageStage":2,"outputPath":"assets/cards/C0448/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0448 김지라, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 유리 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 넓고 자신감 있는 입매; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0448-D3","characterId":"C0448","damageStage":3,"outputPath":"assets/cards/C0448/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0448 김지라, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 유리 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 넓고 자신감 있는 입매; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0448-D4","characterId":"C0448","damageStage":4,"outputPath":"assets/cards/C0448/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0448 김지라, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 유리 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 넓고 자신감 있는 입매; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0449-D0","characterId":"C0449","damageStage":0,"outputPath":"assets/cards/C0449/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0449 Liora Vael, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 균형형, 검은 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0449-D1","characterId":"C0449","damageStage":1,"outputPath":"assets/cards/C0449/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0449 Liora Vael, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 균형형, 검은 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0449-D2","characterId":"C0449","damageStage":2,"outputPath":"assets/cards/C0449/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0449 Liora Vael, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 균형형, 검은 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0449-D3","characterId":"C0449","damageStage":3,"outputPath":"assets/cards/C0449/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0449 Liora Vael, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 균형형, 검은 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0449-D4","characterId":"C0449","damageStage":4,"outputPath":"assets/cards/C0449/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0449 Liora Vael, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 균형형, 검은 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0450-D0","characterId":"C0450","damageStage":0,"outputPath":"assets/cards/C0450/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0450 류온겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 날카로운 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0450-D1","characterId":"C0450","damageStage":1,"outputPath":"assets/cards/C0450/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0450 류온겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 날카로운 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0450-D2","characterId":"C0450","damageStage":2,"outputPath":"assets/cards/C0450/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0450 류온겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 날카로운 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0450-D3","characterId":"C0450","damageStage":3,"outputPath":"assets/cards/C0450/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0450 류온겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 날카로운 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0450-D4","characterId":"C0450","damageStage":4,"outputPath":"assets/cards/C0450/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0450 류온겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 날카로운 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0451-D0","characterId":"C0451","damageStage":0,"outputPath":"assets/cards/C0451/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0451 도아랑, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 진홍 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 광대가 또렷한 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 은빛 단발과 긴 옆머리; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0451-D1","characterId":"C0451","damageStage":1,"outputPath":"assets/cards/C0451/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0451 도아랑, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 진홍 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 광대가 또렷한 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 은빛 단발과 긴 옆머리; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0451-D2","characterId":"C0451","damageStage":2,"outputPath":"assets/cards/C0451/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0451 도아랑, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 진홍 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 광대가 또렷한 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 은빛 단발과 긴 옆머리; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0451-D3","characterId":"C0451","damageStage":3,"outputPath":"assets/cards/C0451/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0451 도아랑, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 진홍 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 광대가 또렷한 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 은빛 단발과 긴 옆머리; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0451-D4","characterId":"C0451","damageStage":4,"outputPath":"assets/cards/C0451/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0451 도아랑, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 진홍 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 광대가 또렷한 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 은빛 단발과 긴 옆머리; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0452-D0","characterId":"C0452","damageStage":0,"outputPath":"assets/cards/C0452/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0452 진린현, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 홍련 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0452-D1","characterId":"C0452","damageStage":1,"outputPath":"assets/cards/C0452/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0452 진린현, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 홍련 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0452-D2","characterId":"C0452","damageStage":2,"outputPath":"assets/cards/C0452/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0452 진린현, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 홍련 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0452-D3","characterId":"C0452","damageStage":3,"outputPath":"assets/cards/C0452/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0452 진린현, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 홍련 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0452-D4","characterId":"C0452","damageStage":4,"outputPath":"assets/cards/C0452/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0452 진린현, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 홍련 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0453-D0","characterId":"C0453","damageStage":0,"outputPath":"assets/cards/C0453/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0453 Imani Storm, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 근력형, 새벽 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0453-D1","characterId":"C0453","damageStage":1,"outputPath":"assets/cards/C0453/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0453 Imani Storm, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 근력형, 새벽 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0453-D2","characterId":"C0453","damageStage":2,"outputPath":"assets/cards/C0453/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0453 Imani Storm, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 근력형, 새벽 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0453-D3","characterId":"C0453","damageStage":3,"outputPath":"assets/cards/C0453/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0453 Imani Storm, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 근력형, 새벽 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0453-D4","characterId":"C0453","damageStage":4,"outputPath":"assets/cards/C0453/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0453 Imani Storm, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 근력형, 새벽 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0454-D0","characterId":"C0454","damageStage":0,"outputPath":"assets/cards/C0454/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0454 연도린, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 자수정 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0454-D1","characterId":"C0454","damageStage":1,"outputPath":"assets/cards/C0454/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0454 연도린, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 자수정 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0454-D2","characterId":"C0454","damageStage":2,"outputPath":"assets/cards/C0454/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0454 연도린, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 자수정 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0454-D3","characterId":"C0454","damageStage":3,"outputPath":"assets/cards/C0454/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0454 연도린, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 자수정 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0454-D4","characterId":"C0454","damageStage":4,"outputPath":"assets/cards/C0454/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0454 연도린, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 자수정 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0455-D0","characterId":"C0455","damageStage":0,"outputPath":"assets/cards/C0455/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0455 Elyndra Vael 잔월, damage stage 0 (normal).\nSubject: adult 여성 엘프, 유연형, 은하 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0455-D1","characterId":"C0455","damageStage":1,"outputPath":"assets/cards/C0455/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0455 Elyndra Vael 잔월, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 유연형, 은하 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0455-D2","characterId":"C0455","damageStage":2,"outputPath":"assets/cards/C0455/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0455 Elyndra Vael 잔월, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 유연형, 은하 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0455-D3","characterId":"C0455","damageStage":3,"outputPath":"assets/cards/C0455/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0455 Elyndra Vael 잔월, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 유연형, 은하 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0455-D4","characterId":"C0455","damageStage":4,"outputPath":"assets/cards/C0455/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0455 Elyndra Vael 잔월, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 유연형, 은하 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0456-D0","characterId":"C0456","damageStage":0,"outputPath":"assets/cards/C0456/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0456 Clara Black, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 민첩형, 운철 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0456-D1","characterId":"C0456","damageStage":1,"outputPath":"assets/cards/C0456/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0456 Clara Black, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 민첩형, 운철 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0456-D2","characterId":"C0456","damageStage":2,"outputPath":"assets/cards/C0456/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0456 Clara Black, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 민첩형, 운철 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0456-D3","characterId":"C0456","damageStage":3,"outputPath":"assets/cards/C0456/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0456 Clara Black, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 민첩형, 운철 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0456-D4","characterId":"C0456","damageStage":4,"outputPath":"assets/cards/C0456/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0456 Clara Black, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 민첩형, 운철 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0457-D0","characterId":"C0457","damageStage":0,"outputPath":"assets/cards/C0457/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0457 윤다진 비문, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 은하 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 얇고 단정한 입술; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0457-D1","characterId":"C0457","damageStage":1,"outputPath":"assets/cards/C0457/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0457 윤다진 비문, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 은하 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 얇고 단정한 입술; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0457-D2","characterId":"C0457","damageStage":2,"outputPath":"assets/cards/C0457/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0457 윤다진 비문, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 은하 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 얇고 단정한 입술; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0457-D3","characterId":"C0457","damageStage":3,"outputPath":"assets/cards/C0457/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0457 윤다진 비문, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 은하 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 얇고 단정한 입술; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0457-D4","characterId":"C0457","damageStage":4,"outputPath":"assets/cards/C0457/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0457 윤다진 비문, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 은하 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 얇고 단정한 입술; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0458-D0","characterId":"C0458","damageStage":0,"outputPath":"assets/cards/C0458/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0458 홍준희, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 검은 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0458-D1","characterId":"C0458","damageStage":1,"outputPath":"assets/cards/C0458/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0458 홍준희, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 검은 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0458-D2","characterId":"C0458","damageStage":2,"outputPath":"assets/cards/C0458/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0458 홍준희, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 검은 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0458-D3","characterId":"C0458","damageStage":3,"outputPath":"assets/cards/C0458/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0458 홍준희, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 검은 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0458-D4","characterId":"C0458","damageStage":4,"outputPath":"assets/cards/C0458/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0458 홍준희, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 검은 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0459-D0","characterId":"C0459","damageStage":0,"outputPath":"assets/cards/C0459/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0459 Leela Reed, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 묵직한 파워형, 황혼 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 깊은 갈색 피부; 비대칭 숏컷; 유연한 무희 같은 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0459-D1","characterId":"C0459","damageStage":1,"outputPath":"assets/cards/C0459/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0459 Leela Reed, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 묵직한 파워형, 황혼 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 깊은 갈색 피부; 비대칭 숏컷; 유연한 무희 같은 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0459-D2","characterId":"C0459","damageStage":2,"outputPath":"assets/cards/C0459/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0459 Leela Reed, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 묵직한 파워형, 황혼 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 깊은 갈색 피부; 비대칭 숏컷; 유연한 무희 같은 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0459-D3","characterId":"C0459","damageStage":3,"outputPath":"assets/cards/C0459/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0459 Leela Reed, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 묵직한 파워형, 황혼 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 깊은 갈색 피부; 비대칭 숏컷; 유연한 무희 같은 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0459-D4","characterId":"C0459","damageStage":4,"outputPath":"assets/cards/C0459/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0459 Leela Reed, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 묵직한 파워형, 황혼 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 깊은 갈색 피부; 비대칭 숏컷; 유연한 무희 같은 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0460-D0","characterId":"C0460","damageStage":0,"outputPath":"assets/cards/C0460/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0460 고연겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 새벽 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0460-D1","characterId":"C0460","damageStage":1,"outputPath":"assets/cards/C0460/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0460 고연겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 새벽 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0460-D2","characterId":"C0460","damageStage":2,"outputPath":"assets/cards/C0460/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0460 고연겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 새벽 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0460-D3","characterId":"C0460","damageStage":3,"outputPath":"assets/cards/C0460/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0460 고연겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 새벽 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0460-D4","characterId":"C0460","damageStage":4,"outputPath":"assets/cards/C0460/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0460 고연겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 새벽 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0461-D0","characterId":"C0461","damageStage":0,"outputPath":"assets/cards/C0461/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0461 Rowan Moon 첫별, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 단단한 체형, 자수정 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0461-D1","characterId":"C0461","damageStage":1,"outputPath":"assets/cards/C0461/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0461 Rowan Moon 첫별, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 단단한 체형, 자수정 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0461-D2","characterId":"C0461","damageStage":2,"outputPath":"assets/cards/C0461/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0461 Rowan Moon 첫별, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 단단한 체형, 자수정 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0461-D3","characterId":"C0461","damageStage":3,"outputPath":"assets/cards/C0461/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0461 Rowan Moon 첫별, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 단단한 체형, 자수정 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0461-D4","characterId":"C0461","damageStage":4,"outputPath":"assets/cards/C0461/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0461 Rowan Moon 첫별, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 단단한 체형, 자수정 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0462-D0","characterId":"C0462","damageStage":0,"outputPath":"assets/cards/C0462/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0462 임비결, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 찬란한 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0462-D1","characterId":"C0462","damageStage":1,"outputPath":"assets/cards/C0462/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0462 임비결, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 찬란한 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0462-D2","characterId":"C0462","damageStage":2,"outputPath":"assets/cards/C0462/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0462 임비결, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 찬란한 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0462-D3","characterId":"C0462","damageStage":3,"outputPath":"assets/cards/C0462/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0462 임비결, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 찬란한 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0462-D4","characterId":"C0462","damageStage":4,"outputPath":"assets/cards/C0462/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0462 임비결, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 찬란한 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0463-D0","characterId":"C0463","damageStage":0,"outputPath":"assets/cards/C0463/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0463 고율라, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 자수정 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0463-D1","characterId":"C0463","damageStage":1,"outputPath":"assets/cards/C0463/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0463 고율라, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 자수정 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0463-D2","characterId":"C0463","damageStage":2,"outputPath":"assets/cards/C0463/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0463 고율라, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 자수정 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0463-D3","characterId":"C0463","damageStage":3,"outputPath":"assets/cards/C0463/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0463 고율라, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 자수정 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0463-D4","characterId":"C0463","damageStage":4,"outputPath":"assets/cards/C0463/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0463 고율라, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 자수정 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0464-D0","characterId":"C0464","damageStage":0,"outputPath":"assets/cards/C0464/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0464 진나민 은침, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 깊은 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 날렵한 V라인 얼굴; 크고 둥근 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0464-D1","characterId":"C0464","damageStage":1,"outputPath":"assets/cards/C0464/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0464 진나민 은침, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 깊은 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 날렵한 V라인 얼굴; 크고 둥근 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0464-D2","characterId":"C0464","damageStage":2,"outputPath":"assets/cards/C0464/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0464 진나민 은침, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 깊은 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 날렵한 V라인 얼굴; 크고 둥근 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0464-D3","characterId":"C0464","damageStage":3,"outputPath":"assets/cards/C0464/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0464 진나민 은침, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 깊은 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 날렵한 V라인 얼굴; 크고 둥근 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0464-D4","characterId":"C0464","damageStage":4,"outputPath":"assets/cards/C0464/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0464 진나민 은침, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 깊은 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 날렵한 V라인 얼굴; 크고 둥근 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0465-D0","characterId":"C0465","damageStage":0,"outputPath":"assets/cards/C0465/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0465 김보솔, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 흑요 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 얇고 단정한 입술; 깊은 갈색 피부; 짙은 갈색 땋은 번 헤어; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0465-D1","characterId":"C0465","damageStage":1,"outputPath":"assets/cards/C0465/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0465 김보솔, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 흑요 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 얇고 단정한 입술; 깊은 갈색 피부; 짙은 갈색 땋은 번 헤어; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0465-D2","characterId":"C0465","damageStage":2,"outputPath":"assets/cards/C0465/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0465 김보솔, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 흑요 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 얇고 단정한 입술; 깊은 갈색 피부; 짙은 갈색 땋은 번 헤어; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0465-D3","characterId":"C0465","damageStage":3,"outputPath":"assets/cards/C0465/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0465 김보솔, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 흑요 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 얇고 단정한 입술; 깊은 갈색 피부; 짙은 갈색 땋은 번 헤어; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0465-D4","characterId":"C0465","damageStage":4,"outputPath":"assets/cards/C0465/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0465 김보솔, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 흑요 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 얇고 단정한 입술; 깊은 갈색 피부; 짙은 갈색 땋은 번 헤어; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0466-D0","characterId":"C0466","damageStage":0,"outputPath":"assets/cards/C0466/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0466 서은나, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 유리 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0466-D1","characterId":"C0466","damageStage":1,"outputPath":"assets/cards/C0466/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0466 서은나, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 유리 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0466-D2","characterId":"C0466","damageStage":2,"outputPath":"assets/cards/C0466/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0466 서은나, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 유리 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0466-D3","characterId":"C0466","damageStage":3,"outputPath":"assets/cards/C0466/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0466 서은나, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 유리 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0466-D4","characterId":"C0466","damageStage":4,"outputPath":"assets/cards/C0466/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0466 서은나, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 유리 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0467-D0","characterId":"C0467","damageStage":0,"outputPath":"assets/cards/C0467/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0467 Aria Reed 녹영, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 유연형, 검은 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0467-D1","characterId":"C0467","damageStage":1,"outputPath":"assets/cards/C0467/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0467 Aria Reed 녹영, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 유연형, 검은 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0467-D2","characterId":"C0467","damageStage":2,"outputPath":"assets/cards/C0467/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0467 Aria Reed 녹영, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 유연형, 검은 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0467-D3","characterId":"C0467","damageStage":3,"outputPath":"assets/cards/C0467/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0467 Aria Reed 녹영, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 유연형, 검은 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0467-D4","characterId":"C0467","damageStage":4,"outputPath":"assets/cards/C0467/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0467 Aria Reed 녹영, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 유연형, 검은 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0468-D0","characterId":"C0468","damageStage":0,"outputPath":"assets/cards/C0468/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0468 남미진, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 불굴의 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 넓은 콧망울; 얇고 단정한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0468-D1","characterId":"C0468","damageStage":1,"outputPath":"assets/cards/C0468/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0468 남미진, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 불굴의 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 넓은 콧망울; 얇고 단정한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0468-D2","characterId":"C0468","damageStage":2,"outputPath":"assets/cards/C0468/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0468 남미진, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 불굴의 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 넓은 콧망울; 얇고 단정한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0468-D3","characterId":"C0468","damageStage":3,"outputPath":"assets/cards/C0468/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0468 남미진, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 불굴의 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 넓은 콧망울; 얇고 단정한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0468-D4","characterId":"C0468","damageStage":4,"outputPath":"assets/cards/C0468/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0468 남미진, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 불굴의 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 넓은 콧망울; 얇고 단정한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0469-D0","characterId":"C0469","damageStage":0,"outputPath":"assets/cards/C0469/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0469 Iris Dawn 적송, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 지구력형, 새벽 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 좌우로 넓은 볼륨의 성숙한 흉부; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0469-D1","characterId":"C0469","damageStage":1,"outputPath":"assets/cards/C0469/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0469 Iris Dawn 적송, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 지구력형, 새벽 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 좌우로 넓은 볼륨의 성숙한 흉부; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0469-D2","characterId":"C0469","damageStage":2,"outputPath":"assets/cards/C0469/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0469 Iris Dawn 적송, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 지구력형, 새벽 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 좌우로 넓은 볼륨의 성숙한 흉부; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0469-D3","characterId":"C0469","damageStage":3,"outputPath":"assets/cards/C0469/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0469 Iris Dawn 적송, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 지구력형, 새벽 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 좌우로 넓은 볼륨의 성숙한 흉부; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0469-D4","characterId":"C0469","damageStage":4,"outputPath":"assets/cards/C0469/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0469 Iris Dawn 적송, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 지구력형, 새벽 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 좌우로 넓은 볼륨의 성숙한 흉부; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0470-D0","characterId":"C0470","damageStage":0,"outputPath":"assets/cards/C0470/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0470 한해영, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 불굴의 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0470-D1","characterId":"C0470","damageStage":1,"outputPath":"assets/cards/C0470/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0470 한해영, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 불굴의 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0470-D2","characterId":"C0470","damageStage":2,"outputPath":"assets/cards/C0470/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0470 한해영, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 불굴의 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0470-D3","characterId":"C0470","damageStage":3,"outputPath":"assets/cards/C0470/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0470 한해영, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 불굴의 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0470-D4","characterId":"C0470","damageStage":4,"outputPath":"assets/cards/C0470/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0470 한해영, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 불굴의 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0471-D0","characterId":"C0471","damageStage":0,"outputPath":"assets/cards/C0471/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0471 Rowan Vale 잔월, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 긴 팔다리형, 찬란한 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0471-D1","characterId":"C0471","damageStage":1,"outputPath":"assets/cards/C0471/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0471 Rowan Vale 잔월, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 긴 팔다리형, 찬란한 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0471-D2","characterId":"C0471","damageStage":2,"outputPath":"assets/cards/C0471/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0471 Rowan Vale 잔월, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 긴 팔다리형, 찬란한 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0471-D3","characterId":"C0471","damageStage":3,"outputPath":"assets/cards/C0471/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0471 Rowan Vale 잔월, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 긴 팔다리형, 찬란한 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0471-D4","characterId":"C0471","damageStage":4,"outputPath":"assets/cards/C0471/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0471 Rowan Vale 잔월, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 긴 팔다리형, 찬란한 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0472-D0","characterId":"C0472","damageStage":0,"outputPath":"assets/cards/C0472/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0472 한채진, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 자수정 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 물결치는 긴 웨이브; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0472-D1","characterId":"C0472","damageStage":1,"outputPath":"assets/cards/C0472/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0472 한채진, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 자수정 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 물결치는 긴 웨이브; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0472-D2","characterId":"C0472","damageStage":2,"outputPath":"assets/cards/C0472/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0472 한채진, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 자수정 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 물결치는 긴 웨이브; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0472-D3","characterId":"C0472","damageStage":3,"outputPath":"assets/cards/C0472/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0472 한채진, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 자수정 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 물결치는 긴 웨이브; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0472-D4","characterId":"C0472","damageStage":4,"outputPath":"assets/cards/C0472/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0472 한채진, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 자수정 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 물결치는 긴 웨이브; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0473-D0","characterId":"C0473","damageStage":0,"outputPath":"assets/cards/C0473/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0473 Aelrin Vael 잔월, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 묵직한 파워형, 은하 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 비대칭 숏컷; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0473-D1","characterId":"C0473","damageStage":1,"outputPath":"assets/cards/C0473/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0473 Aelrin Vael 잔월, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 묵직한 파워형, 은하 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 비대칭 숏컷; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0473-D2","characterId":"C0473","damageStage":2,"outputPath":"assets/cards/C0473/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0473 Aelrin Vael 잔월, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 묵직한 파워형, 은하 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 비대칭 숏컷; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0473-D3","characterId":"C0473","damageStage":3,"outputPath":"assets/cards/C0473/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0473 Aelrin Vael 잔월, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 묵직한 파워형, 은하 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 비대칭 숏컷; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0473-D4","characterId":"C0473","damageStage":4,"outputPath":"assets/cards/C0473/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0473 Aelrin Vael 잔월, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 묵직한 파워형, 은하 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 비대칭 숏컷; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0474-D0","characterId":"C0474","damageStage":0,"outputPath":"assets/cards/C0474/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0474 Nila Forge, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 묵직한 파워형, 푸른 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0474-D1","characterId":"C0474","damageStage":1,"outputPath":"assets/cards/C0474/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0474 Nila Forge, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 묵직한 파워형, 푸른 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0474-D2","characterId":"C0474","damageStage":2,"outputPath":"assets/cards/C0474/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0474 Nila Forge, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 묵직한 파워형, 푸른 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0474-D3","characterId":"C0474","damageStage":3,"outputPath":"assets/cards/C0474/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0474 Nila Forge, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 묵직한 파워형, 푸른 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0474-D4","characterId":"C0474","damageStage":4,"outputPath":"assets/cards/C0474/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0474 Nila Forge, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 묵직한 파워형, 푸른 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0475-D0","characterId":"C0475","damageStage":0,"outputPath":"assets/cards/C0475/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0475 Miri Stonehall 청운, damage stage 0 (normal).\nSubject: adult 여성 드워프, 묵직한 파워형, 비취 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0475-D1","characterId":"C0475","damageStage":1,"outputPath":"assets/cards/C0475/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0475 Miri Stonehall 청운, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 묵직한 파워형, 비취 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0475-D2","characterId":"C0475","damageStage":2,"outputPath":"assets/cards/C0475/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0475 Miri Stonehall 청운, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 묵직한 파워형, 비취 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0475-D3","characterId":"C0475","damageStage":3,"outputPath":"assets/cards/C0475/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0475 Miri Stonehall 청운, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 묵직한 파워형, 비취 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0475-D4","characterId":"C0475","damageStage":4,"outputPath":"assets/cards/C0475/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0475 Miri Stonehall 청운, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 묵직한 파워형, 비취 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0476-D0","characterId":"C0476","damageStage":0,"outputPath":"assets/cards/C0476/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0476 Seriel Willow 청운, damage stage 0 (normal).\nSubject: adult 여성 엘프, 중갑형, 월광 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0476-D1","characterId":"C0476","damageStage":1,"outputPath":"assets/cards/C0476/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0476 Seriel Willow 청운, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 중갑형, 월광 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0476-D2","characterId":"C0476","damageStage":2,"outputPath":"assets/cards/C0476/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0476 Seriel Willow 청운, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 중갑형, 월광 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0476-D3","characterId":"C0476","damageStage":3,"outputPath":"assets/cards/C0476/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0476 Seriel Willow 청운, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 중갑형, 월광 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0476-D4","characterId":"C0476","damageStage":4,"outputPath":"assets/cards/C0476/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0476 Seriel Willow 청운, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 중갑형, 월광 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0477-D0","characterId":"C0477","damageStage":0,"outputPath":"assets/cards/C0477/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0477 Aria Hart, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 민첩형, 백야 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0477-D1","characterId":"C0477","damageStage":1,"outputPath":"assets/cards/C0477/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0477 Aria Hart, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 민첩형, 백야 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0477-D2","characterId":"C0477","damageStage":2,"outputPath":"assets/cards/C0477/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0477 Aria Hart, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 민첩형, 백야 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0477-D3","characterId":"C0477","damageStage":3,"outputPath":"assets/cards/C0477/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0477 Aria Hart, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 민첩형, 백야 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0477-D4","characterId":"C0477","damageStage":4,"outputPath":"assets/cards/C0477/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0477 Aria Hart, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 민첩형, 백야 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0478-D0","characterId":"C0478","damageStage":0,"outputPath":"assets/cards/C0478/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0478 Elena Crown 녹영, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 민첩형, 녹음 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0478-D1","characterId":"C0478","damageStage":1,"outputPath":"assets/cards/C0478/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0478 Elena Crown 녹영, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 민첩형, 녹음 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0478-D2","characterId":"C0478","damageStage":2,"outputPath":"assets/cards/C0478/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0478 Elena Crown 녹영, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 민첩형, 녹음 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0478-D3","characterId":"C0478","damageStage":3,"outputPath":"assets/cards/C0478/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0478 Elena Crown 녹영, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 민첩형, 녹음 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0478-D4","characterId":"C0478","damageStage":4,"outputPath":"assets/cards/C0478/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0478 Elena Crown 녹영, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 민첩형, 녹음 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0479-D0","characterId":"C0479","damageStage":0,"outputPath":"assets/cards/C0479/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0479 이소빈, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 고요한 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 강한 턱과 높은 광대; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0479-D1","characterId":"C0479","damageStage":1,"outputPath":"assets/cards/C0479/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0479 이소빈, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 고요한 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 강한 턱과 높은 광대; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0479-D2","characterId":"C0479","damageStage":2,"outputPath":"assets/cards/C0479/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0479 이소빈, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 고요한 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 강한 턱과 높은 광대; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0479-D3","characterId":"C0479","damageStage":3,"outputPath":"assets/cards/C0479/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0479 이소빈, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 고요한 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 강한 턱과 높은 광대; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0479-D4","characterId":"C0479","damageStage":4,"outputPath":"assets/cards/C0479/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0479 이소빈, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 고요한 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 강한 턱과 높은 광대; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0480-D0","characterId":"C0480","damageStage":0,"outputPath":"assets/cards/C0480/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0480 윤온랑, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 유리 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 높고 곧은 콧대; 두툼하고 선명한 입술; 밝은 상아빛 피부; 비대칭 숏컷; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0480-D1","characterId":"C0480","damageStage":1,"outputPath":"assets/cards/C0480/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0480 윤온랑, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 유리 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 높고 곧은 콧대; 두툼하고 선명한 입술; 밝은 상아빛 피부; 비대칭 숏컷; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0480-D2","characterId":"C0480","damageStage":2,"outputPath":"assets/cards/C0480/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0480 윤온랑, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 유리 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 높고 곧은 콧대; 두툼하고 선명한 입술; 밝은 상아빛 피부; 비대칭 숏컷; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0480-D3","characterId":"C0480","damageStage":3,"outputPath":"assets/cards/C0480/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0480 윤온랑, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 유리 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 높고 곧은 콧대; 두툼하고 선명한 입술; 밝은 상아빛 피부; 비대칭 숏컷; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0480-D4","characterId":"C0480","damageStage":4,"outputPath":"assets/cards/C0480/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0480 윤온랑, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 유리 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 높고 곧은 콧대; 두툼하고 선명한 입술; 밝은 상아빛 피부; 비대칭 숏컷; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0481-D0","characterId":"C0481","damageStage":0,"outputPath":"assets/cards/C0481/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0481 Rowan Dawn 첫별, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 단단한 체형, 푸른 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 넓은 어깨와 운동선수 같은 등; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0481-D1","characterId":"C0481","damageStage":1,"outputPath":"assets/cards/C0481/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0481 Rowan Dawn 첫별, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 단단한 체형, 푸른 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 넓은 어깨와 운동선수 같은 등; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0481-D2","characterId":"C0481","damageStage":2,"outputPath":"assets/cards/C0481/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0481 Rowan Dawn 첫별, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 단단한 체형, 푸른 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 넓은 어깨와 운동선수 같은 등; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0481-D3","characterId":"C0481","damageStage":3,"outputPath":"assets/cards/C0481/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0481 Rowan Dawn 첫별, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 단단한 체형, 푸른 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 넓은 어깨와 운동선수 같은 등; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0481-D4","characterId":"C0481","damageStage":4,"outputPath":"assets/cards/C0481/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0481 Rowan Dawn 첫별, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 단단한 체형, 푸른 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 넓은 어깨와 운동선수 같은 등; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0482-D0","characterId":"C0482","damageStage":0,"outputPath":"assets/cards/C0482/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0482 윤린겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 은하 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 비대칭 숏컷; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0482-D1","characterId":"C0482","damageStage":1,"outputPath":"assets/cards/C0482/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0482 윤린겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 은하 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 비대칭 숏컷; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0482-D2","characterId":"C0482","damageStage":2,"outputPath":"assets/cards/C0482/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0482 윤린겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 은하 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 비대칭 숏컷; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0482-D3","characterId":"C0482","damageStage":3,"outputPath":"assets/cards/C0482/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0482 윤린겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 은하 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 비대칭 숏컷; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0482-D4","characterId":"C0482","damageStage":4,"outputPath":"assets/cards/C0482/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0482 윤린겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 은하 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 비대칭 숏컷; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0483-D0","characterId":"C0483","damageStage":0,"outputPath":"assets/cards/C0483/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0483 Vera Ashanvil 흑단, damage stage 0 (normal).\nSubject: adult 여성 드워프, 묵직한 파워형, 검은 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0483-D1","characterId":"C0483","damageStage":1,"outputPath":"assets/cards/C0483/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0483 Vera Ashanvil 흑단, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 묵직한 파워형, 검은 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0483-D2","characterId":"C0483","damageStage":2,"outputPath":"assets/cards/C0483/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0483 Vera Ashanvil 흑단, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 묵직한 파워형, 검은 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0483-D3","characterId":"C0483","damageStage":3,"outputPath":"assets/cards/C0483/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0483 Vera Ashanvil 흑단, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 묵직한 파워형, 검은 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0483-D4","characterId":"C0483","damageStage":4,"outputPath":"assets/cards/C0483/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0483 Vera Ashanvil 흑단, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 묵직한 파워형, 검은 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0484-D0","characterId":"C0484","damageStage":0,"outputPath":"assets/cards/C0484/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0484 박도연, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 날카로운 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 작고 앙다문 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0484-D1","characterId":"C0484","damageStage":1,"outputPath":"assets/cards/C0484/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0484 박도연, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 날카로운 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 작고 앙다문 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0484-D2","characterId":"C0484","damageStage":2,"outputPath":"assets/cards/C0484/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0484 박도연, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 날카로운 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 작고 앙다문 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0484-D3","characterId":"C0484","damageStage":3,"outputPath":"assets/cards/C0484/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0484 박도연, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 날카로운 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 작고 앙다문 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0484-D4","characterId":"C0484","damageStage":4,"outputPath":"assets/cards/C0484/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0484 박도연, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 날카로운 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 작고 앙다문 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0485-D0","characterId":"C0485","damageStage":0,"outputPath":"assets/cards/C0485/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0485 정서진, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 새벽 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0485-D1","characterId":"C0485","damageStage":1,"outputPath":"assets/cards/C0485/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0485 정서진, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 새벽 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0485-D2","characterId":"C0485","damageStage":2,"outputPath":"assets/cards/C0485/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0485 정서진, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 새벽 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0485-D3","characterId":"C0485","damageStage":3,"outputPath":"assets/cards/C0485/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0485 정서진, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 새벽 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0485-D4","characterId":"C0485","damageStage":4,"outputPath":"assets/cards/C0485/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0485 정서진, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 새벽 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0486-D0","characterId":"C0486","damageStage":0,"outputPath":"assets/cards/C0486/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0486 송하결, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 백야 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 작고 앙다문 입; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0486-D1","characterId":"C0486","damageStage":1,"outputPath":"assets/cards/C0486/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0486 송하결, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 백야 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 작고 앙다문 입; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0486-D2","characterId":"C0486","damageStage":2,"outputPath":"assets/cards/C0486/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0486 송하결, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 백야 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 작고 앙다문 입; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0486-D3","characterId":"C0486","damageStage":3,"outputPath":"assets/cards/C0486/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0486 송하결, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 백야 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 작고 앙다문 입; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0486-D4","characterId":"C0486","damageStage":4,"outputPath":"assets/cards/C0486/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0486 송하결, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 백야 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 작고 앙다문 입; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0487-D0","characterId":"C0487","damageStage":0,"outputPath":"assets/cards/C0487/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0487 하다서, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 진홍 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0487-D1","characterId":"C0487","damageStage":1,"outputPath":"assets/cards/C0487/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0487 하다서, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 진홍 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0487-D2","characterId":"C0487","damageStage":2,"outputPath":"assets/cards/C0487/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0487 하다서, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 진홍 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0487-D3","characterId":"C0487","damageStage":3,"outputPath":"assets/cards/C0487/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0487 하다서, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 진홍 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0487-D4","characterId":"C0487","damageStage":4,"outputPath":"assets/cards/C0487/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0487 하다서, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 진홍 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0488-D0","characterId":"C0488","damageStage":0,"outputPath":"assets/cards/C0488/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0488 윤준라, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 청류 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0488-D1","characterId":"C0488","damageStage":1,"outputPath":"assets/cards/C0488/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0488 윤준라, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 청류 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0488-D2","characterId":"C0488","damageStage":2,"outputPath":"assets/cards/C0488/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0488 윤준라, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 청류 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0488-D3","characterId":"C0488","damageStage":3,"outputPath":"assets/cards/C0488/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0488 윤준라, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 청류 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0488-D4","characterId":"C0488","damageStage":4,"outputPath":"assets/cards/C0488/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0488 윤준라, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 청류 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0489-D0","characterId":"C0489","damageStage":0,"outputPath":"assets/cards/C0489/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0489 진수겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 깊은 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 짙은 황갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0489-D1","characterId":"C0489","damageStage":1,"outputPath":"assets/cards/C0489/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0489 진수겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 깊은 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 짙은 황갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0489-D2","characterId":"C0489","damageStage":2,"outputPath":"assets/cards/C0489/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0489 진수겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 깊은 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 짙은 황갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0489-D3","characterId":"C0489","damageStage":3,"outputPath":"assets/cards/C0489/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0489 진수겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 깊은 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 짙은 황갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0489-D4","characterId":"C0489","damageStage":4,"outputPath":"assets/cards/C0489/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0489 진수겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 깊은 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 짙은 황갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0490-D0","characterId":"C0490","damageStage":0,"outputPath":"assets/cards/C0490/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0490 Mira Crown 유성, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 근력형, 설화 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0490-D1","characterId":"C0490","damageStage":1,"outputPath":"assets/cards/C0490/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0490 Mira Crown 유성, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 근력형, 설화 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0490-D2","characterId":"C0490","damageStage":2,"outputPath":"assets/cards/C0490/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0490 Mira Crown 유성, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 근력형, 설화 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0490-D3","characterId":"C0490","damageStage":3,"outputPath":"assets/cards/C0490/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0490 Mira Crown 유성, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 근력형, 설화 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0490-D4","characterId":"C0490","damageStage":4,"outputPath":"assets/cards/C0490/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0490 Mira Crown 유성, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 근력형, 설화 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0491-D0","characterId":"C0491","damageStage":0,"outputPath":"assets/cards/C0491/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0491 Leona Crown, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 균형형, 비취 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0491-D1","characterId":"C0491","damageStage":1,"outputPath":"assets/cards/C0491/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0491 Leona Crown, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 균형형, 비취 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0491-D2","characterId":"C0491","damageStage":2,"outputPath":"assets/cards/C0491/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0491 Leona Crown, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 균형형, 비취 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0491-D3","characterId":"C0491","damageStage":3,"outputPath":"assets/cards/C0491/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0491 Leona Crown, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 균형형, 비취 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0491-D4","characterId":"C0491","damageStage":4,"outputPath":"assets/cards/C0491/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0491 Leona Crown, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 균형형, 비취 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0492-D0","characterId":"C0492","damageStage":0,"outputPath":"assets/cards/C0492/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0492 Luna Black 백금, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 단단한 체형, 금사 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 부드러운 곡선형 체형; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0492-D1","characterId":"C0492","damageStage":1,"outputPath":"assets/cards/C0492/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0492 Luna Black 백금, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 단단한 체형, 금사 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 부드러운 곡선형 체형; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0492-D2","characterId":"C0492","damageStage":2,"outputPath":"assets/cards/C0492/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0492 Luna Black 백금, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 단단한 체형, 금사 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 부드러운 곡선형 체형; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0492-D3","characterId":"C0492","damageStage":3,"outputPath":"assets/cards/C0492/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0492 Luna Black 백금, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 단단한 체형, 금사 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 부드러운 곡선형 체형; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0492-D4","characterId":"C0492","damageStage":4,"outputPath":"assets/cards/C0492/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0492 Luna Black 백금, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 단단한 체형, 금사 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 부드러운 곡선형 체형; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0493-D0","characterId":"C0493","damageStage":0,"outputPath":"assets/cards/C0493/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0493 Selene Dawn 은침, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 균형형, 황혼 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0493-D1","characterId":"C0493","damageStage":1,"outputPath":"assets/cards/C0493/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0493 Selene Dawn 은침, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 균형형, 황혼 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0493-D2","characterId":"C0493","damageStage":2,"outputPath":"assets/cards/C0493/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0493 Selene Dawn 은침, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 균형형, 황혼 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0493-D3","characterId":"C0493","damageStage":3,"outputPath":"assets/cards/C0493/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0493 Selene Dawn 은침, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 균형형, 황혼 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0493-D4","characterId":"C0493","damageStage":4,"outputPath":"assets/cards/C0493/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0493 Selene Dawn 은침, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 균형형, 황혼 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0494-D0","characterId":"C0494","damageStage":0,"outputPath":"assets/cards/C0494/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0494 Soryn Duskmark 은침, damage stage 0 (normal).\nSubject: adult 여성 정령 혼혈, 장신형, 진홍 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0494-D1","characterId":"C0494","damageStage":1,"outputPath":"assets/cards/C0494/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0494 Soryn Duskmark 은침, damage stage 1 (light-damage).\nSubject: adult 여성 정령 혼혈, 장신형, 진홍 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0494-D2","characterId":"C0494","damageStage":2,"outputPath":"assets/cards/C0494/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0494 Soryn Duskmark 은침, damage stage 2 (medium-damage).\nSubject: adult 여성 정령 혼혈, 장신형, 진홍 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0494-D3","characterId":"C0494","damageStage":3,"outputPath":"assets/cards/C0494/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0494 Soryn Duskmark 은침, damage stage 3 (heavy-damage).\nSubject: adult 여성 정령 혼혈, 장신형, 진홍 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0494-D4","characterId":"C0494","damageStage":4,"outputPath":"assets/cards/C0494/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0494 Soryn Duskmark 은침, damage stage 4 (defeated).\nSubject: adult 여성 정령 혼혈, 장신형, 진홍 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0495-D0","characterId":"C0495","damageStage":0,"outputPath":"assets/cards/C0495/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0495 임보원, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 자수정 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0495-D1","characterId":"C0495","damageStage":1,"outputPath":"assets/cards/C0495/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0495 임보원, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 자수정 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0495-D2","characterId":"C0495","damageStage":2,"outputPath":"assets/cards/C0495/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0495 임보원, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 자수정 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0495-D3","characterId":"C0495","damageStage":3,"outputPath":"assets/cards/C0495/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0495 임보원, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 자수정 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0495-D4","characterId":"C0495","damageStage":4,"outputPath":"assets/cards/C0495/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0495 임보원, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 자수정 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0496-D0","characterId":"C0496","damageStage":0,"outputPath":"assets/cards/C0496/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0496 문은나, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 찬란한 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 비대칭 숏컷; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0496-D1","characterId":"C0496","damageStage":1,"outputPath":"assets/cards/C0496/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0496 문은나, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 찬란한 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 비대칭 숏컷; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0496-D2","characterId":"C0496","damageStage":2,"outputPath":"assets/cards/C0496/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0496 문은나, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 찬란한 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 비대칭 숏컷; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0496-D3","characterId":"C0496","damageStage":3,"outputPath":"assets/cards/C0496/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0496 문은나, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 찬란한 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 비대칭 숏컷; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0496-D4","characterId":"C0496","damageStage":4,"outputPath":"assets/cards/C0496/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0496 문은나, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 찬란한 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 비대칭 숏컷; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0497-D0","characterId":"C0497","damageStage":0,"outputPath":"assets/cards/C0497/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0497 주시찬, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 푸른 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0497-D1","characterId":"C0497","damageStage":1,"outputPath":"assets/cards/C0497/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0497 주시찬, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 푸른 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0497-D2","characterId":"C0497","damageStage":2,"outputPath":"assets/cards/C0497/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0497 주시찬, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 푸른 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0497-D3","characterId":"C0497","damageStage":3,"outputPath":"assets/cards/C0497/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0497 주시찬, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 푸른 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0497-D4","characterId":"C0497","damageStage":4,"outputPath":"assets/cards/C0497/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0497 주시찬, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 푸른 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0498-D0","characterId":"C0498","damageStage":0,"outputPath":"assets/cards/C0498/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0498 Elena Ash 적송, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 유리 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0498-D1","characterId":"C0498","damageStage":1,"outputPath":"assets/cards/C0498/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0498 Elena Ash 적송, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 유리 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0498-D2","characterId":"C0498","damageStage":2,"outputPath":"assets/cards/C0498/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0498 Elena Ash 적송, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 유리 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0498-D3","characterId":"C0498","damageStage":3,"outputPath":"assets/cards/C0498/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0498 Elena Ash 적송, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 유리 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0498-D4","characterId":"C0498","damageStage":4,"outputPath":"assets/cards/C0498/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0498 Elena Ash 적송, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 유리 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0499-D0","characterId":"C0499","damageStage":0,"outputPath":"assets/cards/C0499/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0499 백유겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 설화 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0499-D1","characterId":"C0499","damageStage":1,"outputPath":"assets/cards/C0499/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0499 백유겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 설화 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0499-D2","characterId":"C0499","damageStage":2,"outputPath":"assets/cards/C0499/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0499 백유겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 설화 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0499-D3","characterId":"C0499","damageStage":3,"outputPath":"assets/cards/C0499/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0499 백유겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 설화 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0499-D4","characterId":"C0499","damageStage":4,"outputPath":"assets/cards/C0499/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0499 백유겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 설화 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0500-D0","characterId":"C0500","damageStage":0,"outputPath":"assets/cards/C0500/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0500 오해원, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 홍련 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 높게 묶은 전투 포니테일; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0500-D1","characterId":"C0500","damageStage":1,"outputPath":"assets/cards/C0500/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0500 오해원, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 홍련 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 높게 묶은 전투 포니테일; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0500-D2","characterId":"C0500","damageStage":2,"outputPath":"assets/cards/C0500/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0500 오해원, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 홍련 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 높게 묶은 전투 포니테일; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0500-D3","characterId":"C0500","damageStage":3,"outputPath":"assets/cards/C0500/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0500 오해원, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 홍련 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 높게 묶은 전투 포니테일; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0500-D4","characterId":"C0500","damageStage":4,"outputPath":"assets/cards/C0500/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0500 오해원, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 홍련 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 높게 묶은 전투 포니테일; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0501-D0","characterId":"C0501","damageStage":0,"outputPath":"assets/cards/C0501/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0501 윤현후, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 진홍 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 크고 둥근 눈; 높고 곧은 콧대; 넓고 자신감 있는 입매; 올리브 톤 피부; 물결치는 긴 웨이브; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0501-D1","characterId":"C0501","damageStage":1,"outputPath":"assets/cards/C0501/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0501 윤현후, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 진홍 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 크고 둥근 눈; 높고 곧은 콧대; 넓고 자신감 있는 입매; 올리브 톤 피부; 물결치는 긴 웨이브; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0501-D2","characterId":"C0501","damageStage":2,"outputPath":"assets/cards/C0501/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0501 윤현후, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 진홍 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 크고 둥근 눈; 높고 곧은 콧대; 넓고 자신감 있는 입매; 올리브 톤 피부; 물결치는 긴 웨이브; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0501-D3","characterId":"C0501","damageStage":3,"outputPath":"assets/cards/C0501/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0501 윤현후, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 진홍 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 크고 둥근 눈; 높고 곧은 콧대; 넓고 자신감 있는 입매; 올리브 톤 피부; 물결치는 긴 웨이브; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0501-D4","characterId":"C0501","damageStage":4,"outputPath":"assets/cards/C0501/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0501 윤현후, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 진홍 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 크고 둥근 눈; 높고 곧은 콧대; 넓고 자신감 있는 입매; 올리브 톤 피부; 물결치는 긴 웨이브; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0502-D0","characterId":"C0502","damageStage":0,"outputPath":"assets/cards/C0502/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0502 윤채아, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 불굴의 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0502-D1","characterId":"C0502","damageStage":1,"outputPath":"assets/cards/C0502/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0502 윤채아, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 불굴의 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0502-D2","characterId":"C0502","damageStage":2,"outputPath":"assets/cards/C0502/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0502 윤채아, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 불굴의 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0502-D3","characterId":"C0502","damageStage":3,"outputPath":"assets/cards/C0502/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0502 윤채아, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 불굴의 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0502-D4","characterId":"C0502","damageStage":4,"outputPath":"assets/cards/C0502/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0502 윤채아, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 불굴의 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0503-D0","characterId":"C0503","damageStage":0,"outputPath":"assets/cards/C0503/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0503 마예빈, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 녹음 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 허리까지 오는 곱슬머리; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0503-D1","characterId":"C0503","damageStage":1,"outputPath":"assets/cards/C0503/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0503 마예빈, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 녹음 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 허리까지 오는 곱슬머리; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0503-D2","characterId":"C0503","damageStage":2,"outputPath":"assets/cards/C0503/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0503 마예빈, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 녹음 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 허리까지 오는 곱슬머리; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0503-D3","characterId":"C0503","damageStage":3,"outputPath":"assets/cards/C0503/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0503 마예빈, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 녹음 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 허리까지 오는 곱슬머리; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0503-D4","characterId":"C0503","damageStage":4,"outputPath":"assets/cards/C0503/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0503 마예빈, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 녹음 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 허리까지 오는 곱슬머리; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0504-D0","characterId":"C0504","damageStage":0,"outputPath":"assets/cards/C0504/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0504 도가나, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 청류 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 성숙한 계란형 얼굴; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0504-D1","characterId":"C0504","damageStage":1,"outputPath":"assets/cards/C0504/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0504 도가나, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 청류 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 성숙한 계란형 얼굴; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0504-D2","characterId":"C0504","damageStage":2,"outputPath":"assets/cards/C0504/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0504 도가나, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 청류 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 성숙한 계란형 얼굴; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0504-D3","characterId":"C0504","damageStage":3,"outputPath":"assets/cards/C0504/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0504 도가나, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 청류 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 성숙한 계란형 얼굴; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0504-D4","characterId":"C0504","damageStage":4,"outputPath":"assets/cards/C0504/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0504 도가나, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 청류 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 성숙한 계란형 얼굴; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0505-D0","characterId":"C0505","damageStage":0,"outputPath":"assets/cards/C0505/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0505 Elyndra Aster 청운, damage stage 0 (normal).\nSubject: adult 여성 엘프, 균형형, 유리 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0505-D1","characterId":"C0505","damageStage":1,"outputPath":"assets/cards/C0505/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0505 Elyndra Aster 청운, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 균형형, 유리 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0505-D2","characterId":"C0505","damageStage":2,"outputPath":"assets/cards/C0505/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0505 Elyndra Aster 청운, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 균형형, 유리 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0505-D3","characterId":"C0505","damageStage":3,"outputPath":"assets/cards/C0505/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0505 Elyndra Aster 청운, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 균형형, 유리 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0505-D4","characterId":"C0505","damageStage":4,"outputPath":"assets/cards/C0505/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0505 Elyndra Aster 청운, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 균형형, 유리 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0506-D0","characterId":"C0506","damageStage":0,"outputPath":"assets/cards/C0506/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0506 Clara Forge 비문, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 유연형, 흑요 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0506-D1","characterId":"C0506","damageStage":1,"outputPath":"assets/cards/C0506/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0506 Clara Forge 비문, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 유연형, 흑요 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0506-D2","characterId":"C0506","damageStage":2,"outputPath":"assets/cards/C0506/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0506 Clara Forge 비문, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 유연형, 흑요 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0506-D3","characterId":"C0506","damageStage":3,"outputPath":"assets/cards/C0506/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0506 Clara Forge 비문, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 유연형, 흑요 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0506-D4","characterId":"C0506","damageStage":4,"outputPath":"assets/cards/C0506/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0506 Clara Forge 비문, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 유연형, 흑요 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0507-D0","characterId":"C0507","damageStage":0,"outputPath":"assets/cards/C0507/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0507 Zuri Forge, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 소형 근력형, 벽력 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0507-D1","characterId":"C0507","damageStage":1,"outputPath":"assets/cards/C0507/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0507 Zuri Forge, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 소형 근력형, 벽력 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0507-D2","characterId":"C0507","damageStage":2,"outputPath":"assets/cards/C0507/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0507 Zuri Forge, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 소형 근력형, 벽력 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0507-D3","characterId":"C0507","damageStage":3,"outputPath":"assets/cards/C0507/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0507 Zuri Forge, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 소형 근력형, 벽력 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0507-D4","characterId":"C0507","damageStage":4,"outputPath":"assets/cards/C0507/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0507 Zuri Forge, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 소형 근력형, 벽력 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0508-D0","characterId":"C0508","damageStage":0,"outputPath":"assets/cards/C0508/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0508 Nimue Silva 녹영, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 중갑형, 월광 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 성숙한 계란형 얼굴; 넓게 벌어진 맑은 눈; 작고 둥근 코; 두툼하고 선명한 입술; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0508-D1","characterId":"C0508","damageStage":1,"outputPath":"assets/cards/C0508/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0508 Nimue Silva 녹영, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 중갑형, 월광 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 성숙한 계란형 얼굴; 넓게 벌어진 맑은 눈; 작고 둥근 코; 두툼하고 선명한 입술; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0508-D2","characterId":"C0508","damageStage":2,"outputPath":"assets/cards/C0508/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0508 Nimue Silva 녹영, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 중갑형, 월광 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 성숙한 계란형 얼굴; 넓게 벌어진 맑은 눈; 작고 둥근 코; 두툼하고 선명한 입술; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0508-D3","characterId":"C0508","damageStage":3,"outputPath":"assets/cards/C0508/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0508 Nimue Silva 녹영, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 중갑형, 월광 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 성숙한 계란형 얼굴; 넓게 벌어진 맑은 눈; 작고 둥근 코; 두툼하고 선명한 입술; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0508-D4","characterId":"C0508","damageStage":4,"outputPath":"assets/cards/C0508/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0508 Nimue Silva 녹영, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 중갑형, 월광 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 성숙한 계란형 얼굴; 넓게 벌어진 맑은 눈; 작고 둥근 코; 두툼하고 선명한 입술; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0509-D0","characterId":"C0509","damageStage":0,"outputPath":"assets/cards/C0509/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0509 주소담, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 황혼 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0509-D1","characterId":"C0509","damageStage":1,"outputPath":"assets/cards/C0509/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0509 주소담, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 황혼 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0509-D2","characterId":"C0509","damageStage":2,"outputPath":"assets/cards/C0509/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0509 주소담, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 황혼 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0509-D3","characterId":"C0509","damageStage":3,"outputPath":"assets/cards/C0509/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0509 주소담, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 황혼 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0509-D4","characterId":"C0509","damageStage":4,"outputPath":"assets/cards/C0509/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0509 주소담, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 황혼 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0510-D0","characterId":"C0510","damageStage":0,"outputPath":"assets/cards/C0510/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0510 정온결, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 진홍 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0510-D1","characterId":"C0510","damageStage":1,"outputPath":"assets/cards/C0510/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0510 정온결, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 진홍 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0510-D2","characterId":"C0510","damageStage":2,"outputPath":"assets/cards/C0510/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0510 정온결, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 진홍 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0510-D3","characterId":"C0510","damageStage":3,"outputPath":"assets/cards/C0510/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0510 정온결, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 진홍 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0510-D4","characterId":"C0510","damageStage":4,"outputPath":"assets/cards/C0510/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0510 정온결, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 진홍 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0511-D0","characterId":"C0511","damageStage":0,"outputPath":"assets/cards/C0511/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0511 Leona Ash 첫별, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 지구력형, 백야 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0511-D1","characterId":"C0511","damageStage":1,"outputPath":"assets/cards/C0511/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0511 Leona Ash 첫별, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 지구력형, 백야 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0511-D2","characterId":"C0511","damageStage":2,"outputPath":"assets/cards/C0511/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0511 Leona Ash 첫별, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 지구력형, 백야 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0511-D3","characterId":"C0511","damageStage":3,"outputPath":"assets/cards/C0511/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0511 Leona Ash 첫별, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 지구력형, 백야 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0511-D4","characterId":"C0511","damageStage":4,"outputPath":"assets/cards/C0511/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0511 Leona Ash 첫별, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 지구력형, 백야 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0512-D0","characterId":"C0512","damageStage":0,"outputPath":"assets/cards/C0512/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0512 문린아, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 찬란한 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0512-D1","characterId":"C0512","damageStage":1,"outputPath":"assets/cards/C0512/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0512 문린아, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 찬란한 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0512-D2","characterId":"C0512","damageStage":2,"outputPath":"assets/cards/C0512/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0512 문린아, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 찬란한 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0512-D3","characterId":"C0512","damageStage":3,"outputPath":"assets/cards/C0512/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0512 문린아, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 찬란한 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0512-D4","characterId":"C0512","damageStage":4,"outputPath":"assets/cards/C0512/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0512 문린아, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 찬란한 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0513-D0","characterId":"C0513","damageStage":0,"outputPath":"assets/cards/C0513/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0513 권이희, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 운철 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0513-D1","characterId":"C0513","damageStage":1,"outputPath":"assets/cards/C0513/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0513 권이희, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 운철 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0513-D2","characterId":"C0513","damageStage":2,"outputPath":"assets/cards/C0513/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0513 권이희, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 운철 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0513-D3","characterId":"C0513","damageStage":3,"outputPath":"assets/cards/C0513/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0513 권이희, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 운철 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0513-D4","characterId":"C0513","damageStage":4,"outputPath":"assets/cards/C0513/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0513 권이희, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 운철 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0514-D0","characterId":"C0514","damageStage":0,"outputPath":"assets/cards/C0514/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0514 남도겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 은하 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 밝은 상아빛 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0514-D1","characterId":"C0514","damageStage":1,"outputPath":"assets/cards/C0514/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0514 남도겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 은하 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 밝은 상아빛 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0514-D2","characterId":"C0514","damageStage":2,"outputPath":"assets/cards/C0514/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0514 남도겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 은하 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 밝은 상아빛 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0514-D3","characterId":"C0514","damageStage":3,"outputPath":"assets/cards/C0514/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0514 남도겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 은하 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 밝은 상아빛 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0514-D4","characterId":"C0514","damageStage":4,"outputPath":"assets/cards/C0514/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0514 남도겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 은하 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 밝은 상아빛 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0515-D0","characterId":"C0515","damageStage":0,"outputPath":"assets/cards/C0515/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0515 고서아, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 흑요 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0515-D1","characterId":"C0515","damageStage":1,"outputPath":"assets/cards/C0515/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0515 고서아, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 흑요 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0515-D2","characterId":"C0515","damageStage":2,"outputPath":"assets/cards/C0515/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0515 고서아, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 흑요 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0515-D3","characterId":"C0515","damageStage":3,"outputPath":"assets/cards/C0515/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0515 고서아, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 흑요 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0515-D4","characterId":"C0515","damageStage":4,"outputPath":"assets/cards/C0515/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0515 고서아, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 흑요 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0516-D0","characterId":"C0516","damageStage":0,"outputPath":"assets/cards/C0516/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0516 주하솔, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 깊은 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0516-D1","characterId":"C0516","damageStage":1,"outputPath":"assets/cards/C0516/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0516 주하솔, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 깊은 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0516-D2","characterId":"C0516","damageStage":2,"outputPath":"assets/cards/C0516/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0516 주하솔, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 깊은 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0516-D3","characterId":"C0516","damageStage":3,"outputPath":"assets/cards/C0516/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0516 주하솔, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 깊은 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0516-D4","characterId":"C0516","damageStage":4,"outputPath":"assets/cards/C0516/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0516 주하솔, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 깊은 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0517-D0","characterId":"C0517","damageStage":0,"outputPath":"assets/cards/C0517/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0517 윤다진 녹영, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 월광 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0517-D1","characterId":"C0517","damageStage":1,"outputPath":"assets/cards/C0517/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0517 윤다진 녹영, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 월광 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0517-D2","characterId":"C0517","damageStage":2,"outputPath":"assets/cards/C0517/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0517 윤다진 녹영, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 월광 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0517-D3","characterId":"C0517","damageStage":3,"outputPath":"assets/cards/C0517/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0517 윤다진 녹영, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 월광 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0517-D4","characterId":"C0517","damageStage":4,"outputPath":"assets/cards/C0517/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0517 윤다진 녹영, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 월광 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0518-D0","characterId":"C0518","damageStage":0,"outputPath":"assets/cards/C0518/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0518 남준솔, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 벽력 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0518-D1","characterId":"C0518","damageStage":1,"outputPath":"assets/cards/C0518/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0518 남준솔, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 벽력 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0518-D2","characterId":"C0518","damageStage":2,"outputPath":"assets/cards/C0518/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0518 남준솔, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 벽력 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0518-D3","characterId":"C0518","damageStage":3,"outputPath":"assets/cards/C0518/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0518 남준솔, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 벽력 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0518-D4","characterId":"C0518","damageStage":4,"outputPath":"assets/cards/C0518/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0518 남준솔, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 벽력 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0519-D0","characterId":"C0519","damageStage":0,"outputPath":"assets/cards/C0519/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0519 Maya Forge 적송, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 새벽 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0519-D1","characterId":"C0519","damageStage":1,"outputPath":"assets/cards/C0519/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0519 Maya Forge 적송, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 새벽 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0519-D2","characterId":"C0519","damageStage":2,"outputPath":"assets/cards/C0519/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0519 Maya Forge 적송, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 새벽 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0519-D3","characterId":"C0519","damageStage":3,"outputPath":"assets/cards/C0519/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0519 Maya Forge 적송, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 새벽 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0519-D4","characterId":"C0519","damageStage":4,"outputPath":"assets/cards/C0519/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0519 Maya Forge 적송, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 새벽 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0520-D0","characterId":"C0520","damageStage":0,"outputPath":"assets/cards/C0520/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0520 이연운, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 고요한 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0520-D1","characterId":"C0520","damageStage":1,"outputPath":"assets/cards/C0520/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0520 이연운, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 고요한 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0520-D2","characterId":"C0520","damageStage":2,"outputPath":"assets/cards/C0520/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0520 이연운, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 고요한 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0520-D3","characterId":"C0520","damageStage":3,"outputPath":"assets/cards/C0520/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0520 이연운, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 고요한 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0520-D4","characterId":"C0520","damageStage":4,"outputPath":"assets/cards/C0520/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0520 이연운, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 고요한 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0521-D0","characterId":"C0521","damageStage":0,"outputPath":"assets/cards/C0521/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0521 Leona Stone, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 묵직한 파워형, 녹음 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0521-D1","characterId":"C0521","damageStage":1,"outputPath":"assets/cards/C0521/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0521 Leona Stone, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 묵직한 파워형, 녹음 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0521-D2","characterId":"C0521","damageStage":2,"outputPath":"assets/cards/C0521/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0521 Leona Stone, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 묵직한 파워형, 녹음 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0521-D3","characterId":"C0521","damageStage":3,"outputPath":"assets/cards/C0521/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0521 Leona Stone, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 묵직한 파워형, 녹음 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0521-D4","characterId":"C0521","damageStage":4,"outputPath":"assets/cards/C0521/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0521 Leona Stone, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 묵직한 파워형, 녹음 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0522-D0","characterId":"C0522","damageStage":0,"outputPath":"assets/cards/C0522/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0522 김비결, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 운철 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0522-D1","characterId":"C0522","damageStage":1,"outputPath":"assets/cards/C0522/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0522 김비결, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 운철 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0522-D2","characterId":"C0522","damageStage":2,"outputPath":"assets/cards/C0522/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0522 김비결, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 운철 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0522-D3","characterId":"C0522","damageStage":3,"outputPath":"assets/cards/C0522/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0522 김비결, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 운철 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0522-D4","characterId":"C0522","damageStage":4,"outputPath":"assets/cards/C0522/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0522 김비결, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 운철 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0523-D0","characterId":"C0523","damageStage":0,"outputPath":"assets/cards/C0523/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0523 주율현, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 찬란한 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0523-D1","characterId":"C0523","damageStage":1,"outputPath":"assets/cards/C0523/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0523 주율현, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 찬란한 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0523-D2","characterId":"C0523","damageStage":2,"outputPath":"assets/cards/C0523/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0523 주율현, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 찬란한 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0523-D3","characterId":"C0523","damageStage":3,"outputPath":"assets/cards/C0523/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0523 주율현, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 찬란한 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0523-D4","characterId":"C0523","damageStage":4,"outputPath":"assets/cards/C0523/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0523 주율현, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 찬란한 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0524-D0","characterId":"C0524","damageStage":0,"outputPath":"assets/cards/C0524/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0524 Arieth Willow, damage stage 0 (normal).\nSubject: adult 여성 엘프, 묵직한 파워형, 검은 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 작고 앙다문 입; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0524-D1","characterId":"C0524","damageStage":1,"outputPath":"assets/cards/C0524/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0524 Arieth Willow, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 묵직한 파워형, 검은 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 작고 앙다문 입; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0524-D2","characterId":"C0524","damageStage":2,"outputPath":"assets/cards/C0524/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0524 Arieth Willow, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 묵직한 파워형, 검은 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 작고 앙다문 입; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0524-D3","characterId":"C0524","damageStage":3,"outputPath":"assets/cards/C0524/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0524 Arieth Willow, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 묵직한 파워형, 검은 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 작고 앙다문 입; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0524-D4","characterId":"C0524","damageStage":4,"outputPath":"assets/cards/C0524/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0524 Arieth Willow, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 묵직한 파워형, 검은 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 작고 앙다문 입; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0525-D0","characterId":"C0525","damageStage":0,"outputPath":"assets/cards/C0525/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0525 문보주, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 홍련 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0525-D1","characterId":"C0525","damageStage":1,"outputPath":"assets/cards/C0525/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0525 문보주, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 홍련 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0525-D2","characterId":"C0525","damageStage":2,"outputPath":"assets/cards/C0525/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0525 문보주, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 홍련 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0525-D3","characterId":"C0525","damageStage":3,"outputPath":"assets/cards/C0525/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0525 문보주, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 홍련 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0525-D4","characterId":"C0525","damageStage":4,"outputPath":"assets/cards/C0525/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0525 문보주, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 홍련 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0526-D0","characterId":"C0526","damageStage":0,"outputPath":"assets/cards/C0526/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0526 Seriel Silva 비문, damage stage 0 (normal).\nSubject: adult 여성 엘프, 긴 팔다리형, 금사 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 물결치는 긴 웨이브; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0526-D1","characterId":"C0526","damageStage":1,"outputPath":"assets/cards/C0526/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0526 Seriel Silva 비문, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 긴 팔다리형, 금사 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 물결치는 긴 웨이브; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0526-D2","characterId":"C0526","damageStage":2,"outputPath":"assets/cards/C0526/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0526 Seriel Silva 비문, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 긴 팔다리형, 금사 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 물결치는 긴 웨이브; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0526-D3","characterId":"C0526","damageStage":3,"outputPath":"assets/cards/C0526/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0526 Seriel Silva 비문, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 긴 팔다리형, 금사 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 물결치는 긴 웨이브; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0526-D4","characterId":"C0526","damageStage":4,"outputPath":"assets/cards/C0526/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0526 Seriel Silva 비문, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 긴 팔다리형, 금사 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 물결치는 긴 웨이브; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0527-D0","characterId":"C0527","damageStage":0,"outputPath":"assets/cards/C0527/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0527 Sylra Vael 유성, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 소형 근력형, 불굴의 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 작고 앙다문 입; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0527-D1","characterId":"C0527","damageStage":1,"outputPath":"assets/cards/C0527/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0527 Sylra Vael 유성, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 소형 근력형, 불굴의 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 작고 앙다문 입; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0527-D2","characterId":"C0527","damageStage":2,"outputPath":"assets/cards/C0527/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0527 Sylra Vael 유성, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 소형 근력형, 불굴의 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 작고 앙다문 입; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0527-D3","characterId":"C0527","damageStage":3,"outputPath":"assets/cards/C0527/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0527 Sylra Vael 유성, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 소형 근력형, 불굴의 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 작고 앙다문 입; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0527-D4","characterId":"C0527","damageStage":4,"outputPath":"assets/cards/C0527/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0527 Sylra Vael 유성, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 소형 근력형, 불굴의 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 작고 앙다문 입; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0528-D0","characterId":"C0528","damageStage":0,"outputPath":"assets/cards/C0528/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0528 Lumik Emberline, damage stage 0 (normal).\nSubject: adult 여성 정령 혼혈, 묵직한 파워형, 진홍 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0528-D1","characterId":"C0528","damageStage":1,"outputPath":"assets/cards/C0528/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0528 Lumik Emberline, damage stage 1 (light-damage).\nSubject: adult 여성 정령 혼혈, 묵직한 파워형, 진홍 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0528-D2","characterId":"C0528","damageStage":2,"outputPath":"assets/cards/C0528/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0528 Lumik Emberline, damage stage 2 (medium-damage).\nSubject: adult 여성 정령 혼혈, 묵직한 파워형, 진홍 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0528-D3","characterId":"C0528","damageStage":3,"outputPath":"assets/cards/C0528/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0528 Lumik Emberline, damage stage 3 (heavy-damage).\nSubject: adult 여성 정령 혼혈, 묵직한 파워형, 진홍 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0528-D4","characterId":"C0528","damageStage":4,"outputPath":"assets/cards/C0528/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0528 Lumik Emberline, damage stage 4 (defeated).\nSubject: adult 여성 정령 혼혈, 묵직한 파워형, 진홍 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0529-D0","characterId":"C0529","damageStage":0,"outputPath":"assets/cards/C0529/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0529 남유별, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 청류 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0529-D1","characterId":"C0529","damageStage":1,"outputPath":"assets/cards/C0529/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0529 남유별, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 청류 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0529-D2","characterId":"C0529","damageStage":2,"outputPath":"assets/cards/C0529/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0529 남유별, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 청류 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0529-D3","characterId":"C0529","damageStage":3,"outputPath":"assets/cards/C0529/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0529 남유별, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 청류 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0529-D4","characterId":"C0529","damageStage":4,"outputPath":"assets/cards/C0529/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0529 남유별, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 청류 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0530-D0","characterId":"C0530","damageStage":0,"outputPath":"assets/cards/C0530/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0530 Mira Forge 유성, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 중갑형, 적운 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0530-D1","characterId":"C0530","damageStage":1,"outputPath":"assets/cards/C0530/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0530 Mira Forge 유성, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 중갑형, 적운 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0530-D2","characterId":"C0530","damageStage":2,"outputPath":"assets/cards/C0530/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0530 Mira Forge 유성, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 중갑형, 적운 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0530-D3","characterId":"C0530","damageStage":3,"outputPath":"assets/cards/C0530/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0530 Mira Forge 유성, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 중갑형, 적운 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0530-D4","characterId":"C0530","damageStage":4,"outputPath":"assets/cards/C0530/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0530 Mira Forge 유성, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 중갑형, 적운 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0531-D0","characterId":"C0531","damageStage":0,"outputPath":"assets/cards/C0531/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0531 마현빈, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 푸른 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 얇고 단정한 입술; 창백한 달빛 피부; 비대칭 숏컷; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0531-D1","characterId":"C0531","damageStage":1,"outputPath":"assets/cards/C0531/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0531 마현빈, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 푸른 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 얇고 단정한 입술; 창백한 달빛 피부; 비대칭 숏컷; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0531-D2","characterId":"C0531","damageStage":2,"outputPath":"assets/cards/C0531/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0531 마현빈, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 푸른 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 얇고 단정한 입술; 창백한 달빛 피부; 비대칭 숏컷; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0531-D3","characterId":"C0531","damageStage":3,"outputPath":"assets/cards/C0531/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0531 마현빈, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 푸른 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 얇고 단정한 입술; 창백한 달빛 피부; 비대칭 숏컷; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0531-D4","characterId":"C0531","damageStage":4,"outputPath":"assets/cards/C0531/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0531 마현빈, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 푸른 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 얇고 단정한 입술; 창백한 달빛 피부; 비대칭 숏컷; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0532-D0","characterId":"C0532","damageStage":0,"outputPath":"assets/cards/C0532/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0532 윤채별, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 비취 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 성숙한 계란형 얼굴; 넓게 벌어진 맑은 눈; 넓은 콧망울; 얇고 단정한 입술; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0532-D1","characterId":"C0532","damageStage":1,"outputPath":"assets/cards/C0532/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0532 윤채별, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 비취 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 성숙한 계란형 얼굴; 넓게 벌어진 맑은 눈; 넓은 콧망울; 얇고 단정한 입술; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0532-D2","characterId":"C0532","damageStage":2,"outputPath":"assets/cards/C0532/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0532 윤채별, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 비취 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 성숙한 계란형 얼굴; 넓게 벌어진 맑은 눈; 넓은 콧망울; 얇고 단정한 입술; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0532-D3","characterId":"C0532","damageStage":3,"outputPath":"assets/cards/C0532/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0532 윤채별, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 비취 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 성숙한 계란형 얼굴; 넓게 벌어진 맑은 눈; 넓은 콧망울; 얇고 단정한 입술; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0532-D4","characterId":"C0532","damageStage":4,"outputPath":"assets/cards/C0532/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0532 윤채별, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 비취 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 성숙한 계란형 얼굴; 넓게 벌어진 맑은 눈; 넓은 콧망울; 얇고 단정한 입술; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0533-D0","characterId":"C0533","damageStage":0,"outputPath":"assets/cards/C0533/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0533 임예라, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 월광 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0533-D1","characterId":"C0533","damageStage":1,"outputPath":"assets/cards/C0533/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0533 임예라, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 월광 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0533-D2","characterId":"C0533","damageStage":2,"outputPath":"assets/cards/C0533/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0533 임예라, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 월광 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0533-D3","characterId":"C0533","damageStage":3,"outputPath":"assets/cards/C0533/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0533 임예라, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 월광 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0533-D4","characterId":"C0533","damageStage":4,"outputPath":"assets/cards/C0533/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0533 임예라, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 월광 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0534-D0","characterId":"C0534","damageStage":0,"outputPath":"assets/cards/C0534/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0534 Nadia Ash 은침, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 날카로운 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 두툼하고 선명한 입술; 올리브 톤 피부; 허리까지 오는 곱슬머리; 두꺼운 팔과 단단한 복부; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0534-D1","characterId":"C0534","damageStage":1,"outputPath":"assets/cards/C0534/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0534 Nadia Ash 은침, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 날카로운 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 두툼하고 선명한 입술; 올리브 톤 피부; 허리까지 오는 곱슬머리; 두꺼운 팔과 단단한 복부; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0534-D2","characterId":"C0534","damageStage":2,"outputPath":"assets/cards/C0534/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0534 Nadia Ash 은침, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 날카로운 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 두툼하고 선명한 입술; 올리브 톤 피부; 허리까지 오는 곱슬머리; 두꺼운 팔과 단단한 복부; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0534-D3","characterId":"C0534","damageStage":3,"outputPath":"assets/cards/C0534/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0534 Nadia Ash 은침, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 날카로운 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 두툼하고 선명한 입술; 올리브 톤 피부; 허리까지 오는 곱슬머리; 두꺼운 팔과 단단한 복부; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0534-D4","characterId":"C0534","damageStage":4,"outputPath":"assets/cards/C0534/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0534 Nadia Ash 은침, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 날카로운 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 두툼하고 선명한 입술; 올리브 톤 피부; 허리까지 오는 곱슬머리; 두꺼운 팔과 단단한 복부; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0535-D0","characterId":"C0535","damageStage":0,"outputPath":"assets/cards/C0535/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0535 Elyndra Aster 비문, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 근력형, 새벽 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 크고 둥근 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0535-D1","characterId":"C0535","damageStage":1,"outputPath":"assets/cards/C0535/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0535 Elyndra Aster 비문, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 근력형, 새벽 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 크고 둥근 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0535-D2","characterId":"C0535","damageStage":2,"outputPath":"assets/cards/C0535/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0535 Elyndra Aster 비문, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 근력형, 새벽 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 크고 둥근 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0535-D3","characterId":"C0535","damageStage":3,"outputPath":"assets/cards/C0535/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0535 Elyndra Aster 비문, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 근력형, 새벽 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 크고 둥근 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0535-D4","characterId":"C0535","damageStage":4,"outputPath":"assets/cards/C0535/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0535 Elyndra Aster 비문, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 근력형, 새벽 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 크고 둥근 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0536-D0","characterId":"C0536","damageStage":0,"outputPath":"assets/cards/C0536/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0536 유별랑, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 홍련 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 얇고 단정한 입술; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0536-D1","characterId":"C0536","damageStage":1,"outputPath":"assets/cards/C0536/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0536 유별랑, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 홍련 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 얇고 단정한 입술; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0536-D2","characterId":"C0536","damageStage":2,"outputPath":"assets/cards/C0536/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0536 유별랑, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 홍련 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 얇고 단정한 입술; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0536-D3","characterId":"C0536","damageStage":3,"outputPath":"assets/cards/C0536/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0536 유별랑, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 홍련 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 얇고 단정한 입술; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0536-D4","characterId":"C0536","damageStage":4,"outputPath":"assets/cards/C0536/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0536 유별랑, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 홍련 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 얇고 단정한 입술; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0537-D0","characterId":"C0537","damageStage":0,"outputPath":"assets/cards/C0537/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0537 백라원, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 녹음 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0537-D1","characterId":"C0537","damageStage":1,"outputPath":"assets/cards/C0537/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0537 백라원, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 녹음 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0537-D2","characterId":"C0537","damageStage":2,"outputPath":"assets/cards/C0537/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0537 백라원, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 녹음 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0537-D3","characterId":"C0537","damageStage":3,"outputPath":"assets/cards/C0537/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0537 백라원, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 녹음 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0537-D4","characterId":"C0537","damageStage":4,"outputPath":"assets/cards/C0537/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0537 백라원, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 녹음 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0538-D0","characterId":"C0538","damageStage":0,"outputPath":"assets/cards/C0538/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0538 주지별, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 백야 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0538-D1","characterId":"C0538","damageStage":1,"outputPath":"assets/cards/C0538/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0538 주지별, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 백야 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0538-D2","characterId":"C0538","damageStage":2,"outputPath":"assets/cards/C0538/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0538 주지별, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 백야 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0538-D3","characterId":"C0538","damageStage":3,"outputPath":"assets/cards/C0538/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0538 주지별, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 백야 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0538-D4","characterId":"C0538","damageStage":4,"outputPath":"assets/cards/C0538/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0538 주지별, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 백야 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0539-D0","characterId":"C0539","damageStage":0,"outputPath":"assets/cards/C0539/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0539 유소후, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 유리 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 깊은 갈색 피부; 비대칭 숏컷; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0539-D1","characterId":"C0539","damageStage":1,"outputPath":"assets/cards/C0539/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0539 유소후, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 유리 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 깊은 갈색 피부; 비대칭 숏컷; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0539-D2","characterId":"C0539","damageStage":2,"outputPath":"assets/cards/C0539/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0539 유소후, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 유리 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 깊은 갈색 피부; 비대칭 숏컷; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0539-D3","characterId":"C0539","damageStage":3,"outputPath":"assets/cards/C0539/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0539 유소후, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 유리 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 깊은 갈색 피부; 비대칭 숏컷; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0539-D4","characterId":"C0539","damageStage":4,"outputPath":"assets/cards/C0539/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0539 유소후, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 유리 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 깊은 갈색 피부; 비대칭 숏컷; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0540-D0","characterId":"C0540","damageStage":0,"outputPath":"assets/cards/C0540/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0540 Cael Lunaris, damage stage 0 (normal).\nSubject: adult 여성 엘프, 근력형, 설화 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0540-D1","characterId":"C0540","damageStage":1,"outputPath":"assets/cards/C0540/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0540 Cael Lunaris, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 근력형, 설화 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0540-D2","characterId":"C0540","damageStage":2,"outputPath":"assets/cards/C0540/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0540 Cael Lunaris, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 근력형, 설화 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0540-D3","characterId":"C0540","damageStage":3,"outputPath":"assets/cards/C0540/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0540 Cael Lunaris, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 근력형, 설화 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0540-D4","characterId":"C0540","damageStage":4,"outputPath":"assets/cards/C0540/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0540 Cael Lunaris, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 근력형, 설화 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0541-D0","characterId":"C0541","damageStage":0,"outputPath":"assets/cards/C0541/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0541 Leona Black, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 벽력 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0541-D1","characterId":"C0541","damageStage":1,"outputPath":"assets/cards/C0541/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0541 Leona Black, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 벽력 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0541-D2","characterId":"C0541","damageStage":2,"outputPath":"assets/cards/C0541/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0541 Leona Black, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 벽력 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0541-D3","characterId":"C0541","damageStage":3,"outputPath":"assets/cards/C0541/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0541 Leona Black, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 벽력 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0541-D4","characterId":"C0541","damageStage":4,"outputPath":"assets/cards/C0541/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0541 Leona Black, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 벽력 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0542-D0","characterId":"C0542","damageStage":0,"outputPath":"assets/cards/C0542/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0542 윤린찬, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 흑요 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0542-D1","characterId":"C0542","damageStage":1,"outputPath":"assets/cards/C0542/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0542 윤린찬, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 흑요 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0542-D2","characterId":"C0542","damageStage":2,"outputPath":"assets/cards/C0542/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0542 윤린찬, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 흑요 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0542-D3","characterId":"C0542","damageStage":3,"outputPath":"assets/cards/C0542/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0542 윤린찬, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 흑요 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0542-D4","characterId":"C0542","damageStage":4,"outputPath":"assets/cards/C0542/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0542 윤린찬, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 흑요 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0543-D0","characterId":"C0543","damageStage":0,"outputPath":"assets/cards/C0543/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0543 Selene Vale 흑단, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 근력형, 불굴의 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 긴 타원형 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0543-D1","characterId":"C0543","damageStage":1,"outputPath":"assets/cards/C0543/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0543 Selene Vale 흑단, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 근력형, 불굴의 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 긴 타원형 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0543-D2","characterId":"C0543","damageStage":2,"outputPath":"assets/cards/C0543/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0543 Selene Vale 흑단, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 근력형, 불굴의 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 긴 타원형 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0543-D3","characterId":"C0543","damageStage":3,"outputPath":"assets/cards/C0543/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0543 Selene Vale 흑단, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 근력형, 불굴의 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 긴 타원형 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0543-D4","characterId":"C0543","damageStage":4,"outputPath":"assets/cards/C0543/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0543 Selene Vale 흑단, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 근력형, 불굴의 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 긴 타원형 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0544-D0","characterId":"C0544","damageStage":0,"outputPath":"assets/cards/C0544/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0544 Nadia Stone 은침, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 민첩형, 새벽 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0544-D1","characterId":"C0544","damageStage":1,"outputPath":"assets/cards/C0544/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0544 Nadia Stone 은침, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 민첩형, 새벽 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0544-D2","characterId":"C0544","damageStage":2,"outputPath":"assets/cards/C0544/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0544 Nadia Stone 은침, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 민첩형, 새벽 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0544-D3","characterId":"C0544","damageStage":3,"outputPath":"assets/cards/C0544/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0544 Nadia Stone 은침, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 민첩형, 새벽 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0544-D4","characterId":"C0544","damageStage":4,"outputPath":"assets/cards/C0544/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0544 Nadia Stone 은침, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 민첩형, 새벽 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0545-D0","characterId":"C0545","damageStage":0,"outputPath":"assets/cards/C0545/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0545 고서현, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 백야 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0545-D1","characterId":"C0545","damageStage":1,"outputPath":"assets/cards/C0545/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0545 고서현, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 백야 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0545-D2","characterId":"C0545","damageStage":2,"outputPath":"assets/cards/C0545/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0545 고서현, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 백야 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0545-D3","characterId":"C0545","damageStage":3,"outputPath":"assets/cards/C0545/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0545 고서현, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 백야 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0545-D4","characterId":"C0545","damageStage":4,"outputPath":"assets/cards/C0545/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0545 고서현, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 백야 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0546-D0","characterId":"C0546","damageStage":0,"outputPath":"assets/cards/C0546/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0546 Asha Moon, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 중갑형, 찬란한 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0546-D1","characterId":"C0546","damageStage":1,"outputPath":"assets/cards/C0546/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0546 Asha Moon, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 중갑형, 찬란한 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0546-D2","characterId":"C0546","damageStage":2,"outputPath":"assets/cards/C0546/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0546 Asha Moon, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 중갑형, 찬란한 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0546-D3","characterId":"C0546","damageStage":3,"outputPath":"assets/cards/C0546/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0546 Asha Moon, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 중갑형, 찬란한 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0546-D4","characterId":"C0546","damageStage":4,"outputPath":"assets/cards/C0546/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0546 Asha Moon, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 중갑형, 찬란한 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0547-D0","characterId":"C0547","damageStage":0,"outputPath":"assets/cards/C0547/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0547 오다온, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 운철 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 비대칭 숏컷; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0547-D1","characterId":"C0547","damageStage":1,"outputPath":"assets/cards/C0547/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0547 오다온, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 운철 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 비대칭 숏컷; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0547-D2","characterId":"C0547","damageStage":2,"outputPath":"assets/cards/C0547/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0547 오다온, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 운철 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 비대칭 숏컷; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0547-D3","characterId":"C0547","damageStage":3,"outputPath":"assets/cards/C0547/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0547 오다온, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 운철 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 비대칭 숏컷; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0547-D4","characterId":"C0547","damageStage":4,"outputPath":"assets/cards/C0547/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0547 오다온, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 운철 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 비대칭 숏컷; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0548-D0","characterId":"C0548","damageStage":0,"outputPath":"assets/cards/C0548/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0548 홍준겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 비취 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0548-D1","characterId":"C0548","damageStage":1,"outputPath":"assets/cards/C0548/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0548 홍준겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 비취 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0548-D2","characterId":"C0548","damageStage":2,"outputPath":"assets/cards/C0548/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0548 홍준겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 비취 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0548-D3","characterId":"C0548","damageStage":3,"outputPath":"assets/cards/C0548/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0548 홍준겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 비취 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0548-D4","characterId":"C0548","damageStage":4,"outputPath":"assets/cards/C0548/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0548 홍준겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 비취 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0549-D0","characterId":"C0549","damageStage":0,"outputPath":"assets/cards/C0549/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0549 임수재, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 검은 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0549-D1","characterId":"C0549","damageStage":1,"outputPath":"assets/cards/C0549/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0549 임수재, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 검은 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0549-D2","characterId":"C0549","damageStage":2,"outputPath":"assets/cards/C0549/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0549 임수재, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 검은 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0549-D3","characterId":"C0549","damageStage":3,"outputPath":"assets/cards/C0549/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0549 임수재, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 검은 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0549-D4","characterId":"C0549","damageStage":4,"outputPath":"assets/cards/C0549/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0549 임수재, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 검은 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0550-D0","characterId":"C0550","damageStage":0,"outputPath":"assets/cards/C0550/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0550 신연주, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 비취 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 양쪽으로 땋은 굵은 머리; 두꺼운 팔과 단단한 복부; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0550-D1","characterId":"C0550","damageStage":1,"outputPath":"assets/cards/C0550/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0550 신연주, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 비취 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 양쪽으로 땋은 굵은 머리; 두꺼운 팔과 단단한 복부; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0550-D2","characterId":"C0550","damageStage":2,"outputPath":"assets/cards/C0550/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0550 신연주, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 비취 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 양쪽으로 땋은 굵은 머리; 두꺼운 팔과 단단한 복부; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0550-D3","characterId":"C0550","damageStage":3,"outputPath":"assets/cards/C0550/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0550 신연주, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 비취 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 양쪽으로 땋은 굵은 머리; 두꺼운 팔과 단단한 복부; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0550-D4","characterId":"C0550","damageStage":4,"outputPath":"assets/cards/C0550/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0550 신연주, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 비취 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 양쪽으로 땋은 굵은 머리; 두꺼운 팔과 단단한 복부; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0551-D0","characterId":"C0551","damageStage":0,"outputPath":"assets/cards/C0551/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0551 백설경, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 진홍 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 올리브 톤 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0551-D1","characterId":"C0551","damageStage":1,"outputPath":"assets/cards/C0551/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0551 백설경, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 진홍 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 올리브 톤 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0551-D2","characterId":"C0551","damageStage":2,"outputPath":"assets/cards/C0551/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0551 백설경, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 진홍 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 올리브 톤 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0551-D3","characterId":"C0551","damageStage":3,"outputPath":"assets/cards/C0551/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0551 백설경, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 진홍 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 올리브 톤 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0551-D4","characterId":"C0551","damageStage":4,"outputPath":"assets/cards/C0551/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0551 백설경, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 진홍 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 올리브 톤 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0552-D0","characterId":"C0552","damageStage":0,"outputPath":"assets/cards/C0552/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0552 Talia Reed 흑단, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 근력형, 불굴의 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 물결치는 긴 웨이브; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0552-D1","characterId":"C0552","damageStage":1,"outputPath":"assets/cards/C0552/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0552 Talia Reed 흑단, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 근력형, 불굴의 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 물결치는 긴 웨이브; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0552-D2","characterId":"C0552","damageStage":2,"outputPath":"assets/cards/C0552/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0552 Talia Reed 흑단, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 근력형, 불굴의 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 물결치는 긴 웨이브; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0552-D3","characterId":"C0552","damageStage":3,"outputPath":"assets/cards/C0552/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0552 Talia Reed 흑단, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 근력형, 불굴의 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 물결치는 긴 웨이브; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0552-D4","characterId":"C0552","damageStage":4,"outputPath":"assets/cards/C0552/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0552 Talia Reed 흑단, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 근력형, 불굴의 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 물결치는 긴 웨이브; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0553-D0","characterId":"C0553","damageStage":0,"outputPath":"assets/cards/C0553/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0553 정율아, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0553-D1","characterId":"C0553","damageStage":1,"outputPath":"assets/cards/C0553/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0553 정율아, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0553-D2","characterId":"C0553","damageStage":2,"outputPath":"assets/cards/C0553/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0553 정율아, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0553-D3","characterId":"C0553","damageStage":3,"outputPath":"assets/cards/C0553/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0553 정율아, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0553-D4","characterId":"C0553","damageStage":4,"outputPath":"assets/cards/C0553/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0553 정율아, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0554-D0","characterId":"C0554","damageStage":0,"outputPath":"assets/cards/C0554/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0554 연나라, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 청류 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 비대칭 숏컷; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0554-D1","characterId":"C0554","damageStage":1,"outputPath":"assets/cards/C0554/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0554 연나라, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 청류 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 비대칭 숏컷; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0554-D2","characterId":"C0554","damageStage":2,"outputPath":"assets/cards/C0554/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0554 연나라, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 청류 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 비대칭 숏컷; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0554-D3","characterId":"C0554","damageStage":3,"outputPath":"assets/cards/C0554/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0554 연나라, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 청류 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 비대칭 숏컷; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0554-D4","characterId":"C0554","damageStage":4,"outputPath":"assets/cards/C0554/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0554 연나라, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 청류 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 비대칭 숏컷; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0555-D0","characterId":"C0555","damageStage":0,"outputPath":"assets/cards/C0555/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0555 Elyndra Eversong 잔월, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 소형 근력형, 유리 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0555-D1","characterId":"C0555","damageStage":1,"outputPath":"assets/cards/C0555/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0555 Elyndra Eversong 잔월, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 소형 근력형, 유리 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0555-D2","characterId":"C0555","damageStage":2,"outputPath":"assets/cards/C0555/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0555 Elyndra Eversong 잔월, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 소형 근력형, 유리 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0555-D3","characterId":"C0555","damageStage":3,"outputPath":"assets/cards/C0555/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0555 Elyndra Eversong 잔월, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 소형 근력형, 유리 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0555-D4","characterId":"C0555","damageStage":4,"outputPath":"assets/cards/C0555/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0555 Elyndra Eversong 잔월, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 소형 근력형, 유리 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0556-D0","characterId":"C0556","damageStage":0,"outputPath":"assets/cards/C0556/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0556 Clara Stone 청운, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 지구력형, 푸른 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0556-D1","characterId":"C0556","damageStage":1,"outputPath":"assets/cards/C0556/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0556 Clara Stone 청운, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 지구력형, 푸른 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0556-D2","characterId":"C0556","damageStage":2,"outputPath":"assets/cards/C0556/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0556 Clara Stone 청운, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 지구력형, 푸른 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0556-D3","characterId":"C0556","damageStage":3,"outputPath":"assets/cards/C0556/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0556 Clara Stone 청운, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 지구력형, 푸른 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0556-D4","characterId":"C0556","damageStage":4,"outputPath":"assets/cards/C0556/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0556 Clara Stone 청운, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 지구력형, 푸른 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0557-D0","characterId":"C0557","damageStage":0,"outputPath":"assets/cards/C0557/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0557 최시겸 비문, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 벽력 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 아랫입술이 도톰한 입; 올리브 톤 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0557-D1","characterId":"C0557","damageStage":1,"outputPath":"assets/cards/C0557/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0557 최시겸 비문, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 벽력 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 아랫입술이 도톰한 입; 올리브 톤 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0557-D2","characterId":"C0557","damageStage":2,"outputPath":"assets/cards/C0557/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0557 최시겸 비문, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 벽력 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 아랫입술이 도톰한 입; 올리브 톤 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0557-D3","characterId":"C0557","damageStage":3,"outputPath":"assets/cards/C0557/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0557 최시겸 비문, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 벽력 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 아랫입술이 도톰한 입; 올리브 톤 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0557-D4","characterId":"C0557","damageStage":4,"outputPath":"assets/cards/C0557/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0557 최시겸 비문, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 벽력 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 아랫입술이 도톰한 입; 올리브 톤 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0558-D0","characterId":"C0558","damageStage":0,"outputPath":"assets/cards/C0558/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0558 Kiana Moon, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 지구력형, 월광 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 얇고 단정한 입술; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0558-D1","characterId":"C0558","damageStage":1,"outputPath":"assets/cards/C0558/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0558 Kiana Moon, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 지구력형, 월광 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 얇고 단정한 입술; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0558-D2","characterId":"C0558","damageStage":2,"outputPath":"assets/cards/C0558/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0558 Kiana Moon, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 지구력형, 월광 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 얇고 단정한 입술; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0558-D3","characterId":"C0558","damageStage":3,"outputPath":"assets/cards/C0558/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0558 Kiana Moon, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 지구력형, 월광 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 얇고 단정한 입술; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0558-D4","characterId":"C0558","damageStage":4,"outputPath":"assets/cards/C0558/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0558 Kiana Moon, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 지구력형, 월광 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 얇고 단정한 입술; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0559-D0","characterId":"C0559","damageStage":0,"outputPath":"assets/cards/C0559/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0559 정유랑, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 황혼 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 양쪽으로 땋은 굵은 머리; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0559-D1","characterId":"C0559","damageStage":1,"outputPath":"assets/cards/C0559/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0559 정유랑, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 황혼 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 양쪽으로 땋은 굵은 머리; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0559-D2","characterId":"C0559","damageStage":2,"outputPath":"assets/cards/C0559/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0559 정유랑, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 황혼 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 양쪽으로 땋은 굵은 머리; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0559-D3","characterId":"C0559","damageStage":3,"outputPath":"assets/cards/C0559/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0559 정유랑, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 황혼 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 양쪽으로 땋은 굵은 머리; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0559-D4","characterId":"C0559","damageStage":4,"outputPath":"assets/cards/C0559/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0559 정유랑, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 황혼 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 양쪽으로 땋은 굵은 머리; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0560-D0","characterId":"C0560","damageStage":0,"outputPath":"assets/cards/C0560/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0560 도해겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 새벽 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0560-D1","characterId":"C0560","damageStage":1,"outputPath":"assets/cards/C0560/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0560 도해겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 새벽 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0560-D2","characterId":"C0560","damageStage":2,"outputPath":"assets/cards/C0560/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0560 도해겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 새벽 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0560-D3","characterId":"C0560","damageStage":3,"outputPath":"assets/cards/C0560/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0560 도해겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 새벽 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0560-D4","characterId":"C0560","damageStage":4,"outputPath":"assets/cards/C0560/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0560 도해겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 새벽 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0561-D0","characterId":"C0561","damageStage":0,"outputPath":"assets/cards/C0561/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0561 도현서, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 자수정 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 넓은 어깨와 운동선수 같은 등; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0561-D1","characterId":"C0561","damageStage":1,"outputPath":"assets/cards/C0561/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0561 도현서, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 자수정 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 넓은 어깨와 운동선수 같은 등; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0561-D2","characterId":"C0561","damageStage":2,"outputPath":"assets/cards/C0561/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0561 도현서, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 자수정 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 넓은 어깨와 운동선수 같은 등; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0561-D3","characterId":"C0561","damageStage":3,"outputPath":"assets/cards/C0561/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0561 도현서, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 자수정 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 넓은 어깨와 운동선수 같은 등; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0561-D4","characterId":"C0561","damageStage":4,"outputPath":"assets/cards/C0561/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0561 도현서, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 자수정 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 넓은 어깨와 운동선수 같은 등; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0562-D0","characterId":"C0562","damageStage":0,"outputPath":"assets/cards/C0562/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0562 Talia Hart 백금, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 중갑형, 찬란한 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0562-D1","characterId":"C0562","damageStage":1,"outputPath":"assets/cards/C0562/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0562 Talia Hart 백금, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 중갑형, 찬란한 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0562-D2","characterId":"C0562","damageStage":2,"outputPath":"assets/cards/C0562/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0562 Talia Hart 백금, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 중갑형, 찬란한 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0562-D3","characterId":"C0562","damageStage":3,"outputPath":"assets/cards/C0562/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0562 Talia Hart 백금, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 중갑형, 찬란한 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0562-D4","characterId":"C0562","damageStage":4,"outputPath":"assets/cards/C0562/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0562 Talia Hart 백금, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 중갑형, 찬란한 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0563-D0","characterId":"C0563","damageStage":0,"outputPath":"assets/cards/C0563/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0563 Imani Crown, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 민첩형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 짙은 황갈색 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0563-D1","characterId":"C0563","damageStage":1,"outputPath":"assets/cards/C0563/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0563 Imani Crown, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 민첩형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 짙은 황갈색 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0563-D2","characterId":"C0563","damageStage":2,"outputPath":"assets/cards/C0563/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0563 Imani Crown, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 민첩형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 짙은 황갈색 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0563-D3","characterId":"C0563","damageStage":3,"outputPath":"assets/cards/C0563/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0563 Imani Crown, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 민첩형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 짙은 황갈색 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0563-D4","characterId":"C0563","damageStage":4,"outputPath":"assets/cards/C0563/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0563 Imani Crown, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 민첩형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 짙은 황갈색 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0564-D0","characterId":"C0564","damageStage":0,"outputPath":"assets/cards/C0564/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0564 Amara Reed 은침, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 민첩형, 깊은 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0564-D1","characterId":"C0564","damageStage":1,"outputPath":"assets/cards/C0564/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0564 Amara Reed 은침, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 민첩형, 깊은 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0564-D2","characterId":"C0564","damageStage":2,"outputPath":"assets/cards/C0564/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0564 Amara Reed 은침, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 민첩형, 깊은 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0564-D3","characterId":"C0564","damageStage":3,"outputPath":"assets/cards/C0564/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0564 Amara Reed 은침, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 민첩형, 깊은 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0564-D4","characterId":"C0564","damageStage":4,"outputPath":"assets/cards/C0564/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0564 Amara Reed 은침, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 민첩형, 깊은 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0565-D0","characterId":"C0565","damageStage":0,"outputPath":"assets/cards/C0565/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0565 진태겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 설화 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 작고 앙다문 입; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0565-D1","characterId":"C0565","damageStage":1,"outputPath":"assets/cards/C0565/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0565 진태겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 설화 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 작고 앙다문 입; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0565-D2","characterId":"C0565","damageStage":2,"outputPath":"assets/cards/C0565/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0565 진태겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 설화 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 작고 앙다문 입; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0565-D3","characterId":"C0565","damageStage":3,"outputPath":"assets/cards/C0565/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0565 진태겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 설화 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 작고 앙다문 입; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0565-D4","characterId":"C0565","damageStage":4,"outputPath":"assets/cards/C0565/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0565 진태겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 설화 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 작고 앙다문 입; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0566-D0","characterId":"C0566","damageStage":0,"outputPath":"assets/cards/C0566/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0566 하별하, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 날카로운 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 각진 턱선; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0566-D1","characterId":"C0566","damageStage":1,"outputPath":"assets/cards/C0566/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0566 하별하, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 날카로운 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 각진 턱선; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0566-D2","characterId":"C0566","damageStage":2,"outputPath":"assets/cards/C0566/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0566 하별하, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 날카로운 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 각진 턱선; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0566-D3","characterId":"C0566","damageStage":3,"outputPath":"assets/cards/C0566/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0566 하별하, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 날카로운 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 각진 턱선; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0566-D4","characterId":"C0566","damageStage":4,"outputPath":"assets/cards/C0566/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0566 하별하, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 날카로운 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 각진 턱선; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0567-D0","characterId":"C0567","damageStage":0,"outputPath":"assets/cards/C0567/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0567 홍라경, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 검은 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0567-D1","characterId":"C0567","damageStage":1,"outputPath":"assets/cards/C0567/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0567 홍라경, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 검은 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0567-D2","characterId":"C0567","damageStage":2,"outputPath":"assets/cards/C0567/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0567 홍라경, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 검은 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0567-D3","characterId":"C0567","damageStage":3,"outputPath":"assets/cards/C0567/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0567 홍라경, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 검은 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0567-D4","characterId":"C0567","damageStage":4,"outputPath":"assets/cards/C0567/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0567 홍라경, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 검은 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0568-D0","characterId":"C0568","damageStage":0,"outputPath":"assets/cards/C0568/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0568 정지하, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 벽력 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 올리브 톤 피부; 높게 묶은 전투 포니테일; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0568-D1","characterId":"C0568","damageStage":1,"outputPath":"assets/cards/C0568/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0568 정지하, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 벽력 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 올리브 톤 피부; 높게 묶은 전투 포니테일; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0568-D2","characterId":"C0568","damageStage":2,"outputPath":"assets/cards/C0568/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0568 정지하, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 벽력 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 올리브 톤 피부; 높게 묶은 전투 포니테일; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0568-D3","characterId":"C0568","damageStage":3,"outputPath":"assets/cards/C0568/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0568 정지하, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 벽력 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 올리브 톤 피부; 높게 묶은 전투 포니테일; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0568-D4","characterId":"C0568","damageStage":4,"outputPath":"assets/cards/C0568/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0568 정지하, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 벽력 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 올리브 톤 피부; 높게 묶은 전투 포니테일; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0569-D0","characterId":"C0569","damageStage":0,"outputPath":"assets/cards/C0569/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0569 고소민, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 적운 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0569-D1","characterId":"C0569","damageStage":1,"outputPath":"assets/cards/C0569/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0569 고소민, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 적운 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0569-D2","characterId":"C0569","damageStage":2,"outputPath":"assets/cards/C0569/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0569 고소민, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 적운 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0569-D3","characterId":"C0569","damageStage":3,"outputPath":"assets/cards/C0569/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0569 고소민, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 적운 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0569-D4","characterId":"C0569","damageStage":4,"outputPath":"assets/cards/C0569/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0569 고소민, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 적운 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0570-D0","characterId":"C0570","damageStage":0,"outputPath":"assets/cards/C0570/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0570 Mira Ash 유성, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 단단한 체형, 자수정 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0570-D1","characterId":"C0570","damageStage":1,"outputPath":"assets/cards/C0570/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0570 Mira Ash 유성, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 단단한 체형, 자수정 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0570-D2","characterId":"C0570","damageStage":2,"outputPath":"assets/cards/C0570/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0570 Mira Ash 유성, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 단단한 체형, 자수정 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0570-D3","characterId":"C0570","damageStage":3,"outputPath":"assets/cards/C0570/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0570 Mira Ash 유성, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 단단한 체형, 자수정 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0570-D4","characterId":"C0570","damageStage":4,"outputPath":"assets/cards/C0570/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0570 Mira Ash 유성, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 단단한 체형, 자수정 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0571-D0","characterId":"C0571","damageStage":0,"outputPath":"assets/cards/C0571/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0571 서아결, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 찬란한 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0571-D1","characterId":"C0571","damageStage":1,"outputPath":"assets/cards/C0571/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0571 서아결, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 찬란한 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0571-D2","characterId":"C0571","damageStage":2,"outputPath":"assets/cards/C0571/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0571 서아결, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 찬란한 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0571-D3","characterId":"C0571","damageStage":3,"outputPath":"assets/cards/C0571/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0571 서아결, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 찬란한 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0571-D4","characterId":"C0571","damageStage":4,"outputPath":"assets/cards/C0571/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0571 서아결, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 찬란한 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0572-D0","characterId":"C0572","damageStage":0,"outputPath":"assets/cards/C0572/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0572 Luna Storm 흑단, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 운철 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 허리까지 오는 곱슬머리; 작지만 단단한 근육과 짧은 팔다리; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0572-D1","characterId":"C0572","damageStage":1,"outputPath":"assets/cards/C0572/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0572 Luna Storm 흑단, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 운철 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 허리까지 오는 곱슬머리; 작지만 단단한 근육과 짧은 팔다리; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0572-D2","characterId":"C0572","damageStage":2,"outputPath":"assets/cards/C0572/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0572 Luna Storm 흑단, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 운철 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 허리까지 오는 곱슬머리; 작지만 단단한 근육과 짧은 팔다리; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0572-D3","characterId":"C0572","damageStage":3,"outputPath":"assets/cards/C0572/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0572 Luna Storm 흑단, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 운철 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 허리까지 오는 곱슬머리; 작지만 단단한 근육과 짧은 팔다리; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0572-D4","characterId":"C0572","damageStage":4,"outputPath":"assets/cards/C0572/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0572 Luna Storm 흑단, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 운철 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 허리까지 오는 곱슬머리; 작지만 단단한 근육과 짧은 팔다리; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0573-D0","characterId":"C0573","damageStage":0,"outputPath":"assets/cards/C0573/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0573 Selene Hart 은침, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 중갑형, 비취 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0573-D1","characterId":"C0573","damageStage":1,"outputPath":"assets/cards/C0573/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0573 Selene Hart 은침, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 중갑형, 비취 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0573-D2","characterId":"C0573","damageStage":2,"outputPath":"assets/cards/C0573/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0573 Selene Hart 은침, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 중갑형, 비취 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0573-D3","characterId":"C0573","damageStage":3,"outputPath":"assets/cards/C0573/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0573 Selene Hart 은침, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 중갑형, 비취 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0573-D4","characterId":"C0573","damageStage":4,"outputPath":"assets/cards/C0573/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0573 Selene Hart 은침, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 중갑형, 비취 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0574-D0","characterId":"C0574","damageStage":0,"outputPath":"assets/cards/C0574/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0574 Amara Hart, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 유연형, 흑요 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0574-D1","characterId":"C0574","damageStage":1,"outputPath":"assets/cards/C0574/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0574 Amara Hart, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 유연형, 흑요 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0574-D2","characterId":"C0574","damageStage":2,"outputPath":"assets/cards/C0574/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0574 Amara Hart, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 유연형, 흑요 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0574-D3","characterId":"C0574","damageStage":3,"outputPath":"assets/cards/C0574/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0574 Amara Hart, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 유연형, 흑요 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0574-D4","characterId":"C0574","damageStage":4,"outputPath":"assets/cards/C0574/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0574 Amara Hart, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 유연형, 흑요 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0575-D0","characterId":"C0575","damageStage":0,"outputPath":"assets/cards/C0575/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0575 Veyra Riftborn, damage stage 0 (normal).\nSubject: adult 여성 용혈족, 균형형, 홍련 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0575-D1","characterId":"C0575","damageStage":1,"outputPath":"assets/cards/C0575/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0575 Veyra Riftborn, damage stage 1 (light-damage).\nSubject: adult 여성 용혈족, 균형형, 홍련 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0575-D2","characterId":"C0575","damageStage":2,"outputPath":"assets/cards/C0575/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0575 Veyra Riftborn, damage stage 2 (medium-damage).\nSubject: adult 여성 용혈족, 균형형, 홍련 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0575-D3","characterId":"C0575","damageStage":3,"outputPath":"assets/cards/C0575/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0575 Veyra Riftborn, damage stage 3 (heavy-damage).\nSubject: adult 여성 용혈족, 균형형, 홍련 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0575-D4","characterId":"C0575","damageStage":4,"outputPath":"assets/cards/C0575/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0575 Veyra Riftborn, damage stage 4 (defeated).\nSubject: adult 여성 용혈족, 균형형, 홍련 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0576-D0","characterId":"C0576","damageStage":0,"outputPath":"assets/cards/C0576/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0576 최하윤, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 금사 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0576-D1","characterId":"C0576","damageStage":1,"outputPath":"assets/cards/C0576/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0576 최하윤, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 금사 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0576-D2","characterId":"C0576","damageStage":2,"outputPath":"assets/cards/C0576/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0576 최하윤, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 금사 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0576-D3","characterId":"C0576","damageStage":3,"outputPath":"assets/cards/C0576/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0576 최하윤, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 금사 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0576-D4","characterId":"C0576","damageStage":4,"outputPath":"assets/cards/C0576/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0576 최하윤, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 금사 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0577-D0","characterId":"C0577","damageStage":0,"outputPath":"assets/cards/C0577/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0577 Diya Hart, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 지구력형, 황혼 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0577-D1","characterId":"C0577","damageStage":1,"outputPath":"assets/cards/C0577/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0577 Diya Hart, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 지구력형, 황혼 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0577-D2","characterId":"C0577","damageStage":2,"outputPath":"assets/cards/C0577/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0577 Diya Hart, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 지구력형, 황혼 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0577-D3","characterId":"C0577","damageStage":3,"outputPath":"assets/cards/C0577/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0577 Diya Hart, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 지구력형, 황혼 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0577-D4","characterId":"C0577","damageStage":4,"outputPath":"assets/cards/C0577/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0577 Diya Hart, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 지구력형, 황혼 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0578-D0","characterId":"C0578","damageStage":0,"outputPath":"assets/cards/C0578/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0578 윤준찬, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 새벽 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0578-D1","characterId":"C0578","damageStage":1,"outputPath":"assets/cards/C0578/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0578 윤준찬, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 새벽 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0578-D2","characterId":"C0578","damageStage":2,"outputPath":"assets/cards/C0578/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0578 윤준찬, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 새벽 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0578-D3","characterId":"C0578","damageStage":3,"outputPath":"assets/cards/C0578/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0578 윤준찬, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 새벽 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0578-D4","characterId":"C0578","damageStage":4,"outputPath":"assets/cards/C0578/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0578 윤준찬, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 새벽 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0579-D0","characterId":"C0579","damageStage":0,"outputPath":"assets/cards/C0579/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0579 Leela Reed 적송, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 유연형, 고요한 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 성숙한 계란형 얼굴; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 두꺼운 팔과 단단한 복부; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0579-D1","characterId":"C0579","damageStage":1,"outputPath":"assets/cards/C0579/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0579 Leela Reed 적송, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 유연형, 고요한 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 성숙한 계란형 얼굴; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 두꺼운 팔과 단단한 복부; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0579-D2","characterId":"C0579","damageStage":2,"outputPath":"assets/cards/C0579/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0579 Leela Reed 적송, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 유연형, 고요한 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 성숙한 계란형 얼굴; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 두꺼운 팔과 단단한 복부; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0579-D3","characterId":"C0579","damageStage":3,"outputPath":"assets/cards/C0579/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0579 Leela Reed 적송, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 유연형, 고요한 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 성숙한 계란형 얼굴; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 두꺼운 팔과 단단한 복부; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0579-D4","characterId":"C0579","damageStage":4,"outputPath":"assets/cards/C0579/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0579 Leela Reed 적송, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 유연형, 고요한 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 성숙한 계란형 얼굴; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 두꺼운 팔과 단단한 복부; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0580-D0","characterId":"C0580","damageStage":0,"outputPath":"assets/cards/C0580/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0580 Nia Vale, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 녹음 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0580-D1","characterId":"C0580","damageStage":1,"outputPath":"assets/cards/C0580/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0580 Nia Vale, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 녹음 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0580-D2","characterId":"C0580","damageStage":2,"outputPath":"assets/cards/C0580/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0580 Nia Vale, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 녹음 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0580-D3","characterId":"C0580","damageStage":3,"outputPath":"assets/cards/C0580/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0580 Nia Vale, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 녹음 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0580-D4","characterId":"C0580","damageStage":4,"outputPath":"assets/cards/C0580/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0580 Nia Vale, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 녹음 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0581-D0","characterId":"C0581","damageStage":0,"outputPath":"assets/cards/C0581/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0581 류설후, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 흑요 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 양쪽으로 땋은 굵은 머리; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0581-D1","characterId":"C0581","damageStage":1,"outputPath":"assets/cards/C0581/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0581 류설후, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 흑요 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 양쪽으로 땋은 굵은 머리; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0581-D2","characterId":"C0581","damageStage":2,"outputPath":"assets/cards/C0581/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0581 류설후, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 흑요 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 양쪽으로 땋은 굵은 머리; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0581-D3","characterId":"C0581","damageStage":3,"outputPath":"assets/cards/C0581/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0581 류설후, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 흑요 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 양쪽으로 땋은 굵은 머리; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0581-D4","characterId":"C0581","damageStage":4,"outputPath":"assets/cards/C0581/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0581 류설후, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 흑요 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 양쪽으로 땋은 굵은 머리; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0582-D0","characterId":"C0582","damageStage":0,"outputPath":"assets/cards/C0582/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0582 문비재, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 비취 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0582-D1","characterId":"C0582","damageStage":1,"outputPath":"assets/cards/C0582/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0582 문비재, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 비취 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0582-D2","characterId":"C0582","damageStage":2,"outputPath":"assets/cards/C0582/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0582 문비재, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 비취 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0582-D3","characterId":"C0582","damageStage":3,"outputPath":"assets/cards/C0582/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0582 문비재, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 비취 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0582-D4","characterId":"C0582","damageStage":4,"outputPath":"assets/cards/C0582/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0582 문비재, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 비취 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0583-D0","characterId":"C0583","damageStage":0,"outputPath":"assets/cards/C0583/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0583 유율아, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 월광 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 창백한 달빛 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0583-D1","characterId":"C0583","damageStage":1,"outputPath":"assets/cards/C0583/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0583 유율아, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 월광 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 창백한 달빛 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0583-D2","characterId":"C0583","damageStage":2,"outputPath":"assets/cards/C0583/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0583 유율아, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 월광 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 창백한 달빛 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0583-D3","characterId":"C0583","damageStage":3,"outputPath":"assets/cards/C0583/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0583 유율아, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 월광 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 창백한 달빛 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0583-D4","characterId":"C0583","damageStage":4,"outputPath":"assets/cards/C0583/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0583 유율아, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 월광 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 창백한 달빛 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0584-D0","characterId":"C0584","damageStage":0,"outputPath":"assets/cards/C0584/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0584 박나율, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 황혼 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0584-D1","characterId":"C0584","damageStage":1,"outputPath":"assets/cards/C0584/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0584 박나율, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 황혼 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0584-D2","characterId":"C0584","damageStage":2,"outputPath":"assets/cards/C0584/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0584 박나율, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 황혼 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0584-D3","characterId":"C0584","damageStage":3,"outputPath":"assets/cards/C0584/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0584 박나율, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 황혼 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0584-D4","characterId":"C0584","damageStage":4,"outputPath":"assets/cards/C0584/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0584 박나율, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 황혼 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0585-D0","characterId":"C0585","damageStage":0,"outputPath":"assets/cards/C0585/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0585 Elyndra Eversong 청운, damage stage 0 (normal).\nSubject: adult 여성 엘프, 긴 팔다리형, 금사 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0585-D1","characterId":"C0585","damageStage":1,"outputPath":"assets/cards/C0585/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0585 Elyndra Eversong 청운, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 긴 팔다리형, 금사 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0585-D2","characterId":"C0585","damageStage":2,"outputPath":"assets/cards/C0585/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0585 Elyndra Eversong 청운, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 긴 팔다리형, 금사 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0585-D3","characterId":"C0585","damageStage":3,"outputPath":"assets/cards/C0585/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0585 Elyndra Eversong 청운, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 긴 팔다리형, 금사 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0585-D4","characterId":"C0585","damageStage":4,"outputPath":"assets/cards/C0585/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0585 Elyndra Eversong 청운, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 긴 팔다리형, 금사 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0586-D0","characterId":"C0586","damageStage":0,"outputPath":"assets/cards/C0586/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0586 Mira Ash 비문, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 단단한 체형, 황혼 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0586-D1","characterId":"C0586","damageStage":1,"outputPath":"assets/cards/C0586/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0586 Mira Ash 비문, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 단단한 체형, 황혼 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0586-D2","characterId":"C0586","damageStage":2,"outputPath":"assets/cards/C0586/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0586 Mira Ash 비문, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 단단한 체형, 황혼 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0586-D3","characterId":"C0586","damageStage":3,"outputPath":"assets/cards/C0586/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0586 Mira Ash 비문, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 단단한 체형, 황혼 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0586-D4","characterId":"C0586","damageStage":4,"outputPath":"assets/cards/C0586/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0586 Mira Ash 비문, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 단단한 체형, 황혼 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0587-D0","characterId":"C0587","damageStage":0,"outputPath":"assets/cards/C0587/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0587 Zuri Crown, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 찬란한 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0587-D1","characterId":"C0587","damageStage":1,"outputPath":"assets/cards/C0587/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0587 Zuri Crown, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 찬란한 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0587-D2","characterId":"C0587","damageStage":2,"outputPath":"assets/cards/C0587/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0587 Zuri Crown, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 찬란한 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0587-D3","characterId":"C0587","damageStage":3,"outputPath":"assets/cards/C0587/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0587 Zuri Crown, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 찬란한 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0587-D4","characterId":"C0587","damageStage":4,"outputPath":"assets/cards/C0587/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0587 Zuri Crown, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 찬란한 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0588-D0","characterId":"C0588","damageStage":0,"outputPath":"assets/cards/C0588/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0588 Elena Black 적송, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 중갑형, 청류 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0588-D1","characterId":"C0588","damageStage":1,"outputPath":"assets/cards/C0588/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0588 Elena Black 적송, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 중갑형, 청류 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0588-D2","characterId":"C0588","damageStage":2,"outputPath":"assets/cards/C0588/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0588 Elena Black 적송, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 중갑형, 청류 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0588-D3","characterId":"C0588","damageStage":3,"outputPath":"assets/cards/C0588/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0588 Elena Black 적송, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 중갑형, 청류 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0588-D4","characterId":"C0588","damageStage":4,"outputPath":"assets/cards/C0588/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0588 Elena Black 적송, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 중갑형, 청류 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0589-D0","characterId":"C0589","damageStage":0,"outputPath":"assets/cards/C0589/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0589 진유영, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 깊은 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 넓은 콧망울; 아랫입술이 도톰한 입; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0589-D1","characterId":"C0589","damageStage":1,"outputPath":"assets/cards/C0589/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0589 진유영, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 깊은 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 넓은 콧망울; 아랫입술이 도톰한 입; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0589-D2","characterId":"C0589","damageStage":2,"outputPath":"assets/cards/C0589/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0589 진유영, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 깊은 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 넓은 콧망울; 아랫입술이 도톰한 입; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0589-D3","characterId":"C0589","damageStage":3,"outputPath":"assets/cards/C0589/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0589 진유영, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 깊은 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 넓은 콧망울; 아랫입술이 도톰한 입; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0589-D4","characterId":"C0589","damageStage":4,"outputPath":"assets/cards/C0589/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0589 진유영, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 깊은 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 넓은 콧망울; 아랫입술이 도톰한 입; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0590-D0","characterId":"C0590","damageStage":0,"outputPath":"assets/cards/C0590/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0590 Cael Willow 유성, damage stage 0 (normal).\nSubject: adult 여성 엘프, 단단한 체형, 설화 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 성숙한 계란형 얼굴; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0590-D1","characterId":"C0590","damageStage":1,"outputPath":"assets/cards/C0590/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0590 Cael Willow 유성, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 단단한 체형, 설화 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 성숙한 계란형 얼굴; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0590-D2","characterId":"C0590","damageStage":2,"outputPath":"assets/cards/C0590/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0590 Cael Willow 유성, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 단단한 체형, 설화 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 성숙한 계란형 얼굴; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0590-D3","characterId":"C0590","damageStage":3,"outputPath":"assets/cards/C0590/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0590 Cael Willow 유성, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 단단한 체형, 설화 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 성숙한 계란형 얼굴; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0590-D4","characterId":"C0590","damageStage":4,"outputPath":"assets/cards/C0590/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0590 Cael Willow 유성, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 단단한 체형, 설화 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 성숙한 계란형 얼굴; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0591-D0","characterId":"C0591","damageStage":0,"outputPath":"assets/cards/C0591/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0591 Leona Forge 첫별, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 벽력 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0591-D1","characterId":"C0591","damageStage":1,"outputPath":"assets/cards/C0591/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0591 Leona Forge 첫별, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 벽력 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0591-D2","characterId":"C0591","damageStage":2,"outputPath":"assets/cards/C0591/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0591 Leona Forge 첫별, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 벽력 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0591-D3","characterId":"C0591","damageStage":3,"outputPath":"assets/cards/C0591/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0591 Leona Forge 첫별, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 벽력 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0591-D4","characterId":"C0591","damageStage":4,"outputPath":"assets/cards/C0591/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0591 Leona Forge 첫별, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 벽력 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0592-D0","characterId":"C0592","damageStage":0,"outputPath":"assets/cards/C0592/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0592 연채후, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 설화 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0592-D1","characterId":"C0592","damageStage":1,"outputPath":"assets/cards/C0592/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0592 연채후, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 설화 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0592-D2","characterId":"C0592","damageStage":2,"outputPath":"assets/cards/C0592/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0592 연채후, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 설화 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0592-D3","characterId":"C0592","damageStage":3,"outputPath":"assets/cards/C0592/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0592 연채후, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 설화 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0592-D4","characterId":"C0592","damageStage":4,"outputPath":"assets/cards/C0592/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0592 연채후, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 설화 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0593-D0","characterId":"C0593","damageStage":0,"outputPath":"assets/cards/C0593/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0593 김예경, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 황혼 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0593-D1","characterId":"C0593","damageStage":1,"outputPath":"assets/cards/C0593/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0593 김예경, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 황혼 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0593-D2","characterId":"C0593","damageStage":2,"outputPath":"assets/cards/C0593/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0593 김예경, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 황혼 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0593-D3","characterId":"C0593","damageStage":3,"outputPath":"assets/cards/C0593/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0593 김예경, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 황혼 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0593-D4","characterId":"C0593","damageStage":4,"outputPath":"assets/cards/C0593/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0593 김예경, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 황혼 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0594-D0","characterId":"C0594","damageStage":0,"outputPath":"assets/cards/C0594/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0594 Nadia Ash 잔월, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 소형 근력형, 새벽 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 높고 곧은 콧대; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 넓은 골반과 강한 허벅지; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0594-D1","characterId":"C0594","damageStage":1,"outputPath":"assets/cards/C0594/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0594 Nadia Ash 잔월, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 소형 근력형, 새벽 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 높고 곧은 콧대; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 넓은 골반과 강한 허벅지; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0594-D2","characterId":"C0594","damageStage":2,"outputPath":"assets/cards/C0594/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0594 Nadia Ash 잔월, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 소형 근력형, 새벽 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 높고 곧은 콧대; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 넓은 골반과 강한 허벅지; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0594-D3","characterId":"C0594","damageStage":3,"outputPath":"assets/cards/C0594/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0594 Nadia Ash 잔월, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 소형 근력형, 새벽 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 높고 곧은 콧대; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 넓은 골반과 강한 허벅지; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0594-D4","characterId":"C0594","damageStage":4,"outputPath":"assets/cards/C0594/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0594 Nadia Ash 잔월, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 소형 근력형, 새벽 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 높고 곧은 콧대; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 넓은 골반과 강한 허벅지; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0595-D0","characterId":"C0595","damageStage":0,"outputPath":"assets/cards/C0595/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0595 Sade Ash, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 불굴의 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0595-D1","characterId":"C0595","damageStage":1,"outputPath":"assets/cards/C0595/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0595 Sade Ash, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 불굴의 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0595-D2","characterId":"C0595","damageStage":2,"outputPath":"assets/cards/C0595/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0595 Sade Ash, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 불굴의 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0595-D3","characterId":"C0595","damageStage":3,"outputPath":"assets/cards/C0595/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0595 Sade Ash, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 불굴의 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0595-D4","characterId":"C0595","damageStage":4,"outputPath":"assets/cards/C0595/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0595 Sade Ash, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 불굴의 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0596-D0","characterId":"C0596","damageStage":0,"outputPath":"assets/cards/C0596/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0596 Mira Stone 청운, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 유연형, 새벽 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0596-D1","characterId":"C0596","damageStage":1,"outputPath":"assets/cards/C0596/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0596 Mira Stone 청운, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 유연형, 새벽 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0596-D2","characterId":"C0596","damageStage":2,"outputPath":"assets/cards/C0596/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0596 Mira Stone 청운, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 유연형, 새벽 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0596-D3","characterId":"C0596","damageStage":3,"outputPath":"assets/cards/C0596/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0596 Mira Stone 청운, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 유연형, 새벽 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0596-D4","characterId":"C0596","damageStage":4,"outputPath":"assets/cards/C0596/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0596 Mira Stone 청운, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 유연형, 새벽 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0597-D0","characterId":"C0597","damageStage":0,"outputPath":"assets/cards/C0597/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0597 Diya Moon 비문, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 유연형, 청류 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0597-D1","characterId":"C0597","damageStage":1,"outputPath":"assets/cards/C0597/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0597 Diya Moon 비문, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 유연형, 청류 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0597-D2","characterId":"C0597","damageStage":2,"outputPath":"assets/cards/C0597/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0597 Diya Moon 비문, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 유연형, 청류 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0597-D3","characterId":"C0597","damageStage":3,"outputPath":"assets/cards/C0597/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0597 Diya Moon 비문, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 유연형, 청류 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0597-D4","characterId":"C0597","damageStage":4,"outputPath":"assets/cards/C0597/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0597 Diya Moon 비문, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 유연형, 청류 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0598-D0","characterId":"C0598","damageStage":0,"outputPath":"assets/cards/C0598/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0598 진지랑, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 깊은 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0598-D1","characterId":"C0598","damageStage":1,"outputPath":"assets/cards/C0598/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0598 진지랑, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 깊은 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0598-D2","characterId":"C0598","damageStage":2,"outputPath":"assets/cards/C0598/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0598 진지랑, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 깊은 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0598-D3","characterId":"C0598","damageStage":3,"outputPath":"assets/cards/C0598/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0598 진지랑, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 깊은 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0598-D4","characterId":"C0598","damageStage":4,"outputPath":"assets/cards/C0598/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0598 진지랑, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 깊은 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0599-D0","characterId":"C0599","damageStage":0,"outputPath":"assets/cards/C0599/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0599 Bora Copperhand 적송, damage stage 0 (normal).\nSubject: adult 여성 드워프, 단단한 체형, 설화 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0599-D1","characterId":"C0599","damageStage":1,"outputPath":"assets/cards/C0599/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0599 Bora Copperhand 적송, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 단단한 체형, 설화 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0599-D2","characterId":"C0599","damageStage":2,"outputPath":"assets/cards/C0599/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0599 Bora Copperhand 적송, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 단단한 체형, 설화 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0599-D3","characterId":"C0599","damageStage":3,"outputPath":"assets/cards/C0599/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0599 Bora Copperhand 적송, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 단단한 체형, 설화 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0599-D4","characterId":"C0599","damageStage":4,"outputPath":"assets/cards/C0599/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0599 Bora Copperhand 적송, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 단단한 체형, 설화 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0600-D0","characterId":"C0600","damageStage":0,"outputPath":"assets/cards/C0600/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0600 Cael Lunaris 유성, damage stage 0 (normal).\nSubject: adult 여성 엘프, 지구력형, 홍련 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 각진 턱선; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0600-D1","characterId":"C0600","damageStage":1,"outputPath":"assets/cards/C0600/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0600 Cael Lunaris 유성, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 지구력형, 홍련 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 각진 턱선; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0600-D2","characterId":"C0600","damageStage":2,"outputPath":"assets/cards/C0600/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0600 Cael Lunaris 유성, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 지구력형, 홍련 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 각진 턱선; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0600-D3","characterId":"C0600","damageStage":3,"outputPath":"assets/cards/C0600/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0600 Cael Lunaris 유성, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 지구력형, 홍련 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 각진 턱선; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0600-D4","characterId":"C0600","damageStage":4,"outputPath":"assets/cards/C0600/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0600 Cael Lunaris 유성, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 지구력형, 홍련 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 각진 턱선; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0601-D0","characterId":"C0601","damageStage":0,"outputPath":"assets/cards/C0601/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0601 강아후, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 진홍 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0601-D1","characterId":"C0601","damageStage":1,"outputPath":"assets/cards/C0601/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0601 강아후, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 진홍 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0601-D2","characterId":"C0601","damageStage":2,"outputPath":"assets/cards/C0601/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0601 강아후, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 진홍 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0601-D3","characterId":"C0601","damageStage":3,"outputPath":"assets/cards/C0601/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0601 강아후, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 진홍 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0601-D4","characterId":"C0601","damageStage":4,"outputPath":"assets/cards/C0601/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0601 강아후, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 진홍 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0602-D0","characterId":"C0602","damageStage":0,"outputPath":"assets/cards/C0602/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0602 Luna Forge 백금, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 지구력형, 불굴의 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0602-D1","characterId":"C0602","damageStage":1,"outputPath":"assets/cards/C0602/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0602 Luna Forge 백금, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 지구력형, 불굴의 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0602-D2","characterId":"C0602","damageStage":2,"outputPath":"assets/cards/C0602/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0602 Luna Forge 백금, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 지구력형, 불굴의 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0602-D3","characterId":"C0602","damageStage":3,"outputPath":"assets/cards/C0602/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0602 Luna Forge 백금, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 지구력형, 불굴의 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0602-D4","characterId":"C0602","damageStage":4,"outputPath":"assets/cards/C0602/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0602 Luna Forge 백금, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 지구력형, 불굴의 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0603-D0","characterId":"C0603","damageStage":0,"outputPath":"assets/cards/C0603/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0603 연이재, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 녹음 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 짧고 단단한 턱선; 크고 둥근 눈; 넓은 콧망울; 넓고 자신감 있는 입매; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0603-D1","characterId":"C0603","damageStage":1,"outputPath":"assets/cards/C0603/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0603 연이재, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 녹음 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 짧고 단단한 턱선; 크고 둥근 눈; 넓은 콧망울; 넓고 자신감 있는 입매; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0603-D2","characterId":"C0603","damageStage":2,"outputPath":"assets/cards/C0603/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0603 연이재, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 녹음 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 짧고 단단한 턱선; 크고 둥근 눈; 넓은 콧망울; 넓고 자신감 있는 입매; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0603-D3","characterId":"C0603","damageStage":3,"outputPath":"assets/cards/C0603/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0603 연이재, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 녹음 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 짧고 단단한 턱선; 크고 둥근 눈; 넓은 콧망울; 넓고 자신감 있는 입매; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0603-D4","characterId":"C0603","damageStage":4,"outputPath":"assets/cards/C0603/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0603 연이재, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 녹음 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 짧고 단단한 턱선; 크고 둥근 눈; 넓은 콧망울; 넓고 자신감 있는 입매; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0604-D0","characterId":"C0604","damageStage":0,"outputPath":"assets/cards/C0604/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0604 Nila Black, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 소형 근력형, 불굴의 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 둥근 얼굴형; 크고 둥근 눈; 살짝 매부리 느낌의 코; 작고 앙다문 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0604-D1","characterId":"C0604","damageStage":1,"outputPath":"assets/cards/C0604/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0604 Nila Black, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 소형 근력형, 불굴의 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 둥근 얼굴형; 크고 둥근 눈; 살짝 매부리 느낌의 코; 작고 앙다문 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0604-D2","characterId":"C0604","damageStage":2,"outputPath":"assets/cards/C0604/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0604 Nila Black, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 소형 근력형, 불굴의 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 둥근 얼굴형; 크고 둥근 눈; 살짝 매부리 느낌의 코; 작고 앙다문 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0604-D3","characterId":"C0604","damageStage":3,"outputPath":"assets/cards/C0604/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0604 Nila Black, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 소형 근력형, 불굴의 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 둥근 얼굴형; 크고 둥근 눈; 살짝 매부리 느낌의 코; 작고 앙다문 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0604-D4","characterId":"C0604","damageStage":4,"outputPath":"assets/cards/C0604/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0604 Nila Black, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 소형 근력형, 불굴의 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 둥근 얼굴형; 크고 둥근 눈; 살짝 매부리 느낌의 코; 작고 앙다문 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0605-D0","characterId":"C0605","damageStage":0,"outputPath":"assets/cards/C0605/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0605 마서랑, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 유리 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 비대칭 숏컷; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0605-D1","characterId":"C0605","damageStage":1,"outputPath":"assets/cards/C0605/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0605 마서랑, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 유리 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 비대칭 숏컷; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0605-D2","characterId":"C0605","damageStage":2,"outputPath":"assets/cards/C0605/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0605 마서랑, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 유리 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 비대칭 숏컷; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0605-D3","characterId":"C0605","damageStage":3,"outputPath":"assets/cards/C0605/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0605 마서랑, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 유리 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 비대칭 숏컷; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0605-D4","characterId":"C0605","damageStage":4,"outputPath":"assets/cards/C0605/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0605 마서랑, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 유리 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 비대칭 숏컷; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0606-D0","characterId":"C0606","damageStage":0,"outputPath":"assets/cards/C0606/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0606 Mira Forge 청운, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 단단한 체형, 푸른 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0606-D1","characterId":"C0606","damageStage":1,"outputPath":"assets/cards/C0606/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0606 Mira Forge 청운, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 단단한 체형, 푸른 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0606-D2","characterId":"C0606","damageStage":2,"outputPath":"assets/cards/C0606/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0606 Mira Forge 청운, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 단단한 체형, 푸른 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0606-D3","characterId":"C0606","damageStage":3,"outputPath":"assets/cards/C0606/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0606 Mira Forge 청운, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 단단한 체형, 푸른 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0606-D4","characterId":"C0606","damageStage":4,"outputPath":"assets/cards/C0606/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0606 Mira Forge 청운, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 단단한 체형, 푸른 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0607-D0","characterId":"C0607","damageStage":0,"outputPath":"assets/cards/C0607/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0607 강다후, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 벽력 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0607-D1","characterId":"C0607","damageStage":1,"outputPath":"assets/cards/C0607/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0607 강다후, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 벽력 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0607-D2","characterId":"C0607","damageStage":2,"outputPath":"assets/cards/C0607/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0607 강다후, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 벽력 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0607-D3","characterId":"C0607","damageStage":3,"outputPath":"assets/cards/C0607/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0607 강다후, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 벽력 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0607-D4","characterId":"C0607","damageStage":4,"outputPath":"assets/cards/C0607/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0607 강다후, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 벽력 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0608-D0","characterId":"C0608","damageStage":0,"outputPath":"assets/cards/C0608/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0608 문준나, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 검은 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0608-D1","characterId":"C0608","damageStage":1,"outputPath":"assets/cards/C0608/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0608 문준나, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 검은 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0608-D2","characterId":"C0608","damageStage":2,"outputPath":"assets/cards/C0608/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0608 문준나, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 검은 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0608-D3","characterId":"C0608","damageStage":3,"outputPath":"assets/cards/C0608/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0608 문준나, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 검은 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0608-D4","characterId":"C0608","damageStage":4,"outputPath":"assets/cards/C0608/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0608 문준나, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 검은 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0609-D0","characterId":"C0609","damageStage":0,"outputPath":"assets/cards/C0609/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0609 Bora Ashanvil, damage stage 0 (normal).\nSubject: adult 여성 드워프, 중갑형, 홍련 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0609-D1","characterId":"C0609","damageStage":1,"outputPath":"assets/cards/C0609/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0609 Bora Ashanvil, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 중갑형, 홍련 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0609-D2","characterId":"C0609","damageStage":2,"outputPath":"assets/cards/C0609/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0609 Bora Ashanvil, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 중갑형, 홍련 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0609-D3","characterId":"C0609","damageStage":3,"outputPath":"assets/cards/C0609/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0609 Bora Ashanvil, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 중갑형, 홍련 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0609-D4","characterId":"C0609","damageStage":4,"outputPath":"assets/cards/C0609/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0609 Bora Ashanvil, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 중갑형, 홍련 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0610-D0","characterId":"C0610","damageStage":0,"outputPath":"assets/cards/C0610/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0610 신연찬, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 금사 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0610-D1","characterId":"C0610","damageStage":1,"outputPath":"assets/cards/C0610/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0610 신연찬, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 금사 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0610-D2","characterId":"C0610","damageStage":2,"outputPath":"assets/cards/C0610/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0610 신연찬, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 금사 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0610-D3","characterId":"C0610","damageStage":3,"outputPath":"assets/cards/C0610/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0610 신연찬, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 금사 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0610-D4","characterId":"C0610","damageStage":4,"outputPath":"assets/cards/C0610/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0610 신연찬, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 금사 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0611-D0","characterId":"C0611","damageStage":0,"outputPath":"assets/cards/C0611/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0611 Kara Copperhand, damage stage 0 (normal).\nSubject: adult 여성 드워프, 균형형, 자수정 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0611-D1","characterId":"C0611","damageStage":1,"outputPath":"assets/cards/C0611/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0611 Kara Copperhand, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 균형형, 자수정 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0611-D2","characterId":"C0611","damageStage":2,"outputPath":"assets/cards/C0611/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0611 Kara Copperhand, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 균형형, 자수정 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0611-D3","characterId":"C0611","damageStage":3,"outputPath":"assets/cards/C0611/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0611 Kara Copperhand, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 균형형, 자수정 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0611-D4","characterId":"C0611","damageStage":4,"outputPath":"assets/cards/C0611/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0611 Kara Copperhand, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 균형형, 자수정 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0612-D0","characterId":"C0612","damageStage":0,"outputPath":"assets/cards/C0612/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0612 Luna Black 흑단, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 소형 근력형, 찬란한 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0612-D1","characterId":"C0612","damageStage":1,"outputPath":"assets/cards/C0612/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0612 Luna Black 흑단, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 소형 근력형, 찬란한 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0612-D2","characterId":"C0612","damageStage":2,"outputPath":"assets/cards/C0612/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0612 Luna Black 흑단, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 소형 근력형, 찬란한 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0612-D3","characterId":"C0612","damageStage":3,"outputPath":"assets/cards/C0612/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0612 Luna Black 흑단, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 소형 근력형, 찬란한 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0612-D4","characterId":"C0612","damageStage":4,"outputPath":"assets/cards/C0612/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0612 Luna Black 흑단, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 소형 근력형, 찬란한 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0613-D0","characterId":"C0613","damageStage":0,"outputPath":"assets/cards/C0613/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0613 문율하, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 자수정 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0613-D1","characterId":"C0613","damageStage":1,"outputPath":"assets/cards/C0613/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0613 문율하, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 자수정 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0613-D2","characterId":"C0613","damageStage":2,"outputPath":"assets/cards/C0613/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0613 문율하, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 자수정 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0613-D3","characterId":"C0613","damageStage":3,"outputPath":"assets/cards/C0613/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0613 문율하, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 자수정 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0613-D4","characterId":"C0613","damageStage":4,"outputPath":"assets/cards/C0613/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0613 문율하, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 자수정 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0614-D0","characterId":"C0614","damageStage":0,"outputPath":"assets/cards/C0614/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0614 Nadia Forge 은침, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 유연형, 유리 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0614-D1","characterId":"C0614","damageStage":1,"outputPath":"assets/cards/C0614/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0614 Nadia Forge 은침, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 유연형, 유리 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0614-D2","characterId":"C0614","damageStage":2,"outputPath":"assets/cards/C0614/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0614 Nadia Forge 은침, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 유연형, 유리 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0614-D3","characterId":"C0614","damageStage":3,"outputPath":"assets/cards/C0614/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0614 Nadia Forge 은침, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 유연형, 유리 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0614-D4","characterId":"C0614","damageStage":4,"outputPath":"assets/cards/C0614/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0614 Nadia Forge 은침, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 유연형, 유리 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0615-D0","characterId":"C0615","damageStage":0,"outputPath":"assets/cards/C0615/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0615 Kavya Reed, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 장신형, 청류 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0615-D1","characterId":"C0615","damageStage":1,"outputPath":"assets/cards/C0615/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0615 Kavya Reed, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 장신형, 청류 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0615-D2","characterId":"C0615","damageStage":2,"outputPath":"assets/cards/C0615/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0615 Kavya Reed, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 장신형, 청류 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0615-D3","characterId":"C0615","damageStage":3,"outputPath":"assets/cards/C0615/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0615 Kavya Reed, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 장신형, 청류 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0615-D4","characterId":"C0615","damageStage":4,"outputPath":"assets/cards/C0615/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0615 Kavya Reed, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 장신형, 청류 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0616-D0","characterId":"C0616","damageStage":0,"outputPath":"assets/cards/C0616/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0616 Seriel Silva 녹영, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 근력형, 유리 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 깊은 갈색 피부; 허리까지 오는 곱슬머리; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0616-D1","characterId":"C0616","damageStage":1,"outputPath":"assets/cards/C0616/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0616 Seriel Silva 녹영, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 근력형, 유리 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 깊은 갈색 피부; 허리까지 오는 곱슬머리; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0616-D2","characterId":"C0616","damageStage":2,"outputPath":"assets/cards/C0616/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0616 Seriel Silva 녹영, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 근력형, 유리 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 깊은 갈색 피부; 허리까지 오는 곱슬머리; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0616-D3","characterId":"C0616","damageStage":3,"outputPath":"assets/cards/C0616/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0616 Seriel Silva 녹영, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 근력형, 유리 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 깊은 갈색 피부; 허리까지 오는 곱슬머리; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0616-D4","characterId":"C0616","damageStage":4,"outputPath":"assets/cards/C0616/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0616 Seriel Silva 녹영, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 근력형, 유리 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 깊은 갈색 피부; 허리까지 오는 곱슬머리; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0617-D0","characterId":"C0617","damageStage":0,"outputPath":"assets/cards/C0617/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0617 최시하, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 월광 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0617-D1","characterId":"C0617","damageStage":1,"outputPath":"assets/cards/C0617/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0617 최시하, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 월광 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0617-D2","characterId":"C0617","damageStage":2,"outputPath":"assets/cards/C0617/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0617 최시하, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 월광 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0617-D3","characterId":"C0617","damageStage":3,"outputPath":"assets/cards/C0617/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0617 최시하, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 월광 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0617-D4","characterId":"C0617","damageStage":4,"outputPath":"assets/cards/C0617/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0617 최시하, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 월광 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0618-D0","characterId":"C0618","damageStage":0,"outputPath":"assets/cards/C0618/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0618 Elena Ash 유성, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 불굴의 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0618-D1","characterId":"C0618","damageStage":1,"outputPath":"assets/cards/C0618/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0618 Elena Ash 유성, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 불굴의 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0618-D2","characterId":"C0618","damageStage":2,"outputPath":"assets/cards/C0618/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0618 Elena Ash 유성, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 불굴의 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0618-D3","characterId":"C0618","damageStage":3,"outputPath":"assets/cards/C0618/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0618 Elena Ash 유성, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 불굴의 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0618-D4","characterId":"C0618","damageStage":4,"outputPath":"assets/cards/C0618/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0618 Elena Ash 유성, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 불굴의 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0619-D0","characterId":"C0619","damageStage":0,"outputPath":"assets/cards/C0619/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0619 신유빈, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 적운 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0619-D1","characterId":"C0619","damageStage":1,"outputPath":"assets/cards/C0619/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0619 신유빈, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 적운 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0619-D2","characterId":"C0619","damageStage":2,"outputPath":"assets/cards/C0619/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0619 신유빈, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 적운 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0619-D3","characterId":"C0619","damageStage":3,"outputPath":"assets/cards/C0619/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0619 신유빈, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 적운 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0619-D4","characterId":"C0619","damageStage":4,"outputPath":"assets/cards/C0619/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0619 신유빈, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 적운 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0620-D0","characterId":"C0620","damageStage":0,"outputPath":"assets/cards/C0620/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0620 도해솔, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 고요한 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 크고 둥근 눈; 작고 둥근 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 물결치는 긴 웨이브; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0620-D1","characterId":"C0620","damageStage":1,"outputPath":"assets/cards/C0620/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0620 도해솔, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 고요한 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 크고 둥근 눈; 작고 둥근 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 물결치는 긴 웨이브; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0620-D2","characterId":"C0620","damageStage":2,"outputPath":"assets/cards/C0620/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0620 도해솔, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 고요한 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 크고 둥근 눈; 작고 둥근 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 물결치는 긴 웨이브; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0620-D3","characterId":"C0620","damageStage":3,"outputPath":"assets/cards/C0620/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0620 도해솔, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 고요한 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 크고 둥근 눈; 작고 둥근 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 물결치는 긴 웨이브; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0620-D4","characterId":"C0620","damageStage":4,"outputPath":"assets/cards/C0620/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0620 도해솔, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 고요한 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 크고 둥근 눈; 작고 둥근 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 물결치는 긴 웨이브; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0621-D0","characterId":"C0621","damageStage":0,"outputPath":"assets/cards/C0621/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0621 유현운, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 찬란한 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 양쪽으로 땋은 굵은 머리; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0621-D1","characterId":"C0621","damageStage":1,"outputPath":"assets/cards/C0621/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0621 유현운, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 찬란한 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 양쪽으로 땋은 굵은 머리; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0621-D2","characterId":"C0621","damageStage":2,"outputPath":"assets/cards/C0621/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0621 유현운, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 찬란한 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 양쪽으로 땋은 굵은 머리; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0621-D3","characterId":"C0621","damageStage":3,"outputPath":"assets/cards/C0621/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0621 유현운, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 찬란한 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 양쪽으로 땋은 굵은 머리; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0621-D4","characterId":"C0621","damageStage":4,"outputPath":"assets/cards/C0621/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0621 유현운, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 찬란한 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 양쪽으로 땋은 굵은 머리; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0622-D0","characterId":"C0622","damageStage":0,"outputPath":"assets/cards/C0622/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0622 권채빈, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 푸른 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0622-D1","characterId":"C0622","damageStage":1,"outputPath":"assets/cards/C0622/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0622 권채빈, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 푸른 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0622-D2","characterId":"C0622","damageStage":2,"outputPath":"assets/cards/C0622/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0622 권채빈, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 푸른 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0622-D3","characterId":"C0622","damageStage":3,"outputPath":"assets/cards/C0622/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0622 권채빈, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 푸른 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0622-D4","characterId":"C0622","damageStage":4,"outputPath":"assets/cards/C0622/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0622 권채빈, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 푸른 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0623-D0","characterId":"C0623","damageStage":0,"outputPath":"assets/cards/C0623/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0623 임예온, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 은하 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0623-D1","characterId":"C0623","damageStage":1,"outputPath":"assets/cards/C0623/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0623 임예온, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 은하 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0623-D2","characterId":"C0623","damageStage":2,"outputPath":"assets/cards/C0623/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0623 임예온, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 은하 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0623-D3","characterId":"C0623","damageStage":3,"outputPath":"assets/cards/C0623/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0623 임예온, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 은하 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0623-D4","characterId":"C0623","damageStage":4,"outputPath":"assets/cards/C0623/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0623 임예온, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 은하 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0624-D0","characterId":"C0624","damageStage":0,"outputPath":"assets/cards/C0624/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0624 도가결, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 검은 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0624-D1","characterId":"C0624","damageStage":1,"outputPath":"assets/cards/C0624/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0624 도가결, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 검은 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0624-D2","characterId":"C0624","damageStage":2,"outputPath":"assets/cards/C0624/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0624 도가결, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 검은 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0624-D3","characterId":"C0624","damageStage":3,"outputPath":"assets/cards/C0624/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0624 도가결, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 검은 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0624-D4","characterId":"C0624","damageStage":4,"outputPath":"assets/cards/C0624/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0624 도가결, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 검은 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0625-D0","characterId":"C0625","damageStage":0,"outputPath":"assets/cards/C0625/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0625 Elyndra Aster 녹영, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 긴 팔다리형, 홍련 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0625-D1","characterId":"C0625","damageStage":1,"outputPath":"assets/cards/C0625/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0625 Elyndra Aster 녹영, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 긴 팔다리형, 홍련 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0625-D2","characterId":"C0625","damageStage":2,"outputPath":"assets/cards/C0625/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0625 Elyndra Aster 녹영, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 긴 팔다리형, 홍련 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0625-D3","characterId":"C0625","damageStage":3,"outputPath":"assets/cards/C0625/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0625 Elyndra Aster 녹영, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 긴 팔다리형, 홍련 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0625-D4","characterId":"C0625","damageStage":4,"outputPath":"assets/cards/C0625/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0625 Elyndra Aster 녹영, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 긴 팔다리형, 홍련 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0626-D0","characterId":"C0626","damageStage":0,"outputPath":"assets/cards/C0626/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0626 Clara Forge 녹영, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 빠른 발놀림형, 진홍 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0626-D1","characterId":"C0626","damageStage":1,"outputPath":"assets/cards/C0626/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0626 Clara Forge 녹영, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 빠른 발놀림형, 진홍 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0626-D2","characterId":"C0626","damageStage":2,"outputPath":"assets/cards/C0626/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0626 Clara Forge 녹영, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 빠른 발놀림형, 진홍 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0626-D3","characterId":"C0626","damageStage":3,"outputPath":"assets/cards/C0626/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0626 Clara Forge 녹영, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 빠른 발놀림형, 진홍 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0626-D4","characterId":"C0626","damageStage":4,"outputPath":"assets/cards/C0626/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0626 Clara Forge 녹영, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 빠른 발놀림형, 진홍 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0627-D0","characterId":"C0627","damageStage":0,"outputPath":"assets/cards/C0627/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0627 차라결, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 백야 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0627-D1","characterId":"C0627","damageStage":1,"outputPath":"assets/cards/C0627/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0627 차라결, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 백야 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0627-D2","characterId":"C0627","damageStage":2,"outputPath":"assets/cards/C0627/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0627 차라결, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 백야 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0627-D3","characterId":"C0627","damageStage":3,"outputPath":"assets/cards/C0627/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0627 차라결, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 백야 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0627-D4","characterId":"C0627","damageStage":4,"outputPath":"assets/cards/C0627/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0627 차라결, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 백야 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0628-D0","characterId":"C0628","damageStage":0,"outputPath":"assets/cards/C0628/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0628 유지랑, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 적운 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0628-D1","characterId":"C0628","damageStage":1,"outputPath":"assets/cards/C0628/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0628 유지랑, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 적운 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0628-D2","characterId":"C0628","damageStage":2,"outputPath":"assets/cards/C0628/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0628 유지랑, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 적운 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0628-D3","characterId":"C0628","damageStage":3,"outputPath":"assets/cards/C0628/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0628 유지랑, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 적운 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0628-D4","characterId":"C0628","damageStage":4,"outputPath":"assets/cards/C0628/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0628 유지랑, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 적운 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0629-D0","characterId":"C0629","damageStage":0,"outputPath":"assets/cards/C0629/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0629 Liora Vael 적송, damage stage 0 (normal).\nSubject: adult 여성 엘프, 유연형, 청류 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0629-D1","characterId":"C0629","damageStage":1,"outputPath":"assets/cards/C0629/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0629 Liora Vael 적송, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 유연형, 청류 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0629-D2","characterId":"C0629","damageStage":2,"outputPath":"assets/cards/C0629/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0629 Liora Vael 적송, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 유연형, 청류 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0629-D3","characterId":"C0629","damageStage":3,"outputPath":"assets/cards/C0629/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0629 Liora Vael 적송, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 유연형, 청류 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0629-D4","characterId":"C0629","damageStage":4,"outputPath":"assets/cards/C0629/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0629 Liora Vael 적송, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 유연형, 청류 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0630-D0","characterId":"C0630","damageStage":0,"outputPath":"assets/cards/C0630/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0630 홍온진, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 유리 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 올리브 톤 피부; 물결치는 긴 웨이브; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0630-D1","characterId":"C0630","damageStage":1,"outputPath":"assets/cards/C0630/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0630 홍온진, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 유리 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 올리브 톤 피부; 물결치는 긴 웨이브; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0630-D2","characterId":"C0630","damageStage":2,"outputPath":"assets/cards/C0630/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0630 홍온진, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 유리 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 올리브 톤 피부; 물결치는 긴 웨이브; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0630-D3","characterId":"C0630","damageStage":3,"outputPath":"assets/cards/C0630/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0630 홍온진, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 유리 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 올리브 톤 피부; 물결치는 긴 웨이브; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0630-D4","characterId":"C0630","damageStage":4,"outputPath":"assets/cards/C0630/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0630 홍온진, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 유리 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 올리브 톤 피부; 물결치는 긴 웨이브; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0631-D0","characterId":"C0631","damageStage":0,"outputPath":"assets/cards/C0631/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0631 Rowan River, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 유연형, 운철 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 넓은 콧망울; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0631-D1","characterId":"C0631","damageStage":1,"outputPath":"assets/cards/C0631/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0631 Rowan River, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 유연형, 운철 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 넓은 콧망울; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0631-D2","characterId":"C0631","damageStage":2,"outputPath":"assets/cards/C0631/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0631 Rowan River, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 유연형, 운철 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 넓은 콧망울; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0631-D3","characterId":"C0631","damageStage":3,"outputPath":"assets/cards/C0631/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0631 Rowan River, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 유연형, 운철 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 넓은 콧망울; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0631-D4","characterId":"C0631","damageStage":4,"outputPath":"assets/cards/C0631/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0631 Rowan River, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 유연형, 운철 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 넓은 콧망울; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0632-D0","characterId":"C0632","damageStage":0,"outputPath":"assets/cards/C0632/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0632 신린현, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 벽력 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0632-D1","characterId":"C0632","damageStage":1,"outputPath":"assets/cards/C0632/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0632 신린현, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 벽력 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0632-D2","characterId":"C0632","damageStage":2,"outputPath":"assets/cards/C0632/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0632 신린현, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 벽력 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0632-D3","characterId":"C0632","damageStage":3,"outputPath":"assets/cards/C0632/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0632 신린현, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 벽력 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0632-D4","characterId":"C0632","damageStage":4,"outputPath":"assets/cards/C0632/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0632 신린현, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 벽력 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0633-D0","characterId":"C0633","damageStage":0,"outputPath":"assets/cards/C0633/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0633 신이운, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 설화 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 창백한 달빛 피부; 비대칭 숏컷; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0633-D1","characterId":"C0633","damageStage":1,"outputPath":"assets/cards/C0633/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0633 신이운, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 설화 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 창백한 달빛 피부; 비대칭 숏컷; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0633-D2","characterId":"C0633","damageStage":2,"outputPath":"assets/cards/C0633/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0633 신이운, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 설화 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 창백한 달빛 피부; 비대칭 숏컷; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0633-D3","characterId":"C0633","damageStage":3,"outputPath":"assets/cards/C0633/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0633 신이운, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 설화 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 창백한 달빛 피부; 비대칭 숏컷; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0633-D4","characterId":"C0633","damageStage":4,"outputPath":"assets/cards/C0633/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0633 신이운, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 설화 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 창백한 달빛 피부; 비대칭 숏컷; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0634-D0","characterId":"C0634","damageStage":0,"outputPath":"assets/cards/C0634/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0634 Nila Ash, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 민첩형, 벽력 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0634-D1","characterId":"C0634","damageStage":1,"outputPath":"assets/cards/C0634/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0634 Nila Ash, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 민첩형, 벽력 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0634-D2","characterId":"C0634","damageStage":2,"outputPath":"assets/cards/C0634/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0634 Nila Ash, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 민첩형, 벽력 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0634-D3","characterId":"C0634","damageStage":3,"outputPath":"assets/cards/C0634/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0634 Nila Ash, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 민첩형, 벽력 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0634-D4","characterId":"C0634","damageStage":4,"outputPath":"assets/cards/C0634/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0634 Nila Ash, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 민첩형, 벽력 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0635-D0","characterId":"C0635","damageStage":0,"outputPath":"assets/cards/C0635/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0635 윤서랑, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 새벽 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0635-D1","characterId":"C0635","damageStage":1,"outputPath":"assets/cards/C0635/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0635 윤서랑, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 새벽 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0635-D2","characterId":"C0635","damageStage":2,"outputPath":"assets/cards/C0635/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0635 윤서랑, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 새벽 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0635-D3","characterId":"C0635","damageStage":3,"outputPath":"assets/cards/C0635/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0635 윤서랑, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 새벽 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0635-D4","characterId":"C0635","damageStage":4,"outputPath":"assets/cards/C0635/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0635 윤서랑, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 새벽 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0636-D0","characterId":"C0636","damageStage":0,"outputPath":"assets/cards/C0636/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0636 차하담, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 백야 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0636-D1","characterId":"C0636","damageStage":1,"outputPath":"assets/cards/C0636/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0636 차하담, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 백야 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0636-D2","characterId":"C0636","damageStage":2,"outputPath":"assets/cards/C0636/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0636 차하담, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 백야 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0636-D3","characterId":"C0636","damageStage":3,"outputPath":"assets/cards/C0636/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0636 차하담, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 백야 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0636-D4","characterId":"C0636","damageStage":4,"outputPath":"assets/cards/C0636/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0636 차하담, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 백야 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0637-D0","characterId":"C0637","damageStage":0,"outputPath":"assets/cards/C0637/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0637 Sylra Aster 비문, damage stage 0 (normal).\nSubject: adult 여성 엘프, 근력형, 적운 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0637-D1","characterId":"C0637","damageStage":1,"outputPath":"assets/cards/C0637/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0637 Sylra Aster 비문, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 근력형, 적운 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0637-D2","characterId":"C0637","damageStage":2,"outputPath":"assets/cards/C0637/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0637 Sylra Aster 비문, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 근력형, 적운 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0637-D3","characterId":"C0637","damageStage":3,"outputPath":"assets/cards/C0637/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0637 Sylra Aster 비문, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 근력형, 적운 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0637-D4","characterId":"C0637","damageStage":4,"outputPath":"assets/cards/C0637/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0637 Sylra Aster 비문, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 근력형, 적운 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0638-D0","characterId":"C0638","damageStage":0,"outputPath":"assets/cards/C0638/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0638 장준아, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 고요한 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0638-D1","characterId":"C0638","damageStage":1,"outputPath":"assets/cards/C0638/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0638 장준아, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 고요한 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0638-D2","characterId":"C0638","damageStage":2,"outputPath":"assets/cards/C0638/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0638 장준아, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 고요한 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0638-D3","characterId":"C0638","damageStage":3,"outputPath":"assets/cards/C0638/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0638 장준아, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 고요한 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0638-D4","characterId":"C0638","damageStage":4,"outputPath":"assets/cards/C0638/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0638 장준아, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 고요한 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0639-D0","characterId":"C0639","damageStage":0,"outputPath":"assets/cards/C0639/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0639 진수랑, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 은하 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0639-D1","characterId":"C0639","damageStage":1,"outputPath":"assets/cards/C0639/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0639 진수랑, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 은하 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0639-D2","characterId":"C0639","damageStage":2,"outputPath":"assets/cards/C0639/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0639 진수랑, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 은하 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0639-D3","characterId":"C0639","damageStage":3,"outputPath":"assets/cards/C0639/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0639 진수랑, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 은하 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0639-D4","characterId":"C0639","damageStage":4,"outputPath":"assets/cards/C0639/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0639 진수랑, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 은하 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0640-D0","characterId":"C0640","damageStage":0,"outputPath":"assets/cards/C0640/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0640 주연희, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 설화 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0640-D1","characterId":"C0640","damageStage":1,"outputPath":"assets/cards/C0640/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0640 주연희, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 설화 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0640-D2","characterId":"C0640","damageStage":2,"outputPath":"assets/cards/C0640/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0640 주연희, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 설화 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0640-D3","characterId":"C0640","damageStage":3,"outputPath":"assets/cards/C0640/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0640 주연희, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 설화 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0640-D4","characterId":"C0640","damageStage":4,"outputPath":"assets/cards/C0640/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0640 주연희, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 설화 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0641-D0","characterId":"C0641","damageStage":0,"outputPath":"assets/cards/C0641/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0641 Tara Dawn, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 중갑형, 벽력 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 넓은 콧망울; 두툼하고 선명한 입술; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0641-D1","characterId":"C0641","damageStage":1,"outputPath":"assets/cards/C0641/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0641 Tara Dawn, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 중갑형, 벽력 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 넓은 콧망울; 두툼하고 선명한 입술; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0641-D2","characterId":"C0641","damageStage":2,"outputPath":"assets/cards/C0641/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0641 Tara Dawn, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 중갑형, 벽력 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 넓은 콧망울; 두툼하고 선명한 입술; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0641-D3","characterId":"C0641","damageStage":3,"outputPath":"assets/cards/C0641/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0641 Tara Dawn, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 중갑형, 벽력 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 넓은 콧망울; 두툼하고 선명한 입술; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0641-D4","characterId":"C0641","damageStage":4,"outputPath":"assets/cards/C0641/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0641 Tara Dawn, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 중갑형, 벽력 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 넓은 콧망울; 두툼하고 선명한 입술; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0642-D0","characterId":"C0642","damageStage":0,"outputPath":"assets/cards/C0642/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0642 유비겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 월광 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0642-D1","characterId":"C0642","damageStage":1,"outputPath":"assets/cards/C0642/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0642 유비겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 월광 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0642-D2","characterId":"C0642","damageStage":2,"outputPath":"assets/cards/C0642/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0642 유비겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 월광 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0642-D3","characterId":"C0642","damageStage":3,"outputPath":"assets/cards/C0642/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0642 유비겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 월광 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0642-D4","characterId":"C0642","damageStage":4,"outputPath":"assets/cards/C0642/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0642 유비겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 월광 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0643-D0","characterId":"C0643","damageStage":0,"outputPath":"assets/cards/C0643/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0643 Vera Stonehall 흑단, damage stage 0 (normal).\nSubject: adult 여성 드워프, 균형형, 황혼 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 비대칭 숏컷; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0643-D1","characterId":"C0643","damageStage":1,"outputPath":"assets/cards/C0643/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0643 Vera Stonehall 흑단, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 균형형, 황혼 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 비대칭 숏컷; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0643-D2","characterId":"C0643","damageStage":2,"outputPath":"assets/cards/C0643/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0643 Vera Stonehall 흑단, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 균형형, 황혼 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 비대칭 숏컷; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0643-D3","characterId":"C0643","damageStage":3,"outputPath":"assets/cards/C0643/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0643 Vera Stonehall 흑단, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 균형형, 황혼 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 비대칭 숏컷; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0643-D4","characterId":"C0643","damageStage":4,"outputPath":"assets/cards/C0643/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0643 Vera Stonehall 흑단, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 균형형, 황혼 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 비대칭 숏컷; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0644-D0","characterId":"C0644","damageStage":0,"outputPath":"assets/cards/C0644/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0644 연나온, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 진홍 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 각진 턱선; 크고 둥근 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0644-D1","characterId":"C0644","damageStage":1,"outputPath":"assets/cards/C0644/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0644 연나온, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 진홍 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 각진 턱선; 크고 둥근 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0644-D2","characterId":"C0644","damageStage":2,"outputPath":"assets/cards/C0644/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0644 연나온, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 진홍 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 각진 턱선; 크고 둥근 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0644-D3","characterId":"C0644","damageStage":3,"outputPath":"assets/cards/C0644/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0644 연나온, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 진홍 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 각진 턱선; 크고 둥근 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0644-D4","characterId":"C0644","damageStage":4,"outputPath":"assets/cards/C0644/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0644 연나온, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 진홍 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 각진 턱선; 크고 둥근 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0645-D0","characterId":"C0645","damageStage":0,"outputPath":"assets/cards/C0645/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0645 Elyndra Eversong 비문, damage stage 0 (normal).\nSubject: adult 여성 엘프, 근력형, 고요한 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0645-D1","characterId":"C0645","damageStage":1,"outputPath":"assets/cards/C0645/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0645 Elyndra Eversong 비문, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 근력형, 고요한 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0645-D2","characterId":"C0645","damageStage":2,"outputPath":"assets/cards/C0645/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0645 Elyndra Eversong 비문, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 근력형, 고요한 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0645-D3","characterId":"C0645","damageStage":3,"outputPath":"assets/cards/C0645/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0645 Elyndra Eversong 비문, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 근력형, 고요한 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0645-D4","characterId":"C0645","damageStage":4,"outputPath":"assets/cards/C0645/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0645 Elyndra Eversong 비문, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 근력형, 고요한 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0646-D0","characterId":"C0646","damageStage":0,"outputPath":"assets/cards/C0646/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0646 Asha Hart, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 은하 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 넓게 벌어진 맑은 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0646-D1","characterId":"C0646","damageStage":1,"outputPath":"assets/cards/C0646/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0646 Asha Hart, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 은하 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 넓게 벌어진 맑은 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0646-D2","characterId":"C0646","damageStage":2,"outputPath":"assets/cards/C0646/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0646 Asha Hart, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 은하 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 넓게 벌어진 맑은 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0646-D3","characterId":"C0646","damageStage":3,"outputPath":"assets/cards/C0646/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0646 Asha Hart, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 은하 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 넓게 벌어진 맑은 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0646-D4","characterId":"C0646","damageStage":4,"outputPath":"assets/cards/C0646/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0646 Asha Hart, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 은하 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 넓게 벌어진 맑은 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0647-D0","characterId":"C0647","damageStage":0,"outputPath":"assets/cards/C0647/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0647 차시재, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 운철 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 작고 둥근 코; 얇고 단정한 입술; 짙은 황갈색 피부; 높게 묶은 전투 포니테일; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0647-D1","characterId":"C0647","damageStage":1,"outputPath":"assets/cards/C0647/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0647 차시재, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 운철 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 작고 둥근 코; 얇고 단정한 입술; 짙은 황갈색 피부; 높게 묶은 전투 포니테일; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0647-D2","characterId":"C0647","damageStage":2,"outputPath":"assets/cards/C0647/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0647 차시재, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 운철 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 작고 둥근 코; 얇고 단정한 입술; 짙은 황갈색 피부; 높게 묶은 전투 포니테일; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0647-D3","characterId":"C0647","damageStage":3,"outputPath":"assets/cards/C0647/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0647 차시재, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 운철 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 작고 둥근 코; 얇고 단정한 입술; 짙은 황갈색 피부; 높게 묶은 전투 포니테일; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0647-D4","characterId":"C0647","damageStage":4,"outputPath":"assets/cards/C0647/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0647 차시재, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 운철 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 작고 둥근 코; 얇고 단정한 입술; 짙은 황갈색 피부; 높게 묶은 전투 포니테일; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0648-D0","characterId":"C0648","damageStage":0,"outputPath":"assets/cards/C0648/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0648 주미율, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 유리 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 작고 둥근 코; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0648-D1","characterId":"C0648","damageStage":1,"outputPath":"assets/cards/C0648/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0648 주미율, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 유리 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 작고 둥근 코; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0648-D2","characterId":"C0648","damageStage":2,"outputPath":"assets/cards/C0648/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0648 주미율, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 유리 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 작고 둥근 코; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0648-D3","characterId":"C0648","damageStage":3,"outputPath":"assets/cards/C0648/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0648 주미율, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 유리 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 작고 둥근 코; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0648-D4","characterId":"C0648","damageStage":4,"outputPath":"assets/cards/C0648/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0648 주미율, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 유리 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 작고 둥근 코; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0649-D0","characterId":"C0649","damageStage":0,"outputPath":"assets/cards/C0649/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0649 마유별, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 설화 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 큰 키와 긴 목선; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0649-D1","characterId":"C0649","damageStage":1,"outputPath":"assets/cards/C0649/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0649 마유별, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 설화 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 큰 키와 긴 목선; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0649-D2","characterId":"C0649","damageStage":2,"outputPath":"assets/cards/C0649/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0649 마유별, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 설화 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 큰 키와 긴 목선; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0649-D3","characterId":"C0649","damageStage":3,"outputPath":"assets/cards/C0649/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0649 마유별, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 설화 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 큰 키와 긴 목선; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0649-D4","characterId":"C0649","damageStage":4,"outputPath":"assets/cards/C0649/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0649 마유별, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 설화 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 큰 키와 긴 목선; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0650-D0","characterId":"C0650","damageStage":0,"outputPath":"assets/cards/C0650/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0650 Nia Dawn, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 소형 근력형, 벽력 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0650-D1","characterId":"C0650","damageStage":1,"outputPath":"assets/cards/C0650/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0650 Nia Dawn, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 소형 근력형, 벽력 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0650-D2","characterId":"C0650","damageStage":2,"outputPath":"assets/cards/C0650/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0650 Nia Dawn, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 소형 근력형, 벽력 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0650-D3","characterId":"C0650","damageStage":3,"outputPath":"assets/cards/C0650/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0650 Nia Dawn, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 소형 근력형, 벽력 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0650-D4","characterId":"C0650","damageStage":4,"outputPath":"assets/cards/C0650/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0650 Nia Dawn, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 소형 근력형, 벽력 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0651-D0","characterId":"C0651","damageStage":0,"outputPath":"assets/cards/C0651/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0651 민현빈, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 금사 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0651-D1","characterId":"C0651","damageStage":1,"outputPath":"assets/cards/C0651/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0651 민현빈, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 금사 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0651-D2","characterId":"C0651","damageStage":2,"outputPath":"assets/cards/C0651/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0651 민현빈, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 금사 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0651-D3","characterId":"C0651","damageStage":3,"outputPath":"assets/cards/C0651/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0651 민현빈, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 금사 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0651-D4","characterId":"C0651","damageStage":4,"outputPath":"assets/cards/C0651/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0651 민현빈, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 금사 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0652-D0","characterId":"C0652","damageStage":0,"outputPath":"assets/cards/C0652/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0652 Vaelis Silva, damage stage 0 (normal).\nSubject: adult 여성 엘프, 근력형, 불굴의 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 두툼하고 선명한 입술; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0652-D1","characterId":"C0652","damageStage":1,"outputPath":"assets/cards/C0652/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0652 Vaelis Silva, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 근력형, 불굴의 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 두툼하고 선명한 입술; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0652-D2","characterId":"C0652","damageStage":2,"outputPath":"assets/cards/C0652/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0652 Vaelis Silva, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 근력형, 불굴의 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 두툼하고 선명한 입술; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0652-D3","characterId":"C0652","damageStage":3,"outputPath":"assets/cards/C0652/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0652 Vaelis Silva, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 근력형, 불굴의 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 두툼하고 선명한 입술; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0652-D4","characterId":"C0652","damageStage":4,"outputPath":"assets/cards/C0652/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0652 Vaelis Silva, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 근력형, 불굴의 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 두툼하고 선명한 입술; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0653-D0","characterId":"C0653","damageStage":0,"outputPath":"assets/cards/C0653/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0653 차예하 흑단, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0653-D1","characterId":"C0653","damageStage":1,"outputPath":"assets/cards/C0653/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0653 차예하 흑단, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0653-D2","characterId":"C0653","damageStage":2,"outputPath":"assets/cards/C0653/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0653 차예하 흑단, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0653-D3","characterId":"C0653","damageStage":3,"outputPath":"assets/cards/C0653/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0653 차예하 흑단, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0653-D4","characterId":"C0653","damageStage":4,"outputPath":"assets/cards/C0653/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0653 차예하 흑단, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0654-D0","characterId":"C0654","damageStage":0,"outputPath":"assets/cards/C0654/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0654 고가서, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 불굴의 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 둥근 얼굴형; 크고 둥근 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0654-D1","characterId":"C0654","damageStage":1,"outputPath":"assets/cards/C0654/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0654 고가서, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 불굴의 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 둥근 얼굴형; 크고 둥근 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0654-D2","characterId":"C0654","damageStage":2,"outputPath":"assets/cards/C0654/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0654 고가서, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 불굴의 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 둥근 얼굴형; 크고 둥근 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0654-D3","characterId":"C0654","damageStage":3,"outputPath":"assets/cards/C0654/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0654 고가서, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 불굴의 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 둥근 얼굴형; 크고 둥근 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0654-D4","characterId":"C0654","damageStage":4,"outputPath":"assets/cards/C0654/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0654 고가서, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 불굴의 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 둥근 얼굴형; 크고 둥근 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0655-D0","characterId":"C0655","damageStage":0,"outputPath":"assets/cards/C0655/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0655 고태진, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 유리 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0655-D1","characterId":"C0655","damageStage":1,"outputPath":"assets/cards/C0655/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0655 고태진, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 유리 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0655-D2","characterId":"C0655","damageStage":2,"outputPath":"assets/cards/C0655/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0655 고태진, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 유리 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0655-D3","characterId":"C0655","damageStage":3,"outputPath":"assets/cards/C0655/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0655 고태진, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 유리 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0655-D4","characterId":"C0655","damageStage":4,"outputPath":"assets/cards/C0655/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0655 고태진, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 유리 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0656-D0","characterId":"C0656","damageStage":0,"outputPath":"assets/cards/C0656/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0656 Seriel Willow 비문, damage stage 0 (normal).\nSubject: adult 여성 엘프, 소형 근력형, 흑요 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 창백한 달빛 피부; 물결치는 긴 웨이브; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0656-D1","characterId":"C0656","damageStage":1,"outputPath":"assets/cards/C0656/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0656 Seriel Willow 비문, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 소형 근력형, 흑요 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 창백한 달빛 피부; 물결치는 긴 웨이브; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0656-D2","characterId":"C0656","damageStage":2,"outputPath":"assets/cards/C0656/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0656 Seriel Willow 비문, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 소형 근력형, 흑요 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 창백한 달빛 피부; 물결치는 긴 웨이브; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0656-D3","characterId":"C0656","damageStage":3,"outputPath":"assets/cards/C0656/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0656 Seriel Willow 비문, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 소형 근력형, 흑요 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 창백한 달빛 피부; 물결치는 긴 웨이브; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0656-D4","characterId":"C0656","damageStage":4,"outputPath":"assets/cards/C0656/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0656 Seriel Willow 비문, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 소형 근력형, 흑요 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 창백한 달빛 피부; 물결치는 긴 웨이브; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0657-D0","characterId":"C0657","damageStage":0,"outputPath":"assets/cards/C0657/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0657 고라솔, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 벽력 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0657-D1","characterId":"C0657","damageStage":1,"outputPath":"assets/cards/C0657/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0657 고라솔, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 벽력 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0657-D2","characterId":"C0657","damageStage":2,"outputPath":"assets/cards/C0657/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0657 고라솔, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 벽력 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0657-D3","characterId":"C0657","damageStage":3,"outputPath":"assets/cards/C0657/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0657 고라솔, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 벽력 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0657-D4","characterId":"C0657","damageStage":4,"outputPath":"assets/cards/C0657/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0657 고라솔, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 벽력 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0658-D0","characterId":"C0658","damageStage":0,"outputPath":"assets/cards/C0658/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0658 유지겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 설화 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 두툼하고 선명한 입술; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0658-D1","characterId":"C0658","damageStage":1,"outputPath":"assets/cards/C0658/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0658 유지겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 설화 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 두툼하고 선명한 입술; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0658-D2","characterId":"C0658","damageStage":2,"outputPath":"assets/cards/C0658/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0658 유지겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 설화 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 두툼하고 선명한 입술; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0658-D3","characterId":"C0658","damageStage":3,"outputPath":"assets/cards/C0658/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0658 유지겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 설화 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 두툼하고 선명한 입술; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0658-D4","characterId":"C0658","damageStage":4,"outputPath":"assets/cards/C0658/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0658 유지겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 설화 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 두툼하고 선명한 입술; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0659-D0","characterId":"C0659","damageStage":0,"outputPath":"assets/cards/C0659/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0659 Mordai Riftborn 적송, damage stage 0 (normal).\nSubject: adult 여성 정령 혼혈, 균형형, 황혼 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0659-D1","characterId":"C0659","damageStage":1,"outputPath":"assets/cards/C0659/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0659 Mordai Riftborn 적송, damage stage 1 (light-damage).\nSubject: adult 여성 정령 혼혈, 균형형, 황혼 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0659-D2","characterId":"C0659","damageStage":2,"outputPath":"assets/cards/C0659/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0659 Mordai Riftborn 적송, damage stage 2 (medium-damage).\nSubject: adult 여성 정령 혼혈, 균형형, 황혼 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0659-D3","characterId":"C0659","damageStage":3,"outputPath":"assets/cards/C0659/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0659 Mordai Riftborn 적송, damage stage 3 (heavy-damage).\nSubject: adult 여성 정령 혼혈, 균형형, 황혼 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0659-D4","characterId":"C0659","damageStage":4,"outputPath":"assets/cards/C0659/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0659 Mordai Riftborn 적송, damage stage 4 (defeated).\nSubject: adult 여성 정령 혼혈, 균형형, 황혼 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0660-D0","characterId":"C0660","damageStage":0,"outputPath":"assets/cards/C0660/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0660 Mira Black 첫별, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 묵직한 파워형, 금사 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0660-D1","characterId":"C0660","damageStage":1,"outputPath":"assets/cards/C0660/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0660 Mira Black 첫별, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 묵직한 파워형, 금사 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0660-D2","characterId":"C0660","damageStage":2,"outputPath":"assets/cards/C0660/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0660 Mira Black 첫별, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 묵직한 파워형, 금사 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0660-D3","characterId":"C0660","damageStage":3,"outputPath":"assets/cards/C0660/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0660 Mira Black 첫별, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 묵직한 파워형, 금사 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0660-D4","characterId":"C0660","damageStage":4,"outputPath":"assets/cards/C0660/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0660 Mira Black 첫별, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 묵직한 파워형, 금사 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0661-D0","characterId":"C0661","damageStage":0,"outputPath":"assets/cards/C0661/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0661 박아결, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 자수정 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0661-D1","characterId":"C0661","damageStage":1,"outputPath":"assets/cards/C0661/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0661 박아결, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 자수정 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0661-D2","characterId":"C0661","damageStage":2,"outputPath":"assets/cards/C0661/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0661 박아결, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 자수정 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0661-D3","characterId":"C0661","damageStage":3,"outputPath":"assets/cards/C0661/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0661 박아결, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 자수정 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0661-D4","characterId":"C0661","damageStage":4,"outputPath":"assets/cards/C0661/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0661 박아결, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 자수정 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0662-D0","characterId":"C0662","damageStage":0,"outputPath":"assets/cards/C0662/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0662 민린나, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 찬란한 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0662-D1","characterId":"C0662","damageStage":1,"outputPath":"assets/cards/C0662/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0662 민린나, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 찬란한 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0662-D2","characterId":"C0662","damageStage":2,"outputPath":"assets/cards/C0662/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0662 민린나, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 찬란한 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0662-D3","characterId":"C0662","damageStage":3,"outputPath":"assets/cards/C0662/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0662 민린나, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 찬란한 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0662-D4","characterId":"C0662","damageStage":4,"outputPath":"assets/cards/C0662/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0662 민린나, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 찬란한 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0663-D0","characterId":"C0663","damageStage":0,"outputPath":"assets/cards/C0663/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0663 한이별, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0663-D1","characterId":"C0663","damageStage":1,"outputPath":"assets/cards/C0663/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0663 한이별, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0663-D2","characterId":"C0663","damageStage":2,"outputPath":"assets/cards/C0663/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0663 한이별, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0663-D3","characterId":"C0663","damageStage":3,"outputPath":"assets/cards/C0663/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0663 한이별, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0663-D4","characterId":"C0663","damageStage":4,"outputPath":"assets/cards/C0663/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0663 한이별, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0664-D0","characterId":"C0664","damageStage":0,"outputPath":"assets/cards/C0664/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0664 강도랑, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 깊은 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0664-D1","characterId":"C0664","damageStage":1,"outputPath":"assets/cards/C0664/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0664 강도랑, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 깊은 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0664-D2","characterId":"C0664","damageStage":2,"outputPath":"assets/cards/C0664/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0664 강도랑, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 깊은 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0664-D3","characterId":"C0664","damageStage":3,"outputPath":"assets/cards/C0664/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0664 강도랑, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 깊은 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0664-D4","characterId":"C0664","damageStage":4,"outputPath":"assets/cards/C0664/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0664 강도랑, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 깊은 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0665-D0","characterId":"C0665","damageStage":0,"outputPath":"assets/cards/C0665/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0665 문서연, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 설화 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 두툼하고 선명한 입술; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0665-D1","characterId":"C0665","damageStage":1,"outputPath":"assets/cards/C0665/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0665 문서연, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 설화 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 두툼하고 선명한 입술; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0665-D2","characterId":"C0665","damageStage":2,"outputPath":"assets/cards/C0665/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0665 문서연, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 설화 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 두툼하고 선명한 입술; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0665-D3","characterId":"C0665","damageStage":3,"outputPath":"assets/cards/C0665/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0665 문서연, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 설화 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 두툼하고 선명한 입술; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0665-D4","characterId":"C0665","damageStage":4,"outputPath":"assets/cards/C0665/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0665 문서연, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 설화 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 두툼하고 선명한 입술; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0666-D0","characterId":"C0666","damageStage":0,"outputPath":"assets/cards/C0666/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0666 Clara Ash 청운, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 근력형, 벽력 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0666-D1","characterId":"C0666","damageStage":1,"outputPath":"assets/cards/C0666/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0666 Clara Ash 청운, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 근력형, 벽력 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0666-D2","characterId":"C0666","damageStage":2,"outputPath":"assets/cards/C0666/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0666 Clara Ash 청운, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 근력형, 벽력 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0666-D3","characterId":"C0666","damageStage":3,"outputPath":"assets/cards/C0666/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0666 Clara Ash 청운, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 근력형, 벽력 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0666-D4","characterId":"C0666","damageStage":4,"outputPath":"assets/cards/C0666/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0666 Clara Ash 청운, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 근력형, 벽력 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0667-D0","characterId":"C0667","damageStage":0,"outputPath":"assets/cards/C0667/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0667 오다운, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 흑요 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0667-D1","characterId":"C0667","damageStage":1,"outputPath":"assets/cards/C0667/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0667 오다운, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 흑요 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0667-D2","characterId":"C0667","damageStage":2,"outputPath":"assets/cards/C0667/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0667 오다운, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 흑요 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0667-D3","characterId":"C0667","damageStage":3,"outputPath":"assets/cards/C0667/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0667 오다운, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 흑요 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0667-D4","characterId":"C0667","damageStage":4,"outputPath":"assets/cards/C0667/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0667 오다운, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 흑요 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0668-D0","characterId":"C0668","damageStage":0,"outputPath":"assets/cards/C0668/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0668 Nimue Willow 유성, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 단단한 체형, 홍련 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0668-D1","characterId":"C0668","damageStage":1,"outputPath":"assets/cards/C0668/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0668 Nimue Willow 유성, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 단단한 체형, 홍련 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0668-D2","characterId":"C0668","damageStage":2,"outputPath":"assets/cards/C0668/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0668 Nimue Willow 유성, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 단단한 체형, 홍련 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0668-D3","characterId":"C0668","damageStage":3,"outputPath":"assets/cards/C0668/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0668 Nimue Willow 유성, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 단단한 체형, 홍련 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0668-D4","characterId":"C0668","damageStage":4,"outputPath":"assets/cards/C0668/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0668 Nimue Willow 유성, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 단단한 체형, 홍련 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0669-D0","characterId":"C0669","damageStage":0,"outputPath":"assets/cards/C0669/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0669 Bora Ashanvil 적송, damage stage 0 (normal).\nSubject: adult 여성 드워프, 근력형, 진홍 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0669-D1","characterId":"C0669","damageStage":1,"outputPath":"assets/cards/C0669/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0669 Bora Ashanvil 적송, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 근력형, 진홍 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0669-D2","characterId":"C0669","damageStage":2,"outputPath":"assets/cards/C0669/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0669 Bora Ashanvil 적송, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 근력형, 진홍 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0669-D3","characterId":"C0669","damageStage":3,"outputPath":"assets/cards/C0669/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0669 Bora Ashanvil 적송, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 근력형, 진홍 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0669-D4","characterId":"C0669","damageStage":4,"outputPath":"assets/cards/C0669/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0669 Bora Ashanvil 적송, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 근력형, 진홍 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0670-D0","characterId":"C0670","damageStage":0,"outputPath":"assets/cards/C0670/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0670 남연후, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 고요한 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 얇고 단정한 입술; 깊은 갈색 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0670-D1","characterId":"C0670","damageStage":1,"outputPath":"assets/cards/C0670/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0670 남연후, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 고요한 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 얇고 단정한 입술; 깊은 갈색 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0670-D2","characterId":"C0670","damageStage":2,"outputPath":"assets/cards/C0670/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0670 남연후, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 고요한 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 얇고 단정한 입술; 깊은 갈색 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0670-D3","characterId":"C0670","damageStage":3,"outputPath":"assets/cards/C0670/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0670 남연후, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 고요한 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 얇고 단정한 입술; 깊은 갈색 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0670-D4","characterId":"C0670","damageStage":4,"outputPath":"assets/cards/C0670/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0670 남연후, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 고요한 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 얇고 단정한 입술; 깊은 갈색 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0671-D0","characterId":"C0671","damageStage":0,"outputPath":"assets/cards/C0671/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0671 Rowan Reed, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 근력형, 은하 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0671-D1","characterId":"C0671","damageStage":1,"outputPath":"assets/cards/C0671/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0671 Rowan Reed, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 근력형, 은하 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0671-D2","characterId":"C0671","damageStage":2,"outputPath":"assets/cards/C0671/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0671 Rowan Reed, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 근력형, 은하 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0671-D3","characterId":"C0671","damageStage":3,"outputPath":"assets/cards/C0671/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0671 Rowan Reed, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 근력형, 은하 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0671-D4","characterId":"C0671","damageStage":4,"outputPath":"assets/cards/C0671/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0671 Rowan Reed, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 근력형, 은하 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0672-D0","characterId":"C0672","damageStage":0,"outputPath":"assets/cards/C0672/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0672 오비결, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 푸른 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0672-D1","characterId":"C0672","damageStage":1,"outputPath":"assets/cards/C0672/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0672 오비결, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 푸른 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0672-D2","characterId":"C0672","damageStage":2,"outputPath":"assets/cards/C0672/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0672 오비결, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 푸른 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0672-D3","characterId":"C0672","damageStage":3,"outputPath":"assets/cards/C0672/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0672 오비결, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 푸른 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0672-D4","characterId":"C0672","damageStage":4,"outputPath":"assets/cards/C0672/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0672 오비결, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 푸른 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0673-D0","characterId":"C0673","damageStage":0,"outputPath":"assets/cards/C0673/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0673 하율현, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 유리 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0673-D1","characterId":"C0673","damageStage":1,"outputPath":"assets/cards/C0673/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0673 하율현, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 유리 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0673-D2","characterId":"C0673","damageStage":2,"outputPath":"assets/cards/C0673/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0673 하율현, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 유리 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0673-D3","characterId":"C0673","damageStage":3,"outputPath":"assets/cards/C0673/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0673 하율현, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 유리 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0673-D4","characterId":"C0673","damageStage":4,"outputPath":"assets/cards/C0673/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0673 하율현, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 유리 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0674-D0","characterId":"C0674","damageStage":0,"outputPath":"assets/cards/C0674/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0674 Arieth Willow 은침, damage stage 0 (normal).\nSubject: adult 여성 엘프, 빠른 발놀림형, 푸른 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 긴 타원형 얼굴; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0674-D1","characterId":"C0674","damageStage":1,"outputPath":"assets/cards/C0674/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0674 Arieth Willow 은침, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 빠른 발놀림형, 푸른 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 긴 타원형 얼굴; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0674-D2","characterId":"C0674","damageStage":2,"outputPath":"assets/cards/C0674/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0674 Arieth Willow 은침, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 빠른 발놀림형, 푸른 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 긴 타원형 얼굴; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0674-D3","characterId":"C0674","damageStage":3,"outputPath":"assets/cards/C0674/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0674 Arieth Willow 은침, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 빠른 발놀림형, 푸른 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 긴 타원형 얼굴; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0674-D4","characterId":"C0674","damageStage":4,"outputPath":"assets/cards/C0674/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0674 Arieth Willow 은침, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 빠른 발놀림형, 푸른 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 긴 타원형 얼굴; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0675-D0","characterId":"C0675","damageStage":0,"outputPath":"assets/cards/C0675/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0675 Kavya Reed 잔월, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 민첩형, 비취 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 올리브 톤 피부; 비대칭 숏컷; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0675-D1","characterId":"C0675","damageStage":1,"outputPath":"assets/cards/C0675/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0675 Kavya Reed 잔월, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 민첩형, 비취 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 올리브 톤 피부; 비대칭 숏컷; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0675-D2","characterId":"C0675","damageStage":2,"outputPath":"assets/cards/C0675/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0675 Kavya Reed 잔월, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 민첩형, 비취 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 올리브 톤 피부; 비대칭 숏컷; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0675-D3","characterId":"C0675","damageStage":3,"outputPath":"assets/cards/C0675/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0675 Kavya Reed 잔월, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 민첩형, 비취 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 올리브 톤 피부; 비대칭 숏컷; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0675-D4","characterId":"C0675","damageStage":4,"outputPath":"assets/cards/C0675/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0675 Kavya Reed 잔월, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 민첩형, 비취 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 올리브 톤 피부; 비대칭 숏컷; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0676-D0","characterId":"C0676","damageStage":0,"outputPath":"assets/cards/C0676/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0676 홍은하, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 진홍 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 올리브 톤 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0676-D1","characterId":"C0676","damageStage":1,"outputPath":"assets/cards/C0676/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0676 홍은하, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 진홍 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 올리브 톤 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0676-D2","characterId":"C0676","damageStage":2,"outputPath":"assets/cards/C0676/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0676 홍은하, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 진홍 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 올리브 톤 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0676-D3","characterId":"C0676","damageStage":3,"outputPath":"assets/cards/C0676/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0676 홍은하, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 진홍 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 올리브 톤 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0676-D4","characterId":"C0676","damageStage":4,"outputPath":"assets/cards/C0676/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0676 홍은하, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 진홍 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 올리브 톤 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0677-D0","characterId":"C0677","damageStage":0,"outputPath":"assets/cards/C0677/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0677 Bram Copperhand 비문, damage stage 0 (normal).\nSubject: adult 여성 드워프, 단단한 체형, 황혼 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0677-D1","characterId":"C0677","damageStage":1,"outputPath":"assets/cards/C0677/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0677 Bram Copperhand 비문, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 단단한 체형, 황혼 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0677-D2","characterId":"C0677","damageStage":2,"outputPath":"assets/cards/C0677/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0677 Bram Copperhand 비문, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 단단한 체형, 황혼 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0677-D3","characterId":"C0677","damageStage":3,"outputPath":"assets/cards/C0677/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0677 Bram Copperhand 비문, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 단단한 체형, 황혼 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0677-D4","characterId":"C0677","damageStage":4,"outputPath":"assets/cards/C0677/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0677 Bram Copperhand 비문, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 단단한 체형, 황혼 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0678-D0","characterId":"C0678","damageStage":0,"outputPath":"assets/cards/C0678/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0678 Elena Ash 첫별, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 근력형, 금사 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0678-D1","characterId":"C0678","damageStage":1,"outputPath":"assets/cards/C0678/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0678 Elena Ash 첫별, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 근력형, 금사 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0678-D2","characterId":"C0678","damageStage":2,"outputPath":"assets/cards/C0678/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0678 Elena Ash 첫별, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 근력형, 금사 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0678-D3","characterId":"C0678","damageStage":3,"outputPath":"assets/cards/C0678/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0678 Elena Ash 첫별, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 근력형, 금사 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0678-D4","characterId":"C0678","damageStage":4,"outputPath":"assets/cards/C0678/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0678 Elena Ash 첫별, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 근력형, 금사 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0679-D0","characterId":"C0679","damageStage":0,"outputPath":"assets/cards/C0679/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0679 임유찬, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 청류 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0679-D1","characterId":"C0679","damageStage":1,"outputPath":"assets/cards/C0679/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0679 임유찬, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 청류 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0679-D2","characterId":"C0679","damageStage":2,"outputPath":"assets/cards/C0679/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0679 임유찬, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 청류 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0679-D3","characterId":"C0679","damageStage":3,"outputPath":"assets/cards/C0679/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0679 임유찬, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 청류 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0679-D4","characterId":"C0679","damageStage":4,"outputPath":"assets/cards/C0679/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0679 임유찬, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 청류 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0680-D0","characterId":"C0680","damageStage":0,"outputPath":"assets/cards/C0680/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0680 Nia River, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 유리 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0680-D1","characterId":"C0680","damageStage":1,"outputPath":"assets/cards/C0680/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0680 Nia River, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 유리 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0680-D2","characterId":"C0680","damageStage":2,"outputPath":"assets/cards/C0680/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0680 Nia River, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 유리 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0680-D3","characterId":"C0680","damageStage":3,"outputPath":"assets/cards/C0680/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0680 Nia River, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 유리 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0680-D4","characterId":"C0680","damageStage":4,"outputPath":"assets/cards/C0680/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0680 Nia River, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 유리 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0681-D0","characterId":"C0681","damageStage":0,"outputPath":"assets/cards/C0681/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0681 홍현연, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 푸른 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 허리까지 오는 곱슬머리; 넓은 어깨와 운동선수 같은 등; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0681-D1","characterId":"C0681","damageStage":1,"outputPath":"assets/cards/C0681/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0681 홍현연, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 푸른 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 허리까지 오는 곱슬머리; 넓은 어깨와 운동선수 같은 등; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0681-D2","characterId":"C0681","damageStage":2,"outputPath":"assets/cards/C0681/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0681 홍현연, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 푸른 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 허리까지 오는 곱슬머리; 넓은 어깨와 운동선수 같은 등; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0681-D3","characterId":"C0681","damageStage":3,"outputPath":"assets/cards/C0681/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0681 홍현연, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 푸른 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 허리까지 오는 곱슬머리; 넓은 어깨와 운동선수 같은 등; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0681-D4","characterId":"C0681","damageStage":4,"outputPath":"assets/cards/C0681/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0681 홍현연, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 푸른 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 허리까지 오는 곱슬머리; 넓은 어깨와 운동선수 같은 등; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0682-D0","characterId":"C0682","damageStage":0,"outputPath":"assets/cards/C0682/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0682 Vaelis Silva 백금, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 단단한 체형, 벽력 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 두꺼운 팔과 단단한 복부; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0682-D1","characterId":"C0682","damageStage":1,"outputPath":"assets/cards/C0682/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0682 Vaelis Silva 백금, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 단단한 체형, 벽력 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 두꺼운 팔과 단단한 복부; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0682-D2","characterId":"C0682","damageStage":2,"outputPath":"assets/cards/C0682/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0682 Vaelis Silva 백금, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 단단한 체형, 벽력 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 두꺼운 팔과 단단한 복부; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0682-D3","characterId":"C0682","damageStage":3,"outputPath":"assets/cards/C0682/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0682 Vaelis Silva 백금, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 단단한 체형, 벽력 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 두꺼운 팔과 단단한 복부; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0682-D4","characterId":"C0682","damageStage":4,"outputPath":"assets/cards/C0682/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0682 Vaelis Silva 백금, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 단단한 체형, 벽력 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 두꺼운 팔과 단단한 복부; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0683-D0","characterId":"C0683","damageStage":0,"outputPath":"assets/cards/C0683/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0683 Selene Reed, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 균형형, 검은 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 물결치는 긴 웨이브; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0683-D1","characterId":"C0683","damageStage":1,"outputPath":"assets/cards/C0683/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0683 Selene Reed, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 균형형, 검은 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 물결치는 긴 웨이브; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0683-D2","characterId":"C0683","damageStage":2,"outputPath":"assets/cards/C0683/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0683 Selene Reed, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 균형형, 검은 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 물결치는 긴 웨이브; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0683-D3","characterId":"C0683","damageStage":3,"outputPath":"assets/cards/C0683/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0683 Selene Reed, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 균형형, 검은 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 물결치는 긴 웨이브; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0683-D4","characterId":"C0683","damageStage":4,"outputPath":"assets/cards/C0683/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0683 Selene Reed, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 균형형, 검은 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 물결치는 긴 웨이브; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0684-D0","characterId":"C0684","damageStage":0,"outputPath":"assets/cards/C0684/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0684 고가린, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 황혼 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 성숙한 계란형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0684-D1","characterId":"C0684","damageStage":1,"outputPath":"assets/cards/C0684/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0684 고가린, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 황혼 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 성숙한 계란형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0684-D2","characterId":"C0684","damageStage":2,"outputPath":"assets/cards/C0684/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0684 고가린, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 황혼 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 성숙한 계란형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0684-D3","characterId":"C0684","damageStage":3,"outputPath":"assets/cards/C0684/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0684 고가린, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 황혼 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 성숙한 계란형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0684-D4","characterId":"C0684","damageStage":4,"outputPath":"assets/cards/C0684/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0684 고가린, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 황혼 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 성숙한 계란형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0685-D0","characterId":"C0685","damageStage":0,"outputPath":"assets/cards/C0685/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0685 Sade Black 잔월, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 묵직한 파워형, 새벽 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0685-D1","characterId":"C0685","damageStage":1,"outputPath":"assets/cards/C0685/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0685 Sade Black 잔월, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 묵직한 파워형, 새벽 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0685-D2","characterId":"C0685","damageStage":2,"outputPath":"assets/cards/C0685/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0685 Sade Black 잔월, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 묵직한 파워형, 새벽 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0685-D3","characterId":"C0685","damageStage":3,"outputPath":"assets/cards/C0685/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0685 Sade Black 잔월, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 묵직한 파워형, 새벽 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0685-D4","characterId":"C0685","damageStage":4,"outputPath":"assets/cards/C0685/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0685 Sade Black 잔월, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 묵직한 파워형, 새벽 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0686-D0","characterId":"C0686","damageStage":0,"outputPath":"assets/cards/C0686/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0686 남별하, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 백야 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 작고 앙다문 입; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0686-D1","characterId":"C0686","damageStage":1,"outputPath":"assets/cards/C0686/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0686 남별하, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 백야 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 작고 앙다문 입; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0686-D2","characterId":"C0686","damageStage":2,"outputPath":"assets/cards/C0686/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0686 남별하, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 백야 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 작고 앙다문 입; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0686-D3","characterId":"C0686","damageStage":3,"outputPath":"assets/cards/C0686/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0686 남별하, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 백야 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 작고 앙다문 입; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0686-D4","characterId":"C0686","damageStage":4,"outputPath":"assets/cards/C0686/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0686 남별하, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 백야 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 작고 앙다문 입; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0687-D0","characterId":"C0687","damageStage":0,"outputPath":"assets/cards/C0687/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0687 윤라나, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 녹음 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0687-D1","characterId":"C0687","damageStage":1,"outputPath":"assets/cards/C0687/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0687 윤라나, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 녹음 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0687-D2","characterId":"C0687","damageStage":2,"outputPath":"assets/cards/C0687/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0687 윤라나, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 녹음 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0687-D3","characterId":"C0687","damageStage":3,"outputPath":"assets/cards/C0687/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0687 윤라나, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 녹음 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0687-D4","characterId":"C0687","damageStage":4,"outputPath":"assets/cards/C0687/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0687 윤라나, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 녹음 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0688-D0","characterId":"C0688","damageStage":0,"outputPath":"assets/cards/C0688/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0688 주지라, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 고요한 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 양쪽으로 땋은 굵은 머리; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0688-D1","characterId":"C0688","damageStage":1,"outputPath":"assets/cards/C0688/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0688 주지라, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 고요한 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 양쪽으로 땋은 굵은 머리; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0688-D2","characterId":"C0688","damageStage":2,"outputPath":"assets/cards/C0688/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0688 주지라, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 고요한 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 양쪽으로 땋은 굵은 머리; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0688-D3","characterId":"C0688","damageStage":3,"outputPath":"assets/cards/C0688/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0688 주지라, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 고요한 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 양쪽으로 땋은 굵은 머리; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0688-D4","characterId":"C0688","damageStage":4,"outputPath":"assets/cards/C0688/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0688 주지라, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 고요한 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 양쪽으로 땋은 굵은 머리; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0689-D0","characterId":"C0689","damageStage":0,"outputPath":"assets/cards/C0689/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0689 Mordai Riftborn 유성, damage stage 0 (normal).\nSubject: adult 여성 용혈족, 소형 근력형, 유리 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0689-D1","characterId":"C0689","damageStage":1,"outputPath":"assets/cards/C0689/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0689 Mordai Riftborn 유성, damage stage 1 (light-damage).\nSubject: adult 여성 용혈족, 소형 근력형, 유리 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0689-D2","characterId":"C0689","damageStage":2,"outputPath":"assets/cards/C0689/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0689 Mordai Riftborn 유성, damage stage 2 (medium-damage).\nSubject: adult 여성 용혈족, 소형 근력형, 유리 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0689-D3","characterId":"C0689","damageStage":3,"outputPath":"assets/cards/C0689/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0689 Mordai Riftborn 유성, damage stage 3 (heavy-damage).\nSubject: adult 여성 용혈족, 소형 근력형, 유리 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0689-D4","characterId":"C0689","damageStage":4,"outputPath":"assets/cards/C0689/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0689 Mordai Riftborn 유성, damage stage 4 (defeated).\nSubject: adult 여성 용혈족, 소형 근력형, 유리 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0690-D0","characterId":"C0690","damageStage":0,"outputPath":"assets/cards/C0690/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0690 한온율, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 푸른 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0690-D1","characterId":"C0690","damageStage":1,"outputPath":"assets/cards/C0690/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0690 한온율, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 푸른 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0690-D2","characterId":"C0690","damageStage":2,"outputPath":"assets/cards/C0690/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0690 한온율, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 푸른 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0690-D3","characterId":"C0690","damageStage":3,"outputPath":"assets/cards/C0690/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0690 한온율, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 푸른 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0690-D4","characterId":"C0690","damageStage":4,"outputPath":"assets/cards/C0690/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0690 한온율, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 푸른 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0691-D0","characterId":"C0691","damageStage":0,"outputPath":"assets/cards/C0691/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0691 임아빈, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 비취 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0691-D1","characterId":"C0691","damageStage":1,"outputPath":"assets/cards/C0691/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0691 임아빈, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 비취 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0691-D2","characterId":"C0691","damageStage":2,"outputPath":"assets/cards/C0691/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0691 임아빈, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 비취 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0691-D3","characterId":"C0691","damageStage":3,"outputPath":"assets/cards/C0691/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0691 임아빈, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 비취 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0691-D4","characterId":"C0691","damageStage":4,"outputPath":"assets/cards/C0691/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0691 임아빈, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 비취 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0692-D0","characterId":"C0692","damageStage":0,"outputPath":"assets/cards/C0692/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0692 Luna Storm 은침, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 흑요 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0692-D1","characterId":"C0692","damageStage":1,"outputPath":"assets/cards/C0692/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0692 Luna Storm 은침, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 흑요 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0692-D2","characterId":"C0692","damageStage":2,"outputPath":"assets/cards/C0692/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0692 Luna Storm 은침, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 흑요 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0692-D3","characterId":"C0692","damageStage":3,"outputPath":"assets/cards/C0692/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0692 Luna Storm 은침, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 흑요 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0692-D4","characterId":"C0692","damageStage":4,"outputPath":"assets/cards/C0692/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0692 Luna Storm 은침, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 흑요 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0693-D0","characterId":"C0693","damageStage":0,"outputPath":"assets/cards/C0693/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0693 정이겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 불굴의 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0693-D1","characterId":"C0693","damageStage":1,"outputPath":"assets/cards/C0693/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0693 정이겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 불굴의 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0693-D2","characterId":"C0693","damageStage":2,"outputPath":"assets/cards/C0693/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0693 정이겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 불굴의 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0693-D3","characterId":"C0693","damageStage":3,"outputPath":"assets/cards/C0693/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0693 정이겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 불굴의 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0693-D4","characterId":"C0693","damageStage":4,"outputPath":"assets/cards/C0693/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0693 정이겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 불굴의 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0694-D0","characterId":"C0694","damageStage":0,"outputPath":"assets/cards/C0694/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0694 연도주, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 금사 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0694-D1","characterId":"C0694","damageStage":1,"outputPath":"assets/cards/C0694/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0694 연도주, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 금사 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0694-D2","characterId":"C0694","damageStage":2,"outputPath":"assets/cards/C0694/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0694 연도주, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 금사 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0694-D3","characterId":"C0694","damageStage":3,"outputPath":"assets/cards/C0694/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0694 연도주, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 금사 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0694-D4","characterId":"C0694","damageStage":4,"outputPath":"assets/cards/C0694/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0694 연도주, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 금사 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0695-D0","characterId":"C0695","damageStage":0,"outputPath":"assets/cards/C0695/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0695 Vera Reed 청운, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 민첩형, 백야 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0695-D1","characterId":"C0695","damageStage":1,"outputPath":"assets/cards/C0695/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0695 Vera Reed 청운, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 민첩형, 백야 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0695-D2","characterId":"C0695","damageStage":2,"outputPath":"assets/cards/C0695/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0695 Vera Reed 청운, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 민첩형, 백야 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0695-D3","characterId":"C0695","damageStage":3,"outputPath":"assets/cards/C0695/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0695 Vera Reed 청운, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 민첩형, 백야 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0695-D4","characterId":"C0695","damageStage":4,"outputPath":"assets/cards/C0695/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0695 Vera Reed 청운, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 민첩형, 백야 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0696-D0","characterId":"C0696","damageStage":0,"outputPath":"assets/cards/C0696/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0696 연하후, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 찬란한 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0696-D1","characterId":"C0696","damageStage":1,"outputPath":"assets/cards/C0696/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0696 연하후, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 찬란한 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0696-D2","characterId":"C0696","damageStage":2,"outputPath":"assets/cards/C0696/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0696 연하후, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 찬란한 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0696-D3","characterId":"C0696","damageStage":3,"outputPath":"assets/cards/C0696/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0696 연하후, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 찬란한 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0696-D4","characterId":"C0696","damageStage":4,"outputPath":"assets/cards/C0696/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0696 연하후, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 찬란한 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0697-D0","characterId":"C0697","damageStage":0,"outputPath":"assets/cards/C0697/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0697 하다연, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 청류 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0697-D1","characterId":"C0697","damageStage":1,"outputPath":"assets/cards/C0697/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0697 하다연, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 청류 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0697-D2","characterId":"C0697","damageStage":2,"outputPath":"assets/cards/C0697/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0697 하다연, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 청류 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0697-D3","characterId":"C0697","damageStage":3,"outputPath":"assets/cards/C0697/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0697 하다연, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 청류 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0697-D4","characterId":"C0697","damageStage":4,"outputPath":"assets/cards/C0697/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0697 하다연, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 청류 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0698-D0","characterId":"C0698","damageStage":0,"outputPath":"assets/cards/C0698/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0698 진준서, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 깊은 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0698-D1","characterId":"C0698","damageStage":1,"outputPath":"assets/cards/C0698/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0698 진준서, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 깊은 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0698-D2","characterId":"C0698","damageStage":2,"outputPath":"assets/cards/C0698/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0698 진준서, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 깊은 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0698-D3","characterId":"C0698","damageStage":3,"outputPath":"assets/cards/C0698/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0698 진준서, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 깊은 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0698-D4","characterId":"C0698","damageStage":4,"outputPath":"assets/cards/C0698/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0698 진준서, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 깊은 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0699-D0","characterId":"C0699","damageStage":0,"outputPath":"assets/cards/C0699/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0699 Iris Vale 적송, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 설화 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0699-D1","characterId":"C0699","damageStage":1,"outputPath":"assets/cards/C0699/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0699 Iris Vale 적송, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 설화 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0699-D2","characterId":"C0699","damageStage":2,"outputPath":"assets/cards/C0699/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0699 Iris Vale 적송, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 설화 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0699-D3","characterId":"C0699","damageStage":3,"outputPath":"assets/cards/C0699/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0699 Iris Vale 적송, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 설화 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0699-D4","characterId":"C0699","damageStage":4,"outputPath":"assets/cards/C0699/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0699 Iris Vale 적송, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 설화 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0700-D0","characterId":"C0700","damageStage":0,"outputPath":"assets/cards/C0700/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0700 Mira Stone 유성, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 민첩형, 날카로운 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 얇고 단정한 입술; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0700-D1","characterId":"C0700","damageStage":1,"outputPath":"assets/cards/C0700/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0700 Mira Stone 유성, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 민첩형, 날카로운 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 얇고 단정한 입술; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0700-D2","characterId":"C0700","damageStage":2,"outputPath":"assets/cards/C0700/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0700 Mira Stone 유성, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 민첩형, 날카로운 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 얇고 단정한 입술; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0700-D3","characterId":"C0700","damageStage":3,"outputPath":"assets/cards/C0700/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0700 Mira Stone 유성, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 민첩형, 날카로운 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 얇고 단정한 입술; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0700-D4","characterId":"C0700","damageStage":4,"outputPath":"assets/cards/C0700/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0700 Mira Stone 유성, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 민첩형, 날카로운 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 얇고 단정한 입술; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0701-D0","characterId":"C0701","damageStage":0,"outputPath":"assets/cards/C0701/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0701 이설원, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 금사 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0701-D1","characterId":"C0701","damageStage":1,"outputPath":"assets/cards/C0701/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0701 이설원, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 금사 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0701-D2","characterId":"C0701","damageStage":2,"outputPath":"assets/cards/C0701/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0701 이설원, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 금사 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0701-D3","characterId":"C0701","damageStage":3,"outputPath":"assets/cards/C0701/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0701 이설원, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 금사 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0701-D4","characterId":"C0701","damageStage":4,"outputPath":"assets/cards/C0701/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0701 이설원, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 금사 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0702-D0","characterId":"C0702","damageStage":0,"outputPath":"assets/cards/C0702/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0702 박비결, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 홍련 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0702-D1","characterId":"C0702","damageStage":1,"outputPath":"assets/cards/C0702/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0702 박비결, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 홍련 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0702-D2","characterId":"C0702","damageStage":2,"outputPath":"assets/cards/C0702/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0702 박비결, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 홍련 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0702-D3","characterId":"C0702","damageStage":3,"outputPath":"assets/cards/C0702/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0702 박비결, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 홍련 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0702-D4","characterId":"C0702","damageStage":4,"outputPath":"assets/cards/C0702/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0702 박비결, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 홍련 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0703-D0","characterId":"C0703","damageStage":0,"outputPath":"assets/cards/C0703/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0703 Aelrin Aster, damage stage 0 (normal).\nSubject: adult 여성 엘프, 균형형, 새벽 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 각진 턱선; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0703-D1","characterId":"C0703","damageStage":1,"outputPath":"assets/cards/C0703/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0703 Aelrin Aster, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 균형형, 새벽 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 각진 턱선; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0703-D2","characterId":"C0703","damageStage":2,"outputPath":"assets/cards/C0703/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0703 Aelrin Aster, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 균형형, 새벽 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 각진 턱선; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0703-D3","characterId":"C0703","damageStage":3,"outputPath":"assets/cards/C0703/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0703 Aelrin Aster, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 균형형, 새벽 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 각진 턱선; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0703-D4","characterId":"C0703","damageStage":4,"outputPath":"assets/cards/C0703/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0703 Aelrin Aster, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 균형형, 새벽 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 각진 턱선; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0704-D0","characterId":"C0704","damageStage":0,"outputPath":"assets/cards/C0704/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0704 연나후, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 고요한 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0704-D1","characterId":"C0704","damageStage":1,"outputPath":"assets/cards/C0704/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0704 연나후, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 고요한 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0704-D2","characterId":"C0704","damageStage":2,"outputPath":"assets/cards/C0704/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0704 연나후, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 고요한 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0704-D3","characterId":"C0704","damageStage":3,"outputPath":"assets/cards/C0704/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0704 연나후, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 고요한 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0704-D4","characterId":"C0704","damageStage":4,"outputPath":"assets/cards/C0704/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0704 연나후, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 고요한 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0705-D0","characterId":"C0705","damageStage":0,"outputPath":"assets/cards/C0705/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0705 Elyndra Eversong 녹영, damage stage 0 (normal).\nSubject: adult 여성 엘프, 근력형, 유리 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 넓은 콧망울; 얇고 단정한 입술; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0705-D1","characterId":"C0705","damageStage":1,"outputPath":"assets/cards/C0705/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0705 Elyndra Eversong 녹영, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 근력형, 유리 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 넓은 콧망울; 얇고 단정한 입술; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0705-D2","characterId":"C0705","damageStage":2,"outputPath":"assets/cards/C0705/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0705 Elyndra Eversong 녹영, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 근력형, 유리 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 넓은 콧망울; 얇고 단정한 입술; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0705-D3","characterId":"C0705","damageStage":3,"outputPath":"assets/cards/C0705/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0705 Elyndra Eversong 녹영, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 근력형, 유리 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 넓은 콧망울; 얇고 단정한 입술; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0705-D4","characterId":"C0705","damageStage":4,"outputPath":"assets/cards/C0705/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0705 Elyndra Eversong 녹영, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 근력형, 유리 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 넓은 콧망울; 얇고 단정한 입술; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0706-D0","characterId":"C0706","damageStage":0,"outputPath":"assets/cards/C0706/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0706 민은연, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 흑요 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0706-D1","characterId":"C0706","damageStage":1,"outputPath":"assets/cards/C0706/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0706 민은연, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 흑요 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0706-D2","characterId":"C0706","damageStage":2,"outputPath":"assets/cards/C0706/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0706 민은연, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 흑요 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0706-D3","characterId":"C0706","damageStage":3,"outputPath":"assets/cards/C0706/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0706 민은연, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 흑요 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0706-D4","characterId":"C0706","damageStage":4,"outputPath":"assets/cards/C0706/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0706 민은연, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 흑요 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0707-D0","characterId":"C0707","damageStage":0,"outputPath":"assets/cards/C0707/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0707 최시민, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 비취 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0707-D1","characterId":"C0707","damageStage":1,"outputPath":"assets/cards/C0707/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0707 최시민, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 비취 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0707-D2","characterId":"C0707","damageStage":2,"outputPath":"assets/cards/C0707/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0707 최시민, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 비취 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0707-D3","characterId":"C0707","damageStage":3,"outputPath":"assets/cards/C0707/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0707 최시민, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 비취 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0707-D4","characterId":"C0707","damageStage":4,"outputPath":"assets/cards/C0707/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0707 최시민, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 비취 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0708-D0","characterId":"C0708","damageStage":0,"outputPath":"assets/cards/C0708/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0708 Nimue Lunaris 유성, damage stage 0 (normal).\nSubject: adult 여성 엘프, 단단한 체형, 검은 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0708-D1","characterId":"C0708","damageStage":1,"outputPath":"assets/cards/C0708/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0708 Nimue Lunaris 유성, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 단단한 체형, 검은 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0708-D2","characterId":"C0708","damageStage":2,"outputPath":"assets/cards/C0708/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0708 Nimue Lunaris 유성, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 단단한 체형, 검은 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0708-D3","characterId":"C0708","damageStage":3,"outputPath":"assets/cards/C0708/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0708 Nimue Lunaris 유성, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 단단한 체형, 검은 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0708-D4","characterId":"C0708","damageStage":4,"outputPath":"assets/cards/C0708/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0708 Nimue Lunaris 유성, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 단단한 체형, 검은 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0709-D0","characterId":"C0709","damageStage":0,"outputPath":"assets/cards/C0709/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0709 이유아, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 홍련 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0709-D1","characterId":"C0709","damageStage":1,"outputPath":"assets/cards/C0709/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0709 이유아, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 홍련 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0709-D2","characterId":"C0709","damageStage":2,"outputPath":"assets/cards/C0709/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0709 이유아, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 홍련 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0709-D3","characterId":"C0709","damageStage":3,"outputPath":"assets/cards/C0709/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0709 이유아, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 홍련 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0709-D4","characterId":"C0709","damageStage":4,"outputPath":"assets/cards/C0709/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0709 이유아, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 홍련 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0710-D0","characterId":"C0710","damageStage":0,"outputPath":"assets/cards/C0710/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0710 권해희, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 금사 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 짧고 단단한 턱선; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0710-D1","characterId":"C0710","damageStage":1,"outputPath":"assets/cards/C0710/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0710 권해희, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 금사 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 짧고 단단한 턱선; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0710-D2","characterId":"C0710","damageStage":2,"outputPath":"assets/cards/C0710/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0710 권해희, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 금사 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 짧고 단단한 턱선; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0710-D3","characterId":"C0710","damageStage":3,"outputPath":"assets/cards/C0710/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0710 권해희, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 금사 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 짧고 단단한 턱선; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0710-D4","characterId":"C0710","damageStage":4,"outputPath":"assets/cards/C0710/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0710 권해희, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 금사 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 짧고 단단한 턱선; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0711-D0","characterId":"C0711","damageStage":0,"outputPath":"assets/cards/C0711/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0711 서현빈, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 자수정 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0711-D1","characterId":"C0711","damageStage":1,"outputPath":"assets/cards/C0711/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0711 서현빈, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 자수정 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0711-D2","characterId":"C0711","damageStage":2,"outputPath":"assets/cards/C0711/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0711 서현빈, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 자수정 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0711-D3","characterId":"C0711","damageStage":3,"outputPath":"assets/cards/C0711/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0711 서현빈, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 자수정 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0711-D4","characterId":"C0711","damageStage":4,"outputPath":"assets/cards/C0711/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0711 서현빈, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 자수정 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0712-D0","characterId":"C0712","damageStage":0,"outputPath":"assets/cards/C0712/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0712 Luna Stone 백금, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 긴 팔다리형, 찬란한 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0712-D1","characterId":"C0712","damageStage":1,"outputPath":"assets/cards/C0712/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0712 Luna Stone 백금, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 긴 팔다리형, 찬란한 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0712-D2","characterId":"C0712","damageStage":2,"outputPath":"assets/cards/C0712/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0712 Luna Stone 백금, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 긴 팔다리형, 찬란한 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0712-D3","characterId":"C0712","damageStage":3,"outputPath":"assets/cards/C0712/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0712 Luna Stone 백금, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 긴 팔다리형, 찬란한 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0712-D4","characterId":"C0712","damageStage":4,"outputPath":"assets/cards/C0712/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0712 Luna Stone 백금, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 긴 팔다리형, 찬란한 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0713-D0","characterId":"C0713","damageStage":0,"outputPath":"assets/cards/C0713/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0713 Imani Stone, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 소형 근력형, 자수정 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0713-D1","characterId":"C0713","damageStage":1,"outputPath":"assets/cards/C0713/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0713 Imani Stone, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 소형 근력형, 자수정 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0713-D2","characterId":"C0713","damageStage":2,"outputPath":"assets/cards/C0713/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0713 Imani Stone, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 소형 근력형, 자수정 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0713-D3","characterId":"C0713","damageStage":3,"outputPath":"assets/cards/C0713/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0713 Imani Stone, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 소형 근력형, 자수정 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0713-D4","characterId":"C0713","damageStage":4,"outputPath":"assets/cards/C0713/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0713 Imani Stone, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 소형 근력형, 자수정 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0714-D0","characterId":"C0714","damageStage":0,"outputPath":"assets/cards/C0714/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0714 Amara Moon 은침, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 단단한 체형, 은하 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0714-D1","characterId":"C0714","damageStage":1,"outputPath":"assets/cards/C0714/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0714 Amara Moon 은침, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 단단한 체형, 은하 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0714-D2","characterId":"C0714","damageStage":2,"outputPath":"assets/cards/C0714/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0714 Amara Moon 은침, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 단단한 체형, 은하 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0714-D3","characterId":"C0714","damageStage":3,"outputPath":"assets/cards/C0714/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0714 Amara Moon 은침, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 단단한 체형, 은하 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0714-D4","characterId":"C0714","damageStage":4,"outputPath":"assets/cards/C0714/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0714 Amara Moon 은침, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 단단한 체형, 은하 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0715-D0","characterId":"C0715","damageStage":0,"outputPath":"assets/cards/C0715/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0715 주태라, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 설화 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0715-D1","characterId":"C0715","damageStage":1,"outputPath":"assets/cards/C0715/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0715 주태라, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 설화 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0715-D2","characterId":"C0715","damageStage":2,"outputPath":"assets/cards/C0715/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0715 주태라, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 설화 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0715-D3","characterId":"C0715","damageStage":3,"outputPath":"assets/cards/C0715/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0715 주태라, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 설화 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0715-D4","characterId":"C0715","damageStage":4,"outputPath":"assets/cards/C0715/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0715 주태라, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 설화 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0716-D0","characterId":"C0716","damageStage":0,"outputPath":"assets/cards/C0716/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0716 민별영, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 날카로운 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0716-D1","characterId":"C0716","damageStage":1,"outputPath":"assets/cards/C0716/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0716 민별영, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 날카로운 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0716-D2","characterId":"C0716","damageStage":2,"outputPath":"assets/cards/C0716/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0716 민별영, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 날카로운 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0716-D3","characterId":"C0716","damageStage":3,"outputPath":"assets/cards/C0716/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0716 민별영, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 날카로운 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0716-D4","characterId":"C0716","damageStage":4,"outputPath":"assets/cards/C0716/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0716 민별영, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 날카로운 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0717-D0","characterId":"C0717","damageStage":0,"outputPath":"assets/cards/C0717/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0717 진라린, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 금사 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 비대칭 숏컷; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0717-D1","characterId":"C0717","damageStage":1,"outputPath":"assets/cards/C0717/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0717 진라린, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 금사 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 비대칭 숏컷; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0717-D2","characterId":"C0717","damageStage":2,"outputPath":"assets/cards/C0717/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0717 진라린, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 금사 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 비대칭 숏컷; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0717-D3","characterId":"C0717","damageStage":3,"outputPath":"assets/cards/C0717/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0717 진라린, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 금사 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 비대칭 숏컷; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0717-D4","characterId":"C0717","damageStage":4,"outputPath":"assets/cards/C0717/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0717 진라린, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 금사 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 비대칭 숏컷; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0718-D0","characterId":"C0718","damageStage":0,"outputPath":"assets/cards/C0718/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0718 정지율, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 황혼 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0718-D1","characterId":"C0718","damageStage":1,"outputPath":"assets/cards/C0718/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0718 정지율, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 황혼 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0718-D2","characterId":"C0718","damageStage":2,"outputPath":"assets/cards/C0718/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0718 정지율, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 황혼 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0718-D3","characterId":"C0718","damageStage":3,"outputPath":"assets/cards/C0718/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0718 정지율, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 황혼 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0718-D4","characterId":"C0718","damageStage":4,"outputPath":"assets/cards/C0718/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0718 정지율, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 황혼 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0719-D0","characterId":"C0719","damageStage":0,"outputPath":"assets/cards/C0719/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0719 Iris Reed 적송, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 적운 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 작고 둥근 코; 작고 앙다문 입; 올리브 톤 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0719-D1","characterId":"C0719","damageStage":1,"outputPath":"assets/cards/C0719/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0719 Iris Reed 적송, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 적운 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 작고 둥근 코; 작고 앙다문 입; 올리브 톤 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0719-D2","characterId":"C0719","damageStage":2,"outputPath":"assets/cards/C0719/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0719 Iris Reed 적송, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 적운 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 작고 둥근 코; 작고 앙다문 입; 올리브 톤 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0719-D3","characterId":"C0719","damageStage":3,"outputPath":"assets/cards/C0719/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0719 Iris Reed 적송, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 적운 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 작고 둥근 코; 작고 앙다문 입; 올리브 톤 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0719-D4","characterId":"C0719","damageStage":4,"outputPath":"assets/cards/C0719/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0719 Iris Reed 적송, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 적운 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 작고 둥근 코; 작고 앙다문 입; 올리브 톤 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0720-D0","characterId":"C0720","damageStage":0,"outputPath":"assets/cards/C0720/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0720 Nia Reed, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 묵직한 파워형, 고요한 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0720-D1","characterId":"C0720","damageStage":1,"outputPath":"assets/cards/C0720/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0720 Nia Reed, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 묵직한 파워형, 고요한 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0720-D2","characterId":"C0720","damageStage":2,"outputPath":"assets/cards/C0720/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0720 Nia Reed, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 묵직한 파워형, 고요한 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0720-D3","characterId":"C0720","damageStage":3,"outputPath":"assets/cards/C0720/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0720 Nia Reed, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 묵직한 파워형, 고요한 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0720-D4","characterId":"C0720","damageStage":4,"outputPath":"assets/cards/C0720/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0720 Nia Reed, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 묵직한 파워형, 고요한 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0721-D0","characterId":"C0721","damageStage":0,"outputPath":"assets/cards/C0721/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0721 박아경, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 은하 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0721-D1","characterId":"C0721","damageStage":1,"outputPath":"assets/cards/C0721/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0721 박아경, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 은하 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0721-D2","characterId":"C0721","damageStage":2,"outputPath":"assets/cards/C0721/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0721 박아경, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 은하 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0721-D3","characterId":"C0721","damageStage":3,"outputPath":"assets/cards/C0721/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0721 박아경, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 은하 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0721-D4","characterId":"C0721","damageStage":4,"outputPath":"assets/cards/C0721/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0721 박아경, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 은하 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0722-D0","characterId":"C0722","damageStage":0,"outputPath":"assets/cards/C0722/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0722 남린나, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 푸른 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0722-D1","characterId":"C0722","damageStage":1,"outputPath":"assets/cards/C0722/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0722 남린나, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 푸른 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0722-D2","characterId":"C0722","damageStage":2,"outputPath":"assets/cards/C0722/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0722 남린나, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 푸른 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0722-D3","characterId":"C0722","damageStage":3,"outputPath":"assets/cards/C0722/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0722 남린나, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 푸른 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0722-D4","characterId":"C0722","damageStage":4,"outputPath":"assets/cards/C0722/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0722 남린나, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 푸른 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0723-D0","characterId":"C0723","damageStage":0,"outputPath":"assets/cards/C0723/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0723 고이민, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 비취 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 날렵한 V라인 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0723-D1","characterId":"C0723","damageStage":1,"outputPath":"assets/cards/C0723/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0723 고이민, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 비취 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 날렵한 V라인 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0723-D2","characterId":"C0723","damageStage":2,"outputPath":"assets/cards/C0723/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0723 고이민, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 비취 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 날렵한 V라인 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0723-D3","characterId":"C0723","damageStage":3,"outputPath":"assets/cards/C0723/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0723 고이민, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 비취 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 날렵한 V라인 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0723-D4","characterId":"C0723","damageStage":4,"outputPath":"assets/cards/C0723/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0723 고이민, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 비취 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 날렵한 V라인 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0724-D0","characterId":"C0724","damageStage":0,"outputPath":"assets/cards/C0724/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0724 Nadia Stone 잔월, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 중갑형, 설화 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 넓은 어깨와 운동선수 같은 등; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0724-D1","characterId":"C0724","damageStage":1,"outputPath":"assets/cards/C0724/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0724 Nadia Stone 잔월, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 중갑형, 설화 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 넓은 어깨와 운동선수 같은 등; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0724-D2","characterId":"C0724","damageStage":2,"outputPath":"assets/cards/C0724/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0724 Nadia Stone 잔월, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 중갑형, 설화 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 넓은 어깨와 운동선수 같은 등; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0724-D3","characterId":"C0724","damageStage":3,"outputPath":"assets/cards/C0724/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0724 Nadia Stone 잔월, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 중갑형, 설화 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 넓은 어깨와 운동선수 같은 등; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0724-D4","characterId":"C0724","damageStage":4,"outputPath":"assets/cards/C0724/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0724 Nadia Stone 잔월, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 중갑형, 설화 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 넓은 어깨와 운동선수 같은 등; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0725-D0","characterId":"C0725","damageStage":0,"outputPath":"assets/cards/C0725/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0725 Vera Moon 녹영, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 벽력 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0725-D1","characterId":"C0725","damageStage":1,"outputPath":"assets/cards/C0725/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0725 Vera Moon 녹영, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 벽력 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0725-D2","characterId":"C0725","damageStage":2,"outputPath":"assets/cards/C0725/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0725 Vera Moon 녹영, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 벽력 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0725-D3","characterId":"C0725","damageStage":3,"outputPath":"assets/cards/C0725/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0725 Vera Moon 녹영, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 벽력 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0725-D4","characterId":"C0725","damageStage":4,"outputPath":"assets/cards/C0725/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0725 Vera Moon 녹영, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 벽력 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0726-D0","characterId":"C0726","damageStage":0,"outputPath":"assets/cards/C0726/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0726 Clara Ash 비문, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 중갑형, 검은 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0726-D1","characterId":"C0726","damageStage":1,"outputPath":"assets/cards/C0726/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0726 Clara Ash 비문, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 중갑형, 검은 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0726-D2","characterId":"C0726","damageStage":2,"outputPath":"assets/cards/C0726/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0726 Clara Ash 비문, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 중갑형, 검은 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0726-D3","characterId":"C0726","damageStage":3,"outputPath":"assets/cards/C0726/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0726 Clara Ash 비문, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 중갑형, 검은 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0726-D4","characterId":"C0726","damageStage":4,"outputPath":"assets/cards/C0726/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0726 Clara Ash 비문, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 중갑형, 검은 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0727-D0","characterId":"C0727","damageStage":0,"outputPath":"assets/cards/C0727/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0727 문다서, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 불굴의 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0727-D1","characterId":"C0727","damageStage":1,"outputPath":"assets/cards/C0727/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0727 문다서, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 불굴의 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0727-D2","characterId":"C0727","damageStage":2,"outputPath":"assets/cards/C0727/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0727 문다서, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 불굴의 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0727-D3","characterId":"C0727","damageStage":3,"outputPath":"assets/cards/C0727/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0727 문다서, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 불굴의 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0727-D4","characterId":"C0727","damageStage":4,"outputPath":"assets/cards/C0727/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0727 문다서, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 불굴의 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0728-D0","characterId":"C0728","damageStage":0,"outputPath":"assets/cards/C0728/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0728 민준빈, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 녹음 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 푸른빛 검은 머리와 낮은 묶음; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0728-D1","characterId":"C0728","damageStage":1,"outputPath":"assets/cards/C0728/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0728 민준빈, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 녹음 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 푸른빛 검은 머리와 낮은 묶음; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0728-D2","characterId":"C0728","damageStage":2,"outputPath":"assets/cards/C0728/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0728 민준빈, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 녹음 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 푸른빛 검은 머리와 낮은 묶음; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0728-D3","characterId":"C0728","damageStage":3,"outputPath":"assets/cards/C0728/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0728 민준빈, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 녹음 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 푸른빛 검은 머리와 낮은 묶음; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0728-D4","characterId":"C0728","damageStage":4,"outputPath":"assets/cards/C0728/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0728 민준빈, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 녹음 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 푸른빛 검은 머리와 낮은 묶음; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0729-D0","characterId":"C0729","damageStage":0,"outputPath":"assets/cards/C0729/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0729 송수재, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 백야 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0729-D1","characterId":"C0729","damageStage":1,"outputPath":"assets/cards/C0729/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0729 송수재, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 백야 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0729-D2","characterId":"C0729","damageStage":2,"outputPath":"assets/cards/C0729/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0729 송수재, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 백야 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0729-D3","characterId":"C0729","damageStage":3,"outputPath":"assets/cards/C0729/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0729 송수재, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 백야 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0729-D4","characterId":"C0729","damageStage":4,"outputPath":"assets/cards/C0729/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0729 송수재, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 백야 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0730-D0","characterId":"C0730","damageStage":0,"outputPath":"assets/cards/C0730/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0730 Mira Crown 첫별, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 지구력형, 은하 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 물결치는 긴 웨이브; 넓은 어깨와 운동선수 같은 등; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0730-D1","characterId":"C0730","damageStage":1,"outputPath":"assets/cards/C0730/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0730 Mira Crown 첫별, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 지구력형, 은하 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 물결치는 긴 웨이브; 넓은 어깨와 운동선수 같은 등; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0730-D2","characterId":"C0730","damageStage":2,"outputPath":"assets/cards/C0730/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0730 Mira Crown 첫별, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 지구력형, 은하 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 물결치는 긴 웨이브; 넓은 어깨와 운동선수 같은 등; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0730-D3","characterId":"C0730","damageStage":3,"outputPath":"assets/cards/C0730/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0730 Mira Crown 첫별, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 지구력형, 은하 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 물결치는 긴 웨이브; 넓은 어깨와 운동선수 같은 등; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0730-D4","characterId":"C0730","damageStage":4,"outputPath":"assets/cards/C0730/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0730 Mira Crown 첫별, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 지구력형, 은하 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 물결치는 긴 웨이브; 넓은 어깨와 운동선수 같은 등; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0731-D0","characterId":"C0731","damageStage":0,"outputPath":"assets/cards/C0731/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0731 Kara Copperhand 첫별, damage stage 0 (normal).\nSubject: adult 여성 드워프, 유연형, 흑요 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0731-D1","characterId":"C0731","damageStage":1,"outputPath":"assets/cards/C0731/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0731 Kara Copperhand 첫별, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 유연형, 흑요 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0731-D2","characterId":"C0731","damageStage":2,"outputPath":"assets/cards/C0731/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0731 Kara Copperhand 첫별, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 유연형, 흑요 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0731-D3","characterId":"C0731","damageStage":3,"outputPath":"assets/cards/C0731/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0731 Kara Copperhand 첫별, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 유연형, 흑요 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0731-D4","characterId":"C0731","damageStage":4,"outputPath":"assets/cards/C0731/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0731 Kara Copperhand 첫별, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 유연형, 흑요 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0732-D0","characterId":"C0732","damageStage":0,"outputPath":"assets/cards/C0732/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0732 Vaelis Lunaris 은침, damage stage 0 (normal).\nSubject: adult 여성 엘프, 중갑형, 깊은 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0732-D1","characterId":"C0732","damageStage":1,"outputPath":"assets/cards/C0732/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0732 Vaelis Lunaris 은침, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 중갑형, 깊은 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0732-D2","characterId":"C0732","damageStage":2,"outputPath":"assets/cards/C0732/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0732 Vaelis Lunaris 은침, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 중갑형, 깊은 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0732-D3","characterId":"C0732","damageStage":3,"outputPath":"assets/cards/C0732/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0732 Vaelis Lunaris 은침, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 중갑형, 깊은 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0732-D4","characterId":"C0732","damageStage":4,"outputPath":"assets/cards/C0732/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0732 Vaelis Lunaris 은침, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 중갑형, 깊은 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0733-D0","characterId":"C0733","damageStage":0,"outputPath":"assets/cards/C0733/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0733 Priya Hart, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 묵직한 파워형, 월광 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0733-D1","characterId":"C0733","damageStage":1,"outputPath":"assets/cards/C0733/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0733 Priya Hart, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 묵직한 파워형, 월광 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0733-D2","characterId":"C0733","damageStage":2,"outputPath":"assets/cards/C0733/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0733 Priya Hart, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 묵직한 파워형, 월광 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0733-D3","characterId":"C0733","damageStage":3,"outputPath":"assets/cards/C0733/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0733 Priya Hart, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 묵직한 파워형, 월광 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0733-D4","characterId":"C0733","damageStage":4,"outputPath":"assets/cards/C0733/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0733 Priya Hart, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 묵직한 파워형, 월광 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0734-D0","characterId":"C0734","damageStage":0,"outputPath":"assets/cards/C0734/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0734 한나온, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 홍련 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 올리브 톤 피부; 허리까지 오는 곱슬머리; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0734-D1","characterId":"C0734","damageStage":1,"outputPath":"assets/cards/C0734/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0734 한나온, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 홍련 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 올리브 톤 피부; 허리까지 오는 곱슬머리; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0734-D2","characterId":"C0734","damageStage":2,"outputPath":"assets/cards/C0734/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0734 한나온, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 홍련 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 올리브 톤 피부; 허리까지 오는 곱슬머리; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0734-D3","characterId":"C0734","damageStage":3,"outputPath":"assets/cards/C0734/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0734 한나온, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 홍련 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 올리브 톤 피부; 허리까지 오는 곱슬머리; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0734-D4","characterId":"C0734","damageStage":4,"outputPath":"assets/cards/C0734/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0734 한나온, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 홍련 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 올리브 톤 피부; 허리까지 오는 곱슬머리; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0735-D0","characterId":"C0735","damageStage":0,"outputPath":"assets/cards/C0735/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0735 Elyndra Eversong 적송, damage stage 0 (normal).\nSubject: adult 여성 엘프, 근력형, 새벽 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0735-D1","characterId":"C0735","damageStage":1,"outputPath":"assets/cards/C0735/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0735 Elyndra Eversong 적송, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 근력형, 새벽 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0735-D2","characterId":"C0735","damageStage":2,"outputPath":"assets/cards/C0735/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0735 Elyndra Eversong 적송, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 근력형, 새벽 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0735-D3","characterId":"C0735","damageStage":3,"outputPath":"assets/cards/C0735/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0735 Elyndra Eversong 적송, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 근력형, 새벽 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0735-D4","characterId":"C0735","damageStage":4,"outputPath":"assets/cards/C0735/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0735 Elyndra Eversong 적송, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 근력형, 새벽 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0736-D0","characterId":"C0736","damageStage":0,"outputPath":"assets/cards/C0736/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0736 Asha Vale 청운, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 단단한 체형, 불굴의 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0736-D1","characterId":"C0736","damageStage":1,"outputPath":"assets/cards/C0736/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0736 Asha Vale 청운, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 단단한 체형, 불굴의 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0736-D2","characterId":"C0736","damageStage":2,"outputPath":"assets/cards/C0736/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0736 Asha Vale 청운, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 단단한 체형, 불굴의 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0736-D3","characterId":"C0736","damageStage":3,"outputPath":"assets/cards/C0736/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0736 Asha Vale 청운, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 단단한 체형, 불굴의 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0736-D4","characterId":"C0736","damageStage":4,"outputPath":"assets/cards/C0736/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0736 Asha Vale 청운, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 단단한 체형, 불굴의 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0737-D0","characterId":"C0737","damageStage":0,"outputPath":"assets/cards/C0737/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0737 주시결, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 녹음 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 둥근 얼굴형; 크고 둥근 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 비대칭 숏컷; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0737-D1","characterId":"C0737","damageStage":1,"outputPath":"assets/cards/C0737/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0737 주시결, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 녹음 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 둥근 얼굴형; 크고 둥근 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 비대칭 숏컷; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0737-D2","characterId":"C0737","damageStage":2,"outputPath":"assets/cards/C0737/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0737 주시결, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 녹음 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 둥근 얼굴형; 크고 둥근 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 비대칭 숏컷; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0737-D3","characterId":"C0737","damageStage":3,"outputPath":"assets/cards/C0737/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0737 주시결, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 녹음 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 둥근 얼굴형; 크고 둥근 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 비대칭 숏컷; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0737-D4","characterId":"C0737","damageStage":4,"outputPath":"assets/cards/C0737/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0737 주시결, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 녹음 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 둥근 얼굴형; 크고 둥근 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 비대칭 숏컷; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0738-D0","characterId":"C0738","damageStage":0,"outputPath":"assets/cards/C0738/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0738 하미진, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 운철 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 물결치는 긴 웨이브; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0738-D1","characterId":"C0738","damageStage":1,"outputPath":"assets/cards/C0738/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0738 하미진, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 운철 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 물결치는 긴 웨이브; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0738-D2","characterId":"C0738","damageStage":2,"outputPath":"assets/cards/C0738/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0738 하미진, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 운철 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 물결치는 긴 웨이브; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0738-D3","characterId":"C0738","damageStage":3,"outputPath":"assets/cards/C0738/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0738 하미진, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 운철 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 물결치는 긴 웨이브; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0738-D4","characterId":"C0738","damageStage":4,"outputPath":"assets/cards/C0738/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0738 하미진, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 운철 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 물결치는 긴 웨이브; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0739-D0","characterId":"C0739","damageStage":0,"outputPath":"assets/cards/C0739/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0739 연유희, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 유리 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0739-D1","characterId":"C0739","damageStage":1,"outputPath":"assets/cards/C0739/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0739 연유희, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 유리 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0739-D2","characterId":"C0739","damageStage":2,"outputPath":"assets/cards/C0739/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0739 연유희, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 유리 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0739-D3","characterId":"C0739","damageStage":3,"outputPath":"assets/cards/C0739/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0739 연유희, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 유리 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0739-D4","characterId":"C0739","damageStage":4,"outputPath":"assets/cards/C0739/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0739 연유희, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 유리 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0740-D0","characterId":"C0740","damageStage":0,"outputPath":"assets/cards/C0740/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0740 Anika Stone, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 민첩형, 푸른 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0740-D1","characterId":"C0740","damageStage":1,"outputPath":"assets/cards/C0740/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0740 Anika Stone, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 민첩형, 푸른 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0740-D2","characterId":"C0740","damageStage":2,"outputPath":"assets/cards/C0740/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0740 Anika Stone, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 민첩형, 푸른 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0740-D3","characterId":"C0740","damageStage":3,"outputPath":"assets/cards/C0740/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0740 Anika Stone, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 민첩형, 푸른 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0740-D4","characterId":"C0740","damageStage":4,"outputPath":"assets/cards/C0740/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0740 Anika Stone, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 민첩형, 푸른 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0741-D0","characterId":"C0741","damageStage":0,"outputPath":"assets/cards/C0741/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0741 이현영, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 날카로운 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0741-D1","characterId":"C0741","damageStage":1,"outputPath":"assets/cards/C0741/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0741 이현영, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 날카로운 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0741-D2","characterId":"C0741","damageStage":2,"outputPath":"assets/cards/C0741/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0741 이현영, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 날카로운 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0741-D3","characterId":"C0741","damageStage":3,"outputPath":"assets/cards/C0741/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0741 이현영, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 날카로운 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0741-D4","characterId":"C0741","damageStage":4,"outputPath":"assets/cards/C0741/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0741 이현영, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 날카로운 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0742-D0","characterId":"C0742","damageStage":0,"outputPath":"assets/cards/C0742/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0742 임채재, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 금사 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 각진 턱선; 크고 둥근 눈; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0742-D1","characterId":"C0742","damageStage":1,"outputPath":"assets/cards/C0742/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0742 임채재, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 금사 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 각진 턱선; 크고 둥근 눈; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0742-D2","characterId":"C0742","damageStage":2,"outputPath":"assets/cards/C0742/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0742 임채재, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 금사 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 각진 턱선; 크고 둥근 눈; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0742-D3","characterId":"C0742","damageStage":3,"outputPath":"assets/cards/C0742/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0742 임채재, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 금사 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 각진 턱선; 크고 둥근 눈; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0742-D4","characterId":"C0742","damageStage":4,"outputPath":"assets/cards/C0742/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0742 임채재, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 금사 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 각진 턱선; 크고 둥근 눈; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0743-D0","characterId":"C0743","damageStage":0,"outputPath":"assets/cards/C0743/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0743 임예린, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 불굴의 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 넓은 콧망울; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0743-D1","characterId":"C0743","damageStage":1,"outputPath":"assets/cards/C0743/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0743 임예린, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 불굴의 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 넓은 콧망울; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0743-D2","characterId":"C0743","damageStage":2,"outputPath":"assets/cards/C0743/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0743 임예린, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 불굴의 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 넓은 콧망울; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0743-D3","characterId":"C0743","damageStage":3,"outputPath":"assets/cards/C0743/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0743 임예린, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 불굴의 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 넓은 콧망울; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0743-D4","characterId":"C0743","damageStage":4,"outputPath":"assets/cards/C0743/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0743 임예린, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 불굴의 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 넓은 콧망울; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0744-D0","characterId":"C0744","damageStage":0,"outputPath":"assets/cards/C0744/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0744 민가린, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 진홍 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 넓은 콧망울; 작고 앙다문 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0744-D1","characterId":"C0744","damageStage":1,"outputPath":"assets/cards/C0744/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0744 민가린, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 진홍 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 넓은 콧망울; 작고 앙다문 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0744-D2","characterId":"C0744","damageStage":2,"outputPath":"assets/cards/C0744/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0744 민가린, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 진홍 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 넓은 콧망울; 작고 앙다문 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0744-D3","characterId":"C0744","damageStage":3,"outputPath":"assets/cards/C0744/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0744 민가린, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 진홍 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 넓은 콧망울; 작고 앙다문 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0744-D4","characterId":"C0744","damageStage":4,"outputPath":"assets/cards/C0744/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0744 민가린, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 진홍 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 넓은 콧망울; 작고 앙다문 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0745-D0","characterId":"C0745","damageStage":0,"outputPath":"assets/cards/C0745/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0745 최태온, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 고요한 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0745-D1","characterId":"C0745","damageStage":1,"outputPath":"assets/cards/C0745/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0745 최태온, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 고요한 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0745-D2","characterId":"C0745","damageStage":2,"outputPath":"assets/cards/C0745/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0745 최태온, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 고요한 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0745-D3","characterId":"C0745","damageStage":3,"outputPath":"assets/cards/C0745/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0745 최태온, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 고요한 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0745-D4","characterId":"C0745","damageStage":4,"outputPath":"assets/cards/C0745/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0745 최태온, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 고요한 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0746-D0","characterId":"C0746","damageStage":0,"outputPath":"assets/cards/C0746/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0746 Seriel Willow 녹영, damage stage 0 (normal).\nSubject: adult 여성 엘프, 중갑형, 녹음 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0746-D1","characterId":"C0746","damageStage":1,"outputPath":"assets/cards/C0746/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0746 Seriel Willow 녹영, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 중갑형, 녹음 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0746-D2","characterId":"C0746","damageStage":2,"outputPath":"assets/cards/C0746/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0746 Seriel Willow 녹영, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 중갑형, 녹음 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0746-D3","characterId":"C0746","damageStage":3,"outputPath":"assets/cards/C0746/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0746 Seriel Willow 녹영, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 중갑형, 녹음 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0746-D4","characterId":"C0746","damageStage":4,"outputPath":"assets/cards/C0746/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0746 Seriel Willow 녹영, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 중갑형, 녹음 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0747-D0","characterId":"C0747","damageStage":0,"outputPath":"assets/cards/C0747/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0747 민라연, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 푸른 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 작고 앙다문 입; 올리브 톤 피부; 비대칭 숏컷; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0747-D1","characterId":"C0747","damageStage":1,"outputPath":"assets/cards/C0747/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0747 민라연, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 푸른 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 작고 앙다문 입; 올리브 톤 피부; 비대칭 숏컷; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0747-D2","characterId":"C0747","damageStage":2,"outputPath":"assets/cards/C0747/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0747 민라연, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 푸른 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 작고 앙다문 입; 올리브 톤 피부; 비대칭 숏컷; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0747-D3","characterId":"C0747","damageStage":3,"outputPath":"assets/cards/C0747/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0747 민라연, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 푸른 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 작고 앙다문 입; 올리브 톤 피부; 비대칭 숏컷; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0747-D4","characterId":"C0747","damageStage":4,"outputPath":"assets/cards/C0747/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0747 민라연, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 푸른 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 작고 앙다문 입; 올리브 톤 피부; 비대칭 숏컷; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0748-D0","characterId":"C0748","damageStage":0,"outputPath":"assets/cards/C0748/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0748 박지민, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 은하 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 얇고 단정한 입술; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0748-D1","characterId":"C0748","damageStage":1,"outputPath":"assets/cards/C0748/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0748 박지민, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 은하 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 얇고 단정한 입술; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0748-D2","characterId":"C0748","damageStage":2,"outputPath":"assets/cards/C0748/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0748 박지민, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 은하 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 얇고 단정한 입술; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0748-D3","characterId":"C0748","damageStage":3,"outputPath":"assets/cards/C0748/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0748 박지민, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 은하 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 얇고 단정한 입술; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0748-D4","characterId":"C0748","damageStage":4,"outputPath":"assets/cards/C0748/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0748 박지민, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 은하 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 얇고 단정한 입술; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0749-D0","characterId":"C0749","damageStage":0,"outputPath":"assets/cards/C0749/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0749 Iris Moon 첫별, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 근력형, 검은 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0749-D1","characterId":"C0749","damageStage":1,"outputPath":"assets/cards/C0749/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0749 Iris Moon 첫별, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 근력형, 검은 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0749-D2","characterId":"C0749","damageStage":2,"outputPath":"assets/cards/C0749/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0749 Iris Moon 첫별, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 근력형, 검은 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0749-D3","characterId":"C0749","damageStage":3,"outputPath":"assets/cards/C0749/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0749 Iris Moon 첫별, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 근력형, 검은 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0749-D4","characterId":"C0749","damageStage":4,"outputPath":"assets/cards/C0749/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0749 Iris Moon 첫별, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 근력형, 검은 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0750-D0","characterId":"C0750","damageStage":0,"outputPath":"assets/cards/C0750/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0750 진온민, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 홍련 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0750-D1","characterId":"C0750","damageStage":1,"outputPath":"assets/cards/C0750/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0750 진온민, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 홍련 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0750-D2","characterId":"C0750","damageStage":2,"outputPath":"assets/cards/C0750/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0750 진온민, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 홍련 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0750-D3","characterId":"C0750","damageStage":3,"outputPath":"assets/cards/C0750/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0750 진온민, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 홍련 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0750-D4","characterId":"C0750","damageStage":4,"outputPath":"assets/cards/C0750/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0750 진온민, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 홍련 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0751-D0","characterId":"C0751","damageStage":0,"outputPath":"assets/cards/C0751/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0751 Ashen Mistward 첫별, damage stage 0 (normal).\nSubject: adult 여성 정령 혼혈, 긴 팔다리형, 검은 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0751-D1","characterId":"C0751","damageStage":1,"outputPath":"assets/cards/C0751/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0751 Ashen Mistward 첫별, damage stage 1 (light-damage).\nSubject: adult 여성 정령 혼혈, 긴 팔다리형, 검은 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0751-D2","characterId":"C0751","damageStage":2,"outputPath":"assets/cards/C0751/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0751 Ashen Mistward 첫별, damage stage 2 (medium-damage).\nSubject: adult 여성 정령 혼혈, 긴 팔다리형, 검은 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0751-D3","characterId":"C0751","damageStage":3,"outputPath":"assets/cards/C0751/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0751 Ashen Mistward 첫별, damage stage 3 (heavy-damage).\nSubject: adult 여성 정령 혼혈, 긴 팔다리형, 검은 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0751-D4","characterId":"C0751","damageStage":4,"outputPath":"assets/cards/C0751/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0751 Ashen Mistward 첫별, damage stage 4 (defeated).\nSubject: adult 여성 정령 혼혈, 긴 팔다리형, 검은 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0752-D0","characterId":"C0752","damageStage":0,"outputPath":"assets/cards/C0752/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0752 민린윤, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 백야 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 비대칭 숏컷; 넓은 어깨와 운동선수 같은 등; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0752-D1","characterId":"C0752","damageStage":1,"outputPath":"assets/cards/C0752/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0752 민린윤, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 백야 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 비대칭 숏컷; 넓은 어깨와 운동선수 같은 등; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0752-D2","characterId":"C0752","damageStage":2,"outputPath":"assets/cards/C0752/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0752 민린윤, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 백야 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 비대칭 숏컷; 넓은 어깨와 운동선수 같은 등; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0752-D3","characterId":"C0752","damageStage":3,"outputPath":"assets/cards/C0752/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0752 민린윤, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 백야 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 비대칭 숏컷; 넓은 어깨와 운동선수 같은 등; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0752-D4","characterId":"C0752","damageStage":4,"outputPath":"assets/cards/C0752/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0752 민린윤, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 백야 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 비대칭 숏컷; 넓은 어깨와 운동선수 같은 등; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0753-D0","characterId":"C0753","damageStage":0,"outputPath":"assets/cards/C0753/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0753 송이운, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 작고 앙다문 입; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 넓은 어깨와 운동선수 같은 등; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0753-D1","characterId":"C0753","damageStage":1,"outputPath":"assets/cards/C0753/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0753 송이운, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 작고 앙다문 입; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 넓은 어깨와 운동선수 같은 등; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0753-D2","characterId":"C0753","damageStage":2,"outputPath":"assets/cards/C0753/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0753 송이운, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 작고 앙다문 입; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 넓은 어깨와 운동선수 같은 등; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0753-D3","characterId":"C0753","damageStage":3,"outputPath":"assets/cards/C0753/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0753 송이운, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 작고 앙다문 입; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 넓은 어깨와 운동선수 같은 등; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0753-D4","characterId":"C0753","damageStage":4,"outputPath":"assets/cards/C0753/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0753 송이운, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 작고 앙다문 입; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 넓은 어깨와 운동선수 같은 등; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0754-D0","characterId":"C0754","damageStage":0,"outputPath":"assets/cards/C0754/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0754 Nadia Crown 은침, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 유연형, 자수정 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0754-D1","characterId":"C0754","damageStage":1,"outputPath":"assets/cards/C0754/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0754 Nadia Crown 은침, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 유연형, 자수정 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0754-D2","characterId":"C0754","damageStage":2,"outputPath":"assets/cards/C0754/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0754 Nadia Crown 은침, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 유연형, 자수정 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0754-D3","characterId":"C0754","damageStage":3,"outputPath":"assets/cards/C0754/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0754 Nadia Crown 은침, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 유연형, 자수정 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0754-D4","characterId":"C0754","damageStage":4,"outputPath":"assets/cards/C0754/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0754 Nadia Crown 은침, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 유연형, 자수정 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0755-D0","characterId":"C0755","damageStage":0,"outputPath":"assets/cards/C0755/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0755 문서아, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 유리 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0755-D1","characterId":"C0755","damageStage":1,"outputPath":"assets/cards/C0755/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0755 문서아, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 유리 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0755-D2","characterId":"C0755","damageStage":2,"outputPath":"assets/cards/C0755/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0755 문서아, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 유리 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0755-D3","characterId":"C0755","damageStage":3,"outputPath":"assets/cards/C0755/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0755 문서아, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 유리 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0755-D4","characterId":"C0755","damageStage":4,"outputPath":"assets/cards/C0755/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0755 문서아, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 유리 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0756-D0","characterId":"C0756","damageStage":0,"outputPath":"assets/cards/C0756/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0756 최하아, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 청류 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 작지만 단단한 근육과 짧은 팔다리; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0756-D1","characterId":"C0756","damageStage":1,"outputPath":"assets/cards/C0756/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0756 최하아, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 청류 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 작지만 단단한 근육과 짧은 팔다리; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0756-D2","characterId":"C0756","damageStage":2,"outputPath":"assets/cards/C0756/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0756 최하아, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 청류 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 작지만 단단한 근육과 짧은 팔다리; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0756-D3","characterId":"C0756","damageStage":3,"outputPath":"assets/cards/C0756/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0756 최하아, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 청류 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 작지만 단단한 근육과 짧은 팔다리; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0756-D4","characterId":"C0756","damageStage":4,"outputPath":"assets/cards/C0756/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0756 최하아, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 청류 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 작지만 단단한 근육과 짧은 팔다리; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0757-D0","characterId":"C0757","damageStage":0,"outputPath":"assets/cards/C0757/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0757 Sylra Aster 녹영, damage stage 0 (normal).\nSubject: adult 여성 엘프, 빠른 발놀림형, 비취 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0757-D1","characterId":"C0757","damageStage":1,"outputPath":"assets/cards/C0757/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0757 Sylra Aster 녹영, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 빠른 발놀림형, 비취 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0757-D2","characterId":"C0757","damageStage":2,"outputPath":"assets/cards/C0757/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0757 Sylra Aster 녹영, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 빠른 발놀림형, 비취 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0757-D3","characterId":"C0757","damageStage":3,"outputPath":"assets/cards/C0757/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0757 Sylra Aster 녹영, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 빠른 발놀림형, 비취 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0757-D4","characterId":"C0757","damageStage":4,"outputPath":"assets/cards/C0757/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0757 Sylra Aster 녹영, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 빠른 발놀림형, 비취 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0758-D0","characterId":"C0758","damageStage":0,"outputPath":"assets/cards/C0758/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0758 Kiana Dawn 녹영, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 단단한 체형, 검은 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 각진 턱선; 가늘고 날카로운 눈매; 넓은 콧망울; 얇고 단정한 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0758-D1","characterId":"C0758","damageStage":1,"outputPath":"assets/cards/C0758/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0758 Kiana Dawn 녹영, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 단단한 체형, 검은 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 각진 턱선; 가늘고 날카로운 눈매; 넓은 콧망울; 얇고 단정한 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0758-D2","characterId":"C0758","damageStage":2,"outputPath":"assets/cards/C0758/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0758 Kiana Dawn 녹영, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 단단한 체형, 검은 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 각진 턱선; 가늘고 날카로운 눈매; 넓은 콧망울; 얇고 단정한 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0758-D3","characterId":"C0758","damageStage":3,"outputPath":"assets/cards/C0758/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0758 Kiana Dawn 녹영, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 단단한 체형, 검은 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 각진 턱선; 가늘고 날카로운 눈매; 넓은 콧망울; 얇고 단정한 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0758-D4","characterId":"C0758","damageStage":4,"outputPath":"assets/cards/C0758/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0758 Kiana Dawn 녹영, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 단단한 체형, 검은 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 각진 턱선; 가늘고 날카로운 눈매; 넓은 콧망울; 얇고 단정한 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0759-D0","characterId":"C0759","damageStage":0,"outputPath":"assets/cards/C0759/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0759 Maya Forge 유성, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 소형 근력형, 날카로운 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0759-D1","characterId":"C0759","damageStage":1,"outputPath":"assets/cards/C0759/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0759 Maya Forge 유성, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 소형 근력형, 날카로운 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0759-D2","characterId":"C0759","damageStage":2,"outputPath":"assets/cards/C0759/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0759 Maya Forge 유성, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 소형 근력형, 날카로운 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0759-D3","characterId":"C0759","damageStage":3,"outputPath":"assets/cards/C0759/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0759 Maya Forge 유성, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 소형 근력형, 날카로운 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0759-D4","characterId":"C0759","damageStage":4,"outputPath":"assets/cards/C0759/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0759 Maya Forge 유성, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 소형 근력형, 날카로운 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0760-D0","characterId":"C0760","damageStage":0,"outputPath":"assets/cards/C0760/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0760 마연영 유성, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 검은 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0760-D1","characterId":"C0760","damageStage":1,"outputPath":"assets/cards/C0760/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0760 마연영 유성, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 검은 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0760-D2","characterId":"C0760","damageStage":2,"outputPath":"assets/cards/C0760/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0760 마연영 유성, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 검은 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0760-D3","characterId":"C0760","damageStage":3,"outputPath":"assets/cards/C0760/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0760 마연영 유성, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 검은 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0760-D4","characterId":"C0760","damageStage":4,"outputPath":"assets/cards/C0760/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0760 마연영 유성, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 검은 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0761-D0","characterId":"C0761","damageStage":0,"outputPath":"assets/cards/C0761/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0761 정설온, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 자수정 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0761-D1","characterId":"C0761","damageStage":1,"outputPath":"assets/cards/C0761/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0761 정설온, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 자수정 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0761-D2","characterId":"C0761","damageStage":2,"outputPath":"assets/cards/C0761/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0761 정설온, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 자수정 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0761-D3","characterId":"C0761","damageStage":3,"outputPath":"assets/cards/C0761/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0761 정설온, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 자수정 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0761-D4","characterId":"C0761","damageStage":4,"outputPath":"assets/cards/C0761/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0761 정설온, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 자수정 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0762-D0","characterId":"C0762","damageStage":0,"outputPath":"assets/cards/C0762/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0762 Sahana Forge, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 단단한 체형, 녹음 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0762-D1","characterId":"C0762","damageStage":1,"outputPath":"assets/cards/C0762/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0762 Sahana Forge, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 단단한 체형, 녹음 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0762-D2","characterId":"C0762","damageStage":2,"outputPath":"assets/cards/C0762/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0762 Sahana Forge, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 단단한 체형, 녹음 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0762-D3","characterId":"C0762","damageStage":3,"outputPath":"assets/cards/C0762/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0762 Sahana Forge, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 단단한 체형, 녹음 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0762-D4","characterId":"C0762","damageStage":4,"outputPath":"assets/cards/C0762/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0762 Sahana Forge, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 단단한 체형, 녹음 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0763-D0","characterId":"C0763","damageStage":0,"outputPath":"assets/cards/C0763/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0763 하율연, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0763-D1","characterId":"C0763","damageStage":1,"outputPath":"assets/cards/C0763/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0763 하율연, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0763-D2","characterId":"C0763","damageStage":2,"outputPath":"assets/cards/C0763/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0763 하율연, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0763-D3","characterId":"C0763","damageStage":3,"outputPath":"assets/cards/C0763/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0763 하율연, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0763-D4","characterId":"C0763","damageStage":4,"outputPath":"assets/cards/C0763/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0763 하율연, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0764-D0","characterId":"C0764","damageStage":0,"outputPath":"assets/cards/C0764/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0764 Nadia Storm 은침, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 민첩형, 유리 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0764-D1","characterId":"C0764","damageStage":1,"outputPath":"assets/cards/C0764/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0764 Nadia Storm 은침, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 민첩형, 유리 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0764-D2","characterId":"C0764","damageStage":2,"outputPath":"assets/cards/C0764/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0764 Nadia Storm 은침, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 민첩형, 유리 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0764-D3","characterId":"C0764","damageStage":3,"outputPath":"assets/cards/C0764/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0764 Nadia Storm 은침, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 민첩형, 유리 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0764-D4","characterId":"C0764","damageStage":4,"outputPath":"assets/cards/C0764/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0764 Nadia Storm 은침, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 민첩형, 유리 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0765-D0","characterId":"C0765","damageStage":0,"outputPath":"assets/cards/C0765/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0765 Veyra Starvein, damage stage 0 (normal).\nSubject: adult 여성 정령 혼혈, 민첩형, 흑요 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0765-D1","characterId":"C0765","damageStage":1,"outputPath":"assets/cards/C0765/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0765 Veyra Starvein, damage stage 1 (light-damage).\nSubject: adult 여성 정령 혼혈, 민첩형, 흑요 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0765-D2","characterId":"C0765","damageStage":2,"outputPath":"assets/cards/C0765/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0765 Veyra Starvein, damage stage 2 (medium-damage).\nSubject: adult 여성 정령 혼혈, 민첩형, 흑요 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0765-D3","characterId":"C0765","damageStage":3,"outputPath":"assets/cards/C0765/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0765 Veyra Starvein, damage stage 3 (heavy-damage).\nSubject: adult 여성 정령 혼혈, 민첩형, 흑요 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0765-D4","characterId":"C0765","damageStage":4,"outputPath":"assets/cards/C0765/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0765 Veyra Starvein, damage stage 4 (defeated).\nSubject: adult 여성 정령 혼혈, 민첩형, 흑요 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0766-D0","characterId":"C0766","damageStage":0,"outputPath":"assets/cards/C0766/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0766 Seriel Silva 적송, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 민첩형, 벽력 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 크고 둥근 눈; 작고 둥근 코; 두툼하고 선명한 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0766-D1","characterId":"C0766","damageStage":1,"outputPath":"assets/cards/C0766/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0766 Seriel Silva 적송, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 민첩형, 벽력 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 크고 둥근 눈; 작고 둥근 코; 두툼하고 선명한 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0766-D2","characterId":"C0766","damageStage":2,"outputPath":"assets/cards/C0766/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0766 Seriel Silva 적송, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 민첩형, 벽력 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 크고 둥근 눈; 작고 둥근 코; 두툼하고 선명한 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0766-D3","characterId":"C0766","damageStage":3,"outputPath":"assets/cards/C0766/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0766 Seriel Silva 적송, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 민첩형, 벽력 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 크고 둥근 눈; 작고 둥근 코; 두툼하고 선명한 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0766-D4","characterId":"C0766","damageStage":4,"outputPath":"assets/cards/C0766/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0766 Seriel Silva 적송, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 민첩형, 벽력 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 크고 둥근 눈; 작고 둥근 코; 두툼하고 선명한 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0767-D0","characterId":"C0767","damageStage":0,"outputPath":"assets/cards/C0767/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0767 Aria Reed 적송, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 민첩형, 흑요 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0767-D1","characterId":"C0767","damageStage":1,"outputPath":"assets/cards/C0767/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0767 Aria Reed 적송, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 민첩형, 흑요 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0767-D2","characterId":"C0767","damageStage":2,"outputPath":"assets/cards/C0767/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0767 Aria Reed 적송, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 민첩형, 흑요 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0767-D3","characterId":"C0767","damageStage":3,"outputPath":"assets/cards/C0767/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0767 Aria Reed 적송, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 민첩형, 흑요 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0767-D4","characterId":"C0767","damageStage":4,"outputPath":"assets/cards/C0767/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0767 Aria Reed 적송, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 민첩형, 흑요 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0768-D0","characterId":"C0768","damageStage":0,"outputPath":"assets/cards/C0768/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0768 문미온, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 황혼 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0768-D1","characterId":"C0768","damageStage":1,"outputPath":"assets/cards/C0768/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0768 문미온, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 황혼 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0768-D2","characterId":"C0768","damageStage":2,"outputPath":"assets/cards/C0768/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0768 문미온, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 황혼 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0768-D3","characterId":"C0768","damageStage":3,"outputPath":"assets/cards/C0768/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0768 문미온, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 황혼 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0768-D4","characterId":"C0768","damageStage":4,"outputPath":"assets/cards/C0768/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0768 문미온, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 황혼 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0769-D0","characterId":"C0769","damageStage":0,"outputPath":"assets/cards/C0769/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0769 마유겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 새벽 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0769-D1","characterId":"C0769","damageStage":1,"outputPath":"assets/cards/C0769/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0769 마유겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 새벽 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0769-D2","characterId":"C0769","damageStage":2,"outputPath":"assets/cards/C0769/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0769 마유겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 새벽 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0769-D3","characterId":"C0769","damageStage":3,"outputPath":"assets/cards/C0769/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0769 마유겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 새벽 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0769-D4","characterId":"C0769","damageStage":4,"outputPath":"assets/cards/C0769/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0769 마유겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 새벽 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0770-D0","characterId":"C0770","damageStage":0,"outputPath":"assets/cards/C0770/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0770 Mira Forge 첫별, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 근력형, 고요한 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0770-D1","characterId":"C0770","damageStage":1,"outputPath":"assets/cards/C0770/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0770 Mira Forge 첫별, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 근력형, 고요한 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0770-D2","characterId":"C0770","damageStage":2,"outputPath":"assets/cards/C0770/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0770 Mira Forge 첫별, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 근력형, 고요한 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0770-D3","characterId":"C0770","damageStage":3,"outputPath":"assets/cards/C0770/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0770 Mira Forge 첫별, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 근력형, 고요한 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0770-D4","characterId":"C0770","damageStage":4,"outputPath":"assets/cards/C0770/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0770 Mira Forge 첫별, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 근력형, 고요한 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0771-D0","characterId":"C0771","damageStage":0,"outputPath":"assets/cards/C0771/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0771 Tara Reed, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 장신형, 찬란한 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0771-D1","characterId":"C0771","damageStage":1,"outputPath":"assets/cards/C0771/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0771 Tara Reed, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 장신형, 찬란한 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0771-D2","characterId":"C0771","damageStage":2,"outputPath":"assets/cards/C0771/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0771 Tara Reed, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 장신형, 찬란한 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0771-D3","characterId":"C0771","damageStage":3,"outputPath":"assets/cards/C0771/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0771 Tara Reed, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 장신형, 찬란한 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0771-D4","characterId":"C0771","damageStage":4,"outputPath":"assets/cards/C0771/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0771 Tara Reed, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 장신형, 찬란한 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0772-D0","characterId":"C0772","damageStage":0,"outputPath":"assets/cards/C0772/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0772 권채찬, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 고요한 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 날렵한 V라인 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0772-D1","characterId":"C0772","damageStage":1,"outputPath":"assets/cards/C0772/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0772 권채찬, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 고요한 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 날렵한 V라인 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0772-D2","characterId":"C0772","damageStage":2,"outputPath":"assets/cards/C0772/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0772 권채찬, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 고요한 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 날렵한 V라인 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0772-D3","characterId":"C0772","damageStage":3,"outputPath":"assets/cards/C0772/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0772 권채찬, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 고요한 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 날렵한 V라인 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0772-D4","characterId":"C0772","damageStage":4,"outputPath":"assets/cards/C0772/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0772 권채찬, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 고요한 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 날렵한 V라인 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0773-D0","characterId":"C0773","damageStage":0,"outputPath":"assets/cards/C0773/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0773 박예린, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 깊은 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0773-D1","characterId":"C0773","damageStage":1,"outputPath":"assets/cards/C0773/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0773 박예린, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 깊은 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0773-D2","characterId":"C0773","damageStage":2,"outputPath":"assets/cards/C0773/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0773 박예린, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 깊은 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0773-D3","characterId":"C0773","damageStage":3,"outputPath":"assets/cards/C0773/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0773 박예린, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 깊은 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0773-D4","characterId":"C0773","damageStage":4,"outputPath":"assets/cards/C0773/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0773 박예린, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 깊은 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0774-D0","characterId":"C0774","damageStage":0,"outputPath":"assets/cards/C0774/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0774 Amara Moon 잔월, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 설화 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0774-D1","characterId":"C0774","damageStage":1,"outputPath":"assets/cards/C0774/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0774 Amara Moon 잔월, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 설화 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0774-D2","characterId":"C0774","damageStage":2,"outputPath":"assets/cards/C0774/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0774 Amara Moon 잔월, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 설화 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0774-D3","characterId":"C0774","damageStage":3,"outputPath":"assets/cards/C0774/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0774 Amara Moon 잔월, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 설화 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0774-D4","characterId":"C0774","damageStage":4,"outputPath":"assets/cards/C0774/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0774 Amara Moon 잔월, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 설화 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0775-D0","characterId":"C0775","damageStage":0,"outputPath":"assets/cards/C0775/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0775 Sade Ash 잔월, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 유연형, 홍련 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0775-D1","characterId":"C0775","damageStage":1,"outputPath":"assets/cards/C0775/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0775 Sade Ash 잔월, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 유연형, 홍련 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0775-D2","characterId":"C0775","damageStage":2,"outputPath":"assets/cards/C0775/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0775 Sade Ash 잔월, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 유연형, 홍련 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0775-D3","characterId":"C0775","damageStage":3,"outputPath":"assets/cards/C0775/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0775 Sade Ash 잔월, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 유연형, 홍련 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0775-D4","characterId":"C0775","damageStage":4,"outputPath":"assets/cards/C0775/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0775 Sade Ash 잔월, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 유연형, 홍련 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0776-D0","characterId":"C0776","damageStage":0,"outputPath":"assets/cards/C0776/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0776 Seriel Willow 적송, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 유연형, 금사 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0776-D1","characterId":"C0776","damageStage":1,"outputPath":"assets/cards/C0776/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0776 Seriel Willow 적송, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 유연형, 금사 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0776-D2","characterId":"C0776","damageStage":2,"outputPath":"assets/cards/C0776/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0776 Seriel Willow 적송, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 유연형, 금사 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0776-D3","characterId":"C0776","damageStage":3,"outputPath":"assets/cards/C0776/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0776 Seriel Willow 적송, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 유연형, 금사 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0776-D4","characterId":"C0776","damageStage":4,"outputPath":"assets/cards/C0776/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0776 Seriel Willow 적송, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 유연형, 금사 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0777-D0","characterId":"C0777","damageStage":0,"outputPath":"assets/cards/C0777/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0777 이라영, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 불굴의 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0777-D1","characterId":"C0777","damageStage":1,"outputPath":"assets/cards/C0777/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0777 이라영, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 불굴의 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0777-D2","characterId":"C0777","damageStage":2,"outputPath":"assets/cards/C0777/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0777 이라영, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 불굴의 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0777-D3","characterId":"C0777","damageStage":3,"outputPath":"assets/cards/C0777/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0777 이라영, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 불굴의 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0777-D4","characterId":"C0777","damageStage":4,"outputPath":"assets/cards/C0777/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0777 이라영, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 불굴의 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0778-D0","characterId":"C0778","damageStage":0,"outputPath":"assets/cards/C0778/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0778 Kiana Hart 녹영, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 장신형, 녹음 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0778-D1","characterId":"C0778","damageStage":1,"outputPath":"assets/cards/C0778/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0778 Kiana Hart 녹영, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 장신형, 녹음 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0778-D2","characterId":"C0778","damageStage":2,"outputPath":"assets/cards/C0778/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0778 Kiana Hart 녹영, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 장신형, 녹음 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0778-D3","characterId":"C0778","damageStage":3,"outputPath":"assets/cards/C0778/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0778 Kiana Hart 녹영, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 장신형, 녹음 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0778-D4","characterId":"C0778","damageStage":4,"outputPath":"assets/cards/C0778/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0778 Kiana Hart 녹영, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 장신형, 녹음 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0779-D0","characterId":"C0779","damageStage":0,"outputPath":"assets/cards/C0779/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0779 하소희, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 백야 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0779-D1","characterId":"C0779","damageStage":1,"outputPath":"assets/cards/C0779/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0779 하소희, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 백야 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0779-D2","characterId":"C0779","damageStage":2,"outputPath":"assets/cards/C0779/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0779 하소희, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 백야 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0779-D3","characterId":"C0779","damageStage":3,"outputPath":"assets/cards/C0779/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0779 하소희, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 백야 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0779-D4","characterId":"C0779","damageStage":4,"outputPath":"assets/cards/C0779/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0779 하소희, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 백야 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0780-D0","characterId":"C0780","damageStage":0,"outputPath":"assets/cards/C0780/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0780 백온별, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 유리 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0780-D1","characterId":"C0780","damageStage":1,"outputPath":"assets/cards/C0780/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0780 백온별, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 유리 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0780-D2","characterId":"C0780","damageStage":2,"outputPath":"assets/cards/C0780/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0780 백온별, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 유리 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0780-D3","characterId":"C0780","damageStage":3,"outputPath":"assets/cards/C0780/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0780 백온별, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 유리 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0780-D4","characterId":"C0780","damageStage":4,"outputPath":"assets/cards/C0780/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0780 백온별, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 유리 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0781-D0","characterId":"C0781","damageStage":0,"outputPath":"assets/cards/C0781/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0781 Thalen Aster 백금, damage stage 0 (normal).\nSubject: adult 여성 엘프, 소형 근력형, 푸른 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0781-D1","characterId":"C0781","damageStage":1,"outputPath":"assets/cards/C0781/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0781 Thalen Aster 백금, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 소형 근력형, 푸른 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0781-D2","characterId":"C0781","damageStage":2,"outputPath":"assets/cards/C0781/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0781 Thalen Aster 백금, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 소형 근력형, 푸른 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0781-D3","characterId":"C0781","damageStage":3,"outputPath":"assets/cards/C0781/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0781 Thalen Aster 백금, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 소형 근력형, 푸른 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0781-D4","characterId":"C0781","damageStage":4,"outputPath":"assets/cards/C0781/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0781 Thalen Aster 백금, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 소형 근력형, 푸른 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0782-D0","characterId":"C0782","damageStage":0,"outputPath":"assets/cards/C0782/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0782 Vaelis Willow 은침, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 빠른 발놀림형, 비취 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 은빛 단발과 긴 옆머리; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0782-D1","characterId":"C0782","damageStage":1,"outputPath":"assets/cards/C0782/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0782 Vaelis Willow 은침, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 빠른 발놀림형, 비취 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 은빛 단발과 긴 옆머리; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0782-D2","characterId":"C0782","damageStage":2,"outputPath":"assets/cards/C0782/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0782 Vaelis Willow 은침, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 빠른 발놀림형, 비취 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 은빛 단발과 긴 옆머리; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0782-D3","characterId":"C0782","damageStage":3,"outputPath":"assets/cards/C0782/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0782 Vaelis Willow 은침, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 빠른 발놀림형, 비취 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 은빛 단발과 긴 옆머리; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0782-D4","characterId":"C0782","damageStage":4,"outputPath":"assets/cards/C0782/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0782 Vaelis Willow 은침, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 빠른 발놀림형, 비취 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 은빛 단발과 긴 옆머리; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0783-D0","characterId":"C0783","damageStage":0,"outputPath":"assets/cards/C0783/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0783 Selene Vale 은침, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 유연형, 월광 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0783-D1","characterId":"C0783","damageStage":1,"outputPath":"assets/cards/C0783/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0783 Selene Vale 은침, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 유연형, 월광 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0783-D2","characterId":"C0783","damageStage":2,"outputPath":"assets/cards/C0783/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0783 Selene Vale 은침, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 유연형, 월광 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0783-D3","characterId":"C0783","damageStage":3,"outputPath":"assets/cards/C0783/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0783 Selene Vale 은침, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 유연형, 월광 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0783-D4","characterId":"C0783","damageStage":4,"outputPath":"assets/cards/C0783/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0783 Selene Vale 은침, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 유연형, 월광 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0784-D0","characterId":"C0784","damageStage":0,"outputPath":"assets/cards/C0784/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0784 Arieth Silva 잔월, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 균형형, 황혼 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 작고 앙다문 입; 깊은 갈색 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0784-D1","characterId":"C0784","damageStage":1,"outputPath":"assets/cards/C0784/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0784 Arieth Silva 잔월, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 균형형, 황혼 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 작고 앙다문 입; 깊은 갈색 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0784-D2","characterId":"C0784","damageStage":2,"outputPath":"assets/cards/C0784/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0784 Arieth Silva 잔월, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 균형형, 황혼 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 작고 앙다문 입; 깊은 갈색 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0784-D3","characterId":"C0784","damageStage":3,"outputPath":"assets/cards/C0784/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0784 Arieth Silva 잔월, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 균형형, 황혼 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 작고 앙다문 입; 깊은 갈색 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0784-D4","characterId":"C0784","damageStage":4,"outputPath":"assets/cards/C0784/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0784 Arieth Silva 잔월, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 균형형, 황혼 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 작고 앙다문 입; 깊은 갈색 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0785-D0","characterId":"C0785","damageStage":0,"outputPath":"assets/cards/C0785/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0785 Kavya Dawn, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 균형형, 진홍 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 각진 턱선; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0785-D1","characterId":"C0785","damageStage":1,"outputPath":"assets/cards/C0785/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0785 Kavya Dawn, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 균형형, 진홍 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 각진 턱선; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0785-D2","characterId":"C0785","damageStage":2,"outputPath":"assets/cards/C0785/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0785 Kavya Dawn, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 균형형, 진홍 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 각진 턱선; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0785-D3","characterId":"C0785","damageStage":3,"outputPath":"assets/cards/C0785/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0785 Kavya Dawn, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 균형형, 진홍 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 각진 턱선; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0785-D4","characterId":"C0785","damageStage":4,"outputPath":"assets/cards/C0785/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0785 Kavya Dawn, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 균형형, 진홍 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 각진 턱선; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0786-D0","characterId":"C0786","damageStage":0,"outputPath":"assets/cards/C0786/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0786 고하운, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 자수정 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 작고 앙다문 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0786-D1","characterId":"C0786","damageStage":1,"outputPath":"assets/cards/C0786/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0786 고하운, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 자수정 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 작고 앙다문 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0786-D2","characterId":"C0786","damageStage":2,"outputPath":"assets/cards/C0786/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0786 고하운, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 자수정 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 작고 앙다문 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0786-D3","characterId":"C0786","damageStage":3,"outputPath":"assets/cards/C0786/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0786 고하운, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 자수정 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 작고 앙다문 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0786-D4","characterId":"C0786","damageStage":4,"outputPath":"assets/cards/C0786/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0786 고하운, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 자수정 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 작고 앙다문 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0787-D0","characterId":"C0787","damageStage":0,"outputPath":"assets/cards/C0787/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0787 Aria River, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 빠른 발놀림형, 새벽 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 물결치는 긴 웨이브; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0787-D1","characterId":"C0787","damageStage":1,"outputPath":"assets/cards/C0787/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0787 Aria River, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 빠른 발놀림형, 새벽 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 물결치는 긴 웨이브; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0787-D2","characterId":"C0787","damageStage":2,"outputPath":"assets/cards/C0787/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0787 Aria River, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 빠른 발놀림형, 새벽 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 물결치는 긴 웨이브; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0787-D3","characterId":"C0787","damageStage":3,"outputPath":"assets/cards/C0787/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0787 Aria River, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 빠른 발놀림형, 새벽 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 물결치는 긴 웨이브; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0787-D4","characterId":"C0787","damageStage":4,"outputPath":"assets/cards/C0787/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0787 Aria River, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 빠른 발놀림형, 새벽 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 물결치는 긴 웨이브; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0788-D0","characterId":"C0788","damageStage":0,"outputPath":"assets/cards/C0788/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0788 민준나, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 운철 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0788-D1","characterId":"C0788","damageStage":1,"outputPath":"assets/cards/C0788/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0788 민준나, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 운철 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0788-D2","characterId":"C0788","damageStage":2,"outputPath":"assets/cards/C0788/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0788 민준나, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 운철 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0788-D3","characterId":"C0788","damageStage":3,"outputPath":"assets/cards/C0788/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0788 민준나, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 운철 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0788-D4","characterId":"C0788","damageStage":4,"outputPath":"assets/cards/C0788/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0788 민준나, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 운철 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0789-D0","characterId":"C0789","damageStage":0,"outputPath":"assets/cards/C0789/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0789 차수서, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 유리 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 크고 둥근 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0789-D1","characterId":"C0789","damageStage":1,"outputPath":"assets/cards/C0789/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0789 차수서, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 유리 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 크고 둥근 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0789-D2","characterId":"C0789","damageStage":2,"outputPath":"assets/cards/C0789/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0789 차수서, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 유리 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 크고 둥근 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0789-D3","characterId":"C0789","damageStage":3,"outputPath":"assets/cards/C0789/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0789 차수서, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 유리 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 크고 둥근 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0789-D4","characterId":"C0789","damageStage":4,"outputPath":"assets/cards/C0789/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0789 차수서, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 유리 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 크고 둥근 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0790-D0","characterId":"C0790","damageStage":0,"outputPath":"assets/cards/C0790/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0790 고연빈, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 설화 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0790-D1","characterId":"C0790","damageStage":1,"outputPath":"assets/cards/C0790/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0790 고연빈, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 설화 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0790-D2","characterId":"C0790","damageStage":2,"outputPath":"assets/cards/C0790/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0790 고연빈, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 설화 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0790-D3","characterId":"C0790","damageStage":3,"outputPath":"assets/cards/C0790/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0790 고연빈, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 설화 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0790-D4","characterId":"C0790","damageStage":4,"outputPath":"assets/cards/C0790/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0790 고연빈, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 설화 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0791-D0","characterId":"C0791","damageStage":0,"outputPath":"assets/cards/C0791/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0791 Leona Crown 첫별, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 단단한 체형, 날카로운 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0791-D1","characterId":"C0791","damageStage":1,"outputPath":"assets/cards/C0791/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0791 Leona Crown 첫별, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 단단한 체형, 날카로운 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0791-D2","characterId":"C0791","damageStage":2,"outputPath":"assets/cards/C0791/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0791 Leona Crown 첫별, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 단단한 체형, 날카로운 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0791-D3","characterId":"C0791","damageStage":3,"outputPath":"assets/cards/C0791/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0791 Leona Crown 첫별, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 단단한 체형, 날카로운 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0791-D4","characterId":"C0791","damageStage":4,"outputPath":"assets/cards/C0791/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0791 Leona Crown 첫별, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 단단한 체형, 날카로운 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0792-D0","characterId":"C0792","damageStage":0,"outputPath":"assets/cards/C0792/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0792 박비연, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 금사 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 각진 턱선; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0792-D1","characterId":"C0792","damageStage":1,"outputPath":"assets/cards/C0792/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0792 박비연, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 금사 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 각진 턱선; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0792-D2","characterId":"C0792","damageStage":2,"outputPath":"assets/cards/C0792/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0792 박비연, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 금사 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 각진 턱선; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0792-D3","characterId":"C0792","damageStage":3,"outputPath":"assets/cards/C0792/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0792 박비연, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 금사 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 각진 턱선; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0792-D4","characterId":"C0792","damageStage":4,"outputPath":"assets/cards/C0792/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0792 박비연, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 금사 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 각진 턱선; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0793-D0","characterId":"C0793","damageStage":0,"outputPath":"assets/cards/C0793/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0793 서율영, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 불굴의 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 작지만 단단한 근육과 짧은 팔다리; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0793-D1","characterId":"C0793","damageStage":1,"outputPath":"assets/cards/C0793/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0793 서율영, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 불굴의 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 작지만 단단한 근육과 짧은 팔다리; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0793-D2","characterId":"C0793","damageStage":2,"outputPath":"assets/cards/C0793/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0793 서율영, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 불굴의 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 작지만 단단한 근육과 짧은 팔다리; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0793-D3","characterId":"C0793","damageStage":3,"outputPath":"assets/cards/C0793/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0793 서율영, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 불굴의 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 작지만 단단한 근육과 짧은 팔다리; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0793-D4","characterId":"C0793","damageStage":4,"outputPath":"assets/cards/C0793/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0793 서율영, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 불굴의 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 작지만 단단한 근육과 짧은 팔다리; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0794-D0","characterId":"C0794","damageStage":0,"outputPath":"assets/cards/C0794/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0794 Nila Crown, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 빠른 발놀림형, 새벽 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0794-D1","characterId":"C0794","damageStage":1,"outputPath":"assets/cards/C0794/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0794 Nila Crown, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 빠른 발놀림형, 새벽 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0794-D2","characterId":"C0794","damageStage":2,"outputPath":"assets/cards/C0794/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0794 Nila Crown, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 빠른 발놀림형, 새벽 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0794-D3","characterId":"C0794","damageStage":3,"outputPath":"assets/cards/C0794/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0794 Nila Crown, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 빠른 발놀림형, 새벽 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0794-D4","characterId":"C0794","damageStage":4,"outputPath":"assets/cards/C0794/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0794 Nila Crown, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 빠른 발놀림형, 새벽 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0795-D0","characterId":"C0795","damageStage":0,"outputPath":"assets/cards/C0795/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0795 남보하, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 고요한 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0795-D1","characterId":"C0795","damageStage":1,"outputPath":"assets/cards/C0795/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0795 남보하, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 고요한 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0795-D2","characterId":"C0795","damageStage":2,"outputPath":"assets/cards/C0795/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0795 남보하, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 고요한 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0795-D3","characterId":"C0795","damageStage":3,"outputPath":"assets/cards/C0795/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0795 남보하, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 고요한 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0795-D4","characterId":"C0795","damageStage":4,"outputPath":"assets/cards/C0795/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0795 남보하, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 고요한 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0796-D0","characterId":"C0796","damageStage":0,"outputPath":"assets/cards/C0796/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0796 Clara Stone 비문, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 은하 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0796-D1","characterId":"C0796","damageStage":1,"outputPath":"assets/cards/C0796/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0796 Clara Stone 비문, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 은하 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0796-D2","characterId":"C0796","damageStage":2,"outputPath":"assets/cards/C0796/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0796 Clara Stone 비문, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 은하 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0796-D3","characterId":"C0796","damageStage":3,"outputPath":"assets/cards/C0796/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0796 Clara Stone 비문, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 은하 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0796-D4","characterId":"C0796","damageStage":4,"outputPath":"assets/cards/C0796/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0796 Clara Stone 비문, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 은하 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0797-D0","characterId":"C0797","damageStage":0,"outputPath":"assets/cards/C0797/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0797 류시라, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 청류 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 넓은 어깨와 운동선수 같은 등; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0797-D1","characterId":"C0797","damageStage":1,"outputPath":"assets/cards/C0797/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0797 류시라, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 청류 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 넓은 어깨와 운동선수 같은 등; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0797-D2","characterId":"C0797","damageStage":2,"outputPath":"assets/cards/C0797/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0797 류시라, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 청류 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 넓은 어깨와 운동선수 같은 등; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0797-D3","characterId":"C0797","damageStage":3,"outputPath":"assets/cards/C0797/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0797 류시라, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 청류 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 넓은 어깨와 운동선수 같은 등; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0797-D4","characterId":"C0797","damageStage":4,"outputPath":"assets/cards/C0797/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0797 류시라, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 청류 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 넓은 어깨와 운동선수 같은 등; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0798-D0","characterId":"C0798","damageStage":0,"outputPath":"assets/cards/C0798/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0798 Kiana Moon 녹영, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 근력형, 깊은 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 작고 앙다문 입; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0798-D1","characterId":"C0798","damageStage":1,"outputPath":"assets/cards/C0798/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0798 Kiana Moon 녹영, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 근력형, 깊은 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 작고 앙다문 입; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0798-D2","characterId":"C0798","damageStage":2,"outputPath":"assets/cards/C0798/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0798 Kiana Moon 녹영, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 근력형, 깊은 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 작고 앙다문 입; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0798-D3","characterId":"C0798","damageStage":3,"outputPath":"assets/cards/C0798/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0798 Kiana Moon 녹영, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 근력형, 깊은 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 작고 앙다문 입; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0798-D4","characterId":"C0798","damageStage":4,"outputPath":"assets/cards/C0798/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0798 Kiana Moon 녹영, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 근력형, 깊은 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 작고 앙다문 입; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0799-D0","characterId":"C0799","damageStage":0,"outputPath":"assets/cards/C0799/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0799 Iris River 유성, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 설화 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0799-D1","characterId":"C0799","damageStage":1,"outputPath":"assets/cards/C0799/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0799 Iris River 유성, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 설화 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0799-D2","characterId":"C0799","damageStage":2,"outputPath":"assets/cards/C0799/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0799 Iris River 유성, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 설화 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0799-D3","characterId":"C0799","damageStage":3,"outputPath":"assets/cards/C0799/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0799 Iris River 유성, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 설화 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0799-D4","characterId":"C0799","damageStage":4,"outputPath":"assets/cards/C0799/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0799 Iris River 유성, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 설화 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0800-D0","characterId":"C0800","damageStage":0,"outputPath":"assets/cards/C0800/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0800 차해원, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 홍련 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0800-D1","characterId":"C0800","damageStage":1,"outputPath":"assets/cards/C0800/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0800 차해원, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 홍련 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0800-D2","characterId":"C0800","damageStage":2,"outputPath":"assets/cards/C0800/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0800 차해원, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 홍련 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0800-D3","characterId":"C0800","damageStage":3,"outputPath":"assets/cards/C0800/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0800 차해원, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 홍련 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0800-D4","characterId":"C0800","damageStage":4,"outputPath":"assets/cards/C0800/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0800 차해원, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 홍련 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0801-D0","characterId":"C0801","damageStage":0,"outputPath":"assets/cards/C0801/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0801 류현진, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 금사 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 각진 턱선; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0801-D1","characterId":"C0801","damageStage":1,"outputPath":"assets/cards/C0801/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0801 류현진, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 금사 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 각진 턱선; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0801-D2","characterId":"C0801","damageStage":2,"outputPath":"assets/cards/C0801/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0801 류현진, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 금사 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 각진 턱선; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0801-D3","characterId":"C0801","damageStage":3,"outputPath":"assets/cards/C0801/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0801 류현진, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 금사 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 각진 턱선; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0801-D4","characterId":"C0801","damageStage":4,"outputPath":"assets/cards/C0801/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0801 류현진, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 금사 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 각진 턱선; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0802-D0","characterId":"C0802","damageStage":0,"outputPath":"assets/cards/C0802/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0802 고채율, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 백야 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0802-D1","characterId":"C0802","damageStage":1,"outputPath":"assets/cards/C0802/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0802 고채율, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 백야 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0802-D2","characterId":"C0802","damageStage":2,"outputPath":"assets/cards/C0802/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0802 고채율, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 백야 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0802-D3","characterId":"C0802","damageStage":3,"outputPath":"assets/cards/C0802/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0802 고채율, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 백야 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0802-D4","characterId":"C0802","damageStage":4,"outputPath":"assets/cards/C0802/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0802 고채율, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 백야 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0803-D0","characterId":"C0803","damageStage":0,"outputPath":"assets/cards/C0803/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0803 Priya River 흑단, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 지구력형, 적운 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0803-D1","characterId":"C0803","damageStage":1,"outputPath":"assets/cards/C0803/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0803 Priya River 흑단, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 지구력형, 적운 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0803-D2","characterId":"C0803","damageStage":2,"outputPath":"assets/cards/C0803/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0803 Priya River 흑단, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 지구력형, 적운 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0803-D3","characterId":"C0803","damageStage":3,"outputPath":"assets/cards/C0803/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0803 Priya River 흑단, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 지구력형, 적운 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0803-D4","characterId":"C0803","damageStage":4,"outputPath":"assets/cards/C0803/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0803 Priya River 흑단, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 지구력형, 적운 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0804-D0","characterId":"C0804","damageStage":0,"outputPath":"assets/cards/C0804/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0804 정가랑, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 백야 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0804-D1","characterId":"C0804","damageStage":1,"outputPath":"assets/cards/C0804/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0804 정가랑, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 백야 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0804-D2","characterId":"C0804","damageStage":2,"outputPath":"assets/cards/C0804/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0804 정가랑, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 백야 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0804-D3","characterId":"C0804","damageStage":3,"outputPath":"assets/cards/C0804/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0804 정가랑, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 백야 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0804-D4","characterId":"C0804","damageStage":4,"outputPath":"assets/cards/C0804/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0804 정가랑, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 백야 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0805-D0","characterId":"C0805","damageStage":0,"outputPath":"assets/cards/C0805/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0805 류태나, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 유리 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0805-D1","characterId":"C0805","damageStage":1,"outputPath":"assets/cards/C0805/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0805 류태나, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 유리 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0805-D2","characterId":"C0805","damageStage":2,"outputPath":"assets/cards/C0805/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0805 류태나, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 유리 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0805-D3","characterId":"C0805","damageStage":3,"outputPath":"assets/cards/C0805/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0805 류태나, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 유리 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0805-D4","characterId":"C0805","damageStage":4,"outputPath":"assets/cards/C0805/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0805 류태나, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 유리 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0806-D0","characterId":"C0806","damageStage":0,"outputPath":"assets/cards/C0806/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0806 Clara Forge 적송, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 지구력형, 흑요 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 크고 둥근 눈; 작고 둥근 코; 작고 앙다문 입; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0806-D1","characterId":"C0806","damageStage":1,"outputPath":"assets/cards/C0806/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0806 Clara Forge 적송, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 지구력형, 흑요 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 크고 둥근 눈; 작고 둥근 코; 작고 앙다문 입; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0806-D2","characterId":"C0806","damageStage":2,"outputPath":"assets/cards/C0806/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0806 Clara Forge 적송, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 지구력형, 흑요 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 크고 둥근 눈; 작고 둥근 코; 작고 앙다문 입; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0806-D3","characterId":"C0806","damageStage":3,"outputPath":"assets/cards/C0806/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0806 Clara Forge 적송, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 지구력형, 흑요 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 크고 둥근 눈; 작고 둥근 코; 작고 앙다문 입; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0806-D4","characterId":"C0806","damageStage":4,"outputPath":"assets/cards/C0806/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0806 Clara Forge 적송, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 지구력형, 흑요 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 크고 둥근 눈; 작고 둥근 코; 작고 앙다문 입; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0807-D0","characterId":"C0807","damageStage":0,"outputPath":"assets/cards/C0807/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0807 신라결, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 깊은 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0807-D1","characterId":"C0807","damageStage":1,"outputPath":"assets/cards/C0807/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0807 신라결, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 깊은 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0807-D2","characterId":"C0807","damageStage":2,"outputPath":"assets/cards/C0807/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0807 신라결, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 깊은 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0807-D3","characterId":"C0807","damageStage":3,"outputPath":"assets/cards/C0807/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0807 신라결, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 깊은 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0807-D4","characterId":"C0807","damageStage":4,"outputPath":"assets/cards/C0807/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0807 신라결, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 깊은 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0808-D0","characterId":"C0808","damageStage":0,"outputPath":"assets/cards/C0808/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0808 Riya Black 녹영, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 단단한 체형, 월광 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0808-D1","characterId":"C0808","damageStage":1,"outputPath":"assets/cards/C0808/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0808 Riya Black 녹영, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 단단한 체형, 월광 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0808-D2","characterId":"C0808","damageStage":2,"outputPath":"assets/cards/C0808/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0808 Riya Black 녹영, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 단단한 체형, 월광 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0808-D3","characterId":"C0808","damageStage":3,"outputPath":"assets/cards/C0808/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0808 Riya Black 녹영, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 단단한 체형, 월광 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0808-D4","characterId":"C0808","damageStage":4,"outputPath":"assets/cards/C0808/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0808 Riya Black 녹영, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 단단한 체형, 월광 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0809-D0","characterId":"C0809","damageStage":0,"outputPath":"assets/cards/C0809/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0809 Iris Moon 백금, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 소형 근력형, 황혼 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0809-D1","characterId":"C0809","damageStage":1,"outputPath":"assets/cards/C0809/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0809 Iris Moon 백금, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 소형 근력형, 황혼 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0809-D2","characterId":"C0809","damageStage":2,"outputPath":"assets/cards/C0809/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0809 Iris Moon 백금, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 소형 근력형, 황혼 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0809-D3","characterId":"C0809","damageStage":3,"outputPath":"assets/cards/C0809/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0809 Iris Moon 백금, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 소형 근력형, 황혼 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0809-D4","characterId":"C0809","damageStage":4,"outputPath":"assets/cards/C0809/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0809 Iris Moon 백금, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 소형 근력형, 황혼 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0810-D0","characterId":"C0810","damageStage":0,"outputPath":"assets/cards/C0810/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0810 박온민, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 진홍 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 두툼하고 선명한 입술; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0810-D1","characterId":"C0810","damageStage":1,"outputPath":"assets/cards/C0810/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0810 박온민, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 진홍 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 두툼하고 선명한 입술; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0810-D2","characterId":"C0810","damageStage":2,"outputPath":"assets/cards/C0810/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0810 박온민, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 진홍 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 두툼하고 선명한 입술; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0810-D3","characterId":"C0810","damageStage":3,"outputPath":"assets/cards/C0810/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0810 박온민, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 진홍 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 두툼하고 선명한 입술; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0810-D4","characterId":"C0810","damageStage":4,"outputPath":"assets/cards/C0810/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0810 박온민, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 진홍 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 두툼하고 선명한 입술; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0811-D0","characterId":"C0811","damageStage":0,"outputPath":"assets/cards/C0811/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0811 오아윤, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 자수정 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 비대칭 숏컷; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0811-D1","characterId":"C0811","damageStage":1,"outputPath":"assets/cards/C0811/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0811 오아윤, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 자수정 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 비대칭 숏컷; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0811-D2","characterId":"C0811","damageStage":2,"outputPath":"assets/cards/C0811/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0811 오아윤, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 자수정 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 비대칭 숏컷; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0811-D3","characterId":"C0811","damageStage":3,"outputPath":"assets/cards/C0811/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0811 오아윤, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 자수정 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 비대칭 숏컷; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0811-D4","characterId":"C0811","damageStage":4,"outputPath":"assets/cards/C0811/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0811 오아윤, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 자수정 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 비대칭 숏컷; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0812-D0","characterId":"C0812","damageStage":0,"outputPath":"assets/cards/C0812/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0812 Vaelis Willow 잔월, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 긴 팔다리형, 찬란한 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 비대칭 숏컷; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0812-D1","characterId":"C0812","damageStage":1,"outputPath":"assets/cards/C0812/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0812 Vaelis Willow 잔월, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 긴 팔다리형, 찬란한 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 비대칭 숏컷; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0812-D2","characterId":"C0812","damageStage":2,"outputPath":"assets/cards/C0812/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0812 Vaelis Willow 잔월, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 긴 팔다리형, 찬란한 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 비대칭 숏컷; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0812-D3","characterId":"C0812","damageStage":3,"outputPath":"assets/cards/C0812/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0812 Vaelis Willow 잔월, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 긴 팔다리형, 찬란한 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 비대칭 숏컷; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0812-D4","characterId":"C0812","damageStage":4,"outputPath":"assets/cards/C0812/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0812 Vaelis Willow 잔월, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 긴 팔다리형, 찬란한 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 비대칭 숏컷; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0813-D0","characterId":"C0813","damageStage":0,"outputPath":"assets/cards/C0813/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0813 Selene Hart 잔월, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 유연형, 고요한 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0813-D1","characterId":"C0813","damageStage":1,"outputPath":"assets/cards/C0813/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0813 Selene Hart 잔월, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 유연형, 고요한 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0813-D2","characterId":"C0813","damageStage":2,"outputPath":"assets/cards/C0813/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0813 Selene Hart 잔월, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 유연형, 고요한 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0813-D3","characterId":"C0813","damageStage":3,"outputPath":"assets/cards/C0813/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0813 Selene Hart 잔월, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 유연형, 고요한 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0813-D4","characterId":"C0813","damageStage":4,"outputPath":"assets/cards/C0813/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0813 Selene Hart 잔월, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 유연형, 고요한 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0814-D0","characterId":"C0814","damageStage":0,"outputPath":"assets/cards/C0814/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0814 Arieth Silva 청운, damage stage 0 (normal).\nSubject: adult 여성 엘프, 민첩형, 유리 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0814-D1","characterId":"C0814","damageStage":1,"outputPath":"assets/cards/C0814/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0814 Arieth Silva 청운, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 민첩형, 유리 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0814-D2","characterId":"C0814","damageStage":2,"outputPath":"assets/cards/C0814/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0814 Arieth Silva 청운, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 민첩형, 유리 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0814-D3","characterId":"C0814","damageStage":3,"outputPath":"assets/cards/C0814/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0814 Arieth Silva 청운, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 민첩형, 유리 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0814-D4","characterId":"C0814","damageStage":4,"outputPath":"assets/cards/C0814/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0814 Arieth Silva 청운, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 민첩형, 유리 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0815-D0","characterId":"C0815","damageStage":0,"outputPath":"assets/cards/C0815/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0815 백서주, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 흑요 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0815-D1","characterId":"C0815","damageStage":1,"outputPath":"assets/cards/C0815/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0815 백서주, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 흑요 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0815-D2","characterId":"C0815","damageStage":2,"outputPath":"assets/cards/C0815/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0815 백서주, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 흑요 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0815-D3","characterId":"C0815","damageStage":3,"outputPath":"assets/cards/C0815/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0815 백서주, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 흑요 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0815-D4","characterId":"C0815","damageStage":4,"outputPath":"assets/cards/C0815/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0815 백서주, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 흑요 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0816-D0","characterId":"C0816","damageStage":0,"outputPath":"assets/cards/C0816/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0816 Clara Black 청운, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 지구력형, 날카로운 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 은빛 단발과 긴 옆머리; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0816-D1","characterId":"C0816","damageStage":1,"outputPath":"assets/cards/C0816/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0816 Clara Black 청운, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 지구력형, 날카로운 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 은빛 단발과 긴 옆머리; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0816-D2","characterId":"C0816","damageStage":2,"outputPath":"assets/cards/C0816/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0816 Clara Black 청운, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 지구력형, 날카로운 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 은빛 단발과 긴 옆머리; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0816-D3","characterId":"C0816","damageStage":3,"outputPath":"assets/cards/C0816/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0816 Clara Black 청운, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 지구력형, 날카로운 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 은빛 단발과 긴 옆머리; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0816-D4","characterId":"C0816","damageStage":4,"outputPath":"assets/cards/C0816/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0816 Clara Black 청운, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 지구력형, 날카로운 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 은빛 단발과 긴 옆머리; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0817-D0","characterId":"C0817","damageStage":0,"outputPath":"assets/cards/C0817/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0817 Zuri Black, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 지구력형, 금사 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 큰 키와 긴 목선; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0817-D1","characterId":"C0817","damageStage":1,"outputPath":"assets/cards/C0817/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0817 Zuri Black, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 지구력형, 금사 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 큰 키와 긴 목선; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0817-D2","characterId":"C0817","damageStage":2,"outputPath":"assets/cards/C0817/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0817 Zuri Black, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 지구력형, 금사 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 큰 키와 긴 목선; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0817-D3","characterId":"C0817","damageStage":3,"outputPath":"assets/cards/C0817/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0817 Zuri Black, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 지구력형, 금사 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 큰 키와 긴 목선; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0817-D4","characterId":"C0817","damageStage":4,"outputPath":"assets/cards/C0817/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0817 Zuri Black, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 지구력형, 금사 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 큰 키와 긴 목선; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0818-D0","characterId":"C0818","damageStage":0,"outputPath":"assets/cards/C0818/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0818 Riya Crown 녹영, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 지구력형, 불굴의 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0818-D1","characterId":"C0818","damageStage":1,"outputPath":"assets/cards/C0818/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0818 Riya Crown 녹영, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 지구력형, 불굴의 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0818-D2","characterId":"C0818","damageStage":2,"outputPath":"assets/cards/C0818/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0818 Riya Crown 녹영, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 지구력형, 불굴의 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0818-D3","characterId":"C0818","damageStage":3,"outputPath":"assets/cards/C0818/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0818 Riya Crown 녹영, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 지구력형, 불굴의 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0818-D4","characterId":"C0818","damageStage":4,"outputPath":"assets/cards/C0818/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0818 Riya Crown 녹영, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 지구력형, 불굴의 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0819-D0","characterId":"C0819","damageStage":0,"outputPath":"assets/cards/C0819/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0819 Leela Reed 유성, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 장신형, 새벽 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0819-D1","characterId":"C0819","damageStage":1,"outputPath":"assets/cards/C0819/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0819 Leela Reed 유성, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 장신형, 새벽 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0819-D2","characterId":"C0819","damageStage":2,"outputPath":"assets/cards/C0819/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0819 Leela Reed 유성, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 장신형, 새벽 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0819-D3","characterId":"C0819","damageStage":3,"outputPath":"assets/cards/C0819/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0819 Leela Reed 유성, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 장신형, 새벽 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0819-D4","characterId":"C0819","damageStage":4,"outputPath":"assets/cards/C0819/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0819 Leela Reed 유성, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 장신형, 새벽 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0820-D0","characterId":"C0820","damageStage":0,"outputPath":"assets/cards/C0820/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0820 Mira Stone 첫별, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 중갑형, 자수정 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0820-D1","characterId":"C0820","damageStage":1,"outputPath":"assets/cards/C0820/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0820 Mira Stone 첫별, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 중갑형, 자수정 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0820-D2","characterId":"C0820","damageStage":2,"outputPath":"assets/cards/C0820/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0820 Mira Stone 첫별, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 중갑형, 자수정 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0820-D3","characterId":"C0820","damageStage":3,"outputPath":"assets/cards/C0820/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0820 Mira Stone 첫별, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 중갑형, 자수정 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0820-D4","characterId":"C0820","damageStage":4,"outputPath":"assets/cards/C0820/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0820 Mira Stone 첫별, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 중갑형, 자수정 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0821-D0","characterId":"C0821","damageStage":0,"outputPath":"assets/cards/C0821/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0821 차설별, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 은하 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0821-D1","characterId":"C0821","damageStage":1,"outputPath":"assets/cards/C0821/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0821 차설별, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 은하 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0821-D2","characterId":"C0821","damageStage":2,"outputPath":"assets/cards/C0821/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0821 차설별, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 은하 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0821-D3","characterId":"C0821","damageStage":3,"outputPath":"assets/cards/C0821/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0821 차설별, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 은하 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0821-D4","characterId":"C0821","damageStage":4,"outputPath":"assets/cards/C0821/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0821 차설별, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 은하 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0822-D0","characterId":"C0822","damageStage":0,"outputPath":"assets/cards/C0822/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0822 유비원, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 푸른 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0822-D1","characterId":"C0822","damageStage":1,"outputPath":"assets/cards/C0822/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0822 유비원, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 푸른 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0822-D2","characterId":"C0822","damageStage":2,"outputPath":"assets/cards/C0822/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0822 유비원, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 푸른 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0822-D3","characterId":"C0822","damageStage":3,"outputPath":"assets/cards/C0822/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0822 유비원, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 푸른 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0822-D4","characterId":"C0822","damageStage":4,"outputPath":"assets/cards/C0822/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0822 유비원, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 푸른 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0823-D0","characterId":"C0823","damageStage":0,"outputPath":"assets/cards/C0823/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0823 Priya Vale, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 묵직한 파워형, 비취 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0823-D1","characterId":"C0823","damageStage":1,"outputPath":"assets/cards/C0823/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0823 Priya Vale, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 묵직한 파워형, 비취 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0823-D2","characterId":"C0823","damageStage":2,"outputPath":"assets/cards/C0823/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0823 Priya Vale, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 묵직한 파워형, 비취 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0823-D3","characterId":"C0823","damageStage":3,"outputPath":"assets/cards/C0823/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0823 Priya Vale, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 묵직한 파워형, 비취 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0823-D4","characterId":"C0823","damageStage":4,"outputPath":"assets/cards/C0823/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0823 Priya Vale, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 묵직한 파워형, 비취 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0824-D0","characterId":"C0824","damageStage":0,"outputPath":"assets/cards/C0824/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0824 강나희 은침, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 설화 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0824-D1","characterId":"C0824","damageStage":1,"outputPath":"assets/cards/C0824/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0824 강나희 은침, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 설화 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0824-D2","characterId":"C0824","damageStage":2,"outputPath":"assets/cards/C0824/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0824 강나희 은침, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 설화 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0824-D3","characterId":"C0824","damageStage":3,"outputPath":"assets/cards/C0824/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0824 강나희 은침, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 설화 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0824-D4","characterId":"C0824","damageStage":4,"outputPath":"assets/cards/C0824/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0824 강나희 은침, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 설화 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0825-D0","characterId":"C0825","damageStage":0,"outputPath":"assets/cards/C0825/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0825 최보연 잔월, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 비취 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0825-D1","characterId":"C0825","damageStage":1,"outputPath":"assets/cards/C0825/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0825 최보연 잔월, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 비취 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0825-D2","characterId":"C0825","damageStage":2,"outputPath":"assets/cards/C0825/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0825 최보연 잔월, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 비취 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0825-D3","characterId":"C0825","damageStage":3,"outputPath":"assets/cards/C0825/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0825 최보연 잔월, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 비취 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0825-D4","characterId":"C0825","damageStage":4,"outputPath":"assets/cards/C0825/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0825 최보연 잔월, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 비취 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0826-D0","characterId":"C0826","damageStage":0,"outputPath":"assets/cards/C0826/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0826 백은랑, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 월광 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0826-D1","characterId":"C0826","damageStage":1,"outputPath":"assets/cards/C0826/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0826 백은랑, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 월광 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0826-D2","characterId":"C0826","damageStage":2,"outputPath":"assets/cards/C0826/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0826 백은랑, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 월광 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0826-D3","characterId":"C0826","damageStage":3,"outputPath":"assets/cards/C0826/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0826 백은랑, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 월광 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0826-D4","characterId":"C0826","damageStage":4,"outputPath":"assets/cards/C0826/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0826 백은랑, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 월광 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0827-D0","characterId":"C0827","damageStage":0,"outputPath":"assets/cards/C0827/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0827 Aria Reed 유성, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 유연형, 백야 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0827-D1","characterId":"C0827","damageStage":1,"outputPath":"assets/cards/C0827/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0827 Aria Reed 유성, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 유연형, 백야 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0827-D2","characterId":"C0827","damageStage":2,"outputPath":"assets/cards/C0827/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0827 Aria Reed 유성, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 유연형, 백야 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0827-D3","characterId":"C0827","damageStage":3,"outputPath":"assets/cards/C0827/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0827 Aria Reed 유성, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 유연형, 백야 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0827-D4","characterId":"C0827","damageStage":4,"outputPath":"assets/cards/C0827/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0827 Aria Reed 유성, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 유연형, 백야 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0828-D0","characterId":"C0828","damageStage":0,"outputPath":"assets/cards/C0828/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0828 Nimue Lunaris 첫별, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 빠른 발놀림형, 적운 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 긴 타원형 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0828-D1","characterId":"C0828","damageStage":1,"outputPath":"assets/cards/C0828/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0828 Nimue Lunaris 첫별, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 빠른 발놀림형, 적운 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 긴 타원형 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0828-D2","characterId":"C0828","damageStage":2,"outputPath":"assets/cards/C0828/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0828 Nimue Lunaris 첫별, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 빠른 발놀림형, 적운 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 긴 타원형 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0828-D3","characterId":"C0828","damageStage":3,"outputPath":"assets/cards/C0828/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0828 Nimue Lunaris 첫별, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 빠른 발놀림형, 적운 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 긴 타원형 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0828-D4","characterId":"C0828","damageStage":4,"outputPath":"assets/cards/C0828/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0828 Nimue Lunaris 첫별, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 빠른 발놀림형, 적운 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 긴 타원형 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0829-D0","characterId":"C0829","damageStage":0,"outputPath":"assets/cards/C0829/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0829 마유라, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 청류 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0829-D1","characterId":"C0829","damageStage":1,"outputPath":"assets/cards/C0829/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0829 마유라, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 청류 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0829-D2","characterId":"C0829","damageStage":2,"outputPath":"assets/cards/C0829/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0829 마유라, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 청류 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0829-D3","characterId":"C0829","damageStage":3,"outputPath":"assets/cards/C0829/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0829 마유라, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 청류 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0829-D4","characterId":"C0829","damageStage":4,"outputPath":"assets/cards/C0829/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0829 마유라, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 청류 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0830-D0","characterId":"C0830","damageStage":0,"outputPath":"assets/cards/C0830/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0830 Mira Forge 백금, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 장신형, 유리 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 각진 턱선; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0830-D1","characterId":"C0830","damageStage":1,"outputPath":"assets/cards/C0830/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0830 Mira Forge 백금, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 장신형, 유리 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 각진 턱선; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0830-D2","characterId":"C0830","damageStage":2,"outputPath":"assets/cards/C0830/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0830 Mira Forge 백금, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 장신형, 유리 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 각진 턱선; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0830-D3","characterId":"C0830","damageStage":3,"outputPath":"assets/cards/C0830/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0830 Mira Forge 백금, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 장신형, 유리 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 각진 턱선; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0830-D4","characterId":"C0830","damageStage":4,"outputPath":"assets/cards/C0830/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0830 Mira Forge 백금, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 장신형, 유리 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 각진 턱선; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0831-D0","characterId":"C0831","damageStage":0,"outputPath":"assets/cards/C0831/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0831 Thalen Eversong 첫별, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 중갑형, 청류 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0831-D1","characterId":"C0831","damageStage":1,"outputPath":"assets/cards/C0831/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0831 Thalen Eversong 첫별, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 중갑형, 청류 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0831-D2","characterId":"C0831","damageStage":2,"outputPath":"assets/cards/C0831/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0831 Thalen Eversong 첫별, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 중갑형, 청류 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0831-D3","characterId":"C0831","damageStage":3,"outputPath":"assets/cards/C0831/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0831 Thalen Eversong 첫별, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 중갑형, 청류 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0831-D4","characterId":"C0831","damageStage":4,"outputPath":"assets/cards/C0831/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0831 Thalen Eversong 첫별, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 중갑형, 청류 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0832-D0","characterId":"C0832","damageStage":0,"outputPath":"assets/cards/C0832/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0832 Dagna Ironvein 백금, damage stage 0 (normal).\nSubject: adult 여성 드워프, 근력형, 깊은 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 올리브 톤 피부; 짙은 갈색 땋은 번 헤어; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0832-D1","characterId":"C0832","damageStage":1,"outputPath":"assets/cards/C0832/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0832 Dagna Ironvein 백금, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 근력형, 깊은 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 올리브 톤 피부; 짙은 갈색 땋은 번 헤어; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0832-D2","characterId":"C0832","damageStage":2,"outputPath":"assets/cards/C0832/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0832 Dagna Ironvein 백금, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 근력형, 깊은 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 올리브 톤 피부; 짙은 갈색 땋은 번 헤어; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0832-D3","characterId":"C0832","damageStage":3,"outputPath":"assets/cards/C0832/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0832 Dagna Ironvein 백금, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 근력형, 깊은 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 올리브 톤 피부; 짙은 갈색 땋은 번 헤어; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0832-D4","characterId":"C0832","damageStage":4,"outputPath":"assets/cards/C0832/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0832 Dagna Ironvein 백금, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 근력형, 깊은 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 올리브 톤 피부; 짙은 갈색 땋은 번 헤어; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0833-D0","characterId":"C0833","damageStage":0,"outputPath":"assets/cards/C0833/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0833 김예율, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 검은 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 각진 턱선; 크고 둥근 눈; 작고 둥근 코; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0833-D1","characterId":"C0833","damageStage":1,"outputPath":"assets/cards/C0833/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0833 김예율, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 검은 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 각진 턱선; 크고 둥근 눈; 작고 둥근 코; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0833-D2","characterId":"C0833","damageStage":2,"outputPath":"assets/cards/C0833/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0833 김예율, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 검은 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 각진 턱선; 크고 둥근 눈; 작고 둥근 코; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0833-D3","characterId":"C0833","damageStage":3,"outputPath":"assets/cards/C0833/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0833 김예율, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 검은 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 각진 턱선; 크고 둥근 눈; 작고 둥근 코; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0833-D4","characterId":"C0833","damageStage":4,"outputPath":"assets/cards/C0833/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0833 김예율, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 검은 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 각진 턱선; 크고 둥근 눈; 작고 둥근 코; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0834-D0","characterId":"C0834","damageStage":0,"outputPath":"assets/cards/C0834/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0834 정가린, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 비취 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0834-D1","characterId":"C0834","damageStage":1,"outputPath":"assets/cards/C0834/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0834 정가린, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 비취 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0834-D2","characterId":"C0834","damageStage":2,"outputPath":"assets/cards/C0834/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0834 정가린, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 비취 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0834-D3","characterId":"C0834","damageStage":3,"outputPath":"assets/cards/C0834/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0834 정가린, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 비취 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0834-D4","characterId":"C0834","damageStage":4,"outputPath":"assets/cards/C0834/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0834 정가린, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 비취 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0835-D0","characterId":"C0835","damageStage":0,"outputPath":"assets/cards/C0835/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0835 Kavya Vale 잔월, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 지구력형, 금사 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0835-D1","characterId":"C0835","damageStage":1,"outputPath":"assets/cards/C0835/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0835 Kavya Vale 잔월, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 지구력형, 금사 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0835-D2","characterId":"C0835","damageStage":2,"outputPath":"assets/cards/C0835/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0835 Kavya Vale 잔월, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 지구력형, 금사 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0835-D3","characterId":"C0835","damageStage":3,"outputPath":"assets/cards/C0835/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0835 Kavya Vale 잔월, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 지구력형, 금사 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0835-D4","characterId":"C0835","damageStage":4,"outputPath":"assets/cards/C0835/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0835 Kavya Vale 잔월, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 지구력형, 금사 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0836-D0","characterId":"C0836","damageStage":0,"outputPath":"assets/cards/C0836/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0836 Nori Bronzebrow 비문, damage stage 0 (normal).\nSubject: adult 여성 드워프, 단단한 체형, 자수정 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 넓은 골반과 강한 허벅지; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0836-D1","characterId":"C0836","damageStage":1,"outputPath":"assets/cards/C0836/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0836 Nori Bronzebrow 비문, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 단단한 체형, 자수정 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 넓은 골반과 강한 허벅지; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0836-D2","characterId":"C0836","damageStage":2,"outputPath":"assets/cards/C0836/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0836 Nori Bronzebrow 비문, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 단단한 체형, 자수정 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 넓은 골반과 강한 허벅지; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0836-D3","characterId":"C0836","damageStage":3,"outputPath":"assets/cards/C0836/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0836 Nori Bronzebrow 비문, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 단단한 체형, 자수정 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 넓은 골반과 강한 허벅지; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0836-D4","characterId":"C0836","damageStage":4,"outputPath":"assets/cards/C0836/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0836 Nori Bronzebrow 비문, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 단단한 체형, 자수정 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 넓은 골반과 강한 허벅지; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0837-D0","characterId":"C0837","damageStage":0,"outputPath":"assets/cards/C0837/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0837 류라라, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 녹음 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0837-D1","characterId":"C0837","damageStage":1,"outputPath":"assets/cards/C0837/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0837 류라라, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 녹음 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0837-D2","characterId":"C0837","damageStage":2,"outputPath":"assets/cards/C0837/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0837 류라라, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 녹음 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0837-D3","characterId":"C0837","damageStage":3,"outputPath":"assets/cards/C0837/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0837 류라라, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 녹음 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0837-D4","characterId":"C0837","damageStage":4,"outputPath":"assets/cards/C0837/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0837 류라라, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 녹음 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0838-D0","characterId":"C0838","damageStage":0,"outputPath":"assets/cards/C0838/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0838 유지현, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 운철 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 깊은 갈색 피부; 비대칭 숏컷; 유연한 무희 같은 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0838-D1","characterId":"C0838","damageStage":1,"outputPath":"assets/cards/C0838/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0838 유지현, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 운철 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 깊은 갈색 피부; 비대칭 숏컷; 유연한 무희 같은 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0838-D2","characterId":"C0838","damageStage":2,"outputPath":"assets/cards/C0838/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0838 유지현, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 운철 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 깊은 갈색 피부; 비대칭 숏컷; 유연한 무희 같은 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0838-D3","characterId":"C0838","damageStage":3,"outputPath":"assets/cards/C0838/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0838 유지현, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 운철 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 깊은 갈색 피부; 비대칭 숏컷; 유연한 무희 같은 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0838-D4","characterId":"C0838","damageStage":4,"outputPath":"assets/cards/C0838/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0838 유지현, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 운철 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 깊은 갈색 피부; 비대칭 숏컷; 유연한 무희 같은 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0839-D0","characterId":"C0839","damageStage":0,"outputPath":"assets/cards/C0839/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0839 문소담, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 유리 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 작고 앙다문 입; 창백한 달빛 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0839-D1","characterId":"C0839","damageStage":1,"outputPath":"assets/cards/C0839/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0839 문소담, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 유리 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 작고 앙다문 입; 창백한 달빛 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0839-D2","characterId":"C0839","damageStage":2,"outputPath":"assets/cards/C0839/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0839 문소담, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 유리 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 작고 앙다문 입; 창백한 달빛 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0839-D3","characterId":"C0839","damageStage":3,"outputPath":"assets/cards/C0839/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0839 문소담, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 유리 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 작고 앙다문 입; 창백한 달빛 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0839-D4","characterId":"C0839","damageStage":4,"outputPath":"assets/cards/C0839/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0839 문소담, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 유리 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 작고 앙다문 입; 창백한 달빛 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0840-D0","characterId":"C0840","damageStage":0,"outputPath":"assets/cards/C0840/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0840 차온재, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 설화 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0840-D1","characterId":"C0840","damageStage":1,"outputPath":"assets/cards/C0840/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0840 차온재, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 설화 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0840-D2","characterId":"C0840","damageStage":2,"outputPath":"assets/cards/C0840/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0840 차온재, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 설화 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0840-D3","characterId":"C0840","damageStage":3,"outputPath":"assets/cards/C0840/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0840 차온재, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 설화 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0840-D4","characterId":"C0840","damageStage":4,"outputPath":"assets/cards/C0840/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0840 차온재, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 설화 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0841-D0","characterId":"C0841","damageStage":0,"outputPath":"assets/cards/C0841/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0841 김아라, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 벽력 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 작고 앙다문 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0841-D1","characterId":"C0841","damageStage":1,"outputPath":"assets/cards/C0841/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0841 김아라, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 벽력 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 작고 앙다문 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0841-D2","characterId":"C0841","damageStage":2,"outputPath":"assets/cards/C0841/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0841 김아라, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 벽력 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 작고 앙다문 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0841-D3","characterId":"C0841","damageStage":3,"outputPath":"assets/cards/C0841/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0841 김아라, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 벽력 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 작고 앙다문 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0841-D4","characterId":"C0841","damageStage":4,"outputPath":"assets/cards/C0841/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0841 김아라, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 벽력 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 작고 앙다문 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0842-D0","characterId":"C0842","damageStage":0,"outputPath":"assets/cards/C0842/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0842 Luna Forge 흑단, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 긴 팔다리형, 금사 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0842-D1","characterId":"C0842","damageStage":1,"outputPath":"assets/cards/C0842/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0842 Luna Forge 흑단, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 긴 팔다리형, 금사 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0842-D2","characterId":"C0842","damageStage":2,"outputPath":"assets/cards/C0842/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0842 Luna Forge 흑단, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 긴 팔다리형, 금사 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0842-D3","characterId":"C0842","damageStage":3,"outputPath":"assets/cards/C0842/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0842 Luna Forge 흑단, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 긴 팔다리형, 금사 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0842-D4","characterId":"C0842","damageStage":4,"outputPath":"assets/cards/C0842/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0842 Luna Forge 흑단, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 긴 팔다리형, 금사 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0843-D0","characterId":"C0843","damageStage":0,"outputPath":"assets/cards/C0843/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0843 최이운, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 불굴의 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0843-D1","characterId":"C0843","damageStage":1,"outputPath":"assets/cards/C0843/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0843 최이운, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 불굴의 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0843-D2","characterId":"C0843","damageStage":2,"outputPath":"assets/cards/C0843/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0843 최이운, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 불굴의 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0843-D3","characterId":"C0843","damageStage":3,"outputPath":"assets/cards/C0843/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0843 최이운, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 불굴의 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0843-D4","characterId":"C0843","damageStage":4,"outputPath":"assets/cards/C0843/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0843 최이운, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 불굴의 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0844-D0","characterId":"C0844","damageStage":0,"outputPath":"assets/cards/C0844/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0844 임도영, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 적운 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0844-D1","characterId":"C0844","damageStage":1,"outputPath":"assets/cards/C0844/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0844 임도영, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 적운 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0844-D2","characterId":"C0844","damageStage":2,"outputPath":"assets/cards/C0844/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0844 임도영, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 적운 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0844-D3","characterId":"C0844","damageStage":3,"outputPath":"assets/cards/C0844/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0844 임도영, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 적운 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0844-D4","characterId":"C0844","damageStage":4,"outputPath":"assets/cards/C0844/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0844 임도영, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 적운 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0845-D0","characterId":"C0845","damageStage":0,"outputPath":"assets/cards/C0845/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0845 Elyndra Vael 청운, damage stage 0 (normal).\nSubject: adult 여성 엘프, 장신형, 자수정 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0845-D1","characterId":"C0845","damageStage":1,"outputPath":"assets/cards/C0845/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0845 Elyndra Vael 청운, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 장신형, 자수정 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0845-D2","characterId":"C0845","damageStage":2,"outputPath":"assets/cards/C0845/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0845 Elyndra Vael 청운, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 장신형, 자수정 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0845-D3","characterId":"C0845","damageStage":3,"outputPath":"assets/cards/C0845/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0845 Elyndra Vael 청운, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 장신형, 자수정 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0845-D4","characterId":"C0845","damageStage":4,"outputPath":"assets/cards/C0845/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0845 Elyndra Vael 청운, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 장신형, 자수정 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0846-D0","characterId":"C0846","damageStage":0,"outputPath":"assets/cards/C0846/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0846 Nori Deepforge, damage stage 0 (normal).\nSubject: adult 여성 드워프, 긴 팔다리형, 은하 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0846-D1","characterId":"C0846","damageStage":1,"outputPath":"assets/cards/C0846/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0846 Nori Deepforge, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 긴 팔다리형, 은하 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0846-D2","characterId":"C0846","damageStage":2,"outputPath":"assets/cards/C0846/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0846 Nori Deepforge, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 긴 팔다리형, 은하 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0846-D3","characterId":"C0846","damageStage":3,"outputPath":"assets/cards/C0846/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0846 Nori Deepforge, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 긴 팔다리형, 은하 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0846-D4","characterId":"C0846","damageStage":4,"outputPath":"assets/cards/C0846/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0846 Nori Deepforge, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 긴 팔다리형, 은하 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0847-D0","characterId":"C0847","damageStage":0,"outputPath":"assets/cards/C0847/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0847 Sylra Aster 적송, damage stage 0 (normal).\nSubject: adult 여성 엘프, 장신형, 청류 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0847-D1","characterId":"C0847","damageStage":1,"outputPath":"assets/cards/C0847/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0847 Sylra Aster 적송, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 장신형, 청류 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0847-D2","characterId":"C0847","damageStage":2,"outputPath":"assets/cards/C0847/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0847 Sylra Aster 적송, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 장신형, 청류 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0847-D3","characterId":"C0847","damageStage":3,"outputPath":"assets/cards/C0847/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0847 Sylra Aster 적송, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 장신형, 청류 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0847-D4","characterId":"C0847","damageStage":4,"outputPath":"assets/cards/C0847/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0847 Sylra Aster 적송, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 장신형, 청류 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0848-D0","characterId":"C0848","damageStage":0,"outputPath":"assets/cards/C0848/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0848 윤준아, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 깊은 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0848-D1","characterId":"C0848","damageStage":1,"outputPath":"assets/cards/C0848/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0848 윤준아, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 깊은 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0848-D2","characterId":"C0848","damageStage":2,"outputPath":"assets/cards/C0848/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0848 윤준아, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 깊은 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0848-D3","characterId":"C0848","damageStage":3,"outputPath":"assets/cards/C0848/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0848 윤준아, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 깊은 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0848-D4","characterId":"C0848","damageStage":4,"outputPath":"assets/cards/C0848/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0848 윤준아, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 깊은 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0849-D0","characterId":"C0849","damageStage":0,"outputPath":"assets/cards/C0849/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0849 오수영, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 운철 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0849-D1","characterId":"C0849","damageStage":1,"outputPath":"assets/cards/C0849/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0849 오수영, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 운철 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0849-D2","characterId":"C0849","damageStage":2,"outputPath":"assets/cards/C0849/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0849 오수영, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 운철 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0849-D3","characterId":"C0849","damageStage":3,"outputPath":"assets/cards/C0849/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0849 오수영, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 운철 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0849-D4","characterId":"C0849","damageStage":4,"outputPath":"assets/cards/C0849/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0849 오수영, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 운철 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0850-D0","characterId":"C0850","damageStage":0,"outputPath":"assets/cards/C0850/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0850 Anika Ash, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 민첩형, 홍련 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0850-D1","characterId":"C0850","damageStage":1,"outputPath":"assets/cards/C0850/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0850 Anika Ash, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 민첩형, 홍련 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0850-D2","characterId":"C0850","damageStage":2,"outputPath":"assets/cards/C0850/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0850 Anika Ash, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 민첩형, 홍련 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0850-D3","characterId":"C0850","damageStage":3,"outputPath":"assets/cards/C0850/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0850 Anika Ash, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 민첩형, 홍련 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0850-D4","characterId":"C0850","damageStage":4,"outputPath":"assets/cards/C0850/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0850 Anika Ash, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 민첩형, 홍련 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0851-D0","characterId":"C0851","damageStage":0,"outputPath":"assets/cards/C0851/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0851 한설원, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 월광 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 높게 묶은 전투 포니테일; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0851-D1","characterId":"C0851","damageStage":1,"outputPath":"assets/cards/C0851/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0851 한설원, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 월광 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 높게 묶은 전투 포니테일; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0851-D2","characterId":"C0851","damageStage":2,"outputPath":"assets/cards/C0851/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0851 한설원, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 월광 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 높게 묶은 전투 포니테일; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0851-D3","characterId":"C0851","damageStage":3,"outputPath":"assets/cards/C0851/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0851 한설원, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 월광 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 높게 묶은 전투 포니테일; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0851-D4","characterId":"C0851","damageStage":4,"outputPath":"assets/cards/C0851/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0851 한설원, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 월광 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 높게 묶은 전투 포니테일; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0852-D0","characterId":"C0852","damageStage":0,"outputPath":"assets/cards/C0852/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0852 서비원, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 백야 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0852-D1","characterId":"C0852","damageStage":1,"outputPath":"assets/cards/C0852/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0852 서비원, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 백야 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0852-D2","characterId":"C0852","damageStage":2,"outputPath":"assets/cards/C0852/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0852 서비원, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 백야 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0852-D3","characterId":"C0852","damageStage":3,"outputPath":"assets/cards/C0852/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0852 서비원, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 백야 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0852-D4","characterId":"C0852","damageStage":4,"outputPath":"assets/cards/C0852/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0852 서비원, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 백야 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0853-D0","characterId":"C0853","damageStage":0,"outputPath":"assets/cards/C0853/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0853 류율나, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0853-D1","characterId":"C0853","damageStage":1,"outputPath":"assets/cards/C0853/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0853 류율나, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0853-D2","characterId":"C0853","damageStage":2,"outputPath":"assets/cards/C0853/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0853 류율나, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0853-D3","characterId":"C0853","damageStage":3,"outputPath":"assets/cards/C0853/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0853 류율나, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0853-D4","characterId":"C0853","damageStage":4,"outputPath":"assets/cards/C0853/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0853 류율나, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0854-D0","characterId":"C0854","damageStage":0,"outputPath":"assets/cards/C0854/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0854 Nila Crown 은침, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 지구력형, 자수정 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0854-D1","characterId":"C0854","damageStage":1,"outputPath":"assets/cards/C0854/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0854 Nila Crown 은침, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 지구력형, 자수정 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0854-D2","characterId":"C0854","damageStage":2,"outputPath":"assets/cards/C0854/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0854 Nila Crown 은침, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 지구력형, 자수정 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0854-D3","characterId":"C0854","damageStage":3,"outputPath":"assets/cards/C0854/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0854 Nila Crown 은침, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 지구력형, 자수정 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0854-D4","characterId":"C0854","damageStage":4,"outputPath":"assets/cards/C0854/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0854 Nila Crown 은침, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 지구력형, 자수정 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0855-D0","characterId":"C0855","damageStage":0,"outputPath":"assets/cards/C0855/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0855 권보영, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 유리 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 작고 앙다문 입; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0855-D1","characterId":"C0855","damageStage":1,"outputPath":"assets/cards/C0855/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0855 권보영, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 유리 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 작고 앙다문 입; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0855-D2","characterId":"C0855","damageStage":2,"outputPath":"assets/cards/C0855/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0855 권보영, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 유리 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 작고 앙다문 입; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0855-D3","characterId":"C0855","damageStage":3,"outputPath":"assets/cards/C0855/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0855 권보영, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 유리 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 작고 앙다문 입; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0855-D4","characterId":"C0855","damageStage":4,"outputPath":"assets/cards/C0855/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0855 권보영, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 유리 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 작고 앙다문 입; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0856-D0","characterId":"C0856","damageStage":0,"outputPath":"assets/cards/C0856/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0856 신은별, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 흑요 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0856-D1","characterId":"C0856","damageStage":1,"outputPath":"assets/cards/C0856/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0856 신은별, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 흑요 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0856-D2","characterId":"C0856","damageStage":2,"outputPath":"assets/cards/C0856/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0856 신은별, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 흑요 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0856-D3","characterId":"C0856","damageStage":3,"outputPath":"assets/cards/C0856/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0856 신은별, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 흑요 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0856-D4","characterId":"C0856","damageStage":4,"outputPath":"assets/cards/C0856/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0856 신은별, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 흑요 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0857-D0","characterId":"C0857","damageStage":0,"outputPath":"assets/cards/C0857/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0857 송시율, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 벽력 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0857-D1","characterId":"C0857","damageStage":1,"outputPath":"assets/cards/C0857/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0857 송시율, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 벽력 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0857-D2","characterId":"C0857","damageStage":2,"outputPath":"assets/cards/C0857/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0857 송시율, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 벽력 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0857-D3","characterId":"C0857","damageStage":3,"outputPath":"assets/cards/C0857/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0857 송시율, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 벽력 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0857-D4","characterId":"C0857","damageStage":4,"outputPath":"assets/cards/C0857/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0857 송시율, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 벽력 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0858-D0","characterId":"C0858","damageStage":0,"outputPath":"assets/cards/C0858/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0858 송미빈, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 흑요 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0858-D1","characterId":"C0858","damageStage":1,"outputPath":"assets/cards/C0858/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0858 송미빈, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 흑요 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0858-D2","characterId":"C0858","damageStage":2,"outputPath":"assets/cards/C0858/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0858 송미빈, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 흑요 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0858-D3","characterId":"C0858","damageStage":3,"outputPath":"assets/cards/C0858/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0858 송미빈, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 흑요 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0858-D4","characterId":"C0858","damageStage":4,"outputPath":"assets/cards/C0858/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0858 송미빈, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 흑요 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0859-D0","characterId":"C0859","damageStage":0,"outputPath":"assets/cards/C0859/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0859 Iris River 첫별, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 황혼 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 작은 하트형 얼굴; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 작고 앙다문 입; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0859-D1","characterId":"C0859","damageStage":1,"outputPath":"assets/cards/C0859/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0859 Iris River 첫별, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 황혼 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 작은 하트형 얼굴; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 작고 앙다문 입; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0859-D2","characterId":"C0859","damageStage":2,"outputPath":"assets/cards/C0859/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0859 Iris River 첫별, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 황혼 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 작은 하트형 얼굴; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 작고 앙다문 입; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0859-D3","characterId":"C0859","damageStage":3,"outputPath":"assets/cards/C0859/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0859 Iris River 첫별, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 황혼 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 작은 하트형 얼굴; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 작고 앙다문 입; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0859-D4","characterId":"C0859","damageStage":4,"outputPath":"assets/cards/C0859/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0859 Iris River 첫별, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 황혼 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 작은 하트형 얼굴; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 작고 앙다문 입; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0860-D0","characterId":"C0860","damageStage":0,"outputPath":"assets/cards/C0860/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0860 Cael Willow 첫별, damage stage 0 (normal).\nSubject: adult 여성 엘프, 빠른 발놀림형, 검은 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0860-D1","characterId":"C0860","damageStage":1,"outputPath":"assets/cards/C0860/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0860 Cael Willow 첫별, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 빠른 발놀림형, 검은 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0860-D2","characterId":"C0860","damageStage":2,"outputPath":"assets/cards/C0860/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0860 Cael Willow 첫별, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 빠른 발놀림형, 검은 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0860-D3","characterId":"C0860","damageStage":3,"outputPath":"assets/cards/C0860/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0860 Cael Willow 첫별, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 빠른 발놀림형, 검은 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0860-D4","characterId":"C0860","damageStage":4,"outputPath":"assets/cards/C0860/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0860 Cael Willow 첫별, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 빠른 발놀림형, 검은 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0861-D0","characterId":"C0861","damageStage":0,"outputPath":"assets/cards/C0861/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0861 송현민, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 자수정 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0861-D1","characterId":"C0861","damageStage":1,"outputPath":"assets/cards/C0861/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0861 송현민, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 자수정 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0861-D2","characterId":"C0861","damageStage":2,"outputPath":"assets/cards/C0861/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0861 송현민, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 자수정 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0861-D3","characterId":"C0861","damageStage":3,"outputPath":"assets/cards/C0861/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0861 송현민, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 자수정 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0861-D4","characterId":"C0861","damageStage":4,"outputPath":"assets/cards/C0861/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0861 송현민, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 자수정 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0862-D0","characterId":"C0862","damageStage":0,"outputPath":"assets/cards/C0862/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0862 Vaelis Silva 흑단, damage stage 0 (normal).\nSubject: adult 여성 엘프, 균형형, 찬란한 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 두툼하고 선명한 입술; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0862-D1","characterId":"C0862","damageStage":1,"outputPath":"assets/cards/C0862/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0862 Vaelis Silva 흑단, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 균형형, 찬란한 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 두툼하고 선명한 입술; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0862-D2","characterId":"C0862","damageStage":2,"outputPath":"assets/cards/C0862/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0862 Vaelis Silva 흑단, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 균형형, 찬란한 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 두툼하고 선명한 입술; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0862-D3","characterId":"C0862","damageStage":3,"outputPath":"assets/cards/C0862/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0862 Vaelis Silva 흑단, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 균형형, 찬란한 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 두툼하고 선명한 입술; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0862-D4","characterId":"C0862","damageStage":4,"outputPath":"assets/cards/C0862/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0862 Vaelis Silva 흑단, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 균형형, 찬란한 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 두툼하고 선명한 입술; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0863-D0","characterId":"C0863","damageStage":0,"outputPath":"assets/cards/C0863/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0863 김예원, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0863-D1","characterId":"C0863","damageStage":1,"outputPath":"assets/cards/C0863/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0863 김예원, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0863-D2","characterId":"C0863","damageStage":2,"outputPath":"assets/cards/C0863/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0863 김예원, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0863-D3","characterId":"C0863","damageStage":3,"outputPath":"assets/cards/C0863/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0863 김예원, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0863-D4","characterId":"C0863","damageStage":4,"outputPath":"assets/cards/C0863/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0863 김예원, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0864-D0","characterId":"C0864","damageStage":0,"outputPath":"assets/cards/C0864/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0864 한가나, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 유리 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0864-D1","characterId":"C0864","damageStage":1,"outputPath":"assets/cards/C0864/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0864 한가나, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 유리 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0864-D2","characterId":"C0864","damageStage":2,"outputPath":"assets/cards/C0864/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0864 한가나, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 유리 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0864-D3","characterId":"C0864","damageStage":3,"outputPath":"assets/cards/C0864/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0864 한가나, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 유리 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0864-D4","characterId":"C0864","damageStage":4,"outputPath":"assets/cards/C0864/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0864 한가나, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 유리 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0865-D0","characterId":"C0865","damageStage":0,"outputPath":"assets/cards/C0865/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0865 Kavya Hart, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 긴 팔다리형, 설화 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0865-D1","characterId":"C0865","damageStage":1,"outputPath":"assets/cards/C0865/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0865 Kavya Hart, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 긴 팔다리형, 설화 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0865-D2","characterId":"C0865","damageStage":2,"outputPath":"assets/cards/C0865/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0865 Kavya Hart, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 긴 팔다리형, 설화 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0865-D3","characterId":"C0865","damageStage":3,"outputPath":"assets/cards/C0865/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0865 Kavya Hart, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 긴 팔다리형, 설화 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0865-D4","characterId":"C0865","damageStage":4,"outputPath":"assets/cards/C0865/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0865 Kavya Hart, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 긴 팔다리형, 설화 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0866-D0","characterId":"C0866","damageStage":0,"outputPath":"assets/cards/C0866/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0866 Nori Bronzebrow 녹영, damage stage 0 (normal).\nSubject: adult 여성 드워프, 장신형, 날카로운 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 짙은 황갈색 피부; 짧은 단발과 삐죽한 앞머리; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0866-D1","characterId":"C0866","damageStage":1,"outputPath":"assets/cards/C0866/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0866 Nori Bronzebrow 녹영, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 장신형, 날카로운 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 짙은 황갈색 피부; 짧은 단발과 삐죽한 앞머리; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0866-D2","characterId":"C0866","damageStage":2,"outputPath":"assets/cards/C0866/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0866 Nori Bronzebrow 녹영, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 장신형, 날카로운 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 짙은 황갈색 피부; 짧은 단발과 삐죽한 앞머리; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0866-D3","characterId":"C0866","damageStage":3,"outputPath":"assets/cards/C0866/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0866 Nori Bronzebrow 녹영, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 장신형, 날카로운 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 짙은 황갈색 피부; 짧은 단발과 삐죽한 앞머리; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0866-D4","characterId":"C0866","damageStage":4,"outputPath":"assets/cards/C0866/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0866 Nori Bronzebrow 녹영, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 장신형, 날카로운 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 짙은 황갈색 피부; 짧은 단발과 삐죽한 앞머리; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0867-D0","characterId":"C0867","damageStage":0,"outputPath":"assets/cards/C0867/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0867 Sylra Eversong 비문, damage stage 0 (normal).\nSubject: adult 여성 엘프, 장신형, 월광 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0867-D1","characterId":"C0867","damageStage":1,"outputPath":"assets/cards/C0867/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0867 Sylra Eversong 비문, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 장신형, 월광 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0867-D2","characterId":"C0867","damageStage":2,"outputPath":"assets/cards/C0867/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0867 Sylra Eversong 비문, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 장신형, 월광 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0867-D3","characterId":"C0867","damageStage":3,"outputPath":"assets/cards/C0867/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0867 Sylra Eversong 비문, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 장신형, 월광 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0867-D4","characterId":"C0867","damageStage":4,"outputPath":"assets/cards/C0867/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0867 Sylra Eversong 비문, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 장신형, 월광 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0868-D0","characterId":"C0868","damageStage":0,"outputPath":"assets/cards/C0868/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0868 유지영, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 황혼 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 긴 타원형 얼굴; 졸린 듯 반쯤 감긴 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0868-D1","characterId":"C0868","damageStage":1,"outputPath":"assets/cards/C0868/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0868 유지영, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 황혼 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 긴 타원형 얼굴; 졸린 듯 반쯤 감긴 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0868-D2","characterId":"C0868","damageStage":2,"outputPath":"assets/cards/C0868/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0868 유지영, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 황혼 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 긴 타원형 얼굴; 졸린 듯 반쯤 감긴 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0868-D3","characterId":"C0868","damageStage":3,"outputPath":"assets/cards/C0868/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0868 유지영, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 황혼 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 긴 타원형 얼굴; 졸린 듯 반쯤 감긴 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0868-D4","characterId":"C0868","damageStage":4,"outputPath":"assets/cards/C0868/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0868 유지영, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 황혼 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 긴 타원형 얼굴; 졸린 듯 반쯤 감긴 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0869-D0","characterId":"C0869","damageStage":0,"outputPath":"assets/cards/C0869/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0869 김소온, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 금사 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0869-D1","characterId":"C0869","damageStage":1,"outputPath":"assets/cards/C0869/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0869 김소온, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 금사 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0869-D2","characterId":"C0869","damageStage":2,"outputPath":"assets/cards/C0869/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0869 김소온, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 금사 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0869-D3","characterId":"C0869","damageStage":3,"outputPath":"assets/cards/C0869/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0869 김소온, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 금사 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0869-D4","characterId":"C0869","damageStage":4,"outputPath":"assets/cards/C0869/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0869 김소온, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 금사 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0870-D0","characterId":"C0870","damageStage":0,"outputPath":"assets/cards/C0870/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0870 임온나, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 고요한 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0870-D1","characterId":"C0870","damageStage":1,"outputPath":"assets/cards/C0870/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0870 임온나, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 고요한 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0870-D2","characterId":"C0870","damageStage":2,"outputPath":"assets/cards/C0870/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0870 임온나, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 고요한 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0870-D3","characterId":"C0870","damageStage":3,"outputPath":"assets/cards/C0870/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0870 임온나, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 고요한 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0870-D4","characterId":"C0870","damageStage":4,"outputPath":"assets/cards/C0870/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0870 임온나, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 고요한 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0871-D0","characterId":"C0871","damageStage":0,"outputPath":"assets/cards/C0871/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0871 Rowan River 첫별, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 녹음 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0871-D1","characterId":"C0871","damageStage":1,"outputPath":"assets/cards/C0871/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0871 Rowan River 첫별, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 녹음 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0871-D2","characterId":"C0871","damageStage":2,"outputPath":"assets/cards/C0871/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0871 Rowan River 첫별, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 녹음 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0871-D3","characterId":"C0871","damageStage":3,"outputPath":"assets/cards/C0871/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0871 Rowan River 첫별, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 녹음 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0871-D4","characterId":"C0871","damageStage":4,"outputPath":"assets/cards/C0871/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0871 Rowan River 첫별, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 녹음 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0872-D0","characterId":"C0872","damageStage":0,"outputPath":"assets/cards/C0872/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0872 정린랑, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 운철 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0872-D1","characterId":"C0872","damageStage":1,"outputPath":"assets/cards/C0872/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0872 정린랑, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 운철 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0872-D2","characterId":"C0872","damageStage":2,"outputPath":"assets/cards/C0872/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0872 정린랑, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 운철 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0872-D3","characterId":"C0872","damageStage":3,"outputPath":"assets/cards/C0872/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0872 정린랑, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 운철 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0872-D4","characterId":"C0872","damageStage":4,"outputPath":"assets/cards/C0872/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0872 정린랑, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 운철 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0873-D0","characterId":"C0873","damageStage":0,"outputPath":"assets/cards/C0873/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0873 Aelrin Eversong 흑단, damage stage 0 (normal).\nSubject: adult 여성 엘프, 단단한 체형, 은하 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0873-D1","characterId":"C0873","damageStage":1,"outputPath":"assets/cards/C0873/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0873 Aelrin Eversong 흑단, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 단단한 체형, 은하 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0873-D2","characterId":"C0873","damageStage":2,"outputPath":"assets/cards/C0873/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0873 Aelrin Eversong 흑단, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 단단한 체형, 은하 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0873-D3","characterId":"C0873","damageStage":3,"outputPath":"assets/cards/C0873/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0873 Aelrin Eversong 흑단, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 단단한 체형, 은하 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0873-D4","characterId":"C0873","damageStage":4,"outputPath":"assets/cards/C0873/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0873 Aelrin Eversong 흑단, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 단단한 체형, 은하 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0874-D0","characterId":"C0874","damageStage":0,"outputPath":"assets/cards/C0874/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0874 권도원, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 검은 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 깊은 갈색 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0874-D1","characterId":"C0874","damageStage":1,"outputPath":"assets/cards/C0874/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0874 권도원, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 검은 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 깊은 갈색 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0874-D2","characterId":"C0874","damageStage":2,"outputPath":"assets/cards/C0874/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0874 권도원, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 검은 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 깊은 갈색 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0874-D3","characterId":"C0874","damageStage":3,"outputPath":"assets/cards/C0874/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0874 권도원, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 검은 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 깊은 갈색 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0874-D4","characterId":"C0874","damageStage":4,"outputPath":"assets/cards/C0874/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0874 권도원, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 검은 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 깊은 갈색 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0875-D0","characterId":"C0875","damageStage":0,"outputPath":"assets/cards/C0875/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0875 신서나, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 홍련 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 올리브 톤 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0875-D1","characterId":"C0875","damageStage":1,"outputPath":"assets/cards/C0875/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0875 신서나, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 홍련 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 올리브 톤 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0875-D2","characterId":"C0875","damageStage":2,"outputPath":"assets/cards/C0875/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0875 신서나, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 홍련 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 올리브 톤 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0875-D3","characterId":"C0875","damageStage":3,"outputPath":"assets/cards/C0875/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0875 신서나, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 홍련 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 올리브 톤 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0875-D4","characterId":"C0875","damageStage":4,"outputPath":"assets/cards/C0875/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0875 신서나, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 홍련 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 올리브 톤 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0876-D0","characterId":"C0876","damageStage":0,"outputPath":"assets/cards/C0876/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0876 Asha Reed 청운, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 검은 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0876-D1","characterId":"C0876","damageStage":1,"outputPath":"assets/cards/C0876/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0876 Asha Reed 청운, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 검은 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0876-D2","characterId":"C0876","damageStage":2,"outputPath":"assets/cards/C0876/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0876 Asha Reed 청운, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 검은 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0876-D3","characterId":"C0876","damageStage":3,"outputPath":"assets/cards/C0876/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0876 Asha Reed 청운, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 검은 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0876-D4","characterId":"C0876","damageStage":4,"outputPath":"assets/cards/C0876/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0876 Asha Reed 청운, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 검은 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0877-D0","characterId":"C0877","damageStage":0,"outputPath":"assets/cards/C0877/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0877 Bram Stonehall 비문, damage stage 0 (normal).\nSubject: adult 여성 드워프, 빠른 발놀림형, 백야 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0877-D1","characterId":"C0877","damageStage":1,"outputPath":"assets/cards/C0877/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0877 Bram Stonehall 비문, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 빠른 발놀림형, 백야 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0877-D2","characterId":"C0877","damageStage":2,"outputPath":"assets/cards/C0877/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0877 Bram Stonehall 비문, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 빠른 발놀림형, 백야 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0877-D3","characterId":"C0877","damageStage":3,"outputPath":"assets/cards/C0877/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0877 Bram Stonehall 비문, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 빠른 발놀림형, 백야 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0877-D4","characterId":"C0877","damageStage":4,"outputPath":"assets/cards/C0877/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0877 Bram Stonehall 비문, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 빠른 발놀림형, 백야 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0878-D0","characterId":"C0878","damageStage":0,"outputPath":"assets/cards/C0878/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0878 Elena Forge 녹영, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 지구력형, 적운 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0878-D1","characterId":"C0878","damageStage":1,"outputPath":"assets/cards/C0878/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0878 Elena Forge 녹영, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 지구력형, 적운 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0878-D2","characterId":"C0878","damageStage":2,"outputPath":"assets/cards/C0878/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0878 Elena Forge 녹영, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 지구력형, 적운 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0878-D3","characterId":"C0878","damageStage":3,"outputPath":"assets/cards/C0878/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0878 Elena Forge 녹영, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 지구력형, 적운 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0878-D4","characterId":"C0878","damageStage":4,"outputPath":"assets/cards/C0878/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0878 Elena Forge 녹영, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 지구력형, 적운 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0879-D0","characterId":"C0879","damageStage":0,"outputPath":"assets/cards/C0879/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0879 Leela Reed 첫별, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 단단한 체형, 청류 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0879-D1","characterId":"C0879","damageStage":1,"outputPath":"assets/cards/C0879/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0879 Leela Reed 첫별, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 단단한 체형, 청류 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0879-D2","characterId":"C0879","damageStage":2,"outputPath":"assets/cards/C0879/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0879 Leela Reed 첫별, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 단단한 체형, 청류 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0879-D3","characterId":"C0879","damageStage":3,"outputPath":"assets/cards/C0879/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0879 Leela Reed 첫별, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 단단한 체형, 청류 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0879-D4","characterId":"C0879","damageStage":4,"outputPath":"assets/cards/C0879/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0879 Leela Reed 첫별, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 단단한 체형, 청류 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0880-D0","characterId":"C0880","damageStage":0,"outputPath":"assets/cards/C0880/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0880 서연빈, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 유리 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 광대가 또렷한 얼굴; 크고 둥근 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0880-D1","characterId":"C0880","damageStage":1,"outputPath":"assets/cards/C0880/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0880 서연빈, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 유리 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 광대가 또렷한 얼굴; 크고 둥근 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0880-D2","characterId":"C0880","damageStage":2,"outputPath":"assets/cards/C0880/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0880 서연빈, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 유리 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 광대가 또렷한 얼굴; 크고 둥근 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0880-D3","characterId":"C0880","damageStage":3,"outputPath":"assets/cards/C0880/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0880 서연빈, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 유리 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 광대가 또렷한 얼굴; 크고 둥근 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0880-D4","characterId":"C0880","damageStage":4,"outputPath":"assets/cards/C0880/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0880 서연빈, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 유리 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 광대가 또렷한 얼굴; 크고 둥근 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0881-D0","characterId":"C0881","damageStage":0,"outputPath":"assets/cards/C0881/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0881 최설서, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 흑요 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 넓은 콧망울; 얇고 단정한 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0881-D1","characterId":"C0881","damageStage":1,"outputPath":"assets/cards/C0881/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0881 최설서, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 흑요 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 넓은 콧망울; 얇고 단정한 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0881-D2","characterId":"C0881","damageStage":2,"outputPath":"assets/cards/C0881/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0881 최설서, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 흑요 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 넓은 콧망울; 얇고 단정한 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0881-D3","characterId":"C0881","damageStage":3,"outputPath":"assets/cards/C0881/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0881 최설서, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 흑요 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 넓은 콧망울; 얇고 단정한 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0881-D4","characterId":"C0881","damageStage":4,"outputPath":"assets/cards/C0881/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0881 최설서, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 흑요 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 넓은 콧망울; 얇고 단정한 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0882-D0","characterId":"C0882","damageStage":0,"outputPath":"assets/cards/C0882/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0882 Luna Ash 백금, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 근력형, 벽력 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0882-D1","characterId":"C0882","damageStage":1,"outputPath":"assets/cards/C0882/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0882 Luna Ash 백금, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 근력형, 벽력 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0882-D2","characterId":"C0882","damageStage":2,"outputPath":"assets/cards/C0882/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0882 Luna Ash 백금, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 근력형, 벽력 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0882-D3","characterId":"C0882","damageStage":3,"outputPath":"assets/cards/C0882/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0882 Luna Ash 백금, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 근력형, 벽력 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0882-D4","characterId":"C0882","damageStage":4,"outputPath":"assets/cards/C0882/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0882 Luna Ash 백금, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 근력형, 벽력 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0883-D0","characterId":"C0883","damageStage":0,"outputPath":"assets/cards/C0883/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0883 정율연, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 설화 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 넓고 자신감 있는 입매; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0883-D1","characterId":"C0883","damageStage":1,"outputPath":"assets/cards/C0883/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0883 정율연, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 설화 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 넓고 자신감 있는 입매; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0883-D2","characterId":"C0883","damageStage":2,"outputPath":"assets/cards/C0883/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0883 정율연, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 설화 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 넓고 자신감 있는 입매; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0883-D3","characterId":"C0883","damageStage":3,"outputPath":"assets/cards/C0883/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0883 정율연, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 설화 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 넓고 자신감 있는 입매; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0883-D4","characterId":"C0883","damageStage":4,"outputPath":"assets/cards/C0883/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0883 정율연, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 설화 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 넓고 자신감 있는 입매; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0884-D0","characterId":"C0884","damageStage":0,"outputPath":"assets/cards/C0884/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0884 Nadia Storm 잔월, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 황혼 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0884-D1","characterId":"C0884","damageStage":1,"outputPath":"assets/cards/C0884/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0884 Nadia Storm 잔월, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 황혼 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0884-D2","characterId":"C0884","damageStage":2,"outputPath":"assets/cards/C0884/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0884 Nadia Storm 잔월, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 황혼 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0884-D3","characterId":"C0884","damageStage":3,"outputPath":"assets/cards/C0884/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0884 Nadia Storm 잔월, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 황혼 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0884-D4","characterId":"C0884","damageStage":4,"outputPath":"assets/cards/C0884/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0884 Nadia Storm 잔월, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 황혼 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0885-D0","characterId":"C0885","damageStage":0,"outputPath":"assets/cards/C0885/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0885 강보연, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 진홍 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 작고 앙다문 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0885-D1","characterId":"C0885","damageStage":1,"outputPath":"assets/cards/C0885/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0885 강보연, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 진홍 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 작고 앙다문 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0885-D2","characterId":"C0885","damageStage":2,"outputPath":"assets/cards/C0885/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0885 강보연, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 진홍 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 작고 앙다문 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0885-D3","characterId":"C0885","damageStage":3,"outputPath":"assets/cards/C0885/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0885 강보연, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 진홍 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 작고 앙다문 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0885-D4","characterId":"C0885","damageStage":4,"outputPath":"assets/cards/C0885/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0885 강보연, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 진홍 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 작고 앙다문 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0886-D0","characterId":"C0886","damageStage":0,"outputPath":"assets/cards/C0886/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0886 Clara Crown 청운, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 자수정 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 각진 턱선; 치켜올라간 고양이상 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 창백한 달빛 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0886-D1","characterId":"C0886","damageStage":1,"outputPath":"assets/cards/C0886/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0886 Clara Crown 청운, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 자수정 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 각진 턱선; 치켜올라간 고양이상 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 창백한 달빛 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0886-D2","characterId":"C0886","damageStage":2,"outputPath":"assets/cards/C0886/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0886 Clara Crown 청운, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 자수정 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 각진 턱선; 치켜올라간 고양이상 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 창백한 달빛 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0886-D3","characterId":"C0886","damageStage":3,"outputPath":"assets/cards/C0886/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0886 Clara Crown 청운, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 자수정 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 각진 턱선; 치켜올라간 고양이상 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 창백한 달빛 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0886-D4","characterId":"C0886","damageStage":4,"outputPath":"assets/cards/C0886/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0886 Clara Crown 청운, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 자수정 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 각진 턱선; 치켜올라간 고양이상 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 창백한 달빛 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0887-D0","characterId":"C0887","damageStage":0,"outputPath":"assets/cards/C0887/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0887 권시겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 녹음 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0887-D1","characterId":"C0887","damageStage":1,"outputPath":"assets/cards/C0887/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0887 권시겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 녹음 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0887-D2","characterId":"C0887","damageStage":2,"outputPath":"assets/cards/C0887/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0887 권시겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 녹음 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0887-D3","characterId":"C0887","damageStage":3,"outputPath":"assets/cards/C0887/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0887 권시겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 녹음 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0887-D4","characterId":"C0887","damageStage":4,"outputPath":"assets/cards/C0887/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0887 권시겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 녹음 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0888-D0","characterId":"C0888","damageStage":0,"outputPath":"assets/cards/C0888/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0888 김미희, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 청류 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0888-D1","characterId":"C0888","damageStage":1,"outputPath":"assets/cards/C0888/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0888 김미희, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 청류 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0888-D2","characterId":"C0888","damageStage":2,"outputPath":"assets/cards/C0888/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0888 김미희, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 청류 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0888-D3","characterId":"C0888","damageStage":3,"outputPath":"assets/cards/C0888/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0888 김미희, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 청류 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0888-D4","characterId":"C0888","damageStage":4,"outputPath":"assets/cards/C0888/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0888 김미희, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 청류 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0889-D0","characterId":"C0889","damageStage":0,"outputPath":"assets/cards/C0889/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0889 Liora Aster 유성, damage stage 0 (normal).\nSubject: adult 여성 엘프, 긴 팔다리형, 은하 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0889-D1","characterId":"C0889","damageStage":1,"outputPath":"assets/cards/C0889/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0889 Liora Aster 유성, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 긴 팔다리형, 은하 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0889-D2","characterId":"C0889","damageStage":2,"outputPath":"assets/cards/C0889/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0889 Liora Aster 유성, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 긴 팔다리형, 은하 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0889-D3","characterId":"C0889","damageStage":3,"outputPath":"assets/cards/C0889/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0889 Liora Aster 유성, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 긴 팔다리형, 은하 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0889-D4","characterId":"C0889","damageStage":4,"outputPath":"assets/cards/C0889/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0889 Liora Aster 유성, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 긴 팔다리형, 은하 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0890-D0","characterId":"C0890","damageStage":0,"outputPath":"assets/cards/C0890/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0890 주해나, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 흑요 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0890-D1","characterId":"C0890","damageStage":1,"outputPath":"assets/cards/C0890/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0890 주해나, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 흑요 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0890-D2","characterId":"C0890","damageStage":2,"outputPath":"assets/cards/C0890/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0890 주해나, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 흑요 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0890-D3","characterId":"C0890","damageStage":3,"outputPath":"assets/cards/C0890/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0890 주해나, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 흑요 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0890-D4","characterId":"C0890","damageStage":4,"outputPath":"assets/cards/C0890/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0890 주해나, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 흑요 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0891-D0","characterId":"C0891","damageStage":0,"outputPath":"assets/cards/C0891/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0891 윤현라, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 깊은 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0891-D1","characterId":"C0891","damageStage":1,"outputPath":"assets/cards/C0891/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0891 윤현라, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 깊은 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0891-D2","characterId":"C0891","damageStage":2,"outputPath":"assets/cards/C0891/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0891 윤현라, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 깊은 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0891-D3","characterId":"C0891","damageStage":3,"outputPath":"assets/cards/C0891/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0891 윤현라, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 깊은 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0891-D4","characterId":"C0891","damageStage":4,"outputPath":"assets/cards/C0891/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0891 윤현라, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 깊은 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0892-D0","characterId":"C0892","damageStage":0,"outputPath":"assets/cards/C0892/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0892 최채별, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 검은 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0892-D1","characterId":"C0892","damageStage":1,"outputPath":"assets/cards/C0892/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0892 최채별, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 검은 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0892-D2","characterId":"C0892","damageStage":2,"outputPath":"assets/cards/C0892/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0892 최채별, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 검은 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0892-D3","characterId":"C0892","damageStage":3,"outputPath":"assets/cards/C0892/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0892 최채별, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 검은 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0892-D4","characterId":"C0892","damageStage":4,"outputPath":"assets/cards/C0892/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0892 최채별, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 검은 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0893-D0","characterId":"C0893","damageStage":0,"outputPath":"assets/cards/C0893/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0893 Selene Moon 흑단, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 장신형, 황혼 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0893-D1","characterId":"C0893","damageStage":1,"outputPath":"assets/cards/C0893/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0893 Selene Moon 흑단, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 장신형, 황혼 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0893-D2","characterId":"C0893","damageStage":2,"outputPath":"assets/cards/C0893/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0893 Selene Moon 흑단, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 장신형, 황혼 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0893-D3","characterId":"C0893","damageStage":3,"outputPath":"assets/cards/C0893/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0893 Selene Moon 흑단, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 장신형, 황혼 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0893-D4","characterId":"C0893","damageStage":4,"outputPath":"assets/cards/C0893/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0893 Selene Moon 흑단, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 장신형, 황혼 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0894-D0","characterId":"C0894","damageStage":0,"outputPath":"assets/cards/C0894/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0894 마가연, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 새벽 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 작고 앙다문 입; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0894-D1","characterId":"C0894","damageStage":1,"outputPath":"assets/cards/C0894/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0894 마가연, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 새벽 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 작고 앙다문 입; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0894-D2","characterId":"C0894","damageStage":2,"outputPath":"assets/cards/C0894/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0894 마가연, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 새벽 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 작고 앙다문 입; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0894-D3","characterId":"C0894","damageStage":3,"outputPath":"assets/cards/C0894/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0894 마가연, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 새벽 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 작고 앙다문 입; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0894-D4","characterId":"C0894","damageStage":4,"outputPath":"assets/cards/C0894/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0894 마가연, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 새벽 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 작고 앙다문 입; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0895-D0","characterId":"C0895","damageStage":0,"outputPath":"assets/cards/C0895/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0895 신태윤, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 고요한 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0895-D1","characterId":"C0895","damageStage":1,"outputPath":"assets/cards/C0895/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0895 신태윤, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 고요한 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0895-D2","characterId":"C0895","damageStage":2,"outputPath":"assets/cards/C0895/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0895 신태윤, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 고요한 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0895-D3","characterId":"C0895","damageStage":3,"outputPath":"assets/cards/C0895/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0895 신태윤, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 고요한 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0895-D4","characterId":"C0895","damageStage":4,"outputPath":"assets/cards/C0895/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0895 신태윤, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 고요한 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0896-D0","characterId":"C0896","damageStage":0,"outputPath":"assets/cards/C0896/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0896 Clara Storm 비문, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 은하 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0896-D1","characterId":"C0896","damageStage":1,"outputPath":"assets/cards/C0896/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0896 Clara Storm 비문, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 은하 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0896-D2","characterId":"C0896","damageStage":2,"outputPath":"assets/cards/C0896/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0896 Clara Storm 비문, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 은하 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0896-D3","characterId":"C0896","damageStage":3,"outputPath":"assets/cards/C0896/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0896 Clara Storm 비문, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 은하 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0896-D4","characterId":"C0896","damageStage":4,"outputPath":"assets/cards/C0896/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0896 Clara Storm 비문, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 은하 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0897-D0","characterId":"C0897","damageStage":0,"outputPath":"assets/cards/C0897/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0897 남라원, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 운철 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0897-D1","characterId":"C0897","damageStage":1,"outputPath":"assets/cards/C0897/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0897 남라원, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 운철 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0897-D2","characterId":"C0897","damageStage":2,"outputPath":"assets/cards/C0897/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0897 남라원, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 운철 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0897-D3","characterId":"C0897","damageStage":3,"outputPath":"assets/cards/C0897/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0897 남라원, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 운철 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0897-D4","characterId":"C0897","damageStage":4,"outputPath":"assets/cards/C0897/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0897 남라원, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 운철 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0898-D0","characterId":"C0898","damageStage":0,"outputPath":"assets/cards/C0898/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0898 Elena Crown 적송, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 유리 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 따뜻한 베이지 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0898-D1","characterId":"C0898","damageStage":1,"outputPath":"assets/cards/C0898/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0898 Elena Crown 적송, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 유리 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 따뜻한 베이지 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0898-D2","characterId":"C0898","damageStage":2,"outputPath":"assets/cards/C0898/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0898 Elena Crown 적송, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 유리 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 따뜻한 베이지 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0898-D3","characterId":"C0898","damageStage":3,"outputPath":"assets/cards/C0898/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0898 Elena Crown 적송, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 유리 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 따뜻한 베이지 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0898-D4","characterId":"C0898","damageStage":4,"outputPath":"assets/cards/C0898/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0898 Elena Crown 적송, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 유리 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 따뜻한 베이지 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0899-D0","characterId":"C0899","damageStage":0,"outputPath":"assets/cards/C0899/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0899 김소운, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 흑요 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0899-D1","characterId":"C0899","damageStage":1,"outputPath":"assets/cards/C0899/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0899 김소운, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 흑요 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0899-D2","characterId":"C0899","damageStage":2,"outputPath":"assets/cards/C0899/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0899 김소운, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 흑요 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0899-D3","characterId":"C0899","damageStage":3,"outputPath":"assets/cards/C0899/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0899 김소운, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 흑요 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0899-D4","characterId":"C0899","damageStage":4,"outputPath":"assets/cards/C0899/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0899 김소운, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 흑요 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0900-D0","characterId":"C0900","damageStage":0,"outputPath":"assets/cards/C0900/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0900 Nia Reed 유성, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 소형 근력형, 날카로운 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 밝은 상아빛 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0900-D1","characterId":"C0900","damageStage":1,"outputPath":"assets/cards/C0900/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0900 Nia Reed 유성, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 소형 근력형, 날카로운 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 밝은 상아빛 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0900-D2","characterId":"C0900","damageStage":2,"outputPath":"assets/cards/C0900/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0900 Nia Reed 유성, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 소형 근력형, 날카로운 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 밝은 상아빛 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0900-D3","characterId":"C0900","damageStage":3,"outputPath":"assets/cards/C0900/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0900 Nia Reed 유성, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 소형 근력형, 날카로운 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 밝은 상아빛 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0900-D4","characterId":"C0900","damageStage":4,"outputPath":"assets/cards/C0900/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0900 Nia Reed 유성, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 소형 근력형, 날카로운 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 밝은 상아빛 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0901-D0","characterId":"C0901","damageStage":0,"outputPath":"assets/cards/C0901/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0901 Thalen Aster 흑단, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 묵직한 파워형, 금사 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 두툼하고 선명한 입술; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0901-D1","characterId":"C0901","damageStage":1,"outputPath":"assets/cards/C0901/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0901 Thalen Aster 흑단, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 묵직한 파워형, 금사 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 두툼하고 선명한 입술; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0901-D2","characterId":"C0901","damageStage":2,"outputPath":"assets/cards/C0901/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0901 Thalen Aster 흑단, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 묵직한 파워형, 금사 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 두툼하고 선명한 입술; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0901-D3","characterId":"C0901","damageStage":3,"outputPath":"assets/cards/C0901/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0901 Thalen Aster 흑단, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 묵직한 파워형, 금사 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 두툼하고 선명한 입술; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0901-D4","characterId":"C0901","damageStage":4,"outputPath":"assets/cards/C0901/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0901 Thalen Aster 흑단, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 묵직한 파워형, 금사 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 두툼하고 선명한 입술; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0902-D0","characterId":"C0902","damageStage":0,"outputPath":"assets/cards/C0902/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0902 Dagna Bronzebrow 흑단, damage stage 0 (normal).\nSubject: adult 여성 드워프, 중갑형, 황혼 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0902-D1","characterId":"C0902","damageStage":1,"outputPath":"assets/cards/C0902/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0902 Dagna Bronzebrow 흑단, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 중갑형, 황혼 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0902-D2","characterId":"C0902","damageStage":2,"outputPath":"assets/cards/C0902/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0902 Dagna Bronzebrow 흑단, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 중갑형, 황혼 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0902-D3","characterId":"C0902","damageStage":3,"outputPath":"assets/cards/C0902/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0902 Dagna Bronzebrow 흑단, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 중갑형, 황혼 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0902-D4","characterId":"C0902","damageStage":4,"outputPath":"assets/cards/C0902/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0902 Dagna Bronzebrow 흑단, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 중갑형, 황혼 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0903-D0","characterId":"C0903","damageStage":0,"outputPath":"assets/cards/C0903/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0903 백이아, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 새벽 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 넓은 어깨와 운동선수 같은 등; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0903-D1","characterId":"C0903","damageStage":1,"outputPath":"assets/cards/C0903/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0903 백이아, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 새벽 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 넓은 어깨와 운동선수 같은 등; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0903-D2","characterId":"C0903","damageStage":2,"outputPath":"assets/cards/C0903/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0903 백이아, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 새벽 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 넓은 어깨와 운동선수 같은 등; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0903-D3","characterId":"C0903","damageStage":3,"outputPath":"assets/cards/C0903/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0903 백이아, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 새벽 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 넓은 어깨와 운동선수 같은 등; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0903-D4","characterId":"C0903","damageStage":4,"outputPath":"assets/cards/C0903/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0903 백이아, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 새벽 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 넓은 어깨와 운동선수 같은 등; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0904-D0","characterId":"C0904","damageStage":0,"outputPath":"assets/cards/C0904/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0904 오도빈, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 고요한 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0904-D1","characterId":"C0904","damageStage":1,"outputPath":"assets/cards/C0904/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0904 오도빈, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 고요한 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0904-D2","characterId":"C0904","damageStage":2,"outputPath":"assets/cards/C0904/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0904 오도빈, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 고요한 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0904-D3","characterId":"C0904","damageStage":3,"outputPath":"assets/cards/C0904/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0904 오도빈, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 고요한 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0904-D4","characterId":"C0904","damageStage":4,"outputPath":"assets/cards/C0904/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0904 오도빈, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 고요한 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0905-D0","characterId":"C0905","damageStage":0,"outputPath":"assets/cards/C0905/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0905 Vera Moon 적송, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 중갑형, 은하 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 허리까지 오는 곱슬머리; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0905-D1","characterId":"C0905","damageStage":1,"outputPath":"assets/cards/C0905/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0905 Vera Moon 적송, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 중갑형, 은하 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 허리까지 오는 곱슬머리; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0905-D2","characterId":"C0905","damageStage":2,"outputPath":"assets/cards/C0905/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0905 Vera Moon 적송, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 중갑형, 은하 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 허리까지 오는 곱슬머리; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0905-D3","characterId":"C0905","damageStage":3,"outputPath":"assets/cards/C0905/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0905 Vera Moon 적송, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 중갑형, 은하 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 허리까지 오는 곱슬머리; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0905-D4","characterId":"C0905","damageStage":4,"outputPath":"assets/cards/C0905/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0905 Vera Moon 적송, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 중갑형, 은하 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 허리까지 오는 곱슬머리; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0906-D0","characterId":"C0906","damageStage":0,"outputPath":"assets/cards/C0906/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0906 박하나, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 푸른 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0906-D1","characterId":"C0906","damageStage":1,"outputPath":"assets/cards/C0906/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0906 박하나, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 푸른 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0906-D2","characterId":"C0906","damageStage":2,"outputPath":"assets/cards/C0906/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0906 박하나, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 푸른 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0906-D3","characterId":"C0906","damageStage":3,"outputPath":"assets/cards/C0906/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0906 박하나, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 푸른 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0906-D4","characterId":"C0906","damageStage":4,"outputPath":"assets/cards/C0906/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0906 박하나, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 푸른 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0907-D0","characterId":"C0907","damageStage":0,"outputPath":"assets/cards/C0907/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0907 남다온, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 벽력 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 창백한 달빛 피부; 양쪽으로 땋은 굵은 머리; 마른 근육과 선명한 쇄골; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0907-D1","characterId":"C0907","damageStage":1,"outputPath":"assets/cards/C0907/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0907 남다온, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 벽력 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 창백한 달빛 피부; 양쪽으로 땋은 굵은 머리; 마른 근육과 선명한 쇄골; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0907-D2","characterId":"C0907","damageStage":2,"outputPath":"assets/cards/C0907/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0907 남다온, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 벽력 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 창백한 달빛 피부; 양쪽으로 땋은 굵은 머리; 마른 근육과 선명한 쇄골; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0907-D3","characterId":"C0907","damageStage":3,"outputPath":"assets/cards/C0907/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0907 남다온, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 벽력 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 창백한 달빛 피부; 양쪽으로 땋은 굵은 머리; 마른 근육과 선명한 쇄골; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0907-D4","characterId":"C0907","damageStage":4,"outputPath":"assets/cards/C0907/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0907 남다온, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 벽력 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 창백한 달빛 피부; 양쪽으로 땋은 굵은 머리; 마른 근육과 선명한 쇄골; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0908-D0","characterId":"C0908","damageStage":0,"outputPath":"assets/cards/C0908/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0908 Nimue Willow 첫별, damage stage 0 (normal).\nSubject: adult 여성 엘프, 유연형, 흑요 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 각진 턱선; 크고 둥근 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0908-D1","characterId":"C0908","damageStage":1,"outputPath":"assets/cards/C0908/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0908 Nimue Willow 첫별, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 유연형, 흑요 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 각진 턱선; 크고 둥근 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0908-D2","characterId":"C0908","damageStage":2,"outputPath":"assets/cards/C0908/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0908 Nimue Willow 첫별, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 유연형, 흑요 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 각진 턱선; 크고 둥근 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0908-D3","characterId":"C0908","damageStage":3,"outputPath":"assets/cards/C0908/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0908 Nimue Willow 첫별, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 유연형, 흑요 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 각진 턱선; 크고 둥근 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0908-D4","characterId":"C0908","damageStage":4,"outputPath":"assets/cards/C0908/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0908 Nimue Willow 첫별, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 유연형, 흑요 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 각진 턱선; 크고 둥근 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0909-D0","characterId":"C0909","damageStage":0,"outputPath":"assets/cards/C0909/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0909 서수경, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 황혼 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0909-D1","characterId":"C0909","damageStage":1,"outputPath":"assets/cards/C0909/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0909 서수경, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 황혼 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0909-D2","characterId":"C0909","damageStage":2,"outputPath":"assets/cards/C0909/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0909 서수경, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 황혼 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0909-D3","characterId":"C0909","damageStage":3,"outputPath":"assets/cards/C0909/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0909 서수경, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 황혼 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0909-D4","characterId":"C0909","damageStage":4,"outputPath":"assets/cards/C0909/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0909 서수경, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 황혼 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0910-D0","characterId":"C0910","damageStage":0,"outputPath":"assets/cards/C0910/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0910 Cael Silva 유성, damage stage 0 (normal).\nSubject: adult 여성 엘프, 유연형, 진홍 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0910-D1","characterId":"C0910","damageStage":1,"outputPath":"assets/cards/C0910/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0910 Cael Silva 유성, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 유연형, 진홍 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0910-D2","characterId":"C0910","damageStage":2,"outputPath":"assets/cards/C0910/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0910 Cael Silva 유성, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 유연형, 진홍 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0910-D3","characterId":"C0910","damageStage":3,"outputPath":"assets/cards/C0910/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0910 Cael Silva 유성, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 유연형, 진홍 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0910-D4","characterId":"C0910","damageStage":4,"outputPath":"assets/cards/C0910/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0910 Cael Silva 유성, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 유연형, 진홍 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0911-D0","characterId":"C0911","damageStage":0,"outputPath":"assets/cards/C0911/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0911 Kara Copperhand 백금, damage stage 0 (normal).\nSubject: adult 여성 드워프, 민첩형, 자수정 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0911-D1","characterId":"C0911","damageStage":1,"outputPath":"assets/cards/C0911/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0911 Kara Copperhand 백금, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 민첩형, 자수정 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0911-D2","characterId":"C0911","damageStage":2,"outputPath":"assets/cards/C0911/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0911 Kara Copperhand 백금, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 민첩형, 자수정 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0911-D3","characterId":"C0911","damageStage":3,"outputPath":"assets/cards/C0911/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0911 Kara Copperhand 백금, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 민첩형, 자수정 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0911-D4","characterId":"C0911","damageStage":4,"outputPath":"assets/cards/C0911/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0911 Kara Copperhand 백금, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 민첩형, 자수정 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0912-D0","characterId":"C0912","damageStage":0,"outputPath":"assets/cards/C0912/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0912 유비민, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 찬란한 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0912-D1","characterId":"C0912","damageStage":1,"outputPath":"assets/cards/C0912/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0912 유비민, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 찬란한 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0912-D2","characterId":"C0912","damageStage":2,"outputPath":"assets/cards/C0912/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0912 유비민, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 찬란한 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0912-D3","characterId":"C0912","damageStage":3,"outputPath":"assets/cards/C0912/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0912 유비민, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 찬란한 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0912-D4","characterId":"C0912","damageStage":4,"outputPath":"assets/cards/C0912/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0912 유비민, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 찬란한 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0913-D0","characterId":"C0913","damageStage":0,"outputPath":"assets/cards/C0913/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0913 이율나, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 청류 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0913-D1","characterId":"C0913","damageStage":1,"outputPath":"assets/cards/C0913/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0913 이율나, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 청류 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0913-D2","characterId":"C0913","damageStage":2,"outputPath":"assets/cards/C0913/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0913 이율나, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 청류 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0913-D3","characterId":"C0913","damageStage":3,"outputPath":"assets/cards/C0913/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0913 이율나, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 청류 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0913-D4","characterId":"C0913","damageStage":4,"outputPath":"assets/cards/C0913/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0913 이율나, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 청류 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0914-D0","characterId":"C0914","damageStage":0,"outputPath":"assets/cards/C0914/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0914 박나하, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 깊은 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 마른 근육과 선명한 쇄골; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0914-D1","characterId":"C0914","damageStage":1,"outputPath":"assets/cards/C0914/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0914 박나하, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 깊은 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 마른 근육과 선명한 쇄골; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0914-D2","characterId":"C0914","damageStage":2,"outputPath":"assets/cards/C0914/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0914 박나하, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 깊은 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 마른 근육과 선명한 쇄골; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0914-D3","characterId":"C0914","damageStage":3,"outputPath":"assets/cards/C0914/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0914 박나하, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 깊은 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 마른 근육과 선명한 쇄골; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0914-D4","characterId":"C0914","damageStage":4,"outputPath":"assets/cards/C0914/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0914 박나하, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 깊은 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 마른 근육과 선명한 쇄골; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0915-D0","characterId":"C0915","damageStage":0,"outputPath":"assets/cards/C0915/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0915 Vera Vale 비문, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 중갑형, 설화 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 비대칭 숏컷; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0915-D1","characterId":"C0915","damageStage":1,"outputPath":"assets/cards/C0915/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0915 Vera Vale 비문, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 중갑형, 설화 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 비대칭 숏컷; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0915-D2","characterId":"C0915","damageStage":2,"outputPath":"assets/cards/C0915/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0915 Vera Vale 비문, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 중갑형, 설화 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 비대칭 숏컷; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0915-D3","characterId":"C0915","damageStage":3,"outputPath":"assets/cards/C0915/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0915 Vera Vale 비문, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 중갑형, 설화 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 비대칭 숏컷; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0915-D4","characterId":"C0915","damageStage":4,"outputPath":"assets/cards/C0915/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0915 Vera Vale 비문, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 중갑형, 설화 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 비대칭 숏컷; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0916-D0","characterId":"C0916","damageStage":0,"outputPath":"assets/cards/C0916/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0916 정은하, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 깊은 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0916-D1","characterId":"C0916","damageStage":1,"outputPath":"assets/cards/C0916/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0916 정은하, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 깊은 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0916-D2","characterId":"C0916","damageStage":2,"outputPath":"assets/cards/C0916/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0916 정은하, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 깊은 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0916-D3","characterId":"C0916","damageStage":3,"outputPath":"assets/cards/C0916/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0916 정은하, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 깊은 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0916-D4","characterId":"C0916","damageStage":4,"outputPath":"assets/cards/C0916/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0916 정은하, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 깊은 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0917-D0","characterId":"C0917","damageStage":0,"outputPath":"assets/cards/C0917/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0917 도시운, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 금사 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 얇고 단정한 입술; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0917-D1","characterId":"C0917","damageStage":1,"outputPath":"assets/cards/C0917/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0917 도시운, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 금사 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 얇고 단정한 입술; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0917-D2","characterId":"C0917","damageStage":2,"outputPath":"assets/cards/C0917/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0917 도시운, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 금사 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 얇고 단정한 입술; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0917-D3","characterId":"C0917","damageStage":3,"outputPath":"assets/cards/C0917/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0917 도시운, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 금사 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 얇고 단정한 입술; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0917-D4","characterId":"C0917","damageStage":4,"outputPath":"assets/cards/C0917/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0917 도시운, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 금사 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 얇고 단정한 입술; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0918-D0","characterId":"C0918","damageStage":0,"outputPath":"assets/cards/C0918/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0918 윤미현, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 벽력 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0918-D1","characterId":"C0918","damageStage":1,"outputPath":"assets/cards/C0918/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0918 윤미현, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 벽력 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0918-D2","characterId":"C0918","damageStage":2,"outputPath":"assets/cards/C0918/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0918 윤미현, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 벽력 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0918-D3","characterId":"C0918","damageStage":3,"outputPath":"assets/cards/C0918/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0918 윤미현, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 벽력 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0918-D4","characterId":"C0918","damageStage":4,"outputPath":"assets/cards/C0918/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0918 윤미현, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 벽력 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0919-D0","characterId":"C0919","damageStage":0,"outputPath":"assets/cards/C0919/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0919 Leela Vale, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 근력형, 적운 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0919-D1","characterId":"C0919","damageStage":1,"outputPath":"assets/cards/C0919/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0919 Leela Vale, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 근력형, 적운 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0919-D2","characterId":"C0919","damageStage":2,"outputPath":"assets/cards/C0919/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0919 Leela Vale, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 근력형, 적운 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0919-D3","characterId":"C0919","damageStage":3,"outputPath":"assets/cards/C0919/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0919 Leela Vale, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 근력형, 적운 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0919-D4","characterId":"C0919","damageStage":4,"outputPath":"assets/cards/C0919/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0919 Leela Vale, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 근력형, 적운 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0920-D0","characterId":"C0920","damageStage":0,"outputPath":"assets/cards/C0920/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0920 Cael Willow 백금, damage stage 0 (normal).\nSubject: adult 여성 엘프, 단단한 체형, 황혼 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 각진 턱선; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 따뜻한 베이지 피부; 양쪽으로 땋은 굵은 머리; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0920-D1","characterId":"C0920","damageStage":1,"outputPath":"assets/cards/C0920/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0920 Cael Willow 백금, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 단단한 체형, 황혼 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 각진 턱선; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 따뜻한 베이지 피부; 양쪽으로 땋은 굵은 머리; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0920-D2","characterId":"C0920","damageStage":2,"outputPath":"assets/cards/C0920/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0920 Cael Willow 백금, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 단단한 체형, 황혼 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 각진 턱선; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 따뜻한 베이지 피부; 양쪽으로 땋은 굵은 머리; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0920-D3","characterId":"C0920","damageStage":3,"outputPath":"assets/cards/C0920/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0920 Cael Willow 백금, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 단단한 체형, 황혼 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 각진 턱선; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 따뜻한 베이지 피부; 양쪽으로 땋은 굵은 머리; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0920-D4","characterId":"C0920","damageStage":4,"outputPath":"assets/cards/C0920/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0920 Cael Willow 백금, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 단단한 체형, 황혼 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 각진 턱선; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 따뜻한 베이지 피부; 양쪽으로 땋은 굵은 머리; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0921-D0","characterId":"C0921","damageStage":0,"outputPath":"assets/cards/C0921/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0921 마현온, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 찬란한 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 얇고 단정한 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0921-D1","characterId":"C0921","damageStage":1,"outputPath":"assets/cards/C0921/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0921 마현온, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 찬란한 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 얇고 단정한 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0921-D2","characterId":"C0921","damageStage":2,"outputPath":"assets/cards/C0921/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0921 마현온, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 찬란한 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 얇고 단정한 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0921-D3","characterId":"C0921","damageStage":3,"outputPath":"assets/cards/C0921/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0921 마현온, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 찬란한 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 얇고 단정한 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0921-D4","characterId":"C0921","damageStage":4,"outputPath":"assets/cards/C0921/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0921 마현온, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 찬란한 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 얇고 단정한 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0922-D0","characterId":"C0922","damageStage":0,"outputPath":"assets/cards/C0922/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0922 Talia Hart 흑단, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 장신형, 푸른 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0922-D1","characterId":"C0922","damageStage":1,"outputPath":"assets/cards/C0922/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0922 Talia Hart 흑단, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 장신형, 푸른 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0922-D2","characterId":"C0922","damageStage":2,"outputPath":"assets/cards/C0922/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0922 Talia Hart 흑단, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 장신형, 푸른 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0922-D3","characterId":"C0922","damageStage":3,"outputPath":"assets/cards/C0922/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0922 Talia Hart 흑단, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 장신형, 푸른 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0922-D4","characterId":"C0922","damageStage":4,"outputPath":"assets/cards/C0922/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0922 Talia Hart 흑단, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 장신형, 푸른 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0923-D0","characterId":"C0923","damageStage":0,"outputPath":"assets/cards/C0923/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0923 Imani Crown 흑단, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 찬란한 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0923-D1","characterId":"C0923","damageStage":1,"outputPath":"assets/cards/C0923/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0923 Imani Crown 흑단, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 찬란한 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0923-D2","characterId":"C0923","damageStage":2,"outputPath":"assets/cards/C0923/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0923 Imani Crown 흑단, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 찬란한 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0923-D3","characterId":"C0923","damageStage":3,"outputPath":"assets/cards/C0923/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0923 Imani Crown 흑단, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 찬란한 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0923-D4","characterId":"C0923","damageStage":4,"outputPath":"assets/cards/C0923/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0923 Imani Crown 흑단, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 찬란한 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0924-D0","characterId":"C0924","damageStage":0,"outputPath":"assets/cards/C0924/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0924 민가나, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 푸른 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0924-D1","characterId":"C0924","damageStage":1,"outputPath":"assets/cards/C0924/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0924 민가나, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 푸른 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0924-D2","characterId":"C0924","damageStage":2,"outputPath":"assets/cards/C0924/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0924 민가나, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 푸른 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0924-D3","characterId":"C0924","damageStage":3,"outputPath":"assets/cards/C0924/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0924 민가나, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 푸른 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0924-D4","characterId":"C0924","damageStage":4,"outputPath":"assets/cards/C0924/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0924 민가나, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 푸른 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0925-D0","characterId":"C0925","damageStage":0,"outputPath":"assets/cards/C0925/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0925 정태결, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 비취 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 밝은 상아빛 피부; 물결치는 긴 웨이브; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0925-D1","characterId":"C0925","damageStage":1,"outputPath":"assets/cards/C0925/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0925 정태결, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 비취 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 밝은 상아빛 피부; 물결치는 긴 웨이브; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0925-D2","characterId":"C0925","damageStage":2,"outputPath":"assets/cards/C0925/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0925 정태결, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 비취 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 밝은 상아빛 피부; 물결치는 긴 웨이브; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0925-D3","characterId":"C0925","damageStage":3,"outputPath":"assets/cards/C0925/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0925 정태결, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 비취 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 밝은 상아빛 피부; 물결치는 긴 웨이브; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0925-D4","characterId":"C0925","damageStage":4,"outputPath":"assets/cards/C0925/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0925 정태결, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 비취 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 밝은 상아빛 피부; 물결치는 긴 웨이브; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0926-D0","characterId":"C0926","damageStage":0,"outputPath":"assets/cards/C0926/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0926 최별겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 월광 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0926-D1","characterId":"C0926","damageStage":1,"outputPath":"assets/cards/C0926/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0926 최별겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 월광 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0926-D2","characterId":"C0926","damageStage":2,"outputPath":"assets/cards/C0926/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0926 최별겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 월광 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0926-D3","characterId":"C0926","damageStage":3,"outputPath":"assets/cards/C0926/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0926 최별겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 월광 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0926-D4","characterId":"C0926","damageStage":4,"outputPath":"assets/cards/C0926/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0926 최별겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 월광 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0927-D0","characterId":"C0927","damageStage":0,"outputPath":"assets/cards/C0927/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0927 차라린, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 불굴의 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0927-D1","characterId":"C0927","damageStage":1,"outputPath":"assets/cards/C0927/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0927 차라린, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 불굴의 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0927-D2","characterId":"C0927","damageStage":2,"outputPath":"assets/cards/C0927/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0927 차라린, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 불굴의 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0927-D3","characterId":"C0927","damageStage":3,"outputPath":"assets/cards/C0927/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0927 차라린, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 불굴의 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0927-D4","characterId":"C0927","damageStage":4,"outputPath":"assets/cards/C0927/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0927 차라린, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 불굴의 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0928-D0","characterId":"C0928","damageStage":0,"outputPath":"assets/cards/C0928/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0928 박지겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 녹음 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0928-D1","characterId":"C0928","damageStage":1,"outputPath":"assets/cards/C0928/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0928 박지겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 녹음 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0928-D2","characterId":"C0928","damageStage":2,"outputPath":"assets/cards/C0928/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0928 박지겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 녹음 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0928-D3","characterId":"C0928","damageStage":3,"outputPath":"assets/cards/C0928/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0928 박지겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 녹음 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0928-D4","characterId":"C0928","damageStage":4,"outputPath":"assets/cards/C0928/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0928 박지겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 녹음 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0929-D0","characterId":"C0929","damageStage":0,"outputPath":"assets/cards/C0929/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0929 주소주, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 불굴의 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0929-D1","characterId":"C0929","damageStage":1,"outputPath":"assets/cards/C0929/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0929 주소주, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 불굴의 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0929-D2","characterId":"C0929","damageStage":2,"outputPath":"assets/cards/C0929/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0929 주소주, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 불굴의 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0929-D3","characterId":"C0929","damageStage":3,"outputPath":"assets/cards/C0929/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0929 주소주, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 불굴의 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0929-D4","characterId":"C0929","damageStage":4,"outputPath":"assets/cards/C0929/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0929 주소주, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 불굴의 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0930-D0","characterId":"C0930","damageStage":0,"outputPath":"assets/cards/C0930/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0930 Torin Deepforge 백금, damage stage 0 (normal).\nSubject: adult 여성 드워프, 긴 팔다리형, 유리 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 크고 둥근 눈; 작고 둥근 코; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0930-D1","characterId":"C0930","damageStage":1,"outputPath":"assets/cards/C0930/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0930 Torin Deepforge 백금, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 긴 팔다리형, 유리 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 크고 둥근 눈; 작고 둥근 코; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0930-D2","characterId":"C0930","damageStage":2,"outputPath":"assets/cards/C0930/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0930 Torin Deepforge 백금, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 긴 팔다리형, 유리 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 크고 둥근 눈; 작고 둥근 코; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0930-D3","characterId":"C0930","damageStage":3,"outputPath":"assets/cards/C0930/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0930 Torin Deepforge 백금, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 긴 팔다리형, 유리 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 크고 둥근 눈; 작고 둥근 코; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0930-D4","characterId":"C0930","damageStage":4,"outputPath":"assets/cards/C0930/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0930 Torin Deepforge 백금, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 긴 팔다리형, 유리 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 크고 둥근 눈; 작고 둥근 코; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0931-D0","characterId":"C0931","damageStage":0,"outputPath":"assets/cards/C0931/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0931 차아라, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 푸른 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 짧고 단단한 턱선; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0931-D1","characterId":"C0931","damageStage":1,"outputPath":"assets/cards/C0931/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0931 차아라, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 푸른 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 짧고 단단한 턱선; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0931-D2","characterId":"C0931","damageStage":2,"outputPath":"assets/cards/C0931/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0931 차아라, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 푸른 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 짧고 단단한 턱선; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0931-D3","characterId":"C0931","damageStage":3,"outputPath":"assets/cards/C0931/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0931 차아라, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 푸른 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 짧고 단단한 턱선; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0931-D4","characterId":"C0931","damageStage":4,"outputPath":"assets/cards/C0931/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0931 차아라, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 푸른 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 짧고 단단한 턱선; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0932-D0","characterId":"C0932","damageStage":0,"outputPath":"assets/cards/C0932/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0932 Eona Duskmark, damage stage 0 (normal).\nSubject: adult 여성 용혈족, 근력형, 비취 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0932-D1","characterId":"C0932","damageStage":1,"outputPath":"assets/cards/C0932/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0932 Eona Duskmark, damage stage 1 (light-damage).\nSubject: adult 여성 용혈족, 근력형, 비취 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0932-D2","characterId":"C0932","damageStage":2,"outputPath":"assets/cards/C0932/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0932 Eona Duskmark, damage stage 2 (medium-damage).\nSubject: adult 여성 용혈족, 근력형, 비취 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0932-D3","characterId":"C0932","damageStage":3,"outputPath":"assets/cards/C0932/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0932 Eona Duskmark, damage stage 3 (heavy-damage).\nSubject: adult 여성 용혈족, 근력형, 비취 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0932-D4","characterId":"C0932","damageStage":4,"outputPath":"assets/cards/C0932/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0932 Eona Duskmark, damage stage 4 (defeated).\nSubject: adult 여성 용혈족, 근력형, 비취 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0933-D0","characterId":"C0933","damageStage":0,"outputPath":"assets/cards/C0933/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0933 Aelrin Eversong 은침, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 균형형, 검은 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0933-D1","characterId":"C0933","damageStage":1,"outputPath":"assets/cards/C0933/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0933 Aelrin Eversong 은침, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 균형형, 검은 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0933-D2","characterId":"C0933","damageStage":2,"outputPath":"assets/cards/C0933/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0933 Aelrin Eversong 은침, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 균형형, 검은 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0933-D3","characterId":"C0933","damageStage":3,"outputPath":"assets/cards/C0933/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0933 Aelrin Eversong 은침, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 균형형, 검은 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0933-D4","characterId":"C0933","damageStage":4,"outputPath":"assets/cards/C0933/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0933 Aelrin Eversong 은침, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 균형형, 검은 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0934-D0","characterId":"C0934","damageStage":0,"outputPath":"assets/cards/C0934/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0934 오도결, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 홍련 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0934-D1","characterId":"C0934","damageStage":1,"outputPath":"assets/cards/C0934/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0934 오도결, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 홍련 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0934-D2","characterId":"C0934","damageStage":2,"outputPath":"assets/cards/C0934/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0934 오도결, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 홍련 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0934-D3","characterId":"C0934","damageStage":3,"outputPath":"assets/cards/C0934/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0934 오도결, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 홍련 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0934-D4","characterId":"C0934","damageStage":4,"outputPath":"assets/cards/C0934/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0934 오도결, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 홍련 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0935-D0","characterId":"C0935","damageStage":0,"outputPath":"assets/cards/C0935/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0935 Vera Reed 비문, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 빠른 발놀림형, 진홍 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0935-D1","characterId":"C0935","damageStage":1,"outputPath":"assets/cards/C0935/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0935 Vera Reed 비문, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 빠른 발놀림형, 진홍 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0935-D2","characterId":"C0935","damageStage":2,"outputPath":"assets/cards/C0935/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0935 Vera Reed 비문, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 빠른 발놀림형, 진홍 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0935-D3","characterId":"C0935","damageStage":3,"outputPath":"assets/cards/C0935/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0935 Vera Reed 비문, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 빠른 발놀림형, 진홍 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0935-D4","characterId":"C0935","damageStage":4,"outputPath":"assets/cards/C0935/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0935 Vera Reed 비문, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 빠른 발놀림형, 진홍 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0936-D0","characterId":"C0936","damageStage":0,"outputPath":"assets/cards/C0936/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0936 Mira Storm 청운, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 민첩형, 황혼 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0936-D1","characterId":"C0936","damageStage":1,"outputPath":"assets/cards/C0936/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0936 Mira Storm 청운, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 민첩형, 황혼 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0936-D2","characterId":"C0936","damageStage":2,"outputPath":"assets/cards/C0936/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0936 Mira Storm 청운, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 민첩형, 황혼 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0936-D3","characterId":"C0936","damageStage":3,"outputPath":"assets/cards/C0936/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0936 Mira Storm 청운, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 민첩형, 황혼 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0936-D4","characterId":"C0936","damageStage":4,"outputPath":"assets/cards/C0936/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0936 Mira Storm 청운, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 민첩형, 황혼 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0937-D0","characterId":"C0937","damageStage":0,"outputPath":"assets/cards/C0937/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0937 권다재, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 찬란한 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 작고 앙다문 입; 올리브 톤 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0937-D1","characterId":"C0937","damageStage":1,"outputPath":"assets/cards/C0937/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0937 권다재, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 찬란한 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 작고 앙다문 입; 올리브 톤 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0937-D2","characterId":"C0937","damageStage":2,"outputPath":"assets/cards/C0937/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0937 권다재, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 찬란한 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 작고 앙다문 입; 올리브 톤 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0937-D3","characterId":"C0937","damageStage":3,"outputPath":"assets/cards/C0937/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0937 권다재, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 찬란한 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 작고 앙다문 입; 올리브 톤 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0937-D4","characterId":"C0937","damageStage":4,"outputPath":"assets/cards/C0937/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0937 권다재, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 찬란한 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 작고 앙다문 입; 올리브 톤 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0938-D0","characterId":"C0938","damageStage":0,"outputPath":"assets/cards/C0938/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0938 한준빈, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 운철 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0938-D1","characterId":"C0938","damageStage":1,"outputPath":"assets/cards/C0938/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0938 한준빈, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 운철 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0938-D2","characterId":"C0938","damageStage":2,"outputPath":"assets/cards/C0938/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0938 한준빈, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 운철 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0938-D3","characterId":"C0938","damageStage":3,"outputPath":"assets/cards/C0938/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0938 한준빈, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 운철 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0938-D4","characterId":"C0938","damageStage":4,"outputPath":"assets/cards/C0938/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0938 한준빈, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 운철 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0939-D0","characterId":"C0939","damageStage":0,"outputPath":"assets/cards/C0939/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0939 Iris Vale 유성, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 민첩형, 찬란한 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0939-D1","characterId":"C0939","damageStage":1,"outputPath":"assets/cards/C0939/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0939 Iris Vale 유성, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 민첩형, 찬란한 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0939-D2","characterId":"C0939","damageStage":2,"outputPath":"assets/cards/C0939/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0939 Iris Vale 유성, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 민첩형, 찬란한 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0939-D3","characterId":"C0939","damageStage":3,"outputPath":"assets/cards/C0939/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0939 Iris Vale 유성, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 민첩형, 찬란한 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0939-D4","characterId":"C0939","damageStage":4,"outputPath":"assets/cards/C0939/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0939 Iris Vale 유성, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 민첩형, 찬란한 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0940-D0","characterId":"C0940","damageStage":0,"outputPath":"assets/cards/C0940/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0940 Mira Stone 백금, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 푸른 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0940-D1","characterId":"C0940","damageStage":1,"outputPath":"assets/cards/C0940/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0940 Mira Stone 백금, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 푸른 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0940-D2","characterId":"C0940","damageStage":2,"outputPath":"assets/cards/C0940/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0940 Mira Stone 백금, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 푸른 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0940-D3","characterId":"C0940","damageStage":3,"outputPath":"assets/cards/C0940/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0940 Mira Stone 백금, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 푸른 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0940-D4","characterId":"C0940","damageStage":4,"outputPath":"assets/cards/C0940/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0940 Mira Stone 백금, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 푸른 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0941-D0","characterId":"C0941","damageStage":0,"outputPath":"assets/cards/C0941/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0941 권설진, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 깊은 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0941-D1","characterId":"C0941","damageStage":1,"outputPath":"assets/cards/C0941/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0941 권설진, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 깊은 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0941-D2","characterId":"C0941","damageStage":2,"outputPath":"assets/cards/C0941/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0941 권설진, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 깊은 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0941-D3","characterId":"C0941","damageStage":3,"outputPath":"assets/cards/C0941/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0941 권설진, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 깊은 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0941-D4","characterId":"C0941","damageStage":4,"outputPath":"assets/cards/C0941/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0941 권설진, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 깊은 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0942-D0","characterId":"C0942","damageStage":0,"outputPath":"assets/cards/C0942/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0942 Talia Moon, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 근력형, 설화 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0942-D1","characterId":"C0942","damageStage":1,"outputPath":"assets/cards/C0942/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0942 Talia Moon, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 근력형, 설화 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0942-D2","characterId":"C0942","damageStage":2,"outputPath":"assets/cards/C0942/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0942 Talia Moon, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 근력형, 설화 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0942-D3","characterId":"C0942","damageStage":3,"outputPath":"assets/cards/C0942/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0942 Talia Moon, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 근력형, 설화 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0942-D4","characterId":"C0942","damageStage":4,"outputPath":"assets/cards/C0942/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0942 Talia Moon, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 근력형, 설화 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0943-D0","characterId":"C0943","damageStage":0,"outputPath":"assets/cards/C0943/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0943 남율찬, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 황혼 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 강한 턱과 높은 광대; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0943-D1","characterId":"C0943","damageStage":1,"outputPath":"assets/cards/C0943/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0943 남율찬, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 황혼 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 강한 턱과 높은 광대; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0943-D2","characterId":"C0943","damageStage":2,"outputPath":"assets/cards/C0943/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0943 남율찬, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 황혼 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 강한 턱과 높은 광대; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0943-D3","characterId":"C0943","damageStage":3,"outputPath":"assets/cards/C0943/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0943 남율찬, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 황혼 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 강한 턱과 높은 광대; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0943-D4","characterId":"C0943","damageStage":4,"outputPath":"assets/cards/C0943/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0943 남율찬, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 황혼 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 강한 턱과 높은 광대; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0944-D0","characterId":"C0944","damageStage":0,"outputPath":"assets/cards/C0944/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0944 Nadia Storm 청운, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 근력형, 적운 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0944-D1","characterId":"C0944","damageStage":1,"outputPath":"assets/cards/C0944/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0944 Nadia Storm 청운, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 근력형, 적운 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0944-D2","characterId":"C0944","damageStage":2,"outputPath":"assets/cards/C0944/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0944 Nadia Storm 청운, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 근력형, 적운 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0944-D3","characterId":"C0944","damageStage":3,"outputPath":"assets/cards/C0944/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0944 Nadia Storm 청운, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 근력형, 적운 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0944-D4","characterId":"C0944","damageStage":4,"outputPath":"assets/cards/C0944/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0944 Nadia Storm 청운, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 근력형, 적운 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0945-D0","characterId":"C0945","damageStage":0,"outputPath":"assets/cards/C0945/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0945 도보연, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 자수정 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 얇고 단정한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0945-D1","characterId":"C0945","damageStage":1,"outputPath":"assets/cards/C0945/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0945 도보연, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 자수정 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 얇고 단정한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0945-D2","characterId":"C0945","damageStage":2,"outputPath":"assets/cards/C0945/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0945 도보연, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 자수정 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 얇고 단정한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0945-D3","characterId":"C0945","damageStage":3,"outputPath":"assets/cards/C0945/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0945 도보연, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 자수정 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 얇고 단정한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0945-D4","characterId":"C0945","damageStage":4,"outputPath":"assets/cards/C0945/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0945 도보연, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 자수정 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 얇고 단정한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0946-D0","characterId":"C0946","damageStage":0,"outputPath":"assets/cards/C0946/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0946 고은서, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 녹음 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 올리브 톤 피부; 물결치는 긴 웨이브; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0946-D1","characterId":"C0946","damageStage":1,"outputPath":"assets/cards/C0946/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0946 고은서, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 녹음 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 올리브 톤 피부; 물결치는 긴 웨이브; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0946-D2","characterId":"C0946","damageStage":2,"outputPath":"assets/cards/C0946/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0946 고은서, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 녹음 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 올리브 톤 피부; 물결치는 긴 웨이브; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0946-D3","characterId":"C0946","damageStage":3,"outputPath":"assets/cards/C0946/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0946 고은서, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 녹음 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 올리브 톤 피부; 물결치는 긴 웨이브; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0946-D4","characterId":"C0946","damageStage":4,"outputPath":"assets/cards/C0946/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0946 고은서, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 녹음 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 올리브 톤 피부; 물결치는 긴 웨이브; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0947-D0","characterId":"C0947","damageStage":0,"outputPath":"assets/cards/C0947/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0947 정시별, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 운철 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0947-D1","characterId":"C0947","damageStage":1,"outputPath":"assets/cards/C0947/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0947 정시별, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 운철 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0947-D2","characterId":"C0947","damageStage":2,"outputPath":"assets/cards/C0947/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0947 정시별, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 운철 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0947-D3","characterId":"C0947","damageStage":3,"outputPath":"assets/cards/C0947/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0947 정시별, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 운철 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0947-D4","characterId":"C0947","damageStage":4,"outputPath":"assets/cards/C0947/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0947 정시별, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 운철 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0948-D0","characterId":"C0948","damageStage":0,"outputPath":"assets/cards/C0948/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0948 Riya Storm, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 빠른 발놀림형, 유리 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 각진 턱선; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0948-D1","characterId":"C0948","damageStage":1,"outputPath":"assets/cards/C0948/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0948 Riya Storm, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 빠른 발놀림형, 유리 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 각진 턱선; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0948-D2","characterId":"C0948","damageStage":2,"outputPath":"assets/cards/C0948/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0948 Riya Storm, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 빠른 발놀림형, 유리 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 각진 턱선; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0948-D3","characterId":"C0948","damageStage":3,"outputPath":"assets/cards/C0948/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0948 Riya Storm, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 빠른 발놀림형, 유리 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 각진 턱선; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0948-D4","characterId":"C0948","damageStage":4,"outputPath":"assets/cards/C0948/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0948 Riya Storm, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 빠른 발놀림형, 유리 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 각진 턱선; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0949-D0","characterId":"C0949","damageStage":0,"outputPath":"assets/cards/C0949/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0949 이유원, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 설화 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0949-D1","characterId":"C0949","damageStage":1,"outputPath":"assets/cards/C0949/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0949 이유원, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 설화 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0949-D2","characterId":"C0949","damageStage":2,"outputPath":"assets/cards/C0949/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0949 이유원, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 설화 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0949-D3","characterId":"C0949","damageStage":3,"outputPath":"assets/cards/C0949/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0949 이유원, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 설화 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0949-D4","characterId":"C0949","damageStage":4,"outputPath":"assets/cards/C0949/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0949 이유원, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 설화 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0950-D0","characterId":"C0950","damageStage":0,"outputPath":"assets/cards/C0950/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0950 박해서, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 벽력 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 넓은 콧망울; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0950-D1","characterId":"C0950","damageStage":1,"outputPath":"assets/cards/C0950/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0950 박해서, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 벽력 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 넓은 콧망울; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0950-D2","characterId":"C0950","damageStage":2,"outputPath":"assets/cards/C0950/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0950 박해서, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 벽력 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 넓은 콧망울; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0950-D3","characterId":"C0950","damageStage":3,"outputPath":"assets/cards/C0950/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0950 박해서, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 벽력 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 넓은 콧망울; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0950-D4","characterId":"C0950","damageStage":4,"outputPath":"assets/cards/C0950/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0950 박해서, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 벽력 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 넓은 콧망울; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0951-D0","characterId":"C0951","damageStage":0,"outputPath":"assets/cards/C0951/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0951 Kara Ashanvil, damage stage 0 (normal).\nSubject: adult 여성 드워프, 묵직한 파워형, 진홍 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0951-D1","characterId":"C0951","damageStage":1,"outputPath":"assets/cards/C0951/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0951 Kara Ashanvil, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 묵직한 파워형, 진홍 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0951-D2","characterId":"C0951","damageStage":2,"outputPath":"assets/cards/C0951/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0951 Kara Ashanvil, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 묵직한 파워형, 진홍 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0951-D3","characterId":"C0951","damageStage":3,"outputPath":"assets/cards/C0951/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0951 Kara Ashanvil, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 묵직한 파워형, 진홍 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0951-D4","characterId":"C0951","damageStage":4,"outputPath":"assets/cards/C0951/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0951 Kara Ashanvil, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 묵직한 파워형, 진홍 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0952-D0","characterId":"C0952","damageStage":0,"outputPath":"assets/cards/C0952/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0952 Eona Cloudscar, damage stage 0 (normal).\nSubject: adult 여성 용혈족, 근력형, 황혼 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0952-D1","characterId":"C0952","damageStage":1,"outputPath":"assets/cards/C0952/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0952 Eona Cloudscar, damage stage 1 (light-damage).\nSubject: adult 여성 용혈족, 근력형, 황혼 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0952-D2","characterId":"C0952","damageStage":2,"outputPath":"assets/cards/C0952/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0952 Eona Cloudscar, damage stage 2 (medium-damage).\nSubject: adult 여성 용혈족, 근력형, 황혼 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0952-D3","characterId":"C0952","damageStage":3,"outputPath":"assets/cards/C0952/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0952 Eona Cloudscar, damage stage 3 (heavy-damage).\nSubject: adult 여성 용혈족, 근력형, 황혼 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0952-D4","characterId":"C0952","damageStage":4,"outputPath":"assets/cards/C0952/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0952 Eona Cloudscar, damage stage 4 (defeated).\nSubject: adult 여성 용혈족, 근력형, 황혼 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0953-D0","characterId":"C0953","damageStage":0,"outputPath":"assets/cards/C0953/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0953 Selene Moon 은침, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0953-D1","characterId":"C0953","damageStage":1,"outputPath":"assets/cards/C0953/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0953 Selene Moon 은침, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0953-D2","characterId":"C0953","damageStage":2,"outputPath":"assets/cards/C0953/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0953 Selene Moon 은침, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0953-D3","characterId":"C0953","damageStage":3,"outputPath":"assets/cards/C0953/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0953 Selene Moon 은침, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0953-D4","characterId":"C0953","damageStage":4,"outputPath":"assets/cards/C0953/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0953 Selene Moon 은침, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0954-D0","characterId":"C0954","damageStage":0,"outputPath":"assets/cards/C0954/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0954 Soryn Emberline, damage stage 0 (normal).\nSubject: adult 여성 용혈족, 지구력형, 자수정 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0954-D1","characterId":"C0954","damageStage":1,"outputPath":"assets/cards/C0954/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0954 Soryn Emberline, damage stage 1 (light-damage).\nSubject: adult 여성 용혈족, 지구력형, 자수정 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0954-D2","characterId":"C0954","damageStage":2,"outputPath":"assets/cards/C0954/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0954 Soryn Emberline, damage stage 2 (medium-damage).\nSubject: adult 여성 용혈족, 지구력형, 자수정 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0954-D3","characterId":"C0954","damageStage":3,"outputPath":"assets/cards/C0954/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0954 Soryn Emberline, damage stage 3 (heavy-damage).\nSubject: adult 여성 용혈족, 지구력형, 자수정 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0954-D4","characterId":"C0954","damageStage":4,"outputPath":"assets/cards/C0954/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0954 Soryn Emberline, damage stage 4 (defeated).\nSubject: adult 여성 용혈족, 지구력형, 자수정 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0955-D0","characterId":"C0955","damageStage":0,"outputPath":"assets/cards/C0955/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0955 신태겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 유리 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0955-D1","characterId":"C0955","damageStage":1,"outputPath":"assets/cards/C0955/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0955 신태겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 유리 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0955-D2","characterId":"C0955","damageStage":2,"outputPath":"assets/cards/C0955/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0955 신태겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 유리 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0955-D3","characterId":"C0955","damageStage":3,"outputPath":"assets/cards/C0955/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0955 신태겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 유리 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0955-D4","characterId":"C0955","damageStage":4,"outputPath":"assets/cards/C0955/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0955 신태겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 유리 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0956-D0","characterId":"C0956","damageStage":0,"outputPath":"assets/cards/C0956/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0956 Asha River 청운, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 민첩형, 운철 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0956-D1","characterId":"C0956","damageStage":1,"outputPath":"assets/cards/C0956/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0956 Asha River 청운, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 민첩형, 운철 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0956-D2","characterId":"C0956","damageStage":2,"outputPath":"assets/cards/C0956/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0956 Asha River 청운, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 민첩형, 운철 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0956-D3","characterId":"C0956","damageStage":3,"outputPath":"assets/cards/C0956/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0956 Asha River 청운, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 민첩형, 운철 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0956-D4","characterId":"C0956","damageStage":4,"outputPath":"assets/cards/C0956/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0956 Asha River 청운, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 민첩형, 운철 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0957-D0","characterId":"C0957","damageStage":0,"outputPath":"assets/cards/C0957/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0957 Aria Hart 비문, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 빠른 발놀림형, 비취 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 넓은 콧망울; 두툼하고 선명한 입술; 밝은 상아빛 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0957-D1","characterId":"C0957","damageStage":1,"outputPath":"assets/cards/C0957/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0957 Aria Hart 비문, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 빠른 발놀림형, 비취 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 넓은 콧망울; 두툼하고 선명한 입술; 밝은 상아빛 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0957-D2","characterId":"C0957","damageStage":2,"outputPath":"assets/cards/C0957/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0957 Aria Hart 비문, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 빠른 발놀림형, 비취 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 넓은 콧망울; 두툼하고 선명한 입술; 밝은 상아빛 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0957-D3","characterId":"C0957","damageStage":3,"outputPath":"assets/cards/C0957/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0957 Aria Hart 비문, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 빠른 발놀림형, 비취 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 넓은 콧망울; 두툼하고 선명한 입술; 밝은 상아빛 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0957-D4","characterId":"C0957","damageStage":4,"outputPath":"assets/cards/C0957/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0957 Aria Hart 비문, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 빠른 발놀림형, 비취 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 넓은 콧망울; 두툼하고 선명한 입술; 밝은 상아빛 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0958-D0","characterId":"C0958","damageStage":0,"outputPath":"assets/cards/C0958/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0958 Elena Crown 유성, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 단단한 체형, 설화 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 밝은 상아빛 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0958-D1","characterId":"C0958","damageStage":1,"outputPath":"assets/cards/C0958/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0958 Elena Crown 유성, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 단단한 체형, 설화 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 밝은 상아빛 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0958-D2","characterId":"C0958","damageStage":2,"outputPath":"assets/cards/C0958/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0958 Elena Crown 유성, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 단단한 체형, 설화 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 밝은 상아빛 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0958-D3","characterId":"C0958","damageStage":3,"outputPath":"assets/cards/C0958/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0958 Elena Crown 유성, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 단단한 체형, 설화 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 밝은 상아빛 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0958-D4","characterId":"C0958","damageStage":4,"outputPath":"assets/cards/C0958/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0958 Elena Crown 유성, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 단단한 체형, 설화 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 밝은 상아빛 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0959-D0","characterId":"C0959","damageStage":0,"outputPath":"assets/cards/C0959/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0959 오소운, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 날카로운 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0959-D1","characterId":"C0959","damageStage":1,"outputPath":"assets/cards/C0959/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0959 오소운, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 날카로운 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0959-D2","characterId":"C0959","damageStage":2,"outputPath":"assets/cards/C0959/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0959 오소운, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 날카로운 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0959-D3","characterId":"C0959","damageStage":3,"outputPath":"assets/cards/C0959/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0959 오소운, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 날카로운 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0959-D4","characterId":"C0959","damageStage":4,"outputPath":"assets/cards/C0959/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0959 오소운, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 날카로운 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0960-D0","characterId":"C0960","damageStage":0,"outputPath":"assets/cards/C0960/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0960 진온온, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 새벽 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 부드러운 곡선형 체형; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0960-D1","characterId":"C0960","damageStage":1,"outputPath":"assets/cards/C0960/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0960 진온온, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 새벽 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 부드러운 곡선형 체형; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0960-D2","characterId":"C0960","damageStage":2,"outputPath":"assets/cards/C0960/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0960 진온온, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 새벽 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 부드러운 곡선형 체형; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0960-D3","characterId":"C0960","damageStage":3,"outputPath":"assets/cards/C0960/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0960 진온온, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 새벽 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 부드러운 곡선형 체형; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0960-D4","characterId":"C0960","damageStage":4,"outputPath":"assets/cards/C0960/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0960 진온온, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 새벽 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 부드러운 곡선형 체형; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0961-D0","characterId":"C0961","damageStage":0,"outputPath":"assets/cards/C0961/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0961 민아결, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 불굴의 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0961-D1","characterId":"C0961","damageStage":1,"outputPath":"assets/cards/C0961/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0961 민아결, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 불굴의 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0961-D2","characterId":"C0961","damageStage":2,"outputPath":"assets/cards/C0961/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0961 민아결, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 불굴의 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0961-D3","characterId":"C0961","damageStage":3,"outputPath":"assets/cards/C0961/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0961 민아결, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 불굴의 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0961-D4","characterId":"C0961","damageStage":4,"outputPath":"assets/cards/C0961/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0961 민아결, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 불굴의 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0962-D0","characterId":"C0962","damageStage":0,"outputPath":"assets/cards/C0962/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0962 진린랑, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 녹음 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0962-D1","characterId":"C0962","damageStage":1,"outputPath":"assets/cards/C0962/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0962 진린랑, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 녹음 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0962-D2","characterId":"C0962","damageStage":2,"outputPath":"assets/cards/C0962/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0962 진린랑, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 녹음 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0962-D3","characterId":"C0962","damageStage":3,"outputPath":"assets/cards/C0962/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0962 진린랑, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 녹음 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0962-D4","characterId":"C0962","damageStage":4,"outputPath":"assets/cards/C0962/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0962 진린랑, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 녹음 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0963-D0","characterId":"C0963","damageStage":0,"outputPath":"assets/cards/C0963/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0963 Selene Vale 잔월, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 긴 팔다리형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0963-D1","characterId":"C0963","damageStage":1,"outputPath":"assets/cards/C0963/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0963 Selene Vale 잔월, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 긴 팔다리형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0963-D2","characterId":"C0963","damageStage":2,"outputPath":"assets/cards/C0963/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0963 Selene Vale 잔월, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 긴 팔다리형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0963-D3","characterId":"C0963","damageStage":3,"outputPath":"assets/cards/C0963/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0963 Selene Vale 잔월, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 긴 팔다리형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0963-D4","characterId":"C0963","damageStage":4,"outputPath":"assets/cards/C0963/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0963 Selene Vale 잔월, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 긴 팔다리형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0964-D0","characterId":"C0964","damageStage":0,"outputPath":"assets/cards/C0964/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0964 강도랑 은침, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 유리 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 작고 앙다문 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0964-D1","characterId":"C0964","damageStage":1,"outputPath":"assets/cards/C0964/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0964 강도랑 은침, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 유리 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 작고 앙다문 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0964-D2","characterId":"C0964","damageStage":2,"outputPath":"assets/cards/C0964/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0964 강도랑 은침, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 유리 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 작고 앙다문 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0964-D3","characterId":"C0964","damageStage":3,"outputPath":"assets/cards/C0964/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0964 강도랑 은침, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 유리 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 작고 앙다문 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0964-D4","characterId":"C0964","damageStage":4,"outputPath":"assets/cards/C0964/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0964 강도랑 은침, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 유리 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 작고 앙다문 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0965-D0","characterId":"C0965","damageStage":0,"outputPath":"assets/cards/C0965/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0965 신서서, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 설화 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0965-D1","characterId":"C0965","damageStage":1,"outputPath":"assets/cards/C0965/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0965 신서서, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 설화 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0965-D2","characterId":"C0965","damageStage":2,"outputPath":"assets/cards/C0965/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0965 신서서, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 설화 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0965-D3","characterId":"C0965","damageStage":3,"outputPath":"assets/cards/C0965/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0965 신서서, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 설화 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0965-D4","characterId":"C0965","damageStage":4,"outputPath":"assets/cards/C0965/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0965 신서서, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 설화 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0966-D0","characterId":"C0966","damageStage":0,"outputPath":"assets/cards/C0966/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0966 고하주, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 유리 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 작고 앙다문 입; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0966-D1","characterId":"C0966","damageStage":1,"outputPath":"assets/cards/C0966/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0966 고하주, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 유리 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 작고 앙다문 입; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0966-D2","characterId":"C0966","damageStage":2,"outputPath":"assets/cards/C0966/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0966 고하주, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 유리 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 작고 앙다문 입; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0966-D3","characterId":"C0966","damageStage":3,"outputPath":"assets/cards/C0966/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0966 고하주, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 유리 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 작고 앙다문 입; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0966-D4","characterId":"C0966","damageStage":4,"outputPath":"assets/cards/C0966/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0966 고하주, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 유리 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 작고 앙다문 입; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0967-D0","characterId":"C0967","damageStage":0,"outputPath":"assets/cards/C0967/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0967 Aria River 비문, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 설화 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0967-D1","characterId":"C0967","damageStage":1,"outputPath":"assets/cards/C0967/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0967 Aria River 비문, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 설화 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0967-D2","characterId":"C0967","damageStage":2,"outputPath":"assets/cards/C0967/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0967 Aria River 비문, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 설화 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0967-D3","characterId":"C0967","damageStage":3,"outputPath":"assets/cards/C0967/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0967 Aria River 비문, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 설화 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0967-D4","characterId":"C0967","damageStage":4,"outputPath":"assets/cards/C0967/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0967 Aria River 비문, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 설화 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0968-D0","characterId":"C0968","damageStage":0,"outputPath":"assets/cards/C0968/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0968 신준담, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 황혼 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0968-D1","characterId":"C0968","damageStage":1,"outputPath":"assets/cards/C0968/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0968 신준담, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 황혼 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0968-D2","characterId":"C0968","damageStage":2,"outputPath":"assets/cards/C0968/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0968 신준담, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 황혼 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0968-D3","characterId":"C0968","damageStage":3,"outputPath":"assets/cards/C0968/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0968 신준담, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 황혼 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0968-D4","characterId":"C0968","damageStage":4,"outputPath":"assets/cards/C0968/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0968 신준담, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 황혼 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0969-D0","characterId":"C0969","damageStage":0,"outputPath":"assets/cards/C0969/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0969 박수랑, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 적운 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0969-D1","characterId":"C0969","damageStage":1,"outputPath":"assets/cards/C0969/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0969 박수랑, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 적운 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0969-D2","characterId":"C0969","damageStage":2,"outputPath":"assets/cards/C0969/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0969 박수랑, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 적운 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0969-D3","characterId":"C0969","damageStage":3,"outputPath":"assets/cards/C0969/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0969 박수랑, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 적운 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0969-D4","characterId":"C0969","damageStage":4,"outputPath":"assets/cards/C0969/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0969 박수랑, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 적운 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0970-D0","characterId":"C0970","damageStage":0,"outputPath":"assets/cards/C0970/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0970 Nia Hart, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 소형 근력형, 고요한 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 비대칭 숏컷; 부드러운 곡선형 체형; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0970-D1","characterId":"C0970","damageStage":1,"outputPath":"assets/cards/C0970/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0970 Nia Hart, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 소형 근력형, 고요한 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 비대칭 숏컷; 부드러운 곡선형 체형; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0970-D2","characterId":"C0970","damageStage":2,"outputPath":"assets/cards/C0970/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0970 Nia Hart, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 소형 근력형, 고요한 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 비대칭 숏컷; 부드러운 곡선형 체형; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0970-D3","characterId":"C0970","damageStage":3,"outputPath":"assets/cards/C0970/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0970 Nia Hart, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 소형 근력형, 고요한 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 비대칭 숏컷; 부드러운 곡선형 체형; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0970-D4","characterId":"C0970","damageStage":4,"outputPath":"assets/cards/C0970/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0970 Nia Hart, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 소형 근력형, 고요한 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 비대칭 숏컷; 부드러운 곡선형 체형; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0971-D0","characterId":"C0971","damageStage":0,"outputPath":"assets/cards/C0971/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0971 하설온, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 은하 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0971-D1","characterId":"C0971","damageStage":1,"outputPath":"assets/cards/C0971/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0971 하설온, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 은하 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0971-D2","characterId":"C0971","damageStage":2,"outputPath":"assets/cards/C0971/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0971 하설온, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 은하 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0971-D3","characterId":"C0971","damageStage":3,"outputPath":"assets/cards/C0971/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0971 하설온, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 은하 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0971-D4","characterId":"C0971","damageStage":4,"outputPath":"assets/cards/C0971/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0971 하설온, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 은하 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0972-D0","characterId":"C0972","damageStage":0,"outputPath":"assets/cards/C0972/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0972 장비원, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 자수정 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0972-D1","characterId":"C0972","damageStage":1,"outputPath":"assets/cards/C0972/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0972 장비원, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 자수정 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0972-D2","characterId":"C0972","damageStage":2,"outputPath":"assets/cards/C0972/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0972 장비원, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 자수정 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0972-D3","characterId":"C0972","damageStage":3,"outputPath":"assets/cards/C0972/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0972 장비원, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 자수정 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0972-D4","characterId":"C0972","damageStage":4,"outputPath":"assets/cards/C0972/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0972 장비원, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 자수정 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0973-D0","characterId":"C0973","damageStage":0,"outputPath":"assets/cards/C0973/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0973 Imani Black, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 유리 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0973-D1","characterId":"C0973","damageStage":1,"outputPath":"assets/cards/C0973/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0973 Imani Black, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 유리 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0973-D2","characterId":"C0973","damageStage":2,"outputPath":"assets/cards/C0973/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0973 Imani Black, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 유리 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0973-D3","characterId":"C0973","damageStage":3,"outputPath":"assets/cards/C0973/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0973 Imani Black, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 유리 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0973-D4","characterId":"C0973","damageStage":4,"outputPath":"assets/cards/C0973/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0973 Imani Black, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 유리 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0974-D0","characterId":"C0974","damageStage":0,"outputPath":"assets/cards/C0974/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0974 권나아, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 설화 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0974-D1","characterId":"C0974","damageStage":1,"outputPath":"assets/cards/C0974/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0974 권나아, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 설화 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0974-D2","characterId":"C0974","damageStage":2,"outputPath":"assets/cards/C0974/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0974 권나아, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 설화 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0974-D3","characterId":"C0974","damageStage":3,"outputPath":"assets/cards/C0974/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0974 권나아, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 설화 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0974-D4","characterId":"C0974","damageStage":4,"outputPath":"assets/cards/C0974/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0974 권나아, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 설화 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0975-D0","characterId":"C0975","damageStage":0,"outputPath":"assets/cards/C0975/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0975 김보후, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 날카로운 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0975-D1","characterId":"C0975","damageStage":1,"outputPath":"assets/cards/C0975/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0975 김보후, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 날카로운 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0975-D2","characterId":"C0975","damageStage":2,"outputPath":"assets/cards/C0975/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0975 김보후, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 날카로운 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0975-D3","characterId":"C0975","damageStage":3,"outputPath":"assets/cards/C0975/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0975 김보후, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 날카로운 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0975-D4","characterId":"C0975","damageStage":4,"outputPath":"assets/cards/C0975/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0975 김보후, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 날카로운 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0976-D0","characterId":"C0976","damageStage":0,"outputPath":"assets/cards/C0976/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0976 Clara Stone 녹영, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 진홍 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0976-D1","characterId":"C0976","damageStage":1,"outputPath":"assets/cards/C0976/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0976 Clara Stone 녹영, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 진홍 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0976-D2","characterId":"C0976","damageStage":2,"outputPath":"assets/cards/C0976/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0976 Clara Stone 녹영, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 진홍 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0976-D3","characterId":"C0976","damageStage":3,"outputPath":"assets/cards/C0976/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0976 Clara Stone 녹영, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 진홍 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0976-D4","characterId":"C0976","damageStage":4,"outputPath":"assets/cards/C0976/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0976 Clara Stone 녹영, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 진홍 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0977-D0","characterId":"C0977","damageStage":0,"outputPath":"assets/cards/C0977/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0977 Sylra Vael 첫별, damage stage 0 (normal).\nSubject: adult 여성 엘프, 빠른 발놀림형, 백야 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0977-D1","characterId":"C0977","damageStage":1,"outputPath":"assets/cards/C0977/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0977 Sylra Vael 첫별, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 빠른 발놀림형, 백야 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0977-D2","characterId":"C0977","damageStage":2,"outputPath":"assets/cards/C0977/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0977 Sylra Vael 첫별, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 빠른 발놀림형, 백야 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0977-D3","characterId":"C0977","damageStage":3,"outputPath":"assets/cards/C0977/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0977 Sylra Vael 첫별, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 빠른 발놀림형, 백야 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0977-D4","characterId":"C0977","damageStage":4,"outputPath":"assets/cards/C0977/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0977 Sylra Vael 첫별, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 빠른 발놀림형, 백야 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0978-D0","characterId":"C0978","damageStage":0,"outputPath":"assets/cards/C0978/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0978 Elena Ash 백금, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 녹음 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0978-D1","characterId":"C0978","damageStage":1,"outputPath":"assets/cards/C0978/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0978 Elena Ash 백금, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 녹음 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0978-D2","characterId":"C0978","damageStage":2,"outputPath":"assets/cards/C0978/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0978 Elena Ash 백금, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 녹음 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0978-D3","characterId":"C0978","damageStage":3,"outputPath":"assets/cards/C0978/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0978 Elena Ash 백금, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 녹음 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0978-D4","characterId":"C0978","damageStage":4,"outputPath":"assets/cards/C0978/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0978 Elena Ash 백금, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 녹음 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0979-D0","characterId":"C0979","damageStage":0,"outputPath":"assets/cards/C0979/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0979 Leela Vale 적송, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 긴 팔다리형, 청류 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 물결치는 긴 웨이브; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0979-D1","characterId":"C0979","damageStage":1,"outputPath":"assets/cards/C0979/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0979 Leela Vale 적송, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 긴 팔다리형, 청류 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 물결치는 긴 웨이브; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0979-D2","characterId":"C0979","damageStage":2,"outputPath":"assets/cards/C0979/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0979 Leela Vale 적송, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 긴 팔다리형, 청류 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 물결치는 긴 웨이브; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0979-D3","characterId":"C0979","damageStage":3,"outputPath":"assets/cards/C0979/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0979 Leela Vale 적송, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 긴 팔다리형, 청류 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 물결치는 긴 웨이브; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0979-D4","characterId":"C0979","damageStage":4,"outputPath":"assets/cards/C0979/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0979 Leela Vale 적송, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 긴 팔다리형, 청류 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 물결치는 긴 웨이브; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0980-D0","characterId":"C0980","damageStage":0,"outputPath":"assets/cards/C0980/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0980 Rinova Duskmark 유성, damage stage 0 (normal).\nSubject: adult 여성 용혈족, 균형형, 은하 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 각진 턱선; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0980-D1","characterId":"C0980","damageStage":1,"outputPath":"assets/cards/C0980/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0980 Rinova Duskmark 유성, damage stage 1 (light-damage).\nSubject: adult 여성 용혈족, 균형형, 은하 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 각진 턱선; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0980-D2","characterId":"C0980","damageStage":2,"outputPath":"assets/cards/C0980/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0980 Rinova Duskmark 유성, damage stage 2 (medium-damage).\nSubject: adult 여성 용혈족, 균형형, 은하 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 각진 턱선; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0980-D3","characterId":"C0980","damageStage":3,"outputPath":"assets/cards/C0980/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0980 Rinova Duskmark 유성, damage stage 3 (heavy-damage).\nSubject: adult 여성 용혈족, 균형형, 은하 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 각진 턱선; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0980-D4","characterId":"C0980","damageStage":4,"outputPath":"assets/cards/C0980/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0980 Rinova Duskmark 유성, damage stage 4 (defeated).\nSubject: adult 여성 용혈족, 균형형, 은하 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 각진 턱선; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0981-D0","characterId":"C0981","damageStage":0,"outputPath":"assets/cards/C0981/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0981 Rowan Hart 첫별, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 균형형, 흑요 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 두툼하고 선명한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0981-D1","characterId":"C0981","damageStage":1,"outputPath":"assets/cards/C0981/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0981 Rowan Hart 첫별, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 균형형, 흑요 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 두툼하고 선명한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0981-D2","characterId":"C0981","damageStage":2,"outputPath":"assets/cards/C0981/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0981 Rowan Hart 첫별, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 균형형, 흑요 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 두툼하고 선명한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0981-D3","characterId":"C0981","damageStage":3,"outputPath":"assets/cards/C0981/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0981 Rowan Hart 첫별, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 균형형, 흑요 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 두툼하고 선명한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0981-D4","characterId":"C0981","damageStage":4,"outputPath":"assets/cards/C0981/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0981 Rowan Hart 첫별, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 균형형, 흑요 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 두툼하고 선명한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0982-D0","characterId":"C0982","damageStage":0,"outputPath":"assets/cards/C0982/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0982 Luna Crown 흑단, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 중갑형, 유리 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0982-D1","characterId":"C0982","damageStage":1,"outputPath":"assets/cards/C0982/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0982 Luna Crown 흑단, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 중갑형, 유리 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0982-D2","characterId":"C0982","damageStage":2,"outputPath":"assets/cards/C0982/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0982 Luna Crown 흑단, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 중갑형, 유리 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0982-D3","characterId":"C0982","damageStage":3,"outputPath":"assets/cards/C0982/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0982 Luna Crown 흑단, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 중갑형, 유리 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0982-D4","characterId":"C0982","damageStage":4,"outputPath":"assets/cards/C0982/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0982 Luna Crown 흑단, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 중갑형, 유리 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0983-D0","characterId":"C0983","damageStage":0,"outputPath":"assets/cards/C0983/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0983 Aelrin Vael 청운, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 중갑형, 푸른 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 얇고 단정한 입술; 깊은 갈색 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0983-D1","characterId":"C0983","damageStage":1,"outputPath":"assets/cards/C0983/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0983 Aelrin Vael 청운, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 중갑형, 푸른 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 얇고 단정한 입술; 깊은 갈색 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0983-D2","characterId":"C0983","damageStage":2,"outputPath":"assets/cards/C0983/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0983 Aelrin Vael 청운, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 중갑형, 푸른 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 얇고 단정한 입술; 깊은 갈색 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0983-D3","characterId":"C0983","damageStage":3,"outputPath":"assets/cards/C0983/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0983 Aelrin Vael 청운, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 중갑형, 푸른 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 얇고 단정한 입술; 깊은 갈색 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0983-D4","characterId":"C0983","damageStage":4,"outputPath":"assets/cards/C0983/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0983 Aelrin Vael 청운, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 중갑형, 푸른 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 얇고 단정한 입술; 깊은 갈색 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0984-D0","characterId":"C0984","damageStage":0,"outputPath":"assets/cards/C0984/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0984 정가윤, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 벽력 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 허리까지 오는 곱슬머리; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0984-D1","characterId":"C0984","damageStage":1,"outputPath":"assets/cards/C0984/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0984 정가윤, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 벽력 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 허리까지 오는 곱슬머리; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0984-D2","characterId":"C0984","damageStage":2,"outputPath":"assets/cards/C0984/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0984 정가윤, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 벽력 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 허리까지 오는 곱슬머리; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0984-D3","characterId":"C0984","damageStage":3,"outputPath":"assets/cards/C0984/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0984 정가윤, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 벽력 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 허리까지 오는 곱슬머리; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0984-D4","characterId":"C0984","damageStage":4,"outputPath":"assets/cards/C0984/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0984 정가윤, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 벽력 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 허리까지 오는 곱슬머리; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0985-D0","characterId":"C0985","damageStage":0,"outputPath":"assets/cards/C0985/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0985 임태율, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 월광 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0985-D1","characterId":"C0985","damageStage":1,"outputPath":"assets/cards/C0985/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0985 임태율, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 월광 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0985-D2","characterId":"C0985","damageStage":2,"outputPath":"assets/cards/C0985/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0985 임태율, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 월광 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0985-D3","characterId":"C0985","damageStage":3,"outputPath":"assets/cards/C0985/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0985 임태율, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 월광 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0985-D4","characterId":"C0985","damageStage":4,"outputPath":"assets/cards/C0985/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0985 임태율, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 월광 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0986-D0","characterId":"C0986","damageStage":0,"outputPath":"assets/cards/C0986/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0986 Seriel Willow 유성, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 긴 팔다리형, 자수정 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0986-D1","characterId":"C0986","damageStage":1,"outputPath":"assets/cards/C0986/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0986 Seriel Willow 유성, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 긴 팔다리형, 자수정 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0986-D2","characterId":"C0986","damageStage":2,"outputPath":"assets/cards/C0986/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0986 Seriel Willow 유성, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 긴 팔다리형, 자수정 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0986-D3","characterId":"C0986","damageStage":3,"outputPath":"assets/cards/C0986/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0986 Seriel Willow 유성, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 긴 팔다리형, 자수정 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0986-D4","characterId":"C0986","damageStage":4,"outputPath":"assets/cards/C0986/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0986 Seriel Willow 유성, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 긴 팔다리형, 자수정 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0987-D0","characterId":"C0987","damageStage":0,"outputPath":"assets/cards/C0987/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0987 Sylra Eversong 녹영, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 민첩형, 적운 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0987-D1","characterId":"C0987","damageStage":1,"outputPath":"assets/cards/C0987/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0987 Sylra Eversong 녹영, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 민첩형, 적운 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0987-D2","characterId":"C0987","damageStage":2,"outputPath":"assets/cards/C0987/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0987 Sylra Eversong 녹영, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 민첩형, 적운 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0987-D3","characterId":"C0987","damageStage":3,"outputPath":"assets/cards/C0987/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0987 Sylra Eversong 녹영, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 민첩형, 적운 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0987-D4","characterId":"C0987","damageStage":4,"outputPath":"assets/cards/C0987/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0987 Sylra Eversong 녹영, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 민첩형, 적운 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0988-D0","characterId":"C0988","damageStage":0,"outputPath":"assets/cards/C0988/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0988 Nimue Silva 적송, damage stage 0 (normal).\nSubject: adult 여성 엘프, 중갑형, 청류 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0988-D1","characterId":"C0988","damageStage":1,"outputPath":"assets/cards/C0988/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0988 Nimue Silva 적송, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 중갑형, 청류 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0988-D2","characterId":"C0988","damageStage":2,"outputPath":"assets/cards/C0988/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0988 Nimue Silva 적송, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 중갑형, 청류 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0988-D3","characterId":"C0988","damageStage":3,"outputPath":"assets/cards/C0988/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0988 Nimue Silva 적송, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 중갑형, 청류 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0988-D4","characterId":"C0988","damageStage":4,"outputPath":"assets/cards/C0988/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0988 Nimue Silva 적송, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 중갑형, 청류 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0989-D0","characterId":"C0989","damageStage":0,"outputPath":"assets/cards/C0989/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0989 Liora Vael 유성, damage stage 0 (normal).\nSubject: adult 여성 엘프, 균형형, 유리 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0989-D1","characterId":"C0989","damageStage":1,"outputPath":"assets/cards/C0989/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0989 Liora Vael 유성, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 균형형, 유리 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0989-D2","characterId":"C0989","damageStage":2,"outputPath":"assets/cards/C0989/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0989 Liora Vael 유성, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 균형형, 유리 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0989-D3","characterId":"C0989","damageStage":3,"outputPath":"assets/cards/C0989/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0989 Liora Vael 유성, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 균형형, 유리 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0989-D4","characterId":"C0989","damageStage":4,"outputPath":"assets/cards/C0989/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0989 Liora Vael 유성, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 균형형, 유리 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0990-D0","characterId":"C0990","damageStage":0,"outputPath":"assets/cards/C0990/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0990 Mira Ash 첫별, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 청류 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 크고 둥근 눈; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0990-D1","characterId":"C0990","damageStage":1,"outputPath":"assets/cards/C0990/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0990 Mira Ash 첫별, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 청류 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 크고 둥근 눈; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0990-D2","characterId":"C0990","damageStage":2,"outputPath":"assets/cards/C0990/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0990 Mira Ash 첫별, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 청류 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 크고 둥근 눈; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0990-D3","characterId":"C0990","damageStage":3,"outputPath":"assets/cards/C0990/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0990 Mira Ash 첫별, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 청류 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 크고 둥근 눈; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0990-D4","characterId":"C0990","damageStage":4,"outputPath":"assets/cards/C0990/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0990 Mira Ash 첫별, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 청류 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 크고 둥근 눈; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0991-D0","characterId":"C0991","damageStage":0,"outputPath":"assets/cards/C0991/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0991 Kara Stonehall 첫별, damage stage 0 (normal).\nSubject: adult 여성 드워프, 근력형, 날카로운 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0991-D1","characterId":"C0991","damageStage":1,"outputPath":"assets/cards/C0991/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0991 Kara Stonehall 첫별, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 근력형, 날카로운 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0991-D2","characterId":"C0991","damageStage":2,"outputPath":"assets/cards/C0991/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0991 Kara Stonehall 첫별, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 근력형, 날카로운 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0991-D3","characterId":"C0991","damageStage":3,"outputPath":"assets/cards/C0991/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0991 Kara Stonehall 첫별, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 근력형, 날카로운 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0991-D4","characterId":"C0991","damageStage":4,"outputPath":"assets/cards/C0991/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0991 Kara Stonehall 첫별, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 근력형, 날카로운 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0992-D0","characterId":"C0992","damageStage":0,"outputPath":"assets/cards/C0992/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0992 이린운, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 금사 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0992-D1","characterId":"C0992","damageStage":1,"outputPath":"assets/cards/C0992/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0992 이린운, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 금사 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0992-D2","characterId":"C0992","damageStage":2,"outputPath":"assets/cards/C0992/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0992 이린운, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 금사 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0992-D3","characterId":"C0992","damageStage":3,"outputPath":"assets/cards/C0992/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0992 이린운, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 금사 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0992-D4","characterId":"C0992","damageStage":4,"outputPath":"assets/cards/C0992/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0992 이린운, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 금사 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0993-D0","characterId":"C0993","damageStage":0,"outputPath":"assets/cards/C0993/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0993 Vera Ashanvil 은침, damage stage 0 (normal).\nSubject: adult 여성 드워프, 중갑형, 홍련 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0993-D1","characterId":"C0993","damageStage":1,"outputPath":"assets/cards/C0993/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0993 Vera Ashanvil 은침, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 중갑형, 홍련 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0993-D2","characterId":"C0993","damageStage":2,"outputPath":"assets/cards/C0993/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0993 Vera Ashanvil 은침, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 중갑형, 홍련 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0993-D3","characterId":"C0993","damageStage":3,"outputPath":"assets/cards/C0993/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0993 Vera Ashanvil 은침, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 중갑형, 홍련 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0993-D4","characterId":"C0993","damageStage":4,"outputPath":"assets/cards/C0993/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0993 Vera Ashanvil 은침, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 중갑형, 홍련 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0994-D0","characterId":"C0994","damageStage":0,"outputPath":"assets/cards/C0994/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0994 Arieth Silva 비문, damage stage 0 (normal).\nSubject: adult 여성 엘프, 근력형, 새벽 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 푸른빛 검은 머리와 낮은 묶음; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0994-D1","characterId":"C0994","damageStage":1,"outputPath":"assets/cards/C0994/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0994 Arieth Silva 비문, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 근력형, 새벽 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 푸른빛 검은 머리와 낮은 묶음; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0994-D2","characterId":"C0994","damageStage":2,"outputPath":"assets/cards/C0994/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0994 Arieth Silva 비문, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 근력형, 새벽 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 푸른빛 검은 머리와 낮은 묶음; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0994-D3","characterId":"C0994","damageStage":3,"outputPath":"assets/cards/C0994/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0994 Arieth Silva 비문, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 근력형, 새벽 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 푸른빛 검은 머리와 낮은 묶음; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0994-D4","characterId":"C0994","damageStage":4,"outputPath":"assets/cards/C0994/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0994 Arieth Silva 비문, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 근력형, 새벽 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 푸른빛 검은 머리와 낮은 묶음; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0995-D0","characterId":"C0995","damageStage":0,"outputPath":"assets/cards/C0995/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0995 민서찬, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 불굴의 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 각진 턱선; 가늘고 날카로운 눈매; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0995-D1","characterId":"C0995","damageStage":1,"outputPath":"assets/cards/C0995/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0995 민서찬, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 불굴의 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 각진 턱선; 가늘고 날카로운 눈매; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0995-D2","characterId":"C0995","damageStage":2,"outputPath":"assets/cards/C0995/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0995 민서찬, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 불굴의 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 각진 턱선; 가늘고 날카로운 눈매; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0995-D3","characterId":"C0995","damageStage":3,"outputPath":"assets/cards/C0995/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0995 민서찬, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 불굴의 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 각진 턱선; 가늘고 날카로운 눈매; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0995-D4","characterId":"C0995","damageStage":4,"outputPath":"assets/cards/C0995/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0995 민서찬, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 불굴의 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 각진 턱선; 가늘고 날카로운 눈매; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0996-D0","characterId":"C0996","damageStage":0,"outputPath":"assets/cards/C0996/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0996 Clara Black 비문, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 중갑형, 은하 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0996-D1","characterId":"C0996","damageStage":1,"outputPath":"assets/cards/C0996/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0996 Clara Black 비문, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 중갑형, 은하 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0996-D2","characterId":"C0996","damageStage":2,"outputPath":"assets/cards/C0996/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0996 Clara Black 비문, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 중갑형, 은하 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0996-D3","characterId":"C0996","damageStage":3,"outputPath":"assets/cards/C0996/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0996 Clara Black 비문, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 중갑형, 은하 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0996-D4","characterId":"C0996","damageStage":4,"outputPath":"assets/cards/C0996/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0996 Clara Black 비문, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 중갑형, 은하 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0997-D0","characterId":"C0997","damageStage":0,"outputPath":"assets/cards/C0997/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0997 Zuri Black 비문, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 균형형, 푸른 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0997-D1","characterId":"C0997","damageStage":1,"outputPath":"assets/cards/C0997/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0997 Zuri Black 비문, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 균형형, 푸른 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0997-D2","characterId":"C0997","damageStage":2,"outputPath":"assets/cards/C0997/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0997 Zuri Black 비문, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 균형형, 푸른 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0997-D3","characterId":"C0997","damageStage":3,"outputPath":"assets/cards/C0997/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0997 Zuri Black 비문, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 균형형, 푸른 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0997-D4","characterId":"C0997","damageStage":4,"outputPath":"assets/cards/C0997/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0997 Zuri Black 비문, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 균형형, 푸른 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0998-D0","characterId":"C0998","damageStage":0,"outputPath":"assets/cards/C0998/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0998 이준라, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 비취 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0998-D1","characterId":"C0998","damageStage":1,"outputPath":"assets/cards/C0998/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0998 이준라, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 비취 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0998-D2","characterId":"C0998","damageStage":2,"outputPath":"assets/cards/C0998/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0998 이준라, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 비취 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0998-D3","characterId":"C0998","damageStage":3,"outputPath":"assets/cards/C0998/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0998 이준라, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 비취 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0998-D4","characterId":"C0998","damageStage":4,"outputPath":"assets/cards/C0998/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0998 이준라, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 비취 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0999-D0","characterId":"C0999","damageStage":0,"outputPath":"assets/cards/C0999/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0999 Leela Reed 백금, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 빠른 발놀림형, 설화 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0999-D1","characterId":"C0999","damageStage":1,"outputPath":"assets/cards/C0999/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0999 Leela Reed 백금, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 빠른 발놀림형, 설화 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0999-D2","characterId":"C0999","damageStage":2,"outputPath":"assets/cards/C0999/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0999 Leela Reed 백금, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 빠른 발놀림형, 설화 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0999-D3","characterId":"C0999","damageStage":3,"outputPath":"assets/cards/C0999/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0999 Leela Reed 백금, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 빠른 발놀림형, 설화 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C0999-D4","characterId":"C0999","damageStage":4,"outputPath":"assets/cards/C0999/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0999 Leela Reed 백금, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 빠른 발놀림형, 설화 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C1000-D0","characterId":"C1000","damageStage":0,"outputPath":"assets/cards/C1000/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C1000 Nia Vale 유성, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 소형 근력형, 홍련 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 짙은 황갈색 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C1000-D1","characterId":"C1000","damageStage":1,"outputPath":"assets/cards/C1000/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C1000 Nia Vale 유성, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 소형 근력형, 홍련 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 짙은 황갈색 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C1000-D2","characterId":"C1000","damageStage":2,"outputPath":"assets/cards/C1000/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C1000 Nia Vale 유성, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 소형 근력형, 홍련 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 짙은 황갈색 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C1000-D3","characterId":"C1000","damageStage":3,"outputPath":"assets/cards/C1000/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C1000 Nia Vale 유성, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 소형 근력형, 홍련 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 짙은 황갈색 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} -{"promptId":"C1000-D4","characterId":"C1000","damageStage":4,"outputPath":"assets/cards/C1000/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C1000 Nia Vale 유성, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 소형 근력형, 홍련 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 짙은 황갈색 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0001-D0","characterId":"C0001","damageStage":0,"outputPath":"assets/cards/C0001/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0001 최아희, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 월광 금창, 암검사, weapon/equipment 비녀검.\nWorld/era concept: 고전 판타지 전장; 중세풍 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: early morning light with cool blue shadows and gentle sun. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: ornate fantasy armor, cloak, weapon accessories, and battle-ready protective gear.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 방패를 낮게 붙인 버티기 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fantasy duel arena with 금 elemental atmosphere, no other characters; metal/금 elemental atmosphere; no other characters.\nStyle/medium: polished semi-real painterly TCG key art, high-detail Korean/Asian fantasy mixed with global high-fantasy design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0001-D1","characterId":"C0001","damageStage":1,"outputPath":"assets/cards/C0001/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0001 최아희, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 월광 금창, 암검사, weapon/equipment 비녀검.\nWorld/era concept: 고전 판타지 전장; 중세풍 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: early morning light with cool blue shadows and gentle sun. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: ornate fantasy armor, cloak, weapon accessories, and battle-ready protective gear.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 방패를 낮게 붙인 버티기 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fantasy duel arena with 금 elemental atmosphere, no other characters; metal/금 elemental atmosphere; no other characters.\nStyle/medium: polished semi-real painterly TCG key art, high-detail Korean/Asian fantasy mixed with global high-fantasy design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0001-D2","characterId":"C0001","damageStage":2,"outputPath":"assets/cards/C0001/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0001 최아희, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 월광 금창, 암검사, weapon/equipment 비녀검.\nWorld/era concept: 고전 판타지 전장; 중세풍 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: early morning light with cool blue shadows and gentle sun. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: ornate fantasy armor, cloak, weapon accessories, and battle-ready protective gear.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 방패를 낮게 붙인 버티기 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fantasy duel arena with 금 elemental atmosphere, no other characters; metal/금 elemental atmosphere; no other characters.\nStyle/medium: polished semi-real painterly TCG key art, high-detail Korean/Asian fantasy mixed with global high-fantasy design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0001-D3","characterId":"C0001","damageStage":3,"outputPath":"assets/cards/C0001/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0001 최아희, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 월광 금창, 암검사, weapon/equipment 비녀검.\nWorld/era concept: 고전 판타지 전장; 중세풍 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: early morning light with cool blue shadows and gentle sun. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: ornate fantasy armor, cloak, weapon accessories, and battle-ready protective gear.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 방패를 낮게 붙인 버티기 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fantasy duel arena with 금 elemental atmosphere, no other characters; metal/금 elemental atmosphere; no other characters.\nStyle/medium: polished semi-real painterly TCG key art, high-detail Korean/Asian fantasy mixed with global high-fantasy design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0001-D4","characterId":"C0001","damageStage":4,"outputPath":"assets/cards/C0001/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0001 최아희, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 월광 금창, 암검사, weapon/equipment 비녀검.\nWorld/era concept: 고전 판타지 전장; 중세풍 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: early morning light with cool blue shadows and gentle sun. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: ornate fantasy armor, cloak, weapon accessories, and battle-ready protective gear.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 방패를 낮게 붙인 버티기 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fantasy duel arena with 금 elemental atmosphere, no other characters; metal/금 elemental atmosphere; no other characters.\nStyle/medium: polished semi-real painterly TCG key art, high-detail Korean/Asian fantasy mixed with global high-fantasy design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0002-D0","characterId":"C0002","damageStage":0,"outputPath":"assets/cards/C0002/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0002 김린주, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 백야 금장인, 파쇄자, weapon/equipment 도끼.\nWorld/era concept: 고전 판타지 전장; 중세풍 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: night battle lighting with moon, neon, or magical glow used only as one variant among many. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: ornate fantasy armor, cloak, weapon accessories, and battle-ready protective gear.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 비대칭 숏컷; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 중심을 낮춘 산악 전사 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fantasy duel arena with 금 elemental atmosphere, no other characters; metal/금 elemental atmosphere; no other characters.\nStyle/medium: polished semi-real painterly TCG key art, high-detail Korean/Asian fantasy mixed with global high-fantasy design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0002-D1","characterId":"C0002","damageStage":1,"outputPath":"assets/cards/C0002/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0002 김린주, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 백야 금장인, 파쇄자, weapon/equipment 도끼.\nWorld/era concept: 고전 판타지 전장; 중세풍 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: night battle lighting with moon, neon, or magical glow used only as one variant among many. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: ornate fantasy armor, cloak, weapon accessories, and battle-ready protective gear.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 비대칭 숏컷; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 중심을 낮춘 산악 전사 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fantasy duel arena with 금 elemental atmosphere, no other characters; metal/금 elemental atmosphere; no other characters.\nStyle/medium: polished semi-real painterly TCG key art, high-detail Korean/Asian fantasy mixed with global high-fantasy design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0002-D2","characterId":"C0002","damageStage":2,"outputPath":"assets/cards/C0002/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0002 김린주, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 백야 금장인, 파쇄자, weapon/equipment 도끼.\nWorld/era concept: 고전 판타지 전장; 중세풍 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: night battle lighting with moon, neon, or magical glow used only as one variant among many. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: ornate fantasy armor, cloak, weapon accessories, and battle-ready protective gear.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 비대칭 숏컷; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 중심을 낮춘 산악 전사 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fantasy duel arena with 금 elemental atmosphere, no other characters; metal/금 elemental atmosphere; no other characters.\nStyle/medium: polished semi-real painterly TCG key art, high-detail Korean/Asian fantasy mixed with global high-fantasy design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0002-D3","characterId":"C0002","damageStage":3,"outputPath":"assets/cards/C0002/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0002 김린주, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 백야 금장인, 파쇄자, weapon/equipment 도끼.\nWorld/era concept: 고전 판타지 전장; 중세풍 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: night battle lighting with moon, neon, or magical glow used only as one variant among many. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: ornate fantasy armor, cloak, weapon accessories, and battle-ready protective gear.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 비대칭 숏컷; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 중심을 낮춘 산악 전사 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fantasy duel arena with 금 elemental atmosphere, no other characters; metal/금 elemental atmosphere; no other characters.\nStyle/medium: polished semi-real painterly TCG key art, high-detail Korean/Asian fantasy mixed with global high-fantasy design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0002-D4","characterId":"C0002","damageStage":4,"outputPath":"assets/cards/C0002/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0002 김린주, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 백야 금장인, 파쇄자, weapon/equipment 도끼.\nWorld/era concept: 고전 판타지 전장; 중세풍 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: night battle lighting with moon, neon, or magical glow used only as one variant among many. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: ornate fantasy armor, cloak, weapon accessories, and battle-ready protective gear.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 비대칭 숏컷; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 중심을 낮춘 산악 전사 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fantasy duel arena with 금 elemental atmosphere, no other characters; metal/금 elemental atmosphere; no other characters.\nStyle/medium: polished semi-real painterly TCG key art, high-detail Korean/Asian fantasy mixed with global high-fantasy design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0003-D0","characterId":"C0003","damageStage":0,"outputPath":"assets/cards/C0003/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0003 권이원, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 진홍 금창, 주술사, weapon/equipment 주술 지팡이.\nWorld/era concept: 고전 판타지 전장; 중세풍 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear midday daylight with crisp shadows and bright environmental color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: ornate fantasy armor, cloak, weapon accessories, and battle-ready protective gear.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 지팡이 끝에 빛을 모으는 집중 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fantasy duel arena with 금 elemental atmosphere, no other characters; metal/금 elemental atmosphere; no other characters.\nStyle/medium: polished semi-real painterly TCG key art, high-detail Korean/Asian fantasy mixed with global high-fantasy design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0003-D1","characterId":"C0003","damageStage":1,"outputPath":"assets/cards/C0003/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0003 권이원, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 진홍 금창, 주술사, weapon/equipment 주술 지팡이.\nWorld/era concept: 고전 판타지 전장; 중세풍 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear midday daylight with crisp shadows and bright environmental color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: ornate fantasy armor, cloak, weapon accessories, and battle-ready protective gear.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 지팡이 끝에 빛을 모으는 집중 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fantasy duel arena with 금 elemental atmosphere, no other characters; metal/금 elemental atmosphere; no other characters.\nStyle/medium: polished semi-real painterly TCG key art, high-detail Korean/Asian fantasy mixed with global high-fantasy design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0003-D2","characterId":"C0003","damageStage":2,"outputPath":"assets/cards/C0003/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0003 권이원, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 진홍 금창, 주술사, weapon/equipment 주술 지팡이.\nWorld/era concept: 고전 판타지 전장; 중세풍 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear midday daylight with crisp shadows and bright environmental color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: ornate fantasy armor, cloak, weapon accessories, and battle-ready protective gear.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 지팡이 끝에 빛을 모으는 집중 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fantasy duel arena with 금 elemental atmosphere, no other characters; metal/금 elemental atmosphere; no other characters.\nStyle/medium: polished semi-real painterly TCG key art, high-detail Korean/Asian fantasy mixed with global high-fantasy design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0003-D3","characterId":"C0003","damageStage":3,"outputPath":"assets/cards/C0003/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0003 권이원, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 진홍 금창, 주술사, weapon/equipment 주술 지팡이.\nWorld/era concept: 고전 판타지 전장; 중세풍 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear midday daylight with crisp shadows and bright environmental color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: ornate fantasy armor, cloak, weapon accessories, and battle-ready protective gear.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 지팡이 끝에 빛을 모으는 집중 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fantasy duel arena with 금 elemental atmosphere, no other characters; metal/금 elemental atmosphere; no other characters.\nStyle/medium: polished semi-real painterly TCG key art, high-detail Korean/Asian fantasy mixed with global high-fantasy design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0003-D4","characterId":"C0003","damageStage":4,"outputPath":"assets/cards/C0003/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0003 권이원, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 진홍 금창, 주술사, weapon/equipment 주술 지팡이.\nWorld/era concept: 고전 판타지 전장; 중세풍 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear midday daylight with crisp shadows and bright environmental color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: ornate fantasy armor, cloak, weapon accessories, and battle-ready protective gear.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 지팡이 끝에 빛을 모으는 집중 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fantasy duel arena with 금 elemental atmosphere, no other characters; metal/금 elemental atmosphere; no other characters.\nStyle/medium: polished semi-real painterly TCG key art, high-detail Korean/Asian fantasy mixed with global high-fantasy design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0004-D0","characterId":"C0004","damageStage":0,"outputPath":"assets/cards/C0004/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0004 김도서, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 자수정 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 넓은 어깨와 운동선수 같은 등; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0004-D1","characterId":"C0004","damageStage":1,"outputPath":"assets/cards/C0004/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0004 김도서, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 자수정 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 넓은 어깨와 운동선수 같은 등; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0004-D2","characterId":"C0004","damageStage":2,"outputPath":"assets/cards/C0004/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0004 김도서, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 자수정 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 넓은 어깨와 운동선수 같은 등; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0004-D3","characterId":"C0004","damageStage":3,"outputPath":"assets/cards/C0004/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0004 김도서, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 자수정 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 넓은 어깨와 운동선수 같은 등; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0004-D4","characterId":"C0004","damageStage":4,"outputPath":"assets/cards/C0004/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0004 김도서, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 자수정 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 넓은 어깨와 운동선수 같은 등; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0005-D0","characterId":"C0005","damageStage":0,"outputPath":"assets/cards/C0005/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0005 고서원, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 찬란한 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 각진 턱선; 치켜올라간 고양이상 눈매; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0005-D1","characterId":"C0005","damageStage":1,"outputPath":"assets/cards/C0005/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0005 고서원, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 찬란한 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 각진 턱선; 치켜올라간 고양이상 눈매; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0005-D2","characterId":"C0005","damageStage":2,"outputPath":"assets/cards/C0005/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0005 고서원, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 찬란한 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 각진 턱선; 치켜올라간 고양이상 눈매; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0005-D3","characterId":"C0005","damageStage":3,"outputPath":"assets/cards/C0005/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0005 고서원, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 찬란한 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 각진 턱선; 치켜올라간 고양이상 눈매; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0005-D4","characterId":"C0005","damageStage":4,"outputPath":"assets/cards/C0005/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0005 고서원, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 찬란한 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 각진 턱선; 치켜올라간 고양이상 눈매; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0006-D0","characterId":"C0006","damageStage":0,"outputPath":"assets/cards/C0006/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0006 Clara Ash, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 단단한 체형, 고요한 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 두툼하고 선명한 입술; 밝은 상아빛 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0006-D1","characterId":"C0006","damageStage":1,"outputPath":"assets/cards/C0006/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0006 Clara Ash, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 단단한 체형, 고요한 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 두툼하고 선명한 입술; 밝은 상아빛 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0006-D2","characterId":"C0006","damageStage":2,"outputPath":"assets/cards/C0006/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0006 Clara Ash, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 단단한 체형, 고요한 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 두툼하고 선명한 입술; 밝은 상아빛 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0006-D3","characterId":"C0006","damageStage":3,"outputPath":"assets/cards/C0006/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0006 Clara Ash, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 단단한 체형, 고요한 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 두툼하고 선명한 입술; 밝은 상아빛 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0006-D4","characterId":"C0006","damageStage":4,"outputPath":"assets/cards/C0006/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0006 Clara Ash, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 단단한 체형, 고요한 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 두툼하고 선명한 입술; 밝은 상아빛 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0007-D0","characterId":"C0007","damageStage":0,"outputPath":"assets/cards/C0007/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0007 Sylra Aster, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 단단한 체형, 비취 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0007-D1","characterId":"C0007","damageStage":1,"outputPath":"assets/cards/C0007/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0007 Sylra Aster, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 단단한 체형, 비취 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0007-D2","characterId":"C0007","damageStage":2,"outputPath":"assets/cards/C0007/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0007 Sylra Aster, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 단단한 체형, 비취 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0007-D3","characterId":"C0007","damageStage":3,"outputPath":"assets/cards/C0007/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0007 Sylra Aster, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 단단한 체형, 비취 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0007-D4","characterId":"C0007","damageStage":4,"outputPath":"assets/cards/C0007/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0007 Sylra Aster, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 단단한 체형, 비취 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0008-D0","characterId":"C0008","damageStage":0,"outputPath":"assets/cards/C0008/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0008 Nimue Willow, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 긴 팔다리형, 월광 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 올리브 톤 피부; 높게 묶은 전투 포니테일; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0008-D1","characterId":"C0008","damageStage":1,"outputPath":"assets/cards/C0008/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0008 Nimue Willow, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 긴 팔다리형, 월광 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 올리브 톤 피부; 높게 묶은 전투 포니테일; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0008-D2","characterId":"C0008","damageStage":2,"outputPath":"assets/cards/C0008/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0008 Nimue Willow, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 긴 팔다리형, 월광 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 올리브 톤 피부; 높게 묶은 전투 포니테일; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0008-D3","characterId":"C0008","damageStage":3,"outputPath":"assets/cards/C0008/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0008 Nimue Willow, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 긴 팔다리형, 월광 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 올리브 톤 피부; 높게 묶은 전투 포니테일; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0008-D4","characterId":"C0008","damageStage":4,"outputPath":"assets/cards/C0008/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0008 Nimue Willow, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 긴 팔다리형, 월광 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 올리브 톤 피부; 높게 묶은 전투 포니테일; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0009-D0","characterId":"C0009","damageStage":0,"outputPath":"assets/cards/C0009/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0009 백수원, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 비취 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0009-D1","characterId":"C0009","damageStage":1,"outputPath":"assets/cards/C0009/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0009 백수원, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 비취 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0009-D2","characterId":"C0009","damageStage":2,"outputPath":"assets/cards/C0009/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0009 백수원, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 비취 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0009-D3","characterId":"C0009","damageStage":3,"outputPath":"assets/cards/C0009/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0009 백수원, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 비취 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0009-D4","characterId":"C0009","damageStage":4,"outputPath":"assets/cards/C0009/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0009 백수원, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 비취 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0010-D0","characterId":"C0010","damageStage":0,"outputPath":"assets/cards/C0010/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0010 Cael Silva, damage stage 0 (normal).\nSubject: adult 여성 엘프, 장신형, 진홍 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 짧고 단단한 턱선; 크고 둥근 눈; 넓은 콧망울; 작고 앙다문 입; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0010-D1","characterId":"C0010","damageStage":1,"outputPath":"assets/cards/C0010/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0010 Cael Silva, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 장신형, 진홍 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 짧고 단단한 턱선; 크고 둥근 눈; 넓은 콧망울; 작고 앙다문 입; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0010-D2","characterId":"C0010","damageStage":2,"outputPath":"assets/cards/C0010/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0010 Cael Silva, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 장신형, 진홍 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 짧고 단단한 턱선; 크고 둥근 눈; 넓은 콧망울; 작고 앙다문 입; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0010-D3","characterId":"C0010","damageStage":3,"outputPath":"assets/cards/C0010/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0010 Cael Silva, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 장신형, 진홍 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 짧고 단단한 턱선; 크고 둥근 눈; 넓은 콧망울; 작고 앙다문 입; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0010-D4","characterId":"C0010","damageStage":4,"outputPath":"assets/cards/C0010/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0010 Cael Silva, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 장신형, 진홍 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 짧고 단단한 턱선; 크고 둥근 눈; 넓은 콧망울; 작고 앙다문 입; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0011-D0","characterId":"C0011","damageStage":0,"outputPath":"assets/cards/C0011/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0011 Ashen Riftborn, damage stage 0 (normal).\nSubject: adult 여성 용혈족, 중갑형, 자수정 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0011-D1","characterId":"C0011","damageStage":1,"outputPath":"assets/cards/C0011/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0011 Ashen Riftborn, damage stage 1 (light-damage).\nSubject: adult 여성 용혈족, 중갑형, 자수정 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0011-D2","characterId":"C0011","damageStage":2,"outputPath":"assets/cards/C0011/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0011 Ashen Riftborn, damage stage 2 (medium-damage).\nSubject: adult 여성 용혈족, 중갑형, 자수정 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0011-D3","characterId":"C0011","damageStage":3,"outputPath":"assets/cards/C0011/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0011 Ashen Riftborn, damage stage 3 (heavy-damage).\nSubject: adult 여성 용혈족, 중갑형, 자수정 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0011-D4","characterId":"C0011","damageStage":4,"outputPath":"assets/cards/C0011/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0011 Ashen Riftborn, damage stage 4 (defeated).\nSubject: adult 여성 용혈족, 중갑형, 자수정 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0012-D0","characterId":"C0012","damageStage":0,"outputPath":"assets/cards/C0012/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0012 Vaelis Lunaris, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 균형형, 새벽 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0012-D1","characterId":"C0012","damageStage":1,"outputPath":"assets/cards/C0012/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0012 Vaelis Lunaris, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 균형형, 새벽 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0012-D2","characterId":"C0012","damageStage":2,"outputPath":"assets/cards/C0012/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0012 Vaelis Lunaris, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 균형형, 새벽 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0012-D3","characterId":"C0012","damageStage":3,"outputPath":"assets/cards/C0012/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0012 Vaelis Lunaris, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 균형형, 새벽 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0012-D4","characterId":"C0012","damageStage":4,"outputPath":"assets/cards/C0012/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0012 Vaelis Lunaris, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 균형형, 새벽 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0013-D0","characterId":"C0013","damageStage":0,"outputPath":"assets/cards/C0013/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0013 Selene Dawn, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 장신형, 청류 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0013-D1","characterId":"C0013","damageStage":1,"outputPath":"assets/cards/C0013/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0013 Selene Dawn, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 장신형, 청류 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0013-D2","characterId":"C0013","damageStage":2,"outputPath":"assets/cards/C0013/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0013 Selene Dawn, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 장신형, 청류 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0013-D3","characterId":"C0013","damageStage":3,"outputPath":"assets/cards/C0013/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0013 Selene Dawn, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 장신형, 청류 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0013-D4","characterId":"C0013","damageStage":4,"outputPath":"assets/cards/C0013/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0013 Selene Dawn, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 장신형, 청류 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0014-D0","characterId":"C0014","damageStage":0,"outputPath":"assets/cards/C0014/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0014 진나민, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 은하 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 작고 앙다문 입; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0014-D1","characterId":"C0014","damageStage":1,"outputPath":"assets/cards/C0014/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0014 진나민, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 은하 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 작고 앙다문 입; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0014-D2","characterId":"C0014","damageStage":2,"outputPath":"assets/cards/C0014/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0014 진나민, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 은하 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 작고 앙다문 입; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0014-D3","characterId":"C0014","damageStage":3,"outputPath":"assets/cards/C0014/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0014 진나민, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 은하 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 작고 앙다문 입; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0014-D4","characterId":"C0014","damageStage":4,"outputPath":"assets/cards/C0014/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0014 진나민, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 은하 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 작고 앙다문 입; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0015-D0","characterId":"C0015","damageStage":0,"outputPath":"assets/cards/C0015/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0015 Miri Ashanvil, damage stage 0 (normal).\nSubject: adult 여성 드워프, 지구력형, 설화 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 짙은 갈색 땋은 번 헤어; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0015-D1","characterId":"C0015","damageStage":1,"outputPath":"assets/cards/C0015/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0015 Miri Ashanvil, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 지구력형, 설화 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 짙은 갈색 땋은 번 헤어; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0015-D2","characterId":"C0015","damageStage":2,"outputPath":"assets/cards/C0015/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0015 Miri Ashanvil, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 지구력형, 설화 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 짙은 갈색 땋은 번 헤어; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0015-D3","characterId":"C0015","damageStage":3,"outputPath":"assets/cards/C0015/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0015 Miri Ashanvil, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 지구력형, 설화 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 짙은 갈색 땋은 번 헤어; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0015-D4","characterId":"C0015","damageStage":4,"outputPath":"assets/cards/C0015/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0015 Miri Ashanvil, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 지구력형, 설화 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 짙은 갈색 땋은 번 헤어; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0016-D0","characterId":"C0016","damageStage":0,"outputPath":"assets/cards/C0016/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0016 서은진, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 비취 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0016-D1","characterId":"C0016","damageStage":1,"outputPath":"assets/cards/C0016/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0016 서은진, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 비취 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0016-D2","characterId":"C0016","damageStage":2,"outputPath":"assets/cards/C0016/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0016 서은진, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 비취 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0016-D3","characterId":"C0016","damageStage":3,"outputPath":"assets/cards/C0016/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0016 서은진, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 비취 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0016-D4","characterId":"C0016","damageStage":4,"outputPath":"assets/cards/C0016/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0016 서은진, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 비취 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0017-D0","characterId":"C0017","damageStage":0,"outputPath":"assets/cards/C0017/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0017 Sylra Vael, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 균형형, 월광 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 짙은 갈색 땋은 번 헤어; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0017-D1","characterId":"C0017","damageStage":1,"outputPath":"assets/cards/C0017/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0017 Sylra Vael, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 균형형, 월광 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 짙은 갈색 땋은 번 헤어; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0017-D2","characterId":"C0017","damageStage":2,"outputPath":"assets/cards/C0017/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0017 Sylra Vael, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 균형형, 월광 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 짙은 갈색 땋은 번 헤어; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0017-D3","characterId":"C0017","damageStage":3,"outputPath":"assets/cards/C0017/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0017 Sylra Vael, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 균형형, 월광 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 짙은 갈색 땋은 번 헤어; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0017-D4","characterId":"C0017","damageStage":4,"outputPath":"assets/cards/C0017/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0017 Sylra Vael, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 균형형, 월광 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 짙은 갈색 땋은 번 헤어; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0018-D0","characterId":"C0018","damageStage":0,"outputPath":"assets/cards/C0018/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0018 Elena Ash, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 민첩형, 황혼 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 올리브 톤 피부; 허리까지 오는 곱슬머리; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0018-D1","characterId":"C0018","damageStage":1,"outputPath":"assets/cards/C0018/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0018 Elena Ash, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 민첩형, 황혼 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 올리브 톤 피부; 허리까지 오는 곱슬머리; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0018-D2","characterId":"C0018","damageStage":2,"outputPath":"assets/cards/C0018/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0018 Elena Ash, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 민첩형, 황혼 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 올리브 톤 피부; 허리까지 오는 곱슬머리; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0018-D3","characterId":"C0018","damageStage":3,"outputPath":"assets/cards/C0018/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0018 Elena Ash, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 민첩형, 황혼 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 올리브 톤 피부; 허리까지 오는 곱슬머리; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0018-D4","characterId":"C0018","damageStage":4,"outputPath":"assets/cards/C0018/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0018 Elena Ash, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 민첩형, 황혼 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 올리브 톤 피부; 허리까지 오는 곱슬머리; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0019-D0","characterId":"C0019","damageStage":0,"outputPath":"assets/cards/C0019/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0019 Maya Ash, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 지구력형, 적운 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0019-D1","characterId":"C0019","damageStage":1,"outputPath":"assets/cards/C0019/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0019 Maya Ash, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 지구력형, 적운 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0019-D2","characterId":"C0019","damageStage":2,"outputPath":"assets/cards/C0019/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0019 Maya Ash, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 지구력형, 적운 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0019-D3","characterId":"C0019","damageStage":3,"outputPath":"assets/cards/C0019/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0019 Maya Ash, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 지구력형, 적운 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0019-D4","characterId":"C0019","damageStage":4,"outputPath":"assets/cards/C0019/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0019 Maya Ash, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 지구력형, 적운 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0020-D0","characterId":"C0020","damageStage":0,"outputPath":"assets/cards/C0020/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0020 Torin Bronzebrow, damage stage 0 (normal).\nSubject: adult 여성 드워프, 중갑형, 황혼 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0020-D1","characterId":"C0020","damageStage":1,"outputPath":"assets/cards/C0020/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0020 Torin Bronzebrow, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 중갑형, 황혼 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0020-D2","characterId":"C0020","damageStage":2,"outputPath":"assets/cards/C0020/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0020 Torin Bronzebrow, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 중갑형, 황혼 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0020-D3","characterId":"C0020","damageStage":3,"outputPath":"assets/cards/C0020/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0020 Torin Bronzebrow, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 중갑형, 황혼 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0020-D4","characterId":"C0020","damageStage":4,"outputPath":"assets/cards/C0020/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0020 Torin Bronzebrow, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 중갑형, 황혼 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0021-D0","characterId":"C0021","damageStage":0,"outputPath":"assets/cards/C0021/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0021 문현진, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 은하 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0021-D1","characterId":"C0021","damageStage":1,"outputPath":"assets/cards/C0021/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0021 문현진, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 은하 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0021-D2","characterId":"C0021","damageStage":2,"outputPath":"assets/cards/C0021/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0021 문현진, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 은하 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0021-D3","characterId":"C0021","damageStage":3,"outputPath":"assets/cards/C0021/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0021 문현진, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 은하 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0021-D4","characterId":"C0021","damageStage":4,"outputPath":"assets/cards/C0021/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0021 문현진, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 은하 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0022-D0","characterId":"C0022","damageStage":0,"outputPath":"assets/cards/C0022/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0022 박채희, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 푸른 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0022-D1","characterId":"C0022","damageStage":1,"outputPath":"assets/cards/C0022/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0022 박채희, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 푸른 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0022-D2","characterId":"C0022","damageStage":2,"outputPath":"assets/cards/C0022/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0022 박채희, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 푸른 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0022-D3","characterId":"C0022","damageStage":3,"outputPath":"assets/cards/C0022/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0022 박채희, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 푸른 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0022-D4","characterId":"C0022","damageStage":4,"outputPath":"assets/cards/C0022/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0022 박채희, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 푸른 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0023-D0","characterId":"C0023","damageStage":0,"outputPath":"assets/cards/C0023/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0023 오예연, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 은하 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 각진 턱선; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0023-D1","characterId":"C0023","damageStage":1,"outputPath":"assets/cards/C0023/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0023 오예연, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 은하 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 각진 턱선; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0023-D2","characterId":"C0023","damageStage":2,"outputPath":"assets/cards/C0023/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0023 오예연, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 은하 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 각진 턱선; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0023-D3","characterId":"C0023","damageStage":3,"outputPath":"assets/cards/C0023/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0023 오예연, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 은하 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 각진 턱선; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0023-D4","characterId":"C0023","damageStage":4,"outputPath":"assets/cards/C0023/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0023 오예연, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 은하 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 각진 턱선; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0024-D0","characterId":"C0024","damageStage":0,"outputPath":"assets/cards/C0024/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0024 김가랑, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 검은 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 얇고 단정한 입술; 밝은 상아빛 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0024-D1","characterId":"C0024","damageStage":1,"outputPath":"assets/cards/C0024/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0024 김가랑, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 검은 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 얇고 단정한 입술; 밝은 상아빛 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0024-D2","characterId":"C0024","damageStage":2,"outputPath":"assets/cards/C0024/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0024 김가랑, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 검은 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 얇고 단정한 입술; 밝은 상아빛 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0024-D3","characterId":"C0024","damageStage":3,"outputPath":"assets/cards/C0024/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0024 김가랑, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 검은 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 얇고 단정한 입술; 밝은 상아빛 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0024-D4","characterId":"C0024","damageStage":4,"outputPath":"assets/cards/C0024/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0024 김가랑, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 검은 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 얇고 단정한 입술; 밝은 상아빛 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0025-D0","characterId":"C0025","damageStage":0,"outputPath":"assets/cards/C0025/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0025 Sade Black, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 날카로운 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0025-D1","characterId":"C0025","damageStage":1,"outputPath":"assets/cards/C0025/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0025 Sade Black, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 날카로운 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0025-D2","characterId":"C0025","damageStage":2,"outputPath":"assets/cards/C0025/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0025 Sade Black, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 날카로운 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0025-D3","characterId":"C0025","damageStage":3,"outputPath":"assets/cards/C0025/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0025 Sade Black, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 날카로운 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0025-D4","characterId":"C0025","damageStage":4,"outputPath":"assets/cards/C0025/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0025 Sade Black, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 날카로운 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0026-D0","characterId":"C0026","damageStage":0,"outputPath":"assets/cards/C0026/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0026 Nori Bronzebrow, damage stage 0 (normal).\nSubject: adult 여성 드워프, 중갑형, 진홍 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 비대칭 숏컷; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0026-D1","characterId":"C0026","damageStage":1,"outputPath":"assets/cards/C0026/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0026 Nori Bronzebrow, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 중갑형, 진홍 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 비대칭 숏컷; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0026-D2","characterId":"C0026","damageStage":2,"outputPath":"assets/cards/C0026/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0026 Nori Bronzebrow, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 중갑형, 진홍 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 비대칭 숏컷; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0026-D3","characterId":"C0026","damageStage":3,"outputPath":"assets/cards/C0026/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0026 Nori Bronzebrow, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 중갑형, 진홍 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 비대칭 숏컷; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0026-D4","characterId":"C0026","damageStage":4,"outputPath":"assets/cards/C0026/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0026 Nori Bronzebrow, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 중갑형, 진홍 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 비대칭 숏컷; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0027-D0","characterId":"C0027","damageStage":0,"outputPath":"assets/cards/C0027/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0027 남라린, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 백야 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 작고 앙다문 입; 창백한 달빛 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0027-D1","characterId":"C0027","damageStage":1,"outputPath":"assets/cards/C0027/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0027 남라린, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 백야 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 작고 앙다문 입; 창백한 달빛 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0027-D2","characterId":"C0027","damageStage":2,"outputPath":"assets/cards/C0027/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0027 남라린, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 백야 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 작고 앙다문 입; 창백한 달빛 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0027-D3","characterId":"C0027","damageStage":3,"outputPath":"assets/cards/C0027/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0027 남라린, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 백야 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 작고 앙다문 입; 창백한 달빛 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0027-D4","characterId":"C0027","damageStage":4,"outputPath":"assets/cards/C0027/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0027 남라린, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 백야 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 작고 앙다문 입; 창백한 달빛 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0028-D0","characterId":"C0028","damageStage":0,"outputPath":"assets/cards/C0028/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0028 Riya Black, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 단단한 체형, 녹음 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 각진 턱선; 크고 둥근 눈; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0028-D1","characterId":"C0028","damageStage":1,"outputPath":"assets/cards/C0028/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0028 Riya Black, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 단단한 체형, 녹음 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 각진 턱선; 크고 둥근 눈; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0028-D2","characterId":"C0028","damageStage":2,"outputPath":"assets/cards/C0028/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0028 Riya Black, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 단단한 체형, 녹음 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 각진 턱선; 크고 둥근 눈; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0028-D3","characterId":"C0028","damageStage":3,"outputPath":"assets/cards/C0028/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0028 Riya Black, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 단단한 체형, 녹음 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 각진 턱선; 크고 둥근 눈; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0028-D4","characterId":"C0028","damageStage":4,"outputPath":"assets/cards/C0028/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0028 Riya Black, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 단단한 체형, 녹음 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 각진 턱선; 크고 둥근 눈; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0029-D0","characterId":"C0029","damageStage":0,"outputPath":"assets/cards/C0029/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0029 Iris Moon, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 균형형, 청류 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 가늘고 날카로운 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0029-D1","characterId":"C0029","damageStage":1,"outputPath":"assets/cards/C0029/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0029 Iris Moon, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 균형형, 청류 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 가늘고 날카로운 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0029-D2","characterId":"C0029","damageStage":2,"outputPath":"assets/cards/C0029/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0029 Iris Moon, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 균형형, 청류 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 가늘고 날카로운 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0029-D3","characterId":"C0029","damageStage":3,"outputPath":"assets/cards/C0029/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0029 Iris Moon, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 균형형, 청류 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 가늘고 날카로운 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0029-D4","characterId":"C0029","damageStage":4,"outputPath":"assets/cards/C0029/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0029 Iris Moon, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 균형형, 청류 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 가늘고 날카로운 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0030-D0","characterId":"C0030","damageStage":0,"outputPath":"assets/cards/C0030/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0030 Mira Ash, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 유연형, 적운 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0030-D1","characterId":"C0030","damageStage":1,"outputPath":"assets/cards/C0030/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0030 Mira Ash, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 유연형, 적운 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0030-D2","characterId":"C0030","damageStage":2,"outputPath":"assets/cards/C0030/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0030 Mira Ash, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 유연형, 적운 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0030-D3","characterId":"C0030","damageStage":3,"outputPath":"assets/cards/C0030/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0030 Mira Ash, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 유연형, 적운 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0030-D4","characterId":"C0030","damageStage":4,"outputPath":"assets/cards/C0030/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0030 Mira Ash, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 유연형, 적운 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0031-D0","characterId":"C0031","damageStage":0,"outputPath":"assets/cards/C0031/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0031 연아결, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 흑요 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0031-D1","characterId":"C0031","damageStage":1,"outputPath":"assets/cards/C0031/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0031 연아결, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 흑요 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0031-D2","characterId":"C0031","damageStage":2,"outputPath":"assets/cards/C0031/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0031 연아결, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 흑요 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0031-D3","characterId":"C0031","damageStage":3,"outputPath":"assets/cards/C0031/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0031 연아결, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 흑요 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0031-D4","characterId":"C0031","damageStage":4,"outputPath":"assets/cards/C0031/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0031 연아결, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 흑요 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0032-D0","characterId":"C0032","damageStage":0,"outputPath":"assets/cards/C0032/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0032 Vaelis Willow, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 단단한 체형, 비취 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0032-D1","characterId":"C0032","damageStage":1,"outputPath":"assets/cards/C0032/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0032 Vaelis Willow, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 단단한 체형, 비취 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0032-D2","characterId":"C0032","damageStage":2,"outputPath":"assets/cards/C0032/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0032 Vaelis Willow, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 단단한 체형, 비취 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0032-D3","characterId":"C0032","damageStage":3,"outputPath":"assets/cards/C0032/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0032 Vaelis Willow, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 단단한 체형, 비취 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0032-D4","characterId":"C0032","damageStage":4,"outputPath":"assets/cards/C0032/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0032 Vaelis Willow, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 단단한 체형, 비취 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0033-D0","characterId":"C0033","damageStage":0,"outputPath":"assets/cards/C0033/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0033 Selene Hart, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 민첩형, 월광 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0033-D1","characterId":"C0033","damageStage":1,"outputPath":"assets/cards/C0033/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0033 Selene Hart, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 민첩형, 월광 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0033-D2","characterId":"C0033","damageStage":2,"outputPath":"assets/cards/C0033/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0033 Selene Hart, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 민첩형, 월광 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0033-D3","characterId":"C0033","damageStage":3,"outputPath":"assets/cards/C0033/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0033 Selene Hart, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 민첩형, 월광 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0033-D4","characterId":"C0033","damageStage":4,"outputPath":"assets/cards/C0033/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0033 Selene Hart, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 민첩형, 월광 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0034-D0","characterId":"C0034","damageStage":0,"outputPath":"assets/cards/C0034/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0034 도도영, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 홍련 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0034-D1","characterId":"C0034","damageStage":1,"outputPath":"assets/cards/C0034/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0034 도도영, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 홍련 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0034-D2","characterId":"C0034","damageStage":2,"outputPath":"assets/cards/C0034/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0034 도도영, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 홍련 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0034-D3","characterId":"C0034","damageStage":3,"outputPath":"assets/cards/C0034/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0034 도도영, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 홍련 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0034-D4","characterId":"C0034","damageStage":4,"outputPath":"assets/cards/C0034/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0034 도도영, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 홍련 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0035-D0","characterId":"C0035","damageStage":0,"outputPath":"assets/cards/C0035/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0035 마서겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 진홍 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0035-D1","characterId":"C0035","damageStage":1,"outputPath":"assets/cards/C0035/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0035 마서겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 진홍 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0035-D2","characterId":"C0035","damageStage":2,"outputPath":"assets/cards/C0035/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0035 마서겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 진홍 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0035-D3","characterId":"C0035","damageStage":3,"outputPath":"assets/cards/C0035/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0035 마서겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 진홍 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0035-D4","characterId":"C0035","damageStage":4,"outputPath":"assets/cards/C0035/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0035 마서겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 진홍 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0036-D0","characterId":"C0036","damageStage":0,"outputPath":"assets/cards/C0036/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0036 정하현, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 불굴의 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0036-D1","characterId":"C0036","damageStage":1,"outputPath":"assets/cards/C0036/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0036 정하현, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 불굴의 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0036-D2","characterId":"C0036","damageStage":2,"outputPath":"assets/cards/C0036/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0036 정하현, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 불굴의 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0036-D3","characterId":"C0036","damageStage":3,"outputPath":"assets/cards/C0036/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0036 정하현, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 불굴의 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0036-D4","characterId":"C0036","damageStage":4,"outputPath":"assets/cards/C0036/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0036 정하현, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 불굴의 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0037-D0","characterId":"C0037","damageStage":0,"outputPath":"assets/cards/C0037/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0037 윤다진, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 적운 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 큰 키와 긴 목선; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0037-D1","characterId":"C0037","damageStage":1,"outputPath":"assets/cards/C0037/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0037 윤다진, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 적운 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 큰 키와 긴 목선; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0037-D2","characterId":"C0037","damageStage":2,"outputPath":"assets/cards/C0037/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0037 윤다진, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 적운 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 큰 키와 긴 목선; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0037-D3","characterId":"C0037","damageStage":3,"outputPath":"assets/cards/C0037/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0037 윤다진, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 적운 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 큰 키와 긴 목선; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0037-D4","characterId":"C0037","damageStage":4,"outputPath":"assets/cards/C0037/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0037 윤다진, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 적운 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 큰 키와 긴 목선; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0038-D0","characterId":"C0038","damageStage":0,"outputPath":"assets/cards/C0038/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0038 Kiana Dawn, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 균형형, 청류 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0038-D1","characterId":"C0038","damageStage":1,"outputPath":"assets/cards/C0038/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0038 Kiana Dawn, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 균형형, 청류 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0038-D2","characterId":"C0038","damageStage":2,"outputPath":"assets/cards/C0038/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0038 Kiana Dawn, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 균형형, 청류 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0038-D3","characterId":"C0038","damageStage":3,"outputPath":"assets/cards/C0038/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0038 Kiana Dawn, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 균형형, 청류 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0038-D4","characterId":"C0038","damageStage":4,"outputPath":"assets/cards/C0038/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0038 Kiana Dawn, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 균형형, 청류 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0039-D0","characterId":"C0039","damageStage":0,"outputPath":"assets/cards/C0039/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0039 Iris Vale, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 민첩형, 녹음 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 작고 앙다문 입; 올리브 톤 피부; 비대칭 숏컷; 넓은 어깨와 운동선수 같은 등; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0039-D1","characterId":"C0039","damageStage":1,"outputPath":"assets/cards/C0039/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0039 Iris Vale, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 민첩형, 녹음 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 작고 앙다문 입; 올리브 톤 피부; 비대칭 숏컷; 넓은 어깨와 운동선수 같은 등; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0039-D2","characterId":"C0039","damageStage":2,"outputPath":"assets/cards/C0039/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0039 Iris Vale, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 민첩형, 녹음 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 작고 앙다문 입; 올리브 톤 피부; 비대칭 숏컷; 넓은 어깨와 운동선수 같은 등; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0039-D3","characterId":"C0039","damageStage":3,"outputPath":"assets/cards/C0039/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0039 Iris Vale, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 민첩형, 녹음 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 작고 앙다문 입; 올리브 톤 피부; 비대칭 숏컷; 넓은 어깨와 운동선수 같은 등; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0039-D4","characterId":"C0039","damageStage":4,"outputPath":"assets/cards/C0039/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0039 Iris Vale, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 민첩형, 녹음 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 작고 앙다문 입; 올리브 톤 피부; 비대칭 숏컷; 넓은 어깨와 운동선수 같은 등; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0040-D0","characterId":"C0040","damageStage":0,"outputPath":"assets/cards/C0040/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0040 문연린, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 청류 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0040-D1","characterId":"C0040","damageStage":1,"outputPath":"assets/cards/C0040/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0040 문연린, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 청류 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0040-D2","characterId":"C0040","damageStage":2,"outputPath":"assets/cards/C0040/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0040 문연린, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 청류 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0040-D3","characterId":"C0040","damageStage":3,"outputPath":"assets/cards/C0040/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0040 문연린, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 청류 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0040-D4","characterId":"C0040","damageStage":4,"outputPath":"assets/cards/C0040/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0040 문연린, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 청류 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0041-D0","characterId":"C0041","damageStage":0,"outputPath":"assets/cards/C0041/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0041 윤설결, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 날카로운 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0041-D1","characterId":"C0041","damageStage":1,"outputPath":"assets/cards/C0041/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0041 윤설결, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 날카로운 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0041-D2","characterId":"C0041","damageStage":2,"outputPath":"assets/cards/C0041/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0041 윤설결, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 날카로운 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0041-D3","characterId":"C0041","damageStage":3,"outputPath":"assets/cards/C0041/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0041 윤설결, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 날카로운 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0041-D4","characterId":"C0041","damageStage":4,"outputPath":"assets/cards/C0041/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0041 윤설결, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 날카로운 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0042-D0","characterId":"C0042","damageStage":0,"outputPath":"assets/cards/C0042/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0042 Luna Ash, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 균형형, 월광 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0042-D1","characterId":"C0042","damageStage":1,"outputPath":"assets/cards/C0042/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0042 Luna Ash, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 균형형, 월광 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0042-D2","characterId":"C0042","damageStage":2,"outputPath":"assets/cards/C0042/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0042 Luna Ash, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 균형형, 월광 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0042-D3","characterId":"C0042","damageStage":3,"outputPath":"assets/cards/C0042/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0042 Luna Ash, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 균형형, 월광 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0042-D4","characterId":"C0042","damageStage":4,"outputPath":"assets/cards/C0042/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0042 Luna Ash, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 균형형, 월광 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0043-D0","characterId":"C0043","damageStage":0,"outputPath":"assets/cards/C0043/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0043 Vera Stonehall, damage stage 0 (normal).\nSubject: adult 여성 드워프, 근력형, 불굴의 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 긴 타원형 얼굴; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 작고 앙다문 입; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0043-D1","characterId":"C0043","damageStage":1,"outputPath":"assets/cards/C0043/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0043 Vera Stonehall, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 근력형, 불굴의 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 긴 타원형 얼굴; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 작고 앙다문 입; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0043-D2","characterId":"C0043","damageStage":2,"outputPath":"assets/cards/C0043/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0043 Vera Stonehall, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 근력형, 불굴의 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 긴 타원형 얼굴; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 작고 앙다문 입; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0043-D3","characterId":"C0043","damageStage":3,"outputPath":"assets/cards/C0043/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0043 Vera Stonehall, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 근력형, 불굴의 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 긴 타원형 얼굴; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 작고 앙다문 입; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0043-D4","characterId":"C0043","damageStage":4,"outputPath":"assets/cards/C0043/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0043 Vera Stonehall, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 근력형, 불굴의 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 긴 타원형 얼굴; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 작고 앙다문 입; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0044-D0","characterId":"C0044","damageStage":0,"outputPath":"assets/cards/C0044/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0044 Nadia Storm, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 중갑형, 진홍 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0044-D1","characterId":"C0044","damageStage":1,"outputPath":"assets/cards/C0044/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0044 Nadia Storm, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 중갑형, 진홍 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0044-D2","characterId":"C0044","damageStage":2,"outputPath":"assets/cards/C0044/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0044 Nadia Storm, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 중갑형, 진홍 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0044-D3","characterId":"C0044","damageStage":3,"outputPath":"assets/cards/C0044/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0044 Nadia Storm, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 중갑형, 진홍 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0044-D4","characterId":"C0044","damageStage":4,"outputPath":"assets/cards/C0044/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0044 Nadia Storm, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 중갑형, 진홍 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0045-D0","characterId":"C0045","damageStage":0,"outputPath":"assets/cards/C0045/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0045 Miri Ashanvil 잔월, damage stage 0 (normal).\nSubject: adult 여성 드워프, 유연형, 고요한 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 얇고 단정한 입술; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0045-D1","characterId":"C0045","damageStage":1,"outputPath":"assets/cards/C0045/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0045 Miri Ashanvil 잔월, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 유연형, 고요한 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 얇고 단정한 입술; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0045-D2","characterId":"C0045","damageStage":2,"outputPath":"assets/cards/C0045/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0045 Miri Ashanvil 잔월, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 유연형, 고요한 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 얇고 단정한 입술; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0045-D3","characterId":"C0045","damageStage":3,"outputPath":"assets/cards/C0045/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0045 Miri Ashanvil 잔월, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 유연형, 고요한 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 얇고 단정한 입술; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0045-D4","characterId":"C0045","damageStage":4,"outputPath":"assets/cards/C0045/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0045 Miri Ashanvil 잔월, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 유연형, 고요한 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 얇고 단정한 입술; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0046-D0","characterId":"C0046","damageStage":0,"outputPath":"assets/cards/C0046/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0046 연은담, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 은하 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 작고 앙다문 입; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0046-D1","characterId":"C0046","damageStage":1,"outputPath":"assets/cards/C0046/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0046 연은담, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 은하 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 작고 앙다문 입; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0046-D2","characterId":"C0046","damageStage":2,"outputPath":"assets/cards/C0046/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0046 연은담, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 은하 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 작고 앙다문 입; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0046-D3","characterId":"C0046","damageStage":3,"outputPath":"assets/cards/C0046/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0046 연은담, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 은하 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 작고 앙다문 입; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0046-D4","characterId":"C0046","damageStage":4,"outputPath":"assets/cards/C0046/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0046 연은담, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 은하 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 작고 앙다문 입; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0047-D0","characterId":"C0047","damageStage":0,"outputPath":"assets/cards/C0047/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0047 최시원, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 운철 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0047-D1","characterId":"C0047","damageStage":1,"outputPath":"assets/cards/C0047/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0047 최시원, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 운철 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0047-D2","characterId":"C0047","damageStage":2,"outputPath":"assets/cards/C0047/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0047 최시원, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 운철 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0047-D3","characterId":"C0047","damageStage":3,"outputPath":"assets/cards/C0047/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0047 최시원, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 운철 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0047-D4","characterId":"C0047","damageStage":4,"outputPath":"assets/cards/C0047/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0047 최시원, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 운철 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0048-D0","characterId":"C0048","damageStage":0,"outputPath":"assets/cards/C0048/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0048 민미윤, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 깊은 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0048-D1","characterId":"C0048","damageStage":1,"outputPath":"assets/cards/C0048/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0048 민미윤, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 깊은 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0048-D2","characterId":"C0048","damageStage":2,"outputPath":"assets/cards/C0048/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0048 민미윤, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 깊은 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0048-D3","characterId":"C0048","damageStage":3,"outputPath":"assets/cards/C0048/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0048 민미윤, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 깊은 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0048-D4","characterId":"C0048","damageStage":4,"outputPath":"assets/cards/C0048/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0048 민미윤, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 깊은 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0049-D0","characterId":"C0049","damageStage":0,"outputPath":"assets/cards/C0049/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0049 Iris Dawn, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 단단한 체형, 설화 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 넓은 콧망울; 얇고 단정한 입술; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0049-D1","characterId":"C0049","damageStage":1,"outputPath":"assets/cards/C0049/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0049 Iris Dawn, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 단단한 체형, 설화 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 넓은 콧망울; 얇고 단정한 입술; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0049-D2","characterId":"C0049","damageStage":2,"outputPath":"assets/cards/C0049/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0049 Iris Dawn, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 단단한 체형, 설화 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 넓은 콧망울; 얇고 단정한 입술; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0049-D3","characterId":"C0049","damageStage":3,"outputPath":"assets/cards/C0049/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0049 Iris Dawn, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 단단한 체형, 설화 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 넓은 콧망울; 얇고 단정한 입술; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0049-D4","characterId":"C0049","damageStage":4,"outputPath":"assets/cards/C0049/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0049 Iris Dawn, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 단단한 체형, 설화 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 넓은 콧망울; 얇고 단정한 입술; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0050-D0","characterId":"C0050","damageStage":0,"outputPath":"assets/cards/C0050/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0050 Torin Bronzebrow 유성, damage stage 0 (normal).\nSubject: adult 여성 드워프, 민첩형, 벽력 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0050-D1","characterId":"C0050","damageStage":1,"outputPath":"assets/cards/C0050/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0050 Torin Bronzebrow 유성, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 민첩형, 벽력 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0050-D2","characterId":"C0050","damageStage":2,"outputPath":"assets/cards/C0050/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0050 Torin Bronzebrow 유성, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 민첩형, 벽력 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0050-D3","characterId":"C0050","damageStage":3,"outputPath":"assets/cards/C0050/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0050 Torin Bronzebrow 유성, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 민첩형, 벽력 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0050-D4","characterId":"C0050","damageStage":4,"outputPath":"assets/cards/C0050/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0050 Torin Bronzebrow 유성, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 민첩형, 벽력 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0051-D0","characterId":"C0051","damageStage":0,"outputPath":"assets/cards/C0051/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0051 Rowan Vale, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 지구력형, 금사 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0051-D1","characterId":"C0051","damageStage":1,"outputPath":"assets/cards/C0051/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0051 Rowan Vale, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 지구력형, 금사 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0051-D2","characterId":"C0051","damageStage":2,"outputPath":"assets/cards/C0051/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0051 Rowan Vale, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 지구력형, 금사 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0051-D3","characterId":"C0051","damageStage":3,"outputPath":"assets/cards/C0051/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0051 Rowan Vale, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 지구력형, 금사 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0051-D4","characterId":"C0051","damageStage":4,"outputPath":"assets/cards/C0051/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0051 Rowan Vale, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 지구력형, 금사 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0052-D0","characterId":"C0052","damageStage":0,"outputPath":"assets/cards/C0052/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0052 강채솔, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 백야 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0052-D1","characterId":"C0052","damageStage":1,"outputPath":"assets/cards/C0052/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0052 강채솔, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 백야 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0052-D2","characterId":"C0052","damageStage":2,"outputPath":"assets/cards/C0052/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0052 강채솔, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 백야 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0052-D3","characterId":"C0052","damageStage":3,"outputPath":"assets/cards/C0052/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0052 강채솔, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 백야 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0052-D4","characterId":"C0052","damageStage":4,"outputPath":"assets/cards/C0052/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0052 강채솔, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 백야 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0053-D0","characterId":"C0053","damageStage":0,"outputPath":"assets/cards/C0053/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0053 마예윤, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0053-D1","characterId":"C0053","damageStage":1,"outputPath":"assets/cards/C0053/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0053 마예윤, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0053-D2","characterId":"C0053","damageStage":2,"outputPath":"assets/cards/C0053/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0053 마예윤, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0053-D3","characterId":"C0053","damageStage":3,"outputPath":"assets/cards/C0053/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0053 마예윤, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0053-D4","characterId":"C0053","damageStage":4,"outputPath":"assets/cards/C0053/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0053 마예윤, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0054-D0","characterId":"C0054","damageStage":0,"outputPath":"assets/cards/C0054/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0054 류가경, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 청류 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0054-D1","characterId":"C0054","damageStage":1,"outputPath":"assets/cards/C0054/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0054 류가경, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 청류 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0054-D2","characterId":"C0054","damageStage":2,"outputPath":"assets/cards/C0054/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0054 류가경, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 청류 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0054-D3","characterId":"C0054","damageStage":3,"outputPath":"assets/cards/C0054/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0054 류가경, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 청류 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0054-D4","characterId":"C0054","damageStage":4,"outputPath":"assets/cards/C0054/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0054 류가경, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 청류 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0055-D0","characterId":"C0055","damageStage":0,"outputPath":"assets/cards/C0055/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0055 신태민, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 유리 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 비대칭 숏컷; 넓은 어깨와 운동선수 같은 등; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0055-D1","characterId":"C0055","damageStage":1,"outputPath":"assets/cards/C0055/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0055 신태민, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 유리 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 비대칭 숏컷; 넓은 어깨와 운동선수 같은 등; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0055-D2","characterId":"C0055","damageStage":2,"outputPath":"assets/cards/C0055/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0055 신태민, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 유리 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 비대칭 숏컷; 넓은 어깨와 운동선수 같은 등; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0055-D3","characterId":"C0055","damageStage":3,"outputPath":"assets/cards/C0055/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0055 신태민, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 유리 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 비대칭 숏컷; 넓은 어깨와 운동선수 같은 등; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0055-D4","characterId":"C0055","damageStage":4,"outputPath":"assets/cards/C0055/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0055 신태민, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 유리 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 비대칭 숏컷; 넓은 어깨와 운동선수 같은 등; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0056-D0","characterId":"C0056","damageStage":0,"outputPath":"assets/cards/C0056/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0056 송별랑, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 흑요 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 얇고 단정한 입술; 올리브 톤 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0056-D1","characterId":"C0056","damageStage":1,"outputPath":"assets/cards/C0056/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0056 송별랑, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 흑요 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 얇고 단정한 입술; 올리브 톤 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0056-D2","characterId":"C0056","damageStage":2,"outputPath":"assets/cards/C0056/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0056 송별랑, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 흑요 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 얇고 단정한 입술; 올리브 톤 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0056-D3","characterId":"C0056","damageStage":3,"outputPath":"assets/cards/C0056/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0056 송별랑, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 흑요 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 얇고 단정한 입술; 올리브 톤 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0056-D4","characterId":"C0056","damageStage":4,"outputPath":"assets/cards/C0056/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0056 송별랑, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 흑요 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 얇고 단정한 입술; 올리브 톤 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0057-D0","characterId":"C0057","damageStage":0,"outputPath":"assets/cards/C0057/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0057 Zuri Storm, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 중갑형, 비취 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 깊은 갈색 피부; 물결치는 긴 웨이브; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0057-D1","characterId":"C0057","damageStage":1,"outputPath":"assets/cards/C0057/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0057 Zuri Storm, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 중갑형, 비취 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 깊은 갈색 피부; 물결치는 긴 웨이브; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0057-D2","characterId":"C0057","damageStage":2,"outputPath":"assets/cards/C0057/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0057 Zuri Storm, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 중갑형, 비취 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 깊은 갈색 피부; 물결치는 긴 웨이브; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0057-D3","characterId":"C0057","damageStage":3,"outputPath":"assets/cards/C0057/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0057 Zuri Storm, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 중갑형, 비취 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 깊은 갈색 피부; 물결치는 긴 웨이브; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0057-D4","characterId":"C0057","damageStage":4,"outputPath":"assets/cards/C0057/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0057 Zuri Storm, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 중갑형, 비취 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 깊은 갈색 피부; 물결치는 긴 웨이브; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0058-D0","characterId":"C0058","damageStage":0,"outputPath":"assets/cards/C0058/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0058 박지아, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 월광 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 짙은 갈색 땋은 번 헤어; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0058-D1","characterId":"C0058","damageStage":1,"outputPath":"assets/cards/C0058/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0058 박지아, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 월광 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 짙은 갈색 땋은 번 헤어; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0058-D2","characterId":"C0058","damageStage":2,"outputPath":"assets/cards/C0058/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0058 박지아, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 월광 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 짙은 갈색 땋은 번 헤어; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0058-D3","characterId":"C0058","damageStage":3,"outputPath":"assets/cards/C0058/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0058 박지아, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 월광 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 짙은 갈색 땋은 번 헤어; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0058-D4","characterId":"C0058","damageStage":4,"outputPath":"assets/cards/C0058/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0058 박지아, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 월광 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 짙은 갈색 땋은 번 헤어; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0059-D0","characterId":"C0059","damageStage":0,"outputPath":"assets/cards/C0059/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0059 Iris Reed, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 균형형, 황혼 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0059-D1","characterId":"C0059","damageStage":1,"outputPath":"assets/cards/C0059/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0059 Iris Reed, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 균형형, 황혼 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0059-D2","characterId":"C0059","damageStage":2,"outputPath":"assets/cards/C0059/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0059 Iris Reed, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 균형형, 황혼 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0059-D3","characterId":"C0059","damageStage":3,"outputPath":"assets/cards/C0059/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0059 Iris Reed, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 균형형, 황혼 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0059-D4","characterId":"C0059","damageStage":4,"outputPath":"assets/cards/C0059/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0059 Iris Reed, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 균형형, 황혼 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0060-D0","characterId":"C0060","damageStage":0,"outputPath":"assets/cards/C0060/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0060 정온현, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 새벽 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0060-D1","characterId":"C0060","damageStage":1,"outputPath":"assets/cards/C0060/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0060 정온현, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 새벽 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0060-D2","characterId":"C0060","damageStage":2,"outputPath":"assets/cards/C0060/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0060 정온현, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 새벽 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0060-D3","characterId":"C0060","damageStage":3,"outputPath":"assets/cards/C0060/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0060 정온현, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 새벽 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0060-D4","characterId":"C0060","damageStage":4,"outputPath":"assets/cards/C0060/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0060 정온현, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 새벽 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0061-D0","characterId":"C0061","damageStage":0,"outputPath":"assets/cards/C0061/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0061 Thalen Aster, damage stage 0 (normal).\nSubject: adult 여성 엘프, 긴 팔다리형, 백야 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0061-D1","characterId":"C0061","damageStage":1,"outputPath":"assets/cards/C0061/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0061 Thalen Aster, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 긴 팔다리형, 백야 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0061-D2","characterId":"C0061","damageStage":2,"outputPath":"assets/cards/C0061/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0061 Thalen Aster, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 긴 팔다리형, 백야 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0061-D3","characterId":"C0061","damageStage":3,"outputPath":"assets/cards/C0061/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0061 Thalen Aster, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 긴 팔다리형, 백야 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0061-D4","characterId":"C0061","damageStage":4,"outputPath":"assets/cards/C0061/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0061 Thalen Aster, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 긴 팔다리형, 백야 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0062-D0","characterId":"C0062","damageStage":0,"outputPath":"assets/cards/C0062/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0062 Talia Dawn, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 근력형, 녹음 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0062-D1","characterId":"C0062","damageStage":1,"outputPath":"assets/cards/C0062/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0062 Talia Dawn, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 근력형, 녹음 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0062-D2","characterId":"C0062","damageStage":2,"outputPath":"assets/cards/C0062/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0062 Talia Dawn, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 근력형, 녹음 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0062-D3","characterId":"C0062","damageStage":3,"outputPath":"assets/cards/C0062/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0062 Talia Dawn, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 근력형, 녹음 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0062-D4","characterId":"C0062","damageStage":4,"outputPath":"assets/cards/C0062/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0062 Talia Dawn, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 근력형, 녹음 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0063-D0","characterId":"C0063","damageStage":0,"outputPath":"assets/cards/C0063/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0063 장이온, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0063-D1","characterId":"C0063","damageStage":1,"outputPath":"assets/cards/C0063/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0063 장이온, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0063-D2","characterId":"C0063","damageStage":2,"outputPath":"assets/cards/C0063/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0063 장이온, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0063-D3","characterId":"C0063","damageStage":3,"outputPath":"assets/cards/C0063/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0063 장이온, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0063-D4","characterId":"C0063","damageStage":4,"outputPath":"assets/cards/C0063/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0063 장이온, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0064-D0","characterId":"C0064","damageStage":0,"outputPath":"assets/cards/C0064/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0064 Arieth Silva, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 균형형, 은하 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0064-D1","characterId":"C0064","damageStage":1,"outputPath":"assets/cards/C0064/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0064 Arieth Silva, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 균형형, 은하 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0064-D2","characterId":"C0064","damageStage":2,"outputPath":"assets/cards/C0064/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0064 Arieth Silva, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 균형형, 은하 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0064-D3","characterId":"C0064","damageStage":3,"outputPath":"assets/cards/C0064/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0064 Arieth Silva, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 균형형, 은하 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0064-D4","characterId":"C0064","damageStage":4,"outputPath":"assets/cards/C0064/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0064 Arieth Silva, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 균형형, 은하 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0065-D0","characterId":"C0065","damageStage":0,"outputPath":"assets/cards/C0065/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0065 Vera Moon, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 중갑형, 청류 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 넓은 콧망울; 작고 앙다문 입; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0065-D1","characterId":"C0065","damageStage":1,"outputPath":"assets/cards/C0065/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0065 Vera Moon, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 중갑형, 청류 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 넓은 콧망울; 작고 앙다문 입; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0065-D2","characterId":"C0065","damageStage":2,"outputPath":"assets/cards/C0065/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0065 Vera Moon, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 중갑형, 청류 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 넓은 콧망울; 작고 앙다문 입; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0065-D3","characterId":"C0065","damageStage":3,"outputPath":"assets/cards/C0065/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0065 Vera Moon, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 중갑형, 청류 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 넓은 콧망울; 작고 앙다문 입; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0065-D4","characterId":"C0065","damageStage":4,"outputPath":"assets/cards/C0065/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0065 Vera Moon, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 중갑형, 청류 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 넓은 콧망울; 작고 앙다문 입; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0066-D0","characterId":"C0066","damageStage":0,"outputPath":"assets/cards/C0066/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0066 류하찬, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 벽력 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 작고 앙다문 입; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0066-D1","characterId":"C0066","damageStage":1,"outputPath":"assets/cards/C0066/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0066 류하찬, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 벽력 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 작고 앙다문 입; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0066-D2","characterId":"C0066","damageStage":2,"outputPath":"assets/cards/C0066/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0066 류하찬, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 벽력 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 작고 앙다문 입; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0066-D3","characterId":"C0066","damageStage":3,"outputPath":"assets/cards/C0066/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0066 류하찬, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 벽력 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 작고 앙다문 입; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0066-D4","characterId":"C0066","damageStage":4,"outputPath":"assets/cards/C0066/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0066 류하찬, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 벽력 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 작고 앙다문 입; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0067-D0","characterId":"C0067","damageStage":0,"outputPath":"assets/cards/C0067/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0067 박다희, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 검은 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0067-D1","characterId":"C0067","damageStage":1,"outputPath":"assets/cards/C0067/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0067 박다희, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 검은 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0067-D2","characterId":"C0067","damageStage":2,"outputPath":"assets/cards/C0067/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0067 박다희, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 검은 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0067-D3","characterId":"C0067","damageStage":3,"outputPath":"assets/cards/C0067/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0067 박다희, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 검은 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0067-D4","characterId":"C0067","damageStage":4,"outputPath":"assets/cards/C0067/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0067 박다희, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 검은 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0068-D0","characterId":"C0068","damageStage":0,"outputPath":"assets/cards/C0068/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0068 Kiana River, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 단단한 체형, 불굴의 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0068-D1","characterId":"C0068","damageStage":1,"outputPath":"assets/cards/C0068/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0068 Kiana River, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 단단한 체형, 불굴의 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0068-D2","characterId":"C0068","damageStage":2,"outputPath":"assets/cards/C0068/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0068 Kiana River, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 단단한 체형, 불굴의 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0068-D3","characterId":"C0068","damageStage":3,"outputPath":"assets/cards/C0068/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0068 Kiana River, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 단단한 체형, 불굴의 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0068-D4","characterId":"C0068","damageStage":4,"outputPath":"assets/cards/C0068/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0068 Kiana River, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 단단한 체형, 불굴의 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0069-D0","characterId":"C0069","damageStage":0,"outputPath":"assets/cards/C0069/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0069 Leela Moon, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 빠른 발놀림형, 진홍 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 어깨와 운동선수 같은 등; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0069-D1","characterId":"C0069","damageStage":1,"outputPath":"assets/cards/C0069/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0069 Leela Moon, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 빠른 발놀림형, 진홍 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 어깨와 운동선수 같은 등; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0069-D2","characterId":"C0069","damageStage":2,"outputPath":"assets/cards/C0069/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0069 Leela Moon, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 빠른 발놀림형, 진홍 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 어깨와 운동선수 같은 등; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0069-D3","characterId":"C0069","damageStage":3,"outputPath":"assets/cards/C0069/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0069 Leela Moon, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 빠른 발놀림형, 진홍 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 어깨와 운동선수 같은 등; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0069-D4","characterId":"C0069","damageStage":4,"outputPath":"assets/cards/C0069/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0069 Leela Moon, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 빠른 발놀림형, 진홍 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 어깨와 운동선수 같은 등; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0070-D0","characterId":"C0070","damageStage":0,"outputPath":"assets/cards/C0070/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0070 민연하, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 고요한 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0070-D1","characterId":"C0070","damageStage":1,"outputPath":"assets/cards/C0070/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0070 민연하, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 고요한 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0070-D2","characterId":"C0070","damageStage":2,"outputPath":"assets/cards/C0070/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0070 민연하, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 고요한 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0070-D3","characterId":"C0070","damageStage":3,"outputPath":"assets/cards/C0070/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0070 민연하, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 고요한 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0070-D4","characterId":"C0070","damageStage":4,"outputPath":"assets/cards/C0070/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0070 민연하, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 고요한 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0071-D0","characterId":"C0071","damageStage":0,"outputPath":"assets/cards/C0071/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0071 연설아, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 새벽 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0071-D1","characterId":"C0071","damageStage":1,"outputPath":"assets/cards/C0071/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0071 연설아, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 새벽 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0071-D2","characterId":"C0071","damageStage":2,"outputPath":"assets/cards/C0071/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0071 연설아, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 새벽 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0071-D3","characterId":"C0071","damageStage":3,"outputPath":"assets/cards/C0071/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0071 연설아, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 새벽 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0071-D4","characterId":"C0071","damageStage":4,"outputPath":"assets/cards/C0071/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0071 연설아, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 새벽 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0072-D0","characterId":"C0072","damageStage":0,"outputPath":"assets/cards/C0072/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0072 Talia Reed, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 소형 근력형, 푸른 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 창백한 달빛 피부; 물결치는 긴 웨이브; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0072-D1","characterId":"C0072","damageStage":1,"outputPath":"assets/cards/C0072/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0072 Talia Reed, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 소형 근력형, 푸른 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 창백한 달빛 피부; 물결치는 긴 웨이브; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0072-D2","characterId":"C0072","damageStage":2,"outputPath":"assets/cards/C0072/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0072 Talia Reed, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 소형 근력형, 푸른 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 창백한 달빛 피부; 물결치는 긴 웨이브; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0072-D3","characterId":"C0072","damageStage":3,"outputPath":"assets/cards/C0072/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0072 Talia Reed, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 소형 근력형, 푸른 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 창백한 달빛 피부; 물결치는 긴 웨이브; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0072-D4","characterId":"C0072","damageStage":4,"outputPath":"assets/cards/C0072/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0072 Talia Reed, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 소형 근력형, 푸른 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 창백한 달빛 피부; 물결치는 긴 웨이브; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0073-D0","characterId":"C0073","damageStage":0,"outputPath":"assets/cards/C0073/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0073 홍율찬, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 비취 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0073-D1","characterId":"C0073","damageStage":1,"outputPath":"assets/cards/C0073/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0073 홍율찬, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 비취 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0073-D2","characterId":"C0073","damageStage":2,"outputPath":"assets/cards/C0073/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0073 홍율찬, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 비취 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0073-D3","characterId":"C0073","damageStage":3,"outputPath":"assets/cards/C0073/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0073 홍율찬, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 비취 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0073-D4","characterId":"C0073","damageStage":4,"outputPath":"assets/cards/C0073/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0073 홍율찬, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 비취 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0074-D0","characterId":"C0074","damageStage":0,"outputPath":"assets/cards/C0074/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0074 Soryn Duskmark, damage stage 0 (normal).\nSubject: adult 여성 정령 혼혈, 단단한 체형, 검은 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0074-D1","characterId":"C0074","damageStage":1,"outputPath":"assets/cards/C0074/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0074 Soryn Duskmark, damage stage 1 (light-damage).\nSubject: adult 여성 정령 혼혈, 단단한 체형, 검은 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0074-D2","characterId":"C0074","damageStage":2,"outputPath":"assets/cards/C0074/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0074 Soryn Duskmark, damage stage 2 (medium-damage).\nSubject: adult 여성 정령 혼혈, 단단한 체형, 검은 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0074-D3","characterId":"C0074","damageStage":3,"outputPath":"assets/cards/C0074/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0074 Soryn Duskmark, damage stage 3 (heavy-damage).\nSubject: adult 여성 정령 혼혈, 단단한 체형, 검은 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0074-D4","characterId":"C0074","damageStage":4,"outputPath":"assets/cards/C0074/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0074 Soryn Duskmark, damage stage 4 (defeated).\nSubject: adult 여성 정령 혼혈, 단단한 체형, 검은 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0075-D0","characterId":"C0075","damageStage":0,"outputPath":"assets/cards/C0075/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0075 민보별, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 홍련 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0075-D1","characterId":"C0075","damageStage":1,"outputPath":"assets/cards/C0075/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0075 민보별, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 홍련 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0075-D2","characterId":"C0075","damageStage":2,"outputPath":"assets/cards/C0075/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0075 민보별, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 홍련 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0075-D3","characterId":"C0075","damageStage":3,"outputPath":"assets/cards/C0075/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0075 민보별, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 홍련 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0075-D4","characterId":"C0075","damageStage":4,"outputPath":"assets/cards/C0075/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0075 민보별, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 홍련 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0076-D0","characterId":"C0076","damageStage":0,"outputPath":"assets/cards/C0076/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0076 Clara Stone, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 근력형, 검은 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 둥근 얼굴형; 크고 둥근 눈; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 비대칭 숏컷; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0076-D1","characterId":"C0076","damageStage":1,"outputPath":"assets/cards/C0076/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0076 Clara Stone, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 근력형, 검은 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 둥근 얼굴형; 크고 둥근 눈; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 비대칭 숏컷; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0076-D2","characterId":"C0076","damageStage":2,"outputPath":"assets/cards/C0076/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0076 Clara Stone, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 근력형, 검은 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 둥근 얼굴형; 크고 둥근 눈; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 비대칭 숏컷; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0076-D3","characterId":"C0076","damageStage":3,"outputPath":"assets/cards/C0076/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0076 Clara Stone, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 근력형, 검은 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 둥근 얼굴형; 크고 둥근 눈; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 비대칭 숏컷; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0076-D4","characterId":"C0076","damageStage":4,"outputPath":"assets/cards/C0076/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0076 Clara Stone, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 근력형, 검은 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 둥근 얼굴형; 크고 둥근 눈; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 비대칭 숏컷; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0077-D0","characterId":"C0077","damageStage":0,"outputPath":"assets/cards/C0077/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0077 Sylra Vael 비문, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 긴 팔다리형, 황혼 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0077-D1","characterId":"C0077","damageStage":1,"outputPath":"assets/cards/C0077/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0077 Sylra Vael 비문, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 긴 팔다리형, 황혼 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0077-D2","characterId":"C0077","damageStage":2,"outputPath":"assets/cards/C0077/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0077 Sylra Vael 비문, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 긴 팔다리형, 황혼 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0077-D3","characterId":"C0077","damageStage":3,"outputPath":"assets/cards/C0077/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0077 Sylra Vael 비문, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 긴 팔다리형, 황혼 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0077-D4","characterId":"C0077","damageStage":4,"outputPath":"assets/cards/C0077/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0077 Sylra Vael 비문, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 긴 팔다리형, 황혼 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0078-D0","characterId":"C0078","damageStage":0,"outputPath":"assets/cards/C0078/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0078 유미진, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 녹음 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0078-D1","characterId":"C0078","damageStage":1,"outputPath":"assets/cards/C0078/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0078 유미진, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 녹음 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0078-D2","characterId":"C0078","damageStage":2,"outputPath":"assets/cards/C0078/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0078 유미진, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 녹음 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0078-D3","characterId":"C0078","damageStage":3,"outputPath":"assets/cards/C0078/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0078 유미진, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 녹음 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0078-D4","characterId":"C0078","damageStage":4,"outputPath":"assets/cards/C0078/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0078 유미진, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 녹음 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0079-D0","characterId":"C0079","damageStage":0,"outputPath":"assets/cards/C0079/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0079 신유랑, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 청류 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 작고 앙다문 입; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0079-D1","characterId":"C0079","damageStage":1,"outputPath":"assets/cards/C0079/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0079 신유랑, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 청류 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 작고 앙다문 입; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0079-D2","characterId":"C0079","damageStage":2,"outputPath":"assets/cards/C0079/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0079 신유랑, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 청류 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 작고 앙다문 입; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0079-D3","characterId":"C0079","damageStage":3,"outputPath":"assets/cards/C0079/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0079 신유랑, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 청류 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 작고 앙다문 입; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0079-D4","characterId":"C0079","damageStage":4,"outputPath":"assets/cards/C0079/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0079 신유랑, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 청류 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 작고 앙다문 입; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0080-D0","characterId":"C0080","damageStage":0,"outputPath":"assets/cards/C0080/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0080 Mira Storm, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 은하 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0080-D1","characterId":"C0080","damageStage":1,"outputPath":"assets/cards/C0080/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0080 Mira Storm, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 은하 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0080-D2","characterId":"C0080","damageStage":2,"outputPath":"assets/cards/C0080/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0080 Mira Storm, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 은하 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0080-D3","characterId":"C0080","damageStage":3,"outputPath":"assets/cards/C0080/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0080 Mira Storm, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 은하 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0080-D4","characterId":"C0080","damageStage":4,"outputPath":"assets/cards/C0080/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0080 Mira Storm, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 은하 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0081-D0","characterId":"C0081","damageStage":0,"outputPath":"assets/cards/C0081/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0081 Leona Storm, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 소형 근력형, 운철 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0081-D1","characterId":"C0081","damageStage":1,"outputPath":"assets/cards/C0081/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0081 Leona Storm, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 소형 근력형, 운철 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0081-D2","characterId":"C0081","damageStage":2,"outputPath":"assets/cards/C0081/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0081 Leona Storm, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 소형 근력형, 운철 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0081-D3","characterId":"C0081","damageStage":3,"outputPath":"assets/cards/C0081/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0081 Leona Storm, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 소형 근력형, 운철 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0081-D4","characterId":"C0081","damageStage":4,"outputPath":"assets/cards/C0081/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0081 Leona Storm, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 소형 근력형, 운철 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0082-D0","characterId":"C0082","damageStage":0,"outputPath":"assets/cards/C0082/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0082 Luna Crown, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 묵직한 파워형, 벽력 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0082-D1","characterId":"C0082","damageStage":1,"outputPath":"assets/cards/C0082/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0082 Luna Crown, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 묵직한 파워형, 벽력 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0082-D2","characterId":"C0082","damageStage":2,"outputPath":"assets/cards/C0082/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0082 Luna Crown, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 묵직한 파워형, 벽력 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0082-D3","characterId":"C0082","damageStage":3,"outputPath":"assets/cards/C0082/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0082 Luna Crown, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 묵직한 파워형, 벽력 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0082-D4","characterId":"C0082","damageStage":4,"outputPath":"assets/cards/C0082/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0082 Luna Crown, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 묵직한 파워형, 벽력 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0083-D0","characterId":"C0083","damageStage":0,"outputPath":"assets/cards/C0083/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0083 박예운, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 흑요 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0083-D1","characterId":"C0083","damageStage":1,"outputPath":"assets/cards/C0083/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0083 박예운, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 흑요 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0083-D2","characterId":"C0083","damageStage":2,"outputPath":"assets/cards/C0083/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0083 박예운, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 흑요 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0083-D3","characterId":"C0083","damageStage":3,"outputPath":"assets/cards/C0083/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0083 박예운, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 흑요 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0083-D4","characterId":"C0083","damageStage":4,"outputPath":"assets/cards/C0083/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0083 박예운, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 흑요 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0084-D0","characterId":"C0084","damageStage":0,"outputPath":"assets/cards/C0084/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0084 Arieth Lunaris, damage stage 0 (normal).\nSubject: adult 여성 엘프, 민첩형, 황혼 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 얇고 단정한 입술; 밝은 상아빛 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0084-D1","characterId":"C0084","damageStage":1,"outputPath":"assets/cards/C0084/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0084 Arieth Lunaris, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 민첩형, 황혼 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 얇고 단정한 입술; 밝은 상아빛 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0084-D2","characterId":"C0084","damageStage":2,"outputPath":"assets/cards/C0084/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0084 Arieth Lunaris, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 민첩형, 황혼 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 얇고 단정한 입술; 밝은 상아빛 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0084-D3","characterId":"C0084","damageStage":3,"outputPath":"assets/cards/C0084/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0084 Arieth Lunaris, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 민첩형, 황혼 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 얇고 단정한 입술; 밝은 상아빛 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0084-D4","characterId":"C0084","damageStage":4,"outputPath":"assets/cards/C0084/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0084 Arieth Lunaris, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 민첩형, 황혼 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 얇고 단정한 입술; 밝은 상아빛 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0085-D0","characterId":"C0085","damageStage":0,"outputPath":"assets/cards/C0085/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0085 한태재, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 진홍 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0085-D1","characterId":"C0085","damageStage":1,"outputPath":"assets/cards/C0085/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0085 한태재, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 진홍 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0085-D2","characterId":"C0085","damageStage":2,"outputPath":"assets/cards/C0085/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0085 한태재, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 진홍 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0085-D3","characterId":"C0085","damageStage":3,"outputPath":"assets/cards/C0085/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0085 한태재, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 진홍 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0085-D4","characterId":"C0085","damageStage":4,"outputPath":"assets/cards/C0085/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0085 한태재, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 진홍 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0086-D0","characterId":"C0086","damageStage":0,"outputPath":"assets/cards/C0086/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0086 Seriel Willow, damage stage 0 (normal).\nSubject: adult 여성 엘프, 묵직한 파워형, 백야 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0086-D1","characterId":"C0086","damageStage":1,"outputPath":"assets/cards/C0086/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0086 Seriel Willow, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 묵직한 파워형, 백야 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0086-D2","characterId":"C0086","damageStage":2,"outputPath":"assets/cards/C0086/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0086 Seriel Willow, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 묵직한 파워형, 백야 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0086-D3","characterId":"C0086","damageStage":3,"outputPath":"assets/cards/C0086/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0086 Seriel Willow, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 묵직한 파워형, 백야 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0086-D4","characterId":"C0086","damageStage":4,"outputPath":"assets/cards/C0086/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0086 Seriel Willow, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 묵직한 파워형, 백야 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0087-D0","characterId":"C0087","damageStage":0,"outputPath":"assets/cards/C0087/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0087 Aria Vale, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 묵직한 파워형, 찬란한 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0087-D1","characterId":"C0087","damageStage":1,"outputPath":"assets/cards/C0087/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0087 Aria Vale, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 묵직한 파워형, 찬란한 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0087-D2","characterId":"C0087","damageStage":2,"outputPath":"assets/cards/C0087/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0087 Aria Vale, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 묵직한 파워형, 찬란한 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0087-D3","characterId":"C0087","damageStage":3,"outputPath":"assets/cards/C0087/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0087 Aria Vale, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 묵직한 파워형, 찬란한 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0087-D4","characterId":"C0087","damageStage":4,"outputPath":"assets/cards/C0087/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0087 Aria Vale, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 묵직한 파워형, 찬란한 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0088-D0","characterId":"C0088","damageStage":0,"outputPath":"assets/cards/C0088/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0088 Elena Stone, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 운철 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 밝은 상아빛 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0088-D1","characterId":"C0088","damageStage":1,"outputPath":"assets/cards/C0088/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0088 Elena Stone, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 운철 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 밝은 상아빛 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0088-D2","characterId":"C0088","damageStage":2,"outputPath":"assets/cards/C0088/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0088 Elena Stone, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 운철 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 밝은 상아빛 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0088-D3","characterId":"C0088","damageStage":3,"outputPath":"assets/cards/C0088/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0088 Elena Stone, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 운철 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 밝은 상아빛 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0088-D4","characterId":"C0088","damageStage":4,"outputPath":"assets/cards/C0088/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0088 Elena Stone, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 운철 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 밝은 상아빛 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0089-D0","characterId":"C0089","damageStage":0,"outputPath":"assets/cards/C0089/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0089 송소민, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 깊은 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0089-D1","characterId":"C0089","damageStage":1,"outputPath":"assets/cards/C0089/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0089 송소민, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 깊은 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0089-D2","characterId":"C0089","damageStage":2,"outputPath":"assets/cards/C0089/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0089 송소민, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 깊은 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0089-D3","characterId":"C0089","damageStage":3,"outputPath":"assets/cards/C0089/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0089 송소민, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 깊은 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0089-D4","characterId":"C0089","damageStage":4,"outputPath":"assets/cards/C0089/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0089 송소민, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 깊은 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0090-D0","characterId":"C0090","damageStage":0,"outputPath":"assets/cards/C0090/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0090 Torin Deepforge, damage stage 0 (normal).\nSubject: adult 여성 드워프, 균형형, 설화 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 비대칭 숏컷; 넓은 어깨와 운동선수 같은 등; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0090-D1","characterId":"C0090","damageStage":1,"outputPath":"assets/cards/C0090/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0090 Torin Deepforge, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 균형형, 설화 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 비대칭 숏컷; 넓은 어깨와 운동선수 같은 등; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0090-D2","characterId":"C0090","damageStage":2,"outputPath":"assets/cards/C0090/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0090 Torin Deepforge, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 균형형, 설화 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 비대칭 숏컷; 넓은 어깨와 운동선수 같은 등; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0090-D3","characterId":"C0090","damageStage":3,"outputPath":"assets/cards/C0090/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0090 Torin Deepforge, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 균형형, 설화 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 비대칭 숏컷; 넓은 어깨와 운동선수 같은 등; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0090-D4","characterId":"C0090","damageStage":4,"outputPath":"assets/cards/C0090/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0090 Torin Deepforge, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 균형형, 설화 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 비대칭 숏컷; 넓은 어깨와 운동선수 같은 등; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0091-D0","characterId":"C0091","damageStage":0,"outputPath":"assets/cards/C0091/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0091 Leona Ash, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 근력형, 벽력 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0091-D1","characterId":"C0091","damageStage":1,"outputPath":"assets/cards/C0091/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0091 Leona Ash, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 근력형, 벽력 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0091-D2","characterId":"C0091","damageStage":2,"outputPath":"assets/cards/C0091/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0091 Leona Ash, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 근력형, 벽력 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0091-D3","characterId":"C0091","damageStage":3,"outputPath":"assets/cards/C0091/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0091 Leona Ash, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 근력형, 벽력 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0091-D4","characterId":"C0091","damageStage":4,"outputPath":"assets/cards/C0091/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0091 Leona Ash, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 근력형, 벽력 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0092-D0","characterId":"C0092","damageStage":0,"outputPath":"assets/cards/C0092/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0092 도린후, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 검은 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0092-D1","characterId":"C0092","damageStage":1,"outputPath":"assets/cards/C0092/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0092 도린후, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 검은 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0092-D2","characterId":"C0092","damageStage":2,"outputPath":"assets/cards/C0092/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0092 도린후, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 검은 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0092-D3","characterId":"C0092","damageStage":3,"outputPath":"assets/cards/C0092/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0092 도린후, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 검은 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0092-D4","characterId":"C0092","damageStage":4,"outputPath":"assets/cards/C0092/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0092 도린후, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 검은 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0093-D0","characterId":"C0093","damageStage":0,"outputPath":"assets/cards/C0093/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0093 정이운, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 황혼 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0093-D1","characterId":"C0093","damageStage":1,"outputPath":"assets/cards/C0093/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0093 정이운, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 황혼 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0093-D2","characterId":"C0093","damageStage":2,"outputPath":"assets/cards/C0093/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0093 정이운, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 황혼 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0093-D3","characterId":"C0093","damageStage":3,"outputPath":"assets/cards/C0093/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0093 정이운, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 황혼 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0093-D4","characterId":"C0093","damageStage":4,"outputPath":"assets/cards/C0093/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0093 정이운, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 황혼 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0094-D0","characterId":"C0094","damageStage":0,"outputPath":"assets/cards/C0094/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0094 송도민, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 금사 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0094-D1","characterId":"C0094","damageStage":1,"outputPath":"assets/cards/C0094/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0094 송도민, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 금사 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0094-D2","characterId":"C0094","damageStage":2,"outputPath":"assets/cards/C0094/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0094 송도민, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 금사 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0094-D3","characterId":"C0094","damageStage":3,"outputPath":"assets/cards/C0094/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0094 송도민, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 금사 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0094-D4","characterId":"C0094","damageStage":4,"outputPath":"assets/cards/C0094/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0094 송도민, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 금사 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0095-D0","characterId":"C0095","damageStage":0,"outputPath":"assets/cards/C0095/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0095 이서현, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 고요한 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0095-D1","characterId":"C0095","damageStage":1,"outputPath":"assets/cards/C0095/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0095 이서현, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 고요한 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0095-D2","characterId":"C0095","damageStage":2,"outputPath":"assets/cards/C0095/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0095 이서현, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 고요한 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0095-D3","characterId":"C0095","damageStage":3,"outputPath":"assets/cards/C0095/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0095 이서현, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 고요한 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0095-D4","characterId":"C0095","damageStage":4,"outputPath":"assets/cards/C0095/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0095 이서현, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 고요한 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0096-D0","characterId":"C0096","damageStage":0,"outputPath":"assets/cards/C0096/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0096 Asha Reed, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 소형 근력형, 찬란한 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0096-D1","characterId":"C0096","damageStage":1,"outputPath":"assets/cards/C0096/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0096 Asha Reed, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 소형 근력형, 찬란한 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0096-D2","characterId":"C0096","damageStage":2,"outputPath":"assets/cards/C0096/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0096 Asha Reed, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 소형 근력형, 찬란한 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0096-D3","characterId":"C0096","damageStage":3,"outputPath":"assets/cards/C0096/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0096 Asha Reed, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 소형 근력형, 찬란한 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0096-D4","characterId":"C0096","damageStage":4,"outputPath":"assets/cards/C0096/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0096 Asha Reed, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 소형 근력형, 찬란한 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0097-D0","characterId":"C0097","damageStage":0,"outputPath":"assets/cards/C0097/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0097 이다랑, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 고요한 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0097-D1","characterId":"C0097","damageStage":1,"outputPath":"assets/cards/C0097/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0097 이다랑, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 고요한 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0097-D2","characterId":"C0097","damageStage":2,"outputPath":"assets/cards/C0097/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0097 이다랑, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 고요한 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0097-D3","characterId":"C0097","damageStage":3,"outputPath":"assets/cards/C0097/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0097 이다랑, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 고요한 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0097-D4","characterId":"C0097","damageStage":4,"outputPath":"assets/cards/C0097/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0097 이다랑, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 고요한 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0098-D0","characterId":"C0098","damageStage":0,"outputPath":"assets/cards/C0098/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0098 하준재, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 비취 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0098-D1","characterId":"C0098","damageStage":1,"outputPath":"assets/cards/C0098/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0098 하준재, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 비취 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0098-D2","characterId":"C0098","damageStage":2,"outputPath":"assets/cards/C0098/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0098 하준재, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 비취 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0098-D3","characterId":"C0098","damageStage":3,"outputPath":"assets/cards/C0098/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0098 하준재, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 비취 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0098-D4","characterId":"C0098","damageStage":4,"outputPath":"assets/cards/C0098/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0098 하준재, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 비취 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0099-D0","characterId":"C0099","damageStage":0,"outputPath":"assets/cards/C0099/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0099 최수아, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 검은 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 작고 앙다문 입; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0099-D1","characterId":"C0099","damageStage":1,"outputPath":"assets/cards/C0099/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0099 최수아, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 검은 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 작고 앙다문 입; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0099-D2","characterId":"C0099","damageStage":2,"outputPath":"assets/cards/C0099/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0099 최수아, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 검은 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 작고 앙다문 입; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0099-D3","characterId":"C0099","damageStage":3,"outputPath":"assets/cards/C0099/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0099 최수아, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 검은 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 작고 앙다문 입; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0099-D4","characterId":"C0099","damageStage":4,"outputPath":"assets/cards/C0099/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0099 최수아, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 검은 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 작고 앙다문 입; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0100-D0","characterId":"C0100","damageStage":0,"outputPath":"assets/cards/C0100/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0100 Mira Stone, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 민첩형, 홍련 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0100-D1","characterId":"C0100","damageStage":1,"outputPath":"assets/cards/C0100/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0100 Mira Stone, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 민첩형, 홍련 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0100-D2","characterId":"C0100","damageStage":2,"outputPath":"assets/cards/C0100/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0100 Mira Stone, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 민첩형, 홍련 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0100-D3","characterId":"C0100","damageStage":3,"outputPath":"assets/cards/C0100/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0100 Mira Stone, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 민첩형, 홍련 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0100-D4","characterId":"C0100","damageStage":4,"outputPath":"assets/cards/C0100/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0100 Mira Stone, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 민첩형, 홍련 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0101-D0","characterId":"C0101","damageStage":0,"outputPath":"assets/cards/C0101/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0101 Thalen Vael, damage stage 0 (normal).\nSubject: adult 여성 엘프, 긴 팔다리형, 월광 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0101-D1","characterId":"C0101","damageStage":1,"outputPath":"assets/cards/C0101/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0101 Thalen Vael, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 긴 팔다리형, 월광 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0101-D2","characterId":"C0101","damageStage":2,"outputPath":"assets/cards/C0101/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0101 Thalen Vael, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 긴 팔다리형, 월광 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0101-D3","characterId":"C0101","damageStage":3,"outputPath":"assets/cards/C0101/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0101 Thalen Vael, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 긴 팔다리형, 월광 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0101-D4","characterId":"C0101","damageStage":4,"outputPath":"assets/cards/C0101/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0101 Thalen Vael, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 긴 팔다리형, 월광 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0102-D0","characterId":"C0102","damageStage":0,"outputPath":"assets/cards/C0102/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0102 Vaelis Lunaris 백금, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 유연형, 황혼 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0102-D1","characterId":"C0102","damageStage":1,"outputPath":"assets/cards/C0102/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0102 Vaelis Lunaris 백금, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 유연형, 황혼 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0102-D2","characterId":"C0102","damageStage":2,"outputPath":"assets/cards/C0102/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0102 Vaelis Lunaris 백금, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 유연형, 황혼 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0102-D3","characterId":"C0102","damageStage":3,"outputPath":"assets/cards/C0102/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0102 Vaelis Lunaris 백금, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 유연형, 황혼 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0102-D4","characterId":"C0102","damageStage":4,"outputPath":"assets/cards/C0102/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0102 Vaelis Lunaris 백금, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 유연형, 황혼 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0103-D0","characterId":"C0103","damageStage":0,"outputPath":"assets/cards/C0103/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0103 Imani Ash, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 균형형, 녹음 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0103-D1","characterId":"C0103","damageStage":1,"outputPath":"assets/cards/C0103/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0103 Imani Ash, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 균형형, 녹음 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0103-D2","characterId":"C0103","damageStage":2,"outputPath":"assets/cards/C0103/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0103 Imani Ash, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 균형형, 녹음 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0103-D3","characterId":"C0103","damageStage":3,"outputPath":"assets/cards/C0103/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0103 Imani Ash, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 균형형, 녹음 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0103-D4","characterId":"C0103","damageStage":4,"outputPath":"assets/cards/C0103/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0103 Imani Ash, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 균형형, 녹음 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0104-D0","characterId":"C0104","damageStage":0,"outputPath":"assets/cards/C0104/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0104 강나원, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 백야 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0104-D1","characterId":"C0104","damageStage":1,"outputPath":"assets/cards/C0104/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0104 강나원, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 백야 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0104-D2","characterId":"C0104","damageStage":2,"outputPath":"assets/cards/C0104/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0104 강나원, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 백야 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0104-D3","characterId":"C0104","damageStage":3,"outputPath":"assets/cards/C0104/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0104 강나원, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 백야 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0104-D4","characterId":"C0104","damageStage":4,"outputPath":"assets/cards/C0104/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0104 강나원, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 백야 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0105-D0","characterId":"C0105","damageStage":0,"outputPath":"assets/cards/C0105/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0105 Vera Hart, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 녹음 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0105-D1","characterId":"C0105","damageStage":1,"outputPath":"assets/cards/C0105/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0105 Vera Hart, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 녹음 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0105-D2","characterId":"C0105","damageStage":2,"outputPath":"assets/cards/C0105/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0105 Vera Hart, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 녹음 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0105-D3","characterId":"C0105","damageStage":3,"outputPath":"assets/cards/C0105/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0105 Vera Hart, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 녹음 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0105-D4","characterId":"C0105","damageStage":4,"outputPath":"assets/cards/C0105/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0105 Vera Hart, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 녹음 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0106-D0","characterId":"C0106","damageStage":0,"outputPath":"assets/cards/C0106/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0106 윤은온, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 운철 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 넓게 벌어진 맑은 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0106-D1","characterId":"C0106","damageStage":1,"outputPath":"assets/cards/C0106/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0106 윤은온, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 운철 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 넓게 벌어진 맑은 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0106-D2","characterId":"C0106","damageStage":2,"outputPath":"assets/cards/C0106/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0106 윤은온, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 운철 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 넓게 벌어진 맑은 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0106-D3","characterId":"C0106","damageStage":3,"outputPath":"assets/cards/C0106/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0106 윤은온, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 운철 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 넓게 벌어진 맑은 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0106-D4","characterId":"C0106","damageStage":4,"outputPath":"assets/cards/C0106/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0106 윤은온, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 운철 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 넓게 벌어진 맑은 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0107-D0","characterId":"C0107","damageStage":0,"outputPath":"assets/cards/C0107/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0107 송시별, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 벽력 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0107-D1","characterId":"C0107","damageStage":1,"outputPath":"assets/cards/C0107/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0107 송시별, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 벽력 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0107-D2","characterId":"C0107","damageStage":2,"outputPath":"assets/cards/C0107/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0107 송시별, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 벽력 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0107-D3","characterId":"C0107","damageStage":3,"outputPath":"assets/cards/C0107/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0107 송시별, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 벽력 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0107-D4","characterId":"C0107","damageStage":4,"outputPath":"assets/cards/C0107/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0107 송시별, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 벽력 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0108-D0","characterId":"C0108","damageStage":0,"outputPath":"assets/cards/C0108/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0108 Elena Black, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 묵직한 파워형, 검은 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0108-D1","characterId":"C0108","damageStage":1,"outputPath":"assets/cards/C0108/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0108 Elena Black, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 묵직한 파워형, 검은 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0108-D2","characterId":"C0108","damageStage":2,"outputPath":"assets/cards/C0108/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0108 Elena Black, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 묵직한 파워형, 검은 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0108-D3","characterId":"C0108","damageStage":3,"outputPath":"assets/cards/C0108/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0108 Elena Black, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 묵직한 파워형, 검은 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0108-D4","characterId":"C0108","damageStage":4,"outputPath":"assets/cards/C0108/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0108 Elena Black, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 묵직한 파워형, 검은 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0109-D0","characterId":"C0109","damageStage":0,"outputPath":"assets/cards/C0109/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0109 Liora Aster, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 빠른 발놀림형, 황혼 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0109-D1","characterId":"C0109","damageStage":1,"outputPath":"assets/cards/C0109/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0109 Liora Aster, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 빠른 발놀림형, 황혼 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0109-D2","characterId":"C0109","damageStage":2,"outputPath":"assets/cards/C0109/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0109 Liora Aster, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 빠른 발놀림형, 황혼 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0109-D3","characterId":"C0109","damageStage":3,"outputPath":"assets/cards/C0109/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0109 Liora Aster, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 빠른 발놀림형, 황혼 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0109-D4","characterId":"C0109","damageStage":4,"outputPath":"assets/cards/C0109/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0109 Liora Aster, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 빠른 발놀림형, 황혼 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0110-D0","characterId":"C0110","damageStage":0,"outputPath":"assets/cards/C0110/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0110 Rinova Duskmark, damage stage 0 (normal).\nSubject: adult 여성 용혈족, 지구력형, 진홍 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0110-D1","characterId":"C0110","damageStage":1,"outputPath":"assets/cards/C0110/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0110 Rinova Duskmark, damage stage 1 (light-damage).\nSubject: adult 여성 용혈족, 지구력형, 진홍 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0110-D2","characterId":"C0110","damageStage":2,"outputPath":"assets/cards/C0110/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0110 Rinova Duskmark, damage stage 2 (medium-damage).\nSubject: adult 여성 용혈족, 지구력형, 진홍 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0110-D3","characterId":"C0110","damageStage":3,"outputPath":"assets/cards/C0110/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0110 Rinova Duskmark, damage stage 3 (heavy-damage).\nSubject: adult 여성 용혈족, 지구력형, 진홍 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0110-D4","characterId":"C0110","damageStage":4,"outputPath":"assets/cards/C0110/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0110 Rinova Duskmark, damage stage 4 (defeated).\nSubject: adult 여성 용혈족, 지구력형, 진홍 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0111-D0","characterId":"C0111","damageStage":0,"outputPath":"assets/cards/C0111/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0111 도현율, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 백야 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0111-D1","characterId":"C0111","damageStage":1,"outputPath":"assets/cards/C0111/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0111 도현율, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 백야 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0111-D2","characterId":"C0111","damageStage":2,"outputPath":"assets/cards/C0111/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0111 도현율, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 백야 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0111-D3","characterId":"C0111","damageStage":3,"outputPath":"assets/cards/C0111/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0111 도현율, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 백야 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0111-D4","characterId":"C0111","damageStage":4,"outputPath":"assets/cards/C0111/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0111 도현율, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 백야 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0112-D0","characterId":"C0112","damageStage":0,"outputPath":"assets/cards/C0112/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0112 Luna Stone, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 단단한 체형, 찬란한 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0112-D1","characterId":"C0112","damageStage":1,"outputPath":"assets/cards/C0112/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0112 Luna Stone, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 단단한 체형, 찬란한 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0112-D2","characterId":"C0112","damageStage":2,"outputPath":"assets/cards/C0112/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0112 Luna Stone, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 단단한 체형, 찬란한 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0112-D3","characterId":"C0112","damageStage":3,"outputPath":"assets/cards/C0112/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0112 Luna Stone, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 단단한 체형, 찬란한 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0112-D4","characterId":"C0112","damageStage":4,"outputPath":"assets/cards/C0112/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0112 Luna Stone, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 단단한 체형, 찬란한 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0113-D0","characterId":"C0113","damageStage":0,"outputPath":"assets/cards/C0113/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0113 Selene Moon, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 단단한 체형, 운철 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0113-D1","characterId":"C0113","damageStage":1,"outputPath":"assets/cards/C0113/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0113 Selene Moon, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 단단한 체형, 운철 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0113-D2","characterId":"C0113","damageStage":2,"outputPath":"assets/cards/C0113/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0113 Selene Moon, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 단단한 체형, 운철 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0113-D3","characterId":"C0113","damageStage":3,"outputPath":"assets/cards/C0113/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0113 Selene Moon, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 단단한 체형, 운철 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0113-D4","characterId":"C0113","damageStage":4,"outputPath":"assets/cards/C0113/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0113 Selene Moon, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 단단한 체형, 운철 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0114-D0","characterId":"C0114","damageStage":0,"outputPath":"assets/cards/C0114/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0114 Amara Moon, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 장신형, 유리 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0114-D1","characterId":"C0114","damageStage":1,"outputPath":"assets/cards/C0114/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0114 Amara Moon, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 장신형, 유리 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0114-D2","characterId":"C0114","damageStage":2,"outputPath":"assets/cards/C0114/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0114 Amara Moon, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 장신형, 유리 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0114-D3","characterId":"C0114","damageStage":3,"outputPath":"assets/cards/C0114/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0114 Amara Moon, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 장신형, 유리 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0114-D4","characterId":"C0114","damageStage":4,"outputPath":"assets/cards/C0114/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0114 Amara Moon, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 장신형, 유리 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0115-D0","characterId":"C0115","damageStage":0,"outputPath":"assets/cards/C0115/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0115 Vera River, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 근력형, 설화 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0115-D1","characterId":"C0115","damageStage":1,"outputPath":"assets/cards/C0115/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0115 Vera River, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 근력형, 설화 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0115-D2","characterId":"C0115","damageStage":2,"outputPath":"assets/cards/C0115/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0115 Vera River, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 근력형, 설화 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0115-D3","characterId":"C0115","damageStage":3,"outputPath":"assets/cards/C0115/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0115 Vera River, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 근력형, 설화 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0115-D4","characterId":"C0115","damageStage":4,"outputPath":"assets/cards/C0115/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0115 Vera River, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 근력형, 설화 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0116-D0","characterId":"C0116","damageStage":0,"outputPath":"assets/cards/C0116/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0116 서별겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 날카로운 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0116-D1","characterId":"C0116","damageStage":1,"outputPath":"assets/cards/C0116/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0116 서별겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 날카로운 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0116-D2","characterId":"C0116","damageStage":2,"outputPath":"assets/cards/C0116/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0116 서별겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 날카로운 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0116-D3","characterId":"C0116","damageStage":3,"outputPath":"assets/cards/C0116/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0116 서별겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 날카로운 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0116-D4","characterId":"C0116","damageStage":4,"outputPath":"assets/cards/C0116/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0116 서별겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 날카로운 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0117-D0","characterId":"C0117","damageStage":0,"outputPath":"assets/cards/C0117/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0117 Zuri Storm 비문, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 금사 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0117-D1","characterId":"C0117","damageStage":1,"outputPath":"assets/cards/C0117/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0117 Zuri Storm 비문, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 금사 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0117-D2","characterId":"C0117","damageStage":2,"outputPath":"assets/cards/C0117/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0117 Zuri Storm 비문, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 금사 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0117-D3","characterId":"C0117","damageStage":3,"outputPath":"assets/cards/C0117/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0117 Zuri Storm 비문, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 금사 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0117-D4","characterId":"C0117","damageStage":4,"outputPath":"assets/cards/C0117/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0117 Zuri Storm 비문, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 금사 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0118-D0","characterId":"C0118","damageStage":0,"outputPath":"assets/cards/C0118/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0118 도지희, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 불굴의 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 짙은 황갈색 피부; 물결치는 긴 웨이브; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0118-D1","characterId":"C0118","damageStage":1,"outputPath":"assets/cards/C0118/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0118 도지희, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 불굴의 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 짙은 황갈색 피부; 물결치는 긴 웨이브; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0118-D2","characterId":"C0118","damageStage":2,"outputPath":"assets/cards/C0118/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0118 도지희, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 불굴의 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 짙은 황갈색 피부; 물결치는 긴 웨이브; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0118-D3","characterId":"C0118","damageStage":3,"outputPath":"assets/cards/C0118/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0118 도지희, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 불굴의 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 짙은 황갈색 피부; 물결치는 긴 웨이브; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0118-D4","characterId":"C0118","damageStage":4,"outputPath":"assets/cards/C0118/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0118 도지희, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 불굴의 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 짙은 황갈색 피부; 물결치는 긴 웨이브; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0119-D0","characterId":"C0119","damageStage":0,"outputPath":"assets/cards/C0119/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0119 Mordai Riftborn, damage stage 0 (normal).\nSubject: adult 여성 용혈족, 단단한 체형, 새벽 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 짧고 단단한 턱선; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0119-D1","characterId":"C0119","damageStage":1,"outputPath":"assets/cards/C0119/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0119 Mordai Riftborn, damage stage 1 (light-damage).\nSubject: adult 여성 용혈족, 단단한 체형, 새벽 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 짧고 단단한 턱선; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0119-D2","characterId":"C0119","damageStage":2,"outputPath":"assets/cards/C0119/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0119 Mordai Riftborn, damage stage 2 (medium-damage).\nSubject: adult 여성 용혈족, 단단한 체형, 새벽 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 짧고 단단한 턱선; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0119-D3","characterId":"C0119","damageStage":3,"outputPath":"assets/cards/C0119/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0119 Mordai Riftborn, damage stage 3 (heavy-damage).\nSubject: adult 여성 용혈족, 단단한 체형, 새벽 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 짧고 단단한 턱선; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0119-D4","characterId":"C0119","damageStage":4,"outputPath":"assets/cards/C0119/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0119 Mordai Riftborn, damage stage 4 (defeated).\nSubject: adult 여성 용혈족, 단단한 체형, 새벽 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 짧고 단단한 턱선; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0120-D0","characterId":"C0120","damageStage":0,"outputPath":"assets/cards/C0120/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0120 류온서, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 고요한 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 올리브 톤 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0120-D1","characterId":"C0120","damageStage":1,"outputPath":"assets/cards/C0120/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0120 류온서, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 고요한 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 올리브 톤 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0120-D2","characterId":"C0120","damageStage":2,"outputPath":"assets/cards/C0120/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0120 류온서, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 고요한 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 올리브 톤 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0120-D3","characterId":"C0120","damageStage":3,"outputPath":"assets/cards/C0120/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0120 류온서, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 고요한 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 올리브 톤 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0120-D4","characterId":"C0120","damageStage":4,"outputPath":"assets/cards/C0120/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0120 류온서, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 고요한 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 올리브 톤 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0121-D0","characterId":"C0121","damageStage":0,"outputPath":"assets/cards/C0121/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0121 강아율, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 찬란한 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 각진 턱선; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0121-D1","characterId":"C0121","damageStage":1,"outputPath":"assets/cards/C0121/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0121 강아율, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 찬란한 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 각진 턱선; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0121-D2","characterId":"C0121","damageStage":2,"outputPath":"assets/cards/C0121/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0121 강아율, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 찬란한 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 각진 턱선; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0121-D3","characterId":"C0121","damageStage":3,"outputPath":"assets/cards/C0121/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0121 강아율, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 찬란한 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 각진 턱선; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0121-D4","characterId":"C0121","damageStage":4,"outputPath":"assets/cards/C0121/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0121 강아율, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 찬란한 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 각진 턱선; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0122-D0","characterId":"C0122","damageStage":0,"outputPath":"assets/cards/C0122/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0122 Luna Forge, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 장신형, 푸른 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0122-D1","characterId":"C0122","damageStage":1,"outputPath":"assets/cards/C0122/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0122 Luna Forge, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 장신형, 푸른 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0122-D2","characterId":"C0122","damageStage":2,"outputPath":"assets/cards/C0122/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0122 Luna Forge, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 장신형, 푸른 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0122-D3","characterId":"C0122","damageStage":3,"outputPath":"assets/cards/C0122/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0122 Luna Forge, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 장신형, 푸른 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0122-D4","characterId":"C0122","damageStage":4,"outputPath":"assets/cards/C0122/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0122 Luna Forge, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 장신형, 푸른 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0123-D0","characterId":"C0123","damageStage":0,"outputPath":"assets/cards/C0123/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0123 Selene Vale, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 비취 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 날렵한 V라인 얼굴; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 작고 앙다문 입; 깊은 갈색 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0123-D1","characterId":"C0123","damageStage":1,"outputPath":"assets/cards/C0123/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0123 Selene Vale, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 비취 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 날렵한 V라인 얼굴; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 작고 앙다문 입; 깊은 갈색 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0123-D2","characterId":"C0123","damageStage":2,"outputPath":"assets/cards/C0123/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0123 Selene Vale, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 비취 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 날렵한 V라인 얼굴; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 작고 앙다문 입; 깊은 갈색 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0123-D3","characterId":"C0123","damageStage":3,"outputPath":"assets/cards/C0123/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0123 Selene Vale, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 비취 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 날렵한 V라인 얼굴; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 작고 앙다문 입; 깊은 갈색 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0123-D4","characterId":"C0123","damageStage":4,"outputPath":"assets/cards/C0123/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0123 Selene Vale, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 비취 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 날렵한 V라인 얼굴; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 작고 앙다문 입; 깊은 갈색 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0124-D0","characterId":"C0124","damageStage":0,"outputPath":"assets/cards/C0124/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0124 Arieth Silva 은침, damage stage 0 (normal).\nSubject: adult 여성 엘프, 지구력형, 설화 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0124-D1","characterId":"C0124","damageStage":1,"outputPath":"assets/cards/C0124/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0124 Arieth Silva 은침, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 지구력형, 설화 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0124-D2","characterId":"C0124","damageStage":2,"outputPath":"assets/cards/C0124/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0124 Arieth Silva 은침, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 지구력형, 설화 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0124-D3","characterId":"C0124","damageStage":3,"outputPath":"assets/cards/C0124/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0124 Arieth Silva 은침, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 지구력형, 설화 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0124-D4","characterId":"C0124","damageStage":4,"outputPath":"assets/cards/C0124/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0124 Arieth Silva 은침, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 지구력형, 설화 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0125-D0","characterId":"C0125","damageStage":0,"outputPath":"assets/cards/C0125/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0125 Vera Moon 잔월, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 장신형, 홍련 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 아랫입술이 도톰한 입; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0125-D1","characterId":"C0125","damageStage":1,"outputPath":"assets/cards/C0125/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0125 Vera Moon 잔월, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 장신형, 홍련 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 아랫입술이 도톰한 입; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0125-D2","characterId":"C0125","damageStage":2,"outputPath":"assets/cards/C0125/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0125 Vera Moon 잔월, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 장신형, 홍련 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 아랫입술이 도톰한 입; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0125-D3","characterId":"C0125","damageStage":3,"outputPath":"assets/cards/C0125/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0125 Vera Moon 잔월, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 장신형, 홍련 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 아랫입술이 도톰한 입; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0125-D4","characterId":"C0125","damageStage":4,"outputPath":"assets/cards/C0125/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0125 Vera Moon 잔월, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 장신형, 홍련 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 아랫입술이 도톰한 입; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0126-D0","characterId":"C0126","damageStage":0,"outputPath":"assets/cards/C0126/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0126 Seriel Lunaris, damage stage 0 (normal).\nSubject: adult 여성 엘프, 중갑형, 금사 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0126-D1","characterId":"C0126","damageStage":1,"outputPath":"assets/cards/C0126/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0126 Seriel Lunaris, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 중갑형, 금사 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0126-D2","characterId":"C0126","damageStage":2,"outputPath":"assets/cards/C0126/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0126 Seriel Lunaris, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 중갑형, 금사 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0126-D3","characterId":"C0126","damageStage":3,"outputPath":"assets/cards/C0126/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0126 Seriel Lunaris, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 중갑형, 금사 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0126-D4","characterId":"C0126","damageStage":4,"outputPath":"assets/cards/C0126/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0126 Seriel Lunaris, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 중갑형, 금사 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0127-D0","characterId":"C0127","damageStage":0,"outputPath":"assets/cards/C0127/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0127 이다윤, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 백야 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 작고 둥근 코; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0127-D1","characterId":"C0127","damageStage":1,"outputPath":"assets/cards/C0127/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0127 이다윤, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 백야 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 작고 둥근 코; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0127-D2","characterId":"C0127","damageStage":2,"outputPath":"assets/cards/C0127/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0127 이다윤, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 백야 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 작고 둥근 코; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0127-D3","characterId":"C0127","damageStage":3,"outputPath":"assets/cards/C0127/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0127 이다윤, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 백야 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 작고 둥근 코; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0127-D4","characterId":"C0127","damageStage":4,"outputPath":"assets/cards/C0127/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0127 이다윤, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 백야 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 작고 둥근 코; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0128-D0","characterId":"C0128","damageStage":0,"outputPath":"assets/cards/C0128/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0128 이준경, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 진홍 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0128-D1","characterId":"C0128","damageStage":1,"outputPath":"assets/cards/C0128/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0128 이준경, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 진홍 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0128-D2","characterId":"C0128","damageStage":2,"outputPath":"assets/cards/C0128/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0128 이준경, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 진홍 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0128-D3","characterId":"C0128","damageStage":3,"outputPath":"assets/cards/C0128/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0128 이준경, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 진홍 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0128-D4","characterId":"C0128","damageStage":4,"outputPath":"assets/cards/C0128/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0128 이준경, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 진홍 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0129-D0","characterId":"C0129","damageStage":0,"outputPath":"assets/cards/C0129/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0129 진수주, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 청류 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0129-D1","characterId":"C0129","damageStage":1,"outputPath":"assets/cards/C0129/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0129 진수주, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 청류 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0129-D2","characterId":"C0129","damageStage":2,"outputPath":"assets/cards/C0129/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0129 진수주, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 청류 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0129-D3","characterId":"C0129","damageStage":3,"outputPath":"assets/cards/C0129/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0129 진수주, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 청류 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0129-D4","characterId":"C0129","damageStage":4,"outputPath":"assets/cards/C0129/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0129 진수주, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 청류 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0130-D0","characterId":"C0130","damageStage":0,"outputPath":"assets/cards/C0130/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0130 Rinova Cloudscar, damage stage 0 (normal).\nSubject: adult 여성 용혈족, 근력형, 은하 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0130-D1","characterId":"C0130","damageStage":1,"outputPath":"assets/cards/C0130/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0130 Rinova Cloudscar, damage stage 1 (light-damage).\nSubject: adult 여성 용혈족, 근력형, 은하 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0130-D2","characterId":"C0130","damageStage":2,"outputPath":"assets/cards/C0130/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0130 Rinova Cloudscar, damage stage 2 (medium-damage).\nSubject: adult 여성 용혈족, 근력형, 은하 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0130-D3","characterId":"C0130","damageStage":3,"outputPath":"assets/cards/C0130/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0130 Rinova Cloudscar, damage stage 3 (heavy-damage).\nSubject: adult 여성 용혈족, 근력형, 은하 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0130-D4","characterId":"C0130","damageStage":4,"outputPath":"assets/cards/C0130/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0130 Rinova Cloudscar, damage stage 4 (defeated).\nSubject: adult 여성 용혈족, 근력형, 은하 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0131-D0","characterId":"C0131","damageStage":0,"outputPath":"assets/cards/C0131/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0131 권설솔, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 흑요 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0131-D1","characterId":"C0131","damageStage":1,"outputPath":"assets/cards/C0131/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0131 권설솔, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 흑요 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0131-D2","characterId":"C0131","damageStage":2,"outputPath":"assets/cards/C0131/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0131 권설솔, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 흑요 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0131-D3","characterId":"C0131","damageStage":3,"outputPath":"assets/cards/C0131/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0131 권설솔, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 흑요 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0131-D4","characterId":"C0131","damageStage":4,"outputPath":"assets/cards/C0131/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0131 권설솔, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 흑요 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0132-D0","characterId":"C0132","damageStage":0,"outputPath":"assets/cards/C0132/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0132 임비주, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 유리 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0132-D1","characterId":"C0132","damageStage":1,"outputPath":"assets/cards/C0132/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0132 임비주, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 유리 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0132-D2","characterId":"C0132","damageStage":2,"outputPath":"assets/cards/C0132/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0132 임비주, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 유리 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0132-D3","characterId":"C0132","damageStage":3,"outputPath":"assets/cards/C0132/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0132 임비주, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 유리 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0132-D4","characterId":"C0132","damageStage":4,"outputPath":"assets/cards/C0132/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0132 임비주, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 유리 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0133-D0","characterId":"C0133","damageStage":0,"outputPath":"assets/cards/C0133/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0133 Kaelra Mistward, damage stage 0 (normal).\nSubject: adult 여성 정령 혼혈, 근력형, 흑요 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0133-D1","characterId":"C0133","damageStage":1,"outputPath":"assets/cards/C0133/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0133 Kaelra Mistward, damage stage 1 (light-damage).\nSubject: adult 여성 정령 혼혈, 근력형, 흑요 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0133-D2","characterId":"C0133","damageStage":2,"outputPath":"assets/cards/C0133/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0133 Kaelra Mistward, damage stage 2 (medium-damage).\nSubject: adult 여성 정령 혼혈, 근력형, 흑요 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0133-D3","characterId":"C0133","damageStage":3,"outputPath":"assets/cards/C0133/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0133 Kaelra Mistward, damage stage 3 (heavy-damage).\nSubject: adult 여성 정령 혼혈, 근력형, 흑요 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0133-D4","characterId":"C0133","damageStage":4,"outputPath":"assets/cards/C0133/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0133 Kaelra Mistward, damage stage 4 (defeated).\nSubject: adult 여성 정령 혼혈, 근력형, 흑요 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0134-D0","characterId":"C0134","damageStage":0,"outputPath":"assets/cards/C0134/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0134 강나희, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 비취 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0134-D1","characterId":"C0134","damageStage":1,"outputPath":"assets/cards/C0134/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0134 강나희, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 비취 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0134-D2","characterId":"C0134","damageStage":2,"outputPath":"assets/cards/C0134/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0134 강나희, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 비취 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0134-D3","characterId":"C0134","damageStage":3,"outputPath":"assets/cards/C0134/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0134 강나희, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 비취 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0134-D4","characterId":"C0134","damageStage":4,"outputPath":"assets/cards/C0134/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0134 강나희, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 비취 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0135-D0","characterId":"C0135","damageStage":0,"outputPath":"assets/cards/C0135/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0135 Vera Vale, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 지구력형, 금사 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0135-D1","characterId":"C0135","damageStage":1,"outputPath":"assets/cards/C0135/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0135 Vera Vale, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 지구력형, 금사 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0135-D2","characterId":"C0135","damageStage":2,"outputPath":"assets/cards/C0135/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0135 Vera Vale, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 지구력형, 금사 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0135-D3","characterId":"C0135","damageStage":3,"outputPath":"assets/cards/C0135/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0135 Vera Vale, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 지구력형, 금사 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0135-D4","characterId":"C0135","damageStage":4,"outputPath":"assets/cards/C0135/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0135 Vera Vale, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 지구력형, 금사 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0136-D0","characterId":"C0136","damageStage":0,"outputPath":"assets/cards/C0136/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0136 진은랑, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 자수정 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0136-D1","characterId":"C0136","damageStage":1,"outputPath":"assets/cards/C0136/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0136 진은랑, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 자수정 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0136-D2","characterId":"C0136","damageStage":2,"outputPath":"assets/cards/C0136/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0136 진은랑, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 자수정 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0136-D3","characterId":"C0136","damageStage":3,"outputPath":"assets/cards/C0136/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0136 진은랑, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 자수정 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0136-D4","characterId":"C0136","damageStage":4,"outputPath":"assets/cards/C0136/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0136 진은랑, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 자수정 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0137-D0","characterId":"C0137","damageStage":0,"outputPath":"assets/cards/C0137/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0137 Sylra Vael 녹영, damage stage 0 (normal).\nSubject: adult 여성 엘프, 장신형, 적운 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0137-D1","characterId":"C0137","damageStage":1,"outputPath":"assets/cards/C0137/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0137 Sylra Vael 녹영, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 장신형, 적운 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0137-D2","characterId":"C0137","damageStage":2,"outputPath":"assets/cards/C0137/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0137 Sylra Vael 녹영, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 장신형, 적운 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0137-D3","characterId":"C0137","damageStage":3,"outputPath":"assets/cards/C0137/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0137 Sylra Vael 녹영, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 장신형, 적운 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0137-D4","characterId":"C0137","damageStage":4,"outputPath":"assets/cards/C0137/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0137 Sylra Vael 녹영, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 장신형, 적운 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0138-D0","characterId":"C0138","damageStage":0,"outputPath":"assets/cards/C0138/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0138 Elena Ash 녹영, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 지구력형, 청류 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0138-D1","characterId":"C0138","damageStage":1,"outputPath":"assets/cards/C0138/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0138 Elena Ash 녹영, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 지구력형, 청류 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0138-D2","characterId":"C0138","damageStage":2,"outputPath":"assets/cards/C0138/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0138 Elena Ash 녹영, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 지구력형, 청류 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0138-D3","characterId":"C0138","damageStage":3,"outputPath":"assets/cards/C0138/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0138 Elena Ash 녹영, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 지구력형, 청류 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0138-D4","characterId":"C0138","damageStage":4,"outputPath":"assets/cards/C0138/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0138 Elena Ash 녹영, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 지구력형, 청류 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0139-D0","characterId":"C0139","damageStage":0,"outputPath":"assets/cards/C0139/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0139 Iris River, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 깊은 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 긴 타원형 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0139-D1","characterId":"C0139","damageStage":1,"outputPath":"assets/cards/C0139/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0139 Iris River, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 깊은 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 긴 타원형 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0139-D2","characterId":"C0139","damageStage":2,"outputPath":"assets/cards/C0139/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0139 Iris River, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 깊은 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 긴 타원형 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0139-D3","characterId":"C0139","damageStage":3,"outputPath":"assets/cards/C0139/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0139 Iris River, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 깊은 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 긴 타원형 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0139-D4","characterId":"C0139","damageStage":4,"outputPath":"assets/cards/C0139/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0139 Iris River, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 깊은 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 긴 타원형 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0140-D0","characterId":"C0140","damageStage":0,"outputPath":"assets/cards/C0140/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0140 Cael Willow, damage stage 0 (normal).\nSubject: adult 여성 엘프, 묵직한 파워형, 운철 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0140-D1","characterId":"C0140","damageStage":1,"outputPath":"assets/cards/C0140/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0140 Cael Willow, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 묵직한 파워형, 운철 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0140-D2","characterId":"C0140","damageStage":2,"outputPath":"assets/cards/C0140/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0140 Cael Willow, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 묵직한 파워형, 운철 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0140-D3","characterId":"C0140","damageStage":3,"outputPath":"assets/cards/C0140/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0140 Cael Willow, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 묵직한 파워형, 운철 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0140-D4","characterId":"C0140","damageStage":4,"outputPath":"assets/cards/C0140/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0140 Cael Willow, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 묵직한 파워형, 운철 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0141-D0","characterId":"C0141","damageStage":0,"outputPath":"assets/cards/C0141/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0141 Thalen Eversong, damage stage 0 (normal).\nSubject: adult 여성 엘프, 민첩형, 벽력 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 짧은 단발과 삐죽한 앞머리; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0141-D1","characterId":"C0141","damageStage":1,"outputPath":"assets/cards/C0141/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0141 Thalen Eversong, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 민첩형, 벽력 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 짧은 단발과 삐죽한 앞머리; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0141-D2","characterId":"C0141","damageStage":2,"outputPath":"assets/cards/C0141/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0141 Thalen Eversong, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 민첩형, 벽력 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 짧은 단발과 삐죽한 앞머리; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0141-D3","characterId":"C0141","damageStage":3,"outputPath":"assets/cards/C0141/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0141 Thalen Eversong, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 민첩형, 벽력 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 짧은 단발과 삐죽한 앞머리; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0141-D4","characterId":"C0141","damageStage":4,"outputPath":"assets/cards/C0141/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0141 Thalen Eversong, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 민첩형, 벽력 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 짧은 단발과 삐죽한 앞머리; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0142-D0","characterId":"C0142","damageStage":0,"outputPath":"assets/cards/C0142/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0142 Luna Crown 백금, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 검은 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0142-D1","characterId":"C0142","damageStage":1,"outputPath":"assets/cards/C0142/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0142 Luna Crown 백금, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 검은 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0142-D2","characterId":"C0142","damageStage":2,"outputPath":"assets/cards/C0142/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0142 Luna Crown 백금, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 검은 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0142-D3","characterId":"C0142","damageStage":3,"outputPath":"assets/cards/C0142/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0142 Luna Crown 백금, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 검은 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0142-D4","characterId":"C0142","damageStage":4,"outputPath":"assets/cards/C0142/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0142 Luna Crown 백금, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 검은 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0143-D0","characterId":"C0143","damageStage":0,"outputPath":"assets/cards/C0143/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0143 마예재, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 홍련 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0143-D1","characterId":"C0143","damageStage":1,"outputPath":"assets/cards/C0143/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0143 마예재, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 홍련 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0143-D2","characterId":"C0143","damageStage":2,"outputPath":"assets/cards/C0143/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0143 마예재, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 홍련 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0143-D3","characterId":"C0143","damageStage":3,"outputPath":"assets/cards/C0143/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0143 마예재, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 홍련 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0143-D4","characterId":"C0143","damageStage":4,"outputPath":"assets/cards/C0143/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0143 마예재, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 홍련 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0144-D0","characterId":"C0144","damageStage":0,"outputPath":"assets/cards/C0144/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0144 Arieth Lunaris 은침, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 빠른 발놀림형, 금사 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0144-D1","characterId":"C0144","damageStage":1,"outputPath":"assets/cards/C0144/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0144 Arieth Lunaris 은침, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 빠른 발놀림형, 금사 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0144-D2","characterId":"C0144","damageStage":2,"outputPath":"assets/cards/C0144/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0144 Arieth Lunaris 은침, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 빠른 발놀림형, 금사 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0144-D3","characterId":"C0144","damageStage":3,"outputPath":"assets/cards/C0144/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0144 Arieth Lunaris 은침, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 빠른 발놀림형, 금사 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0144-D4","characterId":"C0144","damageStage":4,"outputPath":"assets/cards/C0144/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0144 Arieth Lunaris 은침, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 빠른 발놀림형, 금사 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0145-D0","characterId":"C0145","damageStage":0,"outputPath":"assets/cards/C0145/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0145 Elyndra Aster, damage stage 0 (normal).\nSubject: adult 여성 엘프, 빠른 발놀림형, 자수정 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 밝은 상아빛 피부; 비대칭 숏컷; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0145-D1","characterId":"C0145","damageStage":1,"outputPath":"assets/cards/C0145/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0145 Elyndra Aster, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 빠른 발놀림형, 자수정 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 밝은 상아빛 피부; 비대칭 숏컷; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0145-D2","characterId":"C0145","damageStage":2,"outputPath":"assets/cards/C0145/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0145 Elyndra Aster, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 빠른 발놀림형, 자수정 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 밝은 상아빛 피부; 비대칭 숏컷; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0145-D3","characterId":"C0145","damageStage":3,"outputPath":"assets/cards/C0145/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0145 Elyndra Aster, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 빠른 발놀림형, 자수정 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 밝은 상아빛 피부; 비대칭 숏컷; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0145-D4","characterId":"C0145","damageStage":4,"outputPath":"assets/cards/C0145/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0145 Elyndra Aster, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 빠른 발놀림형, 자수정 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 밝은 상아빛 피부; 비대칭 숏컷; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0146-D0","characterId":"C0146","damageStage":0,"outputPath":"assets/cards/C0146/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0146 Clara Forge, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 균형형, 찬란한 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0146-D1","characterId":"C0146","damageStage":1,"outputPath":"assets/cards/C0146/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0146 Clara Forge, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 균형형, 찬란한 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0146-D2","characterId":"C0146","damageStage":2,"outputPath":"assets/cards/C0146/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0146 Clara Forge, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 균형형, 찬란한 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0146-D3","characterId":"C0146","damageStage":3,"outputPath":"assets/cards/C0146/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0146 Clara Forge, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 균형형, 찬란한 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0146-D4","characterId":"C0146","damageStage":4,"outputPath":"assets/cards/C0146/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0146 Clara Forge, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 균형형, 찬란한 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0147-D0","characterId":"C0147","damageStage":0,"outputPath":"assets/cards/C0147/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0147 Aria Vale 비문, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 청류 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0147-D1","characterId":"C0147","damageStage":1,"outputPath":"assets/cards/C0147/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0147 Aria Vale 비문, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 청류 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0147-D2","characterId":"C0147","damageStage":2,"outputPath":"assets/cards/C0147/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0147 Aria Vale 비문, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 청류 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0147-D3","characterId":"C0147","damageStage":3,"outputPath":"assets/cards/C0147/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0147 Aria Vale 비문, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 청류 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0147-D4","characterId":"C0147","damageStage":4,"outputPath":"assets/cards/C0147/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0147 Aria Vale 비문, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 청류 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0148-D0","characterId":"C0148","damageStage":0,"outputPath":"assets/cards/C0148/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0148 장지율, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 깊은 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0148-D1","characterId":"C0148","damageStage":1,"outputPath":"assets/cards/C0148/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0148 장지율, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 깊은 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0148-D2","characterId":"C0148","damageStage":2,"outputPath":"assets/cards/C0148/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0148 장지율, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 깊은 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0148-D3","characterId":"C0148","damageStage":3,"outputPath":"assets/cards/C0148/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0148 장지율, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 깊은 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0148-D4","characterId":"C0148","damageStage":4,"outputPath":"assets/cards/C0148/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0148 장지율, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 깊은 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0149-D0","characterId":"C0149","damageStage":0,"outputPath":"assets/cards/C0149/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0149 도소연, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 설화 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 작은 하트형 얼굴; 크고 둥근 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0149-D1","characterId":"C0149","damageStage":1,"outputPath":"assets/cards/C0149/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0149 도소연, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 설화 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 작은 하트형 얼굴; 크고 둥근 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0149-D2","characterId":"C0149","damageStage":2,"outputPath":"assets/cards/C0149/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0149 도소연, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 설화 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 작은 하트형 얼굴; 크고 둥근 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0149-D3","characterId":"C0149","damageStage":3,"outputPath":"assets/cards/C0149/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0149 도소연, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 설화 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 작은 하트형 얼굴; 크고 둥근 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0149-D4","characterId":"C0149","damageStage":4,"outputPath":"assets/cards/C0149/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0149 도소연, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 설화 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 작은 하트형 얼굴; 크고 둥근 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0150-D0","characterId":"C0150","damageStage":0,"outputPath":"assets/cards/C0150/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0150 Torin Deepforge 유성, damage stage 0 (normal).\nSubject: adult 여성 드워프, 장신형, 홍련 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0150-D1","characterId":"C0150","damageStage":1,"outputPath":"assets/cards/C0150/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0150 Torin Deepforge 유성, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 장신형, 홍련 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0150-D2","characterId":"C0150","damageStage":2,"outputPath":"assets/cards/C0150/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0150 Torin Deepforge 유성, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 장신형, 홍련 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0150-D3","characterId":"C0150","damageStage":3,"outputPath":"assets/cards/C0150/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0150 Torin Deepforge 유성, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 장신형, 홍련 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0150-D4","characterId":"C0150","damageStage":4,"outputPath":"assets/cards/C0150/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0150 Torin Deepforge 유성, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 장신형, 홍련 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0151-D0","characterId":"C0151","damageStage":0,"outputPath":"assets/cards/C0151/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0151 최아빈, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 금사 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 작은 하트형 얼굴; 크고 둥근 눈; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0151-D1","characterId":"C0151","damageStage":1,"outputPath":"assets/cards/C0151/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0151 최아빈, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 금사 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 작은 하트형 얼굴; 크고 둥근 눈; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0151-D2","characterId":"C0151","damageStage":2,"outputPath":"assets/cards/C0151/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0151 최아빈, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 금사 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 작은 하트형 얼굴; 크고 둥근 눈; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0151-D3","characterId":"C0151","damageStage":3,"outputPath":"assets/cards/C0151/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0151 최아빈, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 금사 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 작은 하트형 얼굴; 크고 둥근 눈; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0151-D4","characterId":"C0151","damageStage":4,"outputPath":"assets/cards/C0151/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0151 최아빈, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 금사 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 작은 하트형 얼굴; 크고 둥근 눈; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0152-D0","characterId":"C0152","damageStage":0,"outputPath":"assets/cards/C0152/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0152 Vaelis Willow 백금, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 단단한 체형, 불굴의 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0152-D1","characterId":"C0152","damageStage":1,"outputPath":"assets/cards/C0152/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0152 Vaelis Willow 백금, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 단단한 체형, 불굴의 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0152-D2","characterId":"C0152","damageStage":2,"outputPath":"assets/cards/C0152/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0152 Vaelis Willow 백금, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 단단한 체형, 불굴의 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0152-D3","characterId":"C0152","damageStage":3,"outputPath":"assets/cards/C0152/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0152 Vaelis Willow 백금, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 단단한 체형, 불굴의 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0152-D4","characterId":"C0152","damageStage":4,"outputPath":"assets/cards/C0152/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0152 Vaelis Willow 백금, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 단단한 체형, 불굴의 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0153-D0","characterId":"C0153","damageStage":0,"outputPath":"assets/cards/C0153/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0153 연이겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0153-D1","characterId":"C0153","damageStage":1,"outputPath":"assets/cards/C0153/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0153 연이겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0153-D2","characterId":"C0153","damageStage":2,"outputPath":"assets/cards/C0153/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0153 연이겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0153-D3","characterId":"C0153","damageStage":3,"outputPath":"assets/cards/C0153/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0153 연이겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0153-D4","characterId":"C0153","damageStage":4,"outputPath":"assets/cards/C0153/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0153 연이겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0154-D0","characterId":"C0154","damageStage":0,"outputPath":"assets/cards/C0154/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0154 연도민, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 고요한 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0154-D1","characterId":"C0154","damageStage":1,"outputPath":"assets/cards/C0154/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0154 연도민, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 고요한 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0154-D2","characterId":"C0154","damageStage":2,"outputPath":"assets/cards/C0154/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0154 연도민, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 고요한 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0154-D3","characterId":"C0154","damageStage":3,"outputPath":"assets/cards/C0154/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0154 연도민, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 고요한 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0154-D4","characterId":"C0154","damageStage":4,"outputPath":"assets/cards/C0154/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0154 연도민, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 고요한 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0155-D0","characterId":"C0155","damageStage":0,"outputPath":"assets/cards/C0155/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0155 유서린, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 유리 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 짙은 황갈색 피부; 짧은 단발과 삐죽한 앞머리; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0155-D1","characterId":"C0155","damageStage":1,"outputPath":"assets/cards/C0155/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0155 유서린, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 유리 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 짙은 황갈색 피부; 짧은 단발과 삐죽한 앞머리; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0155-D2","characterId":"C0155","damageStage":2,"outputPath":"assets/cards/C0155/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0155 유서린, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 유리 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 짙은 황갈색 피부; 짧은 단발과 삐죽한 앞머리; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0155-D3","characterId":"C0155","damageStage":3,"outputPath":"assets/cards/C0155/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0155 유서린, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 유리 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 짙은 황갈색 피부; 짧은 단발과 삐죽한 앞머리; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0155-D4","characterId":"C0155","damageStage":4,"outputPath":"assets/cards/C0155/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0155 유서린, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 유리 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 짙은 황갈색 피부; 짧은 단발과 삐죽한 앞머리; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0156-D0","characterId":"C0156","damageStage":0,"outputPath":"assets/cards/C0156/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0156 연하율, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 푸른 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0156-D1","characterId":"C0156","damageStage":1,"outputPath":"assets/cards/C0156/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0156 연하율, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 푸른 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0156-D2","characterId":"C0156","damageStage":2,"outputPath":"assets/cards/C0156/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0156 연하율, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 푸른 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0156-D3","characterId":"C0156","damageStage":3,"outputPath":"assets/cards/C0156/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0156 연하율, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 푸른 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0156-D4","characterId":"C0156","damageStage":4,"outputPath":"assets/cards/C0156/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0156 연하율, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 푸른 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0157-D0","characterId":"C0157","damageStage":0,"outputPath":"assets/cards/C0157/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0157 Bram Stonehall, damage stage 0 (normal).\nSubject: adult 여성 드워프, 빠른 발놀림형, 비취 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 두툼하고 선명한 입술; 창백한 달빛 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0157-D1","characterId":"C0157","damageStage":1,"outputPath":"assets/cards/C0157/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0157 Bram Stonehall, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 빠른 발놀림형, 비취 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 두툼하고 선명한 입술; 창백한 달빛 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0157-D2","characterId":"C0157","damageStage":2,"outputPath":"assets/cards/C0157/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0157 Bram Stonehall, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 빠른 발놀림형, 비취 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 두툼하고 선명한 입술; 창백한 달빛 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0157-D3","characterId":"C0157","damageStage":3,"outputPath":"assets/cards/C0157/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0157 Bram Stonehall, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 빠른 발놀림형, 비취 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 두툼하고 선명한 입술; 창백한 달빛 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0157-D4","characterId":"C0157","damageStage":4,"outputPath":"assets/cards/C0157/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0157 Bram Stonehall, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 빠른 발놀림형, 비취 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 두툼하고 선명한 입술; 창백한 달빛 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0158-D0","characterId":"C0158","damageStage":0,"outputPath":"assets/cards/C0158/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0158 Nimue Willow 녹영, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 빠른 발놀림형, 설화 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 묵직한 하체와 낮은 무게중심; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0158-D1","characterId":"C0158","damageStage":1,"outputPath":"assets/cards/C0158/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0158 Nimue Willow 녹영, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 빠른 발놀림형, 설화 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 묵직한 하체와 낮은 무게중심; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0158-D2","characterId":"C0158","damageStage":2,"outputPath":"assets/cards/C0158/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0158 Nimue Willow 녹영, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 빠른 발놀림형, 설화 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 묵직한 하체와 낮은 무게중심; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0158-D3","characterId":"C0158","damageStage":3,"outputPath":"assets/cards/C0158/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0158 Nimue Willow 녹영, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 빠른 발놀림형, 설화 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 묵직한 하체와 낮은 무게중심; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0158-D4","characterId":"C0158","damageStage":4,"outputPath":"assets/cards/C0158/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0158 Nimue Willow 녹영, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 빠른 발놀림형, 설화 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 묵직한 하체와 낮은 무게중심; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0159-D0","characterId":"C0159","damageStage":0,"outputPath":"assets/cards/C0159/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0159 도수아, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 황혼 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0159-D1","characterId":"C0159","damageStage":1,"outputPath":"assets/cards/C0159/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0159 도수아, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 황혼 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0159-D2","characterId":"C0159","damageStage":2,"outputPath":"assets/cards/C0159/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0159 도수아, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 황혼 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0159-D3","characterId":"C0159","damageStage":3,"outputPath":"assets/cards/C0159/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0159 도수아, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 황혼 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0159-D4","characterId":"C0159","damageStage":4,"outputPath":"assets/cards/C0159/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0159 도수아, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 황혼 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0160-D0","characterId":"C0160","damageStage":0,"outputPath":"assets/cards/C0160/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0160 서연진, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 진홍 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 올리브 톤 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0160-D1","characterId":"C0160","damageStage":1,"outputPath":"assets/cards/C0160/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0160 서연진, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 진홍 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 올리브 톤 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0160-D2","characterId":"C0160","damageStage":2,"outputPath":"assets/cards/C0160/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0160 서연진, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 진홍 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 올리브 톤 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0160-D3","characterId":"C0160","damageStage":3,"outputPath":"assets/cards/C0160/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0160 서연진, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 진홍 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 올리브 톤 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0160-D4","characterId":"C0160","damageStage":4,"outputPath":"assets/cards/C0160/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0160 서연진, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 진홍 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 올리브 톤 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0161-D0","characterId":"C0161","damageStage":0,"outputPath":"assets/cards/C0161/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0161 연설아 첫별, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 자수정 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0161-D1","characterId":"C0161","damageStage":1,"outputPath":"assets/cards/C0161/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0161 연설아 첫별, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 자수정 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0161-D2","characterId":"C0161","damageStage":2,"outputPath":"assets/cards/C0161/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0161 연설아 첫별, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 자수정 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0161-D3","characterId":"C0161","damageStage":3,"outputPath":"assets/cards/C0161/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0161 연설아 첫별, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 자수정 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0161-D4","characterId":"C0161","damageStage":4,"outputPath":"assets/cards/C0161/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0161 연설아 첫별, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 자수정 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0162-D0","characterId":"C0162","damageStage":0,"outputPath":"assets/cards/C0162/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0162 Vaelis Lunaris 흑단, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 균형형, 녹음 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0162-D1","characterId":"C0162","damageStage":1,"outputPath":"assets/cards/C0162/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0162 Vaelis Lunaris 흑단, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 균형형, 녹음 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0162-D2","characterId":"C0162","damageStage":2,"outputPath":"assets/cards/C0162/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0162 Vaelis Lunaris 흑단, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 균형형, 녹음 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0162-D3","characterId":"C0162","damageStage":3,"outputPath":"assets/cards/C0162/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0162 Vaelis Lunaris 흑단, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 균형형, 녹음 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0162-D4","characterId":"C0162","damageStage":4,"outputPath":"assets/cards/C0162/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0162 Vaelis Lunaris 흑단, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 균형형, 녹음 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0163-D0","characterId":"C0163","damageStage":0,"outputPath":"assets/cards/C0163/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0163 마율후, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 청류 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0163-D1","characterId":"C0163","damageStage":1,"outputPath":"assets/cards/C0163/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0163 마율후, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 청류 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0163-D2","characterId":"C0163","damageStage":2,"outputPath":"assets/cards/C0163/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0163 마율후, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 청류 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0163-D3","characterId":"C0163","damageStage":3,"outputPath":"assets/cards/C0163/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0163 마율후, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 청류 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0163-D4","characterId":"C0163","damageStage":4,"outputPath":"assets/cards/C0163/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0163 마율후, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 청류 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0164-D0","characterId":"C0164","damageStage":0,"outputPath":"assets/cards/C0164/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0164 Nila Stone, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 장신형, 깊은 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0164-D1","characterId":"C0164","damageStage":1,"outputPath":"assets/cards/C0164/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0164 Nila Stone, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 장신형, 깊은 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0164-D2","characterId":"C0164","damageStage":2,"outputPath":"assets/cards/C0164/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0164 Nila Stone, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 장신형, 깊은 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0164-D3","characterId":"C0164","damageStage":3,"outputPath":"assets/cards/C0164/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0164 Nila Stone, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 장신형, 깊은 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0164-D4","characterId":"C0164","damageStage":4,"outputPath":"assets/cards/C0164/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0164 Nila Stone, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 장신형, 깊은 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0165-D0","characterId":"C0165","damageStage":0,"outputPath":"assets/cards/C0165/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0165 Vera Hart 잔월, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 설화 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0165-D1","characterId":"C0165","damageStage":1,"outputPath":"assets/cards/C0165/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0165 Vera Hart 잔월, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 설화 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0165-D2","characterId":"C0165","damageStage":2,"outputPath":"assets/cards/C0165/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0165 Vera Hart 잔월, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 설화 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0165-D3","characterId":"C0165","damageStage":3,"outputPath":"assets/cards/C0165/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0165 Vera Hart 잔월, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 설화 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0165-D4","characterId":"C0165","damageStage":4,"outputPath":"assets/cards/C0165/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0165 Vera Hart 잔월, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 설화 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0166-D0","characterId":"C0166","damageStage":0,"outputPath":"assets/cards/C0166/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0166 Clara Crown, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 소형 근력형, 깊은 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0166-D1","characterId":"C0166","damageStage":1,"outputPath":"assets/cards/C0166/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0166 Clara Crown, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 소형 근력형, 깊은 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0166-D2","characterId":"C0166","damageStage":2,"outputPath":"assets/cards/C0166/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0166 Clara Crown, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 소형 근력형, 깊은 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0166-D3","characterId":"C0166","damageStage":3,"outputPath":"assets/cards/C0166/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0166 Clara Crown, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 소형 근력형, 깊은 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0166-D4","characterId":"C0166","damageStage":4,"outputPath":"assets/cards/C0166/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0166 Clara Crown, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 소형 근력형, 깊은 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0167-D0","characterId":"C0167","damageStage":0,"outputPath":"assets/cards/C0167/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0167 권시담, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 월광 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0167-D1","characterId":"C0167","damageStage":1,"outputPath":"assets/cards/C0167/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0167 권시담, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 월광 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0167-D2","characterId":"C0167","damageStage":2,"outputPath":"assets/cards/C0167/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0167 권시담, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 월광 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0167-D3","characterId":"C0167","damageStage":3,"outputPath":"assets/cards/C0167/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0167 권시담, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 월광 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0167-D4","characterId":"C0167","damageStage":4,"outputPath":"assets/cards/C0167/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0167 권시담, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 월광 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0168-D0","characterId":"C0168","damageStage":0,"outputPath":"assets/cards/C0168/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0168 Elena Black 녹영, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 묵직한 파워형, 불굴의 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 짙은 갈색 땋은 번 헤어; 넓은 골반과 강한 허벅지; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0168-D1","characterId":"C0168","damageStage":1,"outputPath":"assets/cards/C0168/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0168 Elena Black 녹영, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 묵직한 파워형, 불굴의 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 짙은 갈색 땋은 번 헤어; 넓은 골반과 강한 허벅지; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0168-D2","characterId":"C0168","damageStage":2,"outputPath":"assets/cards/C0168/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0168 Elena Black 녹영, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 묵직한 파워형, 불굴의 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 짙은 갈색 땋은 번 헤어; 넓은 골반과 강한 허벅지; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0168-D3","characterId":"C0168","damageStage":3,"outputPath":"assets/cards/C0168/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0168 Elena Black 녹영, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 묵직한 파워형, 불굴의 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 짙은 갈색 땋은 번 헤어; 넓은 골반과 강한 허벅지; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0168-D4","characterId":"C0168","damageStage":4,"outputPath":"assets/cards/C0168/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0168 Elena Black 녹영, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 묵직한 파워형, 불굴의 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 짙은 갈색 땋은 번 헤어; 넓은 골반과 강한 허벅지; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0169-D0","characterId":"C0169","damageStage":0,"outputPath":"assets/cards/C0169/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0169 신유아, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 새벽 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0169-D1","characterId":"C0169","damageStage":1,"outputPath":"assets/cards/C0169/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0169 신유아, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 새벽 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0169-D2","characterId":"C0169","damageStage":2,"outputPath":"assets/cards/C0169/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0169 신유아, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 새벽 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0169-D3","characterId":"C0169","damageStage":3,"outputPath":"assets/cards/C0169/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0169 신유아, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 새벽 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0169-D4","characterId":"C0169","damageStage":4,"outputPath":"assets/cards/C0169/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0169 신유아, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 새벽 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0170-D0","characterId":"C0170","damageStage":0,"outputPath":"assets/cards/C0170/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0170 연해겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 고요한 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0170-D1","characterId":"C0170","damageStage":1,"outputPath":"assets/cards/C0170/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0170 연해겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 고요한 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0170-D2","characterId":"C0170","damageStage":2,"outputPath":"assets/cards/C0170/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0170 연해겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 고요한 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0170-D3","characterId":"C0170","damageStage":3,"outputPath":"assets/cards/C0170/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0170 연해겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 고요한 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0170-D4","characterId":"C0170","damageStage":4,"outputPath":"assets/cards/C0170/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0170 연해겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 고요한 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0171-D0","characterId":"C0171","damageStage":0,"outputPath":"assets/cards/C0171/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0171 Leona Forge, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 지구력형, 찬란한 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 짙은 갈색 땋은 번 헤어; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0171-D1","characterId":"C0171","damageStage":1,"outputPath":"assets/cards/C0171/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0171 Leona Forge, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 지구력형, 찬란한 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 짙은 갈색 땋은 번 헤어; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0171-D2","characterId":"C0171","damageStage":2,"outputPath":"assets/cards/C0171/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0171 Leona Forge, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 지구력형, 찬란한 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 짙은 갈색 땋은 번 헤어; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0171-D3","characterId":"C0171","damageStage":3,"outputPath":"assets/cards/C0171/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0171 Leona Forge, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 지구력형, 찬란한 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 짙은 갈색 땋은 번 헤어; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0171-D4","characterId":"C0171","damageStage":4,"outputPath":"assets/cards/C0171/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0171 Leona Forge, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 지구력형, 찬란한 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 짙은 갈색 땋은 번 헤어; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0172-D0","characterId":"C0172","damageStage":0,"outputPath":"assets/cards/C0172/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0172 최채나, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 운철 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0172-D1","characterId":"C0172","damageStage":1,"outputPath":"assets/cards/C0172/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0172 최채나, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 운철 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0172-D2","characterId":"C0172","damageStage":2,"outputPath":"assets/cards/C0172/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0172 최채나, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 운철 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0172-D3","characterId":"C0172","damageStage":3,"outputPath":"assets/cards/C0172/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0172 최채나, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 운철 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0172-D4","characterId":"C0172","damageStage":4,"outputPath":"assets/cards/C0172/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0172 최채나, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 운철 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0173-D0","characterId":"C0173","damageStage":0,"outputPath":"assets/cards/C0173/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0173 Aelrin Vael, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 중갑형, 깊은 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 비대칭 숏컷; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0173-D1","characterId":"C0173","damageStage":1,"outputPath":"assets/cards/C0173/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0173 Aelrin Vael, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 중갑형, 깊은 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 비대칭 숏컷; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0173-D2","characterId":"C0173","damageStage":2,"outputPath":"assets/cards/C0173/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0173 Aelrin Vael, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 중갑형, 깊은 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 비대칭 숏컷; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0173-D3","characterId":"C0173","damageStage":3,"outputPath":"assets/cards/C0173/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0173 Aelrin Vael, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 중갑형, 깊은 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 비대칭 숏컷; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0173-D4","characterId":"C0173","damageStage":4,"outputPath":"assets/cards/C0173/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0173 Aelrin Vael, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 중갑형, 깊은 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 비대칭 숏컷; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0174-D0","characterId":"C0174","damageStage":0,"outputPath":"assets/cards/C0174/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0174 Nadia Ash, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 중갑형, 흑요 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0174-D1","characterId":"C0174","damageStage":1,"outputPath":"assets/cards/C0174/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0174 Nadia Ash, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 중갑형, 흑요 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0174-D2","characterId":"C0174","damageStage":2,"outputPath":"assets/cards/C0174/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0174 Nadia Ash, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 중갑형, 흑요 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0174-D3","characterId":"C0174","damageStage":3,"outputPath":"assets/cards/C0174/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0174 Nadia Ash, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 중갑형, 흑요 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0174-D4","characterId":"C0174","damageStage":4,"outputPath":"assets/cards/C0174/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0174 Nadia Ash, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 중갑형, 흑요 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0175-D0","characterId":"C0175","damageStage":0,"outputPath":"assets/cards/C0175/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0175 Miri Stonehall, damage stage 0 (normal).\nSubject: adult 여성 드워프, 소형 근력형, 날카로운 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 짧은 코와 작은 콧망울; 작고 앙다문 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0175-D1","characterId":"C0175","damageStage":1,"outputPath":"assets/cards/C0175/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0175 Miri Stonehall, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 소형 근력형, 날카로운 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 짧은 코와 작은 콧망울; 작고 앙다문 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0175-D2","characterId":"C0175","damageStage":2,"outputPath":"assets/cards/C0175/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0175 Miri Stonehall, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 소형 근력형, 날카로운 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 짧은 코와 작은 콧망울; 작고 앙다문 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0175-D3","characterId":"C0175","damageStage":3,"outputPath":"assets/cards/C0175/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0175 Miri Stonehall, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 소형 근력형, 날카로운 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 짧은 코와 작은 콧망울; 작고 앙다문 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0175-D4","characterId":"C0175","damageStage":4,"outputPath":"assets/cards/C0175/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0175 Miri Stonehall, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 소형 근력형, 날카로운 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 짧은 코와 작은 콧망울; 작고 앙다문 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0176-D0","characterId":"C0176","damageStage":0,"outputPath":"assets/cards/C0176/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0176 Asha River, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 균형형, 진홍 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0176-D1","characterId":"C0176","damageStage":1,"outputPath":"assets/cards/C0176/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0176 Asha River, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 균형형, 진홍 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0176-D2","characterId":"C0176","damageStage":2,"outputPath":"assets/cards/C0176/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0176 Asha River, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 균형형, 진홍 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0176-D3","characterId":"C0176","damageStage":3,"outputPath":"assets/cards/C0176/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0176 Asha River, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 균형형, 진홍 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0176-D4","characterId":"C0176","damageStage":4,"outputPath":"assets/cards/C0176/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0176 Asha River, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 균형형, 진홍 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0177-D0","characterId":"C0177","damageStage":0,"outputPath":"assets/cards/C0177/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0177 Diya Moon, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 단단한 체형, 불굴의 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0177-D1","characterId":"C0177","damageStage":1,"outputPath":"assets/cards/C0177/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0177 Diya Moon, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 단단한 체형, 불굴의 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0177-D2","characterId":"C0177","damageStage":2,"outputPath":"assets/cards/C0177/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0177 Diya Moon, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 단단한 체형, 불굴의 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0177-D3","characterId":"C0177","damageStage":3,"outputPath":"assets/cards/C0177/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0177 Diya Moon, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 단단한 체형, 불굴의 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0177-D4","characterId":"C0177","damageStage":4,"outputPath":"assets/cards/C0177/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0177 Diya Moon, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 단단한 체형, 불굴의 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0178-D0","characterId":"C0178","damageStage":0,"outputPath":"assets/cards/C0178/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0178 Elena Crown, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 장신형, 녹음 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0178-D1","characterId":"C0178","damageStage":1,"outputPath":"assets/cards/C0178/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0178 Elena Crown, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 장신형, 녹음 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0178-D2","characterId":"C0178","damageStage":2,"outputPath":"assets/cards/C0178/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0178 Elena Crown, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 장신형, 녹음 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0178-D3","characterId":"C0178","damageStage":3,"outputPath":"assets/cards/C0178/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0178 Elena Crown, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 장신형, 녹음 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0178-D4","characterId":"C0178","damageStage":4,"outputPath":"assets/cards/C0178/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0178 Elena Crown, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 장신형, 녹음 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0179-D0","characterId":"C0179","damageStage":0,"outputPath":"assets/cards/C0179/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0179 오소찬, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 고요한 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0179-D1","characterId":"C0179","damageStage":1,"outputPath":"assets/cards/C0179/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0179 오소찬, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 고요한 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0179-D2","characterId":"C0179","damageStage":2,"outputPath":"assets/cards/C0179/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0179 오소찬, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 고요한 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0179-D3","characterId":"C0179","damageStage":3,"outputPath":"assets/cards/C0179/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0179 오소찬, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 고요한 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0179-D4","characterId":"C0179","damageStage":4,"outputPath":"assets/cards/C0179/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0179 오소찬, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 고요한 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0180-D0","characterId":"C0180","damageStage":0,"outputPath":"assets/cards/C0180/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0180 홍온겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 유리 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0180-D1","characterId":"C0180","damageStage":1,"outputPath":"assets/cards/C0180/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0180 홍온겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 유리 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0180-D2","characterId":"C0180","damageStage":2,"outputPath":"assets/cards/C0180/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0180 홍온겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 유리 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0180-D3","characterId":"C0180","damageStage":3,"outputPath":"assets/cards/C0180/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0180 홍온겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 유리 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0180-D4","characterId":"C0180","damageStage":4,"outputPath":"assets/cards/C0180/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0180 홍온겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 유리 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0181-D0","characterId":"C0181","damageStage":0,"outputPath":"assets/cards/C0181/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0181 Ashen Mistward, damage stage 0 (normal).\nSubject: adult 여성 용혈족, 유연형, 고요한 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 창백한 달빛 피부; 비대칭 숏컷; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0181-D1","characterId":"C0181","damageStage":1,"outputPath":"assets/cards/C0181/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0181 Ashen Mistward, damage stage 1 (light-damage).\nSubject: adult 여성 용혈족, 유연형, 고요한 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 창백한 달빛 피부; 비대칭 숏컷; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0181-D2","characterId":"C0181","damageStage":2,"outputPath":"assets/cards/C0181/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0181 Ashen Mistward, damage stage 2 (medium-damage).\nSubject: adult 여성 용혈족, 유연형, 고요한 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 창백한 달빛 피부; 비대칭 숏컷; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0181-D3","characterId":"C0181","damageStage":3,"outputPath":"assets/cards/C0181/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0181 Ashen Mistward, damage stage 3 (heavy-damage).\nSubject: adult 여성 용혈족, 유연형, 고요한 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 창백한 달빛 피부; 비대칭 숏컷; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0181-D4","characterId":"C0181","damageStage":4,"outputPath":"assets/cards/C0181/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0181 Ashen Mistward, damage stage 4 (defeated).\nSubject: adult 여성 용혈족, 유연형, 고요한 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 창백한 달빛 피부; 비대칭 숏컷; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0182-D0","characterId":"C0182","damageStage":0,"outputPath":"assets/cards/C0182/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0182 남린겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 벽력 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0182-D1","characterId":"C0182","damageStage":1,"outputPath":"assets/cards/C0182/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0182 남린겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 벽력 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0182-D2","characterId":"C0182","damageStage":2,"outputPath":"assets/cards/C0182/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0182 남린겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 벽력 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0182-D3","characterId":"C0182","damageStage":3,"outputPath":"assets/cards/C0182/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0182 남린겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 벽력 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0182-D4","characterId":"C0182","damageStage":4,"outputPath":"assets/cards/C0182/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0182 남린겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 벽력 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0183-D0","characterId":"C0183","damageStage":0,"outputPath":"assets/cards/C0183/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0183 차이재, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 검은 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0183-D1","characterId":"C0183","damageStage":1,"outputPath":"assets/cards/C0183/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0183 차이재, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 검은 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0183-D2","characterId":"C0183","damageStage":2,"outputPath":"assets/cards/C0183/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0183 차이재, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 검은 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0183-D3","characterId":"C0183","damageStage":3,"outputPath":"assets/cards/C0183/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0183 차이재, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 검은 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0183-D4","characterId":"C0183","damageStage":4,"outputPath":"assets/cards/C0183/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0183 차이재, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 검은 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0184-D0","characterId":"C0184","damageStage":0,"outputPath":"assets/cards/C0184/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0184 Amara Vale, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 묵직한 파워형, 벽력 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0184-D1","characterId":"C0184","damageStage":1,"outputPath":"assets/cards/C0184/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0184 Amara Vale, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 묵직한 파워형, 벽력 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0184-D2","characterId":"C0184","damageStage":2,"outputPath":"assets/cards/C0184/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0184 Amara Vale, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 묵직한 파워형, 벽력 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0184-D3","characterId":"C0184","damageStage":3,"outputPath":"assets/cards/C0184/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0184 Amara Vale, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 묵직한 파워형, 벽력 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0184-D4","characterId":"C0184","damageStage":4,"outputPath":"assets/cards/C0184/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0184 Amara Vale, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 묵직한 파워형, 벽력 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0185-D0","characterId":"C0185","damageStage":0,"outputPath":"assets/cards/C0185/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0185 Vera Moon 청운, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 단단한 체형, 진홍 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0185-D1","characterId":"C0185","damageStage":1,"outputPath":"assets/cards/C0185/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0185 Vera Moon 청운, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 단단한 체형, 진홍 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0185-D2","characterId":"C0185","damageStage":2,"outputPath":"assets/cards/C0185/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0185 Vera Moon 청운, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 단단한 체형, 진홍 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0185-D3","characterId":"C0185","damageStage":3,"outputPath":"assets/cards/C0185/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0185 Vera Moon 청운, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 단단한 체형, 진홍 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0185-D4","characterId":"C0185","damageStage":4,"outputPath":"assets/cards/C0185/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0185 Vera Moon 청운, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 단단한 체형, 진홍 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0186-D0","characterId":"C0186","damageStage":0,"outputPath":"assets/cards/C0186/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0186 Ysol Emberline, damage stage 0 (normal).\nSubject: adult 여성 용혈족, 빠른 발놀림형, 불굴의 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0186-D1","characterId":"C0186","damageStage":1,"outputPath":"assets/cards/C0186/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0186 Ysol Emberline, damage stage 1 (light-damage).\nSubject: adult 여성 용혈족, 빠른 발놀림형, 불굴의 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0186-D2","characterId":"C0186","damageStage":2,"outputPath":"assets/cards/C0186/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0186 Ysol Emberline, damage stage 2 (medium-damage).\nSubject: adult 여성 용혈족, 빠른 발놀림형, 불굴의 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0186-D3","characterId":"C0186","damageStage":3,"outputPath":"assets/cards/C0186/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0186 Ysol Emberline, damage stage 3 (heavy-damage).\nSubject: adult 여성 용혈족, 빠른 발놀림형, 불굴의 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0186-D4","characterId":"C0186","damageStage":4,"outputPath":"assets/cards/C0186/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0186 Ysol Emberline, damage stage 4 (defeated).\nSubject: adult 여성 용혈족, 빠른 발놀림형, 불굴의 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0187-D0","characterId":"C0187","damageStage":0,"outputPath":"assets/cards/C0187/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0187 도다운, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 녹음 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 올리브 톤 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0187-D1","characterId":"C0187","damageStage":1,"outputPath":"assets/cards/C0187/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0187 도다운, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 녹음 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 올리브 톤 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0187-D2","characterId":"C0187","damageStage":2,"outputPath":"assets/cards/C0187/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0187 도다운, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 녹음 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 올리브 톤 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0187-D3","characterId":"C0187","damageStage":3,"outputPath":"assets/cards/C0187/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0187 도다운, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 녹음 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 올리브 톤 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0187-D4","characterId":"C0187","damageStage":4,"outputPath":"assets/cards/C0187/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0187 도다운, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 녹음 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 올리브 톤 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0188-D0","characterId":"C0188","damageStage":0,"outputPath":"assets/cards/C0188/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0188 Hilda Bronzebrow, damage stage 0 (normal).\nSubject: adult 여성 드워프, 장신형, 청류 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0188-D1","characterId":"C0188","damageStage":1,"outputPath":"assets/cards/C0188/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0188 Hilda Bronzebrow, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 장신형, 청류 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0188-D2","characterId":"C0188","damageStage":2,"outputPath":"assets/cards/C0188/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0188 Hilda Bronzebrow, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 장신형, 청류 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0188-D3","characterId":"C0188","damageStage":3,"outputPath":"assets/cards/C0188/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0188 Hilda Bronzebrow, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 장신형, 청류 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0188-D4","characterId":"C0188","damageStage":4,"outputPath":"assets/cards/C0188/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0188 Hilda Bronzebrow, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 장신형, 청류 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0189-D0","characterId":"C0189","damageStage":0,"outputPath":"assets/cards/C0189/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0189 백수경, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 은하 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 넓은 콧망울; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0189-D1","characterId":"C0189","damageStage":1,"outputPath":"assets/cards/C0189/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0189 백수경, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 은하 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 넓은 콧망울; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0189-D2","characterId":"C0189","damageStage":2,"outputPath":"assets/cards/C0189/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0189 백수경, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 은하 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 넓은 콧망울; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0189-D3","characterId":"C0189","damageStage":3,"outputPath":"assets/cards/C0189/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0189 백수경, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 은하 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 넓은 콧망울; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0189-D4","characterId":"C0189","damageStage":4,"outputPath":"assets/cards/C0189/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0189 백수경, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 은하 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 넓은 콧망울; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0190-D0","characterId":"C0190","damageStage":0,"outputPath":"assets/cards/C0190/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0190 고연후, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 설화 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0190-D1","characterId":"C0190","damageStage":1,"outputPath":"assets/cards/C0190/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0190 고연후, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 설화 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0190-D2","characterId":"C0190","damageStage":2,"outputPath":"assets/cards/C0190/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0190 고연후, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 설화 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0190-D3","characterId":"C0190","damageStage":3,"outputPath":"assets/cards/C0190/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0190 고연후, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 설화 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0190-D4","characterId":"C0190","damageStage":4,"outputPath":"assets/cards/C0190/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0190 고연후, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 설화 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0191-D0","characterId":"C0191","damageStage":0,"outputPath":"assets/cards/C0191/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0191 한설현, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 날카로운 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 얇고 단정한 입술; 올리브 톤 피부; 짙은 갈색 땋은 번 헤어; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0191-D1","characterId":"C0191","damageStage":1,"outputPath":"assets/cards/C0191/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0191 한설현, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 날카로운 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 얇고 단정한 입술; 올리브 톤 피부; 짙은 갈색 땋은 번 헤어; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0191-D2","characterId":"C0191","damageStage":2,"outputPath":"assets/cards/C0191/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0191 한설현, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 날카로운 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 얇고 단정한 입술; 올리브 톤 피부; 짙은 갈색 땋은 번 헤어; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0191-D3","characterId":"C0191","damageStage":3,"outputPath":"assets/cards/C0191/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0191 한설현, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 날카로운 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 얇고 단정한 입술; 올리브 톤 피부; 짙은 갈색 땋은 번 헤어; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0191-D4","characterId":"C0191","damageStage":4,"outputPath":"assets/cards/C0191/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0191 한설현, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 날카로운 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 얇고 단정한 입술; 올리브 톤 피부; 짙은 갈색 땋은 번 헤어; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0192-D0","characterId":"C0192","damageStage":0,"outputPath":"assets/cards/C0192/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0192 서비하, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 금사 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 살짝 매부리 느낌의 코; 작고 앙다문 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0192-D1","characterId":"C0192","damageStage":1,"outputPath":"assets/cards/C0192/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0192 서비하, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 금사 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 살짝 매부리 느낌의 코; 작고 앙다문 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0192-D2","characterId":"C0192","damageStage":2,"outputPath":"assets/cards/C0192/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0192 서비하, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 금사 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 살짝 매부리 느낌의 코; 작고 앙다문 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0192-D3","characterId":"C0192","damageStage":3,"outputPath":"assets/cards/C0192/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0192 서비하, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 금사 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 살짝 매부리 느낌의 코; 작고 앙다문 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0192-D4","characterId":"C0192","damageStage":4,"outputPath":"assets/cards/C0192/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0192 서비하, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 금사 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 살짝 매부리 느낌의 코; 작고 앙다문 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0193-D0","characterId":"C0193","damageStage":0,"outputPath":"assets/cards/C0193/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0193 주율겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 황혼 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0193-D1","characterId":"C0193","damageStage":1,"outputPath":"assets/cards/C0193/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0193 주율겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 황혼 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0193-D2","characterId":"C0193","damageStage":2,"outputPath":"assets/cards/C0193/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0193 주율겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 황혼 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0193-D3","characterId":"C0193","damageStage":3,"outputPath":"assets/cards/C0193/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0193 주율겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 황혼 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0193-D4","characterId":"C0193","damageStage":4,"outputPath":"assets/cards/C0193/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0193 주율겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 황혼 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0194-D0","characterId":"C0194","damageStage":0,"outputPath":"assets/cards/C0194/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0194 Amara Dawn, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 장신형, 적운 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0194-D1","characterId":"C0194","damageStage":1,"outputPath":"assets/cards/C0194/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0194 Amara Dawn, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 장신형, 적운 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0194-D2","characterId":"C0194","damageStage":2,"outputPath":"assets/cards/C0194/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0194 Amara Dawn, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 장신형, 적운 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0194-D3","characterId":"C0194","damageStage":3,"outputPath":"assets/cards/C0194/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0194 Amara Dawn, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 장신형, 적운 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0194-D4","characterId":"C0194","damageStage":4,"outputPath":"assets/cards/C0194/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0194 Amara Dawn, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 장신형, 적운 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0195-D0","characterId":"C0195","damageStage":0,"outputPath":"assets/cards/C0195/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0195 최보솔, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 백야 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 두툼하고 선명한 입술; 짙은 황갈색 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0195-D1","characterId":"C0195","damageStage":1,"outputPath":"assets/cards/C0195/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0195 최보솔, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 백야 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 두툼하고 선명한 입술; 짙은 황갈색 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0195-D2","characterId":"C0195","damageStage":2,"outputPath":"assets/cards/C0195/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0195 최보솔, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 백야 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 두툼하고 선명한 입술; 짙은 황갈색 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0195-D3","characterId":"C0195","damageStage":3,"outputPath":"assets/cards/C0195/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0195 최보솔, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 백야 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 두툼하고 선명한 입술; 짙은 황갈색 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0195-D4","characterId":"C0195","damageStage":4,"outputPath":"assets/cards/C0195/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0195 최보솔, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 백야 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 두툼하고 선명한 입술; 짙은 황갈색 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0196-D0","characterId":"C0196","damageStage":0,"outputPath":"assets/cards/C0196/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0196 Seriel Silva, damage stage 0 (normal).\nSubject: adult 여성 엘프, 소형 근력형, 찬란한 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0196-D1","characterId":"C0196","damageStage":1,"outputPath":"assets/cards/C0196/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0196 Seriel Silva, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 소형 근력형, 찬란한 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0196-D2","characterId":"C0196","damageStage":2,"outputPath":"assets/cards/C0196/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0196 Seriel Silva, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 소형 근력형, 찬란한 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0196-D3","characterId":"C0196","damageStage":3,"outputPath":"assets/cards/C0196/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0196 Seriel Silva, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 소형 근력형, 찬란한 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0196-D4","characterId":"C0196","damageStage":4,"outputPath":"assets/cards/C0196/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0196 Seriel Silva, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 소형 근력형, 찬란한 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0197-D0","characterId":"C0197","damageStage":0,"outputPath":"assets/cards/C0197/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0197 Sylra Vael 적송, damage stage 0 (normal).\nSubject: adult 여성 엘프, 균형형, 청류 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 넓은 콧망울; 작고 앙다문 입; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0197-D1","characterId":"C0197","damageStage":1,"outputPath":"assets/cards/C0197/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0197 Sylra Vael 적송, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 균형형, 청류 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 넓은 콧망울; 작고 앙다문 입; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0197-D2","characterId":"C0197","damageStage":2,"outputPath":"assets/cards/C0197/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0197 Sylra Vael 적송, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 균형형, 청류 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 넓은 콧망울; 작고 앙다문 입; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0197-D3","characterId":"C0197","damageStage":3,"outputPath":"assets/cards/C0197/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0197 Sylra Vael 적송, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 균형형, 청류 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 넓은 콧망울; 작고 앙다문 입; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0197-D4","characterId":"C0197","damageStage":4,"outputPath":"assets/cards/C0197/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0197 Sylra Vael 적송, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 균형형, 청류 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 넓은 콧망울; 작고 앙다문 입; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0198-D0","characterId":"C0198","damageStage":0,"outputPath":"assets/cards/C0198/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0198 Nimue Lunaris, damage stage 0 (normal).\nSubject: adult 여성 엘프, 지구력형, 깊은 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 두툼하고 선명한 입술; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0198-D1","characterId":"C0198","damageStage":1,"outputPath":"assets/cards/C0198/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0198 Nimue Lunaris, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 지구력형, 깊은 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 두툼하고 선명한 입술; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0198-D2","characterId":"C0198","damageStage":2,"outputPath":"assets/cards/C0198/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0198 Nimue Lunaris, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 지구력형, 깊은 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 두툼하고 선명한 입술; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0198-D3","characterId":"C0198","damageStage":3,"outputPath":"assets/cards/C0198/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0198 Nimue Lunaris, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 지구력형, 깊은 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 두툼하고 선명한 입술; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0198-D4","characterId":"C0198","damageStage":4,"outputPath":"assets/cards/C0198/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0198 Nimue Lunaris, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 지구력형, 깊은 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 두툼하고 선명한 입술; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0199-D0","characterId":"C0199","damageStage":0,"outputPath":"assets/cards/C0199/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0199 진유진, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 흑요 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0199-D1","characterId":"C0199","damageStage":1,"outputPath":"assets/cards/C0199/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0199 진유진, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 흑요 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0199-D2","characterId":"C0199","damageStage":2,"outputPath":"assets/cards/C0199/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0199 진유진, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 흑요 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0199-D3","characterId":"C0199","damageStage":3,"outputPath":"assets/cards/C0199/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0199 진유진, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 흑요 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0199-D4","characterId":"C0199","damageStage":4,"outputPath":"assets/cards/C0199/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0199 진유진, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 흑요 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0200-D0","characterId":"C0200","damageStage":0,"outputPath":"assets/cards/C0200/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0200 송해나, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 벽력 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 밝은 상아빛 피부; 비대칭 숏컷; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0200-D1","characterId":"C0200","damageStage":1,"outputPath":"assets/cards/C0200/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0200 송해나, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 벽력 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 밝은 상아빛 피부; 비대칭 숏컷; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0200-D2","characterId":"C0200","damageStage":2,"outputPath":"assets/cards/C0200/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0200 송해나, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 벽력 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 밝은 상아빛 피부; 비대칭 숏컷; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0200-D3","characterId":"C0200","damageStage":3,"outputPath":"assets/cards/C0200/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0200 송해나, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 벽력 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 밝은 상아빛 피부; 비대칭 숏컷; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0200-D4","characterId":"C0200","damageStage":4,"outputPath":"assets/cards/C0200/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0200 송해나, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 벽력 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 밝은 상아빛 피부; 비대칭 숏컷; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0201-D0","characterId":"C0201","damageStage":0,"outputPath":"assets/cards/C0201/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0201 윤현겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 진홍 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0201-D1","characterId":"C0201","damageStage":1,"outputPath":"assets/cards/C0201/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0201 윤현겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 진홍 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0201-D2","characterId":"C0201","damageStage":2,"outputPath":"assets/cards/C0201/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0201 윤현겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 진홍 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0201-D3","characterId":"C0201","damageStage":3,"outputPath":"assets/cards/C0201/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0201 윤현겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 진홍 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0201-D4","characterId":"C0201","damageStage":4,"outputPath":"assets/cards/C0201/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0201 윤현겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 진홍 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0202-D0","characterId":"C0202","damageStage":0,"outputPath":"assets/cards/C0202/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0202 이채결, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 불굴의 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0202-D1","characterId":"C0202","damageStage":1,"outputPath":"assets/cards/C0202/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0202 이채결, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 불굴의 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0202-D2","characterId":"C0202","damageStage":2,"outputPath":"assets/cards/C0202/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0202 이채결, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 불굴의 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0202-D3","characterId":"C0202","damageStage":3,"outputPath":"assets/cards/C0202/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0202 이채결, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 불굴의 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0202-D4","characterId":"C0202","damageStage":4,"outputPath":"assets/cards/C0202/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0202 이채결, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 불굴의 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0203-D0","characterId":"C0203","damageStage":0,"outputPath":"assets/cards/C0203/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0203 최예린, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 적운 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0203-D1","characterId":"C0203","damageStage":1,"outputPath":"assets/cards/C0203/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0203 최예린, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 적운 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0203-D2","characterId":"C0203","damageStage":2,"outputPath":"assets/cards/C0203/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0203 최예린, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 적운 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0203-D3","characterId":"C0203","damageStage":3,"outputPath":"assets/cards/C0203/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0203 최예린, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 적운 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0203-D4","characterId":"C0203","damageStage":4,"outputPath":"assets/cards/C0203/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0203 최예린, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 적운 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0204-D0","characterId":"C0204","damageStage":0,"outputPath":"assets/cards/C0204/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0204 고가겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 청류 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0204-D1","characterId":"C0204","damageStage":1,"outputPath":"assets/cards/C0204/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0204 고가겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 청류 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0204-D2","characterId":"C0204","damageStage":2,"outputPath":"assets/cards/C0204/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0204 고가겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 청류 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0204-D3","characterId":"C0204","damageStage":3,"outputPath":"assets/cards/C0204/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0204 고가겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 청류 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0204-D4","characterId":"C0204","damageStage":4,"outputPath":"assets/cards/C0204/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0204 고가겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 청류 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0205-D0","characterId":"C0205","damageStage":0,"outputPath":"assets/cards/C0205/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0205 Vera Dawn, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 긴 팔다리형, 찬란한 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0205-D1","characterId":"C0205","damageStage":1,"outputPath":"assets/cards/C0205/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0205 Vera Dawn, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 긴 팔다리형, 찬란한 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0205-D2","characterId":"C0205","damageStage":2,"outputPath":"assets/cards/C0205/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0205 Vera Dawn, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 긴 팔다리형, 찬란한 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0205-D3","characterId":"C0205","damageStage":3,"outputPath":"assets/cards/C0205/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0205 Vera Dawn, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 긴 팔다리형, 찬란한 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0205-D4","characterId":"C0205","damageStage":4,"outputPath":"assets/cards/C0205/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0205 Vera Dawn, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 긴 팔다리형, 찬란한 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0206-D0","characterId":"C0206","damageStage":0,"outputPath":"assets/cards/C0206/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0206 Mira Crown, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 유연형, 푸른 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0206-D1","characterId":"C0206","damageStage":1,"outputPath":"assets/cards/C0206/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0206 Mira Crown, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 유연형, 푸른 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0206-D2","characterId":"C0206","damageStage":2,"outputPath":"assets/cards/C0206/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0206 Mira Crown, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 유연형, 푸른 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0206-D3","characterId":"C0206","damageStage":3,"outputPath":"assets/cards/C0206/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0206 Mira Crown, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 유연형, 푸른 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0206-D4","characterId":"C0206","damageStage":4,"outputPath":"assets/cards/C0206/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0206 Mira Crown, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 유연형, 푸른 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0207-D0","characterId":"C0207","damageStage":0,"outputPath":"assets/cards/C0207/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0207 류라아, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 깊은 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0207-D1","characterId":"C0207","damageStage":1,"outputPath":"assets/cards/C0207/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0207 류라아, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 깊은 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0207-D2","characterId":"C0207","damageStage":2,"outputPath":"assets/cards/C0207/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0207 류라아, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 깊은 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0207-D3","characterId":"C0207","damageStage":3,"outputPath":"assets/cards/C0207/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0207 류라아, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 깊은 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0207-D4","characterId":"C0207","damageStage":4,"outputPath":"assets/cards/C0207/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0207 류라아, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 깊은 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0208-D0","characterId":"C0208","damageStage":0,"outputPath":"assets/cards/C0208/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0208 Nimue Silva, damage stage 0 (normal).\nSubject: adult 여성 엘프, 장신형, 월광 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0208-D1","characterId":"C0208","damageStage":1,"outputPath":"assets/cards/C0208/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0208 Nimue Silva, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 장신형, 월광 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0208-D2","characterId":"C0208","damageStage":2,"outputPath":"assets/cards/C0208/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0208 Nimue Silva, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 장신형, 월광 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0208-D3","characterId":"C0208","damageStage":3,"outputPath":"assets/cards/C0208/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0208 Nimue Silva, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 장신형, 월광 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0208-D4","characterId":"C0208","damageStage":4,"outputPath":"assets/cards/C0208/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0208 Nimue Silva, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 장신형, 월광 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0209-D0","characterId":"C0209","damageStage":0,"outputPath":"assets/cards/C0209/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0209 마소겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 홍련 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 넓은 콧망울; 작고 앙다문 입; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0209-D1","characterId":"C0209","damageStage":1,"outputPath":"assets/cards/C0209/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0209 마소겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 홍련 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 넓은 콧망울; 작고 앙다문 입; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0209-D2","characterId":"C0209","damageStage":2,"outputPath":"assets/cards/C0209/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0209 마소겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 홍련 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 넓은 콧망울; 작고 앙다문 입; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0209-D3","characterId":"C0209","damageStage":3,"outputPath":"assets/cards/C0209/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0209 마소겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 홍련 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 넓은 콧망울; 작고 앙다문 입; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0209-D4","characterId":"C0209","damageStage":4,"outputPath":"assets/cards/C0209/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0209 마소겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 홍련 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 넓은 콧망울; 작고 앙다문 입; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0210-D0","characterId":"C0210","damageStage":0,"outputPath":"assets/cards/C0210/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0210 Anika Forge, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 유연형, 진홍 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0210-D1","characterId":"C0210","damageStage":1,"outputPath":"assets/cards/C0210/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0210 Anika Forge, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 유연형, 진홍 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0210-D2","characterId":"C0210","damageStage":2,"outputPath":"assets/cards/C0210/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0210 Anika Forge, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 유연형, 진홍 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0210-D3","characterId":"C0210","damageStage":3,"outputPath":"assets/cards/C0210/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0210 Anika Forge, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 유연형, 진홍 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0210-D4","characterId":"C0210","damageStage":4,"outputPath":"assets/cards/C0210/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0210 Anika Forge, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 유연형, 진홍 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0211-D0","characterId":"C0211","damageStage":0,"outputPath":"assets/cards/C0211/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0211 최아라, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 불굴의 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0211-D1","characterId":"C0211","damageStage":1,"outputPath":"assets/cards/C0211/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0211 최아라, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 불굴의 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0211-D2","characterId":"C0211","damageStage":2,"outputPath":"assets/cards/C0211/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0211 최아라, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 불굴의 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0211-D3","characterId":"C0211","damageStage":3,"outputPath":"assets/cards/C0211/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0211 최아라, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 불굴의 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0211-D4","characterId":"C0211","damageStage":4,"outputPath":"assets/cards/C0211/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0211 최아라, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 불굴의 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0212-D0","characterId":"C0212","damageStage":0,"outputPath":"assets/cards/C0212/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0212 남린운, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 찬란한 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 물결치는 긴 웨이브; 큰 키와 긴 목선; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0212-D1","characterId":"C0212","damageStage":1,"outputPath":"assets/cards/C0212/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0212 남린운, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 찬란한 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 물결치는 긴 웨이브; 큰 키와 긴 목선; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0212-D2","characterId":"C0212","damageStage":2,"outputPath":"assets/cards/C0212/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0212 남린운, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 찬란한 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 물결치는 긴 웨이브; 큰 키와 긴 목선; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0212-D3","characterId":"C0212","damageStage":3,"outputPath":"assets/cards/C0212/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0212 남린운, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 찬란한 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 물결치는 긴 웨이브; 큰 키와 긴 목선; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0212-D4","characterId":"C0212","damageStage":4,"outputPath":"assets/cards/C0212/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0212 남린운, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 찬란한 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 물결치는 긴 웨이브; 큰 키와 긴 목선; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0213-D0","characterId":"C0213","damageStage":0,"outputPath":"assets/cards/C0213/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0213 Selene Hart 흑단, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 유연형, 청류 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0213-D1","characterId":"C0213","damageStage":1,"outputPath":"assets/cards/C0213/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0213 Selene Hart 흑단, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 유연형, 청류 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0213-D2","characterId":"C0213","damageStage":2,"outputPath":"assets/cards/C0213/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0213 Selene Hart 흑단, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 유연형, 청류 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0213-D3","characterId":"C0213","damageStage":3,"outputPath":"assets/cards/C0213/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0213 Selene Hart 흑단, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 유연형, 청류 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0213-D4","characterId":"C0213","damageStage":4,"outputPath":"assets/cards/C0213/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0213 Selene Hart 흑단, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 유연형, 청류 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0214-D0","characterId":"C0214","damageStage":0,"outputPath":"assets/cards/C0214/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0214 주도후, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 유리 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0214-D1","characterId":"C0214","damageStage":1,"outputPath":"assets/cards/C0214/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0214 주도후, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 유리 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0214-D2","characterId":"C0214","damageStage":2,"outputPath":"assets/cards/C0214/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0214 주도후, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 유리 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0214-D3","characterId":"C0214","damageStage":3,"outputPath":"assets/cards/C0214/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0214 주도후, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 유리 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0214-D4","characterId":"C0214","damageStage":4,"outputPath":"assets/cards/C0214/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0214 주도후, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 유리 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0215-D0","characterId":"C0215","damageStage":0,"outputPath":"assets/cards/C0215/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0215 Sade Crown, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 민첩형, 흑요 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 얇고 단정한 입술; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0215-D1","characterId":"C0215","damageStage":1,"outputPath":"assets/cards/C0215/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0215 Sade Crown, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 민첩형, 흑요 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 얇고 단정한 입술; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0215-D2","characterId":"C0215","damageStage":2,"outputPath":"assets/cards/C0215/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0215 Sade Crown, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 민첩형, 흑요 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 얇고 단정한 입술; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0215-D3","characterId":"C0215","damageStage":3,"outputPath":"assets/cards/C0215/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0215 Sade Crown, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 민첩형, 흑요 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 얇고 단정한 입술; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0215-D4","characterId":"C0215","damageStage":4,"outputPath":"assets/cards/C0215/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0215 Sade Crown, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 민첩형, 흑요 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 얇고 단정한 입술; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0216-D0","characterId":"C0216","damageStage":0,"outputPath":"assets/cards/C0216/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0216 진하후, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 벽력 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 넓은 어깨와 운동선수 같은 등; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0216-D1","characterId":"C0216","damageStage":1,"outputPath":"assets/cards/C0216/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0216 진하후, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 벽력 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 넓은 어깨와 운동선수 같은 등; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0216-D2","characterId":"C0216","damageStage":2,"outputPath":"assets/cards/C0216/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0216 진하후, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 벽력 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 넓은 어깨와 운동선수 같은 등; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0216-D3","characterId":"C0216","damageStage":3,"outputPath":"assets/cards/C0216/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0216 진하후, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 벽력 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 넓은 어깨와 운동선수 같은 등; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0216-D4","characterId":"C0216","damageStage":4,"outputPath":"assets/cards/C0216/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0216 진하후, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 벽력 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 넓은 어깨와 운동선수 같은 등; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0217-D0","characterId":"C0217","damageStage":0,"outputPath":"assets/cards/C0217/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0217 강다영, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 월광 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 비대칭 숏컷; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0217-D1","characterId":"C0217","damageStage":1,"outputPath":"assets/cards/C0217/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0217 강다영, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 월광 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 비대칭 숏컷; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0217-D2","characterId":"C0217","damageStage":2,"outputPath":"assets/cards/C0217/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0217 강다영, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 월광 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 비대칭 숏컷; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0217-D3","characterId":"C0217","damageStage":3,"outputPath":"assets/cards/C0217/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0217 강다영, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 월광 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 비대칭 숏컷; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0217-D4","characterId":"C0217","damageStage":4,"outputPath":"assets/cards/C0217/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0217 강다영, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 월광 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 비대칭 숏컷; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0218-D0","characterId":"C0218","damageStage":0,"outputPath":"assets/cards/C0218/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0218 Elena Forge, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 유연형, 불굴의 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0218-D1","characterId":"C0218","damageStage":1,"outputPath":"assets/cards/C0218/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0218 Elena Forge, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 유연형, 불굴의 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0218-D2","characterId":"C0218","damageStage":2,"outputPath":"assets/cards/C0218/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0218 Elena Forge, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 유연형, 불굴의 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0218-D3","characterId":"C0218","damageStage":3,"outputPath":"assets/cards/C0218/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0218 Elena Forge, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 유연형, 불굴의 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0218-D4","characterId":"C0218","damageStage":4,"outputPath":"assets/cards/C0218/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0218 Elena Forge, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 유연형, 불굴의 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0219-D0","characterId":"C0219","damageStage":0,"outputPath":"assets/cards/C0219/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0219 Maya Forge, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 장신형, 적운 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0219-D1","characterId":"C0219","damageStage":1,"outputPath":"assets/cards/C0219/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0219 Maya Forge, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 장신형, 적운 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0219-D2","characterId":"C0219","damageStage":2,"outputPath":"assets/cards/C0219/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0219 Maya Forge, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 장신형, 적운 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0219-D3","characterId":"C0219","damageStage":3,"outputPath":"assets/cards/C0219/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0219 Maya Forge, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 장신형, 적운 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0219-D4","characterId":"C0219","damageStage":4,"outputPath":"assets/cards/C0219/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0219 Maya Forge, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 장신형, 적운 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0220-D0","characterId":"C0220","damageStage":0,"outputPath":"assets/cards/C0220/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0220 마연영, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 자수정 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 작고 앙다문 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0220-D1","characterId":"C0220","damageStage":1,"outputPath":"assets/cards/C0220/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0220 마연영, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 자수정 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 작고 앙다문 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0220-D2","characterId":"C0220","damageStage":2,"outputPath":"assets/cards/C0220/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0220 마연영, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 자수정 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 작고 앙다문 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0220-D3","characterId":"C0220","damageStage":3,"outputPath":"assets/cards/C0220/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0220 마연영, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 자수정 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 작고 앙다문 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0220-D4","characterId":"C0220","damageStage":4,"outputPath":"assets/cards/C0220/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0220 마연영, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 자수정 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 작고 앙다문 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0221-D0","characterId":"C0221","damageStage":0,"outputPath":"assets/cards/C0221/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0221 한설별, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 은하 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0221-D1","characterId":"C0221","damageStage":1,"outputPath":"assets/cards/C0221/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0221 한설별, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 은하 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0221-D2","characterId":"C0221","damageStage":2,"outputPath":"assets/cards/C0221/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0221 한설별, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 은하 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0221-D3","characterId":"C0221","damageStage":3,"outputPath":"assets/cards/C0221/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0221 한설별, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 은하 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0221-D4","characterId":"C0221","damageStage":4,"outputPath":"assets/cards/C0221/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0221 한설별, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 은하 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0222-D0","characterId":"C0222","damageStage":0,"outputPath":"assets/cards/C0222/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0222 김비후, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 운철 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0222-D1","characterId":"C0222","damageStage":1,"outputPath":"assets/cards/C0222/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0222 김비후, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 운철 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0222-D2","characterId":"C0222","damageStage":2,"outputPath":"assets/cards/C0222/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0222 김비후, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 운철 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0222-D3","characterId":"C0222","damageStage":3,"outputPath":"assets/cards/C0222/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0222 김비후, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 운철 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0222-D4","characterId":"C0222","damageStage":4,"outputPath":"assets/cards/C0222/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0222 김비후, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 운철 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0223-D0","characterId":"C0223","damageStage":0,"outputPath":"assets/cards/C0223/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0223 민율경, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 유리 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 양쪽으로 땋은 굵은 머리; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0223-D1","characterId":"C0223","damageStage":1,"outputPath":"assets/cards/C0223/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0223 민율경, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 유리 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 양쪽으로 땋은 굵은 머리; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0223-D2","characterId":"C0223","damageStage":2,"outputPath":"assets/cards/C0223/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0223 민율경, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 유리 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 양쪽으로 땋은 굵은 머리; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0223-D3","characterId":"C0223","damageStage":3,"outputPath":"assets/cards/C0223/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0223 민율경, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 유리 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 양쪽으로 땋은 굵은 머리; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0223-D4","characterId":"C0223","damageStage":4,"outputPath":"assets/cards/C0223/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0223 민율경, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 유리 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 양쪽으로 땋은 굵은 머리; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0224-D0","characterId":"C0224","damageStage":0,"outputPath":"assets/cards/C0224/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0224 오나린, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 검은 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 광대가 또렷한 얼굴; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0224-D1","characterId":"C0224","damageStage":1,"outputPath":"assets/cards/C0224/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0224 오나린, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 검은 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 광대가 또렷한 얼굴; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0224-D2","characterId":"C0224","damageStage":2,"outputPath":"assets/cards/C0224/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0224 오나린, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 검은 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 광대가 또렷한 얼굴; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0224-D3","characterId":"C0224","damageStage":3,"outputPath":"assets/cards/C0224/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0224 오나린, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 검은 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 광대가 또렷한 얼굴; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0224-D4","characterId":"C0224","damageStage":4,"outputPath":"assets/cards/C0224/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0224 오나린, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 검은 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 광대가 또렷한 얼굴; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0225-D0","characterId":"C0225","damageStage":0,"outputPath":"assets/cards/C0225/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0225 유보원, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 날카로운 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 푸른빛 검은 머리와 낮은 묶음; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0225-D1","characterId":"C0225","damageStage":1,"outputPath":"assets/cards/C0225/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0225 유보원, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 날카로운 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 푸른빛 검은 머리와 낮은 묶음; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0225-D2","characterId":"C0225","damageStage":2,"outputPath":"assets/cards/C0225/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0225 유보원, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 날카로운 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 푸른빛 검은 머리와 낮은 묶음; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0225-D3","characterId":"C0225","damageStage":3,"outputPath":"assets/cards/C0225/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0225 유보원, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 날카로운 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 푸른빛 검은 머리와 낮은 묶음; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0225-D4","characterId":"C0225","damageStage":4,"outputPath":"assets/cards/C0225/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0225 유보원, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 날카로운 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 푸른빛 검은 머리와 낮은 묶음; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0226-D0","characterId":"C0226","damageStage":0,"outputPath":"assets/cards/C0226/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0226 류은온, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 월광 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0226-D1","characterId":"C0226","damageStage":1,"outputPath":"assets/cards/C0226/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0226 류은온, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 월광 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0226-D2","characterId":"C0226","damageStage":2,"outputPath":"assets/cards/C0226/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0226 류은온, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 월광 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0226-D3","characterId":"C0226","damageStage":3,"outputPath":"assets/cards/C0226/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0226 류은온, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 월광 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0226-D4","characterId":"C0226","damageStage":4,"outputPath":"assets/cards/C0226/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0226 류은온, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 월광 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0227-D0","characterId":"C0227","damageStage":0,"outputPath":"assets/cards/C0227/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0227 차시경, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 불굴의 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0227-D1","characterId":"C0227","damageStage":1,"outputPath":"assets/cards/C0227/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0227 차시경, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 불굴의 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0227-D2","characterId":"C0227","damageStage":2,"outputPath":"assets/cards/C0227/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0227 차시경, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 불굴의 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0227-D3","characterId":"C0227","damageStage":3,"outputPath":"assets/cards/C0227/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0227 차시경, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 불굴의 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0227-D4","characterId":"C0227","damageStage":4,"outputPath":"assets/cards/C0227/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0227 차시경, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 불굴의 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0228-D0","characterId":"C0228","damageStage":0,"outputPath":"assets/cards/C0228/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0228 주미재, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 적운 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0228-D1","characterId":"C0228","damageStage":1,"outputPath":"assets/cards/C0228/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0228 주미재, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 적운 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0228-D2","characterId":"C0228","damageStage":2,"outputPath":"assets/cards/C0228/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0228 주미재, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 적운 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0228-D3","characterId":"C0228","damageStage":3,"outputPath":"assets/cards/C0228/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0228 주미재, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 적운 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0228-D4","characterId":"C0228","damageStage":4,"outputPath":"assets/cards/C0228/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0228 주미재, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 적운 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0229-D0","characterId":"C0229","damageStage":0,"outputPath":"assets/cards/C0229/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0229 연유경, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 청류 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0229-D1","characterId":"C0229","damageStage":1,"outputPath":"assets/cards/C0229/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0229 연유경, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 청류 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0229-D2","characterId":"C0229","damageStage":2,"outputPath":"assets/cards/C0229/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0229 연유경, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 청류 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0229-D3","characterId":"C0229","damageStage":3,"outputPath":"assets/cards/C0229/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0229 연유경, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 청류 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0229-D4","characterId":"C0229","damageStage":4,"outputPath":"assets/cards/C0229/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0229 연유경, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 청류 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0230-D0","characterId":"C0230","damageStage":0,"outputPath":"assets/cards/C0230/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0230 Mira Forge, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 은하 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0230-D1","characterId":"C0230","damageStage":1,"outputPath":"assets/cards/C0230/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0230 Mira Forge, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 은하 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0230-D2","characterId":"C0230","damageStage":2,"outputPath":"assets/cards/C0230/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0230 Mira Forge, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 은하 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0230-D3","characterId":"C0230","damageStage":3,"outputPath":"assets/cards/C0230/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0230 Mira Forge, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 은하 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0230-D4","characterId":"C0230","damageStage":4,"outputPath":"assets/cards/C0230/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0230 Mira Forge, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 은하 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0231-D0","characterId":"C0231","damageStage":0,"outputPath":"assets/cards/C0231/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0231 Rowan Vale 첫별, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 푸른 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0231-D1","characterId":"C0231","damageStage":1,"outputPath":"assets/cards/C0231/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0231 Rowan Vale 첫별, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 푸른 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0231-D2","characterId":"C0231","damageStage":2,"outputPath":"assets/cards/C0231/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0231 Rowan Vale 첫별, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 푸른 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0231-D3","characterId":"C0231","damageStage":3,"outputPath":"assets/cards/C0231/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0231 Rowan Vale 첫별, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 푸른 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0231-D4","characterId":"C0231","damageStage":4,"outputPath":"assets/cards/C0231/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0231 Rowan Vale 첫별, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 푸른 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0232-D0","characterId":"C0232","damageStage":0,"outputPath":"assets/cards/C0232/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0232 Dagna Ironvein, damage stage 0 (normal).\nSubject: adult 여성 드워프, 근력형, 깊은 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0232-D1","characterId":"C0232","damageStage":1,"outputPath":"assets/cards/C0232/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0232 Dagna Ironvein, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 근력형, 깊은 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0232-D2","characterId":"C0232","damageStage":2,"outputPath":"assets/cards/C0232/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0232 Dagna Ironvein, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 근력형, 깊은 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0232-D3","characterId":"C0232","damageStage":3,"outputPath":"assets/cards/C0232/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0232 Dagna Ironvein, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 근력형, 깊은 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0232-D4","characterId":"C0232","damageStage":4,"outputPath":"assets/cards/C0232/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0232 Dagna Ironvein, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 근력형, 깊은 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0233-D0","characterId":"C0233","damageStage":0,"outputPath":"assets/cards/C0233/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0233 주예하, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 검은 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0233-D1","characterId":"C0233","damageStage":1,"outputPath":"assets/cards/C0233/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0233 주예하, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 검은 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0233-D2","characterId":"C0233","damageStage":2,"outputPath":"assets/cards/C0233/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0233 주예하, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 검은 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0233-D3","characterId":"C0233","damageStage":3,"outputPath":"assets/cards/C0233/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0233 주예하, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 검은 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0233-D4","characterId":"C0233","damageStage":4,"outputPath":"assets/cards/C0233/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0233 주예하, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 검은 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0234-D0","characterId":"C0234","damageStage":0,"outputPath":"assets/cards/C0234/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0234 도가운, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 황혼 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0234-D1","characterId":"C0234","damageStage":1,"outputPath":"assets/cards/C0234/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0234 도가운, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 황혼 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0234-D2","characterId":"C0234","damageStage":2,"outputPath":"assets/cards/C0234/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0234 도가운, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 황혼 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0234-D3","characterId":"C0234","damageStage":3,"outputPath":"assets/cards/C0234/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0234 도가운, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 황혼 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0234-D4","characterId":"C0234","damageStage":4,"outputPath":"assets/cards/C0234/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0234 도가운, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 황혼 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0235-D0","characterId":"C0235","damageStage":0,"outputPath":"assets/cards/C0235/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0235 Kavya Vale, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 지구력형, 진홍 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 허리까지 오는 곱슬머리; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0235-D1","characterId":"C0235","damageStage":1,"outputPath":"assets/cards/C0235/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0235 Kavya Vale, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 지구력형, 진홍 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 허리까지 오는 곱슬머리; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0235-D2","characterId":"C0235","damageStage":2,"outputPath":"assets/cards/C0235/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0235 Kavya Vale, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 지구력형, 진홍 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 허리까지 오는 곱슬머리; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0235-D3","characterId":"C0235","damageStage":3,"outputPath":"assets/cards/C0235/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0235 Kavya Vale, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 지구력형, 진홍 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 허리까지 오는 곱슬머리; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0235-D4","characterId":"C0235","damageStage":4,"outputPath":"assets/cards/C0235/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0235 Kavya Vale, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 지구력형, 진홍 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 허리까지 오는 곱슬머리; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0236-D0","characterId":"C0236","damageStage":0,"outputPath":"assets/cards/C0236/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0236 송별현, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 백야 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0236-D1","characterId":"C0236","damageStage":1,"outputPath":"assets/cards/C0236/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0236 송별현, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 백야 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0236-D2","characterId":"C0236","damageStage":2,"outputPath":"assets/cards/C0236/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0236 송별현, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 백야 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0236-D3","characterId":"C0236","damageStage":3,"outputPath":"assets/cards/C0236/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0236 송별현, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 백야 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0236-D4","characterId":"C0236","damageStage":4,"outputPath":"assets/cards/C0236/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0236 송별현, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 백야 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0237-D0","characterId":"C0237","damageStage":0,"outputPath":"assets/cards/C0237/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0237 민라겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 찬란한 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0237-D1","characterId":"C0237","damageStage":1,"outputPath":"assets/cards/C0237/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0237 민라겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 찬란한 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0237-D2","characterId":"C0237","damageStage":2,"outputPath":"assets/cards/C0237/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0237 민라겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 찬란한 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0237-D3","characterId":"C0237","damageStage":3,"outputPath":"assets/cards/C0237/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0237 민라겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 찬란한 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0237-D4","characterId":"C0237","damageStage":4,"outputPath":"assets/cards/C0237/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0237 민라겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 찬란한 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0238-D0","characterId":"C0238","damageStage":0,"outputPath":"assets/cards/C0238/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0238 Kiana Hart, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 운철 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 작고 앙다문 입; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0238-D1","characterId":"C0238","damageStage":1,"outputPath":"assets/cards/C0238/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0238 Kiana Hart, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 운철 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 작고 앙다문 입; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0238-D2","characterId":"C0238","damageStage":2,"outputPath":"assets/cards/C0238/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0238 Kiana Hart, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 운철 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 작고 앙다문 입; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0238-D3","characterId":"C0238","damageStage":3,"outputPath":"assets/cards/C0238/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0238 Kiana Hart, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 운철 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 작고 앙다문 입; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0238-D4","characterId":"C0238","damageStage":4,"outputPath":"assets/cards/C0238/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0238 Kiana Hart, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 운철 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 작고 앙다문 입; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0239-D0","characterId":"C0239","damageStage":0,"outputPath":"assets/cards/C0239/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0239 Bora Copperhand, damage stage 0 (normal).\nSubject: adult 여성 드워프, 균형형, 깊은 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 둥근 얼굴형; 크고 둥근 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 비대칭 숏컷; 넓은 골반과 강한 허벅지; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0239-D1","characterId":"C0239","damageStage":1,"outputPath":"assets/cards/C0239/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0239 Bora Copperhand, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 균형형, 깊은 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 둥근 얼굴형; 크고 둥근 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 비대칭 숏컷; 넓은 골반과 강한 허벅지; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0239-D2","characterId":"C0239","damageStage":2,"outputPath":"assets/cards/C0239/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0239 Bora Copperhand, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 균형형, 깊은 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 둥근 얼굴형; 크고 둥근 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 비대칭 숏컷; 넓은 골반과 강한 허벅지; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0239-D3","characterId":"C0239","damageStage":3,"outputPath":"assets/cards/C0239/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0239 Bora Copperhand, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 균형형, 깊은 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 둥근 얼굴형; 크고 둥근 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 비대칭 숏컷; 넓은 골반과 강한 허벅지; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0239-D4","characterId":"C0239","damageStage":4,"outputPath":"assets/cards/C0239/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0239 Bora Copperhand, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 균형형, 깊은 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 둥근 얼굴형; 크고 둥근 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 비대칭 숏컷; 넓은 골반과 강한 허벅지; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0240-D0","characterId":"C0240","damageStage":0,"outputPath":"assets/cards/C0240/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0240 Rinova Emberline, damage stage 0 (normal).\nSubject: adult 여성 용혈족, 묵직한 파워형, 푸른 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0240-D1","characterId":"C0240","damageStage":1,"outputPath":"assets/cards/C0240/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0240 Rinova Emberline, damage stage 1 (light-damage).\nSubject: adult 여성 용혈족, 묵직한 파워형, 푸른 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0240-D2","characterId":"C0240","damageStage":2,"outputPath":"assets/cards/C0240/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0240 Rinova Emberline, damage stage 2 (medium-damage).\nSubject: adult 여성 용혈족, 묵직한 파워형, 푸른 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0240-D3","characterId":"C0240","damageStage":3,"outputPath":"assets/cards/C0240/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0240 Rinova Emberline, damage stage 3 (heavy-damage).\nSubject: adult 여성 용혈족, 묵직한 파워형, 푸른 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0240-D4","characterId":"C0240","damageStage":4,"outputPath":"assets/cards/C0240/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0240 Rinova Emberline, damage stage 4 (defeated).\nSubject: adult 여성 용혈족, 묵직한 파워형, 푸른 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0241-D0","characterId":"C0241","damageStage":0,"outputPath":"assets/cards/C0241/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0241 Rowan Dawn, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 벽력 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0241-D1","characterId":"C0241","damageStage":1,"outputPath":"assets/cards/C0241/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0241 Rowan Dawn, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 벽력 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0241-D2","characterId":"C0241","damageStage":2,"outputPath":"assets/cards/C0241/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0241 Rowan Dawn, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 벽력 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0241-D3","characterId":"C0241","damageStage":3,"outputPath":"assets/cards/C0241/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0241 Rowan Dawn, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 벽력 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0241-D4","characterId":"C0241","damageStage":4,"outputPath":"assets/cards/C0241/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0241 Rowan Dawn, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 벽력 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0242-D0","characterId":"C0242","damageStage":0,"outputPath":"assets/cards/C0242/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0242 Dagna Bronzebrow, damage stage 0 (normal).\nSubject: adult 여성 드워프, 근력형, 금사 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0242-D1","characterId":"C0242","damageStage":1,"outputPath":"assets/cards/C0242/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0242 Dagna Bronzebrow, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 근력형, 금사 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0242-D2","characterId":"C0242","damageStage":2,"outputPath":"assets/cards/C0242/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0242 Dagna Bronzebrow, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 근력형, 금사 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0242-D3","characterId":"C0242","damageStage":3,"outputPath":"assets/cards/C0242/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0242 Dagna Bronzebrow, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 근력형, 금사 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0242-D4","characterId":"C0242","damageStage":4,"outputPath":"assets/cards/C0242/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0242 Dagna Bronzebrow, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 근력형, 금사 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0243-D0","characterId":"C0243","damageStage":0,"outputPath":"assets/cards/C0243/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0243 홍이율, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 불굴의 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0243-D1","characterId":"C0243","damageStage":1,"outputPath":"assets/cards/C0243/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0243 홍이율, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 불굴의 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0243-D2","characterId":"C0243","damageStage":2,"outputPath":"assets/cards/C0243/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0243 홍이율, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 불굴의 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0243-D3","characterId":"C0243","damageStage":3,"outputPath":"assets/cards/C0243/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0243 홍이율, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 불굴의 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0243-D4","characterId":"C0243","damageStage":4,"outputPath":"assets/cards/C0243/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0243 홍이율, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 불굴의 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0244-D0","characterId":"C0244","damageStage":0,"outputPath":"assets/cards/C0244/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0244 Soryn Cloudscar, damage stage 0 (normal).\nSubject: adult 여성 용혈족, 긴 팔다리형, 월광 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 크고 둥근 눈; 높고 곧은 콧대; 넓고 자신감 있는 입매; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0244-D1","characterId":"C0244","damageStage":1,"outputPath":"assets/cards/C0244/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0244 Soryn Cloudscar, damage stage 1 (light-damage).\nSubject: adult 여성 용혈족, 긴 팔다리형, 월광 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 크고 둥근 눈; 높고 곧은 콧대; 넓고 자신감 있는 입매; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0244-D2","characterId":"C0244","damageStage":2,"outputPath":"assets/cards/C0244/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0244 Soryn Cloudscar, damage stage 2 (medium-damage).\nSubject: adult 여성 용혈족, 긴 팔다리형, 월광 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 크고 둥근 눈; 높고 곧은 콧대; 넓고 자신감 있는 입매; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0244-D3","characterId":"C0244","damageStage":3,"outputPath":"assets/cards/C0244/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0244 Soryn Cloudscar, damage stage 3 (heavy-damage).\nSubject: adult 여성 용혈족, 긴 팔다리형, 월광 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 크고 둥근 눈; 높고 곧은 콧대; 넓고 자신감 있는 입매; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0244-D4","characterId":"C0244","damageStage":4,"outputPath":"assets/cards/C0244/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0244 Soryn Cloudscar, damage stage 4 (defeated).\nSubject: adult 여성 용혈족, 긴 팔다리형, 월광 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 크고 둥근 눈; 높고 곧은 콧대; 넓고 자신감 있는 입매; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0245-D0","characterId":"C0245","damageStage":0,"outputPath":"assets/cards/C0245/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0245 하서아, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 고요한 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0245-D1","characterId":"C0245","damageStage":1,"outputPath":"assets/cards/C0245/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0245 하서아, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 고요한 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0245-D2","characterId":"C0245","damageStage":2,"outputPath":"assets/cards/C0245/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0245 하서아, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 고요한 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0245-D3","characterId":"C0245","damageStage":3,"outputPath":"assets/cards/C0245/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0245 하서아, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 고요한 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0245-D4","characterId":"C0245","damageStage":4,"outputPath":"assets/cards/C0245/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0245 하서아, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 고요한 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0246-D0","characterId":"C0246","damageStage":0,"outputPath":"assets/cards/C0246/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0246 강하솔, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 은하 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 작고 앙다문 입; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0246-D1","characterId":"C0246","damageStage":1,"outputPath":"assets/cards/C0246/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0246 강하솔, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 은하 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 작고 앙다문 입; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0246-D2","characterId":"C0246","damageStage":2,"outputPath":"assets/cards/C0246/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0246 강하솔, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 은하 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 작고 앙다문 입; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0246-D3","characterId":"C0246","damageStage":3,"outputPath":"assets/cards/C0246/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0246 강하솔, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 은하 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 작고 앙다문 입; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0246-D4","characterId":"C0246","damageStage":4,"outputPath":"assets/cards/C0246/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0246 강하솔, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 은하 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 작고 앙다문 입; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0247-D0","characterId":"C0247","damageStage":0,"outputPath":"assets/cards/C0247/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0247 오다찬, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 푸른 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0247-D1","characterId":"C0247","damageStage":1,"outputPath":"assets/cards/C0247/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0247 오다찬, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 푸른 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0247-D2","characterId":"C0247","damageStage":2,"outputPath":"assets/cards/C0247/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0247 오다찬, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 푸른 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0247-D3","characterId":"C0247","damageStage":3,"outputPath":"assets/cards/C0247/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0247 오다찬, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 푸른 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0247-D4","characterId":"C0247","damageStage":4,"outputPath":"assets/cards/C0247/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0247 오다찬, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 푸른 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0248-D0","characterId":"C0248","damageStage":0,"outputPath":"assets/cards/C0248/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0248 Nimue Willow 적송, damage stage 0 (normal).\nSubject: adult 여성 엘프, 단단한 체형, 유리 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0248-D1","characterId":"C0248","damageStage":1,"outputPath":"assets/cards/C0248/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0248 Nimue Willow 적송, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 단단한 체형, 유리 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0248-D2","characterId":"C0248","damageStage":2,"outputPath":"assets/cards/C0248/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0248 Nimue Willow 적송, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 단단한 체형, 유리 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0248-D3","characterId":"C0248","damageStage":3,"outputPath":"assets/cards/C0248/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0248 Nimue Willow 적송, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 단단한 체형, 유리 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0248-D4","characterId":"C0248","damageStage":4,"outputPath":"assets/cards/C0248/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0248 Nimue Willow 적송, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 단단한 체형, 유리 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0249-D0","characterId":"C0249","damageStage":0,"outputPath":"assets/cards/C0249/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0249 Maya Storm, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 유연형, 흑요 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 허리까지 오는 곱슬머리; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0249-D1","characterId":"C0249","damageStage":1,"outputPath":"assets/cards/C0249/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0249 Maya Storm, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 유연형, 흑요 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 허리까지 오는 곱슬머리; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0249-D2","characterId":"C0249","damageStage":2,"outputPath":"assets/cards/C0249/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0249 Maya Storm, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 유연형, 흑요 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 허리까지 오는 곱슬머리; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0249-D3","characterId":"C0249","damageStage":3,"outputPath":"assets/cards/C0249/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0249 Maya Storm, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 유연형, 흑요 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 허리까지 오는 곱슬머리; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0249-D4","characterId":"C0249","damageStage":4,"outputPath":"assets/cards/C0249/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0249 Maya Storm, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 유연형, 흑요 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 허리까지 오는 곱슬머리; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0250-D0","characterId":"C0250","damageStage":0,"outputPath":"assets/cards/C0250/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0250 민연린, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 홍련 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0250-D1","characterId":"C0250","damageStage":1,"outputPath":"assets/cards/C0250/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0250 민연린, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 홍련 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0250-D2","characterId":"C0250","damageStage":2,"outputPath":"assets/cards/C0250/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0250 민연린, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 홍련 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0250-D3","characterId":"C0250","damageStage":3,"outputPath":"assets/cards/C0250/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0250 민연린, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 홍련 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0250-D4","characterId":"C0250","damageStage":4,"outputPath":"assets/cards/C0250/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0250 민연린, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 홍련 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0251-D0","characterId":"C0251","damageStage":0,"outputPath":"assets/cards/C0251/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0251 윤설별, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 진홍 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0251-D1","characterId":"C0251","damageStage":1,"outputPath":"assets/cards/C0251/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0251 윤설별, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 진홍 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0251-D2","characterId":"C0251","damageStage":2,"outputPath":"assets/cards/C0251/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0251 윤설별, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 진홍 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0251-D3","characterId":"C0251","damageStage":3,"outputPath":"assets/cards/C0251/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0251 윤설별, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 진홍 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0251-D4","characterId":"C0251","damageStage":4,"outputPath":"assets/cards/C0251/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0251 윤설별, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 진홍 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0252-D0","characterId":"C0252","damageStage":0,"outputPath":"assets/cards/C0252/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0252 도비라, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 백야 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0252-D1","characterId":"C0252","damageStage":1,"outputPath":"assets/cards/C0252/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0252 도비라, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 백야 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0252-D2","characterId":"C0252","damageStage":2,"outputPath":"assets/cards/C0252/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0252 도비라, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 백야 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0252-D3","characterId":"C0252","damageStage":3,"outputPath":"assets/cards/C0252/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0252 도비라, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 백야 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0252-D4","characterId":"C0252","damageStage":4,"outputPath":"assets/cards/C0252/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0252 도비라, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 백야 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0253-D0","characterId":"C0253","damageStage":0,"outputPath":"assets/cards/C0253/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0253 주율랑, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0253-D1","characterId":"C0253","damageStage":1,"outputPath":"assets/cards/C0253/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0253 주율랑, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0253-D2","characterId":"C0253","damageStage":2,"outputPath":"assets/cards/C0253/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0253 주율랑, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0253-D3","characterId":"C0253","damageStage":3,"outputPath":"assets/cards/C0253/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0253 주율랑, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0253-D4","characterId":"C0253","damageStage":4,"outputPath":"assets/cards/C0253/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0253 주율랑, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0254-D0","characterId":"C0254","damageStage":0,"outputPath":"assets/cards/C0254/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0254 윤나경, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 불굴의 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0254-D1","characterId":"C0254","damageStage":1,"outputPath":"assets/cards/C0254/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0254 윤나경, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 불굴의 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0254-D2","characterId":"C0254","damageStage":2,"outputPath":"assets/cards/C0254/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0254 윤나경, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 불굴의 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0254-D3","characterId":"C0254","damageStage":3,"outputPath":"assets/cards/C0254/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0254 윤나경, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 불굴의 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0254-D4","characterId":"C0254","damageStage":4,"outputPath":"assets/cards/C0254/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0254 윤나경, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 불굴의 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0255-D0","characterId":"C0255","damageStage":0,"outputPath":"assets/cards/C0255/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0255 최보연, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 녹음 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0255-D1","characterId":"C0255","damageStage":1,"outputPath":"assets/cards/C0255/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0255 최보연, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 녹음 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0255-D2","characterId":"C0255","damageStage":2,"outputPath":"assets/cards/C0255/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0255 최보연, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 녹음 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0255-D3","characterId":"C0255","damageStage":3,"outputPath":"assets/cards/C0255/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0255 최보연, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 녹음 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0255-D4","characterId":"C0255","damageStage":4,"outputPath":"assets/cards/C0255/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0255 최보연, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 녹음 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0256-D0","characterId":"C0256","damageStage":0,"outputPath":"assets/cards/C0256/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0256 Nori Ironvein, damage stage 0 (normal).\nSubject: adult 여성 드워프, 긴 팔다리형, 흑요 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 짧고 단단한 턱선; 크고 둥근 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0256-D1","characterId":"C0256","damageStage":1,"outputPath":"assets/cards/C0256/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0256 Nori Ironvein, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 긴 팔다리형, 흑요 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 짧고 단단한 턱선; 크고 둥근 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0256-D2","characterId":"C0256","damageStage":2,"outputPath":"assets/cards/C0256/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0256 Nori Ironvein, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 긴 팔다리형, 흑요 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 짧고 단단한 턱선; 크고 둥근 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0256-D3","characterId":"C0256","damageStage":3,"outputPath":"assets/cards/C0256/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0256 Nori Ironvein, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 긴 팔다리형, 흑요 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 짧고 단단한 턱선; 크고 둥근 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0256-D4","characterId":"C0256","damageStage":4,"outputPath":"assets/cards/C0256/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0256 Nori Ironvein, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 긴 팔다리형, 흑요 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 짧고 단단한 턱선; 크고 둥근 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0257-D0","characterId":"C0257","damageStage":0,"outputPath":"assets/cards/C0257/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0257 장시연, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 비취 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0257-D1","characterId":"C0257","damageStage":1,"outputPath":"assets/cards/C0257/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0257 장시연, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 비취 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0257-D2","characterId":"C0257","damageStage":2,"outputPath":"assets/cards/C0257/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0257 장시연, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 비취 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0257-D3","characterId":"C0257","damageStage":3,"outputPath":"assets/cards/C0257/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0257 장시연, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 비취 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0257-D4","characterId":"C0257","damageStage":4,"outputPath":"assets/cards/C0257/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0257 장시연, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 비취 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0258-D0","characterId":"C0258","damageStage":0,"outputPath":"assets/cards/C0258/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0258 문미서, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 흑요 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 넓은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0258-D1","characterId":"C0258","damageStage":1,"outputPath":"assets/cards/C0258/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0258 문미서, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 흑요 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 넓은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0258-D2","characterId":"C0258","damageStage":2,"outputPath":"assets/cards/C0258/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0258 문미서, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 흑요 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 넓은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0258-D3","characterId":"C0258","damageStage":3,"outputPath":"assets/cards/C0258/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0258 문미서, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 흑요 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 넓은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0258-D4","characterId":"C0258","damageStage":4,"outputPath":"assets/cards/C0258/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0258 문미서, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 흑요 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 넓은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0259-D0","characterId":"C0259","damageStage":0,"outputPath":"assets/cards/C0259/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0259 Maya Ash 적송, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 유연형, 황혼 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 올리브 톤 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0259-D1","characterId":"C0259","damageStage":1,"outputPath":"assets/cards/C0259/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0259 Maya Ash 적송, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 유연형, 황혼 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 올리브 톤 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0259-D2","characterId":"C0259","damageStage":2,"outputPath":"assets/cards/C0259/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0259 Maya Ash 적송, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 유연형, 황혼 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 올리브 톤 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0259-D3","characterId":"C0259","damageStage":3,"outputPath":"assets/cards/C0259/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0259 Maya Ash 적송, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 유연형, 황혼 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 올리브 톤 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0259-D4","characterId":"C0259","damageStage":4,"outputPath":"assets/cards/C0259/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0259 Maya Ash 적송, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 유연형, 황혼 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 올리브 톤 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0260-D0","characterId":"C0260","damageStage":0,"outputPath":"assets/cards/C0260/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0260 Mira Storm 유성, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 민첩형, 새벽 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0260-D1","characterId":"C0260","damageStage":1,"outputPath":"assets/cards/C0260/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0260 Mira Storm 유성, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 민첩형, 새벽 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0260-D2","characterId":"C0260","damageStage":2,"outputPath":"assets/cards/C0260/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0260 Mira Storm 유성, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 민첩형, 새벽 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0260-D3","characterId":"C0260","damageStage":3,"outputPath":"assets/cards/C0260/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0260 Mira Storm 유성, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 민첩형, 새벽 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0260-D4","characterId":"C0260","damageStage":4,"outputPath":"assets/cards/C0260/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0260 Mira Storm 유성, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 민첩형, 새벽 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0261-D0","characterId":"C0261","damageStage":0,"outputPath":"assets/cards/C0261/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0261 Rowan Hart, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 백야 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0261-D1","characterId":"C0261","damageStage":1,"outputPath":"assets/cards/C0261/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0261 Rowan Hart, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 백야 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0261-D2","characterId":"C0261","damageStage":2,"outputPath":"assets/cards/C0261/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0261 Rowan Hart, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 백야 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0261-D3","characterId":"C0261","damageStage":3,"outputPath":"assets/cards/C0261/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0261 Rowan Hart, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 백야 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0261-D4","characterId":"C0261","damageStage":4,"outputPath":"assets/cards/C0261/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0261 Rowan Hart, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 백야 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0262-D0","characterId":"C0262","damageStage":0,"outputPath":"assets/cards/C0262/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0262 최채라, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 새벽 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0262-D1","characterId":"C0262","damageStage":1,"outputPath":"assets/cards/C0262/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0262 최채라, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 새벽 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0262-D2","characterId":"C0262","damageStage":2,"outputPath":"assets/cards/C0262/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0262 최채라, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 새벽 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0262-D3","characterId":"C0262","damageStage":3,"outputPath":"assets/cards/C0262/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0262 최채라, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 새벽 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0262-D4","characterId":"C0262","damageStage":4,"outputPath":"assets/cards/C0262/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0262 최채라, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 새벽 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0263-D0","characterId":"C0263","damageStage":0,"outputPath":"assets/cards/C0263/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0263 송예재, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0263-D1","characterId":"C0263","damageStage":1,"outputPath":"assets/cards/C0263/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0263 송예재, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0263-D2","characterId":"C0263","damageStage":2,"outputPath":"assets/cards/C0263/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0263 송예재, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0263-D3","characterId":"C0263","damageStage":3,"outputPath":"assets/cards/C0263/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0263 송예재, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0263-D4","characterId":"C0263","damageStage":4,"outputPath":"assets/cards/C0263/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0263 송예재, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0264-D0","characterId":"C0264","damageStage":0,"outputPath":"assets/cards/C0264/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0264 Amara Reed, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 중갑형, 유리 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 두툼하고 선명한 입술; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0264-D1","characterId":"C0264","damageStage":1,"outputPath":"assets/cards/C0264/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0264 Amara Reed, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 중갑형, 유리 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 두툼하고 선명한 입술; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0264-D2","characterId":"C0264","damageStage":2,"outputPath":"assets/cards/C0264/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0264 Amara Reed, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 중갑형, 유리 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 두툼하고 선명한 입술; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0264-D3","characterId":"C0264","damageStage":3,"outputPath":"assets/cards/C0264/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0264 Amara Reed, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 중갑형, 유리 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 두툼하고 선명한 입술; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0264-D4","characterId":"C0264","damageStage":4,"outputPath":"assets/cards/C0264/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0264 Amara Reed, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 중갑형, 유리 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 두툼하고 선명한 입술; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0265-D0","characterId":"C0265","damageStage":0,"outputPath":"assets/cards/C0265/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0265 백태별, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 설화 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 두툼하고 선명한 입술; 짙은 황갈색 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0265-D1","characterId":"C0265","damageStage":1,"outputPath":"assets/cards/C0265/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0265 백태별, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 설화 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 두툼하고 선명한 입술; 짙은 황갈색 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0265-D2","characterId":"C0265","damageStage":2,"outputPath":"assets/cards/C0265/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0265 백태별, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 설화 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 두툼하고 선명한 입술; 짙은 황갈색 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0265-D3","characterId":"C0265","damageStage":3,"outputPath":"assets/cards/C0265/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0265 백태별, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 설화 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 두툼하고 선명한 입술; 짙은 황갈색 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0265-D4","characterId":"C0265","damageStage":4,"outputPath":"assets/cards/C0265/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0265 백태별, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 설화 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 두툼하고 선명한 입술; 짙은 황갈색 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0266-D0","characterId":"C0266","damageStage":0,"outputPath":"assets/cards/C0266/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0266 Nori Bronzebrow 청운, damage stage 0 (normal).\nSubject: adult 여성 드워프, 소형 근력형, 벽력 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 골반과 강한 허벅지; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0266-D1","characterId":"C0266","damageStage":1,"outputPath":"assets/cards/C0266/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0266 Nori Bronzebrow 청운, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 소형 근력형, 벽력 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 골반과 강한 허벅지; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0266-D2","characterId":"C0266","damageStage":2,"outputPath":"assets/cards/C0266/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0266 Nori Bronzebrow 청운, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 소형 근력형, 벽력 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 골반과 강한 허벅지; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0266-D3","characterId":"C0266","damageStage":3,"outputPath":"assets/cards/C0266/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0266 Nori Bronzebrow 청운, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 소형 근력형, 벽력 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 골반과 강한 허벅지; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0266-D4","characterId":"C0266","damageStage":4,"outputPath":"assets/cards/C0266/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0266 Nori Bronzebrow 청운, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 소형 근력형, 벽력 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 골반과 강한 허벅지; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0267-D0","characterId":"C0267","damageStage":0,"outputPath":"assets/cards/C0267/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0267 Aria Vale 녹영, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 균형형, 금사 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0267-D1","characterId":"C0267","damageStage":1,"outputPath":"assets/cards/C0267/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0267 Aria Vale 녹영, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 균형형, 금사 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0267-D2","characterId":"C0267","damageStage":2,"outputPath":"assets/cards/C0267/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0267 Aria Vale 녹영, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 균형형, 금사 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0267-D3","characterId":"C0267","damageStage":3,"outputPath":"assets/cards/C0267/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0267 Aria Vale 녹영, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 균형형, 금사 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0267-D4","characterId":"C0267","damageStage":4,"outputPath":"assets/cards/C0267/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0267 Aria Vale 녹영, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 균형형, 금사 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0268-D0","characterId":"C0268","damageStage":0,"outputPath":"assets/cards/C0268/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0268 박지연, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 불굴의 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0268-D1","characterId":"C0268","damageStage":1,"outputPath":"assets/cards/C0268/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0268 박지연, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 불굴의 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0268-D2","characterId":"C0268","damageStage":2,"outputPath":"assets/cards/C0268/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0268 박지연, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 불굴의 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0268-D3","characterId":"C0268","damageStage":3,"outputPath":"assets/cards/C0268/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0268 박지연, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 불굴의 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0268-D4","characterId":"C0268","damageStage":4,"outputPath":"assets/cards/C0268/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0268 박지연, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 불굴의 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0269-D0","characterId":"C0269","damageStage":0,"outputPath":"assets/cards/C0269/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0269 Iris Moon 적송, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 유연형, 새벽 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0269-D1","characterId":"C0269","damageStage":1,"outputPath":"assets/cards/C0269/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0269 Iris Moon 적송, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 유연형, 새벽 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0269-D2","characterId":"C0269","damageStage":2,"outputPath":"assets/cards/C0269/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0269 Iris Moon 적송, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 유연형, 새벽 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0269-D3","characterId":"C0269","damageStage":3,"outputPath":"assets/cards/C0269/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0269 Iris Moon 적송, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 유연형, 새벽 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0269-D4","characterId":"C0269","damageStage":4,"outputPath":"assets/cards/C0269/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0269 Iris Moon 적송, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 유연형, 새벽 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0270-D0","characterId":"C0270","damageStage":0,"outputPath":"assets/cards/C0270/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0270 윤온린, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 자수정 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0270-D1","characterId":"C0270","damageStage":1,"outputPath":"assets/cards/C0270/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0270 윤온린, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 자수정 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0270-D2","characterId":"C0270","damageStage":2,"outputPath":"assets/cards/C0270/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0270 윤온린, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 자수정 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0270-D3","characterId":"C0270","damageStage":3,"outputPath":"assets/cards/C0270/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0270 윤온린, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 자수정 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0270-D4","characterId":"C0270","damageStage":4,"outputPath":"assets/cards/C0270/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0270 윤온린, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 자수정 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0271-D0","characterId":"C0271","damageStage":0,"outputPath":"assets/cards/C0271/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0271 오아민, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 찬란한 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0271-D1","characterId":"C0271","damageStage":1,"outputPath":"assets/cards/C0271/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0271 오아민, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 찬란한 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0271-D2","characterId":"C0271","damageStage":2,"outputPath":"assets/cards/C0271/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0271 오아민, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 찬란한 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0271-D3","characterId":"C0271","damageStage":3,"outputPath":"assets/cards/C0271/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0271 오아민, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 찬란한 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0271-D4","characterId":"C0271","damageStage":4,"outputPath":"assets/cards/C0271/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0271 오아민, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 찬란한 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0272-D0","characterId":"C0272","damageStage":0,"outputPath":"assets/cards/C0272/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0272 Luna Storm, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 근력형, 푸른 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 둥근 얼굴형; 크고 둥근 눈; 작고 둥근 코; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0272-D1","characterId":"C0272","damageStage":1,"outputPath":"assets/cards/C0272/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0272 Luna Storm, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 근력형, 푸른 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 둥근 얼굴형; 크고 둥근 눈; 작고 둥근 코; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0272-D2","characterId":"C0272","damageStage":2,"outputPath":"assets/cards/C0272/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0272 Luna Storm, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 근력형, 푸른 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 둥근 얼굴형; 크고 둥근 눈; 작고 둥근 코; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0272-D3","characterId":"C0272","damageStage":3,"outputPath":"assets/cards/C0272/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0272 Luna Storm, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 근력형, 푸른 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 둥근 얼굴형; 크고 둥근 눈; 작고 둥근 코; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0272-D4","characterId":"C0272","damageStage":4,"outputPath":"assets/cards/C0272/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0272 Luna Storm, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 근력형, 푸른 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 둥근 얼굴형; 크고 둥근 눈; 작고 둥근 코; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0273-D0","characterId":"C0273","damageStage":0,"outputPath":"assets/cards/C0273/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0273 Aelrin Eversong, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 단단한 체형, 깊은 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 마른 근육과 선명한 쇄골; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0273-D1","characterId":"C0273","damageStage":1,"outputPath":"assets/cards/C0273/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0273 Aelrin Eversong, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 단단한 체형, 깊은 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 마른 근육과 선명한 쇄골; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0273-D2","characterId":"C0273","damageStage":2,"outputPath":"assets/cards/C0273/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0273 Aelrin Eversong, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 단단한 체형, 깊은 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 마른 근육과 선명한 쇄골; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0273-D3","characterId":"C0273","damageStage":3,"outputPath":"assets/cards/C0273/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0273 Aelrin Eversong, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 단단한 체형, 깊은 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 마른 근육과 선명한 쇄골; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0273-D4","characterId":"C0273","damageStage":4,"outputPath":"assets/cards/C0273/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0273 Aelrin Eversong, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 단단한 체형, 깊은 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 마른 근육과 선명한 쇄골; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0274-D0","characterId":"C0274","damageStage":0,"outputPath":"assets/cards/C0274/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0274 송도하, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 설화 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 작고 앙다문 입; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0274-D1","characterId":"C0274","damageStage":1,"outputPath":"assets/cards/C0274/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0274 송도하, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 설화 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 작고 앙다문 입; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0274-D2","characterId":"C0274","damageStage":2,"outputPath":"assets/cards/C0274/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0274 송도하, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 설화 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 작고 앙다문 입; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0274-D3","characterId":"C0274","damageStage":3,"outputPath":"assets/cards/C0274/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0274 송도하, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 설화 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 작고 앙다문 입; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0274-D4","characterId":"C0274","damageStage":4,"outputPath":"assets/cards/C0274/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0274 송도하, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 설화 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 작고 앙다문 입; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0275-D0","characterId":"C0275","damageStage":0,"outputPath":"assets/cards/C0275/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0275 Vera Reed, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 유연형, 벽력 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0275-D1","characterId":"C0275","damageStage":1,"outputPath":"assets/cards/C0275/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0275 Vera Reed, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 유연형, 벽력 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0275-D2","characterId":"C0275","damageStage":2,"outputPath":"assets/cards/C0275/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0275 Vera Reed, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 유연형, 벽력 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0275-D3","characterId":"C0275","damageStage":3,"outputPath":"assets/cards/C0275/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0275 Vera Reed, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 유연형, 벽력 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0275-D4","characterId":"C0275","damageStage":4,"outputPath":"assets/cards/C0275/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0275 Vera Reed, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 유연형, 벽력 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0276-D0","characterId":"C0276","damageStage":0,"outputPath":"assets/cards/C0276/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0276 권하후, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 월광 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0276-D1","characterId":"C0276","damageStage":1,"outputPath":"assets/cards/C0276/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0276 권하후, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 월광 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0276-D2","characterId":"C0276","damageStage":2,"outputPath":"assets/cards/C0276/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0276 권하후, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 월광 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0276-D3","characterId":"C0276","damageStage":3,"outputPath":"assets/cards/C0276/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0276 권하후, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 월광 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0276-D4","characterId":"C0276","damageStage":4,"outputPath":"assets/cards/C0276/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0276 권하후, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 월광 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0277-D0","characterId":"C0277","damageStage":0,"outputPath":"assets/cards/C0277/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0277 박다영, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 불굴의 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0277-D1","characterId":"C0277","damageStage":1,"outputPath":"assets/cards/C0277/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0277 박다영, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 불굴의 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0277-D2","characterId":"C0277","damageStage":2,"outputPath":"assets/cards/C0277/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0277 박다영, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 불굴의 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0277-D3","characterId":"C0277","damageStage":3,"outputPath":"assets/cards/C0277/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0277 박다영, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 불굴의 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0277-D4","characterId":"C0277","damageStage":4,"outputPath":"assets/cards/C0277/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0277 박다영, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 불굴의 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0278-D0","characterId":"C0278","damageStage":0,"outputPath":"assets/cards/C0278/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0278 정준솔, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 녹음 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0278-D1","characterId":"C0278","damageStage":1,"outputPath":"assets/cards/C0278/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0278 정준솔, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 녹음 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0278-D2","characterId":"C0278","damageStage":2,"outputPath":"assets/cards/C0278/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0278 정준솔, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 녹음 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0278-D3","characterId":"C0278","damageStage":3,"outputPath":"assets/cards/C0278/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0278 정준솔, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 녹음 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0278-D4","characterId":"C0278","damageStage":4,"outputPath":"assets/cards/C0278/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0278 정준솔, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 녹음 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0279-D0","characterId":"C0279","damageStage":0,"outputPath":"assets/cards/C0279/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0279 최수나, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 청류 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 창백한 달빛 피부; 비대칭 숏컷; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0279-D1","characterId":"C0279","damageStage":1,"outputPath":"assets/cards/C0279/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0279 최수나, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 청류 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 창백한 달빛 피부; 비대칭 숏컷; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0279-D2","characterId":"C0279","damageStage":2,"outputPath":"assets/cards/C0279/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0279 최수나, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 청류 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 창백한 달빛 피부; 비대칭 숏컷; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0279-D3","characterId":"C0279","damageStage":3,"outputPath":"assets/cards/C0279/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0279 최수나, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 청류 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 창백한 달빛 피부; 비대칭 숏컷; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0279-D4","characterId":"C0279","damageStage":4,"outputPath":"assets/cards/C0279/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0279 최수나, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 청류 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 창백한 달빛 피부; 비대칭 숏컷; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0280-D0","characterId":"C0280","damageStage":0,"outputPath":"assets/cards/C0280/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0280 강연연, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 은하 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 작고 앙다문 입; 창백한 달빛 피부; 비대칭 숏컷; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0280-D1","characterId":"C0280","damageStage":1,"outputPath":"assets/cards/C0280/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0280 강연연, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 은하 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 작고 앙다문 입; 창백한 달빛 피부; 비대칭 숏컷; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0280-D2","characterId":"C0280","damageStage":2,"outputPath":"assets/cards/C0280/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0280 강연연, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 은하 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 작고 앙다문 입; 창백한 달빛 피부; 비대칭 숏컷; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0280-D3","characterId":"C0280","damageStage":3,"outputPath":"assets/cards/C0280/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0280 강연연, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 은하 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 작고 앙다문 입; 창백한 달빛 피부; 비대칭 숏컷; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0280-D4","characterId":"C0280","damageStage":4,"outputPath":"assets/cards/C0280/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0280 강연연, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 은하 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 작고 앙다문 입; 창백한 달빛 피부; 비대칭 숏컷; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0281-D0","characterId":"C0281","damageStage":0,"outputPath":"assets/cards/C0281/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0281 Thalen Vael 첫별, damage stage 0 (normal).\nSubject: adult 여성 엘프, 묵직한 파워형, 흑요 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0281-D1","characterId":"C0281","damageStage":1,"outputPath":"assets/cards/C0281/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0281 Thalen Vael 첫별, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 묵직한 파워형, 흑요 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0281-D2","characterId":"C0281","damageStage":2,"outputPath":"assets/cards/C0281/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0281 Thalen Vael 첫별, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 묵직한 파워형, 흑요 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0281-D3","characterId":"C0281","damageStage":3,"outputPath":"assets/cards/C0281/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0281 Thalen Vael 첫별, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 묵직한 파워형, 흑요 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0281-D4","characterId":"C0281","damageStage":4,"outputPath":"assets/cards/C0281/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0281 Thalen Vael 첫별, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 묵직한 파워형, 흑요 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0282-D0","characterId":"C0282","damageStage":0,"outputPath":"assets/cards/C0282/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0282 Eona Emberline, damage stage 0 (normal).\nSubject: adult 여성 용혈족, 근력형, 벽력 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0282-D1","characterId":"C0282","damageStage":1,"outputPath":"assets/cards/C0282/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0282 Eona Emberline, damage stage 1 (light-damage).\nSubject: adult 여성 용혈족, 근력형, 벽력 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0282-D2","characterId":"C0282","damageStage":2,"outputPath":"assets/cards/C0282/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0282 Eona Emberline, damage stage 2 (medium-damage).\nSubject: adult 여성 용혈족, 근력형, 벽력 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0282-D3","characterId":"C0282","damageStage":3,"outputPath":"assets/cards/C0282/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0282 Eona Emberline, damage stage 3 (heavy-damage).\nSubject: adult 여성 용혈족, 근력형, 벽력 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0282-D4","characterId":"C0282","damageStage":4,"outputPath":"assets/cards/C0282/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0282 Eona Emberline, damage stage 4 (defeated).\nSubject: adult 여성 용혈족, 근력형, 벽력 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0283-D0","characterId":"C0283","damageStage":0,"outputPath":"assets/cards/C0283/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0283 고율하, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 월광 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 두툼하고 선명한 입술; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0283-D1","characterId":"C0283","damageStage":1,"outputPath":"assets/cards/C0283/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0283 고율하, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 월광 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 두툼하고 선명한 입술; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0283-D2","characterId":"C0283","damageStage":2,"outputPath":"assets/cards/C0283/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0283 고율하, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 월광 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 두툼하고 선명한 입술; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0283-D3","characterId":"C0283","damageStage":3,"outputPath":"assets/cards/C0283/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0283 고율하, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 월광 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 두툼하고 선명한 입술; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0283-D4","characterId":"C0283","damageStage":4,"outputPath":"assets/cards/C0283/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0283 고율하, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 월광 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 두툼하고 선명한 입술; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0284-D0","characterId":"C0284","damageStage":0,"outputPath":"assets/cards/C0284/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0284 오나솔, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 날카로운 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 비대칭 숏컷; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0284-D1","characterId":"C0284","damageStage":1,"outputPath":"assets/cards/C0284/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0284 오나솔, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 날카로운 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 비대칭 숏컷; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0284-D2","characterId":"C0284","damageStage":2,"outputPath":"assets/cards/C0284/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0284 오나솔, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 날카로운 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 비대칭 숏컷; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0284-D3","characterId":"C0284","damageStage":3,"outputPath":"assets/cards/C0284/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0284 오나솔, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 날카로운 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 비대칭 숏컷; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0284-D4","characterId":"C0284","damageStage":4,"outputPath":"assets/cards/C0284/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0284 오나솔, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 날카로운 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 비대칭 숏컷; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0285-D0","characterId":"C0285","damageStage":0,"outputPath":"assets/cards/C0285/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0285 Vera Hart 청운, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 진홍 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0285-D1","characterId":"C0285","damageStage":1,"outputPath":"assets/cards/C0285/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0285 Vera Hart 청운, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 진홍 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0285-D2","characterId":"C0285","damageStage":2,"outputPath":"assets/cards/C0285/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0285 Vera Hart 청운, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 진홍 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0285-D3","characterId":"C0285","damageStage":3,"outputPath":"assets/cards/C0285/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0285 Vera Hart 청운, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 진홍 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0285-D4","characterId":"C0285","damageStage":4,"outputPath":"assets/cards/C0285/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0285 Vera Hart 청운, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 진홍 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0286-D0","characterId":"C0286","damageStage":0,"outputPath":"assets/cards/C0286/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0286 Mira Ash 청운, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 빠른 발놀림형, 백야 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0286-D1","characterId":"C0286","damageStage":1,"outputPath":"assets/cards/C0286/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0286 Mira Ash 청운, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 빠른 발놀림형, 백야 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0286-D2","characterId":"C0286","damageStage":2,"outputPath":"assets/cards/C0286/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0286 Mira Ash 청운, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 빠른 발놀림형, 백야 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0286-D3","characterId":"C0286","damageStage":3,"outputPath":"assets/cards/C0286/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0286 Mira Ash 청운, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 빠른 발놀림형, 백야 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0286-D4","characterId":"C0286","damageStage":4,"outputPath":"assets/cards/C0286/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0286 Mira Ash 청운, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 빠른 발놀림형, 백야 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0287-D0","characterId":"C0287","damageStage":0,"outputPath":"assets/cards/C0287/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0287 Aria Reed, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 긴 팔다리형, 찬란한 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 물결치는 긴 웨이브; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0287-D1","characterId":"C0287","damageStage":1,"outputPath":"assets/cards/C0287/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0287 Aria Reed, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 긴 팔다리형, 찬란한 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 물결치는 긴 웨이브; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0287-D2","characterId":"C0287","damageStage":2,"outputPath":"assets/cards/C0287/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0287 Aria Reed, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 긴 팔다리형, 찬란한 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 물결치는 긴 웨이브; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0287-D3","characterId":"C0287","damageStage":3,"outputPath":"assets/cards/C0287/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0287 Aria Reed, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 긴 팔다리형, 찬란한 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 물결치는 긴 웨이브; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0287-D4","characterId":"C0287","damageStage":4,"outputPath":"assets/cards/C0287/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0287 Aria Reed, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 긴 팔다리형, 찬란한 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 물결치는 긴 웨이브; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0288-D0","characterId":"C0288","damageStage":0,"outputPath":"assets/cards/C0288/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0288 신미율, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 운철 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0288-D1","characterId":"C0288","damageStage":1,"outputPath":"assets/cards/C0288/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0288 신미율, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 운철 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0288-D2","characterId":"C0288","damageStage":2,"outputPath":"assets/cards/C0288/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0288 신미율, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 운철 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0288-D3","characterId":"C0288","damageStage":3,"outputPath":"assets/cards/C0288/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0288 신미율, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 운철 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0288-D4","characterId":"C0288","damageStage":4,"outputPath":"assets/cards/C0288/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0288 신미율, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 운철 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0289-D0","characterId":"C0289","damageStage":0,"outputPath":"assets/cards/C0289/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0289 신유희, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 유리 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0289-D1","characterId":"C0289","damageStage":1,"outputPath":"assets/cards/C0289/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0289 신유희, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 유리 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0289-D2","characterId":"C0289","damageStage":2,"outputPath":"assets/cards/C0289/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0289 신유희, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 유리 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0289-D3","characterId":"C0289","damageStage":3,"outputPath":"assets/cards/C0289/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0289 신유희, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 유리 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0289-D4","characterId":"C0289","damageStage":4,"outputPath":"assets/cards/C0289/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0289 신유희, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 유리 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0290-D0","characterId":"C0290","damageStage":0,"outputPath":"assets/cards/C0290/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0290 Anika Crown, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 소형 근력형, 설화 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 마른 근육과 선명한 쇄골; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0290-D1","characterId":"C0290","damageStage":1,"outputPath":"assets/cards/C0290/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0290 Anika Crown, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 소형 근력형, 설화 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 마른 근육과 선명한 쇄골; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0290-D2","characterId":"C0290","damageStage":2,"outputPath":"assets/cards/C0290/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0290 Anika Crown, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 소형 근력형, 설화 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 마른 근육과 선명한 쇄골; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0290-D3","characterId":"C0290","damageStage":3,"outputPath":"assets/cards/C0290/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0290 Anika Crown, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 소형 근력형, 설화 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 마른 근육과 선명한 쇄골; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0290-D4","characterId":"C0290","damageStage":4,"outputPath":"assets/cards/C0290/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0290 Anika Crown, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 소형 근력형, 설화 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 마른 근육과 선명한 쇄골; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0291-D0","characterId":"C0291","damageStage":0,"outputPath":"assets/cards/C0291/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0291 Rowan Vale 백금, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 지구력형, 벽력 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0291-D1","characterId":"C0291","damageStage":1,"outputPath":"assets/cards/C0291/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0291 Rowan Vale 백금, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 지구력형, 벽력 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0291-D2","characterId":"C0291","damageStage":2,"outputPath":"assets/cards/C0291/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0291 Rowan Vale 백금, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 지구력형, 벽력 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0291-D3","characterId":"C0291","damageStage":3,"outputPath":"assets/cards/C0291/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0291 Rowan Vale 백금, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 지구력형, 벽력 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0291-D4","characterId":"C0291","damageStage":4,"outputPath":"assets/cards/C0291/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0291 Rowan Vale 백금, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 지구력형, 벽력 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0292-D0","characterId":"C0292","damageStage":0,"outputPath":"assets/cards/C0292/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0292 최채민, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 월광 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 올리브 톤 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0292-D1","characterId":"C0292","damageStage":1,"outputPath":"assets/cards/C0292/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0292 최채민, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 월광 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 올리브 톤 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0292-D2","characterId":"C0292","damageStage":2,"outputPath":"assets/cards/C0292/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0292 최채민, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 월광 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 올리브 톤 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0292-D3","characterId":"C0292","damageStage":3,"outputPath":"assets/cards/C0292/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0292 최채민, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 월광 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 올리브 톤 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0292-D4","characterId":"C0292","damageStage":4,"outputPath":"assets/cards/C0292/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0292 최채민, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 월광 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 올리브 톤 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0293-D0","characterId":"C0293","damageStage":0,"outputPath":"assets/cards/C0293/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0293 차예하, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 황혼 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0293-D1","characterId":"C0293","damageStage":1,"outputPath":"assets/cards/C0293/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0293 차예하, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 황혼 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0293-D2","characterId":"C0293","damageStage":2,"outputPath":"assets/cards/C0293/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0293 차예하, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 황혼 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0293-D3","characterId":"C0293","damageStage":3,"outputPath":"assets/cards/C0293/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0293 차예하, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 황혼 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0293-D4","characterId":"C0293","damageStage":4,"outputPath":"assets/cards/C0293/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0293 차예하, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 황혼 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0294-D0","characterId":"C0294","damageStage":0,"outputPath":"assets/cards/C0294/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0294 이가서, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 새벽 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0294-D1","characterId":"C0294","damageStage":1,"outputPath":"assets/cards/C0294/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0294 이가서, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 새벽 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0294-D2","characterId":"C0294","damageStage":2,"outputPath":"assets/cards/C0294/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0294 이가서, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 새벽 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0294-D3","characterId":"C0294","damageStage":3,"outputPath":"assets/cards/C0294/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0294 이가서, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 새벽 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0294-D4","characterId":"C0294","damageStage":4,"outputPath":"assets/cards/C0294/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0294 이가서, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 새벽 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0295-D0","characterId":"C0295","damageStage":0,"outputPath":"assets/cards/C0295/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0295 Vera River 잔월, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 중갑형, 불굴의 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 각진 턱선; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0295-D1","characterId":"C0295","damageStage":1,"outputPath":"assets/cards/C0295/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0295 Vera River 잔월, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 중갑형, 불굴의 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 각진 턱선; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0295-D2","characterId":"C0295","damageStage":2,"outputPath":"assets/cards/C0295/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0295 Vera River 잔월, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 중갑형, 불굴의 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 각진 턱선; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0295-D3","characterId":"C0295","damageStage":3,"outputPath":"assets/cards/C0295/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0295 Vera River 잔월, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 중갑형, 불굴의 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 각진 턱선; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0295-D4","characterId":"C0295","damageStage":4,"outputPath":"assets/cards/C0295/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0295 Vera River 잔월, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 중갑형, 불굴의 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 각진 턱선; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0296-D0","characterId":"C0296","damageStage":0,"outputPath":"assets/cards/C0296/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0296 마별진, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 은하 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0296-D1","characterId":"C0296","damageStage":1,"outputPath":"assets/cards/C0296/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0296 마별진, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 은하 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0296-D2","characterId":"C0296","damageStage":2,"outputPath":"assets/cards/C0296/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0296 마별진, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 은하 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0296-D3","characterId":"C0296","damageStage":3,"outputPath":"assets/cards/C0296/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0296 마별진, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 은하 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0296-D4","characterId":"C0296","damageStage":4,"outputPath":"assets/cards/C0296/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0296 마별진, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 은하 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0297-D0","characterId":"C0297","damageStage":0,"outputPath":"assets/cards/C0297/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0297 Zuri Storm 녹영, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 단단한 체형, 푸른 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0297-D1","characterId":"C0297","damageStage":1,"outputPath":"assets/cards/C0297/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0297 Zuri Storm 녹영, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 단단한 체형, 푸른 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0297-D2","characterId":"C0297","damageStage":2,"outputPath":"assets/cards/C0297/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0297 Zuri Storm 녹영, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 단단한 체형, 푸른 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0297-D3","characterId":"C0297","damageStage":3,"outputPath":"assets/cards/C0297/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0297 Zuri Storm 녹영, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 단단한 체형, 푸른 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0297-D4","characterId":"C0297","damageStage":4,"outputPath":"assets/cards/C0297/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0297 Zuri Storm 녹영, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 단단한 체형, 푸른 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0298-D0","characterId":"C0298","damageStage":0,"outputPath":"assets/cards/C0298/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0298 김지찬, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 은하 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 얇고 단정한 입술; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 넓은 골반과 강한 허벅지; 좌우로 넓은 볼륨의 성숙한 흉부; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0298-D1","characterId":"C0298","damageStage":1,"outputPath":"assets/cards/C0298/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0298 김지찬, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 은하 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 얇고 단정한 입술; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 넓은 골반과 강한 허벅지; 좌우로 넓은 볼륨의 성숙한 흉부; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0298-D2","characterId":"C0298","damageStage":2,"outputPath":"assets/cards/C0298/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0298 김지찬, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 은하 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 얇고 단정한 입술; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 넓은 골반과 강한 허벅지; 좌우로 넓은 볼륨의 성숙한 흉부; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0298-D3","characterId":"C0298","damageStage":3,"outputPath":"assets/cards/C0298/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0298 김지찬, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 은하 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 얇고 단정한 입술; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 넓은 골반과 강한 허벅지; 좌우로 넓은 볼륨의 성숙한 흉부; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0298-D4","characterId":"C0298","damageStage":4,"outputPath":"assets/cards/C0298/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0298 김지찬, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 은하 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 얇고 단정한 입술; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 넓은 골반과 강한 허벅지; 좌우로 넓은 볼륨의 성숙한 흉부; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0299-D0","characterId":"C0299","damageStage":0,"outputPath":"assets/cards/C0299/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0299 문소주, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 설화 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 얇고 단정한 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0299-D1","characterId":"C0299","damageStage":1,"outputPath":"assets/cards/C0299/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0299 문소주, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 설화 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 얇고 단정한 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0299-D2","characterId":"C0299","damageStage":2,"outputPath":"assets/cards/C0299/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0299 문소주, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 설화 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 얇고 단정한 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0299-D3","characterId":"C0299","damageStage":3,"outputPath":"assets/cards/C0299/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0299 문소주, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 설화 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 얇고 단정한 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0299-D4","characterId":"C0299","damageStage":4,"outputPath":"assets/cards/C0299/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0299 문소주, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 설화 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 얇고 단정한 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0300-D0","characterId":"C0300","damageStage":0,"outputPath":"assets/cards/C0300/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0300 홍온서, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 홍련 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 작고 앙다문 입; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0300-D1","characterId":"C0300","damageStage":1,"outputPath":"assets/cards/C0300/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0300 홍온서, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 홍련 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 작고 앙다문 입; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0300-D2","characterId":"C0300","damageStage":2,"outputPath":"assets/cards/C0300/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0300 홍온서, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 홍련 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 작고 앙다문 입; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0300-D3","characterId":"C0300","damageStage":3,"outputPath":"assets/cards/C0300/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0300 홍온서, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 홍련 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 작고 앙다문 입; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0300-D4","characterId":"C0300","damageStage":4,"outputPath":"assets/cards/C0300/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0300 홍온서, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 홍련 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 작고 앙다문 입; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0301-D0","characterId":"C0301","damageStage":0,"outputPath":"assets/cards/C0301/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0301 송아서, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 금사 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0301-D1","characterId":"C0301","damageStage":1,"outputPath":"assets/cards/C0301/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0301 송아서, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 금사 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0301-D2","characterId":"C0301","damageStage":2,"outputPath":"assets/cards/C0301/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0301 송아서, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 금사 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0301-D3","characterId":"C0301","damageStage":3,"outputPath":"assets/cards/C0301/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0301 송아서, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 금사 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0301-D4","characterId":"C0301","damageStage":4,"outputPath":"assets/cards/C0301/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0301 송아서, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 금사 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0302-D0","characterId":"C0302","damageStage":0,"outputPath":"assets/cards/C0302/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0302 주린연, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 불굴의 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0302-D1","characterId":"C0302","damageStage":1,"outputPath":"assets/cards/C0302/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0302 주린연, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 불굴의 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0302-D2","characterId":"C0302","damageStage":2,"outputPath":"assets/cards/C0302/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0302 주린연, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 불굴의 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0302-D3","characterId":"C0302","damageStage":3,"outputPath":"assets/cards/C0302/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0302 주린연, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 불굴의 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0302-D4","characterId":"C0302","damageStage":4,"outputPath":"assets/cards/C0302/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0302 주린연, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 불굴의 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0303-D0","characterId":"C0303","damageStage":0,"outputPath":"assets/cards/C0303/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0303 차이민, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 진홍 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0303-D1","characterId":"C0303","damageStage":1,"outputPath":"assets/cards/C0303/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0303 차이민, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 진홍 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0303-D2","characterId":"C0303","damageStage":2,"outputPath":"assets/cards/C0303/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0303 차이민, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 진홍 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0303-D3","characterId":"C0303","damageStage":3,"outputPath":"assets/cards/C0303/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0303 차이민, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 진홍 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0303-D4","characterId":"C0303","damageStage":4,"outputPath":"assets/cards/C0303/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0303 차이민, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 진홍 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0304-D0","characterId":"C0304","damageStage":0,"outputPath":"assets/cards/C0304/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0304 주도서, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 청류 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 날렵한 V라인 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0304-D1","characterId":"C0304","damageStage":1,"outputPath":"assets/cards/C0304/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0304 주도서, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 청류 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 날렵한 V라인 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0304-D2","characterId":"C0304","damageStage":2,"outputPath":"assets/cards/C0304/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0304 주도서, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 청류 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 날렵한 V라인 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0304-D3","characterId":"C0304","damageStage":3,"outputPath":"assets/cards/C0304/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0304 주도서, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 청류 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 날렵한 V라인 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0304-D4","characterId":"C0304","damageStage":4,"outputPath":"assets/cards/C0304/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0304 주도서, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 청류 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 날렵한 V라인 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0305-D0","characterId":"C0305","damageStage":0,"outputPath":"assets/cards/C0305/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0305 고서라, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 유리 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 작은 하트형 얼굴; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0305-D1","characterId":"C0305","damageStage":1,"outputPath":"assets/cards/C0305/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0305 고서라, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 유리 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 작은 하트형 얼굴; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0305-D2","characterId":"C0305","damageStage":2,"outputPath":"assets/cards/C0305/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0305 고서라, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 유리 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 작은 하트형 얼굴; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0305-D3","characterId":"C0305","damageStage":3,"outputPath":"assets/cards/C0305/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0305 고서라, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 유리 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 작은 하트형 얼굴; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0305-D4","characterId":"C0305","damageStage":4,"outputPath":"assets/cards/C0305/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0305 고서라, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 유리 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 작은 하트형 얼굴; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0306-D0","characterId":"C0306","damageStage":0,"outputPath":"assets/cards/C0306/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0306 주하후, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 고요한 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 넓게 벌어진 맑은 눈; 작고 둥근 코; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0306-D1","characterId":"C0306","damageStage":1,"outputPath":"assets/cards/C0306/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0306 주하후, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 고요한 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 넓게 벌어진 맑은 눈; 작고 둥근 코; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0306-D2","characterId":"C0306","damageStage":2,"outputPath":"assets/cards/C0306/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0306 주하후, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 고요한 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 넓게 벌어진 맑은 눈; 작고 둥근 코; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0306-D3","characterId":"C0306","damageStage":3,"outputPath":"assets/cards/C0306/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0306 주하후, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 고요한 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 넓게 벌어진 맑은 눈; 작고 둥근 코; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0306-D4","characterId":"C0306","damageStage":4,"outputPath":"assets/cards/C0306/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0306 주하후, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 고요한 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 넓게 벌어진 맑은 눈; 작고 둥근 코; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0307-D0","characterId":"C0307","damageStage":0,"outputPath":"assets/cards/C0307/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0307 Zuri Ash, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 장신형, 비취 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0307-D1","characterId":"C0307","damageStage":1,"outputPath":"assets/cards/C0307/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0307 Zuri Ash, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 장신형, 비취 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0307-D2","characterId":"C0307","damageStage":2,"outputPath":"assets/cards/C0307/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0307 Zuri Ash, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 장신형, 비취 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0307-D3","characterId":"C0307","damageStage":3,"outputPath":"assets/cards/C0307/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0307 Zuri Ash, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 장신형, 비취 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0307-D4","characterId":"C0307","damageStage":4,"outputPath":"assets/cards/C0307/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0307 Zuri Ash, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 장신형, 비취 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0308-D0","characterId":"C0308","damageStage":0,"outputPath":"assets/cards/C0308/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0308 장준원, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 흑요 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0308-D1","characterId":"C0308","damageStage":1,"outputPath":"assets/cards/C0308/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0308 장준원, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 흑요 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0308-D2","characterId":"C0308","damageStage":2,"outputPath":"assets/cards/C0308/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0308 장준원, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 흑요 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0308-D3","characterId":"C0308","damageStage":3,"outputPath":"assets/cards/C0308/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0308 장준원, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 흑요 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0308-D4","characterId":"C0308","damageStage":4,"outputPath":"assets/cards/C0308/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0308 장준원, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 흑요 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0309-D0","characterId":"C0309","damageStage":0,"outputPath":"assets/cards/C0309/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0309 Maya Storm 적송, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 유연형, 황혼 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0309-D1","characterId":"C0309","damageStage":1,"outputPath":"assets/cards/C0309/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0309 Maya Storm 적송, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 유연형, 황혼 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0309-D2","characterId":"C0309","damageStage":2,"outputPath":"assets/cards/C0309/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0309 Maya Storm 적송, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 유연형, 황혼 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0309-D3","characterId":"C0309","damageStage":3,"outputPath":"assets/cards/C0309/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0309 Maya Storm 적송, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 유연형, 황혼 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0309-D4","characterId":"C0309","damageStage":4,"outputPath":"assets/cards/C0309/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0309 Maya Storm 적송, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 유연형, 황혼 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0310-D0","characterId":"C0310","damageStage":0,"outputPath":"assets/cards/C0310/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0310 홍연린, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 진홍 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 짙은 갈색 땋은 번 헤어; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0310-D1","characterId":"C0310","damageStage":1,"outputPath":"assets/cards/C0310/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0310 홍연린, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 진홍 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 짙은 갈색 땋은 번 헤어; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0310-D2","characterId":"C0310","damageStage":2,"outputPath":"assets/cards/C0310/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0310 홍연린, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 진홍 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 짙은 갈색 땋은 번 헤어; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0310-D3","characterId":"C0310","damageStage":3,"outputPath":"assets/cards/C0310/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0310 홍연린, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 진홍 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 짙은 갈색 땋은 번 헤어; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0310-D4","characterId":"C0310","damageStage":4,"outputPath":"assets/cards/C0310/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0310 홍연린, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 진홍 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 짙은 갈색 땋은 번 헤어; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0311-D0","characterId":"C0311","damageStage":0,"outputPath":"assets/cards/C0311/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0311 한설재, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 자수정 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0311-D1","characterId":"C0311","damageStage":1,"outputPath":"assets/cards/C0311/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0311 한설재, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 자수정 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0311-D2","characterId":"C0311","damageStage":2,"outputPath":"assets/cards/C0311/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0311 한설재, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 자수정 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0311-D3","characterId":"C0311","damageStage":3,"outputPath":"assets/cards/C0311/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0311 한설재, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 자수정 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0311-D4","characterId":"C0311","damageStage":4,"outputPath":"assets/cards/C0311/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0311 한설재, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 자수정 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0312-D0","characterId":"C0312","damageStage":0,"outputPath":"assets/cards/C0312/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0312 서비라, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 적운 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 긴 타원형 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0312-D1","characterId":"C0312","damageStage":1,"outputPath":"assets/cards/C0312/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0312 서비라, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 적운 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 긴 타원형 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0312-D2","characterId":"C0312","damageStage":2,"outputPath":"assets/cards/C0312/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0312 서비라, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 적운 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 긴 타원형 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0312-D3","characterId":"C0312","damageStage":3,"outputPath":"assets/cards/C0312/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0312 서비라, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 적운 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 긴 타원형 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0312-D4","characterId":"C0312","damageStage":4,"outputPath":"assets/cards/C0312/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0312 서비라, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 적운 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 긴 타원형 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0313-D0","characterId":"C0313","damageStage":0,"outputPath":"assets/cards/C0313/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0313 진율하, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 청류 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 넓은 콧망울; 작고 앙다문 입; 올리브 톤 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0313-D1","characterId":"C0313","damageStage":1,"outputPath":"assets/cards/C0313/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0313 진율하, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 청류 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 넓은 콧망울; 작고 앙다문 입; 올리브 톤 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0313-D2","characterId":"C0313","damageStage":2,"outputPath":"assets/cards/C0313/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0313 진율하, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 청류 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 넓은 콧망울; 작고 앙다문 입; 올리브 톤 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0313-D3","characterId":"C0313","damageStage":3,"outputPath":"assets/cards/C0313/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0313 진율하, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 청류 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 넓은 콧망울; 작고 앙다문 입; 올리브 톤 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0313-D4","characterId":"C0313","damageStage":4,"outputPath":"assets/cards/C0313/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0313 진율하, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 청류 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 넓은 콧망울; 작고 앙다문 입; 올리브 톤 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0314-D0","characterId":"C0314","damageStage":0,"outputPath":"assets/cards/C0314/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0314 임나현, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 깊은 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 은빛 단발과 긴 옆머리; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0314-D1","characterId":"C0314","damageStage":1,"outputPath":"assets/cards/C0314/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0314 임나현, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 깊은 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 은빛 단발과 긴 옆머리; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0314-D2","characterId":"C0314","damageStage":2,"outputPath":"assets/cards/C0314/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0314 임나현, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 깊은 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 은빛 단발과 긴 옆머리; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0314-D3","characterId":"C0314","damageStage":3,"outputPath":"assets/cards/C0314/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0314 임나현, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 깊은 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 은빛 단발과 긴 옆머리; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0314-D4","characterId":"C0314","damageStage":4,"outputPath":"assets/cards/C0314/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0314 임나현, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 깊은 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 은빛 단발과 긴 옆머리; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0315-D0","characterId":"C0315","damageStage":0,"outputPath":"assets/cards/C0315/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0315 임보주, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 흑요 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 깊은 갈색 피부; 허리까지 오는 곱슬머리; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0315-D1","characterId":"C0315","damageStage":1,"outputPath":"assets/cards/C0315/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0315 임보주, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 흑요 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 깊은 갈색 피부; 허리까지 오는 곱슬머리; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0315-D2","characterId":"C0315","damageStage":2,"outputPath":"assets/cards/C0315/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0315 임보주, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 흑요 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 깊은 갈색 피부; 허리까지 오는 곱슬머리; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0315-D3","characterId":"C0315","damageStage":3,"outputPath":"assets/cards/C0315/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0315 임보주, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 흑요 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 깊은 갈색 피부; 허리까지 오는 곱슬머리; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0315-D4","characterId":"C0315","damageStage":4,"outputPath":"assets/cards/C0315/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0315 임보주, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 흑요 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 깊은 갈색 피부; 허리까지 오는 곱슬머리; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0316-D0","characterId":"C0316","damageStage":0,"outputPath":"assets/cards/C0316/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0316 Seriel Silva 청운, damage stage 0 (normal).\nSubject: adult 여성 엘프, 지구력형, 유리 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 강한 턱과 높은 광대; 두꺼운 눈썹과 강한 시선; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0316-D1","characterId":"C0316","damageStage":1,"outputPath":"assets/cards/C0316/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0316 Seriel Silva 청운, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 지구력형, 유리 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 강한 턱과 높은 광대; 두꺼운 눈썹과 강한 시선; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0316-D2","characterId":"C0316","damageStage":2,"outputPath":"assets/cards/C0316/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0316 Seriel Silva 청운, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 지구력형, 유리 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 강한 턱과 높은 광대; 두꺼운 눈썹과 강한 시선; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0316-D3","characterId":"C0316","damageStage":3,"outputPath":"assets/cards/C0316/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0316 Seriel Silva 청운, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 지구력형, 유리 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 강한 턱과 높은 광대; 두꺼운 눈썹과 강한 시선; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0316-D4","characterId":"C0316","damageStage":4,"outputPath":"assets/cards/C0316/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0316 Seriel Silva 청운, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 지구력형, 유리 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 강한 턱과 높은 광대; 두꺼운 눈썹과 강한 시선; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0317-D0","characterId":"C0317","damageStage":0,"outputPath":"assets/cards/C0317/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0317 연시율, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 월광 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0317-D1","characterId":"C0317","damageStage":1,"outputPath":"assets/cards/C0317/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0317 연시율, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 월광 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0317-D2","characterId":"C0317","damageStage":2,"outputPath":"assets/cards/C0317/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0317 연시율, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 월광 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0317-D3","characterId":"C0317","damageStage":3,"outputPath":"assets/cards/C0317/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0317 연시율, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 월광 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0317-D4","characterId":"C0317","damageStage":4,"outputPath":"assets/cards/C0317/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0317 연시율, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 월광 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0318-D0","characterId":"C0318","damageStage":0,"outputPath":"assets/cards/C0318/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0318 권미후, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 홍련 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0318-D1","characterId":"C0318","damageStage":1,"outputPath":"assets/cards/C0318/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0318 권미후, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 홍련 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0318-D2","characterId":"C0318","damageStage":2,"outputPath":"assets/cards/C0318/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0318 권미후, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 홍련 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0318-D3","characterId":"C0318","damageStage":3,"outputPath":"assets/cards/C0318/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0318 권미후, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 홍련 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0318-D4","characterId":"C0318","damageStage":4,"outputPath":"assets/cards/C0318/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0318 권미후, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 홍련 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0319-D0","characterId":"C0319","damageStage":0,"outputPath":"assets/cards/C0319/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0319 연유린, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 진홍 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0319-D1","characterId":"C0319","damageStage":1,"outputPath":"assets/cards/C0319/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0319 연유린, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 진홍 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0319-D2","characterId":"C0319","damageStage":2,"outputPath":"assets/cards/C0319/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0319 연유린, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 진홍 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0319-D3","characterId":"C0319","damageStage":3,"outputPath":"assets/cards/C0319/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0319 연유린, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 진홍 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0319-D4","characterId":"C0319","damageStage":4,"outputPath":"assets/cards/C0319/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0319 연유린, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 진홍 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0320-D0","characterId":"C0320","damageStage":0,"outputPath":"assets/cards/C0320/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0320 Mira Storm 첫별, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 유연형, 고요한 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0320-D1","characterId":"C0320","damageStage":1,"outputPath":"assets/cards/C0320/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0320 Mira Storm 첫별, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 유연형, 고요한 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0320-D2","characterId":"C0320","damageStage":2,"outputPath":"assets/cards/C0320/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0320 Mira Storm 첫별, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 유연형, 고요한 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0320-D3","characterId":"C0320","damageStage":3,"outputPath":"assets/cards/C0320/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0320 Mira Storm 첫별, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 유연형, 고요한 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0320-D4","characterId":"C0320","damageStage":4,"outputPath":"assets/cards/C0320/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0320 Mira Storm 첫별, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 유연형, 고요한 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0321-D0","characterId":"C0321","damageStage":0,"outputPath":"assets/cards/C0321/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0321 Ashen Starvein, damage stage 0 (normal).\nSubject: adult 여성 용혈족, 묵직한 파워형, 은하 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 넓은 콧망울; 얇고 단정한 입술; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0321-D1","characterId":"C0321","damageStage":1,"outputPath":"assets/cards/C0321/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0321 Ashen Starvein, damage stage 1 (light-damage).\nSubject: adult 여성 용혈족, 묵직한 파워형, 은하 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 넓은 콧망울; 얇고 단정한 입술; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0321-D2","characterId":"C0321","damageStage":2,"outputPath":"assets/cards/C0321/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0321 Ashen Starvein, damage stage 2 (medium-damage).\nSubject: adult 여성 용혈족, 묵직한 파워형, 은하 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 넓은 콧망울; 얇고 단정한 입술; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0321-D3","characterId":"C0321","damageStage":3,"outputPath":"assets/cards/C0321/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0321 Ashen Starvein, damage stage 3 (heavy-damage).\nSubject: adult 여성 용혈족, 묵직한 파워형, 은하 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 넓은 콧망울; 얇고 단정한 입술; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0321-D4","characterId":"C0321","damageStage":4,"outputPath":"assets/cards/C0321/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0321 Ashen Starvein, damage stage 4 (defeated).\nSubject: adult 여성 용혈족, 묵직한 파워형, 은하 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 넓은 콧망울; 얇고 단정한 입술; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0322-D0","characterId":"C0322","damageStage":0,"outputPath":"assets/cards/C0322/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0322 Talia Hart, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 소형 근력형, 청류 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 작고 둥근 코; 아랫입술이 도톰한 입; 올리브 톤 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0322-D1","characterId":"C0322","damageStage":1,"outputPath":"assets/cards/C0322/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0322 Talia Hart, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 소형 근력형, 청류 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 작고 둥근 코; 아랫입술이 도톰한 입; 올리브 톤 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0322-D2","characterId":"C0322","damageStage":2,"outputPath":"assets/cards/C0322/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0322 Talia Hart, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 소형 근력형, 청류 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 작고 둥근 코; 아랫입술이 도톰한 입; 올리브 톤 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0322-D3","characterId":"C0322","damageStage":3,"outputPath":"assets/cards/C0322/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0322 Talia Hart, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 소형 근력형, 청류 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 작고 둥근 코; 아랫입술이 도톰한 입; 올리브 톤 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0322-D4","characterId":"C0322","damageStage":4,"outputPath":"assets/cards/C0322/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0322 Talia Hart, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 소형 근력형, 청류 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 작고 둥근 코; 아랫입술이 도톰한 입; 올리브 톤 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0323-D0","characterId":"C0323","damageStage":0,"outputPath":"assets/cards/C0323/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0323 Aelrin Vael 흑단, damage stage 0 (normal).\nSubject: adult 여성 엘프, 빠른 발놀림형, 유리 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0323-D1","characterId":"C0323","damageStage":1,"outputPath":"assets/cards/C0323/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0323 Aelrin Vael 흑단, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 빠른 발놀림형, 유리 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0323-D2","characterId":"C0323","damageStage":2,"outputPath":"assets/cards/C0323/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0323 Aelrin Vael 흑단, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 빠른 발놀림형, 유리 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0323-D3","characterId":"C0323","damageStage":3,"outputPath":"assets/cards/C0323/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0323 Aelrin Vael 흑단, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 빠른 발놀림형, 유리 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0323-D4","characterId":"C0323","damageStage":4,"outputPath":"assets/cards/C0323/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0323 Aelrin Vael 흑단, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 빠른 발놀림형, 유리 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0324-D0","characterId":"C0324","damageStage":0,"outputPath":"assets/cards/C0324/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0324 남가진, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 검은 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0324-D1","characterId":"C0324","damageStage":1,"outputPath":"assets/cards/C0324/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0324 남가진, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 검은 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0324-D2","characterId":"C0324","damageStage":2,"outputPath":"assets/cards/C0324/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0324 남가진, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 검은 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0324-D3","characterId":"C0324","damageStage":3,"outputPath":"assets/cards/C0324/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0324 남가진, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 검은 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0324-D4","characterId":"C0324","damageStage":4,"outputPath":"assets/cards/C0324/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0324 남가진, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 검은 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0325-D0","characterId":"C0325","damageStage":0,"outputPath":"assets/cards/C0325/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0325 Miri Stonehall 잔월, damage stage 0 (normal).\nSubject: adult 여성 드워프, 근력형, 홍련 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0325-D1","characterId":"C0325","damageStage":1,"outputPath":"assets/cards/C0325/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0325 Miri Stonehall 잔월, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 근력형, 홍련 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0325-D2","characterId":"C0325","damageStage":2,"outputPath":"assets/cards/C0325/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0325 Miri Stonehall 잔월, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 근력형, 홍련 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0325-D3","characterId":"C0325","damageStage":3,"outputPath":"assets/cards/C0325/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0325 Miri Stonehall 잔월, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 근력형, 홍련 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0325-D4","characterId":"C0325","damageStage":4,"outputPath":"assets/cards/C0325/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0325 Miri Stonehall 잔월, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 근력형, 홍련 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0326-D0","characterId":"C0326","damageStage":0,"outputPath":"assets/cards/C0326/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0326 이별솔, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 월광 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 각진 턱선; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0326-D1","characterId":"C0326","damageStage":1,"outputPath":"assets/cards/C0326/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0326 이별솔, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 월광 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 각진 턱선; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0326-D2","characterId":"C0326","damageStage":2,"outputPath":"assets/cards/C0326/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0326 이별솔, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 월광 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 각진 턱선; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0326-D3","characterId":"C0326","damageStage":3,"outputPath":"assets/cards/C0326/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0326 이별솔, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 월광 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 각진 턱선; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0326-D4","characterId":"C0326","damageStage":4,"outputPath":"assets/cards/C0326/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0326 이별솔, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 월광 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 각진 턱선; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0327-D0","characterId":"C0327","damageStage":0,"outputPath":"assets/cards/C0327/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0327 정라나, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 백야 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0327-D1","characterId":"C0327","damageStage":1,"outputPath":"assets/cards/C0327/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0327 정라나, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 백야 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0327-D2","characterId":"C0327","damageStage":2,"outputPath":"assets/cards/C0327/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0327 정라나, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 백야 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0327-D3","characterId":"C0327","damageStage":3,"outputPath":"assets/cards/C0327/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0327 정라나, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 백야 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0327-D4","characterId":"C0327","damageStage":4,"outputPath":"assets/cards/C0327/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0327 정라나, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 백야 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0328-D0","characterId":"C0328","damageStage":0,"outputPath":"assets/cards/C0328/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0328 유지율, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 적운 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 큰 키와 긴 목선; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0328-D1","characterId":"C0328","damageStage":1,"outputPath":"assets/cards/C0328/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0328 유지율, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 적운 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 큰 키와 긴 목선; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0328-D2","characterId":"C0328","damageStage":2,"outputPath":"assets/cards/C0328/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0328 유지율, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 적운 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 큰 키와 긴 목선; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0328-D3","characterId":"C0328","damageStage":3,"outputPath":"assets/cards/C0328/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0328 유지율, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 적운 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 큰 키와 긴 목선; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0328-D4","characterId":"C0328","damageStage":4,"outputPath":"assets/cards/C0328/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0328 유지율, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 적운 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 큰 키와 긴 목선; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0329-D0","characterId":"C0329","damageStage":0,"outputPath":"assets/cards/C0329/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0329 Iris Moon 유성, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 단단한 체형, 청류 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 은빛 단발과 긴 옆머리; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0329-D1","characterId":"C0329","damageStage":1,"outputPath":"assets/cards/C0329/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0329 Iris Moon 유성, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 단단한 체형, 청류 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 은빛 단발과 긴 옆머리; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0329-D2","characterId":"C0329","damageStage":2,"outputPath":"assets/cards/C0329/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0329 Iris Moon 유성, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 단단한 체형, 청류 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 은빛 단발과 긴 옆머리; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0329-D3","characterId":"C0329","damageStage":3,"outputPath":"assets/cards/C0329/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0329 Iris Moon 유성, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 단단한 체형, 청류 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 은빛 단발과 긴 옆머리; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0329-D4","characterId":"C0329","damageStage":4,"outputPath":"assets/cards/C0329/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0329 Iris Moon 유성, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 단단한 체형, 청류 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 은빛 단발과 긴 옆머리; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0330-D0","characterId":"C0330","damageStage":0,"outputPath":"assets/cards/C0330/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0330 Torin Deepforge 첫별, damage stage 0 (normal).\nSubject: adult 여성 드워프, 장신형, 유리 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0330-D1","characterId":"C0330","damageStage":1,"outputPath":"assets/cards/C0330/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0330 Torin Deepforge 첫별, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 장신형, 유리 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0330-D2","characterId":"C0330","damageStage":2,"outputPath":"assets/cards/C0330/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0330 Torin Deepforge 첫별, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 장신형, 유리 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0330-D3","characterId":"C0330","damageStage":3,"outputPath":"assets/cards/C0330/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0330 Torin Deepforge 첫별, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 장신형, 유리 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0330-D4","characterId":"C0330","damageStage":4,"outputPath":"assets/cards/C0330/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0330 Torin Deepforge 첫별, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 장신형, 유리 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0331-D0","characterId":"C0331","damageStage":0,"outputPath":"assets/cards/C0331/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0331 서아겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 흑요 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0331-D1","characterId":"C0331","damageStage":1,"outputPath":"assets/cards/C0331/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0331 서아겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 흑요 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0331-D2","characterId":"C0331","damageStage":2,"outputPath":"assets/cards/C0331/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0331 서아겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 흑요 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0331-D3","characterId":"C0331","damageStage":3,"outputPath":"assets/cards/C0331/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0331 서아겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 흑요 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0331-D4","characterId":"C0331","damageStage":4,"outputPath":"assets/cards/C0331/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0331 서아겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 흑요 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0332-D0","characterId":"C0332","damageStage":0,"outputPath":"assets/cards/C0332/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0332 Luna Storm 백금, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 중갑형, 비취 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0332-D1","characterId":"C0332","damageStage":1,"outputPath":"assets/cards/C0332/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0332 Luna Storm 백금, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 중갑형, 비취 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0332-D2","characterId":"C0332","damageStage":2,"outputPath":"assets/cards/C0332/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0332 Luna Storm 백금, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 중갑형, 비취 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0332-D3","characterId":"C0332","damageStage":3,"outputPath":"assets/cards/C0332/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0332 Luna Storm 백금, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 중갑형, 비취 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0332-D4","characterId":"C0332","damageStage":4,"outputPath":"assets/cards/C0332/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0332 Luna Storm 백금, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 중갑형, 비취 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0333-D0","characterId":"C0333","damageStage":0,"outputPath":"assets/cards/C0333/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0333 Priya Moon, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 민첩형, 설화 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 올리브 톤 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0333-D1","characterId":"C0333","damageStage":1,"outputPath":"assets/cards/C0333/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0333 Priya Moon, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 민첩형, 설화 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 올리브 톤 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0333-D2","characterId":"C0333","damageStage":2,"outputPath":"assets/cards/C0333/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0333 Priya Moon, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 민첩형, 설화 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 올리브 톤 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0333-D3","characterId":"C0333","damageStage":3,"outputPath":"assets/cards/C0333/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0333 Priya Moon, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 민첩형, 설화 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 올리브 톤 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0333-D4","characterId":"C0333","damageStage":4,"outputPath":"assets/cards/C0333/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0333 Priya Moon, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 민첩형, 설화 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 올리브 톤 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0334-D0","characterId":"C0334","damageStage":0,"outputPath":"assets/cards/C0334/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0334 Rurik Ironvein, damage stage 0 (normal).\nSubject: adult 여성 드워프, 유연형, 황혼 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 넓은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0334-D1","characterId":"C0334","damageStage":1,"outputPath":"assets/cards/C0334/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0334 Rurik Ironvein, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 유연형, 황혼 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 넓은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0334-D2","characterId":"C0334","damageStage":2,"outputPath":"assets/cards/C0334/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0334 Rurik Ironvein, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 유연형, 황혼 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 넓은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0334-D3","characterId":"C0334","damageStage":3,"outputPath":"assets/cards/C0334/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0334 Rurik Ironvein, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 유연형, 황혼 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 넓은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0334-D4","characterId":"C0334","damageStage":4,"outputPath":"assets/cards/C0334/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0334 Rurik Ironvein, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 유연형, 황혼 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 넓은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0335-D0","characterId":"C0335","damageStage":0,"outputPath":"assets/cards/C0335/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0335 Elyndra Vael, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 단단한 체형, 새벽 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0335-D1","characterId":"C0335","damageStage":1,"outputPath":"assets/cards/C0335/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0335 Elyndra Vael, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 단단한 체형, 새벽 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0335-D2","characterId":"C0335","damageStage":2,"outputPath":"assets/cards/C0335/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0335 Elyndra Vael, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 단단한 체형, 새벽 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0335-D3","characterId":"C0335","damageStage":3,"outputPath":"assets/cards/C0335/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0335 Elyndra Vael, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 단단한 체형, 새벽 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0335-D4","characterId":"C0335","damageStage":4,"outputPath":"assets/cards/C0335/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0335 Elyndra Vael, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 단단한 체형, 새벽 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0336-D0","characterId":"C0336","damageStage":0,"outputPath":"assets/cards/C0336/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0336 고하찬, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 불굴의 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 유연한 무희 같은 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0336-D1","characterId":"C0336","damageStage":1,"outputPath":"assets/cards/C0336/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0336 고하찬, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 불굴의 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 유연한 무희 같은 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0336-D2","characterId":"C0336","damageStage":2,"outputPath":"assets/cards/C0336/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0336 고하찬, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 불굴의 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 유연한 무희 같은 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0336-D3","characterId":"C0336","damageStage":3,"outputPath":"assets/cards/C0336/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0336 고하찬, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 불굴의 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 유연한 무희 같은 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0336-D4","characterId":"C0336","damageStage":4,"outputPath":"assets/cards/C0336/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0336 고하찬, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 불굴의 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 유연한 무희 같은 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0337-D0","characterId":"C0337","damageStage":0,"outputPath":"assets/cards/C0337/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0337 윤다주, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 찬란한 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 깊은 갈색 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0337-D1","characterId":"C0337","damageStage":1,"outputPath":"assets/cards/C0337/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0337 윤다주, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 찬란한 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 깊은 갈색 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0337-D2","characterId":"C0337","damageStage":2,"outputPath":"assets/cards/C0337/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0337 윤다주, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 찬란한 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 깊은 갈색 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0337-D3","characterId":"C0337","damageStage":3,"outputPath":"assets/cards/C0337/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0337 윤다주, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 찬란한 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 깊은 갈색 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0337-D4","characterId":"C0337","damageStage":4,"outputPath":"assets/cards/C0337/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0337 윤다주, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 찬란한 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 깊은 갈색 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0338-D0","characterId":"C0338","damageStage":0,"outputPath":"assets/cards/C0338/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0338 장준별, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 청류 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0338-D1","characterId":"C0338","damageStage":1,"outputPath":"assets/cards/C0338/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0338 장준별, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 청류 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0338-D2","characterId":"C0338","damageStage":2,"outputPath":"assets/cards/C0338/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0338 장준별, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 청류 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0338-D3","characterId":"C0338","damageStage":3,"outputPath":"assets/cards/C0338/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0338 장준별, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 청류 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0338-D4","characterId":"C0338","damageStage":4,"outputPath":"assets/cards/C0338/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0338 장준별, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 청류 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0339-D0","characterId":"C0339","damageStage":0,"outputPath":"assets/cards/C0339/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0339 송수영, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 은하 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 성숙한 계란형 얼굴; 두꺼운 눈썹과 강한 시선; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 깊은 갈색 피부; 짙은 갈색 땋은 번 헤어; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0339-D1","characterId":"C0339","damageStage":1,"outputPath":"assets/cards/C0339/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0339 송수영, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 은하 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 성숙한 계란형 얼굴; 두꺼운 눈썹과 강한 시선; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 깊은 갈색 피부; 짙은 갈색 땋은 번 헤어; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0339-D2","characterId":"C0339","damageStage":2,"outputPath":"assets/cards/C0339/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0339 송수영, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 은하 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 성숙한 계란형 얼굴; 두꺼운 눈썹과 강한 시선; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 깊은 갈색 피부; 짙은 갈색 땋은 번 헤어; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0339-D3","characterId":"C0339","damageStage":3,"outputPath":"assets/cards/C0339/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0339 송수영, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 은하 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 성숙한 계란형 얼굴; 두꺼운 눈썹과 강한 시선; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 깊은 갈색 피부; 짙은 갈색 땋은 번 헤어; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0339-D4","characterId":"C0339","damageStage":4,"outputPath":"assets/cards/C0339/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0339 송수영, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 은하 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 성숙한 계란형 얼굴; 두꺼운 눈썹과 강한 시선; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 깊은 갈색 피부; 짙은 갈색 땋은 번 헤어; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0340-D0","characterId":"C0340","damageStage":0,"outputPath":"assets/cards/C0340/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0340 윤연겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 설화 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0340-D1","characterId":"C0340","damageStage":1,"outputPath":"assets/cards/C0340/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0340 윤연겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 설화 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0340-D2","characterId":"C0340","damageStage":2,"outputPath":"assets/cards/C0340/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0340 윤연겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 설화 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0340-D3","characterId":"C0340","damageStage":3,"outputPath":"assets/cards/C0340/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0340 윤연겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 설화 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0340-D4","characterId":"C0340","damageStage":4,"outputPath":"assets/cards/C0340/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0340 윤연겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 설화 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0341-D0","characterId":"C0341","damageStage":0,"outputPath":"assets/cards/C0341/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0341 Rowan Moon, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 빠른 발놀림형, 벽력 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0341-D1","characterId":"C0341","damageStage":1,"outputPath":"assets/cards/C0341/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0341 Rowan Moon, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 빠른 발놀림형, 벽력 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0341-D2","characterId":"C0341","damageStage":2,"outputPath":"assets/cards/C0341/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0341 Rowan Moon, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 빠른 발놀림형, 벽력 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0341-D3","characterId":"C0341","damageStage":3,"outputPath":"assets/cards/C0341/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0341 Rowan Moon, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 빠른 발놀림형, 벽력 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0341-D4","characterId":"C0341","damageStage":4,"outputPath":"assets/cards/C0341/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0341 Rowan Moon, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 빠른 발놀림형, 벽력 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0342-D0","characterId":"C0342","damageStage":0,"outputPath":"assets/cards/C0342/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0342 서비연, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 금사 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0342-D1","characterId":"C0342","damageStage":1,"outputPath":"assets/cards/C0342/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0342 서비연, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 금사 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0342-D2","characterId":"C0342","damageStage":2,"outputPath":"assets/cards/C0342/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0342 서비연, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 금사 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0342-D3","characterId":"C0342","damageStage":3,"outputPath":"assets/cards/C0342/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0342 서비연, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 금사 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0342-D4","characterId":"C0342","damageStage":4,"outputPath":"assets/cards/C0342/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0342 서비연, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 금사 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0343-D0","characterId":"C0343","damageStage":0,"outputPath":"assets/cards/C0343/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0343 한율윤, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 황혼 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0343-D1","characterId":"C0343","damageStage":1,"outputPath":"assets/cards/C0343/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0343 한율윤, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 황혼 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0343-D2","characterId":"C0343","damageStage":2,"outputPath":"assets/cards/C0343/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0343 한율윤, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 황혼 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0343-D3","characterId":"C0343","damageStage":3,"outputPath":"assets/cards/C0343/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0343 한율윤, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 황혼 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0343-D4","characterId":"C0343","damageStage":4,"outputPath":"assets/cards/C0343/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0343 한율윤, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 황혼 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0344-D0","characterId":"C0344","damageStage":0,"outputPath":"assets/cards/C0344/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0344 송나율, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 월광 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0344-D1","characterId":"C0344","damageStage":1,"outputPath":"assets/cards/C0344/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0344 송나율, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 월광 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0344-D2","characterId":"C0344","damageStage":2,"outputPath":"assets/cards/C0344/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0344 송나율, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 월광 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0344-D3","characterId":"C0344","damageStage":3,"outputPath":"assets/cards/C0344/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0344 송나율, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 월광 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0344-D4","characterId":"C0344","damageStage":4,"outputPath":"assets/cards/C0344/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0344 송나율, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 월광 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0345-D0","characterId":"C0345","damageStage":0,"outputPath":"assets/cards/C0345/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0345 차보연, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 고요한 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 얇고 단정한 입술; 올리브 톤 피부; 높게 묶은 전투 포니테일; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0345-D1","characterId":"C0345","damageStage":1,"outputPath":"assets/cards/C0345/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0345 차보연, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 고요한 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 얇고 단정한 입술; 올리브 톤 피부; 높게 묶은 전투 포니테일; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0345-D2","characterId":"C0345","damageStage":2,"outputPath":"assets/cards/C0345/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0345 차보연, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 고요한 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 얇고 단정한 입술; 올리브 톤 피부; 높게 묶은 전투 포니테일; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0345-D3","characterId":"C0345","damageStage":3,"outputPath":"assets/cards/C0345/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0345 차보연, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 고요한 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 얇고 단정한 입술; 올리브 톤 피부; 높게 묶은 전투 포니테일; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0345-D4","characterId":"C0345","damageStage":4,"outputPath":"assets/cards/C0345/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0345 차보연, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 고요한 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 얇고 단정한 입술; 올리브 톤 피부; 높게 묶은 전투 포니테일; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0346-D0","characterId":"C0346","damageStage":0,"outputPath":"assets/cards/C0346/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0346 백은린, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 새벽 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0346-D1","characterId":"C0346","damageStage":1,"outputPath":"assets/cards/C0346/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0346 백은린, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 새벽 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0346-D2","characterId":"C0346","damageStage":2,"outputPath":"assets/cards/C0346/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0346 백은린, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 새벽 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0346-D3","characterId":"C0346","damageStage":3,"outputPath":"assets/cards/C0346/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0346 백은린, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 새벽 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0346-D4","characterId":"C0346","damageStage":4,"outputPath":"assets/cards/C0346/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0346 백은린, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 새벽 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0347-D0","characterId":"C0347","damageStage":0,"outputPath":"assets/cards/C0347/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0347 Aria Reed 비문, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 장신형, 푸른 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 긴 타원형 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0347-D1","characterId":"C0347","damageStage":1,"outputPath":"assets/cards/C0347/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0347 Aria Reed 비문, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 장신형, 푸른 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 긴 타원형 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0347-D2","characterId":"C0347","damageStage":2,"outputPath":"assets/cards/C0347/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0347 Aria Reed 비문, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 장신형, 푸른 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 긴 타원형 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0347-D3","characterId":"C0347","damageStage":3,"outputPath":"assets/cards/C0347/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0347 Aria Reed 비문, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 장신형, 푸른 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 긴 타원형 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0347-D4","characterId":"C0347","damageStage":4,"outputPath":"assets/cards/C0347/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0347 Aria Reed 비문, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 장신형, 푸른 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 긴 타원형 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0348-D0","characterId":"C0348","damageStage":0,"outputPath":"assets/cards/C0348/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0348 남미서, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 깊은 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0348-D1","characterId":"C0348","damageStage":1,"outputPath":"assets/cards/C0348/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0348 남미서, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 깊은 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0348-D2","characterId":"C0348","damageStage":2,"outputPath":"assets/cards/C0348/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0348 남미서, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 깊은 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0348-D3","characterId":"C0348","damageStage":3,"outputPath":"assets/cards/C0348/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0348 남미서, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 깊은 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0348-D4","characterId":"C0348","damageStage":4,"outputPath":"assets/cards/C0348/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0348 남미서, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 깊은 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0349-D0","characterId":"C0349","damageStage":0,"outputPath":"assets/cards/C0349/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0349 Maya Black, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 장신형, 검은 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0349-D1","characterId":"C0349","damageStage":1,"outputPath":"assets/cards/C0349/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0349 Maya Black, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 장신형, 검은 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0349-D2","characterId":"C0349","damageStage":2,"outputPath":"assets/cards/C0349/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0349 Maya Black, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 장신형, 검은 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0349-D3","characterId":"C0349","damageStage":3,"outputPath":"assets/cards/C0349/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0349 Maya Black, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 장신형, 검은 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0349-D4","characterId":"C0349","damageStage":4,"outputPath":"assets/cards/C0349/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0349 Maya Black, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 장신형, 검은 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0350-D0","characterId":"C0350","damageStage":0,"outputPath":"assets/cards/C0350/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0350 연해영, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 깊은 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0350-D1","characterId":"C0350","damageStage":1,"outputPath":"assets/cards/C0350/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0350 연해영, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 깊은 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0350-D2","characterId":"C0350","damageStage":2,"outputPath":"assets/cards/C0350/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0350 연해영, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 깊은 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0350-D3","characterId":"C0350","damageStage":3,"outputPath":"assets/cards/C0350/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0350 연해영, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 깊은 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0350-D4","characterId":"C0350","damageStage":4,"outputPath":"assets/cards/C0350/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0350 연해영, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 깊은 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0351-D0","characterId":"C0351","damageStage":0,"outputPath":"assets/cards/C0351/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0351 Rowan Vale 흑단, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 중갑형, 검은 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0351-D1","characterId":"C0351","damageStage":1,"outputPath":"assets/cards/C0351/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0351 Rowan Vale 흑단, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 중갑형, 검은 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0351-D2","characterId":"C0351","damageStage":2,"outputPath":"assets/cards/C0351/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0351 Rowan Vale 흑단, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 중갑형, 검은 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0351-D3","characterId":"C0351","damageStage":3,"outputPath":"assets/cards/C0351/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0351 Rowan Vale 흑단, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 중갑형, 검은 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0351-D4","characterId":"C0351","damageStage":4,"outputPath":"assets/cards/C0351/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0351 Rowan Vale 흑단, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 중갑형, 검은 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0352-D0","characterId":"C0352","damageStage":0,"outputPath":"assets/cards/C0352/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0352 진채원, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 홍련 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 긴 타원형 얼굴; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 비대칭 숏컷; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0352-D1","characterId":"C0352","damageStage":1,"outputPath":"assets/cards/C0352/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0352 진채원, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 홍련 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 긴 타원형 얼굴; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 비대칭 숏컷; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0352-D2","characterId":"C0352","damageStage":2,"outputPath":"assets/cards/C0352/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0352 진채원, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 홍련 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 긴 타원형 얼굴; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 비대칭 숏컷; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0352-D3","characterId":"C0352","damageStage":3,"outputPath":"assets/cards/C0352/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0352 진채원, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 홍련 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 긴 타원형 얼굴; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 비대칭 숏컷; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0352-D4","characterId":"C0352","damageStage":4,"outputPath":"assets/cards/C0352/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0352 진채원, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 홍련 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 긴 타원형 얼굴; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 비대칭 숏컷; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0353-D0","characterId":"C0353","damageStage":0,"outputPath":"assets/cards/C0353/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0353 도예운, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 새벽 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0353-D1","characterId":"C0353","damageStage":1,"outputPath":"assets/cards/C0353/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0353 도예운, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 새벽 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0353-D2","characterId":"C0353","damageStage":2,"outputPath":"assets/cards/C0353/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0353 도예운, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 새벽 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0353-D3","characterId":"C0353","damageStage":3,"outputPath":"assets/cards/C0353/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0353 도예운, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 새벽 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0353-D4","characterId":"C0353","damageStage":4,"outputPath":"assets/cards/C0353/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0353 도예운, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 새벽 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0354-D0","characterId":"C0354","damageStage":0,"outputPath":"assets/cards/C0354/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0354 진가겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 고요한 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 은빛 단발과 긴 옆머리; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0354-D1","characterId":"C0354","damageStage":1,"outputPath":"assets/cards/C0354/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0354 진가겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 고요한 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 은빛 단발과 긴 옆머리; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0354-D2","characterId":"C0354","damageStage":2,"outputPath":"assets/cards/C0354/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0354 진가겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 고요한 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 은빛 단발과 긴 옆머리; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0354-D3","characterId":"C0354","damageStage":3,"outputPath":"assets/cards/C0354/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0354 진가겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 고요한 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 은빛 단발과 긴 옆머리; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0354-D4","characterId":"C0354","damageStage":4,"outputPath":"assets/cards/C0354/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0354 진가겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 고요한 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 은빛 단발과 긴 옆머리; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0355-D0","characterId":"C0355","damageStage":0,"outputPath":"assets/cards/C0355/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0355 홍태재, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 은하 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 넓은 콧망울; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0355-D1","characterId":"C0355","damageStage":1,"outputPath":"assets/cards/C0355/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0355 홍태재, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 은하 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 넓은 콧망울; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0355-D2","characterId":"C0355","damageStage":2,"outputPath":"assets/cards/C0355/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0355 홍태재, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 은하 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 넓은 콧망울; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0355-D3","characterId":"C0355","damageStage":3,"outputPath":"assets/cards/C0355/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0355 홍태재, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 은하 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 넓은 콧망울; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0355-D4","characterId":"C0355","damageStage":4,"outputPath":"assets/cards/C0355/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0355 홍태재, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 은하 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 넓은 콧망울; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0356-D0","characterId":"C0356","damageStage":0,"outputPath":"assets/cards/C0356/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0356 Clara Storm, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 중갑형, 푸른 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 비대칭 숏컷; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0356-D1","characterId":"C0356","damageStage":1,"outputPath":"assets/cards/C0356/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0356 Clara Storm, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 중갑형, 푸른 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 비대칭 숏컷; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0356-D2","characterId":"C0356","damageStage":2,"outputPath":"assets/cards/C0356/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0356 Clara Storm, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 중갑형, 푸른 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 비대칭 숏컷; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0356-D3","characterId":"C0356","damageStage":3,"outputPath":"assets/cards/C0356/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0356 Clara Storm, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 중갑형, 푸른 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 비대칭 숏컷; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0356-D4","characterId":"C0356","damageStage":4,"outputPath":"assets/cards/C0356/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0356 Clara Storm, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 중갑형, 푸른 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 비대칭 숏컷; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0357-D0","characterId":"C0357","damageStage":0,"outputPath":"assets/cards/C0357/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0357 장라주, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 비취 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0357-D1","characterId":"C0357","damageStage":1,"outputPath":"assets/cards/C0357/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0357 장라주, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 비취 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0357-D2","characterId":"C0357","damageStage":2,"outputPath":"assets/cards/C0357/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0357 장라주, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 비취 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0357-D3","characterId":"C0357","damageStage":3,"outputPath":"assets/cards/C0357/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0357 장라주, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 비취 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0357-D4","characterId":"C0357","damageStage":4,"outputPath":"assets/cards/C0357/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0357 장라주, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 비취 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0358-D0","characterId":"C0358","damageStage":0,"outputPath":"assets/cards/C0358/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0358 정지겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 월광 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 올리브 톤 피부; 짙은 갈색 땋은 번 헤어; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0358-D1","characterId":"C0358","damageStage":1,"outputPath":"assets/cards/C0358/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0358 정지겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 월광 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 올리브 톤 피부; 짙은 갈색 땋은 번 헤어; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0358-D2","characterId":"C0358","damageStage":2,"outputPath":"assets/cards/C0358/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0358 정지겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 월광 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 올리브 톤 피부; 짙은 갈색 땋은 번 헤어; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0358-D3","characterId":"C0358","damageStage":3,"outputPath":"assets/cards/C0358/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0358 정지겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 월광 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 올리브 톤 피부; 짙은 갈색 땋은 번 헤어; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0358-D4","characterId":"C0358","damageStage":4,"outputPath":"assets/cards/C0358/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0358 정지겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 월광 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 올리브 톤 피부; 짙은 갈색 땋은 번 헤어; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0359-D0","characterId":"C0359","damageStage":0,"outputPath":"assets/cards/C0359/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0359 Leela River, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 유연형, 홍련 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 작은 하트형 얼굴; 크고 둥근 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0359-D1","characterId":"C0359","damageStage":1,"outputPath":"assets/cards/C0359/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0359 Leela River, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 유연형, 홍련 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 작은 하트형 얼굴; 크고 둥근 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0359-D2","characterId":"C0359","damageStage":2,"outputPath":"assets/cards/C0359/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0359 Leela River, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 유연형, 홍련 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 작은 하트형 얼굴; 크고 둥근 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0359-D3","characterId":"C0359","damageStage":3,"outputPath":"assets/cards/C0359/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0359 Leela River, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 유연형, 홍련 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 작은 하트형 얼굴; 크고 둥근 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0359-D4","characterId":"C0359","damageStage":4,"outputPath":"assets/cards/C0359/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0359 Leela River, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 유연형, 홍련 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 작은 하트형 얼굴; 크고 둥근 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0360-D0","characterId":"C0360","damageStage":0,"outputPath":"assets/cards/C0360/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0360 Mira Black, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 소형 근력형, 월광 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0360-D1","characterId":"C0360","damageStage":1,"outputPath":"assets/cards/C0360/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0360 Mira Black, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 소형 근력형, 월광 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0360-D2","characterId":"C0360","damageStage":2,"outputPath":"assets/cards/C0360/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0360 Mira Black, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 소형 근력형, 월광 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0360-D3","characterId":"C0360","damageStage":3,"outputPath":"assets/cards/C0360/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0360 Mira Black, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 소형 근력형, 월광 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0360-D4","characterId":"C0360","damageStage":4,"outputPath":"assets/cards/C0360/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0360 Mira Black, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 소형 근력형, 월광 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0361-D0","characterId":"C0361","damageStage":0,"outputPath":"assets/cards/C0361/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0361 Thalen Aster 첫별, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 지구력형, 자수정 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0361-D1","characterId":"C0361","damageStage":1,"outputPath":"assets/cards/C0361/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0361 Thalen Aster 첫별, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 지구력형, 자수정 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0361-D2","characterId":"C0361","damageStage":2,"outputPath":"assets/cards/C0361/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0361 Thalen Aster 첫별, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 지구력형, 자수정 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0361-D3","characterId":"C0361","damageStage":3,"outputPath":"assets/cards/C0361/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0361 Thalen Aster 첫별, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 지구력형, 자수정 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0361-D4","characterId":"C0361","damageStage":4,"outputPath":"assets/cards/C0361/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0361 Thalen Aster 첫별, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 지구력형, 자수정 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0362-D0","characterId":"C0362","damageStage":0,"outputPath":"assets/cards/C0362/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0362 Dagna Bronzebrow 백금, damage stage 0 (normal).\nSubject: adult 여성 드워프, 균형형, 녹음 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 넓게 벌어진 맑은 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0362-D1","characterId":"C0362","damageStage":1,"outputPath":"assets/cards/C0362/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0362 Dagna Bronzebrow 백금, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 균형형, 녹음 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 넓게 벌어진 맑은 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0362-D2","characterId":"C0362","damageStage":2,"outputPath":"assets/cards/C0362/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0362 Dagna Bronzebrow 백금, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 균형형, 녹음 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 넓게 벌어진 맑은 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0362-D3","characterId":"C0362","damageStage":3,"outputPath":"assets/cards/C0362/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0362 Dagna Bronzebrow 백금, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 균형형, 녹음 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 넓게 벌어진 맑은 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0362-D4","characterId":"C0362","damageStage":4,"outputPath":"assets/cards/C0362/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0362 Dagna Bronzebrow 백금, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 균형형, 녹음 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 넓게 벌어진 맑은 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0363-D0","characterId":"C0363","damageStage":0,"outputPath":"assets/cards/C0363/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0363 백이경, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0363-D1","characterId":"C0363","damageStage":1,"outputPath":"assets/cards/C0363/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0363 백이경, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0363-D2","characterId":"C0363","damageStage":2,"outputPath":"assets/cards/C0363/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0363 백이경, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0363-D3","characterId":"C0363","damageStage":3,"outputPath":"assets/cards/C0363/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0363 백이경, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0363-D4","characterId":"C0363","damageStage":4,"outputPath":"assets/cards/C0363/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0363 백이경, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0364-D0","characterId":"C0364","damageStage":0,"outputPath":"assets/cards/C0364/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0364 Nadia Stone, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 깊은 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0364-D1","characterId":"C0364","damageStage":1,"outputPath":"assets/cards/C0364/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0364 Nadia Stone, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 깊은 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0364-D2","characterId":"C0364","damageStage":2,"outputPath":"assets/cards/C0364/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0364 Nadia Stone, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 깊은 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0364-D3","characterId":"C0364","damageStage":3,"outputPath":"assets/cards/C0364/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0364 Nadia Stone, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 깊은 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0364-D4","characterId":"C0364","damageStage":4,"outputPath":"assets/cards/C0364/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0364 Nadia Stone, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 깊은 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0365-D0","characterId":"C0365","damageStage":0,"outputPath":"assets/cards/C0365/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0365 Vera Moon 비문, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 흑요 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 작고 둥근 코; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0365-D1","characterId":"C0365","damageStage":1,"outputPath":"assets/cards/C0365/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0365 Vera Moon 비문, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 흑요 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 작고 둥근 코; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0365-D2","characterId":"C0365","damageStage":2,"outputPath":"assets/cards/C0365/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0365 Vera Moon 비문, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 흑요 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 작고 둥근 코; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0365-D3","characterId":"C0365","damageStage":3,"outputPath":"assets/cards/C0365/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0365 Vera Moon 비문, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 흑요 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 작고 둥근 코; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0365-D4","characterId":"C0365","damageStage":4,"outputPath":"assets/cards/C0365/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0365 Vera Moon 비문, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 흑요 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 작고 둥근 코; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0366-D0","characterId":"C0366","damageStage":0,"outputPath":"assets/cards/C0366/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0366 임하라, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 날카로운 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 얇고 단정한 입술; 따뜻한 베이지 피부; 양쪽으로 땋은 굵은 머리; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0366-D1","characterId":"C0366","damageStage":1,"outputPath":"assets/cards/C0366/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0366 임하라, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 날카로운 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 얇고 단정한 입술; 따뜻한 베이지 피부; 양쪽으로 땋은 굵은 머리; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0366-D2","characterId":"C0366","damageStage":2,"outputPath":"assets/cards/C0366/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0366 임하라, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 날카로운 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 얇고 단정한 입술; 따뜻한 베이지 피부; 양쪽으로 땋은 굵은 머리; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0366-D3","characterId":"C0366","damageStage":3,"outputPath":"assets/cards/C0366/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0366 임하라, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 날카로운 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 얇고 단정한 입술; 따뜻한 베이지 피부; 양쪽으로 땋은 굵은 머리; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0366-D4","characterId":"C0366","damageStage":4,"outputPath":"assets/cards/C0366/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0366 임하라, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 날카로운 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 얇고 단정한 입술; 따뜻한 베이지 피부; 양쪽으로 땋은 굵은 머리; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0367-D0","characterId":"C0367","damageStage":0,"outputPath":"assets/cards/C0367/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0367 마다율, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 금사 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0367-D1","characterId":"C0367","damageStage":1,"outputPath":"assets/cards/C0367/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0367 마다율, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 금사 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0367-D2","characterId":"C0367","damageStage":2,"outputPath":"assets/cards/C0367/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0367 마다율, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 금사 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0367-D3","characterId":"C0367","damageStage":3,"outputPath":"assets/cards/C0367/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0367 마다율, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 금사 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0367-D4","characterId":"C0367","damageStage":4,"outputPath":"assets/cards/C0367/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0367 마다율, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 금사 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0368-D0","characterId":"C0368","damageStage":0,"outputPath":"assets/cards/C0368/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0368 차준담, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 황혼 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 올리브 톤 피부; 높게 묶은 전투 포니테일; 두꺼운 팔과 단단한 복부; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0368-D1","characterId":"C0368","damageStage":1,"outputPath":"assets/cards/C0368/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0368 차준담, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 황혼 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 올리브 톤 피부; 높게 묶은 전투 포니테일; 두꺼운 팔과 단단한 복부; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0368-D2","characterId":"C0368","damageStage":2,"outputPath":"assets/cards/C0368/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0368 차준담, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 황혼 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 올리브 톤 피부; 높게 묶은 전투 포니테일; 두꺼운 팔과 단단한 복부; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0368-D3","characterId":"C0368","damageStage":3,"outputPath":"assets/cards/C0368/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0368 차준담, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 황혼 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 올리브 톤 피부; 높게 묶은 전투 포니테일; 두꺼운 팔과 단단한 복부; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0368-D4","characterId":"C0368","damageStage":4,"outputPath":"assets/cards/C0368/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0368 차준담, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 황혼 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 올리브 톤 피부; 높게 묶은 전투 포니테일; 두꺼운 팔과 단단한 복부; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0369-D0","characterId":"C0369","damageStage":0,"outputPath":"assets/cards/C0369/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0369 연수영, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 진홍 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 짙은 황갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0369-D1","characterId":"C0369","damageStage":1,"outputPath":"assets/cards/C0369/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0369 연수영, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 진홍 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 짙은 황갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0369-D2","characterId":"C0369","damageStage":2,"outputPath":"assets/cards/C0369/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0369 연수영, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 진홍 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 짙은 황갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0369-D3","characterId":"C0369","damageStage":3,"outputPath":"assets/cards/C0369/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0369 연수영, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 진홍 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 짙은 황갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0369-D4","characterId":"C0369","damageStage":4,"outputPath":"assets/cards/C0369/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0369 연수영, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 진홍 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 짙은 황갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0370-D0","characterId":"C0370","damageStage":0,"outputPath":"assets/cards/C0370/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0370 유연하, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 황혼 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0370-D1","characterId":"C0370","damageStage":1,"outputPath":"assets/cards/C0370/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0370 유연하, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 황혼 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0370-D2","characterId":"C0370","damageStage":2,"outputPath":"assets/cards/C0370/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0370 유연하, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 황혼 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0370-D3","characterId":"C0370","damageStage":3,"outputPath":"assets/cards/C0370/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0370 유연하, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 황혼 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0370-D4","characterId":"C0370","damageStage":4,"outputPath":"assets/cards/C0370/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0370 유연하, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 황혼 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0371-D0","characterId":"C0371","damageStage":0,"outputPath":"assets/cards/C0371/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0371 박설민, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 찬란한 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 작고 앙다문 입; 창백한 달빛 피부; 비대칭 숏컷; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0371-D1","characterId":"C0371","damageStage":1,"outputPath":"assets/cards/C0371/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0371 박설민, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 찬란한 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 작고 앙다문 입; 창백한 달빛 피부; 비대칭 숏컷; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0371-D2","characterId":"C0371","damageStage":2,"outputPath":"assets/cards/C0371/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0371 박설민, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 찬란한 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 작고 앙다문 입; 창백한 달빛 피부; 비대칭 숏컷; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0371-D3","characterId":"C0371","damageStage":3,"outputPath":"assets/cards/C0371/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0371 박설민, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 찬란한 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 작고 앙다문 입; 창백한 달빛 피부; 비대칭 숏컷; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0371-D4","characterId":"C0371","damageStage":4,"outputPath":"assets/cards/C0371/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0371 박설민, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 찬란한 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 작고 앙다문 입; 창백한 달빛 피부; 비대칭 숏컷; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0372-D0","characterId":"C0372","damageStage":0,"outputPath":"assets/cards/C0372/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0372 Luna Black, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 지구력형, 푸른 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0372-D1","characterId":"C0372","damageStage":1,"outputPath":"assets/cards/C0372/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0372 Luna Black, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 지구력형, 푸른 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0372-D2","characterId":"C0372","damageStage":2,"outputPath":"assets/cards/C0372/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0372 Luna Black, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 지구력형, 푸른 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0372-D3","characterId":"C0372","damageStage":3,"outputPath":"assets/cards/C0372/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0372 Luna Black, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 지구력형, 푸른 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0372-D4","characterId":"C0372","damageStage":4,"outputPath":"assets/cards/C0372/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0372 Luna Black, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 지구력형, 푸른 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0373-D0","characterId":"C0373","damageStage":0,"outputPath":"assets/cards/C0373/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0373 김율겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 찬란한 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0373-D1","characterId":"C0373","damageStage":1,"outputPath":"assets/cards/C0373/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0373 김율겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 찬란한 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0373-D2","characterId":"C0373","damageStage":2,"outputPath":"assets/cards/C0373/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0373 김율겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 찬란한 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0373-D3","characterId":"C0373","damageStage":3,"outputPath":"assets/cards/C0373/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0373 김율겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 찬란한 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0373-D4","characterId":"C0373","damageStage":4,"outputPath":"assets/cards/C0373/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0373 김율겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 찬란한 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0374-D0","characterId":"C0374","damageStage":0,"outputPath":"assets/cards/C0374/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0374 Nadia Forge, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 중갑형, 설화 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0374-D1","characterId":"C0374","damageStage":1,"outputPath":"assets/cards/C0374/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0374 Nadia Forge, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 중갑형, 설화 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0374-D2","characterId":"C0374","damageStage":2,"outputPath":"assets/cards/C0374/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0374 Nadia Forge, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 중갑형, 설화 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0374-D3","characterId":"C0374","damageStage":3,"outputPath":"assets/cards/C0374/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0374 Nadia Forge, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 중갑형, 설화 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0374-D4","characterId":"C0374","damageStage":4,"outputPath":"assets/cards/C0374/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0374 Nadia Forge, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 중갑형, 설화 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0375-D0","characterId":"C0375","damageStage":0,"outputPath":"assets/cards/C0375/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0375 Vera Vale 잔월, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 균형형, 홍련 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0375-D1","characterId":"C0375","damageStage":1,"outputPath":"assets/cards/C0375/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0375 Vera Vale 잔월, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 균형형, 홍련 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0375-D2","characterId":"C0375","damageStage":2,"outputPath":"assets/cards/C0375/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0375 Vera Vale 잔월, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 균형형, 홍련 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0375-D3","characterId":"C0375","damageStage":3,"outputPath":"assets/cards/C0375/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0375 Vera Vale 잔월, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 균형형, 홍련 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0375-D4","characterId":"C0375","damageStage":4,"outputPath":"assets/cards/C0375/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0375 Vera Vale 잔월, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 균형형, 홍련 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0376-D0","characterId":"C0376","damageStage":0,"outputPath":"assets/cards/C0376/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0376 Asha Vale, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 균형형, 진홍 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 묵직한 하체와 낮은 무게중심; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0376-D1","characterId":"C0376","damageStage":1,"outputPath":"assets/cards/C0376/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0376 Asha Vale, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 균형형, 진홍 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 묵직한 하체와 낮은 무게중심; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0376-D2","characterId":"C0376","damageStage":2,"outputPath":"assets/cards/C0376/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0376 Asha Vale, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 균형형, 진홍 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 묵직한 하체와 낮은 무게중심; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0376-D3","characterId":"C0376","damageStage":3,"outputPath":"assets/cards/C0376/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0376 Asha Vale, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 균형형, 진홍 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 묵직한 하체와 낮은 무게중심; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0376-D4","characterId":"C0376","damageStage":4,"outputPath":"assets/cards/C0376/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0376 Asha Vale, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 균형형, 진홍 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 묵직한 하체와 낮은 무게중심; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0377-D0","characterId":"C0377","damageStage":0,"outputPath":"assets/cards/C0377/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0377 최시겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 백야 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 두툼하고 선명한 입술; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0377-D1","characterId":"C0377","damageStage":1,"outputPath":"assets/cards/C0377/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0377 최시겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 백야 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 두툼하고 선명한 입술; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0377-D2","characterId":"C0377","damageStage":2,"outputPath":"assets/cards/C0377/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0377 최시겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 백야 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 두툼하고 선명한 입술; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0377-D3","characterId":"C0377","damageStage":3,"outputPath":"assets/cards/C0377/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0377 최시겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 백야 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 두툼하고 선명한 입술; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0377-D4","characterId":"C0377","damageStage":4,"outputPath":"assets/cards/C0377/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0377 최시겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 백야 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 두툼하고 선명한 입술; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0378-D0","characterId":"C0378","damageStage":0,"outputPath":"assets/cards/C0378/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0378 Nimue Lunaris 녹영, damage stage 0 (normal).\nSubject: adult 여성 엘프, 중갑형, 녹음 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0378-D1","characterId":"C0378","damageStage":1,"outputPath":"assets/cards/C0378/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0378 Nimue Lunaris 녹영, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 중갑형, 녹음 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0378-D2","characterId":"C0378","damageStage":2,"outputPath":"assets/cards/C0378/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0378 Nimue Lunaris 녹영, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 중갑형, 녹음 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0378-D3","characterId":"C0378","damageStage":3,"outputPath":"assets/cards/C0378/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0378 Nimue Lunaris 녹영, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 중갑형, 녹음 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0378-D4","characterId":"C0378","damageStage":4,"outputPath":"assets/cards/C0378/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0378 Nimue Lunaris 녹영, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 중갑형, 녹음 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0379-D0","characterId":"C0379","damageStage":0,"outputPath":"assets/cards/C0379/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0379 백유빈, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 자수정 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0379-D1","characterId":"C0379","damageStage":1,"outputPath":"assets/cards/C0379/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0379 백유빈, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 자수정 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0379-D2","characterId":"C0379","damageStage":2,"outputPath":"assets/cards/C0379/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0379 백유빈, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 자수정 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0379-D3","characterId":"C0379","damageStage":3,"outputPath":"assets/cards/C0379/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0379 백유빈, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 자수정 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0379-D4","characterId":"C0379","damageStage":4,"outputPath":"assets/cards/C0379/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0379 백유빈, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 자수정 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0380-D0","characterId":"C0380","damageStage":0,"outputPath":"assets/cards/C0380/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0380 Mira Storm 백금, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 장신형, 유리 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0380-D1","characterId":"C0380","damageStage":1,"outputPath":"assets/cards/C0380/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0380 Mira Storm 백금, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 장신형, 유리 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0380-D2","characterId":"C0380","damageStage":2,"outputPath":"assets/cards/C0380/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0380 Mira Storm 백금, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 장신형, 유리 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0380-D3","characterId":"C0380","damageStage":3,"outputPath":"assets/cards/C0380/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0380 Mira Storm 백금, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 장신형, 유리 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0380-D4","characterId":"C0380","damageStage":4,"outputPath":"assets/cards/C0380/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0380 Mira Storm 백금, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 장신형, 유리 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0381-D0","characterId":"C0381","damageStage":0,"outputPath":"assets/cards/C0381/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0381 유현하, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 운철 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 넓은 콧망울; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0381-D1","characterId":"C0381","damageStage":1,"outputPath":"assets/cards/C0381/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0381 유현하, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 운철 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 넓은 콧망울; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0381-D2","characterId":"C0381","damageStage":2,"outputPath":"assets/cards/C0381/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0381 유현하, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 운철 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 넓은 콧망울; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0381-D3","characterId":"C0381","damageStage":3,"outputPath":"assets/cards/C0381/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0381 유현하, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 운철 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 넓은 콧망울; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0381-D4","characterId":"C0381","damageStage":4,"outputPath":"assets/cards/C0381/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0381 유현하, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 운철 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 넓은 콧망울; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0382-D0","characterId":"C0382","damageStage":0,"outputPath":"assets/cards/C0382/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0382 홍채나, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 비취 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0382-D1","characterId":"C0382","damageStage":1,"outputPath":"assets/cards/C0382/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0382 홍채나, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 비취 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0382-D2","characterId":"C0382","damageStage":2,"outputPath":"assets/cards/C0382/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0382 홍채나, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 비취 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0382-D3","characterId":"C0382","damageStage":3,"outputPath":"assets/cards/C0382/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0382 홍채나, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 비취 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0382-D4","characterId":"C0382","damageStage":4,"outputPath":"assets/cards/C0382/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0382 홍채나, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 비취 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0383-D0","characterId":"C0383","damageStage":0,"outputPath":"assets/cards/C0383/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0383 송예빈, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 검은 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 올리브 톤 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0383-D1","characterId":"C0383","damageStage":1,"outputPath":"assets/cards/C0383/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0383 송예빈, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 검은 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 올리브 톤 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0383-D2","characterId":"C0383","damageStage":2,"outputPath":"assets/cards/C0383/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0383 송예빈, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 검은 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 올리브 톤 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0383-D3","characterId":"C0383","damageStage":3,"outputPath":"assets/cards/C0383/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0383 송예빈, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 검은 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 올리브 톤 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0383-D4","characterId":"C0383","damageStage":4,"outputPath":"assets/cards/C0383/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0383 송예빈, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 검은 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 올리브 톤 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0384-D0","characterId":"C0384","damageStage":0,"outputPath":"assets/cards/C0384/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0384 Arieth Lunaris 잔월, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 근력형, 홍련 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0384-D1","characterId":"C0384","damageStage":1,"outputPath":"assets/cards/C0384/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0384 Arieth Lunaris 잔월, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 근력형, 홍련 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0384-D2","characterId":"C0384","damageStage":2,"outputPath":"assets/cards/C0384/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0384 Arieth Lunaris 잔월, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 근력형, 홍련 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0384-D3","characterId":"C0384","damageStage":3,"outputPath":"assets/cards/C0384/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0384 Arieth Lunaris 잔월, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 근력형, 홍련 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0384-D4","characterId":"C0384","damageStage":4,"outputPath":"assets/cards/C0384/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0384 Arieth Lunaris 잔월, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 근력형, 홍련 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0385-D0","characterId":"C0385","damageStage":0,"outputPath":"assets/cards/C0385/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0385 신태라, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 금사 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0385-D1","characterId":"C0385","damageStage":1,"outputPath":"assets/cards/C0385/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0385 신태라, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 금사 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0385-D2","characterId":"C0385","damageStage":2,"outputPath":"assets/cards/C0385/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0385 신태라, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 금사 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0385-D3","characterId":"C0385","damageStage":3,"outputPath":"assets/cards/C0385/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0385 신태라, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 금사 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0385-D4","characterId":"C0385","damageStage":4,"outputPath":"assets/cards/C0385/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0385 신태라, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 금사 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0386-D0","characterId":"C0386","damageStage":0,"outputPath":"assets/cards/C0386/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0386 Clara Forge 청운, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 유연형, 백야 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0386-D1","characterId":"C0386","damageStage":1,"outputPath":"assets/cards/C0386/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0386 Clara Forge 청운, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 유연형, 백야 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0386-D2","characterId":"C0386","damageStage":2,"outputPath":"assets/cards/C0386/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0386 Clara Forge 청운, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 유연형, 백야 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0386-D3","characterId":"C0386","damageStage":3,"outputPath":"assets/cards/C0386/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0386 Clara Forge 청운, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 유연형, 백야 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0386-D4","characterId":"C0386","damageStage":4,"outputPath":"assets/cards/C0386/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0386 Clara Forge 청운, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 유연형, 백야 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0387-D0","characterId":"C0387","damageStage":0,"outputPath":"assets/cards/C0387/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0387 마라영, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 적운 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0387-D1","characterId":"C0387","damageStage":1,"outputPath":"assets/cards/C0387/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0387 마라영, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 적운 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0387-D2","characterId":"C0387","damageStage":2,"outputPath":"assets/cards/C0387/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0387 마라영, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 적운 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0387-D3","characterId":"C0387","damageStage":3,"outputPath":"assets/cards/C0387/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0387 마라영, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 적운 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0387-D4","characterId":"C0387","damageStage":4,"outputPath":"assets/cards/C0387/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0387 마라영, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 적운 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0388-D0","characterId":"C0388","damageStage":0,"outputPath":"assets/cards/C0388/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0388 진지주, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 운철 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0388-D1","characterId":"C0388","damageStage":1,"outputPath":"assets/cards/C0388/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0388 진지주, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 운철 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0388-D2","characterId":"C0388","damageStage":2,"outputPath":"assets/cards/C0388/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0388 진지주, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 운철 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0388-D3","characterId":"C0388","damageStage":3,"outputPath":"assets/cards/C0388/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0388 진지주, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 운철 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0388-D4","characterId":"C0388","damageStage":4,"outputPath":"assets/cards/C0388/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0388 진지주, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 운철 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0389-D0","characterId":"C0389","damageStage":0,"outputPath":"assets/cards/C0389/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0389 Maya Stone, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 민첩형, 깊은 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 넓은 어깨와 운동선수 같은 등; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0389-D1","characterId":"C0389","damageStage":1,"outputPath":"assets/cards/C0389/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0389 Maya Stone, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 민첩형, 깊은 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 넓은 어깨와 운동선수 같은 등; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0389-D2","characterId":"C0389","damageStage":2,"outputPath":"assets/cards/C0389/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0389 Maya Stone, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 민첩형, 깊은 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 넓은 어깨와 운동선수 같은 등; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0389-D3","characterId":"C0389","damageStage":3,"outputPath":"assets/cards/C0389/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0389 Maya Stone, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 민첩형, 깊은 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 넓은 어깨와 운동선수 같은 등; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0389-D4","characterId":"C0389","damageStage":4,"outputPath":"assets/cards/C0389/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0389 Maya Stone, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 민첩형, 깊은 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 넓은 어깨와 운동선수 같은 등; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0390-D0","characterId":"C0390","damageStage":0,"outputPath":"assets/cards/C0390/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0390 고온랑, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 설화 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0390-D1","characterId":"C0390","damageStage":1,"outputPath":"assets/cards/C0390/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0390 고온랑, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 설화 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0390-D2","characterId":"C0390","damageStage":2,"outputPath":"assets/cards/C0390/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0390 고온랑, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 설화 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0390-D3","characterId":"C0390","damageStage":3,"outputPath":"assets/cards/C0390/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0390 고온랑, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 설화 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0390-D4","characterId":"C0390","damageStage":4,"outputPath":"assets/cards/C0390/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0390 고온랑, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 설화 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0391-D0","characterId":"C0391","damageStage":0,"outputPath":"assets/cards/C0391/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0391 Kara Stonehall, damage stage 0 (normal).\nSubject: adult 여성 드워프, 단단한 체형, 날카로운 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0391-D1","characterId":"C0391","damageStage":1,"outputPath":"assets/cards/C0391/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0391 Kara Stonehall, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 단단한 체형, 날카로운 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0391-D2","characterId":"C0391","damageStage":2,"outputPath":"assets/cards/C0391/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0391 Kara Stonehall, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 단단한 체형, 날카로운 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0391-D3","characterId":"C0391","damageStage":3,"outputPath":"assets/cards/C0391/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0391 Kara Stonehall, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 단단한 체형, 날카로운 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0391-D4","characterId":"C0391","damageStage":4,"outputPath":"assets/cards/C0391/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0391 Kara Stonehall, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 단단한 체형, 날카로운 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0392-D0","characterId":"C0392","damageStage":0,"outputPath":"assets/cards/C0392/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0392 Vaelis Willow 흑단, damage stage 0 (normal).\nSubject: adult 여성 엘프, 빠른 발놀림형, 월광 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0392-D1","characterId":"C0392","damageStage":1,"outputPath":"assets/cards/C0392/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0392 Vaelis Willow 흑단, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 빠른 발놀림형, 월광 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0392-D2","characterId":"C0392","damageStage":2,"outputPath":"assets/cards/C0392/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0392 Vaelis Willow 흑단, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 빠른 발놀림형, 월광 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0392-D3","characterId":"C0392","damageStage":3,"outputPath":"assets/cards/C0392/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0392 Vaelis Willow 흑단, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 빠른 발놀림형, 월광 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0392-D4","characterId":"C0392","damageStage":4,"outputPath":"assets/cards/C0392/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0392 Vaelis Willow 흑단, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 빠른 발놀림형, 월광 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0393-D0","characterId":"C0393","damageStage":0,"outputPath":"assets/cards/C0393/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0393 Vera Ashanvil, damage stage 0 (normal).\nSubject: adult 여성 드워프, 소형 근력형, 벽력 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0393-D1","characterId":"C0393","damageStage":1,"outputPath":"assets/cards/C0393/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0393 Vera Ashanvil, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 소형 근력형, 벽력 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0393-D2","characterId":"C0393","damageStage":2,"outputPath":"assets/cards/C0393/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0393 Vera Ashanvil, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 소형 근력형, 벽력 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0393-D3","characterId":"C0393","damageStage":3,"outputPath":"assets/cards/C0393/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0393 Vera Ashanvil, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 소형 근력형, 벽력 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0393-D4","characterId":"C0393","damageStage":4,"outputPath":"assets/cards/C0393/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0393 Vera Ashanvil, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 소형 근력형, 벽력 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0394-D0","characterId":"C0394","damageStage":0,"outputPath":"assets/cards/C0394/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0394 Nadia Crown, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 장신형, 진홍 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0394-D1","characterId":"C0394","damageStage":1,"outputPath":"assets/cards/C0394/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0394 Nadia Crown, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 장신형, 진홍 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0394-D2","characterId":"C0394","damageStage":2,"outputPath":"assets/cards/C0394/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0394 Nadia Crown, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 장신형, 진홍 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0394-D3","characterId":"C0394","damageStage":3,"outputPath":"assets/cards/C0394/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0394 Nadia Crown, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 장신형, 진홍 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0394-D4","characterId":"C0394","damageStage":4,"outputPath":"assets/cards/C0394/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0394 Nadia Crown, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 장신형, 진홍 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0395-D0","characterId":"C0395","damageStage":0,"outputPath":"assets/cards/C0395/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0395 Vera Reed 잔월, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 근력형, 고요한 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 짙은 황갈색 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0395-D1","characterId":"C0395","damageStage":1,"outputPath":"assets/cards/C0395/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0395 Vera Reed 잔월, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 근력형, 고요한 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 짙은 황갈색 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0395-D2","characterId":"C0395","damageStage":2,"outputPath":"assets/cards/C0395/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0395 Vera Reed 잔월, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 근력형, 고요한 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 짙은 황갈색 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0395-D3","characterId":"C0395","damageStage":3,"outputPath":"assets/cards/C0395/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0395 Vera Reed 잔월, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 근력형, 고요한 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 짙은 황갈색 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0395-D4","characterId":"C0395","damageStage":4,"outputPath":"assets/cards/C0395/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0395 Vera Reed 잔월, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 근력형, 고요한 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 짙은 황갈색 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0396-D0","characterId":"C0396","damageStage":0,"outputPath":"assets/cards/C0396/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0396 강하진, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 찬란한 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0396-D1","characterId":"C0396","damageStage":1,"outputPath":"assets/cards/C0396/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0396 강하진, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 찬란한 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0396-D2","characterId":"C0396","damageStage":2,"outputPath":"assets/cards/C0396/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0396 강하진, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 찬란한 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0396-D3","characterId":"C0396","damageStage":3,"outputPath":"assets/cards/C0396/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0396 강하진, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 찬란한 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0396-D4","characterId":"C0396","damageStage":4,"outputPath":"assets/cards/C0396/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0396 강하진, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 찬란한 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0397-D0","characterId":"C0397","damageStage":0,"outputPath":"assets/cards/C0397/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0397 남다현, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 푸른 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 부드러운 곡선형 체형; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0397-D1","characterId":"C0397","damageStage":1,"outputPath":"assets/cards/C0397/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0397 남다현, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 푸른 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 부드러운 곡선형 체형; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0397-D2","characterId":"C0397","damageStage":2,"outputPath":"assets/cards/C0397/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0397 남다현, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 푸른 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 부드러운 곡선형 체형; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0397-D3","characterId":"C0397","damageStage":3,"outputPath":"assets/cards/C0397/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0397 남다현, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 푸른 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 부드러운 곡선형 체형; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0397-D4","characterId":"C0397","damageStage":4,"outputPath":"assets/cards/C0397/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0397 남다현, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 푸른 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 부드러운 곡선형 체형; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0398-D0","characterId":"C0398","damageStage":0,"outputPath":"assets/cards/C0398/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0398 Riya Crown, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 근력형, 비취 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0398-D1","characterId":"C0398","damageStage":1,"outputPath":"assets/cards/C0398/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0398 Riya Crown, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 근력형, 비취 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0398-D2","characterId":"C0398","damageStage":2,"outputPath":"assets/cards/C0398/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0398 Riya Crown, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 근력형, 비취 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0398-D3","characterId":"C0398","damageStage":3,"outputPath":"assets/cards/C0398/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0398 Riya Crown, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 근력형, 비취 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0398-D4","characterId":"C0398","damageStage":4,"outputPath":"assets/cards/C0398/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0398 Riya Crown, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 근력형, 비취 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0399-D0","characterId":"C0399","damageStage":0,"outputPath":"assets/cards/C0399/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0399 강수희, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 검은 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0399-D1","characterId":"C0399","damageStage":1,"outputPath":"assets/cards/C0399/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0399 강수희, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 검은 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0399-D2","characterId":"C0399","damageStage":2,"outputPath":"assets/cards/C0399/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0399 강수희, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 검은 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0399-D3","characterId":"C0399","damageStage":3,"outputPath":"assets/cards/C0399/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0399 강수희, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 검은 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0399-D4","characterId":"C0399","damageStage":4,"outputPath":"assets/cards/C0399/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0399 강수희, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 검은 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0400-D0","characterId":"C0400","damageStage":0,"outputPath":"assets/cards/C0400/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0400 김연린, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 벽력 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0400-D1","characterId":"C0400","damageStage":1,"outputPath":"assets/cards/C0400/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0400 김연린, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 벽력 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0400-D2","characterId":"C0400","damageStage":2,"outputPath":"assets/cards/C0400/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0400 김연린, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 벽력 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0400-D3","characterId":"C0400","damageStage":3,"outputPath":"assets/cards/C0400/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0400 김연린, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 벽력 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0400-D4","characterId":"C0400","damageStage":4,"outputPath":"assets/cards/C0400/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0400 김연린, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 벽력 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0401-D0","characterId":"C0401","damageStage":0,"outputPath":"assets/cards/C0401/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0401 진설찬, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 월광 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 작고 둥근 코; 작고 앙다문 입; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0401-D1","characterId":"C0401","damageStage":1,"outputPath":"assets/cards/C0401/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0401 진설찬, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 월광 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 작고 둥근 코; 작고 앙다문 입; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0401-D2","characterId":"C0401","damageStage":2,"outputPath":"assets/cards/C0401/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0401 진설찬, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 월광 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 작고 둥근 코; 작고 앙다문 입; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0401-D3","characterId":"C0401","damageStage":3,"outputPath":"assets/cards/C0401/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0401 진설찬, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 월광 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 작고 둥근 코; 작고 앙다문 입; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0401-D4","characterId":"C0401","damageStage":4,"outputPath":"assets/cards/C0401/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0401 진설찬, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 월광 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 작고 둥근 코; 작고 앙다문 입; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0402-D0","characterId":"C0402","damageStage":0,"outputPath":"assets/cards/C0402/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0402 도비린, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 불굴의 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 작고 앙다문 입; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0402-D1","characterId":"C0402","damageStage":1,"outputPath":"assets/cards/C0402/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0402 도비린, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 불굴의 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 작고 앙다문 입; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0402-D2","characterId":"C0402","damageStage":2,"outputPath":"assets/cards/C0402/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0402 도비린, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 불굴의 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 작고 앙다문 입; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0402-D3","characterId":"C0402","damageStage":3,"outputPath":"assets/cards/C0402/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0402 도비린, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 불굴의 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 작고 앙다문 입; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0402-D4","characterId":"C0402","damageStage":4,"outputPath":"assets/cards/C0402/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0402 도비린, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 불굴의 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 작고 앙다문 입; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0403-D0","characterId":"C0403","damageStage":0,"outputPath":"assets/cards/C0403/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0403 정율하, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 새벽 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0403-D1","characterId":"C0403","damageStage":1,"outputPath":"assets/cards/C0403/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0403 정율하, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 새벽 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0403-D2","characterId":"C0403","damageStage":2,"outputPath":"assets/cards/C0403/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0403 정율하, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 새벽 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0403-D3","characterId":"C0403","damageStage":3,"outputPath":"assets/cards/C0403/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0403 정율하, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 새벽 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0403-D4","characterId":"C0403","damageStage":4,"outputPath":"assets/cards/C0403/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0403 정율하, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 새벽 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0404-D0","characterId":"C0404","damageStage":0,"outputPath":"assets/cards/C0404/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0404 차나재, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 백야 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0404-D1","characterId":"C0404","damageStage":1,"outputPath":"assets/cards/C0404/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0404 차나재, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 백야 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0404-D2","characterId":"C0404","damageStage":2,"outputPath":"assets/cards/C0404/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0404 차나재, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 백야 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0404-D3","characterId":"C0404","damageStage":3,"outputPath":"assets/cards/C0404/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0404 차나재, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 백야 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0404-D4","characterId":"C0404","damageStage":4,"outputPath":"assets/cards/C0404/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0404 차나재, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 백야 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0405-D0","characterId":"C0405","damageStage":0,"outputPath":"assets/cards/C0405/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0405 Elyndra Eversong, damage stage 0 (normal).\nSubject: adult 여성 엘프, 근력형, 은하 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0405-D1","characterId":"C0405","damageStage":1,"outputPath":"assets/cards/C0405/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0405 Elyndra Eversong, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 근력형, 은하 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0405-D2","characterId":"C0405","damageStage":2,"outputPath":"assets/cards/C0405/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0405 Elyndra Eversong, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 근력형, 은하 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0405-D3","characterId":"C0405","damageStage":3,"outputPath":"assets/cards/C0405/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0405 Elyndra Eversong, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 근력형, 은하 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0405-D4","characterId":"C0405","damageStage":4,"outputPath":"assets/cards/C0405/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0405 Elyndra Eversong, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 근력형, 은하 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0406-D0","characterId":"C0406","damageStage":0,"outputPath":"assets/cards/C0406/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0406 문은원, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 흑요 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0406-D1","characterId":"C0406","damageStage":1,"outputPath":"assets/cards/C0406/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0406 문은원, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 흑요 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0406-D2","characterId":"C0406","damageStage":2,"outputPath":"assets/cards/C0406/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0406 문은원, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 흑요 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0406-D3","characterId":"C0406","damageStage":3,"outputPath":"assets/cards/C0406/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0406 문은원, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 흑요 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0406-D4","characterId":"C0406","damageStage":4,"outputPath":"assets/cards/C0406/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0406 문은원, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 흑요 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0407-D0","characterId":"C0407","damageStage":0,"outputPath":"assets/cards/C0407/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0407 백시원, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 비취 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 올리브 톤 피부; 물결치는 긴 웨이브; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0407-D1","characterId":"C0407","damageStage":1,"outputPath":"assets/cards/C0407/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0407 백시원, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 비취 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 올리브 톤 피부; 물결치는 긴 웨이브; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0407-D2","characterId":"C0407","damageStage":2,"outputPath":"assets/cards/C0407/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0407 백시원, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 비취 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 올리브 톤 피부; 물결치는 긴 웨이브; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0407-D3","characterId":"C0407","damageStage":3,"outputPath":"assets/cards/C0407/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0407 백시원, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 비취 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 올리브 톤 피부; 물결치는 긴 웨이브; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0407-D4","characterId":"C0407","damageStage":4,"outputPath":"assets/cards/C0407/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0407 백시원, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 비취 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 올리브 톤 피부; 물결치는 긴 웨이브; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0408-D0","characterId":"C0408","damageStage":0,"outputPath":"assets/cards/C0408/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0408 Nimue Lunaris 적송, damage stage 0 (normal).\nSubject: adult 여성 엘프, 중갑형, 월광 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0408-D1","characterId":"C0408","damageStage":1,"outputPath":"assets/cards/C0408/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0408 Nimue Lunaris 적송, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 중갑형, 월광 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0408-D2","characterId":"C0408","damageStage":2,"outputPath":"assets/cards/C0408/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0408 Nimue Lunaris 적송, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 중갑형, 월광 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0408-D3","characterId":"C0408","damageStage":3,"outputPath":"assets/cards/C0408/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0408 Nimue Lunaris 적송, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 중갑형, 월광 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0408-D4","characterId":"C0408","damageStage":4,"outputPath":"assets/cards/C0408/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0408 Nimue Lunaris 적송, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 중갑형, 월광 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0409-D0","characterId":"C0409","damageStage":0,"outputPath":"assets/cards/C0409/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0409 Liora Aster 적송, damage stage 0 (normal).\nSubject: adult 여성 엘프, 민첩형, 황혼 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0409-D1","characterId":"C0409","damageStage":1,"outputPath":"assets/cards/C0409/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0409 Liora Aster 적송, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 민첩형, 황혼 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0409-D2","characterId":"C0409","damageStage":2,"outputPath":"assets/cards/C0409/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0409 Liora Aster 적송, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 민첩형, 황혼 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0409-D3","characterId":"C0409","damageStage":3,"outputPath":"assets/cards/C0409/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0409 Liora Aster 적송, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 민첩형, 황혼 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0409-D4","characterId":"C0409","damageStage":4,"outputPath":"assets/cards/C0409/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0409 Liora Aster 적송, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 민첩형, 황혼 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0410-D0","characterId":"C0410","damageStage":0,"outputPath":"assets/cards/C0410/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0410 백해희, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 새벽 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0410-D1","characterId":"C0410","damageStage":1,"outputPath":"assets/cards/C0410/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0410 백해희, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 새벽 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0410-D2","characterId":"C0410","damageStage":2,"outputPath":"assets/cards/C0410/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0410 백해희, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 새벽 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0410-D3","characterId":"C0410","damageStage":3,"outputPath":"assets/cards/C0410/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0410 백해희, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 새벽 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0410-D4","characterId":"C0410","damageStage":4,"outputPath":"assets/cards/C0410/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0410 백해희, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 새벽 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0411-D0","characterId":"C0411","damageStage":0,"outputPath":"assets/cards/C0411/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0411 Rowan Vale 은침, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 묵직한 파워형, 자수정 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0411-D1","characterId":"C0411","damageStage":1,"outputPath":"assets/cards/C0411/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0411 Rowan Vale 은침, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 묵직한 파워형, 자수정 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0411-D2","characterId":"C0411","damageStage":2,"outputPath":"assets/cards/C0411/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0411 Rowan Vale 은침, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 묵직한 파워형, 자수정 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0411-D3","characterId":"C0411","damageStage":3,"outputPath":"assets/cards/C0411/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0411 Rowan Vale 은침, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 묵직한 파워형, 자수정 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0411-D4","characterId":"C0411","damageStage":4,"outputPath":"assets/cards/C0411/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0411 Rowan Vale 은침, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 묵직한 파워형, 자수정 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0412-D0","characterId":"C0412","damageStage":0,"outputPath":"assets/cards/C0412/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0412 진채별, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 적운 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 각진 턱선; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0412-D1","characterId":"C0412","damageStage":1,"outputPath":"assets/cards/C0412/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0412 진채별, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 적운 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 각진 턱선; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0412-D2","characterId":"C0412","damageStage":2,"outputPath":"assets/cards/C0412/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0412 진채별, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 적운 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 각진 턱선; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0412-D3","characterId":"C0412","damageStage":3,"outputPath":"assets/cards/C0412/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0412 진채별, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 적운 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 각진 턱선; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0412-D4","characterId":"C0412","damageStage":4,"outputPath":"assets/cards/C0412/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0412 진채별, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 적운 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 각진 턱선; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0413-D0","characterId":"C0413","damageStage":0,"outputPath":"assets/cards/C0413/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0413 Aelrin Vael 은침, damage stage 0 (normal).\nSubject: adult 여성 엘프, 소형 근력형, 운철 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 넓고 자신감 있는 입매; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0413-D1","characterId":"C0413","damageStage":1,"outputPath":"assets/cards/C0413/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0413 Aelrin Vael 은침, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 소형 근력형, 운철 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 넓고 자신감 있는 입매; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0413-D2","characterId":"C0413","damageStage":2,"outputPath":"assets/cards/C0413/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0413 Aelrin Vael 은침, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 소형 근력형, 운철 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 넓고 자신감 있는 입매; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0413-D3","characterId":"C0413","damageStage":3,"outputPath":"assets/cards/C0413/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0413 Aelrin Vael 은침, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 소형 근력형, 운철 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 넓고 자신감 있는 입매; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0413-D4","characterId":"C0413","damageStage":4,"outputPath":"assets/cards/C0413/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0413 Aelrin Vael 은침, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 소형 근력형, 운철 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 넓고 자신감 있는 입매; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0414-D0","characterId":"C0414","damageStage":0,"outputPath":"assets/cards/C0414/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0414 민가담, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 유리 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0414-D1","characterId":"C0414","damageStage":1,"outputPath":"assets/cards/C0414/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0414 민가담, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 유리 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0414-D2","characterId":"C0414","damageStage":2,"outputPath":"assets/cards/C0414/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0414 민가담, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 유리 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0414-D3","characterId":"C0414","damageStage":3,"outputPath":"assets/cards/C0414/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0414 민가담, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 유리 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0414-D4","characterId":"C0414","damageStage":4,"outputPath":"assets/cards/C0414/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0414 민가담, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 유리 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0415-D0","characterId":"C0415","damageStage":0,"outputPath":"assets/cards/C0415/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0415 강태담, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 흑요 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0415-D1","characterId":"C0415","damageStage":1,"outputPath":"assets/cards/C0415/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0415 강태담, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 흑요 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0415-D2","characterId":"C0415","damageStage":2,"outputPath":"assets/cards/C0415/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0415 강태담, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 흑요 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0415-D3","characterId":"C0415","damageStage":3,"outputPath":"assets/cards/C0415/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0415 강태담, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 흑요 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0415-D4","characterId":"C0415","damageStage":4,"outputPath":"assets/cards/C0415/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0415 강태담, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 흑요 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0416-D0","characterId":"C0416","damageStage":0,"outputPath":"assets/cards/C0416/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0416 Clara Storm 청운, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 날카로운 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 얇고 단정한 입술; 짙은 황갈색 피부; 비대칭 숏컷; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0416-D1","characterId":"C0416","damageStage":1,"outputPath":"assets/cards/C0416/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0416 Clara Storm 청운, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 날카로운 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 얇고 단정한 입술; 짙은 황갈색 피부; 비대칭 숏컷; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0416-D2","characterId":"C0416","damageStage":2,"outputPath":"assets/cards/C0416/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0416 Clara Storm 청운, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 날카로운 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 얇고 단정한 입술; 짙은 황갈색 피부; 비대칭 숏컷; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0416-D3","characterId":"C0416","damageStage":3,"outputPath":"assets/cards/C0416/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0416 Clara Storm 청운, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 날카로운 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 얇고 단정한 입술; 짙은 황갈색 피부; 비대칭 숏컷; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0416-D4","characterId":"C0416","damageStage":4,"outputPath":"assets/cards/C0416/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0416 Clara Storm 청운, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 날카로운 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 얇고 단정한 입술; 짙은 황갈색 피부; 비대칭 숏컷; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0417-D0","characterId":"C0417","damageStage":0,"outputPath":"assets/cards/C0417/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0417 Sylra Eversong, damage stage 0 (normal).\nSubject: adult 여성 엘프, 묵직한 파워형, 검은 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0417-D1","characterId":"C0417","damageStage":1,"outputPath":"assets/cards/C0417/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0417 Sylra Eversong, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 묵직한 파워형, 검은 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0417-D2","characterId":"C0417","damageStage":2,"outputPath":"assets/cards/C0417/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0417 Sylra Eversong, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 묵직한 파워형, 검은 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0417-D3","characterId":"C0417","damageStage":3,"outputPath":"assets/cards/C0417/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0417 Sylra Eversong, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 묵직한 파워형, 검은 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0417-D4","characterId":"C0417","damageStage":4,"outputPath":"assets/cards/C0417/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0417 Sylra Eversong, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 묵직한 파워형, 검은 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0418-D0","characterId":"C0418","damageStage":0,"outputPath":"assets/cards/C0418/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0418 한지나, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 황혼 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0418-D1","characterId":"C0418","damageStage":1,"outputPath":"assets/cards/C0418/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0418 한지나, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 황혼 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0418-D2","characterId":"C0418","damageStage":2,"outputPath":"assets/cards/C0418/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0418 한지나, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 황혼 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0418-D3","characterId":"C0418","damageStage":3,"outputPath":"assets/cards/C0418/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0418 한지나, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 황혼 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0418-D4","characterId":"C0418","damageStage":4,"outputPath":"assets/cards/C0418/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0418 한지나, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 황혼 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0419-D0","characterId":"C0419","damageStage":0,"outputPath":"assets/cards/C0419/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0419 신소진, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 새벽 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0419-D1","characterId":"C0419","damageStage":1,"outputPath":"assets/cards/C0419/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0419 신소진, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 새벽 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0419-D2","characterId":"C0419","damageStage":2,"outputPath":"assets/cards/C0419/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0419 신소진, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 새벽 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0419-D3","characterId":"C0419","damageStage":3,"outputPath":"assets/cards/C0419/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0419 신소진, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 새벽 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0419-D4","characterId":"C0419","damageStage":4,"outputPath":"assets/cards/C0419/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0419 신소진, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 새벽 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0420-D0","characterId":"C0420","damageStage":0,"outputPath":"assets/cards/C0420/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0420 Mira Black 유성, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 지구력형, 고요한 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 비대칭 숏컷; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0420-D1","characterId":"C0420","damageStage":1,"outputPath":"assets/cards/C0420/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0420 Mira Black 유성, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 지구력형, 고요한 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 비대칭 숏컷; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0420-D2","characterId":"C0420","damageStage":2,"outputPath":"assets/cards/C0420/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0420 Mira Black 유성, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 지구력형, 고요한 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 비대칭 숏컷; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0420-D3","characterId":"C0420","damageStage":3,"outputPath":"assets/cards/C0420/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0420 Mira Black 유성, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 지구력형, 고요한 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 비대칭 숏컷; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0420-D4","characterId":"C0420","damageStage":4,"outputPath":"assets/cards/C0420/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0420 Mira Black 유성, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 지구력형, 고요한 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 비대칭 숏컷; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0421-D0","characterId":"C0421","damageStage":0,"outputPath":"assets/cards/C0421/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0421 차아경, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 적운 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0421-D1","characterId":"C0421","damageStage":1,"outputPath":"assets/cards/C0421/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0421 차아경, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 적운 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0421-D2","characterId":"C0421","damageStage":2,"outputPath":"assets/cards/C0421/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0421 차아경, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 적운 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0421-D3","characterId":"C0421","damageStage":3,"outputPath":"assets/cards/C0421/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0421 차아경, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 적운 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0421-D4","characterId":"C0421","damageStage":4,"outputPath":"assets/cards/C0421/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0421 차아경, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 적운 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0422-D0","characterId":"C0422","damageStage":0,"outputPath":"assets/cards/C0422/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0422 김린겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 고요한 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0422-D1","characterId":"C0422","damageStage":1,"outputPath":"assets/cards/C0422/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0422 김린겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 고요한 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0422-D2","characterId":"C0422","damageStage":2,"outputPath":"assets/cards/C0422/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0422 김린겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 고요한 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0422-D3","characterId":"C0422","damageStage":3,"outputPath":"assets/cards/C0422/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0422 김린겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 고요한 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0422-D4","characterId":"C0422","damageStage":4,"outputPath":"assets/cards/C0422/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0422 김린겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 고요한 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0423-D0","characterId":"C0423","damageStage":0,"outputPath":"assets/cards/C0423/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0423 Kaelra Starvein, damage stage 0 (normal).\nSubject: adult 여성 용혈족, 소형 근력형, 유리 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 작은 하트형 얼굴; 크고 둥근 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0423-D1","characterId":"C0423","damageStage":1,"outputPath":"assets/cards/C0423/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0423 Kaelra Starvein, damage stage 1 (light-damage).\nSubject: adult 여성 용혈족, 소형 근력형, 유리 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 작은 하트형 얼굴; 크고 둥근 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0423-D2","characterId":"C0423","damageStage":2,"outputPath":"assets/cards/C0423/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0423 Kaelra Starvein, damage stage 2 (medium-damage).\nSubject: adult 여성 용혈족, 소형 근력형, 유리 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 작은 하트형 얼굴; 크고 둥근 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0423-D3","characterId":"C0423","damageStage":3,"outputPath":"assets/cards/C0423/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0423 Kaelra Starvein, damage stage 3 (heavy-damage).\nSubject: adult 여성 용혈족, 소형 근력형, 유리 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 작은 하트형 얼굴; 크고 둥근 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0423-D4","characterId":"C0423","damageStage":4,"outputPath":"assets/cards/C0423/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0423 Kaelra Starvein, damage stage 4 (defeated).\nSubject: adult 여성 용혈족, 소형 근력형, 유리 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 작은 하트형 얼굴; 크고 둥근 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0424-D0","characterId":"C0424","damageStage":0,"outputPath":"assets/cards/C0424/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0424 Amara Vale 은침, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 검은 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0424-D1","characterId":"C0424","damageStage":1,"outputPath":"assets/cards/C0424/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0424 Amara Vale 은침, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 검은 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0424-D2","characterId":"C0424","damageStage":2,"outputPath":"assets/cards/C0424/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0424 Amara Vale 은침, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 검은 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0424-D3","characterId":"C0424","damageStage":3,"outputPath":"assets/cards/C0424/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0424 Amara Vale 은침, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 검은 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0424-D4","characterId":"C0424","damageStage":4,"outputPath":"assets/cards/C0424/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0424 Amara Vale 은침, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 검은 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0425-D0","characterId":"C0425","damageStage":0,"outputPath":"assets/cards/C0425/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0425 김서빈, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 날카로운 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0425-D1","characterId":"C0425","damageStage":1,"outputPath":"assets/cards/C0425/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0425 김서빈, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 날카로운 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0425-D2","characterId":"C0425","damageStage":2,"outputPath":"assets/cards/C0425/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0425 김서빈, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 날카로운 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0425-D3","characterId":"C0425","damageStage":3,"outputPath":"assets/cards/C0425/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0425 김서빈, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 날카로운 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0425-D4","characterId":"C0425","damageStage":4,"outputPath":"assets/cards/C0425/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0425 김서빈, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 날카로운 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0426-D0","characterId":"C0426","damageStage":0,"outputPath":"assets/cards/C0426/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0426 연하담, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 진홍 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0426-D1","characterId":"C0426","damageStage":1,"outputPath":"assets/cards/C0426/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0426 연하담, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 진홍 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0426-D2","characterId":"C0426","damageStage":2,"outputPath":"assets/cards/C0426/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0426 연하담, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 진홍 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0426-D3","characterId":"C0426","damageStage":3,"outputPath":"assets/cards/C0426/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0426 연하담, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 진홍 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0426-D4","characterId":"C0426","damageStage":4,"outputPath":"assets/cards/C0426/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0426 연하담, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 진홍 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0427-D0","characterId":"C0427","damageStage":0,"outputPath":"assets/cards/C0427/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0427 주다희, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 홍련 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 광대가 또렷한 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0427-D1","characterId":"C0427","damageStage":1,"outputPath":"assets/cards/C0427/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0427 주다희, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 홍련 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 광대가 또렷한 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0427-D2","characterId":"C0427","damageStage":2,"outputPath":"assets/cards/C0427/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0427 주다희, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 홍련 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 광대가 또렷한 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0427-D3","characterId":"C0427","damageStage":3,"outputPath":"assets/cards/C0427/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0427 주다희, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 홍련 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 광대가 또렷한 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0427-D4","characterId":"C0427","damageStage":4,"outputPath":"assets/cards/C0427/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0427 주다희, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 홍련 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 광대가 또렷한 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0428-D0","characterId":"C0428","damageStage":0,"outputPath":"assets/cards/C0428/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0428 백준겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 적운 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 짧고 단단한 턱선; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0428-D1","characterId":"C0428","damageStage":1,"outputPath":"assets/cards/C0428/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0428 백준겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 적운 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 짧고 단단한 턱선; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0428-D2","characterId":"C0428","damageStage":2,"outputPath":"assets/cards/C0428/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0428 백준겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 적운 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 짧고 단단한 턱선; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0428-D3","characterId":"C0428","damageStage":3,"outputPath":"assets/cards/C0428/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0428 백준겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 적운 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 짧고 단단한 턱선; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0428-D4","characterId":"C0428","damageStage":4,"outputPath":"assets/cards/C0428/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0428 백준겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 적운 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 짧고 단단한 턱선; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0429-D0","characterId":"C0429","damageStage":0,"outputPath":"assets/cards/C0429/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0429 Maya Storm 유성, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 단단한 체형, 백야 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0429-D1","characterId":"C0429","damageStage":1,"outputPath":"assets/cards/C0429/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0429 Maya Storm 유성, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 단단한 체형, 백야 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0429-D2","characterId":"C0429","damageStage":2,"outputPath":"assets/cards/C0429/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0429 Maya Storm 유성, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 단단한 체형, 백야 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0429-D3","characterId":"C0429","damageStage":3,"outputPath":"assets/cards/C0429/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0429 Maya Storm 유성, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 단단한 체형, 백야 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0429-D4","characterId":"C0429","damageStage":4,"outputPath":"assets/cards/C0429/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0429 Maya Storm 유성, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 단단한 체형, 백야 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0430-D0","characterId":"C0430","damageStage":0,"outputPath":"assets/cards/C0430/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0430 고연나, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 유리 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0430-D1","characterId":"C0430","damageStage":1,"outputPath":"assets/cards/C0430/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0430 고연나, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 유리 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0430-D2","characterId":"C0430","damageStage":2,"outputPath":"assets/cards/C0430/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0430 고연나, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 유리 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0430-D3","characterId":"C0430","damageStage":3,"outputPath":"assets/cards/C0430/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0430 고연나, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 유리 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0430-D4","characterId":"C0430","damageStage":4,"outputPath":"assets/cards/C0430/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0430 고연나, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 유리 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0431-D0","characterId":"C0431","damageStage":0,"outputPath":"assets/cards/C0431/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0431 권설별, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 고요한 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 비대칭 숏컷; 부드러운 곡선형 체형; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0431-D1","characterId":"C0431","damageStage":1,"outputPath":"assets/cards/C0431/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0431 권설별, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 고요한 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 비대칭 숏컷; 부드러운 곡선형 체형; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0431-D2","characterId":"C0431","damageStage":2,"outputPath":"assets/cards/C0431/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0431 권설별, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 고요한 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 비대칭 숏컷; 부드러운 곡선형 체형; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0431-D3","characterId":"C0431","damageStage":3,"outputPath":"assets/cards/C0431/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0431 권설별, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 고요한 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 비대칭 숏컷; 부드러운 곡선형 체형; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0431-D4","characterId":"C0431","damageStage":4,"outputPath":"assets/cards/C0431/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0431 권설별, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 고요한 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 비대칭 숏컷; 부드러운 곡선형 체형; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0432-D0","characterId":"C0432","damageStage":0,"outputPath":"assets/cards/C0432/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0432 Talia Reed 백금, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 근력형, 벽력 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0432-D1","characterId":"C0432","damageStage":1,"outputPath":"assets/cards/C0432/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0432 Talia Reed 백금, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 근력형, 벽력 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0432-D2","characterId":"C0432","damageStage":2,"outputPath":"assets/cards/C0432/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0432 Talia Reed 백금, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 근력형, 벽력 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0432-D3","characterId":"C0432","damageStage":3,"outputPath":"assets/cards/C0432/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0432 Talia Reed 백금, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 근력형, 벽력 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0432-D4","characterId":"C0432","damageStage":4,"outputPath":"assets/cards/C0432/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0432 Talia Reed 백금, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 근력형, 벽력 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0433-D0","characterId":"C0433","damageStage":0,"outputPath":"assets/cards/C0433/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0433 Selene Dawn 흑단, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 월광 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 비대칭 숏컷; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0433-D1","characterId":"C0433","damageStage":1,"outputPath":"assets/cards/C0433/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0433 Selene Dawn 흑단, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 월광 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 비대칭 숏컷; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0433-D2","characterId":"C0433","damageStage":2,"outputPath":"assets/cards/C0433/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0433 Selene Dawn 흑단, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 월광 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 비대칭 숏컷; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0433-D3","characterId":"C0433","damageStage":3,"outputPath":"assets/cards/C0433/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0433 Selene Dawn 흑단, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 월광 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 비대칭 숏컷; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0433-D4","characterId":"C0433","damageStage":4,"outputPath":"assets/cards/C0433/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0433 Selene Dawn 흑단, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 월광 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 비대칭 숏컷; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0434-D0","characterId":"C0434","damageStage":0,"outputPath":"assets/cards/C0434/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0434 오나겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 황혼 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0434-D1","characterId":"C0434","damageStage":1,"outputPath":"assets/cards/C0434/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0434 오나겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 황혼 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0434-D2","characterId":"C0434","damageStage":2,"outputPath":"assets/cards/C0434/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0434 오나겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 황혼 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0434-D3","characterId":"C0434","damageStage":3,"outputPath":"assets/cards/C0434/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0434 오나겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 황혼 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0434-D4","characterId":"C0434","damageStage":4,"outputPath":"assets/cards/C0434/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0434 오나겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 황혼 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0435-D0","characterId":"C0435","damageStage":0,"outputPath":"assets/cards/C0435/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0435 Vera Vale 청운, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 긴 팔다리형, 진홍 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0435-D1","characterId":"C0435","damageStage":1,"outputPath":"assets/cards/C0435/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0435 Vera Vale 청운, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 긴 팔다리형, 진홍 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0435-D2","characterId":"C0435","damageStage":2,"outputPath":"assets/cards/C0435/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0435 Vera Vale 청운, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 긴 팔다리형, 진홍 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0435-D3","characterId":"C0435","damageStage":3,"outputPath":"assets/cards/C0435/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0435 Vera Vale 청운, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 긴 팔다리형, 진홍 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0435-D4","characterId":"C0435","damageStage":4,"outputPath":"assets/cards/C0435/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0435 Vera Vale 청운, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 긴 팔다리형, 진홍 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0436-D0","characterId":"C0436","damageStage":0,"outputPath":"assets/cards/C0436/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0436 백은별, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 황혼 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 물결치는 긴 웨이브; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0436-D1","characterId":"C0436","damageStage":1,"outputPath":"assets/cards/C0436/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0436 백은별, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 황혼 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 물결치는 긴 웨이브; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0436-D2","characterId":"C0436","damageStage":2,"outputPath":"assets/cards/C0436/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0436 백은별, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 황혼 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 물결치는 긴 웨이브; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0436-D3","characterId":"C0436","damageStage":3,"outputPath":"assets/cards/C0436/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0436 백은별, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 황혼 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 물결치는 긴 웨이브; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0436-D4","characterId":"C0436","damageStage":4,"outputPath":"assets/cards/C0436/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0436 백은별, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 황혼 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 물결치는 긴 웨이브; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0437-D0","characterId":"C0437","damageStage":0,"outputPath":"assets/cards/C0437/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0437 Bram Copperhand, damage stage 0 (normal).\nSubject: adult 여성 드워프, 근력형, 새벽 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0437-D1","characterId":"C0437","damageStage":1,"outputPath":"assets/cards/C0437/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0437 Bram Copperhand, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 근력형, 새벽 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0437-D2","characterId":"C0437","damageStage":2,"outputPath":"assets/cards/C0437/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0437 Bram Copperhand, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 근력형, 새벽 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0437-D3","characterId":"C0437","damageStage":3,"outputPath":"assets/cards/C0437/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0437 Bram Copperhand, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 근력형, 새벽 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0437-D4","characterId":"C0437","damageStage":4,"outputPath":"assets/cards/C0437/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0437 Bram Copperhand, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 근력형, 새벽 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0438-D0","characterId":"C0438","damageStage":0,"outputPath":"assets/cards/C0438/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0438 윤미하, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 운철 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0438-D1","characterId":"C0438","damageStage":1,"outputPath":"assets/cards/C0438/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0438 윤미하, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 운철 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0438-D2","characterId":"C0438","damageStage":2,"outputPath":"assets/cards/C0438/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0438 윤미하, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 운철 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0438-D3","characterId":"C0438","damageStage":3,"outputPath":"assets/cards/C0438/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0438 윤미하, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 운철 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0438-D4","characterId":"C0438","damageStage":4,"outputPath":"assets/cards/C0438/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0438 윤미하, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 운철 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0439-D0","characterId":"C0439","damageStage":0,"outputPath":"assets/cards/C0439/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0439 Iris River 적송, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 찬란한 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0439-D1","characterId":"C0439","damageStage":1,"outputPath":"assets/cards/C0439/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0439 Iris River 적송, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 찬란한 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0439-D2","characterId":"C0439","damageStage":2,"outputPath":"assets/cards/C0439/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0439 Iris River 적송, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 찬란한 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0439-D3","characterId":"C0439","damageStage":3,"outputPath":"assets/cards/C0439/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0439 Iris River 적송, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 찬란한 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0439-D4","characterId":"C0439","damageStage":4,"outputPath":"assets/cards/C0439/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0439 Iris River 적송, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 찬란한 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0440-D0","characterId":"C0440","damageStage":0,"outputPath":"assets/cards/C0440/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0440 한해경, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 푸른 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0440-D1","characterId":"C0440","damageStage":1,"outputPath":"assets/cards/C0440/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0440 한해경, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 푸른 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0440-D2","characterId":"C0440","damageStage":2,"outputPath":"assets/cards/C0440/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0440 한해경, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 푸른 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0440-D3","characterId":"C0440","damageStage":3,"outputPath":"assets/cards/C0440/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0440 한해경, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 푸른 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0440-D4","characterId":"C0440","damageStage":4,"outputPath":"assets/cards/C0440/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0440 한해경, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 푸른 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0441-D0","characterId":"C0441","damageStage":0,"outputPath":"assets/cards/C0441/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0441 송현빈, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 날카로운 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0441-D1","characterId":"C0441","damageStage":1,"outputPath":"assets/cards/C0441/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0441 송현빈, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 날카로운 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0441-D2","characterId":"C0441","damageStage":2,"outputPath":"assets/cards/C0441/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0441 송현빈, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 날카로운 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0441-D3","characterId":"C0441","damageStage":3,"outputPath":"assets/cards/C0441/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0441 송현빈, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 날카로운 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0441-D4","characterId":"C0441","damageStage":4,"outputPath":"assets/cards/C0441/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0441 송현빈, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 날카로운 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0442-D0","characterId":"C0442","damageStage":0,"outputPath":"assets/cards/C0442/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0442 Sahana Ash, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 민첩형, 흑요 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0442-D1","characterId":"C0442","damageStage":1,"outputPath":"assets/cards/C0442/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0442 Sahana Ash, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 민첩형, 흑요 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0442-D2","characterId":"C0442","damageStage":2,"outputPath":"assets/cards/C0442/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0442 Sahana Ash, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 민첩형, 흑요 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0442-D3","characterId":"C0442","damageStage":3,"outputPath":"assets/cards/C0442/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0442 Sahana Ash, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 민첩형, 흑요 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0442-D4","characterId":"C0442","damageStage":4,"outputPath":"assets/cards/C0442/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0442 Sahana Ash, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 민첩형, 흑요 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0443-D0","characterId":"C0443","damageStage":0,"outputPath":"assets/cards/C0443/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0443 Priya River, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 장신형, 홍련 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0443-D1","characterId":"C0443","damageStage":1,"outputPath":"assets/cards/C0443/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0443 Priya River, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 장신형, 홍련 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0443-D2","characterId":"C0443","damageStage":2,"outputPath":"assets/cards/C0443/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0443 Priya River, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 장신형, 홍련 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0443-D3","characterId":"C0443","damageStage":3,"outputPath":"assets/cards/C0443/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0443 Priya River, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 장신형, 홍련 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0443-D4","characterId":"C0443","damageStage":4,"outputPath":"assets/cards/C0443/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0443 Priya River, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 장신형, 홍련 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0444-D0","characterId":"C0444","damageStage":0,"outputPath":"assets/cards/C0444/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0444 마가겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 새벽 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0444-D1","characterId":"C0444","damageStage":1,"outputPath":"assets/cards/C0444/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0444 마가겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 새벽 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0444-D2","characterId":"C0444","damageStage":2,"outputPath":"assets/cards/C0444/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0444 마가겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 새벽 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0444-D3","characterId":"C0444","damageStage":3,"outputPath":"assets/cards/C0444/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0444 마가겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 새벽 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0444-D4","characterId":"C0444","damageStage":4,"outputPath":"assets/cards/C0444/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0444 마가겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 새벽 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0445-D0","characterId":"C0445","damageStage":0,"outputPath":"assets/cards/C0445/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0445 Elyndra Aster 잔월, damage stage 0 (normal).\nSubject: adult 여성 엘프, 단단한 체형, 백야 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0445-D1","characterId":"C0445","damageStage":1,"outputPath":"assets/cards/C0445/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0445 Elyndra Aster 잔월, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 단단한 체형, 백야 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0445-D2","characterId":"C0445","damageStage":2,"outputPath":"assets/cards/C0445/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0445 Elyndra Aster 잔월, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 단단한 체형, 백야 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0445-D3","characterId":"C0445","damageStage":3,"outputPath":"assets/cards/C0445/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0445 Elyndra Aster 잔월, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 단단한 체형, 백야 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0445-D4","characterId":"C0445","damageStage":4,"outputPath":"assets/cards/C0445/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0445 Elyndra Aster 잔월, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 단단한 체형, 백야 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0446-D0","characterId":"C0446","damageStage":0,"outputPath":"assets/cards/C0446/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0446 Mira Crown 청운, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 소형 근력형, 찬란한 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0446-D1","characterId":"C0446","damageStage":1,"outputPath":"assets/cards/C0446/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0446 Mira Crown 청운, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 소형 근력형, 찬란한 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0446-D2","characterId":"C0446","damageStage":2,"outputPath":"assets/cards/C0446/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0446 Mira Crown 청운, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 소형 근력형, 찬란한 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0446-D3","characterId":"C0446","damageStage":3,"outputPath":"assets/cards/C0446/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0446 Mira Crown 청운, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 소형 근력형, 찬란한 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0446-D4","characterId":"C0446","damageStage":4,"outputPath":"assets/cards/C0446/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0446 Mira Crown 청운, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 소형 근력형, 찬란한 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0447-D0","characterId":"C0447","damageStage":0,"outputPath":"assets/cards/C0447/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0447 Aria Vale 적송, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 유연형, 청류 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0447-D1","characterId":"C0447","damageStage":1,"outputPath":"assets/cards/C0447/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0447 Aria Vale 적송, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 유연형, 청류 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0447-D2","characterId":"C0447","damageStage":2,"outputPath":"assets/cards/C0447/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0447 Aria Vale 적송, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 유연형, 청류 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0447-D3","characterId":"C0447","damageStage":3,"outputPath":"assets/cards/C0447/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0447 Aria Vale 적송, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 유연형, 청류 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0447-D4","characterId":"C0447","damageStage":4,"outputPath":"assets/cards/C0447/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0447 Aria Vale 적송, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 유연형, 청류 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0448-D0","characterId":"C0448","damageStage":0,"outputPath":"assets/cards/C0448/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0448 김지라, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 유리 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 넓고 자신감 있는 입매; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0448-D1","characterId":"C0448","damageStage":1,"outputPath":"assets/cards/C0448/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0448 김지라, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 유리 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 넓고 자신감 있는 입매; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0448-D2","characterId":"C0448","damageStage":2,"outputPath":"assets/cards/C0448/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0448 김지라, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 유리 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 넓고 자신감 있는 입매; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0448-D3","characterId":"C0448","damageStage":3,"outputPath":"assets/cards/C0448/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0448 김지라, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 유리 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 넓고 자신감 있는 입매; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0448-D4","characterId":"C0448","damageStage":4,"outputPath":"assets/cards/C0448/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0448 김지라, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 유리 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 넓고 자신감 있는 입매; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0449-D0","characterId":"C0449","damageStage":0,"outputPath":"assets/cards/C0449/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0449 Liora Vael, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 균형형, 검은 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0449-D1","characterId":"C0449","damageStage":1,"outputPath":"assets/cards/C0449/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0449 Liora Vael, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 균형형, 검은 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0449-D2","characterId":"C0449","damageStage":2,"outputPath":"assets/cards/C0449/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0449 Liora Vael, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 균형형, 검은 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0449-D3","characterId":"C0449","damageStage":3,"outputPath":"assets/cards/C0449/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0449 Liora Vael, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 균형형, 검은 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0449-D4","characterId":"C0449","damageStage":4,"outputPath":"assets/cards/C0449/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0449 Liora Vael, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 균형형, 검은 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0450-D0","characterId":"C0450","damageStage":0,"outputPath":"assets/cards/C0450/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0450 류온겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 날카로운 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0450-D1","characterId":"C0450","damageStage":1,"outputPath":"assets/cards/C0450/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0450 류온겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 날카로운 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0450-D2","characterId":"C0450","damageStage":2,"outputPath":"assets/cards/C0450/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0450 류온겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 날카로운 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0450-D3","characterId":"C0450","damageStage":3,"outputPath":"assets/cards/C0450/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0450 류온겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 날카로운 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0450-D4","characterId":"C0450","damageStage":4,"outputPath":"assets/cards/C0450/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0450 류온겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 날카로운 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0451-D0","characterId":"C0451","damageStage":0,"outputPath":"assets/cards/C0451/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0451 도아랑, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 진홍 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 광대가 또렷한 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 은빛 단발과 긴 옆머리; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0451-D1","characterId":"C0451","damageStage":1,"outputPath":"assets/cards/C0451/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0451 도아랑, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 진홍 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 광대가 또렷한 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 은빛 단발과 긴 옆머리; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0451-D2","characterId":"C0451","damageStage":2,"outputPath":"assets/cards/C0451/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0451 도아랑, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 진홍 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 광대가 또렷한 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 은빛 단발과 긴 옆머리; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0451-D3","characterId":"C0451","damageStage":3,"outputPath":"assets/cards/C0451/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0451 도아랑, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 진홍 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 광대가 또렷한 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 은빛 단발과 긴 옆머리; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0451-D4","characterId":"C0451","damageStage":4,"outputPath":"assets/cards/C0451/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0451 도아랑, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 진홍 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 광대가 또렷한 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 은빛 단발과 긴 옆머리; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0452-D0","characterId":"C0452","damageStage":0,"outputPath":"assets/cards/C0452/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0452 진린현, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 홍련 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0452-D1","characterId":"C0452","damageStage":1,"outputPath":"assets/cards/C0452/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0452 진린현, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 홍련 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0452-D2","characterId":"C0452","damageStage":2,"outputPath":"assets/cards/C0452/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0452 진린현, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 홍련 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0452-D3","characterId":"C0452","damageStage":3,"outputPath":"assets/cards/C0452/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0452 진린현, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 홍련 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0452-D4","characterId":"C0452","damageStage":4,"outputPath":"assets/cards/C0452/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0452 진린현, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 홍련 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0453-D0","characterId":"C0453","damageStage":0,"outputPath":"assets/cards/C0453/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0453 Imani Storm, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 근력형, 새벽 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0453-D1","characterId":"C0453","damageStage":1,"outputPath":"assets/cards/C0453/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0453 Imani Storm, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 근력형, 새벽 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0453-D2","characterId":"C0453","damageStage":2,"outputPath":"assets/cards/C0453/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0453 Imani Storm, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 근력형, 새벽 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0453-D3","characterId":"C0453","damageStage":3,"outputPath":"assets/cards/C0453/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0453 Imani Storm, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 근력형, 새벽 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0453-D4","characterId":"C0453","damageStage":4,"outputPath":"assets/cards/C0453/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0453 Imani Storm, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 근력형, 새벽 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0454-D0","characterId":"C0454","damageStage":0,"outputPath":"assets/cards/C0454/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0454 연도린, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 자수정 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0454-D1","characterId":"C0454","damageStage":1,"outputPath":"assets/cards/C0454/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0454 연도린, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 자수정 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0454-D2","characterId":"C0454","damageStage":2,"outputPath":"assets/cards/C0454/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0454 연도린, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 자수정 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0454-D3","characterId":"C0454","damageStage":3,"outputPath":"assets/cards/C0454/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0454 연도린, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 자수정 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0454-D4","characterId":"C0454","damageStage":4,"outputPath":"assets/cards/C0454/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0454 연도린, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 자수정 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0455-D0","characterId":"C0455","damageStage":0,"outputPath":"assets/cards/C0455/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0455 Elyndra Vael 잔월, damage stage 0 (normal).\nSubject: adult 여성 엘프, 유연형, 은하 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0455-D1","characterId":"C0455","damageStage":1,"outputPath":"assets/cards/C0455/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0455 Elyndra Vael 잔월, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 유연형, 은하 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0455-D2","characterId":"C0455","damageStage":2,"outputPath":"assets/cards/C0455/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0455 Elyndra Vael 잔월, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 유연형, 은하 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0455-D3","characterId":"C0455","damageStage":3,"outputPath":"assets/cards/C0455/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0455 Elyndra Vael 잔월, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 유연형, 은하 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0455-D4","characterId":"C0455","damageStage":4,"outputPath":"assets/cards/C0455/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0455 Elyndra Vael 잔월, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 유연형, 은하 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0456-D0","characterId":"C0456","damageStage":0,"outputPath":"assets/cards/C0456/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0456 Clara Black, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 민첩형, 운철 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0456-D1","characterId":"C0456","damageStage":1,"outputPath":"assets/cards/C0456/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0456 Clara Black, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 민첩형, 운철 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0456-D2","characterId":"C0456","damageStage":2,"outputPath":"assets/cards/C0456/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0456 Clara Black, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 민첩형, 운철 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0456-D3","characterId":"C0456","damageStage":3,"outputPath":"assets/cards/C0456/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0456 Clara Black, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 민첩형, 운철 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0456-D4","characterId":"C0456","damageStage":4,"outputPath":"assets/cards/C0456/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0456 Clara Black, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 민첩형, 운철 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0457-D0","characterId":"C0457","damageStage":0,"outputPath":"assets/cards/C0457/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0457 윤다진 비문, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 은하 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 얇고 단정한 입술; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0457-D1","characterId":"C0457","damageStage":1,"outputPath":"assets/cards/C0457/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0457 윤다진 비문, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 은하 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 얇고 단정한 입술; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0457-D2","characterId":"C0457","damageStage":2,"outputPath":"assets/cards/C0457/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0457 윤다진 비문, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 은하 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 얇고 단정한 입술; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0457-D3","characterId":"C0457","damageStage":3,"outputPath":"assets/cards/C0457/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0457 윤다진 비문, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 은하 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 얇고 단정한 입술; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0457-D4","characterId":"C0457","damageStage":4,"outputPath":"assets/cards/C0457/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0457 윤다진 비문, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 은하 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 얇고 단정한 입술; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0458-D0","characterId":"C0458","damageStage":0,"outputPath":"assets/cards/C0458/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0458 홍준희, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 검은 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0458-D1","characterId":"C0458","damageStage":1,"outputPath":"assets/cards/C0458/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0458 홍준희, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 검은 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0458-D2","characterId":"C0458","damageStage":2,"outputPath":"assets/cards/C0458/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0458 홍준희, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 검은 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0458-D3","characterId":"C0458","damageStage":3,"outputPath":"assets/cards/C0458/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0458 홍준희, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 검은 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0458-D4","characterId":"C0458","damageStage":4,"outputPath":"assets/cards/C0458/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0458 홍준희, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 검은 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0459-D0","characterId":"C0459","damageStage":0,"outputPath":"assets/cards/C0459/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0459 Leela Reed, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 묵직한 파워형, 황혼 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 깊은 갈색 피부; 비대칭 숏컷; 유연한 무희 같은 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0459-D1","characterId":"C0459","damageStage":1,"outputPath":"assets/cards/C0459/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0459 Leela Reed, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 묵직한 파워형, 황혼 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 깊은 갈색 피부; 비대칭 숏컷; 유연한 무희 같은 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0459-D2","characterId":"C0459","damageStage":2,"outputPath":"assets/cards/C0459/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0459 Leela Reed, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 묵직한 파워형, 황혼 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 깊은 갈색 피부; 비대칭 숏컷; 유연한 무희 같은 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0459-D3","characterId":"C0459","damageStage":3,"outputPath":"assets/cards/C0459/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0459 Leela Reed, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 묵직한 파워형, 황혼 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 깊은 갈색 피부; 비대칭 숏컷; 유연한 무희 같은 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0459-D4","characterId":"C0459","damageStage":4,"outputPath":"assets/cards/C0459/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0459 Leela Reed, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 묵직한 파워형, 황혼 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 깊은 갈색 피부; 비대칭 숏컷; 유연한 무희 같은 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0460-D0","characterId":"C0460","damageStage":0,"outputPath":"assets/cards/C0460/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0460 고연겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 새벽 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0460-D1","characterId":"C0460","damageStage":1,"outputPath":"assets/cards/C0460/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0460 고연겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 새벽 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0460-D2","characterId":"C0460","damageStage":2,"outputPath":"assets/cards/C0460/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0460 고연겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 새벽 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0460-D3","characterId":"C0460","damageStage":3,"outputPath":"assets/cards/C0460/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0460 고연겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 새벽 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0460-D4","characterId":"C0460","damageStage":4,"outputPath":"assets/cards/C0460/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0460 고연겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 새벽 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0461-D0","characterId":"C0461","damageStage":0,"outputPath":"assets/cards/C0461/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0461 Rowan Moon 첫별, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 단단한 체형, 자수정 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0461-D1","characterId":"C0461","damageStage":1,"outputPath":"assets/cards/C0461/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0461 Rowan Moon 첫별, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 단단한 체형, 자수정 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0461-D2","characterId":"C0461","damageStage":2,"outputPath":"assets/cards/C0461/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0461 Rowan Moon 첫별, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 단단한 체형, 자수정 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0461-D3","characterId":"C0461","damageStage":3,"outputPath":"assets/cards/C0461/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0461 Rowan Moon 첫별, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 단단한 체형, 자수정 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0461-D4","characterId":"C0461","damageStage":4,"outputPath":"assets/cards/C0461/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0461 Rowan Moon 첫별, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 단단한 체형, 자수정 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0462-D0","characterId":"C0462","damageStage":0,"outputPath":"assets/cards/C0462/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0462 임비결, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 찬란한 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0462-D1","characterId":"C0462","damageStage":1,"outputPath":"assets/cards/C0462/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0462 임비결, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 찬란한 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0462-D2","characterId":"C0462","damageStage":2,"outputPath":"assets/cards/C0462/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0462 임비결, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 찬란한 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0462-D3","characterId":"C0462","damageStage":3,"outputPath":"assets/cards/C0462/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0462 임비결, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 찬란한 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0462-D4","characterId":"C0462","damageStage":4,"outputPath":"assets/cards/C0462/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0462 임비결, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 찬란한 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0463-D0","characterId":"C0463","damageStage":0,"outputPath":"assets/cards/C0463/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0463 고율라, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 자수정 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0463-D1","characterId":"C0463","damageStage":1,"outputPath":"assets/cards/C0463/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0463 고율라, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 자수정 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0463-D2","characterId":"C0463","damageStage":2,"outputPath":"assets/cards/C0463/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0463 고율라, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 자수정 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0463-D3","characterId":"C0463","damageStage":3,"outputPath":"assets/cards/C0463/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0463 고율라, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 자수정 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0463-D4","characterId":"C0463","damageStage":4,"outputPath":"assets/cards/C0463/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0463 고율라, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 자수정 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0464-D0","characterId":"C0464","damageStage":0,"outputPath":"assets/cards/C0464/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0464 진나민 은침, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 깊은 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 날렵한 V라인 얼굴; 크고 둥근 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0464-D1","characterId":"C0464","damageStage":1,"outputPath":"assets/cards/C0464/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0464 진나민 은침, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 깊은 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 날렵한 V라인 얼굴; 크고 둥근 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0464-D2","characterId":"C0464","damageStage":2,"outputPath":"assets/cards/C0464/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0464 진나민 은침, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 깊은 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 날렵한 V라인 얼굴; 크고 둥근 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0464-D3","characterId":"C0464","damageStage":3,"outputPath":"assets/cards/C0464/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0464 진나민 은침, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 깊은 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 날렵한 V라인 얼굴; 크고 둥근 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0464-D4","characterId":"C0464","damageStage":4,"outputPath":"assets/cards/C0464/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0464 진나민 은침, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 깊은 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 날렵한 V라인 얼굴; 크고 둥근 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0465-D0","characterId":"C0465","damageStage":0,"outputPath":"assets/cards/C0465/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0465 김보솔, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 흑요 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 얇고 단정한 입술; 깊은 갈색 피부; 짙은 갈색 땋은 번 헤어; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0465-D1","characterId":"C0465","damageStage":1,"outputPath":"assets/cards/C0465/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0465 김보솔, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 흑요 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 얇고 단정한 입술; 깊은 갈색 피부; 짙은 갈색 땋은 번 헤어; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0465-D2","characterId":"C0465","damageStage":2,"outputPath":"assets/cards/C0465/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0465 김보솔, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 흑요 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 얇고 단정한 입술; 깊은 갈색 피부; 짙은 갈색 땋은 번 헤어; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0465-D3","characterId":"C0465","damageStage":3,"outputPath":"assets/cards/C0465/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0465 김보솔, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 흑요 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 얇고 단정한 입술; 깊은 갈색 피부; 짙은 갈색 땋은 번 헤어; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0465-D4","characterId":"C0465","damageStage":4,"outputPath":"assets/cards/C0465/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0465 김보솔, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 흑요 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 얇고 단정한 입술; 깊은 갈색 피부; 짙은 갈색 땋은 번 헤어; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0466-D0","characterId":"C0466","damageStage":0,"outputPath":"assets/cards/C0466/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0466 서은나, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 유리 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0466-D1","characterId":"C0466","damageStage":1,"outputPath":"assets/cards/C0466/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0466 서은나, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 유리 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0466-D2","characterId":"C0466","damageStage":2,"outputPath":"assets/cards/C0466/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0466 서은나, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 유리 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0466-D3","characterId":"C0466","damageStage":3,"outputPath":"assets/cards/C0466/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0466 서은나, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 유리 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0466-D4","characterId":"C0466","damageStage":4,"outputPath":"assets/cards/C0466/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0466 서은나, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 유리 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0467-D0","characterId":"C0467","damageStage":0,"outputPath":"assets/cards/C0467/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0467 Aria Reed 녹영, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 유연형, 검은 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0467-D1","characterId":"C0467","damageStage":1,"outputPath":"assets/cards/C0467/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0467 Aria Reed 녹영, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 유연형, 검은 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0467-D2","characterId":"C0467","damageStage":2,"outputPath":"assets/cards/C0467/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0467 Aria Reed 녹영, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 유연형, 검은 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0467-D3","characterId":"C0467","damageStage":3,"outputPath":"assets/cards/C0467/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0467 Aria Reed 녹영, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 유연형, 검은 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0467-D4","characterId":"C0467","damageStage":4,"outputPath":"assets/cards/C0467/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0467 Aria Reed 녹영, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 유연형, 검은 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0468-D0","characterId":"C0468","damageStage":0,"outputPath":"assets/cards/C0468/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0468 남미진, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 불굴의 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 넓은 콧망울; 얇고 단정한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0468-D1","characterId":"C0468","damageStage":1,"outputPath":"assets/cards/C0468/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0468 남미진, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 불굴의 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 넓은 콧망울; 얇고 단정한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0468-D2","characterId":"C0468","damageStage":2,"outputPath":"assets/cards/C0468/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0468 남미진, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 불굴의 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 넓은 콧망울; 얇고 단정한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0468-D3","characterId":"C0468","damageStage":3,"outputPath":"assets/cards/C0468/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0468 남미진, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 불굴의 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 넓은 콧망울; 얇고 단정한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0468-D4","characterId":"C0468","damageStage":4,"outputPath":"assets/cards/C0468/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0468 남미진, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 불굴의 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 넓은 콧망울; 얇고 단정한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0469-D0","characterId":"C0469","damageStage":0,"outputPath":"assets/cards/C0469/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0469 Iris Dawn 적송, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 지구력형, 새벽 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 좌우로 넓은 볼륨의 성숙한 흉부; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0469-D1","characterId":"C0469","damageStage":1,"outputPath":"assets/cards/C0469/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0469 Iris Dawn 적송, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 지구력형, 새벽 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 좌우로 넓은 볼륨의 성숙한 흉부; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0469-D2","characterId":"C0469","damageStage":2,"outputPath":"assets/cards/C0469/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0469 Iris Dawn 적송, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 지구력형, 새벽 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 좌우로 넓은 볼륨의 성숙한 흉부; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0469-D3","characterId":"C0469","damageStage":3,"outputPath":"assets/cards/C0469/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0469 Iris Dawn 적송, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 지구력형, 새벽 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 좌우로 넓은 볼륨의 성숙한 흉부; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0469-D4","characterId":"C0469","damageStage":4,"outputPath":"assets/cards/C0469/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0469 Iris Dawn 적송, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 지구력형, 새벽 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 좌우로 넓은 볼륨의 성숙한 흉부; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0470-D0","characterId":"C0470","damageStage":0,"outputPath":"assets/cards/C0470/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0470 한해영, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 불굴의 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0470-D1","characterId":"C0470","damageStage":1,"outputPath":"assets/cards/C0470/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0470 한해영, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 불굴의 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0470-D2","characterId":"C0470","damageStage":2,"outputPath":"assets/cards/C0470/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0470 한해영, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 불굴의 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0470-D3","characterId":"C0470","damageStage":3,"outputPath":"assets/cards/C0470/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0470 한해영, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 불굴의 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0470-D4","characterId":"C0470","damageStage":4,"outputPath":"assets/cards/C0470/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0470 한해영, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 불굴의 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0471-D0","characterId":"C0471","damageStage":0,"outputPath":"assets/cards/C0471/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0471 Rowan Vale 잔월, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 긴 팔다리형, 찬란한 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0471-D1","characterId":"C0471","damageStage":1,"outputPath":"assets/cards/C0471/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0471 Rowan Vale 잔월, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 긴 팔다리형, 찬란한 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0471-D2","characterId":"C0471","damageStage":2,"outputPath":"assets/cards/C0471/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0471 Rowan Vale 잔월, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 긴 팔다리형, 찬란한 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0471-D3","characterId":"C0471","damageStage":3,"outputPath":"assets/cards/C0471/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0471 Rowan Vale 잔월, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 긴 팔다리형, 찬란한 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0471-D4","characterId":"C0471","damageStage":4,"outputPath":"assets/cards/C0471/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0471 Rowan Vale 잔월, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 긴 팔다리형, 찬란한 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0472-D0","characterId":"C0472","damageStage":0,"outputPath":"assets/cards/C0472/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0472 한채진, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 자수정 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 물결치는 긴 웨이브; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0472-D1","characterId":"C0472","damageStage":1,"outputPath":"assets/cards/C0472/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0472 한채진, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 자수정 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 물결치는 긴 웨이브; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0472-D2","characterId":"C0472","damageStage":2,"outputPath":"assets/cards/C0472/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0472 한채진, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 자수정 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 물결치는 긴 웨이브; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0472-D3","characterId":"C0472","damageStage":3,"outputPath":"assets/cards/C0472/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0472 한채진, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 자수정 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 물결치는 긴 웨이브; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0472-D4","characterId":"C0472","damageStage":4,"outputPath":"assets/cards/C0472/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0472 한채진, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 자수정 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 물결치는 긴 웨이브; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0473-D0","characterId":"C0473","damageStage":0,"outputPath":"assets/cards/C0473/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0473 Aelrin Vael 잔월, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 묵직한 파워형, 은하 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 비대칭 숏컷; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0473-D1","characterId":"C0473","damageStage":1,"outputPath":"assets/cards/C0473/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0473 Aelrin Vael 잔월, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 묵직한 파워형, 은하 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 비대칭 숏컷; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0473-D2","characterId":"C0473","damageStage":2,"outputPath":"assets/cards/C0473/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0473 Aelrin Vael 잔월, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 묵직한 파워형, 은하 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 비대칭 숏컷; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0473-D3","characterId":"C0473","damageStage":3,"outputPath":"assets/cards/C0473/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0473 Aelrin Vael 잔월, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 묵직한 파워형, 은하 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 비대칭 숏컷; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0473-D4","characterId":"C0473","damageStage":4,"outputPath":"assets/cards/C0473/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0473 Aelrin Vael 잔월, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 묵직한 파워형, 은하 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 비대칭 숏컷; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0474-D0","characterId":"C0474","damageStage":0,"outputPath":"assets/cards/C0474/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0474 Nila Forge, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 묵직한 파워형, 푸른 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0474-D1","characterId":"C0474","damageStage":1,"outputPath":"assets/cards/C0474/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0474 Nila Forge, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 묵직한 파워형, 푸른 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0474-D2","characterId":"C0474","damageStage":2,"outputPath":"assets/cards/C0474/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0474 Nila Forge, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 묵직한 파워형, 푸른 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0474-D3","characterId":"C0474","damageStage":3,"outputPath":"assets/cards/C0474/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0474 Nila Forge, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 묵직한 파워형, 푸른 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0474-D4","characterId":"C0474","damageStage":4,"outputPath":"assets/cards/C0474/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0474 Nila Forge, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 묵직한 파워형, 푸른 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0475-D0","characterId":"C0475","damageStage":0,"outputPath":"assets/cards/C0475/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0475 Miri Stonehall 청운, damage stage 0 (normal).\nSubject: adult 여성 드워프, 묵직한 파워형, 비취 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0475-D1","characterId":"C0475","damageStage":1,"outputPath":"assets/cards/C0475/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0475 Miri Stonehall 청운, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 묵직한 파워형, 비취 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0475-D2","characterId":"C0475","damageStage":2,"outputPath":"assets/cards/C0475/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0475 Miri Stonehall 청운, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 묵직한 파워형, 비취 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0475-D3","characterId":"C0475","damageStage":3,"outputPath":"assets/cards/C0475/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0475 Miri Stonehall 청운, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 묵직한 파워형, 비취 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0475-D4","characterId":"C0475","damageStage":4,"outputPath":"assets/cards/C0475/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0475 Miri Stonehall 청운, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 묵직한 파워형, 비취 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0476-D0","characterId":"C0476","damageStage":0,"outputPath":"assets/cards/C0476/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0476 Seriel Willow 청운, damage stage 0 (normal).\nSubject: adult 여성 엘프, 중갑형, 월광 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0476-D1","characterId":"C0476","damageStage":1,"outputPath":"assets/cards/C0476/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0476 Seriel Willow 청운, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 중갑형, 월광 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0476-D2","characterId":"C0476","damageStage":2,"outputPath":"assets/cards/C0476/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0476 Seriel Willow 청운, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 중갑형, 월광 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0476-D3","characterId":"C0476","damageStage":3,"outputPath":"assets/cards/C0476/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0476 Seriel Willow 청운, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 중갑형, 월광 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0476-D4","characterId":"C0476","damageStage":4,"outputPath":"assets/cards/C0476/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0476 Seriel Willow 청운, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 중갑형, 월광 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0477-D0","characterId":"C0477","damageStage":0,"outputPath":"assets/cards/C0477/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0477 Aria Hart, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 민첩형, 백야 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0477-D1","characterId":"C0477","damageStage":1,"outputPath":"assets/cards/C0477/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0477 Aria Hart, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 민첩형, 백야 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0477-D2","characterId":"C0477","damageStage":2,"outputPath":"assets/cards/C0477/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0477 Aria Hart, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 민첩형, 백야 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0477-D3","characterId":"C0477","damageStage":3,"outputPath":"assets/cards/C0477/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0477 Aria Hart, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 민첩형, 백야 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0477-D4","characterId":"C0477","damageStage":4,"outputPath":"assets/cards/C0477/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0477 Aria Hart, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 민첩형, 백야 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0478-D0","characterId":"C0478","damageStage":0,"outputPath":"assets/cards/C0478/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0478 Elena Crown 녹영, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 민첩형, 녹음 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0478-D1","characterId":"C0478","damageStage":1,"outputPath":"assets/cards/C0478/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0478 Elena Crown 녹영, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 민첩형, 녹음 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0478-D2","characterId":"C0478","damageStage":2,"outputPath":"assets/cards/C0478/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0478 Elena Crown 녹영, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 민첩형, 녹음 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0478-D3","characterId":"C0478","damageStage":3,"outputPath":"assets/cards/C0478/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0478 Elena Crown 녹영, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 민첩형, 녹음 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0478-D4","characterId":"C0478","damageStage":4,"outputPath":"assets/cards/C0478/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0478 Elena Crown 녹영, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 민첩형, 녹음 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0479-D0","characterId":"C0479","damageStage":0,"outputPath":"assets/cards/C0479/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0479 이소빈, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 고요한 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 강한 턱과 높은 광대; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0479-D1","characterId":"C0479","damageStage":1,"outputPath":"assets/cards/C0479/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0479 이소빈, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 고요한 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 강한 턱과 높은 광대; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0479-D2","characterId":"C0479","damageStage":2,"outputPath":"assets/cards/C0479/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0479 이소빈, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 고요한 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 강한 턱과 높은 광대; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0479-D3","characterId":"C0479","damageStage":3,"outputPath":"assets/cards/C0479/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0479 이소빈, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 고요한 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 강한 턱과 높은 광대; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0479-D4","characterId":"C0479","damageStage":4,"outputPath":"assets/cards/C0479/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0479 이소빈, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 고요한 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 강한 턱과 높은 광대; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0480-D0","characterId":"C0480","damageStage":0,"outputPath":"assets/cards/C0480/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0480 윤온랑, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 유리 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 높고 곧은 콧대; 두툼하고 선명한 입술; 밝은 상아빛 피부; 비대칭 숏컷; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0480-D1","characterId":"C0480","damageStage":1,"outputPath":"assets/cards/C0480/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0480 윤온랑, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 유리 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 높고 곧은 콧대; 두툼하고 선명한 입술; 밝은 상아빛 피부; 비대칭 숏컷; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0480-D2","characterId":"C0480","damageStage":2,"outputPath":"assets/cards/C0480/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0480 윤온랑, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 유리 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 높고 곧은 콧대; 두툼하고 선명한 입술; 밝은 상아빛 피부; 비대칭 숏컷; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0480-D3","characterId":"C0480","damageStage":3,"outputPath":"assets/cards/C0480/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0480 윤온랑, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 유리 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 높고 곧은 콧대; 두툼하고 선명한 입술; 밝은 상아빛 피부; 비대칭 숏컷; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0480-D4","characterId":"C0480","damageStage":4,"outputPath":"assets/cards/C0480/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0480 윤온랑, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 유리 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 높고 곧은 콧대; 두툼하고 선명한 입술; 밝은 상아빛 피부; 비대칭 숏컷; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0481-D0","characterId":"C0481","damageStage":0,"outputPath":"assets/cards/C0481/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0481 Rowan Dawn 첫별, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 단단한 체형, 푸른 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 넓은 어깨와 운동선수 같은 등; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0481-D1","characterId":"C0481","damageStage":1,"outputPath":"assets/cards/C0481/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0481 Rowan Dawn 첫별, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 단단한 체형, 푸른 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 넓은 어깨와 운동선수 같은 등; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0481-D2","characterId":"C0481","damageStage":2,"outputPath":"assets/cards/C0481/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0481 Rowan Dawn 첫별, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 단단한 체형, 푸른 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 넓은 어깨와 운동선수 같은 등; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0481-D3","characterId":"C0481","damageStage":3,"outputPath":"assets/cards/C0481/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0481 Rowan Dawn 첫별, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 단단한 체형, 푸른 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 넓은 어깨와 운동선수 같은 등; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0481-D4","characterId":"C0481","damageStage":4,"outputPath":"assets/cards/C0481/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0481 Rowan Dawn 첫별, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 단단한 체형, 푸른 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 넓은 어깨와 운동선수 같은 등; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0482-D0","characterId":"C0482","damageStage":0,"outputPath":"assets/cards/C0482/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0482 윤린겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 은하 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 비대칭 숏컷; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0482-D1","characterId":"C0482","damageStage":1,"outputPath":"assets/cards/C0482/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0482 윤린겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 은하 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 비대칭 숏컷; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0482-D2","characterId":"C0482","damageStage":2,"outputPath":"assets/cards/C0482/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0482 윤린겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 은하 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 비대칭 숏컷; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0482-D3","characterId":"C0482","damageStage":3,"outputPath":"assets/cards/C0482/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0482 윤린겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 은하 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 비대칭 숏컷; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0482-D4","characterId":"C0482","damageStage":4,"outputPath":"assets/cards/C0482/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0482 윤린겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 은하 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 비대칭 숏컷; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0483-D0","characterId":"C0483","damageStage":0,"outputPath":"assets/cards/C0483/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0483 Vera Ashanvil 흑단, damage stage 0 (normal).\nSubject: adult 여성 드워프, 묵직한 파워형, 검은 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0483-D1","characterId":"C0483","damageStage":1,"outputPath":"assets/cards/C0483/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0483 Vera Ashanvil 흑단, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 묵직한 파워형, 검은 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0483-D2","characterId":"C0483","damageStage":2,"outputPath":"assets/cards/C0483/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0483 Vera Ashanvil 흑단, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 묵직한 파워형, 검은 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0483-D3","characterId":"C0483","damageStage":3,"outputPath":"assets/cards/C0483/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0483 Vera Ashanvil 흑단, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 묵직한 파워형, 검은 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0483-D4","characterId":"C0483","damageStage":4,"outputPath":"assets/cards/C0483/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0483 Vera Ashanvil 흑단, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 묵직한 파워형, 검은 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0484-D0","characterId":"C0484","damageStage":0,"outputPath":"assets/cards/C0484/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0484 박도연, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 날카로운 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 작고 앙다문 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0484-D1","characterId":"C0484","damageStage":1,"outputPath":"assets/cards/C0484/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0484 박도연, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 날카로운 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 작고 앙다문 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0484-D2","characterId":"C0484","damageStage":2,"outputPath":"assets/cards/C0484/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0484 박도연, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 날카로운 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 작고 앙다문 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0484-D3","characterId":"C0484","damageStage":3,"outputPath":"assets/cards/C0484/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0484 박도연, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 날카로운 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 작고 앙다문 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0484-D4","characterId":"C0484","damageStage":4,"outputPath":"assets/cards/C0484/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0484 박도연, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 날카로운 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 작고 앙다문 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0485-D0","characterId":"C0485","damageStage":0,"outputPath":"assets/cards/C0485/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0485 정서진, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 새벽 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0485-D1","characterId":"C0485","damageStage":1,"outputPath":"assets/cards/C0485/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0485 정서진, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 새벽 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0485-D2","characterId":"C0485","damageStage":2,"outputPath":"assets/cards/C0485/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0485 정서진, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 새벽 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0485-D3","characterId":"C0485","damageStage":3,"outputPath":"assets/cards/C0485/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0485 정서진, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 새벽 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0485-D4","characterId":"C0485","damageStage":4,"outputPath":"assets/cards/C0485/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0485 정서진, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 새벽 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0486-D0","characterId":"C0486","damageStage":0,"outputPath":"assets/cards/C0486/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0486 송하결, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 백야 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 작고 앙다문 입; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0486-D1","characterId":"C0486","damageStage":1,"outputPath":"assets/cards/C0486/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0486 송하결, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 백야 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 작고 앙다문 입; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0486-D2","characterId":"C0486","damageStage":2,"outputPath":"assets/cards/C0486/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0486 송하결, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 백야 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 작고 앙다문 입; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0486-D3","characterId":"C0486","damageStage":3,"outputPath":"assets/cards/C0486/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0486 송하결, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 백야 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 작고 앙다문 입; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0486-D4","characterId":"C0486","damageStage":4,"outputPath":"assets/cards/C0486/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0486 송하결, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 백야 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 작고 앙다문 입; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0487-D0","characterId":"C0487","damageStage":0,"outputPath":"assets/cards/C0487/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0487 하다서, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 진홍 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0487-D1","characterId":"C0487","damageStage":1,"outputPath":"assets/cards/C0487/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0487 하다서, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 진홍 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0487-D2","characterId":"C0487","damageStage":2,"outputPath":"assets/cards/C0487/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0487 하다서, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 진홍 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0487-D3","characterId":"C0487","damageStage":3,"outputPath":"assets/cards/C0487/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0487 하다서, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 진홍 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0487-D4","characterId":"C0487","damageStage":4,"outputPath":"assets/cards/C0487/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0487 하다서, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 진홍 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0488-D0","characterId":"C0488","damageStage":0,"outputPath":"assets/cards/C0488/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0488 윤준라, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 청류 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0488-D1","characterId":"C0488","damageStage":1,"outputPath":"assets/cards/C0488/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0488 윤준라, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 청류 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0488-D2","characterId":"C0488","damageStage":2,"outputPath":"assets/cards/C0488/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0488 윤준라, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 청류 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0488-D3","characterId":"C0488","damageStage":3,"outputPath":"assets/cards/C0488/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0488 윤준라, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 청류 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0488-D4","characterId":"C0488","damageStage":4,"outputPath":"assets/cards/C0488/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0488 윤준라, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 청류 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0489-D0","characterId":"C0489","damageStage":0,"outputPath":"assets/cards/C0489/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0489 진수겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 깊은 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 짙은 황갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0489-D1","characterId":"C0489","damageStage":1,"outputPath":"assets/cards/C0489/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0489 진수겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 깊은 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 짙은 황갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0489-D2","characterId":"C0489","damageStage":2,"outputPath":"assets/cards/C0489/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0489 진수겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 깊은 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 짙은 황갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0489-D3","characterId":"C0489","damageStage":3,"outputPath":"assets/cards/C0489/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0489 진수겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 깊은 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 짙은 황갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0489-D4","characterId":"C0489","damageStage":4,"outputPath":"assets/cards/C0489/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0489 진수겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 깊은 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 짙은 황갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0490-D0","characterId":"C0490","damageStage":0,"outputPath":"assets/cards/C0490/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0490 Mira Crown 유성, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 근력형, 설화 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0490-D1","characterId":"C0490","damageStage":1,"outputPath":"assets/cards/C0490/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0490 Mira Crown 유성, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 근력형, 설화 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0490-D2","characterId":"C0490","damageStage":2,"outputPath":"assets/cards/C0490/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0490 Mira Crown 유성, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 근력형, 설화 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0490-D3","characterId":"C0490","damageStage":3,"outputPath":"assets/cards/C0490/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0490 Mira Crown 유성, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 근력형, 설화 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0490-D4","characterId":"C0490","damageStage":4,"outputPath":"assets/cards/C0490/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0490 Mira Crown 유성, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 근력형, 설화 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0491-D0","characterId":"C0491","damageStage":0,"outputPath":"assets/cards/C0491/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0491 Leona Crown, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 균형형, 비취 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0491-D1","characterId":"C0491","damageStage":1,"outputPath":"assets/cards/C0491/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0491 Leona Crown, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 균형형, 비취 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0491-D2","characterId":"C0491","damageStage":2,"outputPath":"assets/cards/C0491/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0491 Leona Crown, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 균형형, 비취 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0491-D3","characterId":"C0491","damageStage":3,"outputPath":"assets/cards/C0491/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0491 Leona Crown, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 균형형, 비취 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0491-D4","characterId":"C0491","damageStage":4,"outputPath":"assets/cards/C0491/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0491 Leona Crown, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 균형형, 비취 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0492-D0","characterId":"C0492","damageStage":0,"outputPath":"assets/cards/C0492/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0492 Luna Black 백금, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 단단한 체형, 금사 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 부드러운 곡선형 체형; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0492-D1","characterId":"C0492","damageStage":1,"outputPath":"assets/cards/C0492/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0492 Luna Black 백금, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 단단한 체형, 금사 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 부드러운 곡선형 체형; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0492-D2","characterId":"C0492","damageStage":2,"outputPath":"assets/cards/C0492/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0492 Luna Black 백금, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 단단한 체형, 금사 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 부드러운 곡선형 체형; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0492-D3","characterId":"C0492","damageStage":3,"outputPath":"assets/cards/C0492/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0492 Luna Black 백금, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 단단한 체형, 금사 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 부드러운 곡선형 체형; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0492-D4","characterId":"C0492","damageStage":4,"outputPath":"assets/cards/C0492/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0492 Luna Black 백금, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 단단한 체형, 금사 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 부드러운 곡선형 체형; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0493-D0","characterId":"C0493","damageStage":0,"outputPath":"assets/cards/C0493/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0493 Selene Dawn 은침, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 균형형, 황혼 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0493-D1","characterId":"C0493","damageStage":1,"outputPath":"assets/cards/C0493/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0493 Selene Dawn 은침, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 균형형, 황혼 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0493-D2","characterId":"C0493","damageStage":2,"outputPath":"assets/cards/C0493/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0493 Selene Dawn 은침, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 균형형, 황혼 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0493-D3","characterId":"C0493","damageStage":3,"outputPath":"assets/cards/C0493/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0493 Selene Dawn 은침, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 균형형, 황혼 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0493-D4","characterId":"C0493","damageStage":4,"outputPath":"assets/cards/C0493/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0493 Selene Dawn 은침, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 균형형, 황혼 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0494-D0","characterId":"C0494","damageStage":0,"outputPath":"assets/cards/C0494/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0494 Soryn Duskmark 은침, damage stage 0 (normal).\nSubject: adult 여성 정령 혼혈, 장신형, 진홍 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0494-D1","characterId":"C0494","damageStage":1,"outputPath":"assets/cards/C0494/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0494 Soryn Duskmark 은침, damage stage 1 (light-damage).\nSubject: adult 여성 정령 혼혈, 장신형, 진홍 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0494-D2","characterId":"C0494","damageStage":2,"outputPath":"assets/cards/C0494/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0494 Soryn Duskmark 은침, damage stage 2 (medium-damage).\nSubject: adult 여성 정령 혼혈, 장신형, 진홍 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0494-D3","characterId":"C0494","damageStage":3,"outputPath":"assets/cards/C0494/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0494 Soryn Duskmark 은침, damage stage 3 (heavy-damage).\nSubject: adult 여성 정령 혼혈, 장신형, 진홍 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0494-D4","characterId":"C0494","damageStage":4,"outputPath":"assets/cards/C0494/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0494 Soryn Duskmark 은침, damage stage 4 (defeated).\nSubject: adult 여성 정령 혼혈, 장신형, 진홍 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0495-D0","characterId":"C0495","damageStage":0,"outputPath":"assets/cards/C0495/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0495 임보원, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 자수정 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0495-D1","characterId":"C0495","damageStage":1,"outputPath":"assets/cards/C0495/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0495 임보원, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 자수정 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0495-D2","characterId":"C0495","damageStage":2,"outputPath":"assets/cards/C0495/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0495 임보원, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 자수정 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0495-D3","characterId":"C0495","damageStage":3,"outputPath":"assets/cards/C0495/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0495 임보원, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 자수정 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0495-D4","characterId":"C0495","damageStage":4,"outputPath":"assets/cards/C0495/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0495 임보원, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 자수정 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0496-D0","characterId":"C0496","damageStage":0,"outputPath":"assets/cards/C0496/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0496 문은나, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 찬란한 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 비대칭 숏컷; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0496-D1","characterId":"C0496","damageStage":1,"outputPath":"assets/cards/C0496/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0496 문은나, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 찬란한 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 비대칭 숏컷; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0496-D2","characterId":"C0496","damageStage":2,"outputPath":"assets/cards/C0496/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0496 문은나, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 찬란한 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 비대칭 숏컷; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0496-D3","characterId":"C0496","damageStage":3,"outputPath":"assets/cards/C0496/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0496 문은나, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 찬란한 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 비대칭 숏컷; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0496-D4","characterId":"C0496","damageStage":4,"outputPath":"assets/cards/C0496/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0496 문은나, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 찬란한 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 비대칭 숏컷; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0497-D0","characterId":"C0497","damageStage":0,"outputPath":"assets/cards/C0497/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0497 주시찬, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 푸른 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0497-D1","characterId":"C0497","damageStage":1,"outputPath":"assets/cards/C0497/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0497 주시찬, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 푸른 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0497-D2","characterId":"C0497","damageStage":2,"outputPath":"assets/cards/C0497/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0497 주시찬, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 푸른 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0497-D3","characterId":"C0497","damageStage":3,"outputPath":"assets/cards/C0497/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0497 주시찬, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 푸른 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0497-D4","characterId":"C0497","damageStage":4,"outputPath":"assets/cards/C0497/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0497 주시찬, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 푸른 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0498-D0","characterId":"C0498","damageStage":0,"outputPath":"assets/cards/C0498/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0498 Elena Ash 적송, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 유리 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0498-D1","characterId":"C0498","damageStage":1,"outputPath":"assets/cards/C0498/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0498 Elena Ash 적송, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 유리 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0498-D2","characterId":"C0498","damageStage":2,"outputPath":"assets/cards/C0498/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0498 Elena Ash 적송, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 유리 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0498-D3","characterId":"C0498","damageStage":3,"outputPath":"assets/cards/C0498/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0498 Elena Ash 적송, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 유리 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0498-D4","characterId":"C0498","damageStage":4,"outputPath":"assets/cards/C0498/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0498 Elena Ash 적송, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 유리 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0499-D0","characterId":"C0499","damageStage":0,"outputPath":"assets/cards/C0499/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0499 백유겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 설화 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0499-D1","characterId":"C0499","damageStage":1,"outputPath":"assets/cards/C0499/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0499 백유겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 설화 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0499-D2","characterId":"C0499","damageStage":2,"outputPath":"assets/cards/C0499/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0499 백유겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 설화 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0499-D3","characterId":"C0499","damageStage":3,"outputPath":"assets/cards/C0499/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0499 백유겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 설화 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0499-D4","characterId":"C0499","damageStage":4,"outputPath":"assets/cards/C0499/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0499 백유겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 설화 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0500-D0","characterId":"C0500","damageStage":0,"outputPath":"assets/cards/C0500/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0500 오해원, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 홍련 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 높게 묶은 전투 포니테일; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0500-D1","characterId":"C0500","damageStage":1,"outputPath":"assets/cards/C0500/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0500 오해원, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 홍련 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 높게 묶은 전투 포니테일; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0500-D2","characterId":"C0500","damageStage":2,"outputPath":"assets/cards/C0500/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0500 오해원, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 홍련 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 높게 묶은 전투 포니테일; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0500-D3","characterId":"C0500","damageStage":3,"outputPath":"assets/cards/C0500/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0500 오해원, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 홍련 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 높게 묶은 전투 포니테일; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0500-D4","characterId":"C0500","damageStage":4,"outputPath":"assets/cards/C0500/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0500 오해원, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 홍련 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 높게 묶은 전투 포니테일; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0501-D0","characterId":"C0501","damageStage":0,"outputPath":"assets/cards/C0501/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0501 윤현후, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 진홍 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 크고 둥근 눈; 높고 곧은 콧대; 넓고 자신감 있는 입매; 올리브 톤 피부; 물결치는 긴 웨이브; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0501-D1","characterId":"C0501","damageStage":1,"outputPath":"assets/cards/C0501/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0501 윤현후, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 진홍 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 크고 둥근 눈; 높고 곧은 콧대; 넓고 자신감 있는 입매; 올리브 톤 피부; 물결치는 긴 웨이브; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0501-D2","characterId":"C0501","damageStage":2,"outputPath":"assets/cards/C0501/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0501 윤현후, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 진홍 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 크고 둥근 눈; 높고 곧은 콧대; 넓고 자신감 있는 입매; 올리브 톤 피부; 물결치는 긴 웨이브; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0501-D3","characterId":"C0501","damageStage":3,"outputPath":"assets/cards/C0501/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0501 윤현후, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 진홍 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 크고 둥근 눈; 높고 곧은 콧대; 넓고 자신감 있는 입매; 올리브 톤 피부; 물결치는 긴 웨이브; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0501-D4","characterId":"C0501","damageStage":4,"outputPath":"assets/cards/C0501/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0501 윤현후, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 진홍 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 크고 둥근 눈; 높고 곧은 콧대; 넓고 자신감 있는 입매; 올리브 톤 피부; 물결치는 긴 웨이브; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0502-D0","characterId":"C0502","damageStage":0,"outputPath":"assets/cards/C0502/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0502 윤채아, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 불굴의 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0502-D1","characterId":"C0502","damageStage":1,"outputPath":"assets/cards/C0502/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0502 윤채아, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 불굴의 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0502-D2","characterId":"C0502","damageStage":2,"outputPath":"assets/cards/C0502/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0502 윤채아, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 불굴의 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0502-D3","characterId":"C0502","damageStage":3,"outputPath":"assets/cards/C0502/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0502 윤채아, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 불굴의 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0502-D4","characterId":"C0502","damageStage":4,"outputPath":"assets/cards/C0502/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0502 윤채아, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 불굴의 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0503-D0","characterId":"C0503","damageStage":0,"outputPath":"assets/cards/C0503/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0503 마예빈, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 녹음 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 허리까지 오는 곱슬머리; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0503-D1","characterId":"C0503","damageStage":1,"outputPath":"assets/cards/C0503/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0503 마예빈, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 녹음 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 허리까지 오는 곱슬머리; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0503-D2","characterId":"C0503","damageStage":2,"outputPath":"assets/cards/C0503/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0503 마예빈, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 녹음 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 허리까지 오는 곱슬머리; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0503-D3","characterId":"C0503","damageStage":3,"outputPath":"assets/cards/C0503/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0503 마예빈, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 녹음 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 허리까지 오는 곱슬머리; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0503-D4","characterId":"C0503","damageStage":4,"outputPath":"assets/cards/C0503/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0503 마예빈, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 녹음 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 허리까지 오는 곱슬머리; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0504-D0","characterId":"C0504","damageStage":0,"outputPath":"assets/cards/C0504/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0504 도가나, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 청류 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 성숙한 계란형 얼굴; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0504-D1","characterId":"C0504","damageStage":1,"outputPath":"assets/cards/C0504/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0504 도가나, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 청류 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 성숙한 계란형 얼굴; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0504-D2","characterId":"C0504","damageStage":2,"outputPath":"assets/cards/C0504/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0504 도가나, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 청류 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 성숙한 계란형 얼굴; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0504-D3","characterId":"C0504","damageStage":3,"outputPath":"assets/cards/C0504/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0504 도가나, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 청류 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 성숙한 계란형 얼굴; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0504-D4","characterId":"C0504","damageStage":4,"outputPath":"assets/cards/C0504/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0504 도가나, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 청류 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 성숙한 계란형 얼굴; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0505-D0","characterId":"C0505","damageStage":0,"outputPath":"assets/cards/C0505/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0505 Elyndra Aster 청운, damage stage 0 (normal).\nSubject: adult 여성 엘프, 균형형, 유리 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0505-D1","characterId":"C0505","damageStage":1,"outputPath":"assets/cards/C0505/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0505 Elyndra Aster 청운, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 균형형, 유리 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0505-D2","characterId":"C0505","damageStage":2,"outputPath":"assets/cards/C0505/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0505 Elyndra Aster 청운, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 균형형, 유리 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0505-D3","characterId":"C0505","damageStage":3,"outputPath":"assets/cards/C0505/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0505 Elyndra Aster 청운, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 균형형, 유리 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0505-D4","characterId":"C0505","damageStage":4,"outputPath":"assets/cards/C0505/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0505 Elyndra Aster 청운, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 균형형, 유리 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0506-D0","characterId":"C0506","damageStage":0,"outputPath":"assets/cards/C0506/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0506 Clara Forge 비문, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 유연형, 흑요 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0506-D1","characterId":"C0506","damageStage":1,"outputPath":"assets/cards/C0506/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0506 Clara Forge 비문, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 유연형, 흑요 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0506-D2","characterId":"C0506","damageStage":2,"outputPath":"assets/cards/C0506/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0506 Clara Forge 비문, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 유연형, 흑요 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0506-D3","characterId":"C0506","damageStage":3,"outputPath":"assets/cards/C0506/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0506 Clara Forge 비문, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 유연형, 흑요 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0506-D4","characterId":"C0506","damageStage":4,"outputPath":"assets/cards/C0506/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0506 Clara Forge 비문, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 유연형, 흑요 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0507-D0","characterId":"C0507","damageStage":0,"outputPath":"assets/cards/C0507/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0507 Zuri Forge, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 소형 근력형, 벽력 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0507-D1","characterId":"C0507","damageStage":1,"outputPath":"assets/cards/C0507/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0507 Zuri Forge, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 소형 근력형, 벽력 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0507-D2","characterId":"C0507","damageStage":2,"outputPath":"assets/cards/C0507/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0507 Zuri Forge, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 소형 근력형, 벽력 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0507-D3","characterId":"C0507","damageStage":3,"outputPath":"assets/cards/C0507/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0507 Zuri Forge, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 소형 근력형, 벽력 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0507-D4","characterId":"C0507","damageStage":4,"outputPath":"assets/cards/C0507/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0507 Zuri Forge, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 소형 근력형, 벽력 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0508-D0","characterId":"C0508","damageStage":0,"outputPath":"assets/cards/C0508/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0508 Nimue Silva 녹영, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 중갑형, 월광 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 성숙한 계란형 얼굴; 넓게 벌어진 맑은 눈; 작고 둥근 코; 두툼하고 선명한 입술; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0508-D1","characterId":"C0508","damageStage":1,"outputPath":"assets/cards/C0508/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0508 Nimue Silva 녹영, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 중갑형, 월광 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 성숙한 계란형 얼굴; 넓게 벌어진 맑은 눈; 작고 둥근 코; 두툼하고 선명한 입술; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0508-D2","characterId":"C0508","damageStage":2,"outputPath":"assets/cards/C0508/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0508 Nimue Silva 녹영, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 중갑형, 월광 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 성숙한 계란형 얼굴; 넓게 벌어진 맑은 눈; 작고 둥근 코; 두툼하고 선명한 입술; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0508-D3","characterId":"C0508","damageStage":3,"outputPath":"assets/cards/C0508/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0508 Nimue Silva 녹영, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 중갑형, 월광 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 성숙한 계란형 얼굴; 넓게 벌어진 맑은 눈; 작고 둥근 코; 두툼하고 선명한 입술; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0508-D4","characterId":"C0508","damageStage":4,"outputPath":"assets/cards/C0508/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0508 Nimue Silva 녹영, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 중갑형, 월광 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 성숙한 계란형 얼굴; 넓게 벌어진 맑은 눈; 작고 둥근 코; 두툼하고 선명한 입술; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0509-D0","characterId":"C0509","damageStage":0,"outputPath":"assets/cards/C0509/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0509 주소담, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 황혼 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0509-D1","characterId":"C0509","damageStage":1,"outputPath":"assets/cards/C0509/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0509 주소담, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 황혼 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0509-D2","characterId":"C0509","damageStage":2,"outputPath":"assets/cards/C0509/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0509 주소담, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 황혼 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0509-D3","characterId":"C0509","damageStage":3,"outputPath":"assets/cards/C0509/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0509 주소담, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 황혼 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0509-D4","characterId":"C0509","damageStage":4,"outputPath":"assets/cards/C0509/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0509 주소담, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 황혼 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 골반과 강한 허벅지; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0510-D0","characterId":"C0510","damageStage":0,"outputPath":"assets/cards/C0510/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0510 정온결, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 진홍 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0510-D1","characterId":"C0510","damageStage":1,"outputPath":"assets/cards/C0510/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0510 정온결, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 진홍 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0510-D2","characterId":"C0510","damageStage":2,"outputPath":"assets/cards/C0510/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0510 정온결, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 진홍 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0510-D3","characterId":"C0510","damageStage":3,"outputPath":"assets/cards/C0510/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0510 정온결, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 진홍 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0510-D4","characterId":"C0510","damageStage":4,"outputPath":"assets/cards/C0510/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0510 정온결, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 진홍 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0511-D0","characterId":"C0511","damageStage":0,"outputPath":"assets/cards/C0511/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0511 Leona Ash 첫별, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 지구력형, 백야 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0511-D1","characterId":"C0511","damageStage":1,"outputPath":"assets/cards/C0511/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0511 Leona Ash 첫별, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 지구력형, 백야 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0511-D2","characterId":"C0511","damageStage":2,"outputPath":"assets/cards/C0511/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0511 Leona Ash 첫별, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 지구력형, 백야 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0511-D3","characterId":"C0511","damageStage":3,"outputPath":"assets/cards/C0511/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0511 Leona Ash 첫별, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 지구력형, 백야 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0511-D4","characterId":"C0511","damageStage":4,"outputPath":"assets/cards/C0511/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0511 Leona Ash 첫별, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 지구력형, 백야 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0512-D0","characterId":"C0512","damageStage":0,"outputPath":"assets/cards/C0512/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0512 문린아, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 찬란한 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0512-D1","characterId":"C0512","damageStage":1,"outputPath":"assets/cards/C0512/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0512 문린아, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 찬란한 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0512-D2","characterId":"C0512","damageStage":2,"outputPath":"assets/cards/C0512/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0512 문린아, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 찬란한 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0512-D3","characterId":"C0512","damageStage":3,"outputPath":"assets/cards/C0512/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0512 문린아, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 찬란한 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0512-D4","characterId":"C0512","damageStage":4,"outputPath":"assets/cards/C0512/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0512 문린아, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 찬란한 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0513-D0","characterId":"C0513","damageStage":0,"outputPath":"assets/cards/C0513/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0513 권이희, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 운철 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0513-D1","characterId":"C0513","damageStage":1,"outputPath":"assets/cards/C0513/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0513 권이희, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 운철 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0513-D2","characterId":"C0513","damageStage":2,"outputPath":"assets/cards/C0513/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0513 권이희, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 운철 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0513-D3","characterId":"C0513","damageStage":3,"outputPath":"assets/cards/C0513/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0513 권이희, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 운철 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0513-D4","characterId":"C0513","damageStage":4,"outputPath":"assets/cards/C0513/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0513 권이희, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 운철 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0514-D0","characterId":"C0514","damageStage":0,"outputPath":"assets/cards/C0514/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0514 남도겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 은하 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 밝은 상아빛 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0514-D1","characterId":"C0514","damageStage":1,"outputPath":"assets/cards/C0514/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0514 남도겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 은하 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 밝은 상아빛 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0514-D2","characterId":"C0514","damageStage":2,"outputPath":"assets/cards/C0514/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0514 남도겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 은하 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 밝은 상아빛 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0514-D3","characterId":"C0514","damageStage":3,"outputPath":"assets/cards/C0514/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0514 남도겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 은하 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 밝은 상아빛 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0514-D4","characterId":"C0514","damageStage":4,"outputPath":"assets/cards/C0514/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0514 남도겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 은하 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 밝은 상아빛 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0515-D0","characterId":"C0515","damageStage":0,"outputPath":"assets/cards/C0515/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0515 고서아, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 흑요 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0515-D1","characterId":"C0515","damageStage":1,"outputPath":"assets/cards/C0515/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0515 고서아, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 흑요 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0515-D2","characterId":"C0515","damageStage":2,"outputPath":"assets/cards/C0515/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0515 고서아, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 흑요 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0515-D3","characterId":"C0515","damageStage":3,"outputPath":"assets/cards/C0515/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0515 고서아, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 흑요 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0515-D4","characterId":"C0515","damageStage":4,"outputPath":"assets/cards/C0515/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0515 고서아, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 흑요 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0516-D0","characterId":"C0516","damageStage":0,"outputPath":"assets/cards/C0516/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0516 주하솔, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 깊은 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0516-D1","characterId":"C0516","damageStage":1,"outputPath":"assets/cards/C0516/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0516 주하솔, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 깊은 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0516-D2","characterId":"C0516","damageStage":2,"outputPath":"assets/cards/C0516/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0516 주하솔, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 깊은 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0516-D3","characterId":"C0516","damageStage":3,"outputPath":"assets/cards/C0516/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0516 주하솔, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 깊은 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0516-D4","characterId":"C0516","damageStage":4,"outputPath":"assets/cards/C0516/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0516 주하솔, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 깊은 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0517-D0","characterId":"C0517","damageStage":0,"outputPath":"assets/cards/C0517/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0517 윤다진 녹영, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 월광 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0517-D1","characterId":"C0517","damageStage":1,"outputPath":"assets/cards/C0517/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0517 윤다진 녹영, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 월광 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0517-D2","characterId":"C0517","damageStage":2,"outputPath":"assets/cards/C0517/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0517 윤다진 녹영, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 월광 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0517-D3","characterId":"C0517","damageStage":3,"outputPath":"assets/cards/C0517/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0517 윤다진 녹영, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 월광 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0517-D4","characterId":"C0517","damageStage":4,"outputPath":"assets/cards/C0517/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0517 윤다진 녹영, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 월광 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0518-D0","characterId":"C0518","damageStage":0,"outputPath":"assets/cards/C0518/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0518 남준솔, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 벽력 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0518-D1","characterId":"C0518","damageStage":1,"outputPath":"assets/cards/C0518/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0518 남준솔, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 벽력 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0518-D2","characterId":"C0518","damageStage":2,"outputPath":"assets/cards/C0518/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0518 남준솔, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 벽력 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0518-D3","characterId":"C0518","damageStage":3,"outputPath":"assets/cards/C0518/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0518 남준솔, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 벽력 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0518-D4","characterId":"C0518","damageStage":4,"outputPath":"assets/cards/C0518/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0518 남준솔, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 벽력 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0519-D0","characterId":"C0519","damageStage":0,"outputPath":"assets/cards/C0519/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0519 Maya Forge 적송, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 새벽 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0519-D1","characterId":"C0519","damageStage":1,"outputPath":"assets/cards/C0519/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0519 Maya Forge 적송, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 새벽 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0519-D2","characterId":"C0519","damageStage":2,"outputPath":"assets/cards/C0519/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0519 Maya Forge 적송, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 새벽 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0519-D3","characterId":"C0519","damageStage":3,"outputPath":"assets/cards/C0519/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0519 Maya Forge 적송, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 새벽 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0519-D4","characterId":"C0519","damageStage":4,"outputPath":"assets/cards/C0519/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0519 Maya Forge 적송, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 새벽 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0520-D0","characterId":"C0520","damageStage":0,"outputPath":"assets/cards/C0520/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0520 이연운, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 고요한 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0520-D1","characterId":"C0520","damageStage":1,"outputPath":"assets/cards/C0520/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0520 이연운, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 고요한 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0520-D2","characterId":"C0520","damageStage":2,"outputPath":"assets/cards/C0520/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0520 이연운, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 고요한 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0520-D3","characterId":"C0520","damageStage":3,"outputPath":"assets/cards/C0520/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0520 이연운, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 고요한 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0520-D4","characterId":"C0520","damageStage":4,"outputPath":"assets/cards/C0520/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0520 이연운, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 고요한 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0521-D0","characterId":"C0521","damageStage":0,"outputPath":"assets/cards/C0521/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0521 Leona Stone, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 묵직한 파워형, 녹음 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0521-D1","characterId":"C0521","damageStage":1,"outputPath":"assets/cards/C0521/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0521 Leona Stone, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 묵직한 파워형, 녹음 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0521-D2","characterId":"C0521","damageStage":2,"outputPath":"assets/cards/C0521/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0521 Leona Stone, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 묵직한 파워형, 녹음 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0521-D3","characterId":"C0521","damageStage":3,"outputPath":"assets/cards/C0521/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0521 Leona Stone, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 묵직한 파워형, 녹음 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0521-D4","characterId":"C0521","damageStage":4,"outputPath":"assets/cards/C0521/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0521 Leona Stone, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 묵직한 파워형, 녹음 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0522-D0","characterId":"C0522","damageStage":0,"outputPath":"assets/cards/C0522/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0522 김비결, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 운철 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0522-D1","characterId":"C0522","damageStage":1,"outputPath":"assets/cards/C0522/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0522 김비결, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 운철 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0522-D2","characterId":"C0522","damageStage":2,"outputPath":"assets/cards/C0522/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0522 김비결, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 운철 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0522-D3","characterId":"C0522","damageStage":3,"outputPath":"assets/cards/C0522/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0522 김비결, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 운철 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0522-D4","characterId":"C0522","damageStage":4,"outputPath":"assets/cards/C0522/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0522 김비결, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 운철 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0523-D0","characterId":"C0523","damageStage":0,"outputPath":"assets/cards/C0523/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0523 주율현, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 찬란한 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0523-D1","characterId":"C0523","damageStage":1,"outputPath":"assets/cards/C0523/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0523 주율현, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 찬란한 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0523-D2","characterId":"C0523","damageStage":2,"outputPath":"assets/cards/C0523/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0523 주율현, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 찬란한 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0523-D3","characterId":"C0523","damageStage":3,"outputPath":"assets/cards/C0523/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0523 주율현, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 찬란한 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0523-D4","characterId":"C0523","damageStage":4,"outputPath":"assets/cards/C0523/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0523 주율현, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 찬란한 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0524-D0","characterId":"C0524","damageStage":0,"outputPath":"assets/cards/C0524/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0524 Arieth Willow, damage stage 0 (normal).\nSubject: adult 여성 엘프, 묵직한 파워형, 검은 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 작고 앙다문 입; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0524-D1","characterId":"C0524","damageStage":1,"outputPath":"assets/cards/C0524/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0524 Arieth Willow, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 묵직한 파워형, 검은 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 작고 앙다문 입; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0524-D2","characterId":"C0524","damageStage":2,"outputPath":"assets/cards/C0524/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0524 Arieth Willow, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 묵직한 파워형, 검은 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 작고 앙다문 입; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0524-D3","characterId":"C0524","damageStage":3,"outputPath":"assets/cards/C0524/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0524 Arieth Willow, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 묵직한 파워형, 검은 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 작고 앙다문 입; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0524-D4","characterId":"C0524","damageStage":4,"outputPath":"assets/cards/C0524/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0524 Arieth Willow, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 묵직한 파워형, 검은 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 작고 앙다문 입; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0525-D0","characterId":"C0525","damageStage":0,"outputPath":"assets/cards/C0525/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0525 문보주, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 홍련 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0525-D1","characterId":"C0525","damageStage":1,"outputPath":"assets/cards/C0525/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0525 문보주, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 홍련 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0525-D2","characterId":"C0525","damageStage":2,"outputPath":"assets/cards/C0525/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0525 문보주, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 홍련 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0525-D3","characterId":"C0525","damageStage":3,"outputPath":"assets/cards/C0525/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0525 문보주, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 홍련 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0525-D4","characterId":"C0525","damageStage":4,"outputPath":"assets/cards/C0525/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0525 문보주, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 홍련 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0526-D0","characterId":"C0526","damageStage":0,"outputPath":"assets/cards/C0526/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0526 Seriel Silva 비문, damage stage 0 (normal).\nSubject: adult 여성 엘프, 긴 팔다리형, 금사 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 물결치는 긴 웨이브; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0526-D1","characterId":"C0526","damageStage":1,"outputPath":"assets/cards/C0526/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0526 Seriel Silva 비문, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 긴 팔다리형, 금사 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 물결치는 긴 웨이브; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0526-D2","characterId":"C0526","damageStage":2,"outputPath":"assets/cards/C0526/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0526 Seriel Silva 비문, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 긴 팔다리형, 금사 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 물결치는 긴 웨이브; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0526-D3","characterId":"C0526","damageStage":3,"outputPath":"assets/cards/C0526/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0526 Seriel Silva 비문, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 긴 팔다리형, 금사 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 물결치는 긴 웨이브; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0526-D4","characterId":"C0526","damageStage":4,"outputPath":"assets/cards/C0526/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0526 Seriel Silva 비문, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 긴 팔다리형, 금사 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 물결치는 긴 웨이브; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0527-D0","characterId":"C0527","damageStage":0,"outputPath":"assets/cards/C0527/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0527 Sylra Vael 유성, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 소형 근력형, 불굴의 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 작고 앙다문 입; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0527-D1","characterId":"C0527","damageStage":1,"outputPath":"assets/cards/C0527/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0527 Sylra Vael 유성, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 소형 근력형, 불굴의 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 작고 앙다문 입; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0527-D2","characterId":"C0527","damageStage":2,"outputPath":"assets/cards/C0527/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0527 Sylra Vael 유성, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 소형 근력형, 불굴의 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 작고 앙다문 입; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0527-D3","characterId":"C0527","damageStage":3,"outputPath":"assets/cards/C0527/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0527 Sylra Vael 유성, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 소형 근력형, 불굴의 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 작고 앙다문 입; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0527-D4","characterId":"C0527","damageStage":4,"outputPath":"assets/cards/C0527/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0527 Sylra Vael 유성, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 소형 근력형, 불굴의 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 작고 앙다문 입; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0528-D0","characterId":"C0528","damageStage":0,"outputPath":"assets/cards/C0528/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0528 Lumik Emberline, damage stage 0 (normal).\nSubject: adult 여성 정령 혼혈, 묵직한 파워형, 진홍 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0528-D1","characterId":"C0528","damageStage":1,"outputPath":"assets/cards/C0528/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0528 Lumik Emberline, damage stage 1 (light-damage).\nSubject: adult 여성 정령 혼혈, 묵직한 파워형, 진홍 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0528-D2","characterId":"C0528","damageStage":2,"outputPath":"assets/cards/C0528/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0528 Lumik Emberline, damage stage 2 (medium-damage).\nSubject: adult 여성 정령 혼혈, 묵직한 파워형, 진홍 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0528-D3","characterId":"C0528","damageStage":3,"outputPath":"assets/cards/C0528/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0528 Lumik Emberline, damage stage 3 (heavy-damage).\nSubject: adult 여성 정령 혼혈, 묵직한 파워형, 진홍 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0528-D4","characterId":"C0528","damageStage":4,"outputPath":"assets/cards/C0528/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0528 Lumik Emberline, damage stage 4 (defeated).\nSubject: adult 여성 정령 혼혈, 묵직한 파워형, 진홍 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0529-D0","characterId":"C0529","damageStage":0,"outputPath":"assets/cards/C0529/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0529 남유별, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 청류 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0529-D1","characterId":"C0529","damageStage":1,"outputPath":"assets/cards/C0529/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0529 남유별, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 청류 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0529-D2","characterId":"C0529","damageStage":2,"outputPath":"assets/cards/C0529/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0529 남유별, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 청류 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0529-D3","characterId":"C0529","damageStage":3,"outputPath":"assets/cards/C0529/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0529 남유별, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 청류 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0529-D4","characterId":"C0529","damageStage":4,"outputPath":"assets/cards/C0529/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0529 남유별, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 청류 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0530-D0","characterId":"C0530","damageStage":0,"outputPath":"assets/cards/C0530/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0530 Mira Forge 유성, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 중갑형, 적운 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0530-D1","characterId":"C0530","damageStage":1,"outputPath":"assets/cards/C0530/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0530 Mira Forge 유성, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 중갑형, 적운 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0530-D2","characterId":"C0530","damageStage":2,"outputPath":"assets/cards/C0530/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0530 Mira Forge 유성, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 중갑형, 적운 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0530-D3","characterId":"C0530","damageStage":3,"outputPath":"assets/cards/C0530/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0530 Mira Forge 유성, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 중갑형, 적운 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0530-D4","characterId":"C0530","damageStage":4,"outputPath":"assets/cards/C0530/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0530 Mira Forge 유성, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 중갑형, 적운 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0531-D0","characterId":"C0531","damageStage":0,"outputPath":"assets/cards/C0531/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0531 마현빈, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 푸른 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 얇고 단정한 입술; 창백한 달빛 피부; 비대칭 숏컷; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0531-D1","characterId":"C0531","damageStage":1,"outputPath":"assets/cards/C0531/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0531 마현빈, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 푸른 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 얇고 단정한 입술; 창백한 달빛 피부; 비대칭 숏컷; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0531-D2","characterId":"C0531","damageStage":2,"outputPath":"assets/cards/C0531/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0531 마현빈, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 푸른 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 얇고 단정한 입술; 창백한 달빛 피부; 비대칭 숏컷; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0531-D3","characterId":"C0531","damageStage":3,"outputPath":"assets/cards/C0531/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0531 마현빈, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 푸른 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 얇고 단정한 입술; 창백한 달빛 피부; 비대칭 숏컷; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0531-D4","characterId":"C0531","damageStage":4,"outputPath":"assets/cards/C0531/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0531 마현빈, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 푸른 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 얇고 단정한 입술; 창백한 달빛 피부; 비대칭 숏컷; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0532-D0","characterId":"C0532","damageStage":0,"outputPath":"assets/cards/C0532/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0532 윤채별, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 비취 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 성숙한 계란형 얼굴; 넓게 벌어진 맑은 눈; 넓은 콧망울; 얇고 단정한 입술; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0532-D1","characterId":"C0532","damageStage":1,"outputPath":"assets/cards/C0532/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0532 윤채별, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 비취 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 성숙한 계란형 얼굴; 넓게 벌어진 맑은 눈; 넓은 콧망울; 얇고 단정한 입술; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0532-D2","characterId":"C0532","damageStage":2,"outputPath":"assets/cards/C0532/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0532 윤채별, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 비취 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 성숙한 계란형 얼굴; 넓게 벌어진 맑은 눈; 넓은 콧망울; 얇고 단정한 입술; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0532-D3","characterId":"C0532","damageStage":3,"outputPath":"assets/cards/C0532/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0532 윤채별, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 비취 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 성숙한 계란형 얼굴; 넓게 벌어진 맑은 눈; 넓은 콧망울; 얇고 단정한 입술; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0532-D4","characterId":"C0532","damageStage":4,"outputPath":"assets/cards/C0532/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0532 윤채별, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 비취 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 성숙한 계란형 얼굴; 넓게 벌어진 맑은 눈; 넓은 콧망울; 얇고 단정한 입술; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0533-D0","characterId":"C0533","damageStage":0,"outputPath":"assets/cards/C0533/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0533 임예라, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 월광 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0533-D1","characterId":"C0533","damageStage":1,"outputPath":"assets/cards/C0533/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0533 임예라, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 월광 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0533-D2","characterId":"C0533","damageStage":2,"outputPath":"assets/cards/C0533/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0533 임예라, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 월광 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0533-D3","characterId":"C0533","damageStage":3,"outputPath":"assets/cards/C0533/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0533 임예라, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 월광 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0533-D4","characterId":"C0533","damageStage":4,"outputPath":"assets/cards/C0533/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0533 임예라, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 월광 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0534-D0","characterId":"C0534","damageStage":0,"outputPath":"assets/cards/C0534/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0534 Nadia Ash 은침, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 날카로운 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 두툼하고 선명한 입술; 올리브 톤 피부; 허리까지 오는 곱슬머리; 두꺼운 팔과 단단한 복부; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0534-D1","characterId":"C0534","damageStage":1,"outputPath":"assets/cards/C0534/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0534 Nadia Ash 은침, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 날카로운 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 두툼하고 선명한 입술; 올리브 톤 피부; 허리까지 오는 곱슬머리; 두꺼운 팔과 단단한 복부; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0534-D2","characterId":"C0534","damageStage":2,"outputPath":"assets/cards/C0534/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0534 Nadia Ash 은침, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 날카로운 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 두툼하고 선명한 입술; 올리브 톤 피부; 허리까지 오는 곱슬머리; 두꺼운 팔과 단단한 복부; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0534-D3","characterId":"C0534","damageStage":3,"outputPath":"assets/cards/C0534/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0534 Nadia Ash 은침, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 날카로운 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 두툼하고 선명한 입술; 올리브 톤 피부; 허리까지 오는 곱슬머리; 두꺼운 팔과 단단한 복부; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0534-D4","characterId":"C0534","damageStage":4,"outputPath":"assets/cards/C0534/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0534 Nadia Ash 은침, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 날카로운 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 두툼하고 선명한 입술; 올리브 톤 피부; 허리까지 오는 곱슬머리; 두꺼운 팔과 단단한 복부; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0535-D0","characterId":"C0535","damageStage":0,"outputPath":"assets/cards/C0535/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0535 Elyndra Aster 비문, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 근력형, 새벽 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 크고 둥근 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0535-D1","characterId":"C0535","damageStage":1,"outputPath":"assets/cards/C0535/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0535 Elyndra Aster 비문, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 근력형, 새벽 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 크고 둥근 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0535-D2","characterId":"C0535","damageStage":2,"outputPath":"assets/cards/C0535/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0535 Elyndra Aster 비문, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 근력형, 새벽 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 크고 둥근 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0535-D3","characterId":"C0535","damageStage":3,"outputPath":"assets/cards/C0535/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0535 Elyndra Aster 비문, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 근력형, 새벽 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 크고 둥근 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0535-D4","characterId":"C0535","damageStage":4,"outputPath":"assets/cards/C0535/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0535 Elyndra Aster 비문, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 근력형, 새벽 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 크고 둥근 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0536-D0","characterId":"C0536","damageStage":0,"outputPath":"assets/cards/C0536/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0536 유별랑, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 홍련 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 얇고 단정한 입술; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0536-D1","characterId":"C0536","damageStage":1,"outputPath":"assets/cards/C0536/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0536 유별랑, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 홍련 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 얇고 단정한 입술; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0536-D2","characterId":"C0536","damageStage":2,"outputPath":"assets/cards/C0536/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0536 유별랑, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 홍련 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 얇고 단정한 입술; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0536-D3","characterId":"C0536","damageStage":3,"outputPath":"assets/cards/C0536/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0536 유별랑, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 홍련 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 얇고 단정한 입술; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0536-D4","characterId":"C0536","damageStage":4,"outputPath":"assets/cards/C0536/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0536 유별랑, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 홍련 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 얇고 단정한 입술; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0537-D0","characterId":"C0537","damageStage":0,"outputPath":"assets/cards/C0537/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0537 백라원, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 녹음 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0537-D1","characterId":"C0537","damageStage":1,"outputPath":"assets/cards/C0537/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0537 백라원, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 녹음 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0537-D2","characterId":"C0537","damageStage":2,"outputPath":"assets/cards/C0537/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0537 백라원, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 녹음 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0537-D3","characterId":"C0537","damageStage":3,"outputPath":"assets/cards/C0537/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0537 백라원, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 녹음 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0537-D4","characterId":"C0537","damageStage":4,"outputPath":"assets/cards/C0537/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0537 백라원, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 녹음 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0538-D0","characterId":"C0538","damageStage":0,"outputPath":"assets/cards/C0538/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0538 주지별, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 백야 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0538-D1","characterId":"C0538","damageStage":1,"outputPath":"assets/cards/C0538/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0538 주지별, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 백야 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0538-D2","characterId":"C0538","damageStage":2,"outputPath":"assets/cards/C0538/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0538 주지별, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 백야 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0538-D3","characterId":"C0538","damageStage":3,"outputPath":"assets/cards/C0538/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0538 주지별, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 백야 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0538-D4","characterId":"C0538","damageStage":4,"outputPath":"assets/cards/C0538/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0538 주지별, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 백야 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0539-D0","characterId":"C0539","damageStage":0,"outputPath":"assets/cards/C0539/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0539 유소후, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 유리 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 깊은 갈색 피부; 비대칭 숏컷; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0539-D1","characterId":"C0539","damageStage":1,"outputPath":"assets/cards/C0539/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0539 유소후, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 유리 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 깊은 갈색 피부; 비대칭 숏컷; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0539-D2","characterId":"C0539","damageStage":2,"outputPath":"assets/cards/C0539/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0539 유소후, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 유리 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 깊은 갈색 피부; 비대칭 숏컷; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0539-D3","characterId":"C0539","damageStage":3,"outputPath":"assets/cards/C0539/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0539 유소후, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 유리 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 깊은 갈색 피부; 비대칭 숏컷; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0539-D4","characterId":"C0539","damageStage":4,"outputPath":"assets/cards/C0539/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0539 유소후, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 유리 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 깊은 갈색 피부; 비대칭 숏컷; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0540-D0","characterId":"C0540","damageStage":0,"outputPath":"assets/cards/C0540/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0540 Cael Lunaris, damage stage 0 (normal).\nSubject: adult 여성 엘프, 근력형, 설화 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0540-D1","characterId":"C0540","damageStage":1,"outputPath":"assets/cards/C0540/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0540 Cael Lunaris, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 근력형, 설화 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0540-D2","characterId":"C0540","damageStage":2,"outputPath":"assets/cards/C0540/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0540 Cael Lunaris, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 근력형, 설화 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0540-D3","characterId":"C0540","damageStage":3,"outputPath":"assets/cards/C0540/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0540 Cael Lunaris, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 근력형, 설화 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0540-D4","characterId":"C0540","damageStage":4,"outputPath":"assets/cards/C0540/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0540 Cael Lunaris, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 근력형, 설화 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0541-D0","characterId":"C0541","damageStage":0,"outputPath":"assets/cards/C0541/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0541 Leona Black, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 벽력 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0541-D1","characterId":"C0541","damageStage":1,"outputPath":"assets/cards/C0541/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0541 Leona Black, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 벽력 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0541-D2","characterId":"C0541","damageStage":2,"outputPath":"assets/cards/C0541/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0541 Leona Black, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 벽력 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0541-D3","characterId":"C0541","damageStage":3,"outputPath":"assets/cards/C0541/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0541 Leona Black, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 벽력 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0541-D4","characterId":"C0541","damageStage":4,"outputPath":"assets/cards/C0541/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0541 Leona Black, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 벽력 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0542-D0","characterId":"C0542","damageStage":0,"outputPath":"assets/cards/C0542/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0542 윤린찬, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 흑요 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0542-D1","characterId":"C0542","damageStage":1,"outputPath":"assets/cards/C0542/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0542 윤린찬, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 흑요 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0542-D2","characterId":"C0542","damageStage":2,"outputPath":"assets/cards/C0542/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0542 윤린찬, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 흑요 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0542-D3","characterId":"C0542","damageStage":3,"outputPath":"assets/cards/C0542/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0542 윤린찬, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 흑요 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0542-D4","characterId":"C0542","damageStage":4,"outputPath":"assets/cards/C0542/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0542 윤린찬, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 흑요 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0543-D0","characterId":"C0543","damageStage":0,"outputPath":"assets/cards/C0543/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0543 Selene Vale 흑단, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 근력형, 불굴의 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 긴 타원형 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0543-D1","characterId":"C0543","damageStage":1,"outputPath":"assets/cards/C0543/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0543 Selene Vale 흑단, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 근력형, 불굴의 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 긴 타원형 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0543-D2","characterId":"C0543","damageStage":2,"outputPath":"assets/cards/C0543/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0543 Selene Vale 흑단, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 근력형, 불굴의 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 긴 타원형 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0543-D3","characterId":"C0543","damageStage":3,"outputPath":"assets/cards/C0543/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0543 Selene Vale 흑단, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 근력형, 불굴의 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 긴 타원형 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0543-D4","characterId":"C0543","damageStage":4,"outputPath":"assets/cards/C0543/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0543 Selene Vale 흑단, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 근력형, 불굴의 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 긴 타원형 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0544-D0","characterId":"C0544","damageStage":0,"outputPath":"assets/cards/C0544/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0544 Nadia Stone 은침, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 민첩형, 새벽 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0544-D1","characterId":"C0544","damageStage":1,"outputPath":"assets/cards/C0544/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0544 Nadia Stone 은침, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 민첩형, 새벽 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0544-D2","characterId":"C0544","damageStage":2,"outputPath":"assets/cards/C0544/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0544 Nadia Stone 은침, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 민첩형, 새벽 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0544-D3","characterId":"C0544","damageStage":3,"outputPath":"assets/cards/C0544/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0544 Nadia Stone 은침, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 민첩형, 새벽 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0544-D4","characterId":"C0544","damageStage":4,"outputPath":"assets/cards/C0544/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0544 Nadia Stone 은침, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 민첩형, 새벽 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0545-D0","characterId":"C0545","damageStage":0,"outputPath":"assets/cards/C0545/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0545 고서현, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 백야 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0545-D1","characterId":"C0545","damageStage":1,"outputPath":"assets/cards/C0545/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0545 고서현, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 백야 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0545-D2","characterId":"C0545","damageStage":2,"outputPath":"assets/cards/C0545/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0545 고서현, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 백야 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0545-D3","characterId":"C0545","damageStage":3,"outputPath":"assets/cards/C0545/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0545 고서현, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 백야 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0545-D4","characterId":"C0545","damageStage":4,"outputPath":"assets/cards/C0545/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0545 고서현, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 백야 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0546-D0","characterId":"C0546","damageStage":0,"outputPath":"assets/cards/C0546/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0546 Asha Moon, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 중갑형, 찬란한 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0546-D1","characterId":"C0546","damageStage":1,"outputPath":"assets/cards/C0546/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0546 Asha Moon, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 중갑형, 찬란한 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0546-D2","characterId":"C0546","damageStage":2,"outputPath":"assets/cards/C0546/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0546 Asha Moon, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 중갑형, 찬란한 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0546-D3","characterId":"C0546","damageStage":3,"outputPath":"assets/cards/C0546/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0546 Asha Moon, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 중갑형, 찬란한 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0546-D4","characterId":"C0546","damageStage":4,"outputPath":"assets/cards/C0546/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0546 Asha Moon, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 중갑형, 찬란한 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0547-D0","characterId":"C0547","damageStage":0,"outputPath":"assets/cards/C0547/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0547 오다온, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 운철 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 비대칭 숏컷; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0547-D1","characterId":"C0547","damageStage":1,"outputPath":"assets/cards/C0547/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0547 오다온, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 운철 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 비대칭 숏컷; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0547-D2","characterId":"C0547","damageStage":2,"outputPath":"assets/cards/C0547/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0547 오다온, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 운철 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 비대칭 숏컷; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0547-D3","characterId":"C0547","damageStage":3,"outputPath":"assets/cards/C0547/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0547 오다온, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 운철 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 비대칭 숏컷; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0547-D4","characterId":"C0547","damageStage":4,"outputPath":"assets/cards/C0547/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0547 오다온, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 운철 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 비대칭 숏컷; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0548-D0","characterId":"C0548","damageStage":0,"outputPath":"assets/cards/C0548/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0548 홍준겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 비취 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0548-D1","characterId":"C0548","damageStage":1,"outputPath":"assets/cards/C0548/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0548 홍준겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 비취 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0548-D2","characterId":"C0548","damageStage":2,"outputPath":"assets/cards/C0548/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0548 홍준겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 비취 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0548-D3","characterId":"C0548","damageStage":3,"outputPath":"assets/cards/C0548/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0548 홍준겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 비취 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0548-D4","characterId":"C0548","damageStage":4,"outputPath":"assets/cards/C0548/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0548 홍준겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 비취 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0549-D0","characterId":"C0549","damageStage":0,"outputPath":"assets/cards/C0549/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0549 임수재, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 검은 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0549-D1","characterId":"C0549","damageStage":1,"outputPath":"assets/cards/C0549/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0549 임수재, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 검은 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0549-D2","characterId":"C0549","damageStage":2,"outputPath":"assets/cards/C0549/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0549 임수재, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 검은 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0549-D3","characterId":"C0549","damageStage":3,"outputPath":"assets/cards/C0549/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0549 임수재, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 검은 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0549-D4","characterId":"C0549","damageStage":4,"outputPath":"assets/cards/C0549/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0549 임수재, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 검은 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0550-D0","characterId":"C0550","damageStage":0,"outputPath":"assets/cards/C0550/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0550 신연주, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 비취 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 양쪽으로 땋은 굵은 머리; 두꺼운 팔과 단단한 복부; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0550-D1","characterId":"C0550","damageStage":1,"outputPath":"assets/cards/C0550/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0550 신연주, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 비취 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 양쪽으로 땋은 굵은 머리; 두꺼운 팔과 단단한 복부; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0550-D2","characterId":"C0550","damageStage":2,"outputPath":"assets/cards/C0550/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0550 신연주, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 비취 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 양쪽으로 땋은 굵은 머리; 두꺼운 팔과 단단한 복부; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0550-D3","characterId":"C0550","damageStage":3,"outputPath":"assets/cards/C0550/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0550 신연주, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 비취 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 양쪽으로 땋은 굵은 머리; 두꺼운 팔과 단단한 복부; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0550-D4","characterId":"C0550","damageStage":4,"outputPath":"assets/cards/C0550/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0550 신연주, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 비취 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 양쪽으로 땋은 굵은 머리; 두꺼운 팔과 단단한 복부; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0551-D0","characterId":"C0551","damageStage":0,"outputPath":"assets/cards/C0551/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0551 백설경, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 진홍 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 올리브 톤 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0551-D1","characterId":"C0551","damageStage":1,"outputPath":"assets/cards/C0551/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0551 백설경, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 진홍 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 올리브 톤 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0551-D2","characterId":"C0551","damageStage":2,"outputPath":"assets/cards/C0551/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0551 백설경, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 진홍 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 올리브 톤 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0551-D3","characterId":"C0551","damageStage":3,"outputPath":"assets/cards/C0551/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0551 백설경, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 진홍 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 올리브 톤 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0551-D4","characterId":"C0551","damageStage":4,"outputPath":"assets/cards/C0551/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0551 백설경, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 진홍 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 올리브 톤 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0552-D0","characterId":"C0552","damageStage":0,"outputPath":"assets/cards/C0552/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0552 Talia Reed 흑단, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 근력형, 불굴의 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 물결치는 긴 웨이브; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0552-D1","characterId":"C0552","damageStage":1,"outputPath":"assets/cards/C0552/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0552 Talia Reed 흑단, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 근력형, 불굴의 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 물결치는 긴 웨이브; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0552-D2","characterId":"C0552","damageStage":2,"outputPath":"assets/cards/C0552/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0552 Talia Reed 흑단, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 근력형, 불굴의 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 물결치는 긴 웨이브; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0552-D3","characterId":"C0552","damageStage":3,"outputPath":"assets/cards/C0552/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0552 Talia Reed 흑단, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 근력형, 불굴의 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 물결치는 긴 웨이브; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0552-D4","characterId":"C0552","damageStage":4,"outputPath":"assets/cards/C0552/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0552 Talia Reed 흑단, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 근력형, 불굴의 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 물결치는 긴 웨이브; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0553-D0","characterId":"C0553","damageStage":0,"outputPath":"assets/cards/C0553/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0553 정율아, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0553-D1","characterId":"C0553","damageStage":1,"outputPath":"assets/cards/C0553/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0553 정율아, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0553-D2","characterId":"C0553","damageStage":2,"outputPath":"assets/cards/C0553/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0553 정율아, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0553-D3","characterId":"C0553","damageStage":3,"outputPath":"assets/cards/C0553/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0553 정율아, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0553-D4","characterId":"C0553","damageStage":4,"outputPath":"assets/cards/C0553/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0553 정율아, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0554-D0","characterId":"C0554","damageStage":0,"outputPath":"assets/cards/C0554/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0554 연나라, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 청류 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 비대칭 숏컷; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0554-D1","characterId":"C0554","damageStage":1,"outputPath":"assets/cards/C0554/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0554 연나라, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 청류 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 비대칭 숏컷; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0554-D2","characterId":"C0554","damageStage":2,"outputPath":"assets/cards/C0554/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0554 연나라, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 청류 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 비대칭 숏컷; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0554-D3","characterId":"C0554","damageStage":3,"outputPath":"assets/cards/C0554/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0554 연나라, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 청류 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 비대칭 숏컷; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0554-D4","characterId":"C0554","damageStage":4,"outputPath":"assets/cards/C0554/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0554 연나라, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 청류 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 비대칭 숏컷; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0555-D0","characterId":"C0555","damageStage":0,"outputPath":"assets/cards/C0555/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0555 Elyndra Eversong 잔월, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 소형 근력형, 유리 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0555-D1","characterId":"C0555","damageStage":1,"outputPath":"assets/cards/C0555/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0555 Elyndra Eversong 잔월, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 소형 근력형, 유리 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0555-D2","characterId":"C0555","damageStage":2,"outputPath":"assets/cards/C0555/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0555 Elyndra Eversong 잔월, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 소형 근력형, 유리 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0555-D3","characterId":"C0555","damageStage":3,"outputPath":"assets/cards/C0555/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0555 Elyndra Eversong 잔월, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 소형 근력형, 유리 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0555-D4","characterId":"C0555","damageStage":4,"outputPath":"assets/cards/C0555/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0555 Elyndra Eversong 잔월, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 소형 근력형, 유리 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0556-D0","characterId":"C0556","damageStage":0,"outputPath":"assets/cards/C0556/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0556 Clara Stone 청운, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 지구력형, 푸른 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0556-D1","characterId":"C0556","damageStage":1,"outputPath":"assets/cards/C0556/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0556 Clara Stone 청운, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 지구력형, 푸른 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0556-D2","characterId":"C0556","damageStage":2,"outputPath":"assets/cards/C0556/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0556 Clara Stone 청운, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 지구력형, 푸른 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0556-D3","characterId":"C0556","damageStage":3,"outputPath":"assets/cards/C0556/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0556 Clara Stone 청운, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 지구력형, 푸른 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0556-D4","characterId":"C0556","damageStage":4,"outputPath":"assets/cards/C0556/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0556 Clara Stone 청운, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 지구력형, 푸른 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0557-D0","characterId":"C0557","damageStage":0,"outputPath":"assets/cards/C0557/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0557 최시겸 비문, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 벽력 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 아랫입술이 도톰한 입; 올리브 톤 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0557-D1","characterId":"C0557","damageStage":1,"outputPath":"assets/cards/C0557/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0557 최시겸 비문, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 벽력 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 아랫입술이 도톰한 입; 올리브 톤 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0557-D2","characterId":"C0557","damageStage":2,"outputPath":"assets/cards/C0557/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0557 최시겸 비문, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 벽력 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 아랫입술이 도톰한 입; 올리브 톤 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0557-D3","characterId":"C0557","damageStage":3,"outputPath":"assets/cards/C0557/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0557 최시겸 비문, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 벽력 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 아랫입술이 도톰한 입; 올리브 톤 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0557-D4","characterId":"C0557","damageStage":4,"outputPath":"assets/cards/C0557/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0557 최시겸 비문, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 벽력 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 아랫입술이 도톰한 입; 올리브 톤 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0558-D0","characterId":"C0558","damageStage":0,"outputPath":"assets/cards/C0558/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0558 Kiana Moon, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 지구력형, 월광 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 얇고 단정한 입술; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0558-D1","characterId":"C0558","damageStage":1,"outputPath":"assets/cards/C0558/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0558 Kiana Moon, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 지구력형, 월광 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 얇고 단정한 입술; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0558-D2","characterId":"C0558","damageStage":2,"outputPath":"assets/cards/C0558/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0558 Kiana Moon, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 지구력형, 월광 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 얇고 단정한 입술; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0558-D3","characterId":"C0558","damageStage":3,"outputPath":"assets/cards/C0558/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0558 Kiana Moon, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 지구력형, 월광 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 얇고 단정한 입술; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0558-D4","characterId":"C0558","damageStage":4,"outputPath":"assets/cards/C0558/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0558 Kiana Moon, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 지구력형, 월광 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 얇고 단정한 입술; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0559-D0","characterId":"C0559","damageStage":0,"outputPath":"assets/cards/C0559/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0559 정유랑, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 황혼 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 양쪽으로 땋은 굵은 머리; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0559-D1","characterId":"C0559","damageStage":1,"outputPath":"assets/cards/C0559/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0559 정유랑, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 황혼 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 양쪽으로 땋은 굵은 머리; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0559-D2","characterId":"C0559","damageStage":2,"outputPath":"assets/cards/C0559/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0559 정유랑, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 황혼 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 양쪽으로 땋은 굵은 머리; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0559-D3","characterId":"C0559","damageStage":3,"outputPath":"assets/cards/C0559/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0559 정유랑, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 황혼 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 양쪽으로 땋은 굵은 머리; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0559-D4","characterId":"C0559","damageStage":4,"outputPath":"assets/cards/C0559/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0559 정유랑, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 황혼 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 양쪽으로 땋은 굵은 머리; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0560-D0","characterId":"C0560","damageStage":0,"outputPath":"assets/cards/C0560/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0560 도해겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 새벽 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0560-D1","characterId":"C0560","damageStage":1,"outputPath":"assets/cards/C0560/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0560 도해겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 새벽 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0560-D2","characterId":"C0560","damageStage":2,"outputPath":"assets/cards/C0560/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0560 도해겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 새벽 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0560-D3","characterId":"C0560","damageStage":3,"outputPath":"assets/cards/C0560/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0560 도해겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 새벽 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0560-D4","characterId":"C0560","damageStage":4,"outputPath":"assets/cards/C0560/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0560 도해겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 새벽 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0561-D0","characterId":"C0561","damageStage":0,"outputPath":"assets/cards/C0561/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0561 도현서, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 자수정 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 넓은 어깨와 운동선수 같은 등; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0561-D1","characterId":"C0561","damageStage":1,"outputPath":"assets/cards/C0561/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0561 도현서, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 자수정 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 넓은 어깨와 운동선수 같은 등; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0561-D2","characterId":"C0561","damageStage":2,"outputPath":"assets/cards/C0561/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0561 도현서, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 자수정 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 넓은 어깨와 운동선수 같은 등; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0561-D3","characterId":"C0561","damageStage":3,"outputPath":"assets/cards/C0561/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0561 도현서, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 자수정 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 넓은 어깨와 운동선수 같은 등; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0561-D4","characterId":"C0561","damageStage":4,"outputPath":"assets/cards/C0561/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0561 도현서, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 자수정 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 넓은 어깨와 운동선수 같은 등; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0562-D0","characterId":"C0562","damageStage":0,"outputPath":"assets/cards/C0562/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0562 Talia Hart 백금, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 중갑형, 찬란한 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0562-D1","characterId":"C0562","damageStage":1,"outputPath":"assets/cards/C0562/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0562 Talia Hart 백금, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 중갑형, 찬란한 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0562-D2","characterId":"C0562","damageStage":2,"outputPath":"assets/cards/C0562/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0562 Talia Hart 백금, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 중갑형, 찬란한 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0562-D3","characterId":"C0562","damageStage":3,"outputPath":"assets/cards/C0562/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0562 Talia Hart 백금, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 중갑형, 찬란한 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0562-D4","characterId":"C0562","damageStage":4,"outputPath":"assets/cards/C0562/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0562 Talia Hart 백금, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 중갑형, 찬란한 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0563-D0","characterId":"C0563","damageStage":0,"outputPath":"assets/cards/C0563/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0563 Imani Crown, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 민첩형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 짙은 황갈색 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0563-D1","characterId":"C0563","damageStage":1,"outputPath":"assets/cards/C0563/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0563 Imani Crown, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 민첩형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 짙은 황갈색 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0563-D2","characterId":"C0563","damageStage":2,"outputPath":"assets/cards/C0563/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0563 Imani Crown, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 민첩형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 짙은 황갈색 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0563-D3","characterId":"C0563","damageStage":3,"outputPath":"assets/cards/C0563/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0563 Imani Crown, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 민첩형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 짙은 황갈색 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0563-D4","characterId":"C0563","damageStage":4,"outputPath":"assets/cards/C0563/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0563 Imani Crown, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 민첩형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 짙은 황갈색 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0564-D0","characterId":"C0564","damageStage":0,"outputPath":"assets/cards/C0564/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0564 Amara Reed 은침, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 민첩형, 깊은 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0564-D1","characterId":"C0564","damageStage":1,"outputPath":"assets/cards/C0564/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0564 Amara Reed 은침, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 민첩형, 깊은 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0564-D2","characterId":"C0564","damageStage":2,"outputPath":"assets/cards/C0564/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0564 Amara Reed 은침, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 민첩형, 깊은 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0564-D3","characterId":"C0564","damageStage":3,"outputPath":"assets/cards/C0564/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0564 Amara Reed 은침, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 민첩형, 깊은 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0564-D4","characterId":"C0564","damageStage":4,"outputPath":"assets/cards/C0564/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0564 Amara Reed 은침, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 민첩형, 깊은 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0565-D0","characterId":"C0565","damageStage":0,"outputPath":"assets/cards/C0565/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0565 진태겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 설화 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 작고 앙다문 입; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0565-D1","characterId":"C0565","damageStage":1,"outputPath":"assets/cards/C0565/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0565 진태겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 설화 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 작고 앙다문 입; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0565-D2","characterId":"C0565","damageStage":2,"outputPath":"assets/cards/C0565/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0565 진태겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 설화 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 작고 앙다문 입; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0565-D3","characterId":"C0565","damageStage":3,"outputPath":"assets/cards/C0565/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0565 진태겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 설화 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 작고 앙다문 입; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0565-D4","characterId":"C0565","damageStage":4,"outputPath":"assets/cards/C0565/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0565 진태겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 설화 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 작고 앙다문 입; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0566-D0","characterId":"C0566","damageStage":0,"outputPath":"assets/cards/C0566/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0566 하별하, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 날카로운 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 각진 턱선; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0566-D1","characterId":"C0566","damageStage":1,"outputPath":"assets/cards/C0566/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0566 하별하, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 날카로운 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 각진 턱선; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0566-D2","characterId":"C0566","damageStage":2,"outputPath":"assets/cards/C0566/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0566 하별하, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 날카로운 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 각진 턱선; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0566-D3","characterId":"C0566","damageStage":3,"outputPath":"assets/cards/C0566/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0566 하별하, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 날카로운 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 각진 턱선; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0566-D4","characterId":"C0566","damageStage":4,"outputPath":"assets/cards/C0566/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0566 하별하, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 날카로운 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 각진 턱선; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0567-D0","characterId":"C0567","damageStage":0,"outputPath":"assets/cards/C0567/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0567 홍라경, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 검은 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0567-D1","characterId":"C0567","damageStage":1,"outputPath":"assets/cards/C0567/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0567 홍라경, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 검은 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0567-D2","characterId":"C0567","damageStage":2,"outputPath":"assets/cards/C0567/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0567 홍라경, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 검은 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0567-D3","characterId":"C0567","damageStage":3,"outputPath":"assets/cards/C0567/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0567 홍라경, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 검은 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0567-D4","characterId":"C0567","damageStage":4,"outputPath":"assets/cards/C0567/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0567 홍라경, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 검은 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0568-D0","characterId":"C0568","damageStage":0,"outputPath":"assets/cards/C0568/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0568 정지하, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 벽력 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 올리브 톤 피부; 높게 묶은 전투 포니테일; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0568-D1","characterId":"C0568","damageStage":1,"outputPath":"assets/cards/C0568/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0568 정지하, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 벽력 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 올리브 톤 피부; 높게 묶은 전투 포니테일; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0568-D2","characterId":"C0568","damageStage":2,"outputPath":"assets/cards/C0568/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0568 정지하, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 벽력 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 올리브 톤 피부; 높게 묶은 전투 포니테일; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0568-D3","characterId":"C0568","damageStage":3,"outputPath":"assets/cards/C0568/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0568 정지하, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 벽력 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 올리브 톤 피부; 높게 묶은 전투 포니테일; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0568-D4","characterId":"C0568","damageStage":4,"outputPath":"assets/cards/C0568/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0568 정지하, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 벽력 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 올리브 톤 피부; 높게 묶은 전투 포니테일; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0569-D0","characterId":"C0569","damageStage":0,"outputPath":"assets/cards/C0569/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0569 고소민, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 적운 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0569-D1","characterId":"C0569","damageStage":1,"outputPath":"assets/cards/C0569/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0569 고소민, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 적운 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0569-D2","characterId":"C0569","damageStage":2,"outputPath":"assets/cards/C0569/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0569 고소민, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 적운 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0569-D3","characterId":"C0569","damageStage":3,"outputPath":"assets/cards/C0569/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0569 고소민, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 적운 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0569-D4","characterId":"C0569","damageStage":4,"outputPath":"assets/cards/C0569/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0569 고소민, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 적운 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0570-D0","characterId":"C0570","damageStage":0,"outputPath":"assets/cards/C0570/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0570 Mira Ash 유성, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 단단한 체형, 자수정 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0570-D1","characterId":"C0570","damageStage":1,"outputPath":"assets/cards/C0570/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0570 Mira Ash 유성, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 단단한 체형, 자수정 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0570-D2","characterId":"C0570","damageStage":2,"outputPath":"assets/cards/C0570/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0570 Mira Ash 유성, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 단단한 체형, 자수정 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0570-D3","characterId":"C0570","damageStage":3,"outputPath":"assets/cards/C0570/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0570 Mira Ash 유성, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 단단한 체형, 자수정 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0570-D4","characterId":"C0570","damageStage":4,"outputPath":"assets/cards/C0570/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0570 Mira Ash 유성, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 단단한 체형, 자수정 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0571-D0","characterId":"C0571","damageStage":0,"outputPath":"assets/cards/C0571/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0571 서아결, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 찬란한 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0571-D1","characterId":"C0571","damageStage":1,"outputPath":"assets/cards/C0571/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0571 서아결, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 찬란한 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0571-D2","characterId":"C0571","damageStage":2,"outputPath":"assets/cards/C0571/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0571 서아결, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 찬란한 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0571-D3","characterId":"C0571","damageStage":3,"outputPath":"assets/cards/C0571/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0571 서아결, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 찬란한 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0571-D4","characterId":"C0571","damageStage":4,"outputPath":"assets/cards/C0571/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0571 서아결, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 찬란한 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0572-D0","characterId":"C0572","damageStage":0,"outputPath":"assets/cards/C0572/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0572 Luna Storm 흑단, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 운철 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 허리까지 오는 곱슬머리; 작지만 단단한 근육과 짧은 팔다리; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0572-D1","characterId":"C0572","damageStage":1,"outputPath":"assets/cards/C0572/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0572 Luna Storm 흑단, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 운철 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 허리까지 오는 곱슬머리; 작지만 단단한 근육과 짧은 팔다리; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0572-D2","characterId":"C0572","damageStage":2,"outputPath":"assets/cards/C0572/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0572 Luna Storm 흑단, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 운철 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 허리까지 오는 곱슬머리; 작지만 단단한 근육과 짧은 팔다리; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0572-D3","characterId":"C0572","damageStage":3,"outputPath":"assets/cards/C0572/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0572 Luna Storm 흑단, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 운철 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 허리까지 오는 곱슬머리; 작지만 단단한 근육과 짧은 팔다리; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0572-D4","characterId":"C0572","damageStage":4,"outputPath":"assets/cards/C0572/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0572 Luna Storm 흑단, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 운철 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 허리까지 오는 곱슬머리; 작지만 단단한 근육과 짧은 팔다리; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0573-D0","characterId":"C0573","damageStage":0,"outputPath":"assets/cards/C0573/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0573 Selene Hart 은침, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 중갑형, 비취 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0573-D1","characterId":"C0573","damageStage":1,"outputPath":"assets/cards/C0573/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0573 Selene Hart 은침, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 중갑형, 비취 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0573-D2","characterId":"C0573","damageStage":2,"outputPath":"assets/cards/C0573/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0573 Selene Hart 은침, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 중갑형, 비취 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0573-D3","characterId":"C0573","damageStage":3,"outputPath":"assets/cards/C0573/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0573 Selene Hart 은침, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 중갑형, 비취 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0573-D4","characterId":"C0573","damageStage":4,"outputPath":"assets/cards/C0573/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0573 Selene Hart 은침, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 중갑형, 비취 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0574-D0","characterId":"C0574","damageStage":0,"outputPath":"assets/cards/C0574/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0574 Amara Hart, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 유연형, 흑요 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0574-D1","characterId":"C0574","damageStage":1,"outputPath":"assets/cards/C0574/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0574 Amara Hart, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 유연형, 흑요 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0574-D2","characterId":"C0574","damageStage":2,"outputPath":"assets/cards/C0574/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0574 Amara Hart, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 유연형, 흑요 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0574-D3","characterId":"C0574","damageStage":3,"outputPath":"assets/cards/C0574/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0574 Amara Hart, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 유연형, 흑요 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0574-D4","characterId":"C0574","damageStage":4,"outputPath":"assets/cards/C0574/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0574 Amara Hart, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 유연형, 흑요 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0575-D0","characterId":"C0575","damageStage":0,"outputPath":"assets/cards/C0575/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0575 Veyra Riftborn, damage stage 0 (normal).\nSubject: adult 여성 용혈족, 균형형, 홍련 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0575-D1","characterId":"C0575","damageStage":1,"outputPath":"assets/cards/C0575/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0575 Veyra Riftborn, damage stage 1 (light-damage).\nSubject: adult 여성 용혈족, 균형형, 홍련 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0575-D2","characterId":"C0575","damageStage":2,"outputPath":"assets/cards/C0575/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0575 Veyra Riftborn, damage stage 2 (medium-damage).\nSubject: adult 여성 용혈족, 균형형, 홍련 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0575-D3","characterId":"C0575","damageStage":3,"outputPath":"assets/cards/C0575/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0575 Veyra Riftborn, damage stage 3 (heavy-damage).\nSubject: adult 여성 용혈족, 균형형, 홍련 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0575-D4","characterId":"C0575","damageStage":4,"outputPath":"assets/cards/C0575/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0575 Veyra Riftborn, damage stage 4 (defeated).\nSubject: adult 여성 용혈족, 균형형, 홍련 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0576-D0","characterId":"C0576","damageStage":0,"outputPath":"assets/cards/C0576/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0576 최하윤, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 금사 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0576-D1","characterId":"C0576","damageStage":1,"outputPath":"assets/cards/C0576/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0576 최하윤, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 금사 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0576-D2","characterId":"C0576","damageStage":2,"outputPath":"assets/cards/C0576/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0576 최하윤, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 금사 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0576-D3","characterId":"C0576","damageStage":3,"outputPath":"assets/cards/C0576/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0576 최하윤, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 금사 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0576-D4","characterId":"C0576","damageStage":4,"outputPath":"assets/cards/C0576/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0576 최하윤, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 금사 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0577-D0","characterId":"C0577","damageStage":0,"outputPath":"assets/cards/C0577/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0577 Diya Hart, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 지구력형, 황혼 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0577-D1","characterId":"C0577","damageStage":1,"outputPath":"assets/cards/C0577/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0577 Diya Hart, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 지구력형, 황혼 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0577-D2","characterId":"C0577","damageStage":2,"outputPath":"assets/cards/C0577/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0577 Diya Hart, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 지구력형, 황혼 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0577-D3","characterId":"C0577","damageStage":3,"outputPath":"assets/cards/C0577/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0577 Diya Hart, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 지구력형, 황혼 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0577-D4","characterId":"C0577","damageStage":4,"outputPath":"assets/cards/C0577/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0577 Diya Hart, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 지구력형, 황혼 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0578-D0","characterId":"C0578","damageStage":0,"outputPath":"assets/cards/C0578/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0578 윤준찬, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 새벽 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0578-D1","characterId":"C0578","damageStage":1,"outputPath":"assets/cards/C0578/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0578 윤준찬, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 새벽 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0578-D2","characterId":"C0578","damageStage":2,"outputPath":"assets/cards/C0578/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0578 윤준찬, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 새벽 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0578-D3","characterId":"C0578","damageStage":3,"outputPath":"assets/cards/C0578/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0578 윤준찬, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 새벽 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0578-D4","characterId":"C0578","damageStage":4,"outputPath":"assets/cards/C0578/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0578 윤준찬, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 새벽 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0579-D0","characterId":"C0579","damageStage":0,"outputPath":"assets/cards/C0579/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0579 Leela Reed 적송, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 유연형, 고요한 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 성숙한 계란형 얼굴; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 두꺼운 팔과 단단한 복부; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0579-D1","characterId":"C0579","damageStage":1,"outputPath":"assets/cards/C0579/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0579 Leela Reed 적송, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 유연형, 고요한 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 성숙한 계란형 얼굴; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 두꺼운 팔과 단단한 복부; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0579-D2","characterId":"C0579","damageStage":2,"outputPath":"assets/cards/C0579/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0579 Leela Reed 적송, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 유연형, 고요한 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 성숙한 계란형 얼굴; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 두꺼운 팔과 단단한 복부; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0579-D3","characterId":"C0579","damageStage":3,"outputPath":"assets/cards/C0579/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0579 Leela Reed 적송, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 유연형, 고요한 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 성숙한 계란형 얼굴; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 두꺼운 팔과 단단한 복부; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0579-D4","characterId":"C0579","damageStage":4,"outputPath":"assets/cards/C0579/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0579 Leela Reed 적송, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 유연형, 고요한 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 성숙한 계란형 얼굴; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 두꺼운 팔과 단단한 복부; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0580-D0","characterId":"C0580","damageStage":0,"outputPath":"assets/cards/C0580/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0580 Nia Vale, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 녹음 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0580-D1","characterId":"C0580","damageStage":1,"outputPath":"assets/cards/C0580/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0580 Nia Vale, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 녹음 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0580-D2","characterId":"C0580","damageStage":2,"outputPath":"assets/cards/C0580/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0580 Nia Vale, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 녹음 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0580-D3","characterId":"C0580","damageStage":3,"outputPath":"assets/cards/C0580/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0580 Nia Vale, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 녹음 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0580-D4","characterId":"C0580","damageStage":4,"outputPath":"assets/cards/C0580/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0580 Nia Vale, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 녹음 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0581-D0","characterId":"C0581","damageStage":0,"outputPath":"assets/cards/C0581/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0581 류설후, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 흑요 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 양쪽으로 땋은 굵은 머리; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0581-D1","characterId":"C0581","damageStage":1,"outputPath":"assets/cards/C0581/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0581 류설후, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 흑요 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 양쪽으로 땋은 굵은 머리; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0581-D2","characterId":"C0581","damageStage":2,"outputPath":"assets/cards/C0581/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0581 류설후, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 흑요 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 양쪽으로 땋은 굵은 머리; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0581-D3","characterId":"C0581","damageStage":3,"outputPath":"assets/cards/C0581/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0581 류설후, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 흑요 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 양쪽으로 땋은 굵은 머리; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0581-D4","characterId":"C0581","damageStage":4,"outputPath":"assets/cards/C0581/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0581 류설후, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 흑요 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 양쪽으로 땋은 굵은 머리; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0582-D0","characterId":"C0582","damageStage":0,"outputPath":"assets/cards/C0582/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0582 문비재, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 비취 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0582-D1","characterId":"C0582","damageStage":1,"outputPath":"assets/cards/C0582/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0582 문비재, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 비취 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0582-D2","characterId":"C0582","damageStage":2,"outputPath":"assets/cards/C0582/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0582 문비재, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 비취 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0582-D3","characterId":"C0582","damageStage":3,"outputPath":"assets/cards/C0582/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0582 문비재, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 비취 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0582-D4","characterId":"C0582","damageStage":4,"outputPath":"assets/cards/C0582/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0582 문비재, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 비취 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0583-D0","characterId":"C0583","damageStage":0,"outputPath":"assets/cards/C0583/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0583 유율아, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 월광 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 창백한 달빛 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0583-D1","characterId":"C0583","damageStage":1,"outputPath":"assets/cards/C0583/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0583 유율아, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 월광 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 창백한 달빛 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0583-D2","characterId":"C0583","damageStage":2,"outputPath":"assets/cards/C0583/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0583 유율아, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 월광 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 창백한 달빛 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0583-D3","characterId":"C0583","damageStage":3,"outputPath":"assets/cards/C0583/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0583 유율아, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 월광 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 창백한 달빛 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0583-D4","characterId":"C0583","damageStage":4,"outputPath":"assets/cards/C0583/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0583 유율아, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 월광 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 창백한 달빛 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0584-D0","characterId":"C0584","damageStage":0,"outputPath":"assets/cards/C0584/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0584 박나율, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 황혼 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0584-D1","characterId":"C0584","damageStage":1,"outputPath":"assets/cards/C0584/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0584 박나율, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 황혼 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0584-D2","characterId":"C0584","damageStage":2,"outputPath":"assets/cards/C0584/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0584 박나율, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 황혼 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0584-D3","characterId":"C0584","damageStage":3,"outputPath":"assets/cards/C0584/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0584 박나율, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 황혼 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0584-D4","characterId":"C0584","damageStage":4,"outputPath":"assets/cards/C0584/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0584 박나율, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 황혼 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0585-D0","characterId":"C0585","damageStage":0,"outputPath":"assets/cards/C0585/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0585 Elyndra Eversong 청운, damage stage 0 (normal).\nSubject: adult 여성 엘프, 긴 팔다리형, 금사 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0585-D1","characterId":"C0585","damageStage":1,"outputPath":"assets/cards/C0585/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0585 Elyndra Eversong 청운, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 긴 팔다리형, 금사 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0585-D2","characterId":"C0585","damageStage":2,"outputPath":"assets/cards/C0585/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0585 Elyndra Eversong 청운, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 긴 팔다리형, 금사 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0585-D3","characterId":"C0585","damageStage":3,"outputPath":"assets/cards/C0585/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0585 Elyndra Eversong 청운, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 긴 팔다리형, 금사 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0585-D4","characterId":"C0585","damageStage":4,"outputPath":"assets/cards/C0585/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0585 Elyndra Eversong 청운, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 긴 팔다리형, 금사 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0586-D0","characterId":"C0586","damageStage":0,"outputPath":"assets/cards/C0586/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0586 Mira Ash 비문, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 단단한 체형, 황혼 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0586-D1","characterId":"C0586","damageStage":1,"outputPath":"assets/cards/C0586/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0586 Mira Ash 비문, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 단단한 체형, 황혼 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0586-D2","characterId":"C0586","damageStage":2,"outputPath":"assets/cards/C0586/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0586 Mira Ash 비문, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 단단한 체형, 황혼 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0586-D3","characterId":"C0586","damageStage":3,"outputPath":"assets/cards/C0586/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0586 Mira Ash 비문, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 단단한 체형, 황혼 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0586-D4","characterId":"C0586","damageStage":4,"outputPath":"assets/cards/C0586/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0586 Mira Ash 비문, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 단단한 체형, 황혼 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0587-D0","characterId":"C0587","damageStage":0,"outputPath":"assets/cards/C0587/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0587 Zuri Crown, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 찬란한 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0587-D1","characterId":"C0587","damageStage":1,"outputPath":"assets/cards/C0587/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0587 Zuri Crown, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 찬란한 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0587-D2","characterId":"C0587","damageStage":2,"outputPath":"assets/cards/C0587/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0587 Zuri Crown, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 찬란한 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0587-D3","characterId":"C0587","damageStage":3,"outputPath":"assets/cards/C0587/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0587 Zuri Crown, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 찬란한 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0587-D4","characterId":"C0587","damageStage":4,"outputPath":"assets/cards/C0587/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0587 Zuri Crown, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 찬란한 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0588-D0","characterId":"C0588","damageStage":0,"outputPath":"assets/cards/C0588/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0588 Elena Black 적송, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 중갑형, 청류 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0588-D1","characterId":"C0588","damageStage":1,"outputPath":"assets/cards/C0588/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0588 Elena Black 적송, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 중갑형, 청류 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0588-D2","characterId":"C0588","damageStage":2,"outputPath":"assets/cards/C0588/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0588 Elena Black 적송, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 중갑형, 청류 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0588-D3","characterId":"C0588","damageStage":3,"outputPath":"assets/cards/C0588/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0588 Elena Black 적송, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 중갑형, 청류 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0588-D4","characterId":"C0588","damageStage":4,"outputPath":"assets/cards/C0588/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0588 Elena Black 적송, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 중갑형, 청류 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0589-D0","characterId":"C0589","damageStage":0,"outputPath":"assets/cards/C0589/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0589 진유영, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 깊은 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 넓은 콧망울; 아랫입술이 도톰한 입; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0589-D1","characterId":"C0589","damageStage":1,"outputPath":"assets/cards/C0589/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0589 진유영, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 깊은 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 넓은 콧망울; 아랫입술이 도톰한 입; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0589-D2","characterId":"C0589","damageStage":2,"outputPath":"assets/cards/C0589/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0589 진유영, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 깊은 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 넓은 콧망울; 아랫입술이 도톰한 입; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0589-D3","characterId":"C0589","damageStage":3,"outputPath":"assets/cards/C0589/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0589 진유영, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 깊은 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 넓은 콧망울; 아랫입술이 도톰한 입; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0589-D4","characterId":"C0589","damageStage":4,"outputPath":"assets/cards/C0589/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0589 진유영, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 깊은 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 넓은 콧망울; 아랫입술이 도톰한 입; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0590-D0","characterId":"C0590","damageStage":0,"outputPath":"assets/cards/C0590/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0590 Cael Willow 유성, damage stage 0 (normal).\nSubject: adult 여성 엘프, 단단한 체형, 설화 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 성숙한 계란형 얼굴; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0590-D1","characterId":"C0590","damageStage":1,"outputPath":"assets/cards/C0590/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0590 Cael Willow 유성, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 단단한 체형, 설화 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 성숙한 계란형 얼굴; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0590-D2","characterId":"C0590","damageStage":2,"outputPath":"assets/cards/C0590/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0590 Cael Willow 유성, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 단단한 체형, 설화 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 성숙한 계란형 얼굴; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0590-D3","characterId":"C0590","damageStage":3,"outputPath":"assets/cards/C0590/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0590 Cael Willow 유성, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 단단한 체형, 설화 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 성숙한 계란형 얼굴; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0590-D4","characterId":"C0590","damageStage":4,"outputPath":"assets/cards/C0590/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0590 Cael Willow 유성, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 단단한 체형, 설화 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 성숙한 계란형 얼굴; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0591-D0","characterId":"C0591","damageStage":0,"outputPath":"assets/cards/C0591/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0591 Leona Forge 첫별, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 벽력 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0591-D1","characterId":"C0591","damageStage":1,"outputPath":"assets/cards/C0591/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0591 Leona Forge 첫별, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 벽력 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0591-D2","characterId":"C0591","damageStage":2,"outputPath":"assets/cards/C0591/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0591 Leona Forge 첫별, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 벽력 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0591-D3","characterId":"C0591","damageStage":3,"outputPath":"assets/cards/C0591/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0591 Leona Forge 첫별, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 벽력 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0591-D4","characterId":"C0591","damageStage":4,"outputPath":"assets/cards/C0591/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0591 Leona Forge 첫별, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 벽력 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0592-D0","characterId":"C0592","damageStage":0,"outputPath":"assets/cards/C0592/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0592 연채후, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 설화 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0592-D1","characterId":"C0592","damageStage":1,"outputPath":"assets/cards/C0592/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0592 연채후, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 설화 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0592-D2","characterId":"C0592","damageStage":2,"outputPath":"assets/cards/C0592/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0592 연채후, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 설화 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0592-D3","characterId":"C0592","damageStage":3,"outputPath":"assets/cards/C0592/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0592 연채후, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 설화 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0592-D4","characterId":"C0592","damageStage":4,"outputPath":"assets/cards/C0592/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0592 연채후, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 설화 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0593-D0","characterId":"C0593","damageStage":0,"outputPath":"assets/cards/C0593/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0593 김예경, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 황혼 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0593-D1","characterId":"C0593","damageStage":1,"outputPath":"assets/cards/C0593/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0593 김예경, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 황혼 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0593-D2","characterId":"C0593","damageStage":2,"outputPath":"assets/cards/C0593/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0593 김예경, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 황혼 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0593-D3","characterId":"C0593","damageStage":3,"outputPath":"assets/cards/C0593/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0593 김예경, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 황혼 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0593-D4","characterId":"C0593","damageStage":4,"outputPath":"assets/cards/C0593/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0593 김예경, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 황혼 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0594-D0","characterId":"C0594","damageStage":0,"outputPath":"assets/cards/C0594/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0594 Nadia Ash 잔월, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 소형 근력형, 새벽 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 높고 곧은 콧대; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 넓은 골반과 강한 허벅지; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0594-D1","characterId":"C0594","damageStage":1,"outputPath":"assets/cards/C0594/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0594 Nadia Ash 잔월, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 소형 근력형, 새벽 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 높고 곧은 콧대; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 넓은 골반과 강한 허벅지; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0594-D2","characterId":"C0594","damageStage":2,"outputPath":"assets/cards/C0594/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0594 Nadia Ash 잔월, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 소형 근력형, 새벽 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 높고 곧은 콧대; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 넓은 골반과 강한 허벅지; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0594-D3","characterId":"C0594","damageStage":3,"outputPath":"assets/cards/C0594/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0594 Nadia Ash 잔월, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 소형 근력형, 새벽 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 높고 곧은 콧대; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 넓은 골반과 강한 허벅지; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0594-D4","characterId":"C0594","damageStage":4,"outputPath":"assets/cards/C0594/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0594 Nadia Ash 잔월, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 소형 근력형, 새벽 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 높고 곧은 콧대; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 넓은 골반과 강한 허벅지; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0595-D0","characterId":"C0595","damageStage":0,"outputPath":"assets/cards/C0595/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0595 Sade Ash, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 불굴의 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0595-D1","characterId":"C0595","damageStage":1,"outputPath":"assets/cards/C0595/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0595 Sade Ash, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 불굴의 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0595-D2","characterId":"C0595","damageStage":2,"outputPath":"assets/cards/C0595/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0595 Sade Ash, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 불굴의 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0595-D3","characterId":"C0595","damageStage":3,"outputPath":"assets/cards/C0595/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0595 Sade Ash, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 불굴의 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0595-D4","characterId":"C0595","damageStage":4,"outputPath":"assets/cards/C0595/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0595 Sade Ash, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 불굴의 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0596-D0","characterId":"C0596","damageStage":0,"outputPath":"assets/cards/C0596/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0596 Mira Stone 청운, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 유연형, 새벽 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0596-D1","characterId":"C0596","damageStage":1,"outputPath":"assets/cards/C0596/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0596 Mira Stone 청운, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 유연형, 새벽 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0596-D2","characterId":"C0596","damageStage":2,"outputPath":"assets/cards/C0596/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0596 Mira Stone 청운, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 유연형, 새벽 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0596-D3","characterId":"C0596","damageStage":3,"outputPath":"assets/cards/C0596/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0596 Mira Stone 청운, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 유연형, 새벽 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0596-D4","characterId":"C0596","damageStage":4,"outputPath":"assets/cards/C0596/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0596 Mira Stone 청운, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 유연형, 새벽 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0597-D0","characterId":"C0597","damageStage":0,"outputPath":"assets/cards/C0597/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0597 Diya Moon 비문, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 유연형, 청류 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0597-D1","characterId":"C0597","damageStage":1,"outputPath":"assets/cards/C0597/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0597 Diya Moon 비문, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 유연형, 청류 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0597-D2","characterId":"C0597","damageStage":2,"outputPath":"assets/cards/C0597/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0597 Diya Moon 비문, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 유연형, 청류 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0597-D3","characterId":"C0597","damageStage":3,"outputPath":"assets/cards/C0597/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0597 Diya Moon 비문, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 유연형, 청류 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0597-D4","characterId":"C0597","damageStage":4,"outputPath":"assets/cards/C0597/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0597 Diya Moon 비문, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 유연형, 청류 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0598-D0","characterId":"C0598","damageStage":0,"outputPath":"assets/cards/C0598/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0598 진지랑, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 깊은 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0598-D1","characterId":"C0598","damageStage":1,"outputPath":"assets/cards/C0598/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0598 진지랑, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 깊은 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0598-D2","characterId":"C0598","damageStage":2,"outputPath":"assets/cards/C0598/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0598 진지랑, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 깊은 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0598-D3","characterId":"C0598","damageStage":3,"outputPath":"assets/cards/C0598/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0598 진지랑, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 깊은 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0598-D4","characterId":"C0598","damageStage":4,"outputPath":"assets/cards/C0598/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0598 진지랑, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 깊은 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0599-D0","characterId":"C0599","damageStage":0,"outputPath":"assets/cards/C0599/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0599 Bora Copperhand 적송, damage stage 0 (normal).\nSubject: adult 여성 드워프, 단단한 체형, 설화 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0599-D1","characterId":"C0599","damageStage":1,"outputPath":"assets/cards/C0599/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0599 Bora Copperhand 적송, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 단단한 체형, 설화 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0599-D2","characterId":"C0599","damageStage":2,"outputPath":"assets/cards/C0599/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0599 Bora Copperhand 적송, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 단단한 체형, 설화 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0599-D3","characterId":"C0599","damageStage":3,"outputPath":"assets/cards/C0599/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0599 Bora Copperhand 적송, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 단단한 체형, 설화 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0599-D4","characterId":"C0599","damageStage":4,"outputPath":"assets/cards/C0599/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0599 Bora Copperhand 적송, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 단단한 체형, 설화 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0600-D0","characterId":"C0600","damageStage":0,"outputPath":"assets/cards/C0600/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0600 Cael Lunaris 유성, damage stage 0 (normal).\nSubject: adult 여성 엘프, 지구력형, 홍련 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 각진 턱선; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0600-D1","characterId":"C0600","damageStage":1,"outputPath":"assets/cards/C0600/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0600 Cael Lunaris 유성, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 지구력형, 홍련 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 각진 턱선; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0600-D2","characterId":"C0600","damageStage":2,"outputPath":"assets/cards/C0600/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0600 Cael Lunaris 유성, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 지구력형, 홍련 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 각진 턱선; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0600-D3","characterId":"C0600","damageStage":3,"outputPath":"assets/cards/C0600/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0600 Cael Lunaris 유성, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 지구력형, 홍련 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 각진 턱선; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0600-D4","characterId":"C0600","damageStage":4,"outputPath":"assets/cards/C0600/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0600 Cael Lunaris 유성, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 지구력형, 홍련 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 각진 턱선; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0601-D0","characterId":"C0601","damageStage":0,"outputPath":"assets/cards/C0601/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0601 강아후, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 진홍 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0601-D1","characterId":"C0601","damageStage":1,"outputPath":"assets/cards/C0601/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0601 강아후, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 진홍 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0601-D2","characterId":"C0601","damageStage":2,"outputPath":"assets/cards/C0601/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0601 강아후, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 진홍 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0601-D3","characterId":"C0601","damageStage":3,"outputPath":"assets/cards/C0601/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0601 강아후, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 진홍 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0601-D4","characterId":"C0601","damageStage":4,"outputPath":"assets/cards/C0601/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0601 강아후, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 진홍 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0602-D0","characterId":"C0602","damageStage":0,"outputPath":"assets/cards/C0602/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0602 Luna Forge 백금, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 지구력형, 불굴의 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0602-D1","characterId":"C0602","damageStage":1,"outputPath":"assets/cards/C0602/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0602 Luna Forge 백금, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 지구력형, 불굴의 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0602-D2","characterId":"C0602","damageStage":2,"outputPath":"assets/cards/C0602/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0602 Luna Forge 백금, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 지구력형, 불굴의 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0602-D3","characterId":"C0602","damageStage":3,"outputPath":"assets/cards/C0602/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0602 Luna Forge 백금, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 지구력형, 불굴의 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0602-D4","characterId":"C0602","damageStage":4,"outputPath":"assets/cards/C0602/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0602 Luna Forge 백금, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 지구력형, 불굴의 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0603-D0","characterId":"C0603","damageStage":0,"outputPath":"assets/cards/C0603/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0603 연이재, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 녹음 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 짧고 단단한 턱선; 크고 둥근 눈; 넓은 콧망울; 넓고 자신감 있는 입매; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0603-D1","characterId":"C0603","damageStage":1,"outputPath":"assets/cards/C0603/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0603 연이재, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 녹음 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 짧고 단단한 턱선; 크고 둥근 눈; 넓은 콧망울; 넓고 자신감 있는 입매; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0603-D2","characterId":"C0603","damageStage":2,"outputPath":"assets/cards/C0603/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0603 연이재, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 녹음 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 짧고 단단한 턱선; 크고 둥근 눈; 넓은 콧망울; 넓고 자신감 있는 입매; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0603-D3","characterId":"C0603","damageStage":3,"outputPath":"assets/cards/C0603/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0603 연이재, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 녹음 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 짧고 단단한 턱선; 크고 둥근 눈; 넓은 콧망울; 넓고 자신감 있는 입매; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0603-D4","characterId":"C0603","damageStage":4,"outputPath":"assets/cards/C0603/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0603 연이재, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 녹음 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 짧고 단단한 턱선; 크고 둥근 눈; 넓은 콧망울; 넓고 자신감 있는 입매; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0604-D0","characterId":"C0604","damageStage":0,"outputPath":"assets/cards/C0604/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0604 Nila Black, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 소형 근력형, 불굴의 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 둥근 얼굴형; 크고 둥근 눈; 살짝 매부리 느낌의 코; 작고 앙다문 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0604-D1","characterId":"C0604","damageStage":1,"outputPath":"assets/cards/C0604/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0604 Nila Black, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 소형 근력형, 불굴의 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 둥근 얼굴형; 크고 둥근 눈; 살짝 매부리 느낌의 코; 작고 앙다문 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0604-D2","characterId":"C0604","damageStage":2,"outputPath":"assets/cards/C0604/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0604 Nila Black, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 소형 근력형, 불굴의 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 둥근 얼굴형; 크고 둥근 눈; 살짝 매부리 느낌의 코; 작고 앙다문 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0604-D3","characterId":"C0604","damageStage":3,"outputPath":"assets/cards/C0604/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0604 Nila Black, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 소형 근력형, 불굴의 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 둥근 얼굴형; 크고 둥근 눈; 살짝 매부리 느낌의 코; 작고 앙다문 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0604-D4","characterId":"C0604","damageStage":4,"outputPath":"assets/cards/C0604/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0604 Nila Black, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 소형 근력형, 불굴의 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 둥근 얼굴형; 크고 둥근 눈; 살짝 매부리 느낌의 코; 작고 앙다문 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0605-D0","characterId":"C0605","damageStage":0,"outputPath":"assets/cards/C0605/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0605 마서랑, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 유리 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 비대칭 숏컷; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0605-D1","characterId":"C0605","damageStage":1,"outputPath":"assets/cards/C0605/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0605 마서랑, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 유리 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 비대칭 숏컷; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0605-D2","characterId":"C0605","damageStage":2,"outputPath":"assets/cards/C0605/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0605 마서랑, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 유리 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 비대칭 숏컷; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0605-D3","characterId":"C0605","damageStage":3,"outputPath":"assets/cards/C0605/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0605 마서랑, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 유리 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 비대칭 숏컷; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0605-D4","characterId":"C0605","damageStage":4,"outputPath":"assets/cards/C0605/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0605 마서랑, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 유리 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 비대칭 숏컷; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0606-D0","characterId":"C0606","damageStage":0,"outputPath":"assets/cards/C0606/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0606 Mira Forge 청운, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 단단한 체형, 푸른 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0606-D1","characterId":"C0606","damageStage":1,"outputPath":"assets/cards/C0606/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0606 Mira Forge 청운, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 단단한 체형, 푸른 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0606-D2","characterId":"C0606","damageStage":2,"outputPath":"assets/cards/C0606/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0606 Mira Forge 청운, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 단단한 체형, 푸른 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0606-D3","characterId":"C0606","damageStage":3,"outputPath":"assets/cards/C0606/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0606 Mira Forge 청운, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 단단한 체형, 푸른 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0606-D4","characterId":"C0606","damageStage":4,"outputPath":"assets/cards/C0606/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0606 Mira Forge 청운, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 단단한 체형, 푸른 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0607-D0","characterId":"C0607","damageStage":0,"outputPath":"assets/cards/C0607/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0607 강다후, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 벽력 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0607-D1","characterId":"C0607","damageStage":1,"outputPath":"assets/cards/C0607/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0607 강다후, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 벽력 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0607-D2","characterId":"C0607","damageStage":2,"outputPath":"assets/cards/C0607/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0607 강다후, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 벽력 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0607-D3","characterId":"C0607","damageStage":3,"outputPath":"assets/cards/C0607/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0607 강다후, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 벽력 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0607-D4","characterId":"C0607","damageStage":4,"outputPath":"assets/cards/C0607/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0607 강다후, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 벽력 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0608-D0","characterId":"C0608","damageStage":0,"outputPath":"assets/cards/C0608/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0608 문준나, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 검은 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0608-D1","characterId":"C0608","damageStage":1,"outputPath":"assets/cards/C0608/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0608 문준나, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 검은 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0608-D2","characterId":"C0608","damageStage":2,"outputPath":"assets/cards/C0608/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0608 문준나, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 검은 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0608-D3","characterId":"C0608","damageStage":3,"outputPath":"assets/cards/C0608/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0608 문준나, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 검은 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0608-D4","characterId":"C0608","damageStage":4,"outputPath":"assets/cards/C0608/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0608 문준나, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 검은 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0609-D0","characterId":"C0609","damageStage":0,"outputPath":"assets/cards/C0609/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0609 Bora Ashanvil, damage stage 0 (normal).\nSubject: adult 여성 드워프, 중갑형, 홍련 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0609-D1","characterId":"C0609","damageStage":1,"outputPath":"assets/cards/C0609/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0609 Bora Ashanvil, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 중갑형, 홍련 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0609-D2","characterId":"C0609","damageStage":2,"outputPath":"assets/cards/C0609/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0609 Bora Ashanvil, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 중갑형, 홍련 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0609-D3","characterId":"C0609","damageStage":3,"outputPath":"assets/cards/C0609/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0609 Bora Ashanvil, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 중갑형, 홍련 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0609-D4","characterId":"C0609","damageStage":4,"outputPath":"assets/cards/C0609/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0609 Bora Ashanvil, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 중갑형, 홍련 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0610-D0","characterId":"C0610","damageStage":0,"outputPath":"assets/cards/C0610/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0610 신연찬, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 금사 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0610-D1","characterId":"C0610","damageStage":1,"outputPath":"assets/cards/C0610/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0610 신연찬, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 금사 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0610-D2","characterId":"C0610","damageStage":2,"outputPath":"assets/cards/C0610/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0610 신연찬, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 금사 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0610-D3","characterId":"C0610","damageStage":3,"outputPath":"assets/cards/C0610/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0610 신연찬, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 금사 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0610-D4","characterId":"C0610","damageStage":4,"outputPath":"assets/cards/C0610/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0610 신연찬, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 금사 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0611-D0","characterId":"C0611","damageStage":0,"outputPath":"assets/cards/C0611/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0611 Kara Copperhand, damage stage 0 (normal).\nSubject: adult 여성 드워프, 균형형, 자수정 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0611-D1","characterId":"C0611","damageStage":1,"outputPath":"assets/cards/C0611/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0611 Kara Copperhand, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 균형형, 자수정 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0611-D2","characterId":"C0611","damageStage":2,"outputPath":"assets/cards/C0611/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0611 Kara Copperhand, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 균형형, 자수정 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0611-D3","characterId":"C0611","damageStage":3,"outputPath":"assets/cards/C0611/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0611 Kara Copperhand, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 균형형, 자수정 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0611-D4","characterId":"C0611","damageStage":4,"outputPath":"assets/cards/C0611/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0611 Kara Copperhand, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 균형형, 자수정 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0612-D0","characterId":"C0612","damageStage":0,"outputPath":"assets/cards/C0612/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0612 Luna Black 흑단, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 소형 근력형, 찬란한 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0612-D1","characterId":"C0612","damageStage":1,"outputPath":"assets/cards/C0612/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0612 Luna Black 흑단, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 소형 근력형, 찬란한 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0612-D2","characterId":"C0612","damageStage":2,"outputPath":"assets/cards/C0612/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0612 Luna Black 흑단, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 소형 근력형, 찬란한 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0612-D3","characterId":"C0612","damageStage":3,"outputPath":"assets/cards/C0612/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0612 Luna Black 흑단, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 소형 근력형, 찬란한 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0612-D4","characterId":"C0612","damageStage":4,"outputPath":"assets/cards/C0612/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0612 Luna Black 흑단, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 소형 근력형, 찬란한 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0613-D0","characterId":"C0613","damageStage":0,"outputPath":"assets/cards/C0613/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0613 문율하, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 자수정 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0613-D1","characterId":"C0613","damageStage":1,"outputPath":"assets/cards/C0613/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0613 문율하, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 자수정 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0613-D2","characterId":"C0613","damageStage":2,"outputPath":"assets/cards/C0613/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0613 문율하, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 자수정 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0613-D3","characterId":"C0613","damageStage":3,"outputPath":"assets/cards/C0613/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0613 문율하, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 자수정 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0613-D4","characterId":"C0613","damageStage":4,"outputPath":"assets/cards/C0613/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0613 문율하, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 자수정 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0614-D0","characterId":"C0614","damageStage":0,"outputPath":"assets/cards/C0614/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0614 Nadia Forge 은침, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 유연형, 유리 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0614-D1","characterId":"C0614","damageStage":1,"outputPath":"assets/cards/C0614/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0614 Nadia Forge 은침, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 유연형, 유리 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0614-D2","characterId":"C0614","damageStage":2,"outputPath":"assets/cards/C0614/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0614 Nadia Forge 은침, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 유연형, 유리 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0614-D3","characterId":"C0614","damageStage":3,"outputPath":"assets/cards/C0614/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0614 Nadia Forge 은침, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 유연형, 유리 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0614-D4","characterId":"C0614","damageStage":4,"outputPath":"assets/cards/C0614/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0614 Nadia Forge 은침, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 유연형, 유리 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0615-D0","characterId":"C0615","damageStage":0,"outputPath":"assets/cards/C0615/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0615 Kavya Reed, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 장신형, 청류 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0615-D1","characterId":"C0615","damageStage":1,"outputPath":"assets/cards/C0615/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0615 Kavya Reed, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 장신형, 청류 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0615-D2","characterId":"C0615","damageStage":2,"outputPath":"assets/cards/C0615/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0615 Kavya Reed, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 장신형, 청류 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0615-D3","characterId":"C0615","damageStage":3,"outputPath":"assets/cards/C0615/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0615 Kavya Reed, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 장신형, 청류 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0615-D4","characterId":"C0615","damageStage":4,"outputPath":"assets/cards/C0615/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0615 Kavya Reed, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 장신형, 청류 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0616-D0","characterId":"C0616","damageStage":0,"outputPath":"assets/cards/C0616/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0616 Seriel Silva 녹영, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 근력형, 유리 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 깊은 갈색 피부; 허리까지 오는 곱슬머리; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0616-D1","characterId":"C0616","damageStage":1,"outputPath":"assets/cards/C0616/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0616 Seriel Silva 녹영, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 근력형, 유리 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 깊은 갈색 피부; 허리까지 오는 곱슬머리; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0616-D2","characterId":"C0616","damageStage":2,"outputPath":"assets/cards/C0616/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0616 Seriel Silva 녹영, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 근력형, 유리 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 깊은 갈색 피부; 허리까지 오는 곱슬머리; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0616-D3","characterId":"C0616","damageStage":3,"outputPath":"assets/cards/C0616/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0616 Seriel Silva 녹영, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 근력형, 유리 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 깊은 갈색 피부; 허리까지 오는 곱슬머리; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0616-D4","characterId":"C0616","damageStage":4,"outputPath":"assets/cards/C0616/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0616 Seriel Silva 녹영, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 근력형, 유리 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 깊은 갈색 피부; 허리까지 오는 곱슬머리; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0617-D0","characterId":"C0617","damageStage":0,"outputPath":"assets/cards/C0617/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0617 최시하, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 월광 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0617-D1","characterId":"C0617","damageStage":1,"outputPath":"assets/cards/C0617/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0617 최시하, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 월광 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0617-D2","characterId":"C0617","damageStage":2,"outputPath":"assets/cards/C0617/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0617 최시하, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 월광 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0617-D3","characterId":"C0617","damageStage":3,"outputPath":"assets/cards/C0617/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0617 최시하, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 월광 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0617-D4","characterId":"C0617","damageStage":4,"outputPath":"assets/cards/C0617/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0617 최시하, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 월광 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0618-D0","characterId":"C0618","damageStage":0,"outputPath":"assets/cards/C0618/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0618 Elena Ash 유성, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 불굴의 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0618-D1","characterId":"C0618","damageStage":1,"outputPath":"assets/cards/C0618/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0618 Elena Ash 유성, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 불굴의 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0618-D2","characterId":"C0618","damageStage":2,"outputPath":"assets/cards/C0618/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0618 Elena Ash 유성, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 불굴의 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0618-D3","characterId":"C0618","damageStage":3,"outputPath":"assets/cards/C0618/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0618 Elena Ash 유성, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 불굴의 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0618-D4","characterId":"C0618","damageStage":4,"outputPath":"assets/cards/C0618/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0618 Elena Ash 유성, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 불굴의 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0619-D0","characterId":"C0619","damageStage":0,"outputPath":"assets/cards/C0619/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0619 신유빈, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 적운 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0619-D1","characterId":"C0619","damageStage":1,"outputPath":"assets/cards/C0619/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0619 신유빈, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 적운 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0619-D2","characterId":"C0619","damageStage":2,"outputPath":"assets/cards/C0619/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0619 신유빈, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 적운 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0619-D3","characterId":"C0619","damageStage":3,"outputPath":"assets/cards/C0619/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0619 신유빈, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 적운 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0619-D4","characterId":"C0619","damageStage":4,"outputPath":"assets/cards/C0619/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0619 신유빈, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 적운 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0620-D0","characterId":"C0620","damageStage":0,"outputPath":"assets/cards/C0620/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0620 도해솔, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 고요한 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 크고 둥근 눈; 작고 둥근 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 물결치는 긴 웨이브; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0620-D1","characterId":"C0620","damageStage":1,"outputPath":"assets/cards/C0620/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0620 도해솔, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 고요한 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 크고 둥근 눈; 작고 둥근 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 물결치는 긴 웨이브; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0620-D2","characterId":"C0620","damageStage":2,"outputPath":"assets/cards/C0620/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0620 도해솔, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 고요한 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 크고 둥근 눈; 작고 둥근 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 물결치는 긴 웨이브; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0620-D3","characterId":"C0620","damageStage":3,"outputPath":"assets/cards/C0620/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0620 도해솔, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 고요한 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 크고 둥근 눈; 작고 둥근 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 물결치는 긴 웨이브; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0620-D4","characterId":"C0620","damageStage":4,"outputPath":"assets/cards/C0620/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0620 도해솔, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 고요한 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 크고 둥근 눈; 작고 둥근 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 물결치는 긴 웨이브; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0621-D0","characterId":"C0621","damageStage":0,"outputPath":"assets/cards/C0621/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0621 유현운, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 찬란한 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 양쪽으로 땋은 굵은 머리; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0621-D1","characterId":"C0621","damageStage":1,"outputPath":"assets/cards/C0621/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0621 유현운, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 찬란한 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 양쪽으로 땋은 굵은 머리; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0621-D2","characterId":"C0621","damageStage":2,"outputPath":"assets/cards/C0621/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0621 유현운, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 찬란한 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 양쪽으로 땋은 굵은 머리; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0621-D3","characterId":"C0621","damageStage":3,"outputPath":"assets/cards/C0621/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0621 유현운, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 찬란한 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 양쪽으로 땋은 굵은 머리; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0621-D4","characterId":"C0621","damageStage":4,"outputPath":"assets/cards/C0621/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0621 유현운, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 찬란한 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 양쪽으로 땋은 굵은 머리; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0622-D0","characterId":"C0622","damageStage":0,"outputPath":"assets/cards/C0622/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0622 권채빈, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 푸른 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0622-D1","characterId":"C0622","damageStage":1,"outputPath":"assets/cards/C0622/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0622 권채빈, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 푸른 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0622-D2","characterId":"C0622","damageStage":2,"outputPath":"assets/cards/C0622/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0622 권채빈, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 푸른 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0622-D3","characterId":"C0622","damageStage":3,"outputPath":"assets/cards/C0622/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0622 권채빈, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 푸른 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0622-D4","characterId":"C0622","damageStage":4,"outputPath":"assets/cards/C0622/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0622 권채빈, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 푸른 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0623-D0","characterId":"C0623","damageStage":0,"outputPath":"assets/cards/C0623/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0623 임예온, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 은하 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0623-D1","characterId":"C0623","damageStage":1,"outputPath":"assets/cards/C0623/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0623 임예온, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 은하 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0623-D2","characterId":"C0623","damageStage":2,"outputPath":"assets/cards/C0623/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0623 임예온, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 은하 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0623-D3","characterId":"C0623","damageStage":3,"outputPath":"assets/cards/C0623/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0623 임예온, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 은하 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0623-D4","characterId":"C0623","damageStage":4,"outputPath":"assets/cards/C0623/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0623 임예온, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 은하 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0624-D0","characterId":"C0624","damageStage":0,"outputPath":"assets/cards/C0624/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0624 도가결, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 검은 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0624-D1","characterId":"C0624","damageStage":1,"outputPath":"assets/cards/C0624/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0624 도가결, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 검은 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0624-D2","characterId":"C0624","damageStage":2,"outputPath":"assets/cards/C0624/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0624 도가결, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 검은 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0624-D3","characterId":"C0624","damageStage":3,"outputPath":"assets/cards/C0624/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0624 도가결, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 검은 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0624-D4","characterId":"C0624","damageStage":4,"outputPath":"assets/cards/C0624/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0624 도가결, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 검은 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0625-D0","characterId":"C0625","damageStage":0,"outputPath":"assets/cards/C0625/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0625 Elyndra Aster 녹영, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 긴 팔다리형, 홍련 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0625-D1","characterId":"C0625","damageStage":1,"outputPath":"assets/cards/C0625/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0625 Elyndra Aster 녹영, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 긴 팔다리형, 홍련 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0625-D2","characterId":"C0625","damageStage":2,"outputPath":"assets/cards/C0625/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0625 Elyndra Aster 녹영, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 긴 팔다리형, 홍련 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0625-D3","characterId":"C0625","damageStage":3,"outputPath":"assets/cards/C0625/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0625 Elyndra Aster 녹영, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 긴 팔다리형, 홍련 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0625-D4","characterId":"C0625","damageStage":4,"outputPath":"assets/cards/C0625/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0625 Elyndra Aster 녹영, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 긴 팔다리형, 홍련 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0626-D0","characterId":"C0626","damageStage":0,"outputPath":"assets/cards/C0626/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0626 Clara Forge 녹영, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 빠른 발놀림형, 진홍 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0626-D1","characterId":"C0626","damageStage":1,"outputPath":"assets/cards/C0626/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0626 Clara Forge 녹영, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 빠른 발놀림형, 진홍 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0626-D2","characterId":"C0626","damageStage":2,"outputPath":"assets/cards/C0626/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0626 Clara Forge 녹영, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 빠른 발놀림형, 진홍 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0626-D3","characterId":"C0626","damageStage":3,"outputPath":"assets/cards/C0626/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0626 Clara Forge 녹영, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 빠른 발놀림형, 진홍 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0626-D4","characterId":"C0626","damageStage":4,"outputPath":"assets/cards/C0626/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0626 Clara Forge 녹영, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 빠른 발놀림형, 진홍 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0627-D0","characterId":"C0627","damageStage":0,"outputPath":"assets/cards/C0627/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0627 차라결, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 백야 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0627-D1","characterId":"C0627","damageStage":1,"outputPath":"assets/cards/C0627/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0627 차라결, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 백야 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0627-D2","characterId":"C0627","damageStage":2,"outputPath":"assets/cards/C0627/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0627 차라결, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 백야 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0627-D3","characterId":"C0627","damageStage":3,"outputPath":"assets/cards/C0627/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0627 차라결, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 백야 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0627-D4","characterId":"C0627","damageStage":4,"outputPath":"assets/cards/C0627/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0627 차라결, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 백야 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0628-D0","characterId":"C0628","damageStage":0,"outputPath":"assets/cards/C0628/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0628 유지랑, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 적운 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0628-D1","characterId":"C0628","damageStage":1,"outputPath":"assets/cards/C0628/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0628 유지랑, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 적운 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0628-D2","characterId":"C0628","damageStage":2,"outputPath":"assets/cards/C0628/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0628 유지랑, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 적운 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0628-D3","characterId":"C0628","damageStage":3,"outputPath":"assets/cards/C0628/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0628 유지랑, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 적운 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0628-D4","characterId":"C0628","damageStage":4,"outputPath":"assets/cards/C0628/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0628 유지랑, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 적운 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0629-D0","characterId":"C0629","damageStage":0,"outputPath":"assets/cards/C0629/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0629 Liora Vael 적송, damage stage 0 (normal).\nSubject: adult 여성 엘프, 유연형, 청류 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0629-D1","characterId":"C0629","damageStage":1,"outputPath":"assets/cards/C0629/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0629 Liora Vael 적송, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 유연형, 청류 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0629-D2","characterId":"C0629","damageStage":2,"outputPath":"assets/cards/C0629/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0629 Liora Vael 적송, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 유연형, 청류 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0629-D3","characterId":"C0629","damageStage":3,"outputPath":"assets/cards/C0629/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0629 Liora Vael 적송, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 유연형, 청류 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0629-D4","characterId":"C0629","damageStage":4,"outputPath":"assets/cards/C0629/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0629 Liora Vael 적송, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 유연형, 청류 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0630-D0","characterId":"C0630","damageStage":0,"outputPath":"assets/cards/C0630/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0630 홍온진, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 유리 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 올리브 톤 피부; 물결치는 긴 웨이브; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0630-D1","characterId":"C0630","damageStage":1,"outputPath":"assets/cards/C0630/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0630 홍온진, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 유리 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 올리브 톤 피부; 물결치는 긴 웨이브; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0630-D2","characterId":"C0630","damageStage":2,"outputPath":"assets/cards/C0630/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0630 홍온진, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 유리 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 올리브 톤 피부; 물결치는 긴 웨이브; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0630-D3","characterId":"C0630","damageStage":3,"outputPath":"assets/cards/C0630/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0630 홍온진, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 유리 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 올리브 톤 피부; 물결치는 긴 웨이브; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0630-D4","characterId":"C0630","damageStage":4,"outputPath":"assets/cards/C0630/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0630 홍온진, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 유리 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 작고 앙다문 입; 올리브 톤 피부; 물결치는 긴 웨이브; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0631-D0","characterId":"C0631","damageStage":0,"outputPath":"assets/cards/C0631/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0631 Rowan River, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 유연형, 운철 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 넓은 콧망울; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0631-D1","characterId":"C0631","damageStage":1,"outputPath":"assets/cards/C0631/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0631 Rowan River, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 유연형, 운철 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 넓은 콧망울; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0631-D2","characterId":"C0631","damageStage":2,"outputPath":"assets/cards/C0631/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0631 Rowan River, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 유연형, 운철 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 넓은 콧망울; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0631-D3","characterId":"C0631","damageStage":3,"outputPath":"assets/cards/C0631/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0631 Rowan River, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 유연형, 운철 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 넓은 콧망울; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0631-D4","characterId":"C0631","damageStage":4,"outputPath":"assets/cards/C0631/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0631 Rowan River, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 유연형, 운철 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 넓은 콧망울; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0632-D0","characterId":"C0632","damageStage":0,"outputPath":"assets/cards/C0632/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0632 신린현, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 벽력 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0632-D1","characterId":"C0632","damageStage":1,"outputPath":"assets/cards/C0632/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0632 신린현, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 벽력 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0632-D2","characterId":"C0632","damageStage":2,"outputPath":"assets/cards/C0632/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0632 신린현, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 벽력 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0632-D3","characterId":"C0632","damageStage":3,"outputPath":"assets/cards/C0632/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0632 신린현, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 벽력 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0632-D4","characterId":"C0632","damageStage":4,"outputPath":"assets/cards/C0632/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0632 신린현, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 벽력 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0633-D0","characterId":"C0633","damageStage":0,"outputPath":"assets/cards/C0633/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0633 신이운, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 설화 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 창백한 달빛 피부; 비대칭 숏컷; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0633-D1","characterId":"C0633","damageStage":1,"outputPath":"assets/cards/C0633/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0633 신이운, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 설화 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 창백한 달빛 피부; 비대칭 숏컷; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0633-D2","characterId":"C0633","damageStage":2,"outputPath":"assets/cards/C0633/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0633 신이운, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 설화 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 창백한 달빛 피부; 비대칭 숏컷; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0633-D3","characterId":"C0633","damageStage":3,"outputPath":"assets/cards/C0633/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0633 신이운, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 설화 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 창백한 달빛 피부; 비대칭 숏컷; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0633-D4","characterId":"C0633","damageStage":4,"outputPath":"assets/cards/C0633/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0633 신이운, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 설화 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 창백한 달빛 피부; 비대칭 숏컷; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0634-D0","characterId":"C0634","damageStage":0,"outputPath":"assets/cards/C0634/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0634 Nila Ash, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 민첩형, 벽력 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0634-D1","characterId":"C0634","damageStage":1,"outputPath":"assets/cards/C0634/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0634 Nila Ash, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 민첩형, 벽력 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0634-D2","characterId":"C0634","damageStage":2,"outputPath":"assets/cards/C0634/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0634 Nila Ash, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 민첩형, 벽력 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0634-D3","characterId":"C0634","damageStage":3,"outputPath":"assets/cards/C0634/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0634 Nila Ash, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 민첩형, 벽력 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0634-D4","characterId":"C0634","damageStage":4,"outputPath":"assets/cards/C0634/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0634 Nila Ash, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 민첩형, 벽력 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0635-D0","characterId":"C0635","damageStage":0,"outputPath":"assets/cards/C0635/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0635 윤서랑, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 새벽 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0635-D1","characterId":"C0635","damageStage":1,"outputPath":"assets/cards/C0635/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0635 윤서랑, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 새벽 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0635-D2","characterId":"C0635","damageStage":2,"outputPath":"assets/cards/C0635/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0635 윤서랑, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 새벽 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0635-D3","characterId":"C0635","damageStage":3,"outputPath":"assets/cards/C0635/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0635 윤서랑, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 새벽 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0635-D4","characterId":"C0635","damageStage":4,"outputPath":"assets/cards/C0635/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0635 윤서랑, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 새벽 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0636-D0","characterId":"C0636","damageStage":0,"outputPath":"assets/cards/C0636/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0636 차하담, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 백야 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0636-D1","characterId":"C0636","damageStage":1,"outputPath":"assets/cards/C0636/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0636 차하담, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 백야 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0636-D2","characterId":"C0636","damageStage":2,"outputPath":"assets/cards/C0636/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0636 차하담, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 백야 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0636-D3","characterId":"C0636","damageStage":3,"outputPath":"assets/cards/C0636/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0636 차하담, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 백야 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0636-D4","characterId":"C0636","damageStage":4,"outputPath":"assets/cards/C0636/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0636 차하담, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 백야 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0637-D0","characterId":"C0637","damageStage":0,"outputPath":"assets/cards/C0637/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0637 Sylra Aster 비문, damage stage 0 (normal).\nSubject: adult 여성 엘프, 근력형, 적운 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0637-D1","characterId":"C0637","damageStage":1,"outputPath":"assets/cards/C0637/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0637 Sylra Aster 비문, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 근력형, 적운 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0637-D2","characterId":"C0637","damageStage":2,"outputPath":"assets/cards/C0637/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0637 Sylra Aster 비문, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 근력형, 적운 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0637-D3","characterId":"C0637","damageStage":3,"outputPath":"assets/cards/C0637/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0637 Sylra Aster 비문, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 근력형, 적운 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0637-D4","characterId":"C0637","damageStage":4,"outputPath":"assets/cards/C0637/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0637 Sylra Aster 비문, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 근력형, 적운 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0638-D0","characterId":"C0638","damageStage":0,"outputPath":"assets/cards/C0638/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0638 장준아, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 고요한 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0638-D1","characterId":"C0638","damageStage":1,"outputPath":"assets/cards/C0638/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0638 장준아, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 고요한 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0638-D2","characterId":"C0638","damageStage":2,"outputPath":"assets/cards/C0638/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0638 장준아, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 고요한 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0638-D3","characterId":"C0638","damageStage":3,"outputPath":"assets/cards/C0638/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0638 장준아, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 고요한 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0638-D4","characterId":"C0638","damageStage":4,"outputPath":"assets/cards/C0638/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0638 장준아, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 고요한 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0639-D0","characterId":"C0639","damageStage":0,"outputPath":"assets/cards/C0639/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0639 진수랑, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 은하 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0639-D1","characterId":"C0639","damageStage":1,"outputPath":"assets/cards/C0639/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0639 진수랑, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 은하 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0639-D2","characterId":"C0639","damageStage":2,"outputPath":"assets/cards/C0639/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0639 진수랑, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 은하 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0639-D3","characterId":"C0639","damageStage":3,"outputPath":"assets/cards/C0639/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0639 진수랑, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 은하 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0639-D4","characterId":"C0639","damageStage":4,"outputPath":"assets/cards/C0639/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0639 진수랑, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 은하 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0640-D0","characterId":"C0640","damageStage":0,"outputPath":"assets/cards/C0640/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0640 주연희, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 설화 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0640-D1","characterId":"C0640","damageStage":1,"outputPath":"assets/cards/C0640/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0640 주연희, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 설화 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0640-D2","characterId":"C0640","damageStage":2,"outputPath":"assets/cards/C0640/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0640 주연희, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 설화 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0640-D3","characterId":"C0640","damageStage":3,"outputPath":"assets/cards/C0640/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0640 주연희, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 설화 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0640-D4","characterId":"C0640","damageStage":4,"outputPath":"assets/cards/C0640/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0640 주연희, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 설화 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 넓은 골반과 강한 허벅지; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0641-D0","characterId":"C0641","damageStage":0,"outputPath":"assets/cards/C0641/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0641 Tara Dawn, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 중갑형, 벽력 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 넓은 콧망울; 두툼하고 선명한 입술; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0641-D1","characterId":"C0641","damageStage":1,"outputPath":"assets/cards/C0641/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0641 Tara Dawn, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 중갑형, 벽력 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 넓은 콧망울; 두툼하고 선명한 입술; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0641-D2","characterId":"C0641","damageStage":2,"outputPath":"assets/cards/C0641/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0641 Tara Dawn, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 중갑형, 벽력 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 넓은 콧망울; 두툼하고 선명한 입술; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0641-D3","characterId":"C0641","damageStage":3,"outputPath":"assets/cards/C0641/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0641 Tara Dawn, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 중갑형, 벽력 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 넓은 콧망울; 두툼하고 선명한 입술; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0641-D4","characterId":"C0641","damageStage":4,"outputPath":"assets/cards/C0641/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0641 Tara Dawn, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 중갑형, 벽력 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 넓은 콧망울; 두툼하고 선명한 입술; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0642-D0","characterId":"C0642","damageStage":0,"outputPath":"assets/cards/C0642/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0642 유비겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 월광 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0642-D1","characterId":"C0642","damageStage":1,"outputPath":"assets/cards/C0642/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0642 유비겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 월광 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0642-D2","characterId":"C0642","damageStage":2,"outputPath":"assets/cards/C0642/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0642 유비겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 월광 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0642-D3","characterId":"C0642","damageStage":3,"outputPath":"assets/cards/C0642/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0642 유비겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 월광 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0642-D4","characterId":"C0642","damageStage":4,"outputPath":"assets/cards/C0642/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0642 유비겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 월광 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0643-D0","characterId":"C0643","damageStage":0,"outputPath":"assets/cards/C0643/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0643 Vera Stonehall 흑단, damage stage 0 (normal).\nSubject: adult 여성 드워프, 균형형, 황혼 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 비대칭 숏컷; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0643-D1","characterId":"C0643","damageStage":1,"outputPath":"assets/cards/C0643/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0643 Vera Stonehall 흑단, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 균형형, 황혼 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 비대칭 숏컷; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0643-D2","characterId":"C0643","damageStage":2,"outputPath":"assets/cards/C0643/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0643 Vera Stonehall 흑단, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 균형형, 황혼 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 비대칭 숏컷; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0643-D3","characterId":"C0643","damageStage":3,"outputPath":"assets/cards/C0643/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0643 Vera Stonehall 흑단, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 균형형, 황혼 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 비대칭 숏컷; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0643-D4","characterId":"C0643","damageStage":4,"outputPath":"assets/cards/C0643/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0643 Vera Stonehall 흑단, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 균형형, 황혼 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 비대칭 숏컷; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0644-D0","characterId":"C0644","damageStage":0,"outputPath":"assets/cards/C0644/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0644 연나온, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 진홍 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 각진 턱선; 크고 둥근 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0644-D1","characterId":"C0644","damageStage":1,"outputPath":"assets/cards/C0644/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0644 연나온, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 진홍 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 각진 턱선; 크고 둥근 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0644-D2","characterId":"C0644","damageStage":2,"outputPath":"assets/cards/C0644/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0644 연나온, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 진홍 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 각진 턱선; 크고 둥근 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0644-D3","characterId":"C0644","damageStage":3,"outputPath":"assets/cards/C0644/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0644 연나온, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 진홍 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 각진 턱선; 크고 둥근 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0644-D4","characterId":"C0644","damageStage":4,"outputPath":"assets/cards/C0644/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0644 연나온, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 진홍 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 각진 턱선; 크고 둥근 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0645-D0","characterId":"C0645","damageStage":0,"outputPath":"assets/cards/C0645/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0645 Elyndra Eversong 비문, damage stage 0 (normal).\nSubject: adult 여성 엘프, 근력형, 고요한 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0645-D1","characterId":"C0645","damageStage":1,"outputPath":"assets/cards/C0645/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0645 Elyndra Eversong 비문, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 근력형, 고요한 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0645-D2","characterId":"C0645","damageStage":2,"outputPath":"assets/cards/C0645/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0645 Elyndra Eversong 비문, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 근력형, 고요한 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0645-D3","characterId":"C0645","damageStage":3,"outputPath":"assets/cards/C0645/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0645 Elyndra Eversong 비문, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 근력형, 고요한 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0645-D4","characterId":"C0645","damageStage":4,"outputPath":"assets/cards/C0645/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0645 Elyndra Eversong 비문, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 근력형, 고요한 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0646-D0","characterId":"C0646","damageStage":0,"outputPath":"assets/cards/C0646/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0646 Asha Hart, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 은하 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 넓게 벌어진 맑은 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0646-D1","characterId":"C0646","damageStage":1,"outputPath":"assets/cards/C0646/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0646 Asha Hart, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 은하 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 넓게 벌어진 맑은 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0646-D2","characterId":"C0646","damageStage":2,"outputPath":"assets/cards/C0646/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0646 Asha Hart, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 은하 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 넓게 벌어진 맑은 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0646-D3","characterId":"C0646","damageStage":3,"outputPath":"assets/cards/C0646/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0646 Asha Hart, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 은하 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 넓게 벌어진 맑은 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0646-D4","characterId":"C0646","damageStage":4,"outputPath":"assets/cards/C0646/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0646 Asha Hart, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 은하 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 넓게 벌어진 맑은 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0647-D0","characterId":"C0647","damageStage":0,"outputPath":"assets/cards/C0647/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0647 차시재, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 운철 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 작고 둥근 코; 얇고 단정한 입술; 짙은 황갈색 피부; 높게 묶은 전투 포니테일; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0647-D1","characterId":"C0647","damageStage":1,"outputPath":"assets/cards/C0647/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0647 차시재, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 운철 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 작고 둥근 코; 얇고 단정한 입술; 짙은 황갈색 피부; 높게 묶은 전투 포니테일; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0647-D2","characterId":"C0647","damageStage":2,"outputPath":"assets/cards/C0647/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0647 차시재, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 운철 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 작고 둥근 코; 얇고 단정한 입술; 짙은 황갈색 피부; 높게 묶은 전투 포니테일; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0647-D3","characterId":"C0647","damageStage":3,"outputPath":"assets/cards/C0647/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0647 차시재, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 운철 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 작고 둥근 코; 얇고 단정한 입술; 짙은 황갈색 피부; 높게 묶은 전투 포니테일; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0647-D4","characterId":"C0647","damageStage":4,"outputPath":"assets/cards/C0647/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0647 차시재, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 운철 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 작고 둥근 코; 얇고 단정한 입술; 짙은 황갈색 피부; 높게 묶은 전투 포니테일; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0648-D0","characterId":"C0648","damageStage":0,"outputPath":"assets/cards/C0648/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0648 주미율, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 유리 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 작고 둥근 코; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0648-D1","characterId":"C0648","damageStage":1,"outputPath":"assets/cards/C0648/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0648 주미율, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 유리 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 작고 둥근 코; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0648-D2","characterId":"C0648","damageStage":2,"outputPath":"assets/cards/C0648/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0648 주미율, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 유리 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 작고 둥근 코; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0648-D3","characterId":"C0648","damageStage":3,"outputPath":"assets/cards/C0648/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0648 주미율, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 유리 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 작고 둥근 코; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0648-D4","characterId":"C0648","damageStage":4,"outputPath":"assets/cards/C0648/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0648 주미율, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 유리 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 작고 둥근 코; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0649-D0","characterId":"C0649","damageStage":0,"outputPath":"assets/cards/C0649/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0649 마유별, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 설화 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 큰 키와 긴 목선; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0649-D1","characterId":"C0649","damageStage":1,"outputPath":"assets/cards/C0649/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0649 마유별, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 설화 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 큰 키와 긴 목선; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0649-D2","characterId":"C0649","damageStage":2,"outputPath":"assets/cards/C0649/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0649 마유별, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 설화 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 큰 키와 긴 목선; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0649-D3","characterId":"C0649","damageStage":3,"outputPath":"assets/cards/C0649/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0649 마유별, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 설화 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 큰 키와 긴 목선; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0649-D4","characterId":"C0649","damageStage":4,"outputPath":"assets/cards/C0649/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0649 마유별, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 설화 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 큰 키와 긴 목선; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0650-D0","characterId":"C0650","damageStage":0,"outputPath":"assets/cards/C0650/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0650 Nia Dawn, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 소형 근력형, 벽력 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0650-D1","characterId":"C0650","damageStage":1,"outputPath":"assets/cards/C0650/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0650 Nia Dawn, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 소형 근력형, 벽력 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0650-D2","characterId":"C0650","damageStage":2,"outputPath":"assets/cards/C0650/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0650 Nia Dawn, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 소형 근력형, 벽력 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0650-D3","characterId":"C0650","damageStage":3,"outputPath":"assets/cards/C0650/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0650 Nia Dawn, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 소형 근력형, 벽력 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0650-D4","characterId":"C0650","damageStage":4,"outputPath":"assets/cards/C0650/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0650 Nia Dawn, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 소형 근력형, 벽력 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0651-D0","characterId":"C0651","damageStage":0,"outputPath":"assets/cards/C0651/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0651 민현빈, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 금사 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0651-D1","characterId":"C0651","damageStage":1,"outputPath":"assets/cards/C0651/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0651 민현빈, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 금사 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0651-D2","characterId":"C0651","damageStage":2,"outputPath":"assets/cards/C0651/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0651 민현빈, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 금사 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0651-D3","characterId":"C0651","damageStage":3,"outputPath":"assets/cards/C0651/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0651 민현빈, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 금사 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0651-D4","characterId":"C0651","damageStage":4,"outputPath":"assets/cards/C0651/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0651 민현빈, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 금사 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0652-D0","characterId":"C0652","damageStage":0,"outputPath":"assets/cards/C0652/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0652 Vaelis Silva, damage stage 0 (normal).\nSubject: adult 여성 엘프, 근력형, 불굴의 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 두툼하고 선명한 입술; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0652-D1","characterId":"C0652","damageStage":1,"outputPath":"assets/cards/C0652/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0652 Vaelis Silva, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 근력형, 불굴의 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 두툼하고 선명한 입술; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0652-D2","characterId":"C0652","damageStage":2,"outputPath":"assets/cards/C0652/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0652 Vaelis Silva, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 근력형, 불굴의 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 두툼하고 선명한 입술; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0652-D3","characterId":"C0652","damageStage":3,"outputPath":"assets/cards/C0652/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0652 Vaelis Silva, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 근력형, 불굴의 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 두툼하고 선명한 입술; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0652-D4","characterId":"C0652","damageStage":4,"outputPath":"assets/cards/C0652/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0652 Vaelis Silva, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 근력형, 불굴의 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 두툼하고 선명한 입술; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0653-D0","characterId":"C0653","damageStage":0,"outputPath":"assets/cards/C0653/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0653 차예하 흑단, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0653-D1","characterId":"C0653","damageStage":1,"outputPath":"assets/cards/C0653/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0653 차예하 흑단, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0653-D2","characterId":"C0653","damageStage":2,"outputPath":"assets/cards/C0653/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0653 차예하 흑단, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0653-D3","characterId":"C0653","damageStage":3,"outputPath":"assets/cards/C0653/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0653 차예하 흑단, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0653-D4","characterId":"C0653","damageStage":4,"outputPath":"assets/cards/C0653/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0653 차예하 흑단, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0654-D0","characterId":"C0654","damageStage":0,"outputPath":"assets/cards/C0654/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0654 고가서, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 불굴의 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 둥근 얼굴형; 크고 둥근 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0654-D1","characterId":"C0654","damageStage":1,"outputPath":"assets/cards/C0654/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0654 고가서, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 불굴의 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 둥근 얼굴형; 크고 둥근 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0654-D2","characterId":"C0654","damageStage":2,"outputPath":"assets/cards/C0654/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0654 고가서, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 불굴의 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 둥근 얼굴형; 크고 둥근 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0654-D3","characterId":"C0654","damageStage":3,"outputPath":"assets/cards/C0654/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0654 고가서, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 불굴의 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 둥근 얼굴형; 크고 둥근 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0654-D4","characterId":"C0654","damageStage":4,"outputPath":"assets/cards/C0654/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0654 고가서, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 불굴의 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 둥근 얼굴형; 크고 둥근 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0655-D0","characterId":"C0655","damageStage":0,"outputPath":"assets/cards/C0655/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0655 고태진, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 유리 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0655-D1","characterId":"C0655","damageStage":1,"outputPath":"assets/cards/C0655/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0655 고태진, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 유리 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0655-D2","characterId":"C0655","damageStage":2,"outputPath":"assets/cards/C0655/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0655 고태진, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 유리 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0655-D3","characterId":"C0655","damageStage":3,"outputPath":"assets/cards/C0655/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0655 고태진, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 유리 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0655-D4","characterId":"C0655","damageStage":4,"outputPath":"assets/cards/C0655/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0655 고태진, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 유리 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0656-D0","characterId":"C0656","damageStage":0,"outputPath":"assets/cards/C0656/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0656 Seriel Willow 비문, damage stage 0 (normal).\nSubject: adult 여성 엘프, 소형 근력형, 흑요 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 창백한 달빛 피부; 물결치는 긴 웨이브; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0656-D1","characterId":"C0656","damageStage":1,"outputPath":"assets/cards/C0656/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0656 Seriel Willow 비문, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 소형 근력형, 흑요 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 창백한 달빛 피부; 물결치는 긴 웨이브; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0656-D2","characterId":"C0656","damageStage":2,"outputPath":"assets/cards/C0656/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0656 Seriel Willow 비문, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 소형 근력형, 흑요 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 창백한 달빛 피부; 물결치는 긴 웨이브; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0656-D3","characterId":"C0656","damageStage":3,"outputPath":"assets/cards/C0656/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0656 Seriel Willow 비문, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 소형 근력형, 흑요 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 창백한 달빛 피부; 물결치는 긴 웨이브; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0656-D4","characterId":"C0656","damageStage":4,"outputPath":"assets/cards/C0656/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0656 Seriel Willow 비문, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 소형 근력형, 흑요 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 창백한 달빛 피부; 물결치는 긴 웨이브; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0657-D0","characterId":"C0657","damageStage":0,"outputPath":"assets/cards/C0657/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0657 고라솔, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 벽력 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0657-D1","characterId":"C0657","damageStage":1,"outputPath":"assets/cards/C0657/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0657 고라솔, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 벽력 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0657-D2","characterId":"C0657","damageStage":2,"outputPath":"assets/cards/C0657/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0657 고라솔, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 벽력 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0657-D3","characterId":"C0657","damageStage":3,"outputPath":"assets/cards/C0657/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0657 고라솔, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 벽력 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0657-D4","characterId":"C0657","damageStage":4,"outputPath":"assets/cards/C0657/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0657 고라솔, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 벽력 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0658-D0","characterId":"C0658","damageStage":0,"outputPath":"assets/cards/C0658/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0658 유지겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 설화 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 두툼하고 선명한 입술; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0658-D1","characterId":"C0658","damageStage":1,"outputPath":"assets/cards/C0658/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0658 유지겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 설화 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 두툼하고 선명한 입술; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0658-D2","characterId":"C0658","damageStage":2,"outputPath":"assets/cards/C0658/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0658 유지겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 설화 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 두툼하고 선명한 입술; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0658-D3","characterId":"C0658","damageStage":3,"outputPath":"assets/cards/C0658/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0658 유지겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 설화 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 두툼하고 선명한 입술; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0658-D4","characterId":"C0658","damageStage":4,"outputPath":"assets/cards/C0658/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0658 유지겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 설화 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 두툼하고 선명한 입술; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0659-D0","characterId":"C0659","damageStage":0,"outputPath":"assets/cards/C0659/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0659 Mordai Riftborn 적송, damage stage 0 (normal).\nSubject: adult 여성 정령 혼혈, 균형형, 황혼 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0659-D1","characterId":"C0659","damageStage":1,"outputPath":"assets/cards/C0659/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0659 Mordai Riftborn 적송, damage stage 1 (light-damage).\nSubject: adult 여성 정령 혼혈, 균형형, 황혼 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0659-D2","characterId":"C0659","damageStage":2,"outputPath":"assets/cards/C0659/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0659 Mordai Riftborn 적송, damage stage 2 (medium-damage).\nSubject: adult 여성 정령 혼혈, 균형형, 황혼 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0659-D3","characterId":"C0659","damageStage":3,"outputPath":"assets/cards/C0659/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0659 Mordai Riftborn 적송, damage stage 3 (heavy-damage).\nSubject: adult 여성 정령 혼혈, 균형형, 황혼 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0659-D4","characterId":"C0659","damageStage":4,"outputPath":"assets/cards/C0659/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0659 Mordai Riftborn 적송, damage stage 4 (defeated).\nSubject: adult 여성 정령 혼혈, 균형형, 황혼 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0660-D0","characterId":"C0660","damageStage":0,"outputPath":"assets/cards/C0660/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0660 Mira Black 첫별, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 묵직한 파워형, 금사 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0660-D1","characterId":"C0660","damageStage":1,"outputPath":"assets/cards/C0660/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0660 Mira Black 첫별, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 묵직한 파워형, 금사 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0660-D2","characterId":"C0660","damageStage":2,"outputPath":"assets/cards/C0660/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0660 Mira Black 첫별, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 묵직한 파워형, 금사 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0660-D3","characterId":"C0660","damageStage":3,"outputPath":"assets/cards/C0660/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0660 Mira Black 첫별, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 묵직한 파워형, 금사 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0660-D4","characterId":"C0660","damageStage":4,"outputPath":"assets/cards/C0660/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0660 Mira Black 첫별, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 묵직한 파워형, 금사 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0661-D0","characterId":"C0661","damageStage":0,"outputPath":"assets/cards/C0661/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0661 박아결, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 자수정 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0661-D1","characterId":"C0661","damageStage":1,"outputPath":"assets/cards/C0661/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0661 박아결, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 자수정 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0661-D2","characterId":"C0661","damageStage":2,"outputPath":"assets/cards/C0661/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0661 박아결, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 자수정 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0661-D3","characterId":"C0661","damageStage":3,"outputPath":"assets/cards/C0661/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0661 박아결, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 자수정 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0661-D4","characterId":"C0661","damageStage":4,"outputPath":"assets/cards/C0661/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0661 박아결, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 자수정 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0662-D0","characterId":"C0662","damageStage":0,"outputPath":"assets/cards/C0662/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0662 민린나, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 찬란한 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0662-D1","characterId":"C0662","damageStage":1,"outputPath":"assets/cards/C0662/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0662 민린나, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 찬란한 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0662-D2","characterId":"C0662","damageStage":2,"outputPath":"assets/cards/C0662/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0662 민린나, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 찬란한 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0662-D3","characterId":"C0662","damageStage":3,"outputPath":"assets/cards/C0662/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0662 민린나, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 찬란한 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0662-D4","characterId":"C0662","damageStage":4,"outputPath":"assets/cards/C0662/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0662 민린나, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 찬란한 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0663-D0","characterId":"C0663","damageStage":0,"outputPath":"assets/cards/C0663/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0663 한이별, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0663-D1","characterId":"C0663","damageStage":1,"outputPath":"assets/cards/C0663/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0663 한이별, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0663-D2","characterId":"C0663","damageStage":2,"outputPath":"assets/cards/C0663/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0663 한이별, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0663-D3","characterId":"C0663","damageStage":3,"outputPath":"assets/cards/C0663/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0663 한이별, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0663-D4","characterId":"C0663","damageStage":4,"outputPath":"assets/cards/C0663/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0663 한이별, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0664-D0","characterId":"C0664","damageStage":0,"outputPath":"assets/cards/C0664/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0664 강도랑, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 깊은 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0664-D1","characterId":"C0664","damageStage":1,"outputPath":"assets/cards/C0664/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0664 강도랑, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 깊은 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0664-D2","characterId":"C0664","damageStage":2,"outputPath":"assets/cards/C0664/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0664 강도랑, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 깊은 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0664-D3","characterId":"C0664","damageStage":3,"outputPath":"assets/cards/C0664/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0664 강도랑, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 깊은 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0664-D4","characterId":"C0664","damageStage":4,"outputPath":"assets/cards/C0664/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0664 강도랑, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 깊은 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0665-D0","characterId":"C0665","damageStage":0,"outputPath":"assets/cards/C0665/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0665 문서연, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 설화 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 두툼하고 선명한 입술; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0665-D1","characterId":"C0665","damageStage":1,"outputPath":"assets/cards/C0665/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0665 문서연, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 설화 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 두툼하고 선명한 입술; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0665-D2","characterId":"C0665","damageStage":2,"outputPath":"assets/cards/C0665/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0665 문서연, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 설화 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 두툼하고 선명한 입술; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0665-D3","characterId":"C0665","damageStage":3,"outputPath":"assets/cards/C0665/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0665 문서연, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 설화 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 두툼하고 선명한 입술; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0665-D4","characterId":"C0665","damageStage":4,"outputPath":"assets/cards/C0665/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0665 문서연, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 설화 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 두툼하고 선명한 입술; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0666-D0","characterId":"C0666","damageStage":0,"outputPath":"assets/cards/C0666/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0666 Clara Ash 청운, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 근력형, 벽력 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0666-D1","characterId":"C0666","damageStage":1,"outputPath":"assets/cards/C0666/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0666 Clara Ash 청운, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 근력형, 벽력 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0666-D2","characterId":"C0666","damageStage":2,"outputPath":"assets/cards/C0666/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0666 Clara Ash 청운, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 근력형, 벽력 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0666-D3","characterId":"C0666","damageStage":3,"outputPath":"assets/cards/C0666/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0666 Clara Ash 청운, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 근력형, 벽력 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0666-D4","characterId":"C0666","damageStage":4,"outputPath":"assets/cards/C0666/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0666 Clara Ash 청운, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 근력형, 벽력 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0667-D0","characterId":"C0667","damageStage":0,"outputPath":"assets/cards/C0667/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0667 오다운, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 흑요 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0667-D1","characterId":"C0667","damageStage":1,"outputPath":"assets/cards/C0667/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0667 오다운, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 흑요 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0667-D2","characterId":"C0667","damageStage":2,"outputPath":"assets/cards/C0667/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0667 오다운, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 흑요 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0667-D3","characterId":"C0667","damageStage":3,"outputPath":"assets/cards/C0667/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0667 오다운, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 흑요 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0667-D4","characterId":"C0667","damageStage":4,"outputPath":"assets/cards/C0667/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0667 오다운, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 흑요 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0668-D0","characterId":"C0668","damageStage":0,"outputPath":"assets/cards/C0668/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0668 Nimue Willow 유성, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 단단한 체형, 홍련 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0668-D1","characterId":"C0668","damageStage":1,"outputPath":"assets/cards/C0668/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0668 Nimue Willow 유성, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 단단한 체형, 홍련 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0668-D2","characterId":"C0668","damageStage":2,"outputPath":"assets/cards/C0668/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0668 Nimue Willow 유성, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 단단한 체형, 홍련 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0668-D3","characterId":"C0668","damageStage":3,"outputPath":"assets/cards/C0668/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0668 Nimue Willow 유성, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 단단한 체형, 홍련 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0668-D4","characterId":"C0668","damageStage":4,"outputPath":"assets/cards/C0668/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0668 Nimue Willow 유성, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 단단한 체형, 홍련 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0669-D0","characterId":"C0669","damageStage":0,"outputPath":"assets/cards/C0669/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0669 Bora Ashanvil 적송, damage stage 0 (normal).\nSubject: adult 여성 드워프, 근력형, 진홍 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0669-D1","characterId":"C0669","damageStage":1,"outputPath":"assets/cards/C0669/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0669 Bora Ashanvil 적송, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 근력형, 진홍 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0669-D2","characterId":"C0669","damageStage":2,"outputPath":"assets/cards/C0669/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0669 Bora Ashanvil 적송, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 근력형, 진홍 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0669-D3","characterId":"C0669","damageStage":3,"outputPath":"assets/cards/C0669/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0669 Bora Ashanvil 적송, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 근력형, 진홍 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0669-D4","characterId":"C0669","damageStage":4,"outputPath":"assets/cards/C0669/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0669 Bora Ashanvil 적송, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 근력형, 진홍 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0670-D0","characterId":"C0670","damageStage":0,"outputPath":"assets/cards/C0670/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0670 남연후, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 고요한 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 얇고 단정한 입술; 깊은 갈색 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0670-D1","characterId":"C0670","damageStage":1,"outputPath":"assets/cards/C0670/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0670 남연후, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 고요한 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 얇고 단정한 입술; 깊은 갈색 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0670-D2","characterId":"C0670","damageStage":2,"outputPath":"assets/cards/C0670/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0670 남연후, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 고요한 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 얇고 단정한 입술; 깊은 갈색 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0670-D3","characterId":"C0670","damageStage":3,"outputPath":"assets/cards/C0670/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0670 남연후, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 고요한 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 얇고 단정한 입술; 깊은 갈색 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0670-D4","characterId":"C0670","damageStage":4,"outputPath":"assets/cards/C0670/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0670 남연후, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 고요한 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 얇고 단정한 입술; 깊은 갈색 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0671-D0","characterId":"C0671","damageStage":0,"outputPath":"assets/cards/C0671/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0671 Rowan Reed, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 근력형, 은하 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0671-D1","characterId":"C0671","damageStage":1,"outputPath":"assets/cards/C0671/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0671 Rowan Reed, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 근력형, 은하 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0671-D2","characterId":"C0671","damageStage":2,"outputPath":"assets/cards/C0671/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0671 Rowan Reed, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 근력형, 은하 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0671-D3","characterId":"C0671","damageStage":3,"outputPath":"assets/cards/C0671/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0671 Rowan Reed, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 근력형, 은하 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0671-D4","characterId":"C0671","damageStage":4,"outputPath":"assets/cards/C0671/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0671 Rowan Reed, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 근력형, 은하 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0672-D0","characterId":"C0672","damageStage":0,"outputPath":"assets/cards/C0672/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0672 오비결, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 푸른 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0672-D1","characterId":"C0672","damageStage":1,"outputPath":"assets/cards/C0672/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0672 오비결, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 푸른 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0672-D2","characterId":"C0672","damageStage":2,"outputPath":"assets/cards/C0672/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0672 오비결, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 푸른 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0672-D3","characterId":"C0672","damageStage":3,"outputPath":"assets/cards/C0672/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0672 오비결, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 푸른 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0672-D4","characterId":"C0672","damageStage":4,"outputPath":"assets/cards/C0672/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0672 오비결, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 푸른 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0673-D0","characterId":"C0673","damageStage":0,"outputPath":"assets/cards/C0673/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0673 하율현, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 유리 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0673-D1","characterId":"C0673","damageStage":1,"outputPath":"assets/cards/C0673/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0673 하율현, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 유리 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0673-D2","characterId":"C0673","damageStage":2,"outputPath":"assets/cards/C0673/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0673 하율현, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 유리 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0673-D3","characterId":"C0673","damageStage":3,"outputPath":"assets/cards/C0673/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0673 하율현, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 유리 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0673-D4","characterId":"C0673","damageStage":4,"outputPath":"assets/cards/C0673/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0673 하율현, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 유리 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0674-D0","characterId":"C0674","damageStage":0,"outputPath":"assets/cards/C0674/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0674 Arieth Willow 은침, damage stage 0 (normal).\nSubject: adult 여성 엘프, 빠른 발놀림형, 푸른 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 긴 타원형 얼굴; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0674-D1","characterId":"C0674","damageStage":1,"outputPath":"assets/cards/C0674/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0674 Arieth Willow 은침, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 빠른 발놀림형, 푸른 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 긴 타원형 얼굴; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0674-D2","characterId":"C0674","damageStage":2,"outputPath":"assets/cards/C0674/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0674 Arieth Willow 은침, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 빠른 발놀림형, 푸른 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 긴 타원형 얼굴; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0674-D3","characterId":"C0674","damageStage":3,"outputPath":"assets/cards/C0674/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0674 Arieth Willow 은침, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 빠른 발놀림형, 푸른 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 긴 타원형 얼굴; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0674-D4","characterId":"C0674","damageStage":4,"outputPath":"assets/cards/C0674/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0674 Arieth Willow 은침, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 빠른 발놀림형, 푸른 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 긴 타원형 얼굴; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0675-D0","characterId":"C0675","damageStage":0,"outputPath":"assets/cards/C0675/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0675 Kavya Reed 잔월, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 민첩형, 비취 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 올리브 톤 피부; 비대칭 숏컷; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0675-D1","characterId":"C0675","damageStage":1,"outputPath":"assets/cards/C0675/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0675 Kavya Reed 잔월, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 민첩형, 비취 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 올리브 톤 피부; 비대칭 숏컷; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0675-D2","characterId":"C0675","damageStage":2,"outputPath":"assets/cards/C0675/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0675 Kavya Reed 잔월, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 민첩형, 비취 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 올리브 톤 피부; 비대칭 숏컷; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0675-D3","characterId":"C0675","damageStage":3,"outputPath":"assets/cards/C0675/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0675 Kavya Reed 잔월, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 민첩형, 비취 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 올리브 톤 피부; 비대칭 숏컷; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0675-D4","characterId":"C0675","damageStage":4,"outputPath":"assets/cards/C0675/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0675 Kavya Reed 잔월, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 민첩형, 비취 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 올리브 톤 피부; 비대칭 숏컷; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0676-D0","characterId":"C0676","damageStage":0,"outputPath":"assets/cards/C0676/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0676 홍은하, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 진홍 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 올리브 톤 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0676-D1","characterId":"C0676","damageStage":1,"outputPath":"assets/cards/C0676/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0676 홍은하, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 진홍 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 올리브 톤 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0676-D2","characterId":"C0676","damageStage":2,"outputPath":"assets/cards/C0676/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0676 홍은하, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 진홍 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 올리브 톤 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0676-D3","characterId":"C0676","damageStage":3,"outputPath":"assets/cards/C0676/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0676 홍은하, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 진홍 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 올리브 톤 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0676-D4","characterId":"C0676","damageStage":4,"outputPath":"assets/cards/C0676/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0676 홍은하, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 진홍 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 올리브 톤 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0677-D0","characterId":"C0677","damageStage":0,"outputPath":"assets/cards/C0677/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0677 Bram Copperhand 비문, damage stage 0 (normal).\nSubject: adult 여성 드워프, 단단한 체형, 황혼 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0677-D1","characterId":"C0677","damageStage":1,"outputPath":"assets/cards/C0677/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0677 Bram Copperhand 비문, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 단단한 체형, 황혼 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0677-D2","characterId":"C0677","damageStage":2,"outputPath":"assets/cards/C0677/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0677 Bram Copperhand 비문, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 단단한 체형, 황혼 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0677-D3","characterId":"C0677","damageStage":3,"outputPath":"assets/cards/C0677/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0677 Bram Copperhand 비문, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 단단한 체형, 황혼 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0677-D4","characterId":"C0677","damageStage":4,"outputPath":"assets/cards/C0677/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0677 Bram Copperhand 비문, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 단단한 체형, 황혼 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0678-D0","characterId":"C0678","damageStage":0,"outputPath":"assets/cards/C0678/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0678 Elena Ash 첫별, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 근력형, 금사 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0678-D1","characterId":"C0678","damageStage":1,"outputPath":"assets/cards/C0678/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0678 Elena Ash 첫별, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 근력형, 금사 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0678-D2","characterId":"C0678","damageStage":2,"outputPath":"assets/cards/C0678/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0678 Elena Ash 첫별, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 근력형, 금사 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0678-D3","characterId":"C0678","damageStage":3,"outputPath":"assets/cards/C0678/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0678 Elena Ash 첫별, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 근력형, 금사 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0678-D4","characterId":"C0678","damageStage":4,"outputPath":"assets/cards/C0678/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0678 Elena Ash 첫별, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 근력형, 금사 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0679-D0","characterId":"C0679","damageStage":0,"outputPath":"assets/cards/C0679/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0679 임유찬, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 청류 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0679-D1","characterId":"C0679","damageStage":1,"outputPath":"assets/cards/C0679/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0679 임유찬, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 청류 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0679-D2","characterId":"C0679","damageStage":2,"outputPath":"assets/cards/C0679/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0679 임유찬, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 청류 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0679-D3","characterId":"C0679","damageStage":3,"outputPath":"assets/cards/C0679/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0679 임유찬, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 청류 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0679-D4","characterId":"C0679","damageStage":4,"outputPath":"assets/cards/C0679/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0679 임유찬, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 청류 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0680-D0","characterId":"C0680","damageStage":0,"outputPath":"assets/cards/C0680/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0680 Nia River, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 유리 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0680-D1","characterId":"C0680","damageStage":1,"outputPath":"assets/cards/C0680/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0680 Nia River, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 유리 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0680-D2","characterId":"C0680","damageStage":2,"outputPath":"assets/cards/C0680/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0680 Nia River, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 유리 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0680-D3","characterId":"C0680","damageStage":3,"outputPath":"assets/cards/C0680/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0680 Nia River, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 유리 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0680-D4","characterId":"C0680","damageStage":4,"outputPath":"assets/cards/C0680/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0680 Nia River, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 유리 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0681-D0","characterId":"C0681","damageStage":0,"outputPath":"assets/cards/C0681/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0681 홍현연, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 푸른 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 허리까지 오는 곱슬머리; 넓은 어깨와 운동선수 같은 등; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0681-D1","characterId":"C0681","damageStage":1,"outputPath":"assets/cards/C0681/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0681 홍현연, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 푸른 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 허리까지 오는 곱슬머리; 넓은 어깨와 운동선수 같은 등; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0681-D2","characterId":"C0681","damageStage":2,"outputPath":"assets/cards/C0681/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0681 홍현연, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 푸른 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 허리까지 오는 곱슬머리; 넓은 어깨와 운동선수 같은 등; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0681-D3","characterId":"C0681","damageStage":3,"outputPath":"assets/cards/C0681/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0681 홍현연, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 푸른 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 허리까지 오는 곱슬머리; 넓은 어깨와 운동선수 같은 등; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0681-D4","characterId":"C0681","damageStage":4,"outputPath":"assets/cards/C0681/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0681 홍현연, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 푸른 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 허리까지 오는 곱슬머리; 넓은 어깨와 운동선수 같은 등; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0682-D0","characterId":"C0682","damageStage":0,"outputPath":"assets/cards/C0682/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0682 Vaelis Silva 백금, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 단단한 체형, 벽력 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 두꺼운 팔과 단단한 복부; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0682-D1","characterId":"C0682","damageStage":1,"outputPath":"assets/cards/C0682/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0682 Vaelis Silva 백금, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 단단한 체형, 벽력 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 두꺼운 팔과 단단한 복부; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0682-D2","characterId":"C0682","damageStage":2,"outputPath":"assets/cards/C0682/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0682 Vaelis Silva 백금, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 단단한 체형, 벽력 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 두꺼운 팔과 단단한 복부; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0682-D3","characterId":"C0682","damageStage":3,"outputPath":"assets/cards/C0682/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0682 Vaelis Silva 백금, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 단단한 체형, 벽력 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 두꺼운 팔과 단단한 복부; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0682-D4","characterId":"C0682","damageStage":4,"outputPath":"assets/cards/C0682/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0682 Vaelis Silva 백금, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 단단한 체형, 벽력 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 두꺼운 팔과 단단한 복부; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0683-D0","characterId":"C0683","damageStage":0,"outputPath":"assets/cards/C0683/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0683 Selene Reed, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 균형형, 검은 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 물결치는 긴 웨이브; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0683-D1","characterId":"C0683","damageStage":1,"outputPath":"assets/cards/C0683/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0683 Selene Reed, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 균형형, 검은 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 물결치는 긴 웨이브; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0683-D2","characterId":"C0683","damageStage":2,"outputPath":"assets/cards/C0683/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0683 Selene Reed, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 균형형, 검은 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 물결치는 긴 웨이브; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0683-D3","characterId":"C0683","damageStage":3,"outputPath":"assets/cards/C0683/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0683 Selene Reed, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 균형형, 검은 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 물결치는 긴 웨이브; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0683-D4","characterId":"C0683","damageStage":4,"outputPath":"assets/cards/C0683/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0683 Selene Reed, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 균형형, 검은 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 물결치는 긴 웨이브; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0684-D0","characterId":"C0684","damageStage":0,"outputPath":"assets/cards/C0684/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0684 고가린, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 황혼 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 성숙한 계란형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0684-D1","characterId":"C0684","damageStage":1,"outputPath":"assets/cards/C0684/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0684 고가린, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 황혼 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 성숙한 계란형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0684-D2","characterId":"C0684","damageStage":2,"outputPath":"assets/cards/C0684/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0684 고가린, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 황혼 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 성숙한 계란형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0684-D3","characterId":"C0684","damageStage":3,"outputPath":"assets/cards/C0684/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0684 고가린, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 황혼 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 성숙한 계란형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0684-D4","characterId":"C0684","damageStage":4,"outputPath":"assets/cards/C0684/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0684 고가린, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 황혼 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 성숙한 계란형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0685-D0","characterId":"C0685","damageStage":0,"outputPath":"assets/cards/C0685/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0685 Sade Black 잔월, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 묵직한 파워형, 새벽 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0685-D1","characterId":"C0685","damageStage":1,"outputPath":"assets/cards/C0685/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0685 Sade Black 잔월, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 묵직한 파워형, 새벽 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0685-D2","characterId":"C0685","damageStage":2,"outputPath":"assets/cards/C0685/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0685 Sade Black 잔월, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 묵직한 파워형, 새벽 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0685-D3","characterId":"C0685","damageStage":3,"outputPath":"assets/cards/C0685/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0685 Sade Black 잔월, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 묵직한 파워형, 새벽 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0685-D4","characterId":"C0685","damageStage":4,"outputPath":"assets/cards/C0685/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0685 Sade Black 잔월, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 묵직한 파워형, 새벽 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0686-D0","characterId":"C0686","damageStage":0,"outputPath":"assets/cards/C0686/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0686 남별하, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 백야 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 작고 앙다문 입; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0686-D1","characterId":"C0686","damageStage":1,"outputPath":"assets/cards/C0686/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0686 남별하, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 백야 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 작고 앙다문 입; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0686-D2","characterId":"C0686","damageStage":2,"outputPath":"assets/cards/C0686/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0686 남별하, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 백야 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 작고 앙다문 입; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0686-D3","characterId":"C0686","damageStage":3,"outputPath":"assets/cards/C0686/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0686 남별하, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 백야 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 작고 앙다문 입; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0686-D4","characterId":"C0686","damageStage":4,"outputPath":"assets/cards/C0686/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0686 남별하, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 백야 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 작고 앙다문 입; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0687-D0","characterId":"C0687","damageStage":0,"outputPath":"assets/cards/C0687/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0687 윤라나, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 녹음 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0687-D1","characterId":"C0687","damageStage":1,"outputPath":"assets/cards/C0687/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0687 윤라나, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 녹음 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0687-D2","characterId":"C0687","damageStage":2,"outputPath":"assets/cards/C0687/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0687 윤라나, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 녹음 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0687-D3","characterId":"C0687","damageStage":3,"outputPath":"assets/cards/C0687/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0687 윤라나, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 녹음 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0687-D4","characterId":"C0687","damageStage":4,"outputPath":"assets/cards/C0687/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0687 윤라나, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 녹음 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0688-D0","characterId":"C0688","damageStage":0,"outputPath":"assets/cards/C0688/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0688 주지라, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 고요한 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 양쪽으로 땋은 굵은 머리; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0688-D1","characterId":"C0688","damageStage":1,"outputPath":"assets/cards/C0688/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0688 주지라, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 고요한 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 양쪽으로 땋은 굵은 머리; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0688-D2","characterId":"C0688","damageStage":2,"outputPath":"assets/cards/C0688/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0688 주지라, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 고요한 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 양쪽으로 땋은 굵은 머리; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0688-D3","characterId":"C0688","damageStage":3,"outputPath":"assets/cards/C0688/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0688 주지라, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 고요한 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 양쪽으로 땋은 굵은 머리; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0688-D4","characterId":"C0688","damageStage":4,"outputPath":"assets/cards/C0688/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0688 주지라, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 고요한 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 양쪽으로 땋은 굵은 머리; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0689-D0","characterId":"C0689","damageStage":0,"outputPath":"assets/cards/C0689/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0689 Mordai Riftborn 유성, damage stage 0 (normal).\nSubject: adult 여성 용혈족, 소형 근력형, 유리 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0689-D1","characterId":"C0689","damageStage":1,"outputPath":"assets/cards/C0689/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0689 Mordai Riftborn 유성, damage stage 1 (light-damage).\nSubject: adult 여성 용혈족, 소형 근력형, 유리 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0689-D2","characterId":"C0689","damageStage":2,"outputPath":"assets/cards/C0689/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0689 Mordai Riftborn 유성, damage stage 2 (medium-damage).\nSubject: adult 여성 용혈족, 소형 근력형, 유리 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0689-D3","characterId":"C0689","damageStage":3,"outputPath":"assets/cards/C0689/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0689 Mordai Riftborn 유성, damage stage 3 (heavy-damage).\nSubject: adult 여성 용혈족, 소형 근력형, 유리 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0689-D4","characterId":"C0689","damageStage":4,"outputPath":"assets/cards/C0689/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0689 Mordai Riftborn 유성, damage stage 4 (defeated).\nSubject: adult 여성 용혈족, 소형 근력형, 유리 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0690-D0","characterId":"C0690","damageStage":0,"outputPath":"assets/cards/C0690/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0690 한온율, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 푸른 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0690-D1","characterId":"C0690","damageStage":1,"outputPath":"assets/cards/C0690/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0690 한온율, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 푸른 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0690-D2","characterId":"C0690","damageStage":2,"outputPath":"assets/cards/C0690/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0690 한온율, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 푸른 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0690-D3","characterId":"C0690","damageStage":3,"outputPath":"assets/cards/C0690/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0690 한온율, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 푸른 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0690-D4","characterId":"C0690","damageStage":4,"outputPath":"assets/cards/C0690/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0690 한온율, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 푸른 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0691-D0","characterId":"C0691","damageStage":0,"outputPath":"assets/cards/C0691/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0691 임아빈, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 비취 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0691-D1","characterId":"C0691","damageStage":1,"outputPath":"assets/cards/C0691/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0691 임아빈, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 비취 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0691-D2","characterId":"C0691","damageStage":2,"outputPath":"assets/cards/C0691/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0691 임아빈, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 비취 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0691-D3","characterId":"C0691","damageStage":3,"outputPath":"assets/cards/C0691/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0691 임아빈, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 비취 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0691-D4","characterId":"C0691","damageStage":4,"outputPath":"assets/cards/C0691/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0691 임아빈, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 비취 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0692-D0","characterId":"C0692","damageStage":0,"outputPath":"assets/cards/C0692/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0692 Luna Storm 은침, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 흑요 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0692-D1","characterId":"C0692","damageStage":1,"outputPath":"assets/cards/C0692/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0692 Luna Storm 은침, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 흑요 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0692-D2","characterId":"C0692","damageStage":2,"outputPath":"assets/cards/C0692/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0692 Luna Storm 은침, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 흑요 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0692-D3","characterId":"C0692","damageStage":3,"outputPath":"assets/cards/C0692/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0692 Luna Storm 은침, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 흑요 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0692-D4","characterId":"C0692","damageStage":4,"outputPath":"assets/cards/C0692/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0692 Luna Storm 은침, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 흑요 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0693-D0","characterId":"C0693","damageStage":0,"outputPath":"assets/cards/C0693/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0693 정이겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 불굴의 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0693-D1","characterId":"C0693","damageStage":1,"outputPath":"assets/cards/C0693/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0693 정이겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 불굴의 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0693-D2","characterId":"C0693","damageStage":2,"outputPath":"assets/cards/C0693/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0693 정이겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 불굴의 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0693-D3","characterId":"C0693","damageStage":3,"outputPath":"assets/cards/C0693/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0693 정이겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 불굴의 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0693-D4","characterId":"C0693","damageStage":4,"outputPath":"assets/cards/C0693/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0693 정이겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 불굴의 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0694-D0","characterId":"C0694","damageStage":0,"outputPath":"assets/cards/C0694/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0694 연도주, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 금사 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0694-D1","characterId":"C0694","damageStage":1,"outputPath":"assets/cards/C0694/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0694 연도주, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 금사 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0694-D2","characterId":"C0694","damageStage":2,"outputPath":"assets/cards/C0694/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0694 연도주, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 금사 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0694-D3","characterId":"C0694","damageStage":3,"outputPath":"assets/cards/C0694/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0694 연도주, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 금사 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0694-D4","characterId":"C0694","damageStage":4,"outputPath":"assets/cards/C0694/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0694 연도주, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 금사 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0695-D0","characterId":"C0695","damageStage":0,"outputPath":"assets/cards/C0695/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0695 Vera Reed 청운, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 민첩형, 백야 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0695-D1","characterId":"C0695","damageStage":1,"outputPath":"assets/cards/C0695/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0695 Vera Reed 청운, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 민첩형, 백야 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0695-D2","characterId":"C0695","damageStage":2,"outputPath":"assets/cards/C0695/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0695 Vera Reed 청운, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 민첩형, 백야 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0695-D3","characterId":"C0695","damageStage":3,"outputPath":"assets/cards/C0695/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0695 Vera Reed 청운, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 민첩형, 백야 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0695-D4","characterId":"C0695","damageStage":4,"outputPath":"assets/cards/C0695/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0695 Vera Reed 청운, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 민첩형, 백야 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0696-D0","characterId":"C0696","damageStage":0,"outputPath":"assets/cards/C0696/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0696 연하후, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 찬란한 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0696-D1","characterId":"C0696","damageStage":1,"outputPath":"assets/cards/C0696/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0696 연하후, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 찬란한 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0696-D2","characterId":"C0696","damageStage":2,"outputPath":"assets/cards/C0696/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0696 연하후, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 찬란한 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0696-D3","characterId":"C0696","damageStage":3,"outputPath":"assets/cards/C0696/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0696 연하후, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 찬란한 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0696-D4","characterId":"C0696","damageStage":4,"outputPath":"assets/cards/C0696/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0696 연하후, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 찬란한 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0697-D0","characterId":"C0697","damageStage":0,"outputPath":"assets/cards/C0697/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0697 하다연, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 청류 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0697-D1","characterId":"C0697","damageStage":1,"outputPath":"assets/cards/C0697/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0697 하다연, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 청류 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0697-D2","characterId":"C0697","damageStage":2,"outputPath":"assets/cards/C0697/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0697 하다연, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 청류 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0697-D3","characterId":"C0697","damageStage":3,"outputPath":"assets/cards/C0697/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0697 하다연, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 청류 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0697-D4","characterId":"C0697","damageStage":4,"outputPath":"assets/cards/C0697/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0697 하다연, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 청류 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0698-D0","characterId":"C0698","damageStage":0,"outputPath":"assets/cards/C0698/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0698 진준서, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 깊은 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0698-D1","characterId":"C0698","damageStage":1,"outputPath":"assets/cards/C0698/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0698 진준서, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 깊은 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0698-D2","characterId":"C0698","damageStage":2,"outputPath":"assets/cards/C0698/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0698 진준서, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 깊은 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0698-D3","characterId":"C0698","damageStage":3,"outputPath":"assets/cards/C0698/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0698 진준서, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 깊은 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0698-D4","characterId":"C0698","damageStage":4,"outputPath":"assets/cards/C0698/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0698 진준서, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 깊은 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0699-D0","characterId":"C0699","damageStage":0,"outputPath":"assets/cards/C0699/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0699 Iris Vale 적송, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 설화 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0699-D1","characterId":"C0699","damageStage":1,"outputPath":"assets/cards/C0699/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0699 Iris Vale 적송, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 설화 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0699-D2","characterId":"C0699","damageStage":2,"outputPath":"assets/cards/C0699/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0699 Iris Vale 적송, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 설화 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0699-D3","characterId":"C0699","damageStage":3,"outputPath":"assets/cards/C0699/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0699 Iris Vale 적송, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 설화 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0699-D4","characterId":"C0699","damageStage":4,"outputPath":"assets/cards/C0699/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0699 Iris Vale 적송, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 설화 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0700-D0","characterId":"C0700","damageStage":0,"outputPath":"assets/cards/C0700/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0700 Mira Stone 유성, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 민첩형, 날카로운 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 얇고 단정한 입술; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0700-D1","characterId":"C0700","damageStage":1,"outputPath":"assets/cards/C0700/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0700 Mira Stone 유성, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 민첩형, 날카로운 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 얇고 단정한 입술; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0700-D2","characterId":"C0700","damageStage":2,"outputPath":"assets/cards/C0700/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0700 Mira Stone 유성, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 민첩형, 날카로운 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 얇고 단정한 입술; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0700-D3","characterId":"C0700","damageStage":3,"outputPath":"assets/cards/C0700/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0700 Mira Stone 유성, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 민첩형, 날카로운 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 얇고 단정한 입술; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0700-D4","characterId":"C0700","damageStage":4,"outputPath":"assets/cards/C0700/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0700 Mira Stone 유성, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 민첩형, 날카로운 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 얇고 단정한 입술; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0701-D0","characterId":"C0701","damageStage":0,"outputPath":"assets/cards/C0701/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0701 이설원, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 금사 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0701-D1","characterId":"C0701","damageStage":1,"outputPath":"assets/cards/C0701/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0701 이설원, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 금사 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0701-D2","characterId":"C0701","damageStage":2,"outputPath":"assets/cards/C0701/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0701 이설원, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 금사 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0701-D3","characterId":"C0701","damageStage":3,"outputPath":"assets/cards/C0701/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0701 이설원, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 금사 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0701-D4","characterId":"C0701","damageStage":4,"outputPath":"assets/cards/C0701/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0701 이설원, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 금사 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0702-D0","characterId":"C0702","damageStage":0,"outputPath":"assets/cards/C0702/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0702 박비결, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 홍련 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0702-D1","characterId":"C0702","damageStage":1,"outputPath":"assets/cards/C0702/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0702 박비결, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 홍련 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0702-D2","characterId":"C0702","damageStage":2,"outputPath":"assets/cards/C0702/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0702 박비결, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 홍련 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0702-D3","characterId":"C0702","damageStage":3,"outputPath":"assets/cards/C0702/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0702 박비결, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 홍련 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0702-D4","characterId":"C0702","damageStage":4,"outputPath":"assets/cards/C0702/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0702 박비결, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 홍련 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0703-D0","characterId":"C0703","damageStage":0,"outputPath":"assets/cards/C0703/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0703 Aelrin Aster, damage stage 0 (normal).\nSubject: adult 여성 엘프, 균형형, 새벽 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 각진 턱선; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0703-D1","characterId":"C0703","damageStage":1,"outputPath":"assets/cards/C0703/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0703 Aelrin Aster, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 균형형, 새벽 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 각진 턱선; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0703-D2","characterId":"C0703","damageStage":2,"outputPath":"assets/cards/C0703/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0703 Aelrin Aster, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 균형형, 새벽 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 각진 턱선; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0703-D3","characterId":"C0703","damageStage":3,"outputPath":"assets/cards/C0703/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0703 Aelrin Aster, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 균형형, 새벽 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 각진 턱선; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0703-D4","characterId":"C0703","damageStage":4,"outputPath":"assets/cards/C0703/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0703 Aelrin Aster, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 균형형, 새벽 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 각진 턱선; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 얇고 단정한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0704-D0","characterId":"C0704","damageStage":0,"outputPath":"assets/cards/C0704/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0704 연나후, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 고요한 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0704-D1","characterId":"C0704","damageStage":1,"outputPath":"assets/cards/C0704/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0704 연나후, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 고요한 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0704-D2","characterId":"C0704","damageStage":2,"outputPath":"assets/cards/C0704/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0704 연나후, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 고요한 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0704-D3","characterId":"C0704","damageStage":3,"outputPath":"assets/cards/C0704/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0704 연나후, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 고요한 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0704-D4","characterId":"C0704","damageStage":4,"outputPath":"assets/cards/C0704/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0704 연나후, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 고요한 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0705-D0","characterId":"C0705","damageStage":0,"outputPath":"assets/cards/C0705/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0705 Elyndra Eversong 녹영, damage stage 0 (normal).\nSubject: adult 여성 엘프, 근력형, 유리 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 넓은 콧망울; 얇고 단정한 입술; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0705-D1","characterId":"C0705","damageStage":1,"outputPath":"assets/cards/C0705/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0705 Elyndra Eversong 녹영, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 근력형, 유리 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 넓은 콧망울; 얇고 단정한 입술; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0705-D2","characterId":"C0705","damageStage":2,"outputPath":"assets/cards/C0705/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0705 Elyndra Eversong 녹영, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 근력형, 유리 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 넓은 콧망울; 얇고 단정한 입술; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0705-D3","characterId":"C0705","damageStage":3,"outputPath":"assets/cards/C0705/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0705 Elyndra Eversong 녹영, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 근력형, 유리 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 넓은 콧망울; 얇고 단정한 입술; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0705-D4","characterId":"C0705","damageStage":4,"outputPath":"assets/cards/C0705/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0705 Elyndra Eversong 녹영, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 근력형, 유리 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 넓은 콧망울; 얇고 단정한 입술; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0706-D0","characterId":"C0706","damageStage":0,"outputPath":"assets/cards/C0706/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0706 민은연, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 흑요 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0706-D1","characterId":"C0706","damageStage":1,"outputPath":"assets/cards/C0706/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0706 민은연, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 흑요 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0706-D2","characterId":"C0706","damageStage":2,"outputPath":"assets/cards/C0706/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0706 민은연, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 흑요 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0706-D3","characterId":"C0706","damageStage":3,"outputPath":"assets/cards/C0706/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0706 민은연, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 흑요 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0706-D4","characterId":"C0706","damageStage":4,"outputPath":"assets/cards/C0706/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0706 민은연, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 흑요 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 비대칭 숏컷; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0707-D0","characterId":"C0707","damageStage":0,"outputPath":"assets/cards/C0707/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0707 최시민, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 비취 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0707-D1","characterId":"C0707","damageStage":1,"outputPath":"assets/cards/C0707/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0707 최시민, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 비취 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0707-D2","characterId":"C0707","damageStage":2,"outputPath":"assets/cards/C0707/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0707 최시민, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 비취 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0707-D3","characterId":"C0707","damageStage":3,"outputPath":"assets/cards/C0707/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0707 최시민, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 비취 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0707-D4","characterId":"C0707","damageStage":4,"outputPath":"assets/cards/C0707/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0707 최시민, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 비취 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0708-D0","characterId":"C0708","damageStage":0,"outputPath":"assets/cards/C0708/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0708 Nimue Lunaris 유성, damage stage 0 (normal).\nSubject: adult 여성 엘프, 단단한 체형, 검은 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0708-D1","characterId":"C0708","damageStage":1,"outputPath":"assets/cards/C0708/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0708 Nimue Lunaris 유성, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 단단한 체형, 검은 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0708-D2","characterId":"C0708","damageStage":2,"outputPath":"assets/cards/C0708/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0708 Nimue Lunaris 유성, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 단단한 체형, 검은 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0708-D3","characterId":"C0708","damageStage":3,"outputPath":"assets/cards/C0708/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0708 Nimue Lunaris 유성, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 단단한 체형, 검은 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0708-D4","characterId":"C0708","damageStage":4,"outputPath":"assets/cards/C0708/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0708 Nimue Lunaris 유성, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 단단한 체형, 검은 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0709-D0","characterId":"C0709","damageStage":0,"outputPath":"assets/cards/C0709/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0709 이유아, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 홍련 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0709-D1","characterId":"C0709","damageStage":1,"outputPath":"assets/cards/C0709/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0709 이유아, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 홍련 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0709-D2","characterId":"C0709","damageStage":2,"outputPath":"assets/cards/C0709/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0709 이유아, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 홍련 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0709-D3","characterId":"C0709","damageStage":3,"outputPath":"assets/cards/C0709/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0709 이유아, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 홍련 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0709-D4","characterId":"C0709","damageStage":4,"outputPath":"assets/cards/C0709/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0709 이유아, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 홍련 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0710-D0","characterId":"C0710","damageStage":0,"outputPath":"assets/cards/C0710/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0710 권해희, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 금사 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 짧고 단단한 턱선; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0710-D1","characterId":"C0710","damageStage":1,"outputPath":"assets/cards/C0710/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0710 권해희, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 금사 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 짧고 단단한 턱선; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0710-D2","characterId":"C0710","damageStage":2,"outputPath":"assets/cards/C0710/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0710 권해희, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 금사 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 짧고 단단한 턱선; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0710-D3","characterId":"C0710","damageStage":3,"outputPath":"assets/cards/C0710/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0710 권해희, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 금사 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 짧고 단단한 턱선; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0710-D4","characterId":"C0710","damageStage":4,"outputPath":"assets/cards/C0710/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0710 권해희, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 금사 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 짧고 단단한 턱선; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0711-D0","characterId":"C0711","damageStage":0,"outputPath":"assets/cards/C0711/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0711 서현빈, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 자수정 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0711-D1","characterId":"C0711","damageStage":1,"outputPath":"assets/cards/C0711/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0711 서현빈, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 자수정 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0711-D2","characterId":"C0711","damageStage":2,"outputPath":"assets/cards/C0711/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0711 서현빈, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 자수정 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0711-D3","characterId":"C0711","damageStage":3,"outputPath":"assets/cards/C0711/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0711 서현빈, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 자수정 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0711-D4","characterId":"C0711","damageStage":4,"outputPath":"assets/cards/C0711/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0711 서현빈, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 자수정 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0712-D0","characterId":"C0712","damageStage":0,"outputPath":"assets/cards/C0712/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0712 Luna Stone 백금, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 긴 팔다리형, 찬란한 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0712-D1","characterId":"C0712","damageStage":1,"outputPath":"assets/cards/C0712/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0712 Luna Stone 백금, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 긴 팔다리형, 찬란한 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0712-D2","characterId":"C0712","damageStage":2,"outputPath":"assets/cards/C0712/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0712 Luna Stone 백금, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 긴 팔다리형, 찬란한 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0712-D3","characterId":"C0712","damageStage":3,"outputPath":"assets/cards/C0712/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0712 Luna Stone 백금, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 긴 팔다리형, 찬란한 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0712-D4","characterId":"C0712","damageStage":4,"outputPath":"assets/cards/C0712/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0712 Luna Stone 백금, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 긴 팔다리형, 찬란한 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0713-D0","characterId":"C0713","damageStage":0,"outputPath":"assets/cards/C0713/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0713 Imani Stone, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 소형 근력형, 자수정 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0713-D1","characterId":"C0713","damageStage":1,"outputPath":"assets/cards/C0713/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0713 Imani Stone, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 소형 근력형, 자수정 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0713-D2","characterId":"C0713","damageStage":2,"outputPath":"assets/cards/C0713/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0713 Imani Stone, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 소형 근력형, 자수정 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0713-D3","characterId":"C0713","damageStage":3,"outputPath":"assets/cards/C0713/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0713 Imani Stone, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 소형 근력형, 자수정 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0713-D4","characterId":"C0713","damageStage":4,"outputPath":"assets/cards/C0713/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0713 Imani Stone, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 소형 근력형, 자수정 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0714-D0","characterId":"C0714","damageStage":0,"outputPath":"assets/cards/C0714/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0714 Amara Moon 은침, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 단단한 체형, 은하 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0714-D1","characterId":"C0714","damageStage":1,"outputPath":"assets/cards/C0714/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0714 Amara Moon 은침, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 단단한 체형, 은하 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0714-D2","characterId":"C0714","damageStage":2,"outputPath":"assets/cards/C0714/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0714 Amara Moon 은침, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 단단한 체형, 은하 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0714-D3","characterId":"C0714","damageStage":3,"outputPath":"assets/cards/C0714/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0714 Amara Moon 은침, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 단단한 체형, 은하 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0714-D4","characterId":"C0714","damageStage":4,"outputPath":"assets/cards/C0714/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0714 Amara Moon 은침, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 단단한 체형, 은하 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0715-D0","characterId":"C0715","damageStage":0,"outputPath":"assets/cards/C0715/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0715 주태라, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 설화 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0715-D1","characterId":"C0715","damageStage":1,"outputPath":"assets/cards/C0715/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0715 주태라, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 설화 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0715-D2","characterId":"C0715","damageStage":2,"outputPath":"assets/cards/C0715/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0715 주태라, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 설화 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0715-D3","characterId":"C0715","damageStage":3,"outputPath":"assets/cards/C0715/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0715 주태라, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 설화 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0715-D4","characterId":"C0715","damageStage":4,"outputPath":"assets/cards/C0715/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0715 주태라, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 설화 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0716-D0","characterId":"C0716","damageStage":0,"outputPath":"assets/cards/C0716/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0716 민별영, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 날카로운 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0716-D1","characterId":"C0716","damageStage":1,"outputPath":"assets/cards/C0716/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0716 민별영, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 날카로운 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0716-D2","characterId":"C0716","damageStage":2,"outputPath":"assets/cards/C0716/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0716 민별영, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 날카로운 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0716-D3","characterId":"C0716","damageStage":3,"outputPath":"assets/cards/C0716/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0716 민별영, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 날카로운 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0716-D4","characterId":"C0716","damageStage":4,"outputPath":"assets/cards/C0716/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0716 민별영, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 날카로운 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0717-D0","characterId":"C0717","damageStage":0,"outputPath":"assets/cards/C0717/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0717 진라린, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 금사 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 비대칭 숏컷; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0717-D1","characterId":"C0717","damageStage":1,"outputPath":"assets/cards/C0717/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0717 진라린, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 금사 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 비대칭 숏컷; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0717-D2","characterId":"C0717","damageStage":2,"outputPath":"assets/cards/C0717/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0717 진라린, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 금사 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 비대칭 숏컷; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0717-D3","characterId":"C0717","damageStage":3,"outputPath":"assets/cards/C0717/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0717 진라린, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 금사 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 비대칭 숏컷; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0717-D4","characterId":"C0717","damageStage":4,"outputPath":"assets/cards/C0717/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0717 진라린, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 금사 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 비대칭 숏컷; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0718-D0","characterId":"C0718","damageStage":0,"outputPath":"assets/cards/C0718/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0718 정지율, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 황혼 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0718-D1","characterId":"C0718","damageStage":1,"outputPath":"assets/cards/C0718/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0718 정지율, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 황혼 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0718-D2","characterId":"C0718","damageStage":2,"outputPath":"assets/cards/C0718/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0718 정지율, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 황혼 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0718-D3","characterId":"C0718","damageStage":3,"outputPath":"assets/cards/C0718/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0718 정지율, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 황혼 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0718-D4","characterId":"C0718","damageStage":4,"outputPath":"assets/cards/C0718/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0718 정지율, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 황혼 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0719-D0","characterId":"C0719","damageStage":0,"outputPath":"assets/cards/C0719/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0719 Iris Reed 적송, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 적운 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 작고 둥근 코; 작고 앙다문 입; 올리브 톤 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0719-D1","characterId":"C0719","damageStage":1,"outputPath":"assets/cards/C0719/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0719 Iris Reed 적송, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 적운 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 작고 둥근 코; 작고 앙다문 입; 올리브 톤 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0719-D2","characterId":"C0719","damageStage":2,"outputPath":"assets/cards/C0719/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0719 Iris Reed 적송, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 적운 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 작고 둥근 코; 작고 앙다문 입; 올리브 톤 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0719-D3","characterId":"C0719","damageStage":3,"outputPath":"assets/cards/C0719/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0719 Iris Reed 적송, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 적운 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 작고 둥근 코; 작고 앙다문 입; 올리브 톤 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0719-D4","characterId":"C0719","damageStage":4,"outputPath":"assets/cards/C0719/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0719 Iris Reed 적송, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 적운 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 작고 둥근 코; 작고 앙다문 입; 올리브 톤 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0720-D0","characterId":"C0720","damageStage":0,"outputPath":"assets/cards/C0720/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0720 Nia Reed, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 묵직한 파워형, 고요한 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0720-D1","characterId":"C0720","damageStage":1,"outputPath":"assets/cards/C0720/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0720 Nia Reed, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 묵직한 파워형, 고요한 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0720-D2","characterId":"C0720","damageStage":2,"outputPath":"assets/cards/C0720/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0720 Nia Reed, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 묵직한 파워형, 고요한 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0720-D3","characterId":"C0720","damageStage":3,"outputPath":"assets/cards/C0720/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0720 Nia Reed, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 묵직한 파워형, 고요한 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0720-D4","characterId":"C0720","damageStage":4,"outputPath":"assets/cards/C0720/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0720 Nia Reed, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 묵직한 파워형, 고요한 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0721-D0","characterId":"C0721","damageStage":0,"outputPath":"assets/cards/C0721/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0721 박아경, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 은하 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0721-D1","characterId":"C0721","damageStage":1,"outputPath":"assets/cards/C0721/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0721 박아경, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 은하 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0721-D2","characterId":"C0721","damageStage":2,"outputPath":"assets/cards/C0721/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0721 박아경, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 은하 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0721-D3","characterId":"C0721","damageStage":3,"outputPath":"assets/cards/C0721/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0721 박아경, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 은하 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0721-D4","characterId":"C0721","damageStage":4,"outputPath":"assets/cards/C0721/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0721 박아경, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 은하 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0722-D0","characterId":"C0722","damageStage":0,"outputPath":"assets/cards/C0722/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0722 남린나, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 푸른 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0722-D1","characterId":"C0722","damageStage":1,"outputPath":"assets/cards/C0722/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0722 남린나, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 푸른 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0722-D2","characterId":"C0722","damageStage":2,"outputPath":"assets/cards/C0722/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0722 남린나, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 푸른 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0722-D3","characterId":"C0722","damageStage":3,"outputPath":"assets/cards/C0722/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0722 남린나, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 푸른 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0722-D4","characterId":"C0722","damageStage":4,"outputPath":"assets/cards/C0722/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0722 남린나, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 푸른 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0723-D0","characterId":"C0723","damageStage":0,"outputPath":"assets/cards/C0723/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0723 고이민, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 비취 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 날렵한 V라인 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0723-D1","characterId":"C0723","damageStage":1,"outputPath":"assets/cards/C0723/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0723 고이민, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 비취 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 날렵한 V라인 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0723-D2","characterId":"C0723","damageStage":2,"outputPath":"assets/cards/C0723/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0723 고이민, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 비취 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 날렵한 V라인 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0723-D3","characterId":"C0723","damageStage":3,"outputPath":"assets/cards/C0723/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0723 고이민, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 비취 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 날렵한 V라인 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0723-D4","characterId":"C0723","damageStage":4,"outputPath":"assets/cards/C0723/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0723 고이민, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 비취 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 날렵한 V라인 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0724-D0","characterId":"C0724","damageStage":0,"outputPath":"assets/cards/C0724/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0724 Nadia Stone 잔월, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 중갑형, 설화 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 넓은 어깨와 운동선수 같은 등; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0724-D1","characterId":"C0724","damageStage":1,"outputPath":"assets/cards/C0724/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0724 Nadia Stone 잔월, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 중갑형, 설화 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 넓은 어깨와 운동선수 같은 등; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0724-D2","characterId":"C0724","damageStage":2,"outputPath":"assets/cards/C0724/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0724 Nadia Stone 잔월, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 중갑형, 설화 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 넓은 어깨와 운동선수 같은 등; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0724-D3","characterId":"C0724","damageStage":3,"outputPath":"assets/cards/C0724/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0724 Nadia Stone 잔월, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 중갑형, 설화 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 넓은 어깨와 운동선수 같은 등; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0724-D4","characterId":"C0724","damageStage":4,"outputPath":"assets/cards/C0724/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0724 Nadia Stone 잔월, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 중갑형, 설화 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 넓은 어깨와 운동선수 같은 등; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0725-D0","characterId":"C0725","damageStage":0,"outputPath":"assets/cards/C0725/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0725 Vera Moon 녹영, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 벽력 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0725-D1","characterId":"C0725","damageStage":1,"outputPath":"assets/cards/C0725/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0725 Vera Moon 녹영, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 벽력 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0725-D2","characterId":"C0725","damageStage":2,"outputPath":"assets/cards/C0725/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0725 Vera Moon 녹영, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 벽력 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0725-D3","characterId":"C0725","damageStage":3,"outputPath":"assets/cards/C0725/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0725 Vera Moon 녹영, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 벽력 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0725-D4","characterId":"C0725","damageStage":4,"outputPath":"assets/cards/C0725/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0725 Vera Moon 녹영, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 벽력 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0726-D0","characterId":"C0726","damageStage":0,"outputPath":"assets/cards/C0726/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0726 Clara Ash 비문, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 중갑형, 검은 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0726-D1","characterId":"C0726","damageStage":1,"outputPath":"assets/cards/C0726/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0726 Clara Ash 비문, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 중갑형, 검은 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0726-D2","characterId":"C0726","damageStage":2,"outputPath":"assets/cards/C0726/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0726 Clara Ash 비문, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 중갑형, 검은 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0726-D3","characterId":"C0726","damageStage":3,"outputPath":"assets/cards/C0726/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0726 Clara Ash 비문, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 중갑형, 검은 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0726-D4","characterId":"C0726","damageStage":4,"outputPath":"assets/cards/C0726/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0726 Clara Ash 비문, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 중갑형, 검은 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0727-D0","characterId":"C0727","damageStage":0,"outputPath":"assets/cards/C0727/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0727 문다서, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 불굴의 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0727-D1","characterId":"C0727","damageStage":1,"outputPath":"assets/cards/C0727/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0727 문다서, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 불굴의 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0727-D2","characterId":"C0727","damageStage":2,"outputPath":"assets/cards/C0727/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0727 문다서, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 불굴의 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0727-D3","characterId":"C0727","damageStage":3,"outputPath":"assets/cards/C0727/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0727 문다서, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 불굴의 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0727-D4","characterId":"C0727","damageStage":4,"outputPath":"assets/cards/C0727/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0727 문다서, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 불굴의 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0728-D0","characterId":"C0728","damageStage":0,"outputPath":"assets/cards/C0728/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0728 민준빈, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 녹음 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 푸른빛 검은 머리와 낮은 묶음; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0728-D1","characterId":"C0728","damageStage":1,"outputPath":"assets/cards/C0728/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0728 민준빈, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 녹음 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 푸른빛 검은 머리와 낮은 묶음; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0728-D2","characterId":"C0728","damageStage":2,"outputPath":"assets/cards/C0728/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0728 민준빈, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 녹음 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 푸른빛 검은 머리와 낮은 묶음; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0728-D3","characterId":"C0728","damageStage":3,"outputPath":"assets/cards/C0728/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0728 민준빈, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 녹음 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 푸른빛 검은 머리와 낮은 묶음; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0728-D4","characterId":"C0728","damageStage":4,"outputPath":"assets/cards/C0728/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0728 민준빈, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 녹음 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 푸른빛 검은 머리와 낮은 묶음; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0729-D0","characterId":"C0729","damageStage":0,"outputPath":"assets/cards/C0729/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0729 송수재, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 백야 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0729-D1","characterId":"C0729","damageStage":1,"outputPath":"assets/cards/C0729/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0729 송수재, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 백야 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0729-D2","characterId":"C0729","damageStage":2,"outputPath":"assets/cards/C0729/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0729 송수재, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 백야 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0729-D3","characterId":"C0729","damageStage":3,"outputPath":"assets/cards/C0729/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0729 송수재, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 백야 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0729-D4","characterId":"C0729","damageStage":4,"outputPath":"assets/cards/C0729/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0729 송수재, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 백야 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 작은 하트형 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0730-D0","characterId":"C0730","damageStage":0,"outputPath":"assets/cards/C0730/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0730 Mira Crown 첫별, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 지구력형, 은하 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 물결치는 긴 웨이브; 넓은 어깨와 운동선수 같은 등; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0730-D1","characterId":"C0730","damageStage":1,"outputPath":"assets/cards/C0730/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0730 Mira Crown 첫별, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 지구력형, 은하 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 물결치는 긴 웨이브; 넓은 어깨와 운동선수 같은 등; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0730-D2","characterId":"C0730","damageStage":2,"outputPath":"assets/cards/C0730/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0730 Mira Crown 첫별, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 지구력형, 은하 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 물결치는 긴 웨이브; 넓은 어깨와 운동선수 같은 등; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0730-D3","characterId":"C0730","damageStage":3,"outputPath":"assets/cards/C0730/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0730 Mira Crown 첫별, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 지구력형, 은하 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 물결치는 긴 웨이브; 넓은 어깨와 운동선수 같은 등; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0730-D4","characterId":"C0730","damageStage":4,"outputPath":"assets/cards/C0730/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0730 Mira Crown 첫별, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 지구력형, 은하 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 물결치는 긴 웨이브; 넓은 어깨와 운동선수 같은 등; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0731-D0","characterId":"C0731","damageStage":0,"outputPath":"assets/cards/C0731/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0731 Kara Copperhand 첫별, damage stage 0 (normal).\nSubject: adult 여성 드워프, 유연형, 흑요 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0731-D1","characterId":"C0731","damageStage":1,"outputPath":"assets/cards/C0731/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0731 Kara Copperhand 첫별, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 유연형, 흑요 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0731-D2","characterId":"C0731","damageStage":2,"outputPath":"assets/cards/C0731/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0731 Kara Copperhand 첫별, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 유연형, 흑요 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0731-D3","characterId":"C0731","damageStage":3,"outputPath":"assets/cards/C0731/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0731 Kara Copperhand 첫별, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 유연형, 흑요 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0731-D4","characterId":"C0731","damageStage":4,"outputPath":"assets/cards/C0731/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0731 Kara Copperhand 첫별, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 유연형, 흑요 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0732-D0","characterId":"C0732","damageStage":0,"outputPath":"assets/cards/C0732/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0732 Vaelis Lunaris 은침, damage stage 0 (normal).\nSubject: adult 여성 엘프, 중갑형, 깊은 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0732-D1","characterId":"C0732","damageStage":1,"outputPath":"assets/cards/C0732/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0732 Vaelis Lunaris 은침, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 중갑형, 깊은 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0732-D2","characterId":"C0732","damageStage":2,"outputPath":"assets/cards/C0732/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0732 Vaelis Lunaris 은침, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 중갑형, 깊은 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0732-D3","characterId":"C0732","damageStage":3,"outputPath":"assets/cards/C0732/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0732 Vaelis Lunaris 은침, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 중갑형, 깊은 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0732-D4","characterId":"C0732","damageStage":4,"outputPath":"assets/cards/C0732/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0732 Vaelis Lunaris 은침, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 중갑형, 깊은 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0733-D0","characterId":"C0733","damageStage":0,"outputPath":"assets/cards/C0733/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0733 Priya Hart, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 묵직한 파워형, 월광 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0733-D1","characterId":"C0733","damageStage":1,"outputPath":"assets/cards/C0733/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0733 Priya Hart, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 묵직한 파워형, 월광 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0733-D2","characterId":"C0733","damageStage":2,"outputPath":"assets/cards/C0733/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0733 Priya Hart, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 묵직한 파워형, 월광 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0733-D3","characterId":"C0733","damageStage":3,"outputPath":"assets/cards/C0733/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0733 Priya Hart, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 묵직한 파워형, 월광 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0733-D4","characterId":"C0733","damageStage":4,"outputPath":"assets/cards/C0733/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0733 Priya Hart, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 묵직한 파워형, 월광 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0734-D0","characterId":"C0734","damageStage":0,"outputPath":"assets/cards/C0734/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0734 한나온, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 홍련 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 올리브 톤 피부; 허리까지 오는 곱슬머리; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0734-D1","characterId":"C0734","damageStage":1,"outputPath":"assets/cards/C0734/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0734 한나온, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 홍련 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 올리브 톤 피부; 허리까지 오는 곱슬머리; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0734-D2","characterId":"C0734","damageStage":2,"outputPath":"assets/cards/C0734/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0734 한나온, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 홍련 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 올리브 톤 피부; 허리까지 오는 곱슬머리; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0734-D3","characterId":"C0734","damageStage":3,"outputPath":"assets/cards/C0734/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0734 한나온, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 홍련 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 올리브 톤 피부; 허리까지 오는 곱슬머리; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0734-D4","characterId":"C0734","damageStage":4,"outputPath":"assets/cards/C0734/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0734 한나온, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 홍련 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 올리브 톤 피부; 허리까지 오는 곱슬머리; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0735-D0","characterId":"C0735","damageStage":0,"outputPath":"assets/cards/C0735/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0735 Elyndra Eversong 적송, damage stage 0 (normal).\nSubject: adult 여성 엘프, 근력형, 새벽 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0735-D1","characterId":"C0735","damageStage":1,"outputPath":"assets/cards/C0735/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0735 Elyndra Eversong 적송, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 근력형, 새벽 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0735-D2","characterId":"C0735","damageStage":2,"outputPath":"assets/cards/C0735/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0735 Elyndra Eversong 적송, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 근력형, 새벽 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0735-D3","characterId":"C0735","damageStage":3,"outputPath":"assets/cards/C0735/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0735 Elyndra Eversong 적송, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 근력형, 새벽 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0735-D4","characterId":"C0735","damageStage":4,"outputPath":"assets/cards/C0735/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0735 Elyndra Eversong 적송, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 근력형, 새벽 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0736-D0","characterId":"C0736","damageStage":0,"outputPath":"assets/cards/C0736/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0736 Asha Vale 청운, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 단단한 체형, 불굴의 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0736-D1","characterId":"C0736","damageStage":1,"outputPath":"assets/cards/C0736/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0736 Asha Vale 청운, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 단단한 체형, 불굴의 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0736-D2","characterId":"C0736","damageStage":2,"outputPath":"assets/cards/C0736/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0736 Asha Vale 청운, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 단단한 체형, 불굴의 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0736-D3","characterId":"C0736","damageStage":3,"outputPath":"assets/cards/C0736/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0736 Asha Vale 청운, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 단단한 체형, 불굴의 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0736-D4","characterId":"C0736","damageStage":4,"outputPath":"assets/cards/C0736/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0736 Asha Vale 청운, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 단단한 체형, 불굴의 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0737-D0","characterId":"C0737","damageStage":0,"outputPath":"assets/cards/C0737/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0737 주시결, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 녹음 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 둥근 얼굴형; 크고 둥근 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 비대칭 숏컷; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0737-D1","characterId":"C0737","damageStage":1,"outputPath":"assets/cards/C0737/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0737 주시결, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 녹음 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 둥근 얼굴형; 크고 둥근 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 비대칭 숏컷; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0737-D2","characterId":"C0737","damageStage":2,"outputPath":"assets/cards/C0737/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0737 주시결, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 녹음 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 둥근 얼굴형; 크고 둥근 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 비대칭 숏컷; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0737-D3","characterId":"C0737","damageStage":3,"outputPath":"assets/cards/C0737/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0737 주시결, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 녹음 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 둥근 얼굴형; 크고 둥근 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 비대칭 숏컷; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0737-D4","characterId":"C0737","damageStage":4,"outputPath":"assets/cards/C0737/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0737 주시결, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 녹음 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 둥근 얼굴형; 크고 둥근 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 비대칭 숏컷; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0738-D0","characterId":"C0738","damageStage":0,"outputPath":"assets/cards/C0738/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0738 하미진, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 운철 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 물결치는 긴 웨이브; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0738-D1","characterId":"C0738","damageStage":1,"outputPath":"assets/cards/C0738/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0738 하미진, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 운철 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 물결치는 긴 웨이브; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0738-D2","characterId":"C0738","damageStage":2,"outputPath":"assets/cards/C0738/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0738 하미진, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 운철 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 물결치는 긴 웨이브; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0738-D3","characterId":"C0738","damageStage":3,"outputPath":"assets/cards/C0738/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0738 하미진, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 운철 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 물결치는 긴 웨이브; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0738-D4","characterId":"C0738","damageStage":4,"outputPath":"assets/cards/C0738/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0738 하미진, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 운철 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 물결치는 긴 웨이브; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0739-D0","characterId":"C0739","damageStage":0,"outputPath":"assets/cards/C0739/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0739 연유희, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 유리 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0739-D1","characterId":"C0739","damageStage":1,"outputPath":"assets/cards/C0739/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0739 연유희, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 유리 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0739-D2","characterId":"C0739","damageStage":2,"outputPath":"assets/cards/C0739/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0739 연유희, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 유리 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0739-D3","characterId":"C0739","damageStage":3,"outputPath":"assets/cards/C0739/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0739 연유희, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 유리 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0739-D4","characterId":"C0739","damageStage":4,"outputPath":"assets/cards/C0739/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0739 연유희, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 유리 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0740-D0","characterId":"C0740","damageStage":0,"outputPath":"assets/cards/C0740/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0740 Anika Stone, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 민첩형, 푸른 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0740-D1","characterId":"C0740","damageStage":1,"outputPath":"assets/cards/C0740/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0740 Anika Stone, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 민첩형, 푸른 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0740-D2","characterId":"C0740","damageStage":2,"outputPath":"assets/cards/C0740/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0740 Anika Stone, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 민첩형, 푸른 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0740-D3","characterId":"C0740","damageStage":3,"outputPath":"assets/cards/C0740/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0740 Anika Stone, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 민첩형, 푸른 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0740-D4","characterId":"C0740","damageStage":4,"outputPath":"assets/cards/C0740/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0740 Anika Stone, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 민첩형, 푸른 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0741-D0","characterId":"C0741","damageStage":0,"outputPath":"assets/cards/C0741/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0741 이현영, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 날카로운 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0741-D1","characterId":"C0741","damageStage":1,"outputPath":"assets/cards/C0741/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0741 이현영, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 날카로운 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0741-D2","characterId":"C0741","damageStage":2,"outputPath":"assets/cards/C0741/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0741 이현영, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 날카로운 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0741-D3","characterId":"C0741","damageStage":3,"outputPath":"assets/cards/C0741/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0741 이현영, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 날카로운 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0741-D4","characterId":"C0741","damageStage":4,"outputPath":"assets/cards/C0741/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0741 이현영, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 날카로운 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0742-D0","characterId":"C0742","damageStage":0,"outputPath":"assets/cards/C0742/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0742 임채재, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 금사 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 각진 턱선; 크고 둥근 눈; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0742-D1","characterId":"C0742","damageStage":1,"outputPath":"assets/cards/C0742/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0742 임채재, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 금사 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 각진 턱선; 크고 둥근 눈; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0742-D2","characterId":"C0742","damageStage":2,"outputPath":"assets/cards/C0742/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0742 임채재, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 금사 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 각진 턱선; 크고 둥근 눈; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0742-D3","characterId":"C0742","damageStage":3,"outputPath":"assets/cards/C0742/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0742 임채재, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 금사 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 각진 턱선; 크고 둥근 눈; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0742-D4","characterId":"C0742","damageStage":4,"outputPath":"assets/cards/C0742/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0742 임채재, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 금사 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 각진 턱선; 크고 둥근 눈; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0743-D0","characterId":"C0743","damageStage":0,"outputPath":"assets/cards/C0743/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0743 임예린, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 불굴의 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 넓은 콧망울; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0743-D1","characterId":"C0743","damageStage":1,"outputPath":"assets/cards/C0743/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0743 임예린, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 불굴의 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 넓은 콧망울; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0743-D2","characterId":"C0743","damageStage":2,"outputPath":"assets/cards/C0743/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0743 임예린, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 불굴의 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 넓은 콧망울; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0743-D3","characterId":"C0743","damageStage":3,"outputPath":"assets/cards/C0743/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0743 임예린, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 불굴의 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 넓은 콧망울; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0743-D4","characterId":"C0743","damageStage":4,"outputPath":"assets/cards/C0743/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0743 임예린, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 불굴의 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 넓은 콧망울; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0744-D0","characterId":"C0744","damageStage":0,"outputPath":"assets/cards/C0744/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0744 민가린, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 진홍 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 넓은 콧망울; 작고 앙다문 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0744-D1","characterId":"C0744","damageStage":1,"outputPath":"assets/cards/C0744/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0744 민가린, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 진홍 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 넓은 콧망울; 작고 앙다문 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0744-D2","characterId":"C0744","damageStage":2,"outputPath":"assets/cards/C0744/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0744 민가린, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 진홍 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 넓은 콧망울; 작고 앙다문 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0744-D3","characterId":"C0744","damageStage":3,"outputPath":"assets/cards/C0744/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0744 민가린, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 진홍 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 넓은 콧망울; 작고 앙다문 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0744-D4","characterId":"C0744","damageStage":4,"outputPath":"assets/cards/C0744/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0744 민가린, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 진홍 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 넓은 콧망울; 작고 앙다문 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0745-D0","characterId":"C0745","damageStage":0,"outputPath":"assets/cards/C0745/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0745 최태온, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 고요한 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0745-D1","characterId":"C0745","damageStage":1,"outputPath":"assets/cards/C0745/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0745 최태온, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 고요한 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0745-D2","characterId":"C0745","damageStage":2,"outputPath":"assets/cards/C0745/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0745 최태온, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 고요한 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0745-D3","characterId":"C0745","damageStage":3,"outputPath":"assets/cards/C0745/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0745 최태온, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 고요한 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0745-D4","characterId":"C0745","damageStage":4,"outputPath":"assets/cards/C0745/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0745 최태온, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 고요한 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0746-D0","characterId":"C0746","damageStage":0,"outputPath":"assets/cards/C0746/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0746 Seriel Willow 녹영, damage stage 0 (normal).\nSubject: adult 여성 엘프, 중갑형, 녹음 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0746-D1","characterId":"C0746","damageStage":1,"outputPath":"assets/cards/C0746/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0746 Seriel Willow 녹영, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 중갑형, 녹음 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0746-D2","characterId":"C0746","damageStage":2,"outputPath":"assets/cards/C0746/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0746 Seriel Willow 녹영, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 중갑형, 녹음 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0746-D3","characterId":"C0746","damageStage":3,"outputPath":"assets/cards/C0746/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0746 Seriel Willow 녹영, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 중갑형, 녹음 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0746-D4","characterId":"C0746","damageStage":4,"outputPath":"assets/cards/C0746/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0746 Seriel Willow 녹영, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 중갑형, 녹음 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0747-D0","characterId":"C0747","damageStage":0,"outputPath":"assets/cards/C0747/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0747 민라연, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 푸른 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 작고 앙다문 입; 올리브 톤 피부; 비대칭 숏컷; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0747-D1","characterId":"C0747","damageStage":1,"outputPath":"assets/cards/C0747/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0747 민라연, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 푸른 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 작고 앙다문 입; 올리브 톤 피부; 비대칭 숏컷; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0747-D2","characterId":"C0747","damageStage":2,"outputPath":"assets/cards/C0747/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0747 민라연, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 푸른 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 작고 앙다문 입; 올리브 톤 피부; 비대칭 숏컷; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0747-D3","characterId":"C0747","damageStage":3,"outputPath":"assets/cards/C0747/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0747 민라연, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 푸른 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 작고 앙다문 입; 올리브 톤 피부; 비대칭 숏컷; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0747-D4","characterId":"C0747","damageStage":4,"outputPath":"assets/cards/C0747/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0747 민라연, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 푸른 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 작고 앙다문 입; 올리브 톤 피부; 비대칭 숏컷; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0748-D0","characterId":"C0748","damageStage":0,"outputPath":"assets/cards/C0748/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0748 박지민, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 은하 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 얇고 단정한 입술; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0748-D1","characterId":"C0748","damageStage":1,"outputPath":"assets/cards/C0748/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0748 박지민, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 은하 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 얇고 단정한 입술; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0748-D2","characterId":"C0748","damageStage":2,"outputPath":"assets/cards/C0748/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0748 박지민, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 은하 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 얇고 단정한 입술; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0748-D3","characterId":"C0748","damageStage":3,"outputPath":"assets/cards/C0748/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0748 박지민, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 은하 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 얇고 단정한 입술; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0748-D4","characterId":"C0748","damageStage":4,"outputPath":"assets/cards/C0748/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0748 박지민, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 은하 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 얇고 단정한 입술; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0749-D0","characterId":"C0749","damageStage":0,"outputPath":"assets/cards/C0749/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0749 Iris Moon 첫별, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 근력형, 검은 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0749-D1","characterId":"C0749","damageStage":1,"outputPath":"assets/cards/C0749/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0749 Iris Moon 첫별, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 근력형, 검은 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0749-D2","characterId":"C0749","damageStage":2,"outputPath":"assets/cards/C0749/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0749 Iris Moon 첫별, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 근력형, 검은 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0749-D3","characterId":"C0749","damageStage":3,"outputPath":"assets/cards/C0749/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0749 Iris Moon 첫별, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 근력형, 검은 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0749-D4","characterId":"C0749","damageStage":4,"outputPath":"assets/cards/C0749/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0749 Iris Moon 첫별, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 근력형, 검은 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0750-D0","characterId":"C0750","damageStage":0,"outputPath":"assets/cards/C0750/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0750 진온민, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 홍련 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0750-D1","characterId":"C0750","damageStage":1,"outputPath":"assets/cards/C0750/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0750 진온민, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 홍련 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0750-D2","characterId":"C0750","damageStage":2,"outputPath":"assets/cards/C0750/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0750 진온민, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 홍련 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0750-D3","characterId":"C0750","damageStage":3,"outputPath":"assets/cards/C0750/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0750 진온민, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 홍련 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0750-D4","characterId":"C0750","damageStage":4,"outputPath":"assets/cards/C0750/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0750 진온민, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 홍련 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0751-D0","characterId":"C0751","damageStage":0,"outputPath":"assets/cards/C0751/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0751 Ashen Mistward 첫별, damage stage 0 (normal).\nSubject: adult 여성 정령 혼혈, 긴 팔다리형, 검은 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0751-D1","characterId":"C0751","damageStage":1,"outputPath":"assets/cards/C0751/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0751 Ashen Mistward 첫별, damage stage 1 (light-damage).\nSubject: adult 여성 정령 혼혈, 긴 팔다리형, 검은 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0751-D2","characterId":"C0751","damageStage":2,"outputPath":"assets/cards/C0751/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0751 Ashen Mistward 첫별, damage stage 2 (medium-damage).\nSubject: adult 여성 정령 혼혈, 긴 팔다리형, 검은 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0751-D3","characterId":"C0751","damageStage":3,"outputPath":"assets/cards/C0751/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0751 Ashen Mistward 첫별, damage stage 3 (heavy-damage).\nSubject: adult 여성 정령 혼혈, 긴 팔다리형, 검은 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0751-D4","characterId":"C0751","damageStage":4,"outputPath":"assets/cards/C0751/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0751 Ashen Mistward 첫별, damage stage 4 (defeated).\nSubject: adult 여성 정령 혼혈, 긴 팔다리형, 검은 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0752-D0","characterId":"C0752","damageStage":0,"outputPath":"assets/cards/C0752/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0752 민린윤, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 백야 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 비대칭 숏컷; 넓은 어깨와 운동선수 같은 등; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0752-D1","characterId":"C0752","damageStage":1,"outputPath":"assets/cards/C0752/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0752 민린윤, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 백야 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 비대칭 숏컷; 넓은 어깨와 운동선수 같은 등; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0752-D2","characterId":"C0752","damageStage":2,"outputPath":"assets/cards/C0752/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0752 민린윤, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 백야 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 비대칭 숏컷; 넓은 어깨와 운동선수 같은 등; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0752-D3","characterId":"C0752","damageStage":3,"outputPath":"assets/cards/C0752/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0752 민린윤, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 백야 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 비대칭 숏컷; 넓은 어깨와 운동선수 같은 등; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0752-D4","characterId":"C0752","damageStage":4,"outputPath":"assets/cards/C0752/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0752 민린윤, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 백야 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 비대칭 숏컷; 넓은 어깨와 운동선수 같은 등; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0753-D0","characterId":"C0753","damageStage":0,"outputPath":"assets/cards/C0753/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0753 송이운, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 작고 앙다문 입; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 넓은 어깨와 운동선수 같은 등; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0753-D1","characterId":"C0753","damageStage":1,"outputPath":"assets/cards/C0753/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0753 송이운, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 작고 앙다문 입; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 넓은 어깨와 운동선수 같은 등; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0753-D2","characterId":"C0753","damageStage":2,"outputPath":"assets/cards/C0753/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0753 송이운, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 작고 앙다문 입; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 넓은 어깨와 운동선수 같은 등; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0753-D3","characterId":"C0753","damageStage":3,"outputPath":"assets/cards/C0753/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0753 송이운, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 작고 앙다문 입; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 넓은 어깨와 운동선수 같은 등; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0753-D4","characterId":"C0753","damageStage":4,"outputPath":"assets/cards/C0753/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0753 송이운, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 작고 앙다문 입; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 넓은 어깨와 운동선수 같은 등; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0754-D0","characterId":"C0754","damageStage":0,"outputPath":"assets/cards/C0754/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0754 Nadia Crown 은침, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 유연형, 자수정 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0754-D1","characterId":"C0754","damageStage":1,"outputPath":"assets/cards/C0754/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0754 Nadia Crown 은침, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 유연형, 자수정 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0754-D2","characterId":"C0754","damageStage":2,"outputPath":"assets/cards/C0754/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0754 Nadia Crown 은침, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 유연형, 자수정 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0754-D3","characterId":"C0754","damageStage":3,"outputPath":"assets/cards/C0754/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0754 Nadia Crown 은침, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 유연형, 자수정 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0754-D4","characterId":"C0754","damageStage":4,"outputPath":"assets/cards/C0754/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0754 Nadia Crown 은침, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 유연형, 자수정 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0755-D0","characterId":"C0755","damageStage":0,"outputPath":"assets/cards/C0755/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0755 문서아, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 유리 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0755-D1","characterId":"C0755","damageStage":1,"outputPath":"assets/cards/C0755/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0755 문서아, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 유리 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0755-D2","characterId":"C0755","damageStage":2,"outputPath":"assets/cards/C0755/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0755 문서아, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 유리 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0755-D3","characterId":"C0755","damageStage":3,"outputPath":"assets/cards/C0755/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0755 문서아, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 유리 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0755-D4","characterId":"C0755","damageStage":4,"outputPath":"assets/cards/C0755/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0755 문서아, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 유리 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 광대가 또렷한 얼굴; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0756-D0","characterId":"C0756","damageStage":0,"outputPath":"assets/cards/C0756/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0756 최하아, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 청류 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 작지만 단단한 근육과 짧은 팔다리; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0756-D1","characterId":"C0756","damageStage":1,"outputPath":"assets/cards/C0756/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0756 최하아, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 청류 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 작지만 단단한 근육과 짧은 팔다리; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0756-D2","characterId":"C0756","damageStage":2,"outputPath":"assets/cards/C0756/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0756 최하아, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 청류 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 작지만 단단한 근육과 짧은 팔다리; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0756-D3","characterId":"C0756","damageStage":3,"outputPath":"assets/cards/C0756/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0756 최하아, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 청류 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 작지만 단단한 근육과 짧은 팔다리; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0756-D4","characterId":"C0756","damageStage":4,"outputPath":"assets/cards/C0756/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0756 최하아, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 청류 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 작지만 단단한 근육과 짧은 팔다리; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0757-D0","characterId":"C0757","damageStage":0,"outputPath":"assets/cards/C0757/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0757 Sylra Aster 녹영, damage stage 0 (normal).\nSubject: adult 여성 엘프, 빠른 발놀림형, 비취 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0757-D1","characterId":"C0757","damageStage":1,"outputPath":"assets/cards/C0757/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0757 Sylra Aster 녹영, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 빠른 발놀림형, 비취 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0757-D2","characterId":"C0757","damageStage":2,"outputPath":"assets/cards/C0757/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0757 Sylra Aster 녹영, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 빠른 발놀림형, 비취 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0757-D3","characterId":"C0757","damageStage":3,"outputPath":"assets/cards/C0757/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0757 Sylra Aster 녹영, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 빠른 발놀림형, 비취 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0757-D4","characterId":"C0757","damageStage":4,"outputPath":"assets/cards/C0757/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0757 Sylra Aster 녹영, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 빠른 발놀림형, 비취 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0758-D0","characterId":"C0758","damageStage":0,"outputPath":"assets/cards/C0758/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0758 Kiana Dawn 녹영, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 단단한 체형, 검은 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 각진 턱선; 가늘고 날카로운 눈매; 넓은 콧망울; 얇고 단정한 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0758-D1","characterId":"C0758","damageStage":1,"outputPath":"assets/cards/C0758/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0758 Kiana Dawn 녹영, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 단단한 체형, 검은 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 각진 턱선; 가늘고 날카로운 눈매; 넓은 콧망울; 얇고 단정한 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0758-D2","characterId":"C0758","damageStage":2,"outputPath":"assets/cards/C0758/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0758 Kiana Dawn 녹영, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 단단한 체형, 검은 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 각진 턱선; 가늘고 날카로운 눈매; 넓은 콧망울; 얇고 단정한 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0758-D3","characterId":"C0758","damageStage":3,"outputPath":"assets/cards/C0758/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0758 Kiana Dawn 녹영, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 단단한 체형, 검은 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 각진 턱선; 가늘고 날카로운 눈매; 넓은 콧망울; 얇고 단정한 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0758-D4","characterId":"C0758","damageStage":4,"outputPath":"assets/cards/C0758/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0758 Kiana Dawn 녹영, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 단단한 체형, 검은 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 각진 턱선; 가늘고 날카로운 눈매; 넓은 콧망울; 얇고 단정한 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0759-D0","characterId":"C0759","damageStage":0,"outputPath":"assets/cards/C0759/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0759 Maya Forge 유성, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 소형 근력형, 날카로운 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0759-D1","characterId":"C0759","damageStage":1,"outputPath":"assets/cards/C0759/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0759 Maya Forge 유성, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 소형 근력형, 날카로운 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0759-D2","characterId":"C0759","damageStage":2,"outputPath":"assets/cards/C0759/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0759 Maya Forge 유성, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 소형 근력형, 날카로운 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0759-D3","characterId":"C0759","damageStage":3,"outputPath":"assets/cards/C0759/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0759 Maya Forge 유성, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 소형 근력형, 날카로운 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0759-D4","characterId":"C0759","damageStage":4,"outputPath":"assets/cards/C0759/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0759 Maya Forge 유성, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 소형 근력형, 날카로운 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0760-D0","characterId":"C0760","damageStage":0,"outputPath":"assets/cards/C0760/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0760 마연영 유성, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 검은 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0760-D1","characterId":"C0760","damageStage":1,"outputPath":"assets/cards/C0760/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0760 마연영 유성, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 검은 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0760-D2","characterId":"C0760","damageStage":2,"outputPath":"assets/cards/C0760/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0760 마연영 유성, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 검은 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0760-D3","characterId":"C0760","damageStage":3,"outputPath":"assets/cards/C0760/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0760 마연영 유성, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 검은 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0760-D4","characterId":"C0760","damageStage":4,"outputPath":"assets/cards/C0760/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0760 마연영 유성, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 검은 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 눈꼬리가 긴 여우상 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0761-D0","characterId":"C0761","damageStage":0,"outputPath":"assets/cards/C0761/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0761 정설온, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 자수정 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0761-D1","characterId":"C0761","damageStage":1,"outputPath":"assets/cards/C0761/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0761 정설온, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 자수정 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0761-D2","characterId":"C0761","damageStage":2,"outputPath":"assets/cards/C0761/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0761 정설온, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 자수정 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0761-D3","characterId":"C0761","damageStage":3,"outputPath":"assets/cards/C0761/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0761 정설온, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 자수정 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0761-D4","characterId":"C0761","damageStage":4,"outputPath":"assets/cards/C0761/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0761 정설온, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 자수정 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0762-D0","characterId":"C0762","damageStage":0,"outputPath":"assets/cards/C0762/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0762 Sahana Forge, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 단단한 체형, 녹음 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0762-D1","characterId":"C0762","damageStage":1,"outputPath":"assets/cards/C0762/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0762 Sahana Forge, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 단단한 체형, 녹음 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0762-D2","characterId":"C0762","damageStage":2,"outputPath":"assets/cards/C0762/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0762 Sahana Forge, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 단단한 체형, 녹음 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0762-D3","characterId":"C0762","damageStage":3,"outputPath":"assets/cards/C0762/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0762 Sahana Forge, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 단단한 체형, 녹음 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0762-D4","characterId":"C0762","damageStage":4,"outputPath":"assets/cards/C0762/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0762 Sahana Forge, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 단단한 체형, 녹음 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 높고 곧은 콧대; 두툼하고 선명한 입술; 창백한 달빛 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0763-D0","characterId":"C0763","damageStage":0,"outputPath":"assets/cards/C0763/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0763 하율연, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0763-D1","characterId":"C0763","damageStage":1,"outputPath":"assets/cards/C0763/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0763 하율연, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0763-D2","characterId":"C0763","damageStage":2,"outputPath":"assets/cards/C0763/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0763 하율연, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0763-D3","characterId":"C0763","damageStage":3,"outputPath":"assets/cards/C0763/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0763 하율연, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0763-D4","characterId":"C0763","damageStage":4,"outputPath":"assets/cards/C0763/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0763 하율연, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0764-D0","characterId":"C0764","damageStage":0,"outputPath":"assets/cards/C0764/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0764 Nadia Storm 은침, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 민첩형, 유리 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0764-D1","characterId":"C0764","damageStage":1,"outputPath":"assets/cards/C0764/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0764 Nadia Storm 은침, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 민첩형, 유리 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0764-D2","characterId":"C0764","damageStage":2,"outputPath":"assets/cards/C0764/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0764 Nadia Storm 은침, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 민첩형, 유리 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0764-D3","characterId":"C0764","damageStage":3,"outputPath":"assets/cards/C0764/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0764 Nadia Storm 은침, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 민첩형, 유리 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0764-D4","characterId":"C0764","damageStage":4,"outputPath":"assets/cards/C0764/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0764 Nadia Storm 은침, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 민첩형, 유리 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 넓은 골반과 강한 허벅지; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0765-D0","characterId":"C0765","damageStage":0,"outputPath":"assets/cards/C0765/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0765 Veyra Starvein, damage stage 0 (normal).\nSubject: adult 여성 정령 혼혈, 민첩형, 흑요 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0765-D1","characterId":"C0765","damageStage":1,"outputPath":"assets/cards/C0765/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0765 Veyra Starvein, damage stage 1 (light-damage).\nSubject: adult 여성 정령 혼혈, 민첩형, 흑요 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0765-D2","characterId":"C0765","damageStage":2,"outputPath":"assets/cards/C0765/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0765 Veyra Starvein, damage stage 2 (medium-damage).\nSubject: adult 여성 정령 혼혈, 민첩형, 흑요 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0765-D3","characterId":"C0765","damageStage":3,"outputPath":"assets/cards/C0765/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0765 Veyra Starvein, damage stage 3 (heavy-damage).\nSubject: adult 여성 정령 혼혈, 민첩형, 흑요 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0765-D4","characterId":"C0765","damageStage":4,"outputPath":"assets/cards/C0765/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0765 Veyra Starvein, damage stage 4 (defeated).\nSubject: adult 여성 정령 혼혈, 민첩형, 흑요 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0766-D0","characterId":"C0766","damageStage":0,"outputPath":"assets/cards/C0766/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0766 Seriel Silva 적송, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 민첩형, 벽력 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 크고 둥근 눈; 작고 둥근 코; 두툼하고 선명한 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0766-D1","characterId":"C0766","damageStage":1,"outputPath":"assets/cards/C0766/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0766 Seriel Silva 적송, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 민첩형, 벽력 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 크고 둥근 눈; 작고 둥근 코; 두툼하고 선명한 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0766-D2","characterId":"C0766","damageStage":2,"outputPath":"assets/cards/C0766/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0766 Seriel Silva 적송, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 민첩형, 벽력 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 크고 둥근 눈; 작고 둥근 코; 두툼하고 선명한 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0766-D3","characterId":"C0766","damageStage":3,"outputPath":"assets/cards/C0766/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0766 Seriel Silva 적송, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 민첩형, 벽력 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 크고 둥근 눈; 작고 둥근 코; 두툼하고 선명한 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0766-D4","characterId":"C0766","damageStage":4,"outputPath":"assets/cards/C0766/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0766 Seriel Silva 적송, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 민첩형, 벽력 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 크고 둥근 눈; 작고 둥근 코; 두툼하고 선명한 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0767-D0","characterId":"C0767","damageStage":0,"outputPath":"assets/cards/C0767/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0767 Aria Reed 적송, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 민첩형, 흑요 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0767-D1","characterId":"C0767","damageStage":1,"outputPath":"assets/cards/C0767/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0767 Aria Reed 적송, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 민첩형, 흑요 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0767-D2","characterId":"C0767","damageStage":2,"outputPath":"assets/cards/C0767/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0767 Aria Reed 적송, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 민첩형, 흑요 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0767-D3","characterId":"C0767","damageStage":3,"outputPath":"assets/cards/C0767/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0767 Aria Reed 적송, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 민첩형, 흑요 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0767-D4","characterId":"C0767","damageStage":4,"outputPath":"assets/cards/C0767/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0767 Aria Reed 적송, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 민첩형, 흑요 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0768-D0","characterId":"C0768","damageStage":0,"outputPath":"assets/cards/C0768/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0768 문미온, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 황혼 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0768-D1","characterId":"C0768","damageStage":1,"outputPath":"assets/cards/C0768/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0768 문미온, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 황혼 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0768-D2","characterId":"C0768","damageStage":2,"outputPath":"assets/cards/C0768/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0768 문미온, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 황혼 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0768-D3","characterId":"C0768","damageStage":3,"outputPath":"assets/cards/C0768/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0768 문미온, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 황혼 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0768-D4","characterId":"C0768","damageStage":4,"outputPath":"assets/cards/C0768/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0768 문미온, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 황혼 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 각진 턱선; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0769-D0","characterId":"C0769","damageStage":0,"outputPath":"assets/cards/C0769/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0769 마유겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 새벽 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0769-D1","characterId":"C0769","damageStage":1,"outputPath":"assets/cards/C0769/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0769 마유겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 새벽 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0769-D2","characterId":"C0769","damageStage":2,"outputPath":"assets/cards/C0769/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0769 마유겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 새벽 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0769-D3","characterId":"C0769","damageStage":3,"outputPath":"assets/cards/C0769/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0769 마유겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 새벽 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0769-D4","characterId":"C0769","damageStage":4,"outputPath":"assets/cards/C0769/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0769 마유겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 새벽 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0770-D0","characterId":"C0770","damageStage":0,"outputPath":"assets/cards/C0770/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0770 Mira Forge 첫별, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 근력형, 고요한 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0770-D1","characterId":"C0770","damageStage":1,"outputPath":"assets/cards/C0770/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0770 Mira Forge 첫별, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 근력형, 고요한 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0770-D2","characterId":"C0770","damageStage":2,"outputPath":"assets/cards/C0770/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0770 Mira Forge 첫별, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 근력형, 고요한 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0770-D3","characterId":"C0770","damageStage":3,"outputPath":"assets/cards/C0770/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0770 Mira Forge 첫별, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 근력형, 고요한 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0770-D4","characterId":"C0770","damageStage":4,"outputPath":"assets/cards/C0770/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0770 Mira Forge 첫별, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 근력형, 고요한 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0771-D0","characterId":"C0771","damageStage":0,"outputPath":"assets/cards/C0771/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0771 Tara Reed, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 장신형, 찬란한 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0771-D1","characterId":"C0771","damageStage":1,"outputPath":"assets/cards/C0771/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0771 Tara Reed, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 장신형, 찬란한 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0771-D2","characterId":"C0771","damageStage":2,"outputPath":"assets/cards/C0771/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0771 Tara Reed, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 장신형, 찬란한 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0771-D3","characterId":"C0771","damageStage":3,"outputPath":"assets/cards/C0771/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0771 Tara Reed, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 장신형, 찬란한 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0771-D4","characterId":"C0771","damageStage":4,"outputPath":"assets/cards/C0771/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0771 Tara Reed, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 장신형, 찬란한 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0772-D0","characterId":"C0772","damageStage":0,"outputPath":"assets/cards/C0772/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0772 권채찬, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 고요한 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 날렵한 V라인 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0772-D1","characterId":"C0772","damageStage":1,"outputPath":"assets/cards/C0772/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0772 권채찬, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 고요한 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 날렵한 V라인 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0772-D2","characterId":"C0772","damageStage":2,"outputPath":"assets/cards/C0772/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0772 권채찬, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 고요한 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 날렵한 V라인 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0772-D3","characterId":"C0772","damageStage":3,"outputPath":"assets/cards/C0772/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0772 권채찬, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 고요한 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 날렵한 V라인 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0772-D4","characterId":"C0772","damageStage":4,"outputPath":"assets/cards/C0772/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0772 권채찬, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 고요한 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 날렵한 V라인 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0773-D0","characterId":"C0773","damageStage":0,"outputPath":"assets/cards/C0773/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0773 박예린, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 깊은 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0773-D1","characterId":"C0773","damageStage":1,"outputPath":"assets/cards/C0773/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0773 박예린, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 깊은 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0773-D2","characterId":"C0773","damageStage":2,"outputPath":"assets/cards/C0773/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0773 박예린, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 깊은 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0773-D3","characterId":"C0773","damageStage":3,"outputPath":"assets/cards/C0773/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0773 박예린, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 깊은 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0773-D4","characterId":"C0773","damageStage":4,"outputPath":"assets/cards/C0773/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0773 박예린, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 깊은 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0774-D0","characterId":"C0774","damageStage":0,"outputPath":"assets/cards/C0774/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0774 Amara Moon 잔월, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 설화 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0774-D1","characterId":"C0774","damageStage":1,"outputPath":"assets/cards/C0774/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0774 Amara Moon 잔월, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 설화 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0774-D2","characterId":"C0774","damageStage":2,"outputPath":"assets/cards/C0774/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0774 Amara Moon 잔월, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 설화 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0774-D3","characterId":"C0774","damageStage":3,"outputPath":"assets/cards/C0774/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0774 Amara Moon 잔월, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 설화 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0774-D4","characterId":"C0774","damageStage":4,"outputPath":"assets/cards/C0774/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0774 Amara Moon 잔월, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 설화 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 긴 타원형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 부드러운 곡선형 체형; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0775-D0","characterId":"C0775","damageStage":0,"outputPath":"assets/cards/C0775/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0775 Sade Ash 잔월, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 유연형, 홍련 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0775-D1","characterId":"C0775","damageStage":1,"outputPath":"assets/cards/C0775/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0775 Sade Ash 잔월, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 유연형, 홍련 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0775-D2","characterId":"C0775","damageStage":2,"outputPath":"assets/cards/C0775/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0775 Sade Ash 잔월, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 유연형, 홍련 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0775-D3","characterId":"C0775","damageStage":3,"outputPath":"assets/cards/C0775/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0775 Sade Ash 잔월, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 유연형, 홍련 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0775-D4","characterId":"C0775","damageStage":4,"outputPath":"assets/cards/C0775/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0775 Sade Ash 잔월, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 유연형, 홍련 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0776-D0","characterId":"C0776","damageStage":0,"outputPath":"assets/cards/C0776/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0776 Seriel Willow 적송, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 유연형, 금사 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0776-D1","characterId":"C0776","damageStage":1,"outputPath":"assets/cards/C0776/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0776 Seriel Willow 적송, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 유연형, 금사 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0776-D2","characterId":"C0776","damageStage":2,"outputPath":"assets/cards/C0776/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0776 Seriel Willow 적송, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 유연형, 금사 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0776-D3","characterId":"C0776","damageStage":3,"outputPath":"assets/cards/C0776/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0776 Seriel Willow 적송, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 유연형, 금사 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0776-D4","characterId":"C0776","damageStage":4,"outputPath":"assets/cards/C0776/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0776 Seriel Willow 적송, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 유연형, 금사 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0777-D0","characterId":"C0777","damageStage":0,"outputPath":"assets/cards/C0777/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0777 이라영, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 불굴의 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0777-D1","characterId":"C0777","damageStage":1,"outputPath":"assets/cards/C0777/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0777 이라영, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 불굴의 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0777-D2","characterId":"C0777","damageStage":2,"outputPath":"assets/cards/C0777/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0777 이라영, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 불굴의 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0777-D3","characterId":"C0777","damageStage":3,"outputPath":"assets/cards/C0777/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0777 이라영, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 불굴의 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0777-D4","characterId":"C0777","damageStage":4,"outputPath":"assets/cards/C0777/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0777 이라영, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 불굴의 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0778-D0","characterId":"C0778","damageStage":0,"outputPath":"assets/cards/C0778/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0778 Kiana Hart 녹영, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 장신형, 녹음 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0778-D1","characterId":"C0778","damageStage":1,"outputPath":"assets/cards/C0778/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0778 Kiana Hart 녹영, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 장신형, 녹음 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0778-D2","characterId":"C0778","damageStage":2,"outputPath":"assets/cards/C0778/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0778 Kiana Hart 녹영, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 장신형, 녹음 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0778-D3","characterId":"C0778","damageStage":3,"outputPath":"assets/cards/C0778/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0778 Kiana Hart 녹영, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 장신형, 녹음 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0778-D4","characterId":"C0778","damageStage":4,"outputPath":"assets/cards/C0778/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0778 Kiana Hart 녹영, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 장신형, 녹음 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0779-D0","characterId":"C0779","damageStage":0,"outputPath":"assets/cards/C0779/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0779 하소희, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 백야 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0779-D1","characterId":"C0779","damageStage":1,"outputPath":"assets/cards/C0779/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0779 하소희, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 백야 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0779-D2","characterId":"C0779","damageStage":2,"outputPath":"assets/cards/C0779/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0779 하소희, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 백야 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0779-D3","characterId":"C0779","damageStage":3,"outputPath":"assets/cards/C0779/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0779 하소희, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 백야 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0779-D4","characterId":"C0779","damageStage":4,"outputPath":"assets/cards/C0779/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0779 하소희, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 백야 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0780-D0","characterId":"C0780","damageStage":0,"outputPath":"assets/cards/C0780/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0780 백온별, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 유리 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0780-D1","characterId":"C0780","damageStage":1,"outputPath":"assets/cards/C0780/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0780 백온별, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 유리 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0780-D2","characterId":"C0780","damageStage":2,"outputPath":"assets/cards/C0780/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0780 백온별, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 유리 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0780-D3","characterId":"C0780","damageStage":3,"outputPath":"assets/cards/C0780/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0780 백온별, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 유리 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0780-D4","characterId":"C0780","damageStage":4,"outputPath":"assets/cards/C0780/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0780 백온별, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 유리 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0781-D0","characterId":"C0781","damageStage":0,"outputPath":"assets/cards/C0781/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0781 Thalen Aster 백금, damage stage 0 (normal).\nSubject: adult 여성 엘프, 소형 근력형, 푸른 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0781-D1","characterId":"C0781","damageStage":1,"outputPath":"assets/cards/C0781/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0781 Thalen Aster 백금, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 소형 근력형, 푸른 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0781-D2","characterId":"C0781","damageStage":2,"outputPath":"assets/cards/C0781/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0781 Thalen Aster 백금, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 소형 근력형, 푸른 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0781-D3","characterId":"C0781","damageStage":3,"outputPath":"assets/cards/C0781/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0781 Thalen Aster 백금, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 소형 근력형, 푸른 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0781-D4","characterId":"C0781","damageStage":4,"outputPath":"assets/cards/C0781/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0781 Thalen Aster 백금, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 소형 근력형, 푸른 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0782-D0","characterId":"C0782","damageStage":0,"outputPath":"assets/cards/C0782/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0782 Vaelis Willow 은침, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 빠른 발놀림형, 비취 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 은빛 단발과 긴 옆머리; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0782-D1","characterId":"C0782","damageStage":1,"outputPath":"assets/cards/C0782/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0782 Vaelis Willow 은침, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 빠른 발놀림형, 비취 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 은빛 단발과 긴 옆머리; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0782-D2","characterId":"C0782","damageStage":2,"outputPath":"assets/cards/C0782/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0782 Vaelis Willow 은침, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 빠른 발놀림형, 비취 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 은빛 단발과 긴 옆머리; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0782-D3","characterId":"C0782","damageStage":3,"outputPath":"assets/cards/C0782/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0782 Vaelis Willow 은침, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 빠른 발놀림형, 비취 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 은빛 단발과 긴 옆머리; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0782-D4","characterId":"C0782","damageStage":4,"outputPath":"assets/cards/C0782/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0782 Vaelis Willow 은침, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 빠른 발놀림형, 비취 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 은빛 단발과 긴 옆머리; 마른 근육과 선명한 쇄골; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0783-D0","characterId":"C0783","damageStage":0,"outputPath":"assets/cards/C0783/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0783 Selene Vale 은침, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 유연형, 월광 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0783-D1","characterId":"C0783","damageStage":1,"outputPath":"assets/cards/C0783/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0783 Selene Vale 은침, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 유연형, 월광 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0783-D2","characterId":"C0783","damageStage":2,"outputPath":"assets/cards/C0783/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0783 Selene Vale 은침, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 유연형, 월광 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0783-D3","characterId":"C0783","damageStage":3,"outputPath":"assets/cards/C0783/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0783 Selene Vale 은침, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 유연형, 월광 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0783-D4","characterId":"C0783","damageStage":4,"outputPath":"assets/cards/C0783/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0783 Selene Vale 은침, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 유연형, 월광 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0784-D0","characterId":"C0784","damageStage":0,"outputPath":"assets/cards/C0784/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0784 Arieth Silva 잔월, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 균형형, 황혼 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 작고 앙다문 입; 깊은 갈색 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0784-D1","characterId":"C0784","damageStage":1,"outputPath":"assets/cards/C0784/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0784 Arieth Silva 잔월, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 균형형, 황혼 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 작고 앙다문 입; 깊은 갈색 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0784-D2","characterId":"C0784","damageStage":2,"outputPath":"assets/cards/C0784/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0784 Arieth Silva 잔월, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 균형형, 황혼 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 작고 앙다문 입; 깊은 갈색 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0784-D3","characterId":"C0784","damageStage":3,"outputPath":"assets/cards/C0784/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0784 Arieth Silva 잔월, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 균형형, 황혼 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 작고 앙다문 입; 깊은 갈색 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0784-D4","characterId":"C0784","damageStage":4,"outputPath":"assets/cards/C0784/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0784 Arieth Silva 잔월, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 균형형, 황혼 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 작고 앙다문 입; 깊은 갈색 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0785-D0","characterId":"C0785","damageStage":0,"outputPath":"assets/cards/C0785/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0785 Kavya Dawn, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 균형형, 진홍 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 각진 턱선; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0785-D1","characterId":"C0785","damageStage":1,"outputPath":"assets/cards/C0785/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0785 Kavya Dawn, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 균형형, 진홍 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 각진 턱선; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0785-D2","characterId":"C0785","damageStage":2,"outputPath":"assets/cards/C0785/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0785 Kavya Dawn, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 균형형, 진홍 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 각진 턱선; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0785-D3","characterId":"C0785","damageStage":3,"outputPath":"assets/cards/C0785/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0785 Kavya Dawn, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 균형형, 진홍 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 각진 턱선; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0785-D4","characterId":"C0785","damageStage":4,"outputPath":"assets/cards/C0785/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0785 Kavya Dawn, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 균형형, 진홍 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 각진 턱선; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0786-D0","characterId":"C0786","damageStage":0,"outputPath":"assets/cards/C0786/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0786 고하운, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 자수정 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 작고 앙다문 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0786-D1","characterId":"C0786","damageStage":1,"outputPath":"assets/cards/C0786/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0786 고하운, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 자수정 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 작고 앙다문 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0786-D2","characterId":"C0786","damageStage":2,"outputPath":"assets/cards/C0786/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0786 고하운, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 자수정 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 작고 앙다문 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0786-D3","characterId":"C0786","damageStage":3,"outputPath":"assets/cards/C0786/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0786 고하운, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 자수정 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 작고 앙다문 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0786-D4","characterId":"C0786","damageStage":4,"outputPath":"assets/cards/C0786/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0786 고하운, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 자수정 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 작고 앙다문 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0787-D0","characterId":"C0787","damageStage":0,"outputPath":"assets/cards/C0787/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0787 Aria River, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 빠른 발놀림형, 새벽 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 물결치는 긴 웨이브; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0787-D1","characterId":"C0787","damageStage":1,"outputPath":"assets/cards/C0787/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0787 Aria River, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 빠른 발놀림형, 새벽 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 물결치는 긴 웨이브; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0787-D2","characterId":"C0787","damageStage":2,"outputPath":"assets/cards/C0787/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0787 Aria River, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 빠른 발놀림형, 새벽 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 물결치는 긴 웨이브; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0787-D3","characterId":"C0787","damageStage":3,"outputPath":"assets/cards/C0787/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0787 Aria River, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 빠른 발놀림형, 새벽 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 물결치는 긴 웨이브; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0787-D4","characterId":"C0787","damageStage":4,"outputPath":"assets/cards/C0787/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0787 Aria River, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 빠른 발놀림형, 새벽 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 물결치는 긴 웨이브; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0788-D0","characterId":"C0788","damageStage":0,"outputPath":"assets/cards/C0788/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0788 민준나, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 운철 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0788-D1","characterId":"C0788","damageStage":1,"outputPath":"assets/cards/C0788/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0788 민준나, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 운철 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0788-D2","characterId":"C0788","damageStage":2,"outputPath":"assets/cards/C0788/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0788 민준나, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 운철 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0788-D3","characterId":"C0788","damageStage":3,"outputPath":"assets/cards/C0788/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0788 민준나, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 운철 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0788-D4","characterId":"C0788","damageStage":4,"outputPath":"assets/cards/C0788/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0788 민준나, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 운철 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0789-D0","characterId":"C0789","damageStage":0,"outputPath":"assets/cards/C0789/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0789 차수서, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 유리 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 크고 둥근 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0789-D1","characterId":"C0789","damageStage":1,"outputPath":"assets/cards/C0789/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0789 차수서, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 유리 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 크고 둥근 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0789-D2","characterId":"C0789","damageStage":2,"outputPath":"assets/cards/C0789/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0789 차수서, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 유리 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 크고 둥근 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0789-D3","characterId":"C0789","damageStage":3,"outputPath":"assets/cards/C0789/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0789 차수서, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 유리 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 크고 둥근 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0789-D4","characterId":"C0789","damageStage":4,"outputPath":"assets/cards/C0789/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0789 차수서, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 유리 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 크고 둥근 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0790-D0","characterId":"C0790","damageStage":0,"outputPath":"assets/cards/C0790/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0790 고연빈, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 설화 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0790-D1","characterId":"C0790","damageStage":1,"outputPath":"assets/cards/C0790/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0790 고연빈, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 설화 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0790-D2","characterId":"C0790","damageStage":2,"outputPath":"assets/cards/C0790/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0790 고연빈, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 설화 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0790-D3","characterId":"C0790","damageStage":3,"outputPath":"assets/cards/C0790/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0790 고연빈, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 설화 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0790-D4","characterId":"C0790","damageStage":4,"outputPath":"assets/cards/C0790/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0790 고연빈, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 설화 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0791-D0","characterId":"C0791","damageStage":0,"outputPath":"assets/cards/C0791/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0791 Leona Crown 첫별, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 단단한 체형, 날카로운 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0791-D1","characterId":"C0791","damageStage":1,"outputPath":"assets/cards/C0791/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0791 Leona Crown 첫별, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 단단한 체형, 날카로운 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0791-D2","characterId":"C0791","damageStage":2,"outputPath":"assets/cards/C0791/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0791 Leona Crown 첫별, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 단단한 체형, 날카로운 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0791-D3","characterId":"C0791","damageStage":3,"outputPath":"assets/cards/C0791/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0791 Leona Crown 첫별, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 단단한 체형, 날카로운 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0791-D4","characterId":"C0791","damageStage":4,"outputPath":"assets/cards/C0791/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0791 Leona Crown 첫별, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 단단한 체형, 날카로운 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0792-D0","characterId":"C0792","damageStage":0,"outputPath":"assets/cards/C0792/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0792 박비연, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 금사 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 각진 턱선; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0792-D1","characterId":"C0792","damageStage":1,"outputPath":"assets/cards/C0792/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0792 박비연, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 금사 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 각진 턱선; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0792-D2","characterId":"C0792","damageStage":2,"outputPath":"assets/cards/C0792/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0792 박비연, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 금사 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 각진 턱선; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0792-D3","characterId":"C0792","damageStage":3,"outputPath":"assets/cards/C0792/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0792 박비연, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 금사 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 각진 턱선; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0792-D4","characterId":"C0792","damageStage":4,"outputPath":"assets/cards/C0792/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0792 박비연, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 금사 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 각진 턱선; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0793-D0","characterId":"C0793","damageStage":0,"outputPath":"assets/cards/C0793/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0793 서율영, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 불굴의 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 작지만 단단한 근육과 짧은 팔다리; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0793-D1","characterId":"C0793","damageStage":1,"outputPath":"assets/cards/C0793/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0793 서율영, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 불굴의 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 작지만 단단한 근육과 짧은 팔다리; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0793-D2","characterId":"C0793","damageStage":2,"outputPath":"assets/cards/C0793/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0793 서율영, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 불굴의 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 작지만 단단한 근육과 짧은 팔다리; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0793-D3","characterId":"C0793","damageStage":3,"outputPath":"assets/cards/C0793/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0793 서율영, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 불굴의 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 작지만 단단한 근육과 짧은 팔다리; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0793-D4","characterId":"C0793","damageStage":4,"outputPath":"assets/cards/C0793/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0793 서율영, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 불굴의 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 작지만 단단한 근육과 짧은 팔다리; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0794-D0","characterId":"C0794","damageStage":0,"outputPath":"assets/cards/C0794/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0794 Nila Crown, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 빠른 발놀림형, 새벽 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0794-D1","characterId":"C0794","damageStage":1,"outputPath":"assets/cards/C0794/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0794 Nila Crown, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 빠른 발놀림형, 새벽 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0794-D2","characterId":"C0794","damageStage":2,"outputPath":"assets/cards/C0794/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0794 Nila Crown, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 빠른 발놀림형, 새벽 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0794-D3","characterId":"C0794","damageStage":3,"outputPath":"assets/cards/C0794/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0794 Nila Crown, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 빠른 발놀림형, 새벽 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0794-D4","characterId":"C0794","damageStage":4,"outputPath":"assets/cards/C0794/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0794 Nila Crown, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 빠른 발놀림형, 새벽 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0795-D0","characterId":"C0795","damageStage":0,"outputPath":"assets/cards/C0795/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0795 남보하, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 고요한 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0795-D1","characterId":"C0795","damageStage":1,"outputPath":"assets/cards/C0795/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0795 남보하, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 고요한 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0795-D2","characterId":"C0795","damageStage":2,"outputPath":"assets/cards/C0795/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0795 남보하, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 고요한 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0795-D3","characterId":"C0795","damageStage":3,"outputPath":"assets/cards/C0795/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0795 남보하, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 고요한 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0795-D4","characterId":"C0795","damageStage":4,"outputPath":"assets/cards/C0795/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0795 남보하, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 고요한 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0796-D0","characterId":"C0796","damageStage":0,"outputPath":"assets/cards/C0796/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0796 Clara Stone 비문, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 은하 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0796-D1","characterId":"C0796","damageStage":1,"outputPath":"assets/cards/C0796/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0796 Clara Stone 비문, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 은하 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0796-D2","characterId":"C0796","damageStage":2,"outputPath":"assets/cards/C0796/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0796 Clara Stone 비문, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 은하 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0796-D3","characterId":"C0796","damageStage":3,"outputPath":"assets/cards/C0796/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0796 Clara Stone 비문, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 은하 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0796-D4","characterId":"C0796","damageStage":4,"outputPath":"assets/cards/C0796/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0796 Clara Stone 비문, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 은하 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0797-D0","characterId":"C0797","damageStage":0,"outputPath":"assets/cards/C0797/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0797 류시라, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 청류 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 넓은 어깨와 운동선수 같은 등; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0797-D1","characterId":"C0797","damageStage":1,"outputPath":"assets/cards/C0797/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0797 류시라, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 청류 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 넓은 어깨와 운동선수 같은 등; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0797-D2","characterId":"C0797","damageStage":2,"outputPath":"assets/cards/C0797/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0797 류시라, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 청류 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 넓은 어깨와 운동선수 같은 등; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0797-D3","characterId":"C0797","damageStage":3,"outputPath":"assets/cards/C0797/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0797 류시라, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 청류 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 넓은 어깨와 운동선수 같은 등; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0797-D4","characterId":"C0797","damageStage":4,"outputPath":"assets/cards/C0797/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0797 류시라, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 청류 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 넓은 어깨와 운동선수 같은 등; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0798-D0","characterId":"C0798","damageStage":0,"outputPath":"assets/cards/C0798/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0798 Kiana Moon 녹영, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 근력형, 깊은 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 작고 앙다문 입; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0798-D1","characterId":"C0798","damageStage":1,"outputPath":"assets/cards/C0798/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0798 Kiana Moon 녹영, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 근력형, 깊은 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 작고 앙다문 입; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0798-D2","characterId":"C0798","damageStage":2,"outputPath":"assets/cards/C0798/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0798 Kiana Moon 녹영, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 근력형, 깊은 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 작고 앙다문 입; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0798-D3","characterId":"C0798","damageStage":3,"outputPath":"assets/cards/C0798/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0798 Kiana Moon 녹영, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 근력형, 깊은 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 작고 앙다문 입; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0798-D4","characterId":"C0798","damageStage":4,"outputPath":"assets/cards/C0798/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0798 Kiana Moon 녹영, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 근력형, 깊은 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 작고 앙다문 입; 따뜻한 베이지 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0799-D0","characterId":"C0799","damageStage":0,"outputPath":"assets/cards/C0799/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0799 Iris River 유성, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 설화 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0799-D1","characterId":"C0799","damageStage":1,"outputPath":"assets/cards/C0799/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0799 Iris River 유성, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 설화 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0799-D2","characterId":"C0799","damageStage":2,"outputPath":"assets/cards/C0799/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0799 Iris River 유성, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 설화 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0799-D3","characterId":"C0799","damageStage":3,"outputPath":"assets/cards/C0799/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0799 Iris River 유성, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 설화 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0799-D4","characterId":"C0799","damageStage":4,"outputPath":"assets/cards/C0799/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0799 Iris River 유성, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 설화 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0800-D0","characterId":"C0800","damageStage":0,"outputPath":"assets/cards/C0800/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0800 차해원, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 홍련 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0800-D1","characterId":"C0800","damageStage":1,"outputPath":"assets/cards/C0800/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0800 차해원, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 홍련 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0800-D2","characterId":"C0800","damageStage":2,"outputPath":"assets/cards/C0800/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0800 차해원, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 홍련 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0800-D3","characterId":"C0800","damageStage":3,"outputPath":"assets/cards/C0800/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0800 차해원, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 홍련 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0800-D4","characterId":"C0800","damageStage":4,"outputPath":"assets/cards/C0800/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0800 차해원, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 홍련 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0801-D0","characterId":"C0801","damageStage":0,"outputPath":"assets/cards/C0801/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0801 류현진, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 금사 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 각진 턱선; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0801-D1","characterId":"C0801","damageStage":1,"outputPath":"assets/cards/C0801/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0801 류현진, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 금사 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 각진 턱선; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0801-D2","characterId":"C0801","damageStage":2,"outputPath":"assets/cards/C0801/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0801 류현진, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 금사 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 각진 턱선; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0801-D3","characterId":"C0801","damageStage":3,"outputPath":"assets/cards/C0801/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0801 류현진, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 금사 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 각진 턱선; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0801-D4","characterId":"C0801","damageStage":4,"outputPath":"assets/cards/C0801/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0801 류현진, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 금사 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 각진 턱선; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0802-D0","characterId":"C0802","damageStage":0,"outputPath":"assets/cards/C0802/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0802 고채율, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 백야 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0802-D1","characterId":"C0802","damageStage":1,"outputPath":"assets/cards/C0802/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0802 고채율, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 백야 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0802-D2","characterId":"C0802","damageStage":2,"outputPath":"assets/cards/C0802/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0802 고채율, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 백야 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0802-D3","characterId":"C0802","damageStage":3,"outputPath":"assets/cards/C0802/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0802 고채율, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 백야 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0802-D4","characterId":"C0802","damageStage":4,"outputPath":"assets/cards/C0802/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0802 고채율, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 백야 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0803-D0","characterId":"C0803","damageStage":0,"outputPath":"assets/cards/C0803/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0803 Priya River 흑단, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 지구력형, 적운 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0803-D1","characterId":"C0803","damageStage":1,"outputPath":"assets/cards/C0803/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0803 Priya River 흑단, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 지구력형, 적운 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0803-D2","characterId":"C0803","damageStage":2,"outputPath":"assets/cards/C0803/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0803 Priya River 흑단, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 지구력형, 적운 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0803-D3","characterId":"C0803","damageStage":3,"outputPath":"assets/cards/C0803/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0803 Priya River 흑단, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 지구력형, 적운 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0803-D4","characterId":"C0803","damageStage":4,"outputPath":"assets/cards/C0803/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0803 Priya River 흑단, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 지구력형, 적운 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0804-D0","characterId":"C0804","damageStage":0,"outputPath":"assets/cards/C0804/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0804 정가랑, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 백야 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0804-D1","characterId":"C0804","damageStage":1,"outputPath":"assets/cards/C0804/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0804 정가랑, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 백야 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0804-D2","characterId":"C0804","damageStage":2,"outputPath":"assets/cards/C0804/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0804 정가랑, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 백야 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0804-D3","characterId":"C0804","damageStage":3,"outputPath":"assets/cards/C0804/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0804 정가랑, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 백야 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0804-D4","characterId":"C0804","damageStage":4,"outputPath":"assets/cards/C0804/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0804 정가랑, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 백야 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0805-D0","characterId":"C0805","damageStage":0,"outputPath":"assets/cards/C0805/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0805 류태나, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 유리 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0805-D1","characterId":"C0805","damageStage":1,"outputPath":"assets/cards/C0805/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0805 류태나, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 유리 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0805-D2","characterId":"C0805","damageStage":2,"outputPath":"assets/cards/C0805/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0805 류태나, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 유리 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0805-D3","characterId":"C0805","damageStage":3,"outputPath":"assets/cards/C0805/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0805 류태나, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 유리 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0805-D4","characterId":"C0805","damageStage":4,"outputPath":"assets/cards/C0805/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0805 류태나, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 유리 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 높고 곧은 콧대; 아랫입술이 도톰한 입; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0806-D0","characterId":"C0806","damageStage":0,"outputPath":"assets/cards/C0806/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0806 Clara Forge 적송, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 지구력형, 흑요 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 크고 둥근 눈; 작고 둥근 코; 작고 앙다문 입; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0806-D1","characterId":"C0806","damageStage":1,"outputPath":"assets/cards/C0806/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0806 Clara Forge 적송, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 지구력형, 흑요 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 크고 둥근 눈; 작고 둥근 코; 작고 앙다문 입; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0806-D2","characterId":"C0806","damageStage":2,"outputPath":"assets/cards/C0806/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0806 Clara Forge 적송, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 지구력형, 흑요 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 크고 둥근 눈; 작고 둥근 코; 작고 앙다문 입; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0806-D3","characterId":"C0806","damageStage":3,"outputPath":"assets/cards/C0806/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0806 Clara Forge 적송, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 지구력형, 흑요 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 크고 둥근 눈; 작고 둥근 코; 작고 앙다문 입; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0806-D4","characterId":"C0806","damageStage":4,"outputPath":"assets/cards/C0806/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0806 Clara Forge 적송, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 지구력형, 흑요 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 크고 둥근 눈; 작고 둥근 코; 작고 앙다문 입; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0807-D0","characterId":"C0807","damageStage":0,"outputPath":"assets/cards/C0807/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0807 신라결, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 깊은 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0807-D1","characterId":"C0807","damageStage":1,"outputPath":"assets/cards/C0807/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0807 신라결, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 깊은 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0807-D2","characterId":"C0807","damageStage":2,"outputPath":"assets/cards/C0807/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0807 신라결, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 깊은 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0807-D3","characterId":"C0807","damageStage":3,"outputPath":"assets/cards/C0807/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0807 신라결, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 깊은 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0807-D4","characterId":"C0807","damageStage":4,"outputPath":"assets/cards/C0807/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0807 신라결, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 깊은 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 둥근 얼굴형; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0808-D0","characterId":"C0808","damageStage":0,"outputPath":"assets/cards/C0808/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0808 Riya Black 녹영, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 단단한 체형, 월광 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0808-D1","characterId":"C0808","damageStage":1,"outputPath":"assets/cards/C0808/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0808 Riya Black 녹영, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 단단한 체형, 월광 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0808-D2","characterId":"C0808","damageStage":2,"outputPath":"assets/cards/C0808/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0808 Riya Black 녹영, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 단단한 체형, 월광 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0808-D3","characterId":"C0808","damageStage":3,"outputPath":"assets/cards/C0808/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0808 Riya Black 녹영, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 단단한 체형, 월광 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0808-D4","characterId":"C0808","damageStage":4,"outputPath":"assets/cards/C0808/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0808 Riya Black 녹영, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 단단한 체형, 월광 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0809-D0","characterId":"C0809","damageStage":0,"outputPath":"assets/cards/C0809/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0809 Iris Moon 백금, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 소형 근력형, 황혼 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0809-D1","characterId":"C0809","damageStage":1,"outputPath":"assets/cards/C0809/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0809 Iris Moon 백금, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 소형 근력형, 황혼 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0809-D2","characterId":"C0809","damageStage":2,"outputPath":"assets/cards/C0809/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0809 Iris Moon 백금, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 소형 근력형, 황혼 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0809-D3","characterId":"C0809","damageStage":3,"outputPath":"assets/cards/C0809/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0809 Iris Moon 백금, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 소형 근력형, 황혼 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0809-D4","characterId":"C0809","damageStage":4,"outputPath":"assets/cards/C0809/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0809 Iris Moon 백금, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 소형 근력형, 황혼 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0810-D0","characterId":"C0810","damageStage":0,"outputPath":"assets/cards/C0810/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0810 박온민, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 진홍 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 두툼하고 선명한 입술; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0810-D1","characterId":"C0810","damageStage":1,"outputPath":"assets/cards/C0810/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0810 박온민, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 진홍 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 두툼하고 선명한 입술; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0810-D2","characterId":"C0810","damageStage":2,"outputPath":"assets/cards/C0810/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0810 박온민, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 진홍 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 두툼하고 선명한 입술; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0810-D3","characterId":"C0810","damageStage":3,"outputPath":"assets/cards/C0810/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0810 박온민, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 진홍 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 두툼하고 선명한 입술; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0810-D4","characterId":"C0810","damageStage":4,"outputPath":"assets/cards/C0810/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0810 박온민, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 진홍 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 두툼하고 선명한 입술; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0811-D0","characterId":"C0811","damageStage":0,"outputPath":"assets/cards/C0811/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0811 오아윤, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 자수정 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 비대칭 숏컷; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0811-D1","characterId":"C0811","damageStage":1,"outputPath":"assets/cards/C0811/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0811 오아윤, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 자수정 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 비대칭 숏컷; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0811-D2","characterId":"C0811","damageStage":2,"outputPath":"assets/cards/C0811/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0811 오아윤, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 자수정 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 비대칭 숏컷; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0811-D3","characterId":"C0811","damageStage":3,"outputPath":"assets/cards/C0811/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0811 오아윤, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 자수정 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 비대칭 숏컷; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0811-D4","characterId":"C0811","damageStage":4,"outputPath":"assets/cards/C0811/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0811 오아윤, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 자수정 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 각진 턱선; 졸린 듯 반쯤 감긴 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 비대칭 숏컷; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0812-D0","characterId":"C0812","damageStage":0,"outputPath":"assets/cards/C0812/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0812 Vaelis Willow 잔월, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 긴 팔다리형, 찬란한 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 비대칭 숏컷; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0812-D1","characterId":"C0812","damageStage":1,"outputPath":"assets/cards/C0812/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0812 Vaelis Willow 잔월, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 긴 팔다리형, 찬란한 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 비대칭 숏컷; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0812-D2","characterId":"C0812","damageStage":2,"outputPath":"assets/cards/C0812/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0812 Vaelis Willow 잔월, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 긴 팔다리형, 찬란한 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 비대칭 숏컷; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0812-D3","characterId":"C0812","damageStage":3,"outputPath":"assets/cards/C0812/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0812 Vaelis Willow 잔월, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 긴 팔다리형, 찬란한 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 비대칭 숏컷; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0812-D4","characterId":"C0812","damageStage":4,"outputPath":"assets/cards/C0812/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0812 Vaelis Willow 잔월, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 긴 팔다리형, 찬란한 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 햇볕에 그을린 구릿빛 피부; 비대칭 숏컷; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0813-D0","characterId":"C0813","damageStage":0,"outputPath":"assets/cards/C0813/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0813 Selene Hart 잔월, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 유연형, 고요한 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0813-D1","characterId":"C0813","damageStage":1,"outputPath":"assets/cards/C0813/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0813 Selene Hart 잔월, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 유연형, 고요한 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0813-D2","characterId":"C0813","damageStage":2,"outputPath":"assets/cards/C0813/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0813 Selene Hart 잔월, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 유연형, 고요한 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0813-D3","characterId":"C0813","damageStage":3,"outputPath":"assets/cards/C0813/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0813 Selene Hart 잔월, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 유연형, 고요한 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0813-D4","characterId":"C0813","damageStage":4,"outputPath":"assets/cards/C0813/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0813 Selene Hart 잔월, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 유연형, 고요한 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0814-D0","characterId":"C0814","damageStage":0,"outputPath":"assets/cards/C0814/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0814 Arieth Silva 청운, damage stage 0 (normal).\nSubject: adult 여성 엘프, 민첩형, 유리 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0814-D1","characterId":"C0814","damageStage":1,"outputPath":"assets/cards/C0814/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0814 Arieth Silva 청운, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 민첩형, 유리 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0814-D2","characterId":"C0814","damageStage":2,"outputPath":"assets/cards/C0814/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0814 Arieth Silva 청운, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 민첩형, 유리 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0814-D3","characterId":"C0814","damageStage":3,"outputPath":"assets/cards/C0814/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0814 Arieth Silva 청운, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 민첩형, 유리 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0814-D4","characterId":"C0814","damageStage":4,"outputPath":"assets/cards/C0814/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0814 Arieth Silva 청운, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 민첩형, 유리 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0815-D0","characterId":"C0815","damageStage":0,"outputPath":"assets/cards/C0815/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0815 백서주, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 흑요 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0815-D1","characterId":"C0815","damageStage":1,"outputPath":"assets/cards/C0815/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0815 백서주, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 흑요 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0815-D2","characterId":"C0815","damageStage":2,"outputPath":"assets/cards/C0815/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0815 백서주, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 흑요 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0815-D3","characterId":"C0815","damageStage":3,"outputPath":"assets/cards/C0815/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0815 백서주, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 흑요 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0815-D4","characterId":"C0815","damageStage":4,"outputPath":"assets/cards/C0815/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0815 백서주, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 흑요 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 깊은 갈색 피부; 높게 묶은 전투 포니테일; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0816-D0","characterId":"C0816","damageStage":0,"outputPath":"assets/cards/C0816/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0816 Clara Black 청운, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 지구력형, 날카로운 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 은빛 단발과 긴 옆머리; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0816-D1","characterId":"C0816","damageStage":1,"outputPath":"assets/cards/C0816/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0816 Clara Black 청운, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 지구력형, 날카로운 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 은빛 단발과 긴 옆머리; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0816-D2","characterId":"C0816","damageStage":2,"outputPath":"assets/cards/C0816/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0816 Clara Black 청운, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 지구력형, 날카로운 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 은빛 단발과 긴 옆머리; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0816-D3","characterId":"C0816","damageStage":3,"outputPath":"assets/cards/C0816/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0816 Clara Black 청운, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 지구력형, 날카로운 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 은빛 단발과 긴 옆머리; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0816-D4","characterId":"C0816","damageStage":4,"outputPath":"assets/cards/C0816/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0816 Clara Black 청운, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 지구력형, 날카로운 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 은빛 단발과 긴 옆머리; 작은 키에 폭발적인 근력; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0817-D0","characterId":"C0817","damageStage":0,"outputPath":"assets/cards/C0817/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0817 Zuri Black, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 지구력형, 금사 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 큰 키와 긴 목선; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0817-D1","characterId":"C0817","damageStage":1,"outputPath":"assets/cards/C0817/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0817 Zuri Black, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 지구력형, 금사 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 큰 키와 긴 목선; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0817-D2","characterId":"C0817","damageStage":2,"outputPath":"assets/cards/C0817/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0817 Zuri Black, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 지구력형, 금사 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 큰 키와 긴 목선; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0817-D3","characterId":"C0817","damageStage":3,"outputPath":"assets/cards/C0817/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0817 Zuri Black, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 지구력형, 금사 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 큰 키와 긴 목선; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0817-D4","characterId":"C0817","damageStage":4,"outputPath":"assets/cards/C0817/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0817 Zuri Black, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 지구력형, 금사 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 큰 키와 긴 목선; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0818-D0","characterId":"C0818","damageStage":0,"outputPath":"assets/cards/C0818/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0818 Riya Crown 녹영, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 지구력형, 불굴의 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0818-D1","characterId":"C0818","damageStage":1,"outputPath":"assets/cards/C0818/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0818 Riya Crown 녹영, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 지구력형, 불굴의 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0818-D2","characterId":"C0818","damageStage":2,"outputPath":"assets/cards/C0818/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0818 Riya Crown 녹영, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 지구력형, 불굴의 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0818-D3","characterId":"C0818","damageStage":3,"outputPath":"assets/cards/C0818/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0818 Riya Crown 녹영, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 지구력형, 불굴의 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0818-D4","characterId":"C0818","damageStage":4,"outputPath":"assets/cards/C0818/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0818 Riya Crown 녹영, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 지구력형, 불굴의 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0819-D0","characterId":"C0819","damageStage":0,"outputPath":"assets/cards/C0819/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0819 Leela Reed 유성, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 장신형, 새벽 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0819-D1","characterId":"C0819","damageStage":1,"outputPath":"assets/cards/C0819/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0819 Leela Reed 유성, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 장신형, 새벽 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0819-D2","characterId":"C0819","damageStage":2,"outputPath":"assets/cards/C0819/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0819 Leela Reed 유성, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 장신형, 새벽 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0819-D3","characterId":"C0819","damageStage":3,"outputPath":"assets/cards/C0819/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0819 Leela Reed 유성, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 장신형, 새벽 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0819-D4","characterId":"C0819","damageStage":4,"outputPath":"assets/cards/C0819/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0819 Leela Reed 유성, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 장신형, 새벽 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0820-D0","characterId":"C0820","damageStage":0,"outputPath":"assets/cards/C0820/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0820 Mira Stone 첫별, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 중갑형, 자수정 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0820-D1","characterId":"C0820","damageStage":1,"outputPath":"assets/cards/C0820/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0820 Mira Stone 첫별, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 중갑형, 자수정 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0820-D2","characterId":"C0820","damageStage":2,"outputPath":"assets/cards/C0820/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0820 Mira Stone 첫별, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 중갑형, 자수정 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0820-D3","characterId":"C0820","damageStage":3,"outputPath":"assets/cards/C0820/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0820 Mira Stone 첫별, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 중갑형, 자수정 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0820-D4","characterId":"C0820","damageStage":4,"outputPath":"assets/cards/C0820/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0820 Mira Stone 첫별, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 중갑형, 자수정 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0821-D0","characterId":"C0821","damageStage":0,"outputPath":"assets/cards/C0821/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0821 차설별, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 은하 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0821-D1","characterId":"C0821","damageStage":1,"outputPath":"assets/cards/C0821/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0821 차설별, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 은하 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0821-D2","characterId":"C0821","damageStage":2,"outputPath":"assets/cards/C0821/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0821 차설별, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 은하 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0821-D3","characterId":"C0821","damageStage":3,"outputPath":"assets/cards/C0821/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0821 차설별, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 은하 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0821-D4","characterId":"C0821","damageStage":4,"outputPath":"assets/cards/C0821/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0821 차설별, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 은하 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0822-D0","characterId":"C0822","damageStage":0,"outputPath":"assets/cards/C0822/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0822 유비원, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 푸른 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0822-D1","characterId":"C0822","damageStage":1,"outputPath":"assets/cards/C0822/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0822 유비원, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 푸른 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0822-D2","characterId":"C0822","damageStage":2,"outputPath":"assets/cards/C0822/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0822 유비원, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 푸른 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0822-D3","characterId":"C0822","damageStage":3,"outputPath":"assets/cards/C0822/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0822 유비원, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 푸른 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0822-D4","characterId":"C0822","damageStage":4,"outputPath":"assets/cards/C0822/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0822 유비원, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 푸른 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0823-D0","characterId":"C0823","damageStage":0,"outputPath":"assets/cards/C0823/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0823 Priya Vale, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 묵직한 파워형, 비취 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0823-D1","characterId":"C0823","damageStage":1,"outputPath":"assets/cards/C0823/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0823 Priya Vale, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 묵직한 파워형, 비취 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0823-D2","characterId":"C0823","damageStage":2,"outputPath":"assets/cards/C0823/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0823 Priya Vale, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 묵직한 파워형, 비취 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0823-D3","characterId":"C0823","damageStage":3,"outputPath":"assets/cards/C0823/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0823 Priya Vale, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 묵직한 파워형, 비취 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0823-D4","characterId":"C0823","damageStage":4,"outputPath":"assets/cards/C0823/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0823 Priya Vale, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 묵직한 파워형, 비취 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0824-D0","characterId":"C0824","damageStage":0,"outputPath":"assets/cards/C0824/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0824 강나희 은침, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 설화 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0824-D1","characterId":"C0824","damageStage":1,"outputPath":"assets/cards/C0824/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0824 강나희 은침, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 설화 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0824-D2","characterId":"C0824","damageStage":2,"outputPath":"assets/cards/C0824/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0824 강나희 은침, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 설화 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0824-D3","characterId":"C0824","damageStage":3,"outputPath":"assets/cards/C0824/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0824 강나희 은침, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 설화 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0824-D4","characterId":"C0824","damageStage":4,"outputPath":"assets/cards/C0824/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0824 강나희 은침, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 설화 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 짙은 갈색 땋은 번 헤어; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0825-D0","characterId":"C0825","damageStage":0,"outputPath":"assets/cards/C0825/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0825 최보연 잔월, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 비취 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0825-D1","characterId":"C0825","damageStage":1,"outputPath":"assets/cards/C0825/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0825 최보연 잔월, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 비취 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0825-D2","characterId":"C0825","damageStage":2,"outputPath":"assets/cards/C0825/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0825 최보연 잔월, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 비취 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0825-D3","characterId":"C0825","damageStage":3,"outputPath":"assets/cards/C0825/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0825 최보연 잔월, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 비취 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0825-D4","characterId":"C0825","damageStage":4,"outputPath":"assets/cards/C0825/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0825 최보연 잔월, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 비취 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0826-D0","characterId":"C0826","damageStage":0,"outputPath":"assets/cards/C0826/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0826 백은랑, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 월광 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0826-D1","characterId":"C0826","damageStage":1,"outputPath":"assets/cards/C0826/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0826 백은랑, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 월광 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0826-D2","characterId":"C0826","damageStage":2,"outputPath":"assets/cards/C0826/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0826 백은랑, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 월광 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0826-D3","characterId":"C0826","damageStage":3,"outputPath":"assets/cards/C0826/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0826 백은랑, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 월광 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0826-D4","characterId":"C0826","damageStage":4,"outputPath":"assets/cards/C0826/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0826 백은랑, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 월광 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0827-D0","characterId":"C0827","damageStage":0,"outputPath":"assets/cards/C0827/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0827 Aria Reed 유성, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 유연형, 백야 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0827-D1","characterId":"C0827","damageStage":1,"outputPath":"assets/cards/C0827/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0827 Aria Reed 유성, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 유연형, 백야 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0827-D2","characterId":"C0827","damageStage":2,"outputPath":"assets/cards/C0827/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0827 Aria Reed 유성, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 유연형, 백야 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0827-D3","characterId":"C0827","damageStage":3,"outputPath":"assets/cards/C0827/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0827 Aria Reed 유성, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 유연형, 백야 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0827-D4","characterId":"C0827","damageStage":4,"outputPath":"assets/cards/C0827/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0827 Aria Reed 유성, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 유연형, 백야 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0828-D0","characterId":"C0828","damageStage":0,"outputPath":"assets/cards/C0828/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0828 Nimue Lunaris 첫별, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 빠른 발놀림형, 적운 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 긴 타원형 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0828-D1","characterId":"C0828","damageStage":1,"outputPath":"assets/cards/C0828/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0828 Nimue Lunaris 첫별, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 빠른 발놀림형, 적운 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 긴 타원형 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0828-D2","characterId":"C0828","damageStage":2,"outputPath":"assets/cards/C0828/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0828 Nimue Lunaris 첫별, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 빠른 발놀림형, 적운 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 긴 타원형 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0828-D3","characterId":"C0828","damageStage":3,"outputPath":"assets/cards/C0828/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0828 Nimue Lunaris 첫별, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 빠른 발놀림형, 적운 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 긴 타원형 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0828-D4","characterId":"C0828","damageStage":4,"outputPath":"assets/cards/C0828/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0828 Nimue Lunaris 첫별, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 빠른 발놀림형, 적운 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 긴 타원형 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 넓은 골반과 강한 허벅지; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0829-D0","characterId":"C0829","damageStage":0,"outputPath":"assets/cards/C0829/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0829 마유라, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 청류 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0829-D1","characterId":"C0829","damageStage":1,"outputPath":"assets/cards/C0829/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0829 마유라, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 청류 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0829-D2","characterId":"C0829","damageStage":2,"outputPath":"assets/cards/C0829/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0829 마유라, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 청류 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0829-D3","characterId":"C0829","damageStage":3,"outputPath":"assets/cards/C0829/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0829 마유라, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 청류 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0829-D4","characterId":"C0829","damageStage":4,"outputPath":"assets/cards/C0829/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0829 마유라, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 청류 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0830-D0","characterId":"C0830","damageStage":0,"outputPath":"assets/cards/C0830/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0830 Mira Forge 백금, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 장신형, 유리 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 각진 턱선; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0830-D1","characterId":"C0830","damageStage":1,"outputPath":"assets/cards/C0830/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0830 Mira Forge 백금, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 장신형, 유리 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 각진 턱선; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0830-D2","characterId":"C0830","damageStage":2,"outputPath":"assets/cards/C0830/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0830 Mira Forge 백금, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 장신형, 유리 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 각진 턱선; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0830-D3","characterId":"C0830","damageStage":3,"outputPath":"assets/cards/C0830/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0830 Mira Forge 백금, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 장신형, 유리 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 각진 턱선; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0830-D4","characterId":"C0830","damageStage":4,"outputPath":"assets/cards/C0830/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0830 Mira Forge 백금, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 장신형, 유리 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 각진 턱선; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0831-D0","characterId":"C0831","damageStage":0,"outputPath":"assets/cards/C0831/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0831 Thalen Eversong 첫별, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 중갑형, 청류 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0831-D1","characterId":"C0831","damageStage":1,"outputPath":"assets/cards/C0831/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0831 Thalen Eversong 첫별, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 중갑형, 청류 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0831-D2","characterId":"C0831","damageStage":2,"outputPath":"assets/cards/C0831/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0831 Thalen Eversong 첫별, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 중갑형, 청류 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0831-D3","characterId":"C0831","damageStage":3,"outputPath":"assets/cards/C0831/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0831 Thalen Eversong 첫별, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 중갑형, 청류 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0831-D4","characterId":"C0831","damageStage":4,"outputPath":"assets/cards/C0831/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0831 Thalen Eversong 첫별, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 중갑형, 청류 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0832-D0","characterId":"C0832","damageStage":0,"outputPath":"assets/cards/C0832/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0832 Dagna Ironvein 백금, damage stage 0 (normal).\nSubject: adult 여성 드워프, 근력형, 깊은 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 올리브 톤 피부; 짙은 갈색 땋은 번 헤어; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0832-D1","characterId":"C0832","damageStage":1,"outputPath":"assets/cards/C0832/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0832 Dagna Ironvein 백금, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 근력형, 깊은 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 올리브 톤 피부; 짙은 갈색 땋은 번 헤어; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0832-D2","characterId":"C0832","damageStage":2,"outputPath":"assets/cards/C0832/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0832 Dagna Ironvein 백금, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 근력형, 깊은 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 올리브 톤 피부; 짙은 갈색 땋은 번 헤어; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0832-D3","characterId":"C0832","damageStage":3,"outputPath":"assets/cards/C0832/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0832 Dagna Ironvein 백금, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 근력형, 깊은 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 올리브 톤 피부; 짙은 갈색 땋은 번 헤어; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0832-D4","characterId":"C0832","damageStage":4,"outputPath":"assets/cards/C0832/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0832 Dagna Ironvein 백금, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 근력형, 깊은 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 올리브 톤 피부; 짙은 갈색 땋은 번 헤어; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0833-D0","characterId":"C0833","damageStage":0,"outputPath":"assets/cards/C0833/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0833 김예율, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 검은 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 각진 턱선; 크고 둥근 눈; 작고 둥근 코; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0833-D1","characterId":"C0833","damageStage":1,"outputPath":"assets/cards/C0833/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0833 김예율, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 검은 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 각진 턱선; 크고 둥근 눈; 작고 둥근 코; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0833-D2","characterId":"C0833","damageStage":2,"outputPath":"assets/cards/C0833/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0833 김예율, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 검은 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 각진 턱선; 크고 둥근 눈; 작고 둥근 코; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0833-D3","characterId":"C0833","damageStage":3,"outputPath":"assets/cards/C0833/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0833 김예율, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 검은 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 각진 턱선; 크고 둥근 눈; 작고 둥근 코; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0833-D4","characterId":"C0833","damageStage":4,"outputPath":"assets/cards/C0833/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0833 김예율, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 검은 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 각진 턱선; 크고 둥근 눈; 작고 둥근 코; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0834-D0","characterId":"C0834","damageStage":0,"outputPath":"assets/cards/C0834/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0834 정가린, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 비취 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0834-D1","characterId":"C0834","damageStage":1,"outputPath":"assets/cards/C0834/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0834 정가린, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 비취 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0834-D2","characterId":"C0834","damageStage":2,"outputPath":"assets/cards/C0834/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0834 정가린, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 비취 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0834-D3","characterId":"C0834","damageStage":3,"outputPath":"assets/cards/C0834/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0834 정가린, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 비취 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0834-D4","characterId":"C0834","damageStage":4,"outputPath":"assets/cards/C0834/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0834 정가린, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 비취 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0835-D0","characterId":"C0835","damageStage":0,"outputPath":"assets/cards/C0835/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0835 Kavya Vale 잔월, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 지구력형, 금사 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0835-D1","characterId":"C0835","damageStage":1,"outputPath":"assets/cards/C0835/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0835 Kavya Vale 잔월, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 지구력형, 금사 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0835-D2","characterId":"C0835","damageStage":2,"outputPath":"assets/cards/C0835/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0835 Kavya Vale 잔월, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 지구력형, 금사 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0835-D3","characterId":"C0835","damageStage":3,"outputPath":"assets/cards/C0835/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0835 Kavya Vale 잔월, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 지구력형, 금사 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0835-D4","characterId":"C0835","damageStage":4,"outputPath":"assets/cards/C0835/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0835 Kavya Vale 잔월, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 지구력형, 금사 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0836-D0","characterId":"C0836","damageStage":0,"outputPath":"assets/cards/C0836/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0836 Nori Bronzebrow 비문, damage stage 0 (normal).\nSubject: adult 여성 드워프, 단단한 체형, 자수정 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 넓은 골반과 강한 허벅지; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0836-D1","characterId":"C0836","damageStage":1,"outputPath":"assets/cards/C0836/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0836 Nori Bronzebrow 비문, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 단단한 체형, 자수정 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 넓은 골반과 강한 허벅지; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0836-D2","characterId":"C0836","damageStage":2,"outputPath":"assets/cards/C0836/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0836 Nori Bronzebrow 비문, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 단단한 체형, 자수정 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 넓은 골반과 강한 허벅지; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0836-D3","characterId":"C0836","damageStage":3,"outputPath":"assets/cards/C0836/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0836 Nori Bronzebrow 비문, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 단단한 체형, 자수정 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 넓은 골반과 강한 허벅지; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0836-D4","characterId":"C0836","damageStage":4,"outputPath":"assets/cards/C0836/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0836 Nori Bronzebrow 비문, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 단단한 체형, 자수정 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 짧은 곱슬머리와 넓은 이마; 넓은 골반과 강한 허벅지; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0837-D0","characterId":"C0837","damageStage":0,"outputPath":"assets/cards/C0837/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0837 류라라, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 녹음 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0837-D1","characterId":"C0837","damageStage":1,"outputPath":"assets/cards/C0837/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0837 류라라, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 녹음 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0837-D2","characterId":"C0837","damageStage":2,"outputPath":"assets/cards/C0837/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0837 류라라, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 녹음 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0837-D3","characterId":"C0837","damageStage":3,"outputPath":"assets/cards/C0837/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0837 류라라, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 녹음 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0837-D4","characterId":"C0837","damageStage":4,"outputPath":"assets/cards/C0837/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0837 류라라, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 녹음 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0838-D0","characterId":"C0838","damageStage":0,"outputPath":"assets/cards/C0838/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0838 유지현, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 운철 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 깊은 갈색 피부; 비대칭 숏컷; 유연한 무희 같은 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0838-D1","characterId":"C0838","damageStage":1,"outputPath":"assets/cards/C0838/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0838 유지현, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 운철 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 깊은 갈색 피부; 비대칭 숏컷; 유연한 무희 같은 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0838-D2","characterId":"C0838","damageStage":2,"outputPath":"assets/cards/C0838/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0838 유지현, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 운철 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 깊은 갈색 피부; 비대칭 숏컷; 유연한 무희 같은 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0838-D3","characterId":"C0838","damageStage":3,"outputPath":"assets/cards/C0838/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0838 유지현, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 운철 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 깊은 갈색 피부; 비대칭 숏컷; 유연한 무희 같은 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0838-D4","characterId":"C0838","damageStage":4,"outputPath":"assets/cards/C0838/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0838 유지현, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 운철 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 아랫입술이 도톰한 입; 깊은 갈색 피부; 비대칭 숏컷; 유연한 무희 같은 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0839-D0","characterId":"C0839","damageStage":0,"outputPath":"assets/cards/C0839/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0839 문소담, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 유리 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 작고 앙다문 입; 창백한 달빛 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0839-D1","characterId":"C0839","damageStage":1,"outputPath":"assets/cards/C0839/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0839 문소담, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 유리 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 작고 앙다문 입; 창백한 달빛 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0839-D2","characterId":"C0839","damageStage":2,"outputPath":"assets/cards/C0839/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0839 문소담, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 유리 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 작고 앙다문 입; 창백한 달빛 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0839-D3","characterId":"C0839","damageStage":3,"outputPath":"assets/cards/C0839/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0839 문소담, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 유리 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 작고 앙다문 입; 창백한 달빛 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0839-D4","characterId":"C0839","damageStage":4,"outputPath":"assets/cards/C0839/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0839 문소담, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 유리 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 작고 앙다문 입; 창백한 달빛 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0840-D0","characterId":"C0840","damageStage":0,"outputPath":"assets/cards/C0840/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0840 차온재, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 설화 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0840-D1","characterId":"C0840","damageStage":1,"outputPath":"assets/cards/C0840/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0840 차온재, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 설화 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0840-D2","characterId":"C0840","damageStage":2,"outputPath":"assets/cards/C0840/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0840 차온재, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 설화 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0840-D3","characterId":"C0840","damageStage":3,"outputPath":"assets/cards/C0840/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0840 차온재, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 설화 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0840-D4","characterId":"C0840","damageStage":4,"outputPath":"assets/cards/C0840/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0840 차온재, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 설화 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0841-D0","characterId":"C0841","damageStage":0,"outputPath":"assets/cards/C0841/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0841 김아라, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 벽력 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 작고 앙다문 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0841-D1","characterId":"C0841","damageStage":1,"outputPath":"assets/cards/C0841/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0841 김아라, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 벽력 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 작고 앙다문 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0841-D2","characterId":"C0841","damageStage":2,"outputPath":"assets/cards/C0841/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0841 김아라, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 벽력 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 작고 앙다문 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0841-D3","characterId":"C0841","damageStage":3,"outputPath":"assets/cards/C0841/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0841 김아라, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 벽력 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 작고 앙다문 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0841-D4","characterId":"C0841","damageStage":4,"outputPath":"assets/cards/C0841/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0841 김아라, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 벽력 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 작고 앙다문 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0842-D0","characterId":"C0842","damageStage":0,"outputPath":"assets/cards/C0842/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0842 Luna Forge 흑단, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 긴 팔다리형, 금사 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0842-D1","characterId":"C0842","damageStage":1,"outputPath":"assets/cards/C0842/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0842 Luna Forge 흑단, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 긴 팔다리형, 금사 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0842-D2","characterId":"C0842","damageStage":2,"outputPath":"assets/cards/C0842/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0842 Luna Forge 흑단, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 긴 팔다리형, 금사 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0842-D3","characterId":"C0842","damageStage":3,"outputPath":"assets/cards/C0842/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0842 Luna Forge 흑단, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 긴 팔다리형, 금사 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0842-D4","characterId":"C0842","damageStage":4,"outputPath":"assets/cards/C0842/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0842 Luna Forge 흑단, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 긴 팔다리형, 금사 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0843-D0","characterId":"C0843","damageStage":0,"outputPath":"assets/cards/C0843/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0843 최이운, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 불굴의 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0843-D1","characterId":"C0843","damageStage":1,"outputPath":"assets/cards/C0843/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0843 최이운, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 불굴의 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0843-D2","characterId":"C0843","damageStage":2,"outputPath":"assets/cards/C0843/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0843 최이운, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 불굴의 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0843-D3","characterId":"C0843","damageStage":3,"outputPath":"assets/cards/C0843/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0843 최이운, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 불굴의 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0843-D4","characterId":"C0843","damageStage":4,"outputPath":"assets/cards/C0843/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0843 최이운, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 불굴의 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0844-D0","characterId":"C0844","damageStage":0,"outputPath":"assets/cards/C0844/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0844 임도영, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 적운 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0844-D1","characterId":"C0844","damageStage":1,"outputPath":"assets/cards/C0844/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0844 임도영, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 적운 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0844-D2","characterId":"C0844","damageStage":2,"outputPath":"assets/cards/C0844/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0844 임도영, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 적운 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0844-D3","characterId":"C0844","damageStage":3,"outputPath":"assets/cards/C0844/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0844 임도영, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 적운 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0844-D4","characterId":"C0844","damageStage":4,"outputPath":"assets/cards/C0844/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0844 임도영, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 적운 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 강한 턱과 높은 광대; 치켜올라간 고양이상 눈매; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0845-D0","characterId":"C0845","damageStage":0,"outputPath":"assets/cards/C0845/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0845 Elyndra Vael 청운, damage stage 0 (normal).\nSubject: adult 여성 엘프, 장신형, 자수정 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0845-D1","characterId":"C0845","damageStage":1,"outputPath":"assets/cards/C0845/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0845 Elyndra Vael 청운, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 장신형, 자수정 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0845-D2","characterId":"C0845","damageStage":2,"outputPath":"assets/cards/C0845/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0845 Elyndra Vael 청운, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 장신형, 자수정 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0845-D3","characterId":"C0845","damageStage":3,"outputPath":"assets/cards/C0845/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0845 Elyndra Vael 청운, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 장신형, 자수정 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0845-D4","characterId":"C0845","damageStage":4,"outputPath":"assets/cards/C0845/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0845 Elyndra Vael 청운, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 장신형, 자수정 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0846-D0","characterId":"C0846","damageStage":0,"outputPath":"assets/cards/C0846/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0846 Nori Deepforge, damage stage 0 (normal).\nSubject: adult 여성 드워프, 긴 팔다리형, 은하 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0846-D1","characterId":"C0846","damageStage":1,"outputPath":"assets/cards/C0846/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0846 Nori Deepforge, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 긴 팔다리형, 은하 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0846-D2","characterId":"C0846","damageStage":2,"outputPath":"assets/cards/C0846/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0846 Nori Deepforge, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 긴 팔다리형, 은하 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0846-D3","characterId":"C0846","damageStage":3,"outputPath":"assets/cards/C0846/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0846 Nori Deepforge, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 긴 팔다리형, 은하 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0846-D4","characterId":"C0846","damageStage":4,"outputPath":"assets/cards/C0846/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0846 Nori Deepforge, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 긴 팔다리형, 은하 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0847-D0","characterId":"C0847","damageStage":0,"outputPath":"assets/cards/C0847/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0847 Sylra Aster 적송, damage stage 0 (normal).\nSubject: adult 여성 엘프, 장신형, 청류 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0847-D1","characterId":"C0847","damageStage":1,"outputPath":"assets/cards/C0847/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0847 Sylra Aster 적송, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 장신형, 청류 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0847-D2","characterId":"C0847","damageStage":2,"outputPath":"assets/cards/C0847/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0847 Sylra Aster 적송, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 장신형, 청류 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0847-D3","characterId":"C0847","damageStage":3,"outputPath":"assets/cards/C0847/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0847 Sylra Aster 적송, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 장신형, 청류 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0847-D4","characterId":"C0847","damageStage":4,"outputPath":"assets/cards/C0847/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0847 Sylra Aster 적송, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 장신형, 청류 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0848-D0","characterId":"C0848","damageStage":0,"outputPath":"assets/cards/C0848/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0848 윤준아, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 깊은 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0848-D1","characterId":"C0848","damageStage":1,"outputPath":"assets/cards/C0848/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0848 윤준아, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 깊은 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0848-D2","characterId":"C0848","damageStage":2,"outputPath":"assets/cards/C0848/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0848 윤준아, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 깊은 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0848-D3","characterId":"C0848","damageStage":3,"outputPath":"assets/cards/C0848/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0848 윤준아, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 깊은 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0848-D4","characterId":"C0848","damageStage":4,"outputPath":"assets/cards/C0848/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0848 윤준아, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 깊은 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0849-D0","characterId":"C0849","damageStage":0,"outputPath":"assets/cards/C0849/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0849 오수영, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 운철 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0849-D1","characterId":"C0849","damageStage":1,"outputPath":"assets/cards/C0849/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0849 오수영, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 운철 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0849-D2","characterId":"C0849","damageStage":2,"outputPath":"assets/cards/C0849/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0849 오수영, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 운철 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0849-D3","characterId":"C0849","damageStage":3,"outputPath":"assets/cards/C0849/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0849 오수영, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 운철 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0849-D4","characterId":"C0849","damageStage":4,"outputPath":"assets/cards/C0849/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0849 오수영, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 운철 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0850-D0","characterId":"C0850","damageStage":0,"outputPath":"assets/cards/C0850/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0850 Anika Ash, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 민첩형, 홍련 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0850-D1","characterId":"C0850","damageStage":1,"outputPath":"assets/cards/C0850/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0850 Anika Ash, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 민첩형, 홍련 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0850-D2","characterId":"C0850","damageStage":2,"outputPath":"assets/cards/C0850/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0850 Anika Ash, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 민첩형, 홍련 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0850-D3","characterId":"C0850","damageStage":3,"outputPath":"assets/cards/C0850/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0850 Anika Ash, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 민첩형, 홍련 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0850-D4","characterId":"C0850","damageStage":4,"outputPath":"assets/cards/C0850/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0850 Anika Ash, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 민첩형, 홍련 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0851-D0","characterId":"C0851","damageStage":0,"outputPath":"assets/cards/C0851/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0851 한설원, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 월광 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 높게 묶은 전투 포니테일; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0851-D1","characterId":"C0851","damageStage":1,"outputPath":"assets/cards/C0851/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0851 한설원, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 월광 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 높게 묶은 전투 포니테일; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0851-D2","characterId":"C0851","damageStage":2,"outputPath":"assets/cards/C0851/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0851 한설원, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 월광 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 높게 묶은 전투 포니테일; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0851-D3","characterId":"C0851","damageStage":3,"outputPath":"assets/cards/C0851/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0851 한설원, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 월광 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 높게 묶은 전투 포니테일; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0851-D4","characterId":"C0851","damageStage":4,"outputPath":"assets/cards/C0851/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0851 한설원, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 월광 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 높게 묶은 전투 포니테일; 두꺼운 팔과 단단한 복부; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0852-D0","characterId":"C0852","damageStage":0,"outputPath":"assets/cards/C0852/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0852 서비원, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 백야 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0852-D1","characterId":"C0852","damageStage":1,"outputPath":"assets/cards/C0852/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0852 서비원, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 백야 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0852-D2","characterId":"C0852","damageStage":2,"outputPath":"assets/cards/C0852/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0852 서비원, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 백야 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0852-D3","characterId":"C0852","damageStage":3,"outputPath":"assets/cards/C0852/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0852 서비원, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 백야 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0852-D4","characterId":"C0852","damageStage":4,"outputPath":"assets/cards/C0852/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0852 서비원, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 백야 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0853-D0","characterId":"C0853","damageStage":0,"outputPath":"assets/cards/C0853/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0853 류율나, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0853-D1","characterId":"C0853","damageStage":1,"outputPath":"assets/cards/C0853/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0853 류율나, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0853-D2","characterId":"C0853","damageStage":2,"outputPath":"assets/cards/C0853/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0853 류율나, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0853-D3","characterId":"C0853","damageStage":3,"outputPath":"assets/cards/C0853/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0853 류율나, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0853-D4","characterId":"C0853","damageStage":4,"outputPath":"assets/cards/C0853/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0853 류율나, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 좌우로 넓은 볼륨의 성숙한 흉부; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0854-D0","characterId":"C0854","damageStage":0,"outputPath":"assets/cards/C0854/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0854 Nila Crown 은침, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 지구력형, 자수정 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0854-D1","characterId":"C0854","damageStage":1,"outputPath":"assets/cards/C0854/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0854 Nila Crown 은침, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 지구력형, 자수정 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0854-D2","characterId":"C0854","damageStage":2,"outputPath":"assets/cards/C0854/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0854 Nila Crown 은침, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 지구력형, 자수정 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0854-D3","characterId":"C0854","damageStage":3,"outputPath":"assets/cards/C0854/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0854 Nila Crown 은침, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 지구력형, 자수정 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0854-D4","characterId":"C0854","damageStage":4,"outputPath":"assets/cards/C0854/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0854 Nila Crown 은침, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 지구력형, 자수정 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0855-D0","characterId":"C0855","damageStage":0,"outputPath":"assets/cards/C0855/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0855 권보영, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 유리 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 작고 앙다문 입; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0855-D1","characterId":"C0855","damageStage":1,"outputPath":"assets/cards/C0855/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0855 권보영, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 유리 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 작고 앙다문 입; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0855-D2","characterId":"C0855","damageStage":2,"outputPath":"assets/cards/C0855/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0855 권보영, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 유리 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 작고 앙다문 입; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0855-D3","characterId":"C0855","damageStage":3,"outputPath":"assets/cards/C0855/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0855 권보영, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 유리 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 작고 앙다문 입; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0855-D4","characterId":"C0855","damageStage":4,"outputPath":"assets/cards/C0855/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0855 권보영, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 유리 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 작고 앙다문 입; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0856-D0","characterId":"C0856","damageStage":0,"outputPath":"assets/cards/C0856/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0856 신은별, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 흑요 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0856-D1","characterId":"C0856","damageStage":1,"outputPath":"assets/cards/C0856/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0856 신은별, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 흑요 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0856-D2","characterId":"C0856","damageStage":2,"outputPath":"assets/cards/C0856/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0856 신은별, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 흑요 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0856-D3","characterId":"C0856","damageStage":3,"outputPath":"assets/cards/C0856/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0856 신은별, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 흑요 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0856-D4","characterId":"C0856","damageStage":4,"outputPath":"assets/cards/C0856/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0856 신은별, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 흑요 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0857-D0","characterId":"C0857","damageStage":0,"outputPath":"assets/cards/C0857/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0857 송시율, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 벽력 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0857-D1","characterId":"C0857","damageStage":1,"outputPath":"assets/cards/C0857/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0857 송시율, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 벽력 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0857-D2","characterId":"C0857","damageStage":2,"outputPath":"assets/cards/C0857/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0857 송시율, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 벽력 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0857-D3","characterId":"C0857","damageStage":3,"outputPath":"assets/cards/C0857/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0857 송시율, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 벽력 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0857-D4","characterId":"C0857","damageStage":4,"outputPath":"assets/cards/C0857/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0857 송시율, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 벽력 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0858-D0","characterId":"C0858","damageStage":0,"outputPath":"assets/cards/C0858/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0858 송미빈, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 흑요 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0858-D1","characterId":"C0858","damageStage":1,"outputPath":"assets/cards/C0858/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0858 송미빈, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 흑요 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0858-D2","characterId":"C0858","damageStage":2,"outputPath":"assets/cards/C0858/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0858 송미빈, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 흑요 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0858-D3","characterId":"C0858","damageStage":3,"outputPath":"assets/cards/C0858/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0858 송미빈, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 흑요 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0858-D4","characterId":"C0858","damageStage":4,"outputPath":"assets/cards/C0858/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0858 송미빈, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 흑요 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0859-D0","characterId":"C0859","damageStage":0,"outputPath":"assets/cards/C0859/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0859 Iris River 첫별, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 황혼 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 작은 하트형 얼굴; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 작고 앙다문 입; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0859-D1","characterId":"C0859","damageStage":1,"outputPath":"assets/cards/C0859/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0859 Iris River 첫별, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 황혼 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 작은 하트형 얼굴; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 작고 앙다문 입; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0859-D2","characterId":"C0859","damageStage":2,"outputPath":"assets/cards/C0859/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0859 Iris River 첫별, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 황혼 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 작은 하트형 얼굴; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 작고 앙다문 입; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0859-D3","characterId":"C0859","damageStage":3,"outputPath":"assets/cards/C0859/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0859 Iris River 첫별, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 황혼 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 작은 하트형 얼굴; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 작고 앙다문 입; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0859-D4","characterId":"C0859","damageStage":4,"outputPath":"assets/cards/C0859/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0859 Iris River 첫별, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 황혼 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 작은 하트형 얼굴; 눈꼬리가 긴 여우상 눈매; 작고 둥근 코; 작고 앙다문 입; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0860-D0","characterId":"C0860","damageStage":0,"outputPath":"assets/cards/C0860/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0860 Cael Willow 첫별, damage stage 0 (normal).\nSubject: adult 여성 엘프, 빠른 발놀림형, 검은 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0860-D1","characterId":"C0860","damageStage":1,"outputPath":"assets/cards/C0860/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0860 Cael Willow 첫별, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 빠른 발놀림형, 검은 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0860-D2","characterId":"C0860","damageStage":2,"outputPath":"assets/cards/C0860/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0860 Cael Willow 첫별, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 빠른 발놀림형, 검은 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0860-D3","characterId":"C0860","damageStage":3,"outputPath":"assets/cards/C0860/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0860 Cael Willow 첫별, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 빠른 발놀림형, 검은 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0860-D4","characterId":"C0860","damageStage":4,"outputPath":"assets/cards/C0860/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0860 Cael Willow 첫별, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 빠른 발놀림형, 검은 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 높고 곧은 콧대; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 마른 근육과 선명한 쇄골; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0861-D0","characterId":"C0861","damageStage":0,"outputPath":"assets/cards/C0861/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0861 송현민, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 자수정 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0861-D1","characterId":"C0861","damageStage":1,"outputPath":"assets/cards/C0861/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0861 송현민, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 자수정 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0861-D2","characterId":"C0861","damageStage":2,"outputPath":"assets/cards/C0861/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0861 송현민, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 자수정 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0861-D3","characterId":"C0861","damageStage":3,"outputPath":"assets/cards/C0861/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0861 송현민, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 자수정 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0861-D4","characterId":"C0861","damageStage":4,"outputPath":"assets/cards/C0861/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0861 송현민, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 자수정 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0862-D0","characterId":"C0862","damageStage":0,"outputPath":"assets/cards/C0862/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0862 Vaelis Silva 흑단, damage stage 0 (normal).\nSubject: adult 여성 엘프, 균형형, 찬란한 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 두툼하고 선명한 입술; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0862-D1","characterId":"C0862","damageStage":1,"outputPath":"assets/cards/C0862/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0862 Vaelis Silva 흑단, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 균형형, 찬란한 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 두툼하고 선명한 입술; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0862-D2","characterId":"C0862","damageStage":2,"outputPath":"assets/cards/C0862/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0862 Vaelis Silva 흑단, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 균형형, 찬란한 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 두툼하고 선명한 입술; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0862-D3","characterId":"C0862","damageStage":3,"outputPath":"assets/cards/C0862/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0862 Vaelis Silva 흑단, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 균형형, 찬란한 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 두툼하고 선명한 입술; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0862-D4","characterId":"C0862","damageStage":4,"outputPath":"assets/cards/C0862/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0862 Vaelis Silva 흑단, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 균형형, 찬란한 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 두툼하고 선명한 입술; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0863-D0","characterId":"C0863","damageStage":0,"outputPath":"assets/cards/C0863/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0863 김예원, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0863-D1","characterId":"C0863","damageStage":1,"outputPath":"assets/cards/C0863/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0863 김예원, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0863-D2","characterId":"C0863","damageStage":2,"outputPath":"assets/cards/C0863/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0863 김예원, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0863-D3","characterId":"C0863","damageStage":3,"outputPath":"assets/cards/C0863/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0863 김예원, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0863-D4","characterId":"C0863","damageStage":4,"outputPath":"assets/cards/C0863/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0863 김예원, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0864-D0","characterId":"C0864","damageStage":0,"outputPath":"assets/cards/C0864/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0864 한가나, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 유리 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0864-D1","characterId":"C0864","damageStage":1,"outputPath":"assets/cards/C0864/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0864 한가나, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 유리 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0864-D2","characterId":"C0864","damageStage":2,"outputPath":"assets/cards/C0864/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0864 한가나, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 유리 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0864-D3","characterId":"C0864","damageStage":3,"outputPath":"assets/cards/C0864/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0864 한가나, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 유리 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0864-D4","characterId":"C0864","damageStage":4,"outputPath":"assets/cards/C0864/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0864 한가나, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 유리 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0865-D0","characterId":"C0865","damageStage":0,"outputPath":"assets/cards/C0865/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0865 Kavya Hart, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 긴 팔다리형, 설화 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0865-D1","characterId":"C0865","damageStage":1,"outputPath":"assets/cards/C0865/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0865 Kavya Hart, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 긴 팔다리형, 설화 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0865-D2","characterId":"C0865","damageStage":2,"outputPath":"assets/cards/C0865/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0865 Kavya Hart, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 긴 팔다리형, 설화 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0865-D3","characterId":"C0865","damageStage":3,"outputPath":"assets/cards/C0865/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0865 Kavya Hart, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 긴 팔다리형, 설화 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0865-D4","characterId":"C0865","damageStage":4,"outputPath":"assets/cards/C0865/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0865 Kavya Hart, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 긴 팔다리형, 설화 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0866-D0","characterId":"C0866","damageStage":0,"outputPath":"assets/cards/C0866/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0866 Nori Bronzebrow 녹영, damage stage 0 (normal).\nSubject: adult 여성 드워프, 장신형, 날카로운 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 짙은 황갈색 피부; 짧은 단발과 삐죽한 앞머리; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0866-D1","characterId":"C0866","damageStage":1,"outputPath":"assets/cards/C0866/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0866 Nori Bronzebrow 녹영, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 장신형, 날카로운 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 짙은 황갈색 피부; 짧은 단발과 삐죽한 앞머리; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0866-D2","characterId":"C0866","damageStage":2,"outputPath":"assets/cards/C0866/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0866 Nori Bronzebrow 녹영, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 장신형, 날카로운 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 짙은 황갈색 피부; 짧은 단발과 삐죽한 앞머리; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0866-D3","characterId":"C0866","damageStage":3,"outputPath":"assets/cards/C0866/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0866 Nori Bronzebrow 녹영, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 장신형, 날카로운 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 짙은 황갈색 피부; 짧은 단발과 삐죽한 앞머리; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0866-D4","characterId":"C0866","damageStage":4,"outputPath":"assets/cards/C0866/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0866 Nori Bronzebrow 녹영, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 장신형, 날카로운 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 짙은 황갈색 피부; 짧은 단발과 삐죽한 앞머리; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0867-D0","characterId":"C0867","damageStage":0,"outputPath":"assets/cards/C0867/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0867 Sylra Eversong 비문, damage stage 0 (normal).\nSubject: adult 여성 엘프, 장신형, 월광 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0867-D1","characterId":"C0867","damageStage":1,"outputPath":"assets/cards/C0867/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0867 Sylra Eversong 비문, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 장신형, 월광 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0867-D2","characterId":"C0867","damageStage":2,"outputPath":"assets/cards/C0867/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0867 Sylra Eversong 비문, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 장신형, 월광 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0867-D3","characterId":"C0867","damageStage":3,"outputPath":"assets/cards/C0867/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0867 Sylra Eversong 비문, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 장신형, 월광 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0867-D4","characterId":"C0867","damageStage":4,"outputPath":"assets/cards/C0867/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0867 Sylra Eversong 비문, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 장신형, 월광 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 창백한 달빛 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0868-D0","characterId":"C0868","damageStage":0,"outputPath":"assets/cards/C0868/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0868 유지영, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 황혼 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 긴 타원형 얼굴; 졸린 듯 반쯤 감긴 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0868-D1","characterId":"C0868","damageStage":1,"outputPath":"assets/cards/C0868/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0868 유지영, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 황혼 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 긴 타원형 얼굴; 졸린 듯 반쯤 감긴 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0868-D2","characterId":"C0868","damageStage":2,"outputPath":"assets/cards/C0868/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0868 유지영, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 황혼 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 긴 타원형 얼굴; 졸린 듯 반쯤 감긴 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0868-D3","characterId":"C0868","damageStage":3,"outputPath":"assets/cards/C0868/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0868 유지영, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 황혼 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 긴 타원형 얼굴; 졸린 듯 반쯤 감긴 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0868-D4","characterId":"C0868","damageStage":4,"outputPath":"assets/cards/C0868/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0868 유지영, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 황혼 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 긴 타원형 얼굴; 졸린 듯 반쯤 감긴 눈; 긴 콧대와 또렷한 코끝; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0869-D0","characterId":"C0869","damageStage":0,"outputPath":"assets/cards/C0869/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0869 김소온, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 금사 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0869-D1","characterId":"C0869","damageStage":1,"outputPath":"assets/cards/C0869/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0869 김소온, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 금사 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0869-D2","characterId":"C0869","damageStage":2,"outputPath":"assets/cards/C0869/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0869 김소온, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 금사 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0869-D3","characterId":"C0869","damageStage":3,"outputPath":"assets/cards/C0869/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0869 김소온, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 금사 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0869-D4","characterId":"C0869","damageStage":4,"outputPath":"assets/cards/C0869/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0869 김소온, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 금사 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0870-D0","characterId":"C0870","damageStage":0,"outputPath":"assets/cards/C0870/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0870 임온나, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 고요한 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0870-D1","characterId":"C0870","damageStage":1,"outputPath":"assets/cards/C0870/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0870 임온나, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 고요한 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0870-D2","characterId":"C0870","damageStage":2,"outputPath":"assets/cards/C0870/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0870 임온나, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 고요한 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0870-D3","characterId":"C0870","damageStage":3,"outputPath":"assets/cards/C0870/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0870 임온나, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 고요한 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0870-D4","characterId":"C0870","damageStage":4,"outputPath":"assets/cards/C0870/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0870 임온나, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 고요한 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0871-D0","characterId":"C0871","damageStage":0,"outputPath":"assets/cards/C0871/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0871 Rowan River 첫별, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 녹음 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0871-D1","characterId":"C0871","damageStage":1,"outputPath":"assets/cards/C0871/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0871 Rowan River 첫별, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 녹음 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0871-D2","characterId":"C0871","damageStage":2,"outputPath":"assets/cards/C0871/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0871 Rowan River 첫별, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 녹음 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0871-D3","characterId":"C0871","damageStage":3,"outputPath":"assets/cards/C0871/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0871 Rowan River 첫별, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 녹음 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0871-D4","characterId":"C0871","damageStage":4,"outputPath":"assets/cards/C0871/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0871 Rowan River 첫별, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 녹음 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0872-D0","characterId":"C0872","damageStage":0,"outputPath":"assets/cards/C0872/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0872 정린랑, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 운철 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0872-D1","characterId":"C0872","damageStage":1,"outputPath":"assets/cards/C0872/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0872 정린랑, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 운철 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0872-D2","characterId":"C0872","damageStage":2,"outputPath":"assets/cards/C0872/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0872 정린랑, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 운철 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0872-D3","characterId":"C0872","damageStage":3,"outputPath":"assets/cards/C0872/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0872 정린랑, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 운철 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0872-D4","characterId":"C0872","damageStage":4,"outputPath":"assets/cards/C0872/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0872 정린랑, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 운철 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0873-D0","characterId":"C0873","damageStage":0,"outputPath":"assets/cards/C0873/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0873 Aelrin Eversong 흑단, damage stage 0 (normal).\nSubject: adult 여성 엘프, 단단한 체형, 은하 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0873-D1","characterId":"C0873","damageStage":1,"outputPath":"assets/cards/C0873/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0873 Aelrin Eversong 흑단, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 단단한 체형, 은하 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0873-D2","characterId":"C0873","damageStage":2,"outputPath":"assets/cards/C0873/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0873 Aelrin Eversong 흑단, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 단단한 체형, 은하 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0873-D3","characterId":"C0873","damageStage":3,"outputPath":"assets/cards/C0873/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0873 Aelrin Eversong 흑단, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 단단한 체형, 은하 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0873-D4","characterId":"C0873","damageStage":4,"outputPath":"assets/cards/C0873/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0873 Aelrin Eversong 흑단, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 단단한 체형, 은하 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 부드러운 낮은 콧대; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 마른 근육과 선명한 쇄골; 허리 대비가 강한 풍만한 상체; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0874-D0","characterId":"C0874","damageStage":0,"outputPath":"assets/cards/C0874/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0874 권도원, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 검은 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 깊은 갈색 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0874-D1","characterId":"C0874","damageStage":1,"outputPath":"assets/cards/C0874/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0874 권도원, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 검은 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 깊은 갈색 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0874-D2","characterId":"C0874","damageStage":2,"outputPath":"assets/cards/C0874/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0874 권도원, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 검은 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 깊은 갈색 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0874-D3","characterId":"C0874","damageStage":3,"outputPath":"assets/cards/C0874/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0874 권도원, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 검은 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 깊은 갈색 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0874-D4","characterId":"C0874","damageStage":4,"outputPath":"assets/cards/C0874/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0874 권도원, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 검은 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 각진 턱선; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 깊은 갈색 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0875-D0","characterId":"C0875","damageStage":0,"outputPath":"assets/cards/C0875/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0875 신서나, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 홍련 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 올리브 톤 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0875-D1","characterId":"C0875","damageStage":1,"outputPath":"assets/cards/C0875/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0875 신서나, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 홍련 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 올리브 톤 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0875-D2","characterId":"C0875","damageStage":2,"outputPath":"assets/cards/C0875/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0875 신서나, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 홍련 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 올리브 톤 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0875-D3","characterId":"C0875","damageStage":3,"outputPath":"assets/cards/C0875/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0875 신서나, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 홍련 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 올리브 톤 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0875-D4","characterId":"C0875","damageStage":4,"outputPath":"assets/cards/C0875/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0875 신서나, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 홍련 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 올리브 톤 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0876-D0","characterId":"C0876","damageStage":0,"outputPath":"assets/cards/C0876/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0876 Asha Reed 청운, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 검은 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0876-D1","characterId":"C0876","damageStage":1,"outputPath":"assets/cards/C0876/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0876 Asha Reed 청운, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 검은 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0876-D2","characterId":"C0876","damageStage":2,"outputPath":"assets/cards/C0876/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0876 Asha Reed 청운, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 검은 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0876-D3","characterId":"C0876","damageStage":3,"outputPath":"assets/cards/C0876/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0876 Asha Reed 청운, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 검은 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0876-D4","characterId":"C0876","damageStage":4,"outputPath":"assets/cards/C0876/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0876 Asha Reed 청운, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 검은 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 섬세하고 뾰족한 코끝; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0877-D0","characterId":"C0877","damageStage":0,"outputPath":"assets/cards/C0877/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0877 Bram Stonehall 비문, damage stage 0 (normal).\nSubject: adult 여성 드워프, 빠른 발놀림형, 백야 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0877-D1","characterId":"C0877","damageStage":1,"outputPath":"assets/cards/C0877/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0877 Bram Stonehall 비문, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 빠른 발놀림형, 백야 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0877-D2","characterId":"C0877","damageStage":2,"outputPath":"assets/cards/C0877/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0877 Bram Stonehall 비문, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 빠른 발놀림형, 백야 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0877-D3","characterId":"C0877","damageStage":3,"outputPath":"assets/cards/C0877/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0877 Bram Stonehall 비문, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 빠른 발놀림형, 백야 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0877-D4","characterId":"C0877","damageStage":4,"outputPath":"assets/cards/C0877/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0877 Bram Stonehall 비문, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 빠른 발놀림형, 백야 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 물결치는 긴 웨이브; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0878-D0","characterId":"C0878","damageStage":0,"outputPath":"assets/cards/C0878/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0878 Elena Forge 녹영, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 지구력형, 적운 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0878-D1","characterId":"C0878","damageStage":1,"outputPath":"assets/cards/C0878/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0878 Elena Forge 녹영, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 지구력형, 적운 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0878-D2","characterId":"C0878","damageStage":2,"outputPath":"assets/cards/C0878/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0878 Elena Forge 녹영, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 지구력형, 적운 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0878-D3","characterId":"C0878","damageStage":3,"outputPath":"assets/cards/C0878/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0878 Elena Forge 녹영, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 지구력형, 적운 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0878-D4","characterId":"C0878","damageStage":4,"outputPath":"assets/cards/C0878/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0878 Elena Forge 녹영, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 지구력형, 적운 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0879-D0","characterId":"C0879","damageStage":0,"outputPath":"assets/cards/C0879/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0879 Leela Reed 첫별, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 단단한 체형, 청류 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0879-D1","characterId":"C0879","damageStage":1,"outputPath":"assets/cards/C0879/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0879 Leela Reed 첫별, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 단단한 체형, 청류 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0879-D2","characterId":"C0879","damageStage":2,"outputPath":"assets/cards/C0879/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0879 Leela Reed 첫별, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 단단한 체형, 청류 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0879-D3","characterId":"C0879","damageStage":3,"outputPath":"assets/cards/C0879/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0879 Leela Reed 첫별, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 단단한 체형, 청류 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0879-D4","characterId":"C0879","damageStage":4,"outputPath":"assets/cards/C0879/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0879 Leela Reed 첫별, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 단단한 체형, 청류 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 유연한 무희 같은 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0880-D0","characterId":"C0880","damageStage":0,"outputPath":"assets/cards/C0880/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0880 서연빈, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 유리 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 광대가 또렷한 얼굴; 크고 둥근 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0880-D1","characterId":"C0880","damageStage":1,"outputPath":"assets/cards/C0880/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0880 서연빈, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 유리 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 광대가 또렷한 얼굴; 크고 둥근 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0880-D2","characterId":"C0880","damageStage":2,"outputPath":"assets/cards/C0880/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0880 서연빈, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 유리 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 광대가 또렷한 얼굴; 크고 둥근 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0880-D3","characterId":"C0880","damageStage":3,"outputPath":"assets/cards/C0880/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0880 서연빈, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 유리 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 광대가 또렷한 얼굴; 크고 둥근 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0880-D4","characterId":"C0880","damageStage":4,"outputPath":"assets/cards/C0880/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0880 서연빈, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 유리 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 광대가 또렷한 얼굴; 크고 둥근 눈; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 작은 키에 폭발적인 근력; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0881-D0","characterId":"C0881","damageStage":0,"outputPath":"assets/cards/C0881/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0881 최설서, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 흑요 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 넓은 콧망울; 얇고 단정한 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0881-D1","characterId":"C0881","damageStage":1,"outputPath":"assets/cards/C0881/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0881 최설서, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 흑요 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 넓은 콧망울; 얇고 단정한 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0881-D2","characterId":"C0881","damageStage":2,"outputPath":"assets/cards/C0881/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0881 최설서, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 흑요 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 넓은 콧망울; 얇고 단정한 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0881-D3","characterId":"C0881","damageStage":3,"outputPath":"assets/cards/C0881/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0881 최설서, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 흑요 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 넓은 콧망울; 얇고 단정한 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0881-D4","characterId":"C0881","damageStage":4,"outputPath":"assets/cards/C0881/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0881 최설서, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 흑요 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 넓은 콧망울; 얇고 단정한 입술; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0882-D0","characterId":"C0882","damageStage":0,"outputPath":"assets/cards/C0882/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0882 Luna Ash 백금, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 근력형, 벽력 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0882-D1","characterId":"C0882","damageStage":1,"outputPath":"assets/cards/C0882/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0882 Luna Ash 백금, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 근력형, 벽력 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0882-D2","characterId":"C0882","damageStage":2,"outputPath":"assets/cards/C0882/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0882 Luna Ash 백금, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 근력형, 벽력 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0882-D3","characterId":"C0882","damageStage":3,"outputPath":"assets/cards/C0882/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0882 Luna Ash 백금, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 근력형, 벽력 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0882-D4","characterId":"C0882","damageStage":4,"outputPath":"assets/cards/C0882/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0882 Luna Ash 백금, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 근력형, 벽력 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 강한 색감의 도톰한 입술; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0883-D0","characterId":"C0883","damageStage":0,"outputPath":"assets/cards/C0883/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0883 정율연, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 설화 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 넓고 자신감 있는 입매; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0883-D1","characterId":"C0883","damageStage":1,"outputPath":"assets/cards/C0883/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0883 정율연, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 설화 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 넓고 자신감 있는 입매; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0883-D2","characterId":"C0883","damageStage":2,"outputPath":"assets/cards/C0883/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0883 정율연, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 설화 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 넓고 자신감 있는 입매; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0883-D3","characterId":"C0883","damageStage":3,"outputPath":"assets/cards/C0883/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0883 정율연, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 설화 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 넓고 자신감 있는 입매; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0883-D4","characterId":"C0883","damageStage":4,"outputPath":"assets/cards/C0883/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0883 정율연, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 설화 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 넓고 자신감 있는 입매; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0884-D0","characterId":"C0884","damageStage":0,"outputPath":"assets/cards/C0884/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0884 Nadia Storm 잔월, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 황혼 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0884-D1","characterId":"C0884","damageStage":1,"outputPath":"assets/cards/C0884/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0884 Nadia Storm 잔월, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 황혼 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0884-D2","characterId":"C0884","damageStage":2,"outputPath":"assets/cards/C0884/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0884 Nadia Storm 잔월, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 황혼 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0884-D3","characterId":"C0884","damageStage":3,"outputPath":"assets/cards/C0884/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0884 Nadia Storm 잔월, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 황혼 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0884-D4","characterId":"C0884","damageStage":4,"outputPath":"assets/cards/C0884/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0884 Nadia Storm 잔월, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 황혼 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 강한 턱과 높은 광대; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0885-D0","characterId":"C0885","damageStage":0,"outputPath":"assets/cards/C0885/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0885 강보연, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 진홍 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 작고 앙다문 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0885-D1","characterId":"C0885","damageStage":1,"outputPath":"assets/cards/C0885/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0885 강보연, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 진홍 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 작고 앙다문 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0885-D2","characterId":"C0885","damageStage":2,"outputPath":"assets/cards/C0885/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0885 강보연, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 진홍 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 작고 앙다문 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0885-D3","characterId":"C0885","damageStage":3,"outputPath":"assets/cards/C0885/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0885 강보연, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 진홍 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 작고 앙다문 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0885-D4","characterId":"C0885","damageStage":4,"outputPath":"assets/cards/C0885/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0885 강보연, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 진홍 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 작고 앙다문 입; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0886-D0","characterId":"C0886","damageStage":0,"outputPath":"assets/cards/C0886/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0886 Clara Crown 청운, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 자수정 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 각진 턱선; 치켜올라간 고양이상 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 창백한 달빛 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0886-D1","characterId":"C0886","damageStage":1,"outputPath":"assets/cards/C0886/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0886 Clara Crown 청운, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 자수정 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 각진 턱선; 치켜올라간 고양이상 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 창백한 달빛 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0886-D2","characterId":"C0886","damageStage":2,"outputPath":"assets/cards/C0886/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0886 Clara Crown 청운, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 자수정 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 각진 턱선; 치켜올라간 고양이상 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 창백한 달빛 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0886-D3","characterId":"C0886","damageStage":3,"outputPath":"assets/cards/C0886/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0886 Clara Crown 청운, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 자수정 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 각진 턱선; 치켜올라간 고양이상 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 창백한 달빛 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0886-D4","characterId":"C0886","damageStage":4,"outputPath":"assets/cards/C0886/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0886 Clara Crown 청운, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 자수정 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 각진 턱선; 치켜올라간 고양이상 눈매; 작고 둥근 코; 두툼하고 선명한 입술; 창백한 달빛 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0887-D0","characterId":"C0887","damageStage":0,"outputPath":"assets/cards/C0887/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0887 권시겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 녹음 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0887-D1","characterId":"C0887","damageStage":1,"outputPath":"assets/cards/C0887/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0887 권시겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 녹음 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0887-D2","characterId":"C0887","damageStage":2,"outputPath":"assets/cards/C0887/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0887 권시겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 녹음 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0887-D3","characterId":"C0887","damageStage":3,"outputPath":"assets/cards/C0887/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0887 권시겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 녹음 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0887-D4","characterId":"C0887","damageStage":4,"outputPath":"assets/cards/C0887/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0887 권시겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 녹음 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 가벼운 농담으로 긴장을 푸는 해결사; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0888-D0","characterId":"C0888","damageStage":0,"outputPath":"assets/cards/C0888/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0888 김미희, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 청류 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0888-D1","characterId":"C0888","damageStage":1,"outputPath":"assets/cards/C0888/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0888 김미희, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 청류 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0888-D2","characterId":"C0888","damageStage":2,"outputPath":"assets/cards/C0888/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0888 김미희, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 청류 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0888-D3","characterId":"C0888","damageStage":3,"outputPath":"assets/cards/C0888/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0888 김미희, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 청류 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0888-D4","characterId":"C0888","damageStage":4,"outputPath":"assets/cards/C0888/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0888 김미희, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 청류 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 긴 타원형 얼굴; 깊게 들어간 음영 있는 눈; 부드러운 낮은 콧대; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0889-D0","characterId":"C0889","damageStage":0,"outputPath":"assets/cards/C0889/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0889 Liora Aster 유성, damage stage 0 (normal).\nSubject: adult 여성 엘프, 긴 팔다리형, 은하 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0889-D1","characterId":"C0889","damageStage":1,"outputPath":"assets/cards/C0889/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0889 Liora Aster 유성, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 긴 팔다리형, 은하 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0889-D2","characterId":"C0889","damageStage":2,"outputPath":"assets/cards/C0889/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0889 Liora Aster 유성, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 긴 팔다리형, 은하 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0889-D3","characterId":"C0889","damageStage":3,"outputPath":"assets/cards/C0889/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0889 Liora Aster 유성, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 긴 팔다리형, 은하 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0889-D4","characterId":"C0889","damageStage":4,"outputPath":"assets/cards/C0889/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0889 Liora Aster 유성, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 긴 팔다리형, 은하 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 밝은 상아빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 두꺼운 팔과 단단한 복부; 넓은 흉갑 안에 눌린 볼륨감; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0890-D0","characterId":"C0890","damageStage":0,"outputPath":"assets/cards/C0890/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0890 주해나, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 흑요 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0890-D1","characterId":"C0890","damageStage":1,"outputPath":"assets/cards/C0890/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0890 주해나, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 흑요 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0890-D2","characterId":"C0890","damageStage":2,"outputPath":"assets/cards/C0890/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0890 주해나, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 흑요 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0890-D3","characterId":"C0890","damageStage":3,"outputPath":"assets/cards/C0890/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0890 주해나, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 흑요 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0890-D4","characterId":"C0890","damageStage":4,"outputPath":"assets/cards/C0890/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0890 주해나, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 흑요 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0891-D0","characterId":"C0891","damageStage":0,"outputPath":"assets/cards/C0891/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0891 윤현라, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 깊은 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0891-D1","characterId":"C0891","damageStage":1,"outputPath":"assets/cards/C0891/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0891 윤현라, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 깊은 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0891-D2","characterId":"C0891","damageStage":2,"outputPath":"assets/cards/C0891/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0891 윤현라, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 깊은 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0891-D3","characterId":"C0891","damageStage":3,"outputPath":"assets/cards/C0891/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0891 윤현라, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 깊은 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0891-D4","characterId":"C0891","damageStage":4,"outputPath":"assets/cards/C0891/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0891 윤현라, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 깊은 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 짧은 단발과 삐죽한 앞머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0892-D0","characterId":"C0892","damageStage":0,"outputPath":"assets/cards/C0892/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0892 최채별, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 검은 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0892-D1","characterId":"C0892","damageStage":1,"outputPath":"assets/cards/C0892/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0892 최채별, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 검은 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0892-D2","characterId":"C0892","damageStage":2,"outputPath":"assets/cards/C0892/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0892 최채별, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 검은 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0892-D3","characterId":"C0892","damageStage":3,"outputPath":"assets/cards/C0892/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0892 최채별, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 검은 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0892-D4","characterId":"C0892","damageStage":4,"outputPath":"assets/cards/C0892/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0892 최채별, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 검은 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0893-D0","characterId":"C0893","damageStage":0,"outputPath":"assets/cards/C0893/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0893 Selene Moon 흑단, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 장신형, 황혼 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0893-D1","characterId":"C0893","damageStage":1,"outputPath":"assets/cards/C0893/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0893 Selene Moon 흑단, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 장신형, 황혼 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0893-D2","characterId":"C0893","damageStage":2,"outputPath":"assets/cards/C0893/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0893 Selene Moon 흑단, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 장신형, 황혼 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0893-D3","characterId":"C0893","damageStage":3,"outputPath":"assets/cards/C0893/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0893 Selene Moon 흑단, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 장신형, 황혼 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0893-D4","characterId":"C0893","damageStage":4,"outputPath":"assets/cards/C0893/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0893 Selene Moon 흑단, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 장신형, 황혼 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 밝은 상아빛 피부; 짙은 갈색 땋은 번 헤어; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0894-D0","characterId":"C0894","damageStage":0,"outputPath":"assets/cards/C0894/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0894 마가연, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 새벽 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 작고 앙다문 입; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0894-D1","characterId":"C0894","damageStage":1,"outputPath":"assets/cards/C0894/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0894 마가연, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 새벽 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 작고 앙다문 입; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0894-D2","characterId":"C0894","damageStage":2,"outputPath":"assets/cards/C0894/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0894 마가연, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 새벽 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 작고 앙다문 입; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0894-D3","characterId":"C0894","damageStage":3,"outputPath":"assets/cards/C0894/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0894 마가연, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 새벽 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 작고 앙다문 입; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0894-D4","characterId":"C0894","damageStage":4,"outputPath":"assets/cards/C0894/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0894 마가연, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 새벽 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 작고 앙다문 입; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0895-D0","characterId":"C0895","damageStage":0,"outputPath":"assets/cards/C0895/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0895 신태윤, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 고요한 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0895-D1","characterId":"C0895","damageStage":1,"outputPath":"assets/cards/C0895/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0895 신태윤, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 고요한 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0895-D2","characterId":"C0895","damageStage":2,"outputPath":"assets/cards/C0895/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0895 신태윤, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 고요한 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0895-D3","characterId":"C0895","damageStage":3,"outputPath":"assets/cards/C0895/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0895 신태윤, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 고요한 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0895-D4","characterId":"C0895","damageStage":4,"outputPath":"assets/cards/C0895/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0895 신태윤, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 고요한 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 넓은 어깨와 운동선수 같은 등; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0896-D0","characterId":"C0896","damageStage":0,"outputPath":"assets/cards/C0896/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0896 Clara Storm 비문, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 은하 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0896-D1","characterId":"C0896","damageStage":1,"outputPath":"assets/cards/C0896/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0896 Clara Storm 비문, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 은하 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0896-D2","characterId":"C0896","damageStage":2,"outputPath":"assets/cards/C0896/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0896 Clara Storm 비문, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 은하 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0896-D3","characterId":"C0896","damageStage":3,"outputPath":"assets/cards/C0896/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0896 Clara Storm 비문, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 은하 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0896-D4","characterId":"C0896","damageStage":4,"outputPath":"assets/cards/C0896/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0896 Clara Storm 비문, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 은하 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 밝은 상아빛 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0897-D0","characterId":"C0897","damageStage":0,"outputPath":"assets/cards/C0897/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0897 남라원, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 운철 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0897-D1","characterId":"C0897","damageStage":1,"outputPath":"assets/cards/C0897/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0897 남라원, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 운철 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0897-D2","characterId":"C0897","damageStage":2,"outputPath":"assets/cards/C0897/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0897 남라원, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 운철 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0897-D3","characterId":"C0897","damageStage":3,"outputPath":"assets/cards/C0897/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0897 남라원, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 운철 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0897-D4","characterId":"C0897","damageStage":4,"outputPath":"assets/cards/C0897/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0897 남라원, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 운철 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0898-D0","characterId":"C0898","damageStage":0,"outputPath":"assets/cards/C0898/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0898 Elena Crown 적송, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 유리 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 따뜻한 베이지 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0898-D1","characterId":"C0898","damageStage":1,"outputPath":"assets/cards/C0898/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0898 Elena Crown 적송, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 유리 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 따뜻한 베이지 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0898-D2","characterId":"C0898","damageStage":2,"outputPath":"assets/cards/C0898/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0898 Elena Crown 적송, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 유리 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 따뜻한 베이지 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0898-D3","characterId":"C0898","damageStage":3,"outputPath":"assets/cards/C0898/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0898 Elena Crown 적송, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 유리 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 따뜻한 베이지 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0898-D4","characterId":"C0898","damageStage":4,"outputPath":"assets/cards/C0898/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0898 Elena Crown 적송, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 유리 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 졸린 듯 반쯤 감긴 눈; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 따뜻한 베이지 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0899-D0","characterId":"C0899","damageStage":0,"outputPath":"assets/cards/C0899/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0899 김소운, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 흑요 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0899-D1","characterId":"C0899","damageStage":1,"outputPath":"assets/cards/C0899/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0899 김소운, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 흑요 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0899-D2","characterId":"C0899","damageStage":2,"outputPath":"assets/cards/C0899/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0899 김소운, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 흑요 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0899-D3","characterId":"C0899","damageStage":3,"outputPath":"assets/cards/C0899/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0899 김소운, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 흑요 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0899-D4","characterId":"C0899","damageStage":4,"outputPath":"assets/cards/C0899/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0899 김소운, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 흑요 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0900-D0","characterId":"C0900","damageStage":0,"outputPath":"assets/cards/C0900/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0900 Nia Reed 유성, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 소형 근력형, 날카로운 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 밝은 상아빛 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0900-D1","characterId":"C0900","damageStage":1,"outputPath":"assets/cards/C0900/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0900 Nia Reed 유성, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 소형 근력형, 날카로운 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 밝은 상아빛 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0900-D2","characterId":"C0900","damageStage":2,"outputPath":"assets/cards/C0900/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0900 Nia Reed 유성, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 소형 근력형, 날카로운 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 밝은 상아빛 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0900-D3","characterId":"C0900","damageStage":3,"outputPath":"assets/cards/C0900/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0900 Nia Reed 유성, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 소형 근력형, 날카로운 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 밝은 상아빛 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0900-D4","characterId":"C0900","damageStage":4,"outputPath":"assets/cards/C0900/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0900 Nia Reed 유성, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 소형 근력형, 날카로운 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 밝은 상아빛 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0901-D0","characterId":"C0901","damageStage":0,"outputPath":"assets/cards/C0901/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0901 Thalen Aster 흑단, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 묵직한 파워형, 금사 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 두툼하고 선명한 입술; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0901-D1","characterId":"C0901","damageStage":1,"outputPath":"assets/cards/C0901/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0901 Thalen Aster 흑단, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 묵직한 파워형, 금사 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 두툼하고 선명한 입술; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0901-D2","characterId":"C0901","damageStage":2,"outputPath":"assets/cards/C0901/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0901 Thalen Aster 흑단, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 묵직한 파워형, 금사 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 두툼하고 선명한 입술; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0901-D3","characterId":"C0901","damageStage":3,"outputPath":"assets/cards/C0901/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0901 Thalen Aster 흑단, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 묵직한 파워형, 금사 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 두툼하고 선명한 입술; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0901-D4","characterId":"C0901","damageStage":4,"outputPath":"assets/cards/C0901/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0901 Thalen Aster 흑단, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 묵직한 파워형, 금사 목심판, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 둥근 얼굴형; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 두툼하고 선명한 입술; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0902-D0","characterId":"C0902","damageStage":0,"outputPath":"assets/cards/C0902/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0902 Dagna Bronzebrow 흑단, damage stage 0 (normal).\nSubject: adult 여성 드워프, 중갑형, 황혼 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0902-D1","characterId":"C0902","damageStage":1,"outputPath":"assets/cards/C0902/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0902 Dagna Bronzebrow 흑단, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 중갑형, 황혼 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0902-D2","characterId":"C0902","damageStage":2,"outputPath":"assets/cards/C0902/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0902 Dagna Bronzebrow 흑단, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 중갑형, 황혼 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0902-D3","characterId":"C0902","damageStage":3,"outputPath":"assets/cards/C0902/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0902 Dagna Bronzebrow 흑단, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 중갑형, 황혼 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0902-D4","characterId":"C0902","damageStage":4,"outputPath":"assets/cards/C0902/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0902 Dagna Bronzebrow 흑단, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 중갑형, 황혼 금망치, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 광대가 또렷한 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 은빛 단발과 긴 옆머리; 묵직한 하체와 낮은 무게중심; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0903-D0","characterId":"C0903","damageStage":0,"outputPath":"assets/cards/C0903/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0903 백이아, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 새벽 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 넓은 어깨와 운동선수 같은 등; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0903-D1","characterId":"C0903","damageStage":1,"outputPath":"assets/cards/C0903/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0903 백이아, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 새벽 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 넓은 어깨와 운동선수 같은 등; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0903-D2","characterId":"C0903","damageStage":2,"outputPath":"assets/cards/C0903/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0903 백이아, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 새벽 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 넓은 어깨와 운동선수 같은 등; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0903-D3","characterId":"C0903","damageStage":3,"outputPath":"assets/cards/C0903/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0903 백이아, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 새벽 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 넓은 어깨와 운동선수 같은 등; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0903-D4","characterId":"C0903","damageStage":4,"outputPath":"assets/cards/C0903/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0903 백이아, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 새벽 지깃발, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 광대가 또렷한 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 넓은 어깨와 운동선수 같은 등; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0904-D0","characterId":"C0904","damageStage":0,"outputPath":"assets/cards/C0904/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0904 오도빈, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 고요한 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0904-D1","characterId":"C0904","damageStage":1,"outputPath":"assets/cards/C0904/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0904 오도빈, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 고요한 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0904-D2","characterId":"C0904","damageStage":2,"outputPath":"assets/cards/C0904/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0904 오도빈, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 고요한 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0904-D3","characterId":"C0904","damageStage":3,"outputPath":"assets/cards/C0904/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0904 오도빈, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 고요한 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0904-D4","characterId":"C0904","damageStage":4,"outputPath":"assets/cards/C0904/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0904 오도빈, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 고요한 화창, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 긴 타원형 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 작고 앙다문 입; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0905-D0","characterId":"C0905","damageStage":0,"outputPath":"assets/cards/C0905/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0905 Vera Moon 적송, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 중갑형, 은하 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 허리까지 오는 곱슬머리; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0905-D1","characterId":"C0905","damageStage":1,"outputPath":"assets/cards/C0905/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0905 Vera Moon 적송, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 중갑형, 은하 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 허리까지 오는 곱슬머리; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0905-D2","characterId":"C0905","damageStage":2,"outputPath":"assets/cards/C0905/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0905 Vera Moon 적송, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 중갑형, 은하 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 허리까지 오는 곱슬머리; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0905-D3","characterId":"C0905","damageStage":3,"outputPath":"assets/cards/C0905/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0905 Vera Moon 적송, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 중갑형, 은하 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 허리까지 오는 곱슬머리; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0905-D4","characterId":"C0905","damageStage":4,"outputPath":"assets/cards/C0905/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0905 Vera Moon 적송, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 중갑형, 은하 수계약, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 둥근 얼굴형; 처진 눈꼬리의 부드러운 눈매; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 허리까지 오는 곱슬머리; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0906-D0","characterId":"C0906","damageStage":0,"outputPath":"assets/cards/C0906/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0906 박하나, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 푸른 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0906-D1","characterId":"C0906","damageStage":1,"outputPath":"assets/cards/C0906/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0906 박하나, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 푸른 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0906-D2","characterId":"C0906","damageStage":2,"outputPath":"assets/cards/C0906/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0906 박하나, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 푸른 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0906-D3","characterId":"C0906","damageStage":3,"outputPath":"assets/cards/C0906/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0906 박하나, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 푸른 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0906-D4","characterId":"C0906","damageStage":4,"outputPath":"assets/cards/C0906/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0906 박하나, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 푸른 금비늘, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 짧은 곱슬머리와 넓은 이마; 부드러운 곡선형 체형; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0907-D0","characterId":"C0907","damageStage":0,"outputPath":"assets/cards/C0907/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0907 남다온, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 벽력 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 창백한 달빛 피부; 양쪽으로 땋은 굵은 머리; 마른 근육과 선명한 쇄골; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0907-D1","characterId":"C0907","damageStage":1,"outputPath":"assets/cards/C0907/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0907 남다온, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 벽력 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 창백한 달빛 피부; 양쪽으로 땋은 굵은 머리; 마른 근육과 선명한 쇄골; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0907-D2","characterId":"C0907","damageStage":2,"outputPath":"assets/cards/C0907/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0907 남다온, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 벽력 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 창백한 달빛 피부; 양쪽으로 땋은 굵은 머리; 마른 근육과 선명한 쇄골; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0907-D3","characterId":"C0907","damageStage":3,"outputPath":"assets/cards/C0907/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0907 남다온, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 벽력 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 창백한 달빛 피부; 양쪽으로 땋은 굵은 머리; 마른 근육과 선명한 쇄골; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0907-D4","characterId":"C0907","damageStage":4,"outputPath":"assets/cards/C0907/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0907 남다온, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 벽력 지철권, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 긴 타원형 얼굴; 가늘고 날카로운 눈매; 넓은 콧망울; 넓고 자신감 있는 입매; 창백한 달빛 피부; 양쪽으로 땋은 굵은 머리; 마른 근육과 선명한 쇄골; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0908-D0","characterId":"C0908","damageStage":0,"outputPath":"assets/cards/C0908/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0908 Nimue Willow 첫별, damage stage 0 (normal).\nSubject: adult 여성 엘프, 유연형, 흑요 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 각진 턱선; 크고 둥근 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0908-D1","characterId":"C0908","damageStage":1,"outputPath":"assets/cards/C0908/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0908 Nimue Willow 첫별, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 유연형, 흑요 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 각진 턱선; 크고 둥근 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0908-D2","characterId":"C0908","damageStage":2,"outputPath":"assets/cards/C0908/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0908 Nimue Willow 첫별, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 유연형, 흑요 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 각진 턱선; 크고 둥근 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0908-D3","characterId":"C0908","damageStage":3,"outputPath":"assets/cards/C0908/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0908 Nimue Willow 첫별, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 유연형, 흑요 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 각진 턱선; 크고 둥근 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0908-D4","characterId":"C0908","damageStage":4,"outputPath":"assets/cards/C0908/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0908 Nimue Willow 첫별, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 유연형, 흑요 화가시, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 각진 턱선; 크고 둥근 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0909-D0","characterId":"C0909","damageStage":0,"outputPath":"assets/cards/C0909/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0909 서수경, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 황혼 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0909-D1","characterId":"C0909","damageStage":1,"outputPath":"assets/cards/C0909/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0909 서수경, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 황혼 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0909-D2","characterId":"C0909","damageStage":2,"outputPath":"assets/cards/C0909/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0909 서수경, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 황혼 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0909-D3","characterId":"C0909","damageStage":3,"outputPath":"assets/cards/C0909/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0909 서수경, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 황혼 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0909-D4","characterId":"C0909","damageStage":4,"outputPath":"assets/cards/C0909/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0909 서수경, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 황혼 목창, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 아랫입술이 도톰한 입; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0910-D0","characterId":"C0910","damageStage":0,"outputPath":"assets/cards/C0910/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0910 Cael Silva 유성, damage stage 0 (normal).\nSubject: adult 여성 엘프, 유연형, 진홍 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0910-D1","characterId":"C0910","damageStage":1,"outputPath":"assets/cards/C0910/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0910 Cael Silva 유성, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 유연형, 진홍 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0910-D2","characterId":"C0910","damageStage":2,"outputPath":"assets/cards/C0910/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0910 Cael Silva 유성, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 유연형, 진홍 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0910-D3","characterId":"C0910","damageStage":3,"outputPath":"assets/cards/C0910/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0910 Cael Silva 유성, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 유연형, 진홍 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0910-D4","characterId":"C0910","damageStage":4,"outputPath":"assets/cards/C0910/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0910 Cael Silva 유성, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 유연형, 진홍 금나침반, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0911-D0","characterId":"C0911","damageStage":0,"outputPath":"assets/cards/C0911/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0911 Kara Copperhand 백금, damage stage 0 (normal).\nSubject: adult 여성 드워프, 민첩형, 자수정 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0911-D1","characterId":"C0911","damageStage":1,"outputPath":"assets/cards/C0911/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0911 Kara Copperhand 백금, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 민첩형, 자수정 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0911-D2","characterId":"C0911","damageStage":2,"outputPath":"assets/cards/C0911/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0911 Kara Copperhand 백금, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 민첩형, 자수정 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0911-D3","characterId":"C0911","damageStage":3,"outputPath":"assets/cards/C0911/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0911 Kara Copperhand 백금, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 민첩형, 자수정 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0911-D4","characterId":"C0911","damageStage":4,"outputPath":"assets/cards/C0911/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0911 Kara Copperhand 백금, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 민첩형, 자수정 수망치, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 넓고 자신감 있는 입매; 짙은 황갈색 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0912-D0","characterId":"C0912","damageStage":0,"outputPath":"assets/cards/C0912/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0912 유비민, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 찬란한 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0912-D1","characterId":"C0912","damageStage":1,"outputPath":"assets/cards/C0912/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0912 유비민, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 찬란한 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0912-D2","characterId":"C0912","damageStage":2,"outputPath":"assets/cards/C0912/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0912 유비민, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 찬란한 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0912-D3","characterId":"C0912","damageStage":3,"outputPath":"assets/cards/C0912/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0912 유비민, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 찬란한 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0912-D4","characterId":"C0912","damageStage":4,"outputPath":"assets/cards/C0912/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0912 유비민, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 찬란한 지가시, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 강한 턱과 높은 광대; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 좌우로 넓은 볼륨의 성숙한 흉부; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0913-D0","characterId":"C0913","damageStage":0,"outputPath":"assets/cards/C0913/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0913 이율나, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 청류 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0913-D1","characterId":"C0913","damageStage":1,"outputPath":"assets/cards/C0913/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0913 이율나, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 청류 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0913-D2","characterId":"C0913","damageStage":2,"outputPath":"assets/cards/C0913/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0913 이율나, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 청류 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0913-D3","characterId":"C0913","damageStage":3,"outputPath":"assets/cards/C0913/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0913 이율나, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 청류 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0913-D4","characterId":"C0913","damageStage":4,"outputPath":"assets/cards/C0913/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0913 이율나, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 청류 수불꽃, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0914-D0","characterId":"C0914","damageStage":0,"outputPath":"assets/cards/C0914/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0914 박나하, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 깊은 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 마른 근육과 선명한 쇄골; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0914-D1","characterId":"C0914","damageStage":1,"outputPath":"assets/cards/C0914/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0914 박나하, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 깊은 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 마른 근육과 선명한 쇄골; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0914-D2","characterId":"C0914","damageStage":2,"outputPath":"assets/cards/C0914/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0914 박나하, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 깊은 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 마른 근육과 선명한 쇄골; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0914-D3","characterId":"C0914","damageStage":3,"outputPath":"assets/cards/C0914/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0914 박나하, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 깊은 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 마른 근육과 선명한 쇄골; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0914-D4","characterId":"C0914","damageStage":4,"outputPath":"assets/cards/C0914/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0914 박나하, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 깊은 금화살, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 물결치는 긴 웨이브; 마른 근육과 선명한 쇄골; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0915-D0","characterId":"C0915","damageStage":0,"outputPath":"assets/cards/C0915/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0915 Vera Vale 비문, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 중갑형, 설화 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 비대칭 숏컷; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0915-D1","characterId":"C0915","damageStage":1,"outputPath":"assets/cards/C0915/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0915 Vera Vale 비문, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 중갑형, 설화 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 비대칭 숏컷; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0915-D2","characterId":"C0915","damageStage":2,"outputPath":"assets/cards/C0915/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0915 Vera Vale 비문, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 중갑형, 설화 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 비대칭 숏컷; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0915-D3","characterId":"C0915","damageStage":3,"outputPath":"assets/cards/C0915/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0915 Vera Vale 비문, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 중갑형, 설화 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 비대칭 숏컷; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0915-D4","characterId":"C0915","damageStage":4,"outputPath":"assets/cards/C0915/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0915 Vera Vale 비문, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 중갑형, 설화 화결계, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 둥근 얼굴형; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 비대칭 숏컷; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0916-D0","characterId":"C0916","damageStage":0,"outputPath":"assets/cards/C0916/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0916 정은하, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 깊은 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0916-D1","characterId":"C0916","damageStage":1,"outputPath":"assets/cards/C0916/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0916 정은하, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 깊은 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0916-D2","characterId":"C0916","damageStage":2,"outputPath":"assets/cards/C0916/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0916 정은하, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 깊은 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0916-D3","characterId":"C0916","damageStage":3,"outputPath":"assets/cards/C0916/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0916 정은하, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 깊은 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0916-D4","characterId":"C0916","damageStage":4,"outputPath":"assets/cards/C0916/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0916 정은하, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 깊은 수철권, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 짧은 단발과 삐죽한 앞머리; 좁은 어깨와 유연한 허리선; 높게 받쳐진 풍성한 흉부 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0917-D0","characterId":"C0917","damageStage":0,"outputPath":"assets/cards/C0917/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0917 도시운, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 금사 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 얇고 단정한 입술; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0917-D1","characterId":"C0917","damageStage":1,"outputPath":"assets/cards/C0917/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0917 도시운, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 금사 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 얇고 단정한 입술; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0917-D2","characterId":"C0917","damageStage":2,"outputPath":"assets/cards/C0917/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0917 도시운, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 금사 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 얇고 단정한 입술; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0917-D3","characterId":"C0917","damageStage":3,"outputPath":"assets/cards/C0917/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0917 도시운, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 금사 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 얇고 단정한 입술; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0917-D4","characterId":"C0917","damageStage":4,"outputPath":"assets/cards/C0917/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0917 도시운, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 금사 지결계, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 얇고 단정한 입술; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0918-D0","characterId":"C0918","damageStage":0,"outputPath":"assets/cards/C0918/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0918 윤미현, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 벽력 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0918-D1","characterId":"C0918","damageStage":1,"outputPath":"assets/cards/C0918/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0918 윤미현, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 벽력 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0918-D2","characterId":"C0918","damageStage":2,"outputPath":"assets/cards/C0918/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0918 윤미현, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 벽력 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0918-D3","characterId":"C0918","damageStage":3,"outputPath":"assets/cards/C0918/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0918 윤미현, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 벽력 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0918-D4","characterId":"C0918","damageStage":4,"outputPath":"assets/cards/C0918/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0918 윤미현, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 벽력 목부적, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 높게 받쳐진 풍성한 흉부 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0919-D0","characterId":"C0919","damageStage":0,"outputPath":"assets/cards/C0919/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0919 Leela Vale, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 근력형, 적운 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0919-D1","characterId":"C0919","damageStage":1,"outputPath":"assets/cards/C0919/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0919 Leela Vale, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 근력형, 적운 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0919-D2","characterId":"C0919","damageStage":2,"outputPath":"assets/cards/C0919/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0919 Leela Vale, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 근력형, 적운 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0919-D3","characterId":"C0919","damageStage":3,"outputPath":"assets/cards/C0919/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0919 Leela Vale, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 근력형, 적운 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0919-D4","characterId":"C0919","damageStage":4,"outputPath":"assets/cards/C0919/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0919 Leela Vale, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 근력형, 적운 화별무리, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 긴 타원형 얼굴; 넓게 벌어진 맑은 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0920-D0","characterId":"C0920","damageStage":0,"outputPath":"assets/cards/C0920/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0920 Cael Willow 백금, damage stage 0 (normal).\nSubject: adult 여성 엘프, 단단한 체형, 황혼 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 각진 턱선; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 따뜻한 베이지 피부; 양쪽으로 땋은 굵은 머리; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0920-D1","characterId":"C0920","damageStage":1,"outputPath":"assets/cards/C0920/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0920 Cael Willow 백금, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 단단한 체형, 황혼 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 각진 턱선; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 따뜻한 베이지 피부; 양쪽으로 땋은 굵은 머리; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0920-D2","characterId":"C0920","damageStage":2,"outputPath":"assets/cards/C0920/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0920 Cael Willow 백금, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 단단한 체형, 황혼 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 각진 턱선; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 따뜻한 베이지 피부; 양쪽으로 땋은 굵은 머리; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0920-D3","characterId":"C0920","damageStage":3,"outputPath":"assets/cards/C0920/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0920 Cael Willow 백금, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 단단한 체형, 황혼 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 각진 턱선; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 따뜻한 베이지 피부; 양쪽으로 땋은 굵은 머리; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0920-D4","characterId":"C0920","damageStage":4,"outputPath":"assets/cards/C0920/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0920 Cael Willow 백금, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 단단한 체형, 황혼 금월도, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 각진 턱선; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 따뜻한 베이지 피부; 양쪽으로 땋은 굵은 머리; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0921-D0","characterId":"C0921","damageStage":0,"outputPath":"assets/cards/C0921/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0921 마현온, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 찬란한 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 얇고 단정한 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0921-D1","characterId":"C0921","damageStage":1,"outputPath":"assets/cards/C0921/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0921 마현온, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 찬란한 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 얇고 단정한 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0921-D2","characterId":"C0921","damageStage":2,"outputPath":"assets/cards/C0921/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0921 마현온, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 찬란한 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 얇고 단정한 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0921-D3","characterId":"C0921","damageStage":3,"outputPath":"assets/cards/C0921/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0921 마현온, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 찬란한 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 얇고 단정한 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0921-D4","characterId":"C0921","damageStage":4,"outputPath":"assets/cards/C0921/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0921 마현온, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 찬란한 목나침반, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 얇고 단정한 입술; 따뜻한 베이지 피부; 짧은 곱슬머리와 넓은 이마; 넓은 어깨와 운동선수 같은 등; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0922-D0","characterId":"C0922","damageStage":0,"outputPath":"assets/cards/C0922/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0922 Talia Hart 흑단, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 장신형, 푸른 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0922-D1","characterId":"C0922","damageStage":1,"outputPath":"assets/cards/C0922/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0922 Talia Hart 흑단, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 장신형, 푸른 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0922-D2","characterId":"C0922","damageStage":2,"outputPath":"assets/cards/C0922/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0922 Talia Hart 흑단, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 장신형, 푸른 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0922-D3","characterId":"C0922","damageStage":3,"outputPath":"assets/cards/C0922/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0922 Talia Hart 흑단, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 장신형, 푸른 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0922-D4","characterId":"C0922","damageStage":4,"outputPath":"assets/cards/C0922/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0922 Talia Hart 흑단, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 장신형, 푸른 금불꽃, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 강한 턱과 높은 광대; 속쌍꺼풀의 차분한 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0923-D0","characterId":"C0923","damageStage":0,"outputPath":"assets/cards/C0923/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0923 Imani Crown 흑단, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 찬란한 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0923-D1","characterId":"C0923","damageStage":1,"outputPath":"assets/cards/C0923/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0923 Imani Crown 흑단, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 찬란한 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0923-D2","characterId":"C0923","damageStage":2,"outputPath":"assets/cards/C0923/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0923 Imani Crown 흑단, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 찬란한 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0923-D3","characterId":"C0923","damageStage":3,"outputPath":"assets/cards/C0923/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0923 Imani Crown 흑단, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 찬란한 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0923-D4","characterId":"C0923","damageStage":4,"outputPath":"assets/cards/C0923/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0923 Imani Crown 흑단, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 빠른 발놀림형, 찬란한 지월도, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 높고 곧은 콧대; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 좁은 어깨와 유연한 허리선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0924-D0","characterId":"C0924","damageStage":0,"outputPath":"assets/cards/C0924/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0924 민가나, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 푸른 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0924-D1","characterId":"C0924","damageStage":1,"outputPath":"assets/cards/C0924/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0924 민가나, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 푸른 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0924-D2","characterId":"C0924","damageStage":2,"outputPath":"assets/cards/C0924/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0924 민가나, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 푸른 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0924-D3","characterId":"C0924","damageStage":3,"outputPath":"assets/cards/C0924/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0924 민가나, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 푸른 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0924-D4","characterId":"C0924","damageStage":4,"outputPath":"assets/cards/C0924/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0924 민가나, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 푸른 화망치, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 긴 타원형 얼굴; 눈꼬리가 긴 여우상 눈매; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 짧은 곱슬머리와 넓은 이마; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0925-D0","characterId":"C0925","damageStage":0,"outputPath":"assets/cards/C0925/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0925 정태결, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 비취 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 밝은 상아빛 피부; 물결치는 긴 웨이브; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0925-D1","characterId":"C0925","damageStage":1,"outputPath":"assets/cards/C0925/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0925 정태결, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 비취 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 밝은 상아빛 피부; 물결치는 긴 웨이브; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0925-D2","characterId":"C0925","damageStage":2,"outputPath":"assets/cards/C0925/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0925 정태결, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 비취 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 밝은 상아빛 피부; 물결치는 긴 웨이브; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0925-D3","characterId":"C0925","damageStage":3,"outputPath":"assets/cards/C0925/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0925 정태결, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 비취 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 밝은 상아빛 피부; 물결치는 긴 웨이브; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0925-D4","characterId":"C0925","damageStage":4,"outputPath":"assets/cards/C0925/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0925 정태결, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 비취 수철권, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 짧고 단단한 턱선; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 두툼하고 선명한 입술; 밝은 상아빛 피부; 물결치는 긴 웨이브; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0926-D0","characterId":"C0926","damageStage":0,"outputPath":"assets/cards/C0926/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0926 최별겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 월광 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0926-D1","characterId":"C0926","damageStage":1,"outputPath":"assets/cards/C0926/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0926 최별겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 월광 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0926-D2","characterId":"C0926","damageStage":2,"outputPath":"assets/cards/C0926/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0926 최별겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 월광 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0926-D3","characterId":"C0926","damageStage":3,"outputPath":"assets/cards/C0926/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0926 최별겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 월광 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0926-D4","characterId":"C0926","damageStage":4,"outputPath":"assets/cards/C0926/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0926 최별겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 월광 금결계, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 아랫입술이 도톰한 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0927-D0","characterId":"C0927","damageStage":0,"outputPath":"assets/cards/C0927/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0927 차라린, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 불굴의 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0927-D1","characterId":"C0927","damageStage":1,"outputPath":"assets/cards/C0927/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0927 차라린, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 불굴의 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0927-D2","characterId":"C0927","damageStage":2,"outputPath":"assets/cards/C0927/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0927 차라린, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 불굴의 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0927-D3","characterId":"C0927","damageStage":3,"outputPath":"assets/cards/C0927/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0927 차라린, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 불굴의 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0927-D4","characterId":"C0927","damageStage":4,"outputPath":"assets/cards/C0927/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0927 차라린, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 불굴의 지검, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 은빛 단발과 긴 옆머리; 두꺼운 팔과 단단한 복부; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0928-D0","characterId":"C0928","damageStage":0,"outputPath":"assets/cards/C0928/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0928 박지겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 녹음 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0928-D1","characterId":"C0928","damageStage":1,"outputPath":"assets/cards/C0928/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0928 박지겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 녹음 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0928-D2","characterId":"C0928","damageStage":2,"outputPath":"assets/cards/C0928/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0928 박지겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 녹음 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0928-D3","characterId":"C0928","damageStage":3,"outputPath":"assets/cards/C0928/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0928 박지겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 녹음 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0928-D4","characterId":"C0928","damageStage":4,"outputPath":"assets/cards/C0928/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0928 박지겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 녹음 화성좌, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 창백한 달빛 피부; 은빛 단발과 긴 옆머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0929-D0","characterId":"C0929","damageStage":0,"outputPath":"assets/cards/C0929/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0929 주소주, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 불굴의 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0929-D1","characterId":"C0929","damageStage":1,"outputPath":"assets/cards/C0929/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0929 주소주, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 불굴의 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0929-D2","characterId":"C0929","damageStage":2,"outputPath":"assets/cards/C0929/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0929 주소주, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 불굴의 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0929-D3","characterId":"C0929","damageStage":3,"outputPath":"assets/cards/C0929/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0929 주소주, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 불굴의 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0929-D4","characterId":"C0929","damageStage":4,"outputPath":"assets/cards/C0929/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0929 주소주, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 불굴의 목망치, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 둥근 얼굴형; 치켜올라간 고양이상 눈매; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0930-D0","characterId":"C0930","damageStage":0,"outputPath":"assets/cards/C0930/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0930 Torin Deepforge 백금, damage stage 0 (normal).\nSubject: adult 여성 드워프, 긴 팔다리형, 유리 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 크고 둥근 눈; 작고 둥근 코; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0930-D1","characterId":"C0930","damageStage":1,"outputPath":"assets/cards/C0930/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0930 Torin Deepforge 백금, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 긴 팔다리형, 유리 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 크고 둥근 눈; 작고 둥근 코; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0930-D2","characterId":"C0930","damageStage":2,"outputPath":"assets/cards/C0930/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0930 Torin Deepforge 백금, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 긴 팔다리형, 유리 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 크고 둥근 눈; 작고 둥근 코; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0930-D3","characterId":"C0930","damageStage":3,"outputPath":"assets/cards/C0930/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0930 Torin Deepforge 백금, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 긴 팔다리형, 유리 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 크고 둥근 눈; 작고 둥근 코; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0930-D4","characterId":"C0930","damageStage":4,"outputPath":"assets/cards/C0930/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0930 Torin Deepforge 백금, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 긴 팔다리형, 유리 금심장, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 크고 둥근 눈; 작고 둥근 코; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 물결치는 긴 웨이브; 부드러운 곡선형 체형; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0931-D0","characterId":"C0931","damageStage":0,"outputPath":"assets/cards/C0931/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0931 차아라, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 푸른 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 짧고 단단한 턱선; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0931-D1","characterId":"C0931","damageStage":1,"outputPath":"assets/cards/C0931/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0931 차아라, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 푸른 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 짧고 단단한 턱선; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0931-D2","characterId":"C0931","damageStage":2,"outputPath":"assets/cards/C0931/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0931 차아라, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 푸른 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 짧고 단단한 턱선; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0931-D3","characterId":"C0931","damageStage":3,"outputPath":"assets/cards/C0931/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0931 차아라, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 푸른 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 짧고 단단한 턱선; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0931-D4","characterId":"C0931","damageStage":4,"outputPath":"assets/cards/C0931/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0931 차아라, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 푸른 수불꽃, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 짧고 단단한 턱선; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 창백한 달빛 피부; 짧은 곱슬머리와 넓은 이마; 넓은 골반과 강한 허벅지; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0932-D0","characterId":"C0932","damageStage":0,"outputPath":"assets/cards/C0932/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0932 Eona Duskmark, damage stage 0 (normal).\nSubject: adult 여성 용혈족, 근력형, 비취 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0932-D1","characterId":"C0932","damageStage":1,"outputPath":"assets/cards/C0932/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0932 Eona Duskmark, damage stage 1 (light-damage).\nSubject: adult 여성 용혈족, 근력형, 비취 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0932-D2","characterId":"C0932","damageStage":2,"outputPath":"assets/cards/C0932/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0932 Eona Duskmark, damage stage 2 (medium-damage).\nSubject: adult 여성 용혈족, 근력형, 비취 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0932-D3","characterId":"C0932","damageStage":3,"outputPath":"assets/cards/C0932/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0932 Eona Duskmark, damage stage 3 (heavy-damage).\nSubject: adult 여성 용혈족, 근력형, 비취 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0932-D4","characterId":"C0932","damageStage":4,"outputPath":"assets/cards/C0932/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0932 Eona Duskmark, damage stage 4 (defeated).\nSubject: adult 여성 용혈족, 근력형, 비취 지성좌, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 긴장하면 떨리는 작은 입술; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0933-D0","characterId":"C0933","damageStage":0,"outputPath":"assets/cards/C0933/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0933 Aelrin Eversong 은침, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 균형형, 검은 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0933-D1","characterId":"C0933","damageStage":1,"outputPath":"assets/cards/C0933/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0933 Aelrin Eversong 은침, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 균형형, 검은 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0933-D2","characterId":"C0933","damageStage":2,"outputPath":"assets/cards/C0933/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0933 Aelrin Eversong 은침, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 균형형, 검은 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0933-D3","characterId":"C0933","damageStage":3,"outputPath":"assets/cards/C0933/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0933 Aelrin Eversong 은침, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 균형형, 검은 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0933-D4","characterId":"C0933","damageStage":4,"outputPath":"assets/cards/C0933/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0933 Aelrin Eversong 은침, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 균형형, 검은 수장인, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 크고 둥근 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 창백한 달빛 피부; 짧은 단발과 삐죽한 앞머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0934-D0","characterId":"C0934","damageStage":0,"outputPath":"assets/cards/C0934/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0934 오도결, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 홍련 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0934-D1","characterId":"C0934","damageStage":1,"outputPath":"assets/cards/C0934/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0934 오도결, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 홍련 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0934-D2","characterId":"C0934","damageStage":2,"outputPath":"assets/cards/C0934/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0934 오도결, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 홍련 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0934-D3","characterId":"C0934","damageStage":3,"outputPath":"assets/cards/C0934/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0934 오도결, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 홍련 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0934-D4","characterId":"C0934","damageStage":4,"outputPath":"assets/cards/C0934/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0934 오도결, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 홍련 금연꽃, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 따뜻한 베이지 피부; 물결치는 긴 웨이브; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 냉정한 전략가; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0935-D0","characterId":"C0935","damageStage":0,"outputPath":"assets/cards/C0935/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0935 Vera Reed 비문, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 빠른 발놀림형, 진홍 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0935-D1","characterId":"C0935","damageStage":1,"outputPath":"assets/cards/C0935/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0935 Vera Reed 비문, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 빠른 발놀림형, 진홍 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0935-D2","characterId":"C0935","damageStage":2,"outputPath":"assets/cards/C0935/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0935 Vera Reed 비문, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 빠른 발놀림형, 진홍 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0935-D3","characterId":"C0935","damageStage":3,"outputPath":"assets/cards/C0935/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0935 Vera Reed 비문, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 빠른 발놀림형, 진홍 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0935-D4","characterId":"C0935","damageStage":4,"outputPath":"assets/cards/C0935/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0935 Vera Reed 비문, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 빠른 발놀림형, 진홍 화계약, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 검은 긴 생머리와 높은 반묶음; 유연한 무희 같은 체형; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0936-D0","characterId":"C0936","damageStage":0,"outputPath":"assets/cards/C0936/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0936 Mira Storm 청운, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 민첩형, 황혼 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0936-D1","characterId":"C0936","damageStage":1,"outputPath":"assets/cards/C0936/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0936 Mira Storm 청운, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 민첩형, 황혼 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0936-D2","characterId":"C0936","damageStage":2,"outputPath":"assets/cards/C0936/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0936 Mira Storm 청운, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 민첩형, 황혼 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0936-D3","characterId":"C0936","damageStage":3,"outputPath":"assets/cards/C0936/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0936 Mira Storm 청운, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 민첩형, 황혼 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0936-D4","characterId":"C0936","damageStage":4,"outputPath":"assets/cards/C0936/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0936 Mira Storm 청운, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 민첩형, 황혼 수검, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 광대가 또렷한 얼굴; 깊게 들어간 음영 있는 눈; 작고 둥근 코; 긴장하면 떨리는 작은 입술; 따뜻한 베이지 피부; 푸른빛 검은 머리와 낮은 묶음; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0937-D0","characterId":"C0937","damageStage":0,"outputPath":"assets/cards/C0937/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0937 권다재, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 찬란한 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 작고 앙다문 입; 올리브 톤 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0937-D1","characterId":"C0937","damageStage":1,"outputPath":"assets/cards/C0937/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0937 권다재, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 찬란한 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 작고 앙다문 입; 올리브 톤 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0937-D2","characterId":"C0937","damageStage":2,"outputPath":"assets/cards/C0937/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0937 권다재, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 찬란한 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 작고 앙다문 입; 올리브 톤 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0937-D3","characterId":"C0937","damageStage":3,"outputPath":"assets/cards/C0937/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0937 권다재, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 찬란한 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 작고 앙다문 입; 올리브 톤 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0937-D4","characterId":"C0937","damageStage":4,"outputPath":"assets/cards/C0937/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0937 권다재, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 찬란한 지계약, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 처진 눈꼬리의 부드러운 눈매; 넓은 콧망울; 작고 앙다문 입; 올리브 톤 피부; 허리까지 오는 곱슬머리; 묵직한 하체와 낮은 무게중심; 탄탄하고 무거운 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0938-D0","characterId":"C0938","damageStage":0,"outputPath":"assets/cards/C0938/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0938 한준빈, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 운철 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0938-D1","characterId":"C0938","damageStage":1,"outputPath":"assets/cards/C0938/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0938 한준빈, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 운철 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0938-D2","characterId":"C0938","damageStage":2,"outputPath":"assets/cards/C0938/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0938 한준빈, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 운철 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0938-D3","characterId":"C0938","damageStage":3,"outputPath":"assets/cards/C0938/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0938 한준빈, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 운철 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0938-D4","characterId":"C0938","damageStage":4,"outputPath":"assets/cards/C0938/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0938 한준빈, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 운철 목파도, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 가늘고 날카로운 눈매; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 묵직한 하체와 낮은 무게중심; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0939-D0","characterId":"C0939","damageStage":0,"outputPath":"assets/cards/C0939/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0939 Iris Vale 유성, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 민첩형, 찬란한 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0939-D1","characterId":"C0939","damageStage":1,"outputPath":"assets/cards/C0939/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0939 Iris Vale 유성, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 민첩형, 찬란한 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0939-D2","characterId":"C0939","damageStage":2,"outputPath":"assets/cards/C0939/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0939 Iris Vale 유성, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 민첩형, 찬란한 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0939-D3","characterId":"C0939","damageStage":3,"outputPath":"assets/cards/C0939/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0939 Iris Vale 유성, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 민첩형, 찬란한 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0939-D4","characterId":"C0939","damageStage":4,"outputPath":"assets/cards/C0939/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0939 Iris Vale 유성, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 민첩형, 찬란한 화깃발, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0940-D0","characterId":"C0940","damageStage":0,"outputPath":"assets/cards/C0940/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0940 Mira Stone 백금, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 푸른 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0940-D1","characterId":"C0940","damageStage":1,"outputPath":"assets/cards/C0940/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0940 Mira Stone 백금, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 푸른 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0940-D2","characterId":"C0940","damageStage":2,"outputPath":"assets/cards/C0940/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0940 Mira Stone 백금, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 푸른 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0940-D3","characterId":"C0940","damageStage":3,"outputPath":"assets/cards/C0940/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0940 Mira Stone 백금, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 푸른 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0940-D4","characterId":"C0940","damageStage":4,"outputPath":"assets/cards/C0940/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0940 Mira Stone 백금, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 소형 근력형, 푸른 금방패, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 넓은 콧망울; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 작은 키에 폭발적인 근력; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0941-D0","characterId":"C0941","damageStage":0,"outputPath":"assets/cards/C0941/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0941 권설진, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 깊은 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0941-D1","characterId":"C0941","damageStage":1,"outputPath":"assets/cards/C0941/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0941 권설진, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 깊은 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0941-D2","characterId":"C0941","damageStage":2,"outputPath":"assets/cards/C0941/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0941 권설진, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 깊은 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0941-D3","characterId":"C0941","damageStage":3,"outputPath":"assets/cards/C0941/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0941 권설진, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 깊은 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0941-D4","characterId":"C0941","damageStage":4,"outputPath":"assets/cards/C0941/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0941 권설진, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 깊은 목심장, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 속쌍꺼풀의 차분한 눈; 부드러운 낮은 콧대; 작고 앙다문 입; 붉은 기가 도는 건강한 피부; 비대칭 숏컷; 작지만 단단한 근육과 짧은 팔다리; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0942-D0","characterId":"C0942","damageStage":0,"outputPath":"assets/cards/C0942/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0942 Talia Moon, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 근력형, 설화 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0942-D1","characterId":"C0942","damageStage":1,"outputPath":"assets/cards/C0942/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0942 Talia Moon, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 근력형, 설화 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0942-D2","characterId":"C0942","damageStage":2,"outputPath":"assets/cards/C0942/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0942 Talia Moon, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 근력형, 설화 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0942-D3","characterId":"C0942","damageStage":3,"outputPath":"assets/cards/C0942/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0942 Talia Moon, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 근력형, 설화 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0942-D4","characterId":"C0942","damageStage":4,"outputPath":"assets/cards/C0942/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0942 Talia Moon, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 근력형, 설화 금장인, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 입꼬리가 살짝 올라간 입; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0943-D0","characterId":"C0943","damageStage":0,"outputPath":"assets/cards/C0943/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0943 남율찬, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 황혼 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 강한 턱과 높은 광대; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0943-D1","characterId":"C0943","damageStage":1,"outputPath":"assets/cards/C0943/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0943 남율찬, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 황혼 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 강한 턱과 높은 광대; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0943-D2","characterId":"C0943","damageStage":2,"outputPath":"assets/cards/C0943/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0943 남율찬, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 황혼 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 강한 턱과 높은 광대; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0943-D3","characterId":"C0943","damageStage":3,"outputPath":"assets/cards/C0943/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0943 남율찬, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 황혼 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 강한 턱과 높은 광대; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0943-D4","characterId":"C0943","damageStage":4,"outputPath":"assets/cards/C0943/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0943 남율찬, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 황혼 지방패, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 강한 턱과 높은 광대; 두꺼운 눈썹과 강한 시선; 작고 둥근 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 크고 둥근 흉부 실루엣; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0944-D0","characterId":"C0944","damageStage":0,"outputPath":"assets/cards/C0944/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0944 Nadia Storm 청운, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 근력형, 적운 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0944-D1","characterId":"C0944","damageStage":1,"outputPath":"assets/cards/C0944/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0944 Nadia Storm 청운, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 근력형, 적운 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0944-D2","characterId":"C0944","damageStage":2,"outputPath":"assets/cards/C0944/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0944 Nadia Storm 청운, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 근력형, 적운 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0944-D3","characterId":"C0944","damageStage":3,"outputPath":"assets/cards/C0944/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0944 Nadia Storm 청운, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 근력형, 적운 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0944-D4","characterId":"C0944","damageStage":4,"outputPath":"assets/cards/C0944/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0944 Nadia Storm 청운, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 근력형, 적운 화불꽃, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 작고 둥근 코; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 검은 긴 생머리와 높은 반묶음; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0945-D0","characterId":"C0945","damageStage":0,"outputPath":"assets/cards/C0945/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0945 도보연, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 자수정 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 얇고 단정한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0945-D1","characterId":"C0945","damageStage":1,"outputPath":"assets/cards/C0945/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0945 도보연, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 자수정 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 얇고 단정한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0945-D2","characterId":"C0945","damageStage":2,"outputPath":"assets/cards/C0945/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0945 도보연, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 자수정 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 얇고 단정한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0945-D3","characterId":"C0945","damageStage":3,"outputPath":"assets/cards/C0945/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0945 도보연, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 자수정 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 얇고 단정한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0945-D4","characterId":"C0945","damageStage":4,"outputPath":"assets/cards/C0945/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0945 도보연, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 자수정 수검, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 강한 턱과 높은 광대; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 얇고 단정한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 마른 근육과 선명한 쇄골; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0946-D0","characterId":"C0946","damageStage":0,"outputPath":"assets/cards/C0946/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0946 고은서, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 녹음 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 올리브 톤 피부; 물결치는 긴 웨이브; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0946-D1","characterId":"C0946","damageStage":1,"outputPath":"assets/cards/C0946/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0946 고은서, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 녹음 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 올리브 톤 피부; 물결치는 긴 웨이브; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0946-D2","characterId":"C0946","damageStage":2,"outputPath":"assets/cards/C0946/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0946 고은서, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 녹음 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 올리브 톤 피부; 물결치는 긴 웨이브; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0946-D3","characterId":"C0946","damageStage":3,"outputPath":"assets/cards/C0946/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0946 고은서, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 녹음 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 올리브 톤 피부; 물결치는 긴 웨이브; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0946-D4","characterId":"C0946","damageStage":4,"outputPath":"assets/cards/C0946/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0946 고은서, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 묵직한 파워형, 녹음 금계약, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 성숙한 계란형 얼굴; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 아랫입술이 도톰한 입; 올리브 톤 피부; 물결치는 긴 웨이브; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0947-D0","characterId":"C0947","damageStage":0,"outputPath":"assets/cards/C0947/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0947 정시별, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 운철 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0947-D1","characterId":"C0947","damageStage":1,"outputPath":"assets/cards/C0947/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0947 정시별, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 운철 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0947-D2","characterId":"C0947","damageStage":2,"outputPath":"assets/cards/C0947/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0947 정시별, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 운철 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0947-D3","characterId":"C0947","damageStage":3,"outputPath":"assets/cards/C0947/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0947 정시별, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 운철 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0947-D4","characterId":"C0947","damageStage":4,"outputPath":"assets/cards/C0947/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0947 정시별, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 운철 지비늘, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 깊게 들어간 음영 있는 눈; 짧은 코와 작은 콧망울; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 높게 묶은 전투 포니테일; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0948-D0","characterId":"C0948","damageStage":0,"outputPath":"assets/cards/C0948/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0948 Riya Storm, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 빠른 발놀림형, 유리 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 각진 턱선; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0948-D1","characterId":"C0948","damageStage":1,"outputPath":"assets/cards/C0948/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0948 Riya Storm, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 빠른 발놀림형, 유리 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 각진 턱선; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0948-D2","characterId":"C0948","damageStage":2,"outputPath":"assets/cards/C0948/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0948 Riya Storm, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 빠른 발놀림형, 유리 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 각진 턱선; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0948-D3","characterId":"C0948","damageStage":3,"outputPath":"assets/cards/C0948/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0948 Riya Storm, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 빠른 발놀림형, 유리 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 각진 턱선; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0948-D4","characterId":"C0948","damageStage":4,"outputPath":"assets/cards/C0948/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0948 Riya Storm, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 빠른 발놀림형, 유리 화화살, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 각진 턱선; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 짧은 곱슬머리와 넓은 이마; 두꺼운 팔과 단단한 복부; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0949-D0","characterId":"C0949","damageStage":0,"outputPath":"assets/cards/C0949/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0949 이유원, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 설화 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0949-D1","characterId":"C0949","damageStage":1,"outputPath":"assets/cards/C0949/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0949 이유원, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 설화 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0949-D2","characterId":"C0949","damageStage":2,"outputPath":"assets/cards/C0949/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0949 이유원, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 설화 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0949-D3","characterId":"C0949","damageStage":3,"outputPath":"assets/cards/C0949/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0949 이유원, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 설화 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0949-D4","characterId":"C0949","damageStage":4,"outputPath":"assets/cards/C0949/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0949 이유원, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 설화 목불꽃, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 졸린 듯 반쯤 감긴 눈; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 마른 근육과 선명한 쇄골; 높게 받쳐진 풍성한 흉부 라인; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0950-D0","characterId":"C0950","damageStage":0,"outputPath":"assets/cards/C0950/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0950 박해서, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 벽력 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 넓은 콧망울; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0950-D1","characterId":"C0950","damageStage":1,"outputPath":"assets/cards/C0950/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0950 박해서, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 벽력 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 넓은 콧망울; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0950-D2","characterId":"C0950","damageStage":2,"outputPath":"assets/cards/C0950/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0950 박해서, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 벽력 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 넓은 콧망울; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0950-D3","characterId":"C0950","damageStage":3,"outputPath":"assets/cards/C0950/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0950 박해서, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 벽력 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 넓은 콧망울; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0950-D4","characterId":"C0950","damageStage":4,"outputPath":"assets/cards/C0950/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0950 박해서, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 벽력 금부적, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 치켜올라간 고양이상 눈매; 넓은 콧망울; 두툼하고 선명한 입술; 붉은 기가 도는 건강한 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0951-D0","characterId":"C0951","damageStage":0,"outputPath":"assets/cards/C0951/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0951 Kara Ashanvil, damage stage 0 (normal).\nSubject: adult 여성 드워프, 묵직한 파워형, 진홍 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0951-D1","characterId":"C0951","damageStage":1,"outputPath":"assets/cards/C0951/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0951 Kara Ashanvil, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 묵직한 파워형, 진홍 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0951-D2","characterId":"C0951","damageStage":2,"outputPath":"assets/cards/C0951/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0951 Kara Ashanvil, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 묵직한 파워형, 진홍 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0951-D3","characterId":"C0951","damageStage":3,"outputPath":"assets/cards/C0951/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0951 Kara Ashanvil, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 묵직한 파워형, 진홍 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0951-D4","characterId":"C0951","damageStage":4,"outputPath":"assets/cards/C0951/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0951 Kara Ashanvil, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 묵직한 파워형, 진홍 수장인, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 긴장하면 떨리는 작은 입술; 햇볕에 그을린 구릿빛 피부; 높게 묶은 전투 포니테일; 유연한 무희 같은 체형; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0952-D0","characterId":"C0952","damageStage":0,"outputPath":"assets/cards/C0952/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0952 Eona Cloudscar, damage stage 0 (normal).\nSubject: adult 여성 용혈족, 근력형, 황혼 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0952-D1","characterId":"C0952","damageStage":1,"outputPath":"assets/cards/C0952/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0952 Eona Cloudscar, damage stage 1 (light-damage).\nSubject: adult 여성 용혈족, 근력형, 황혼 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0952-D2","characterId":"C0952","damageStage":2,"outputPath":"assets/cards/C0952/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0952 Eona Cloudscar, damage stage 2 (medium-damage).\nSubject: adult 여성 용혈족, 근력형, 황혼 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0952-D3","characterId":"C0952","damageStage":3,"outputPath":"assets/cards/C0952/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0952 Eona Cloudscar, damage stage 3 (heavy-damage).\nSubject: adult 여성 용혈족, 근력형, 황혼 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0952-D4","characterId":"C0952","damageStage":4,"outputPath":"assets/cards/C0952/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0952 Eona Cloudscar, damage stage 4 (defeated).\nSubject: adult 여성 용혈족, 근력형, 황혼 지화살, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 아랫입술이 도톰한 입; 따뜻한 베이지 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0953-D0","characterId":"C0953","damageStage":0,"outputPath":"assets/cards/C0953/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0953 Selene Moon 은침, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0953-D1","characterId":"C0953","damageStage":1,"outputPath":"assets/cards/C0953/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0953 Selene Moon 은침, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0953-D2","characterId":"C0953","damageStage":2,"outputPath":"assets/cards/C0953/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0953 Selene Moon 은침, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0953-D3","characterId":"C0953","damageStage":3,"outputPath":"assets/cards/C0953/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0953 Selene Moon 은침, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0953-D4","characterId":"C0953","damageStage":4,"outputPath":"assets/cards/C0953/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0953 Selene Moon 은침, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 녹음 수그림자, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 둥근 얼굴형; 두꺼운 눈썹과 강한 시선; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 검은 긴 생머리와 높은 반묶음; 넓은 어깨와 운동선수 같은 등; 크고 둥근 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0954-D0","characterId":"C0954","damageStage":0,"outputPath":"assets/cards/C0954/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0954 Soryn Emberline, damage stage 0 (normal).\nSubject: adult 여성 용혈족, 지구력형, 자수정 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0954-D1","characterId":"C0954","damageStage":1,"outputPath":"assets/cards/C0954/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0954 Soryn Emberline, damage stage 1 (light-damage).\nSubject: adult 여성 용혈족, 지구력형, 자수정 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0954-D2","characterId":"C0954","damageStage":2,"outputPath":"assets/cards/C0954/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0954 Soryn Emberline, damage stage 2 (medium-damage).\nSubject: adult 여성 용혈족, 지구력형, 자수정 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0954-D3","characterId":"C0954","damageStage":3,"outputPath":"assets/cards/C0954/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0954 Soryn Emberline, damage stage 3 (heavy-damage).\nSubject: adult 여성 용혈족, 지구력형, 자수정 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0954-D4","characterId":"C0954","damageStage":4,"outputPath":"assets/cards/C0954/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0954 Soryn Emberline, damage stage 4 (defeated).\nSubject: adult 여성 용혈족, 지구력형, 자수정 금무희, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 날렵한 V라인 얼굴; 두꺼운 눈썹과 강한 시선; 짧은 코와 작은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 묵직한 하체와 낮은 무게중심; 크고 둥근 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0955-D0","characterId":"C0955","damageStage":0,"outputPath":"assets/cards/C0955/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0955 신태겸, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 유리 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0955-D1","characterId":"C0955","damageStage":1,"outputPath":"assets/cards/C0955/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0955 신태겸, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 유리 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0955-D2","characterId":"C0955","damageStage":2,"outputPath":"assets/cards/C0955/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0955 신태겸, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 유리 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0955-D3","characterId":"C0955","damageStage":3,"outputPath":"assets/cards/C0955/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0955 신태겸, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 유리 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0955-D4","characterId":"C0955","damageStage":4,"outputPath":"assets/cards/C0955/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0955 신태겸, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 유리 화철권, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 날렵한 V라인 얼굴; 속쌍꺼풀의 차분한 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 올리브 톤 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 어깨와 운동선수 같은 등; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0956-D0","characterId":"C0956","damageStage":0,"outputPath":"assets/cards/C0956/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0956 Asha River 청운, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 민첩형, 운철 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0956-D1","characterId":"C0956","damageStage":1,"outputPath":"assets/cards/C0956/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0956 Asha River 청운, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 민첩형, 운철 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0956-D2","characterId":"C0956","damageStage":2,"outputPath":"assets/cards/C0956/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0956 Asha River 청운, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 민첩형, 운철 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0956-D3","characterId":"C0956","damageStage":3,"outputPath":"assets/cards/C0956/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0956 Asha River 청운, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 민첩형, 운철 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0956-D4","characterId":"C0956","damageStage":4,"outputPath":"assets/cards/C0956/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0956 Asha River 청운, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 민첩형, 운철 수비늘, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 작은 하트형 얼굴; 깊게 들어간 음영 있는 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 짧은 단발과 삐죽한 앞머리; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0957-D0","characterId":"C0957","damageStage":0,"outputPath":"assets/cards/C0957/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0957 Aria Hart 비문, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 빠른 발놀림형, 비취 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 넓은 콧망울; 두툼하고 선명한 입술; 밝은 상아빛 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0957-D1","characterId":"C0957","damageStage":1,"outputPath":"assets/cards/C0957/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0957 Aria Hart 비문, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 빠른 발놀림형, 비취 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 넓은 콧망울; 두툼하고 선명한 입술; 밝은 상아빛 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0957-D2","characterId":"C0957","damageStage":2,"outputPath":"assets/cards/C0957/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0957 Aria Hart 비문, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 빠른 발놀림형, 비취 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 넓은 콧망울; 두툼하고 선명한 입술; 밝은 상아빛 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0957-D3","characterId":"C0957","damageStage":3,"outputPath":"assets/cards/C0957/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0957 Aria Hart 비문, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 빠른 발놀림형, 비취 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 넓은 콧망울; 두툼하고 선명한 입술; 밝은 상아빛 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0957-D4","characterId":"C0957","damageStage":4,"outputPath":"assets/cards/C0957/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0957 Aria Hart 비문, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 빠른 발놀림형, 비취 지철권, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 성숙한 계란형 얼굴; 치켜올라간 고양이상 눈매; 넓은 콧망울; 두툼하고 선명한 입술; 밝은 상아빛 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0958-D0","characterId":"C0958","damageStage":0,"outputPath":"assets/cards/C0958/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0958 Elena Crown 유성, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 단단한 체형, 설화 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 밝은 상아빛 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0958-D1","characterId":"C0958","damageStage":1,"outputPath":"assets/cards/C0958/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0958 Elena Crown 유성, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 단단한 체형, 설화 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 밝은 상아빛 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0958-D2","characterId":"C0958","damageStage":2,"outputPath":"assets/cards/C0958/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0958 Elena Crown 유성, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 단단한 체형, 설화 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 밝은 상아빛 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0958-D3","characterId":"C0958","damageStage":3,"outputPath":"assets/cards/C0958/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0958 Elena Crown 유성, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 단단한 체형, 설화 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 밝은 상아빛 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0958-D4","characterId":"C0958","damageStage":4,"outputPath":"assets/cards/C0958/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0958 Elena Crown 유성, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 단단한 체형, 설화 목심판, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 밝은 상아빛 피부; 허리까지 오는 곱슬머리; 작은 키에 폭발적인 근력; 크고 둥근 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 약자를 그냥 지나치지 못하는 의협형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0959-D0","characterId":"C0959","damageStage":0,"outputPath":"assets/cards/C0959/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0959 오소운, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 날카로운 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0959-D1","characterId":"C0959","damageStage":1,"outputPath":"assets/cards/C0959/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0959 오소운, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 날카로운 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0959-D2","characterId":"C0959","damageStage":2,"outputPath":"assets/cards/C0959/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0959 오소운, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 날카로운 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0959-D3","characterId":"C0959","damageStage":3,"outputPath":"assets/cards/C0959/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0959 오소운, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 날카로운 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0959-D4","characterId":"C0959","damageStage":4,"outputPath":"assets/cards/C0959/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0959 오소운, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 날카로운 화월도, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 날렵한 V라인 얼굴; 치켜올라간 고양이상 눈매; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 긴 팔다리와 모델 같은 비율; 좌우로 넓은 볼륨의 성숙한 흉부; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0960-D0","characterId":"C0960","damageStage":0,"outputPath":"assets/cards/C0960/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0960 진온온, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 새벽 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 부드러운 곡선형 체형; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0960-D1","characterId":"C0960","damageStage":1,"outputPath":"assets/cards/C0960/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0960 진온온, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 새벽 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 부드러운 곡선형 체형; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0960-D2","characterId":"C0960","damageStage":2,"outputPath":"assets/cards/C0960/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0960 진온온, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 새벽 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 부드러운 곡선형 체형; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0960-D3","characterId":"C0960","damageStage":3,"outputPath":"assets/cards/C0960/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0960 진온온, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 새벽 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 부드러운 곡선형 체형; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0960-D4","characterId":"C0960","damageStage":4,"outputPath":"assets/cards/C0960/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0960 진온온, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 새벽 금수문장, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 밝은 상아빛 피부; 은빛 단발과 긴 옆머리; 부드러운 곡선형 체형; 탄탄하고 무거운 흉부 실루엣; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0961-D0","characterId":"C0961","damageStage":0,"outputPath":"assets/cards/C0961/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0961 민아결, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 불굴의 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0961-D1","characterId":"C0961","damageStage":1,"outputPath":"assets/cards/C0961/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0961 민아결, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 불굴의 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0961-D2","characterId":"C0961","damageStage":2,"outputPath":"assets/cards/C0961/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0961 민아결, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 불굴의 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0961-D3","characterId":"C0961","damageStage":3,"outputPath":"assets/cards/C0961/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0961 민아결, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 불굴의 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0961-D4","characterId":"C0961","damageStage":4,"outputPath":"assets/cards/C0961/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0961 민아결, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 불굴의 목부적, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 깊게 들어간 음영 있는 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 짧은 단발과 삐죽한 앞머리; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0962-D0","characterId":"C0962","damageStage":0,"outputPath":"assets/cards/C0962/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0962 진린랑, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 균형형, 녹음 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0962-D1","characterId":"C0962","damageStage":1,"outputPath":"assets/cards/C0962/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0962 진린랑, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 균형형, 녹음 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0962-D2","characterId":"C0962","damageStage":2,"outputPath":"assets/cards/C0962/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0962 진린랑, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 균형형, 녹음 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0962-D3","characterId":"C0962","damageStage":3,"outputPath":"assets/cards/C0962/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0962 진린랑, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 균형형, 녹음 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0962-D4","characterId":"C0962","damageStage":4,"outputPath":"assets/cards/C0962/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0962 진린랑, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 균형형, 녹음 금그림자, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 날렵한 V라인 얼굴; 처진 눈꼬리의 부드러운 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 은빛 단발과 긴 옆머리; 긴 팔다리와 모델 같은 비율; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0963-D0","characterId":"C0963","damageStage":0,"outputPath":"assets/cards/C0963/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0963 Selene Vale 잔월, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 긴 팔다리형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0963-D1","characterId":"C0963","damageStage":1,"outputPath":"assets/cards/C0963/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0963 Selene Vale 잔월, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 긴 팔다리형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0963-D2","characterId":"C0963","damageStage":2,"outputPath":"assets/cards/C0963/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0963 Selene Vale 잔월, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 긴 팔다리형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0963-D3","characterId":"C0963","damageStage":3,"outputPath":"assets/cards/C0963/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0963 Selene Vale 잔월, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 긴 팔다리형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0963-D4","characterId":"C0963","damageStage":4,"outputPath":"assets/cards/C0963/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0963 Selene Vale 잔월, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 긴 팔다리형, 운철 지수문장, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 얇고 단정한 입술; 붉은 기가 도는 건강한 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0964-D0","characterId":"C0964","damageStage":0,"outputPath":"assets/cards/C0964/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0964 강도랑 은침, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 유리 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 작고 앙다문 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0964-D1","characterId":"C0964","damageStage":1,"outputPath":"assets/cards/C0964/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0964 강도랑 은침, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 유리 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 작고 앙다문 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0964-D2","characterId":"C0964","damageStage":2,"outputPath":"assets/cards/C0964/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0964 강도랑 은침, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 유리 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 작고 앙다문 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0964-D3","characterId":"C0964","damageStage":3,"outputPath":"assets/cards/C0964/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0964 강도랑 은침, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 유리 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 작고 앙다문 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0964-D4","characterId":"C0964","damageStage":4,"outputPath":"assets/cards/C0964/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0964 강도랑 은침, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 유리 화장인, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 작고 앙다문 입; 깊은 갈색 피부; 물결치는 긴 웨이브; 작지만 단단한 근육과 짧은 팔다리; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0965-D0","characterId":"C0965","damageStage":0,"outputPath":"assets/cards/C0965/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0965 신서서, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 소형 근력형, 설화 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0965-D1","characterId":"C0965","damageStage":1,"outputPath":"assets/cards/C0965/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0965 신서서, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 설화 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0965-D2","characterId":"C0965","damageStage":2,"outputPath":"assets/cards/C0965/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0965 신서서, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 설화 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0965-D3","characterId":"C0965","damageStage":3,"outputPath":"assets/cards/C0965/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0965 신서서, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 소형 근력형, 설화 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0965-D4","characterId":"C0965","damageStage":4,"outputPath":"assets/cards/C0965/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0965 신서서, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 소형 근력형, 설화 수비늘, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 크고 둥근 눈; 작고 둥근 코; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0966-D0","characterId":"C0966","damageStage":0,"outputPath":"assets/cards/C0966/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0966 고하주, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 유연형, 유리 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 작고 앙다문 입; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0966-D1","characterId":"C0966","damageStage":1,"outputPath":"assets/cards/C0966/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0966 고하주, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 유연형, 유리 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 작고 앙다문 입; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0966-D2","characterId":"C0966","damageStage":2,"outputPath":"assets/cards/C0966/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0966 고하주, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 유연형, 유리 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 작고 앙다문 입; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0966-D3","characterId":"C0966","damageStage":3,"outputPath":"assets/cards/C0966/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0966 고하주, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 유연형, 유리 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 작고 앙다문 입; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0966-D4","characterId":"C0966","damageStage":4,"outputPath":"assets/cards/C0966/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0966 고하주, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 유연형, 유리 금철권, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 각진 턱선; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 작고 앙다문 입; 깊은 갈색 피부; 푸른빛 검은 머리와 낮은 묶음; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0967-D0","characterId":"C0967","damageStage":0,"outputPath":"assets/cards/C0967/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0967 Aria River 비문, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 설화 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0967-D1","characterId":"C0967","damageStage":1,"outputPath":"assets/cards/C0967/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0967 Aria River 비문, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 설화 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0967-D2","characterId":"C0967","damageStage":2,"outputPath":"assets/cards/C0967/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0967 Aria River 비문, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 설화 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0967-D3","characterId":"C0967","damageStage":3,"outputPath":"assets/cards/C0967/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0967 Aria River 비문, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 설화 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0967-D4","characterId":"C0967","damageStage":4,"outputPath":"assets/cards/C0967/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0967 Aria River 비문, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 묵직한 파워형, 설화 지결계, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 둥근 얼굴형; 속쌍꺼풀의 차분한 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 올리브 톤 피부; 짧은 곱슬머리와 넓은 이마; 묵직한 하체와 낮은 무게중심; 좌우로 넓은 볼륨의 성숙한 흉부; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 직감으로 움직이는 추격자; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0968-D0","characterId":"C0968","damageStage":0,"outputPath":"assets/cards/C0968/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0968 신준담, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 중갑형, 황혼 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0968-D1","characterId":"C0968","damageStage":1,"outputPath":"assets/cards/C0968/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0968 신준담, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 황혼 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0968-D2","characterId":"C0968","damageStage":2,"outputPath":"assets/cards/C0968/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0968 신준담, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 황혼 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0968-D3","characterId":"C0968","damageStage":3,"outputPath":"assets/cards/C0968/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0968 신준담, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 중갑형, 황혼 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0968-D4","characterId":"C0968","damageStage":4,"outputPath":"assets/cards/C0968/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0968 신준담, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 중갑형, 황혼 화연꽃, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 날렵한 V라인 얼굴; 가늘고 날카로운 눈매; 작고 둥근 코; 넓고 자신감 있는 입매; 올리브 톤 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0969-D0","characterId":"C0969","damageStage":0,"outputPath":"assets/cards/C0969/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0969 박수랑, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 단단한 체형, 적운 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0969-D1","characterId":"C0969","damageStage":1,"outputPath":"assets/cards/C0969/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0969 박수랑, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 적운 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0969-D2","characterId":"C0969","damageStage":2,"outputPath":"assets/cards/C0969/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0969 박수랑, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 적운 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0969-D3","characterId":"C0969","damageStage":3,"outputPath":"assets/cards/C0969/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0969 박수랑, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 단단한 체형, 적운 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0969-D4","characterId":"C0969","damageStage":4,"outputPath":"assets/cards/C0969/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0969 박수랑, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 단단한 체형, 적운 목장인, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 날렵한 V라인 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 강한 색감의 도톰한 입술; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 큰 키와 긴 목선; 높게 받쳐진 풍성한 흉부 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 결정적인 순간에 대담한 승부사; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0970-D0","characterId":"C0970","damageStage":0,"outputPath":"assets/cards/C0970/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0970 Nia Hart, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 소형 근력형, 고요한 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 비대칭 숏컷; 부드러운 곡선형 체형; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0970-D1","characterId":"C0970","damageStage":1,"outputPath":"assets/cards/C0970/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0970 Nia Hart, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 소형 근력형, 고요한 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 비대칭 숏컷; 부드러운 곡선형 체형; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0970-D2","characterId":"C0970","damageStage":2,"outputPath":"assets/cards/C0970/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0970 Nia Hart, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 소형 근력형, 고요한 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 비대칭 숏컷; 부드러운 곡선형 체형; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0970-D3","characterId":"C0970","damageStage":3,"outputPath":"assets/cards/C0970/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0970 Nia Hart, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 소형 근력형, 고요한 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 비대칭 숏컷; 부드러운 곡선형 체형; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0970-D4","characterId":"C0970","damageStage":4,"outputPath":"assets/cards/C0970/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0970 Nia Hart, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 소형 근력형, 고요한 금파도, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 작은 하트형 얼굴; 처진 눈꼬리의 부드러운 눈매; 긴 콧대와 또렷한 코끝; 입꼬리가 살짝 올라간 입; 깊은 갈색 피부; 비대칭 숏컷; 부드러운 곡선형 체형; 허리 대비가 강한 풍만한 상체; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 동료를 먼저 챙기는 보호자; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0971-D0","characterId":"C0971","damageStage":0,"outputPath":"assets/cards/C0971/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0971 하설온, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 은하 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0971-D1","characterId":"C0971","damageStage":1,"outputPath":"assets/cards/C0971/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0971 하설온, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 은하 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0971-D2","characterId":"C0971","damageStage":2,"outputPath":"assets/cards/C0971/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0971 하설온, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 은하 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0971-D3","characterId":"C0971","damageStage":3,"outputPath":"assets/cards/C0971/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0971 하설온, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 은하 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0971-D4","characterId":"C0971","damageStage":4,"outputPath":"assets/cards/C0971/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0971 하설온, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 은하 수그림자, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 날렵한 V라인 얼굴; 깊게 들어간 음영 있는 눈; 살짝 매부리 느낌의 코; 입꼬리가 살짝 올라간 입; 창백한 달빛 피부; 푸른빛 검은 머리와 낮은 묶음; 부드러운 곡선형 체형; 크고 둥근 흉부 실루엣; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 완벽을 추구하는 장인; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0972-D0","characterId":"C0972","damageStage":0,"outputPath":"assets/cards/C0972/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0972 장비원, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 자수정 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0972-D1","characterId":"C0972","damageStage":1,"outputPath":"assets/cards/C0972/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0972 장비원, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 자수정 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0972-D2","characterId":"C0972","damageStage":2,"outputPath":"assets/cards/C0972/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0972 장비원, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 자수정 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0972-D3","characterId":"C0972","damageStage":3,"outputPath":"assets/cards/C0972/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0972 장비원, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 자수정 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0972-D4","characterId":"C0972","damageStage":4,"outputPath":"assets/cards/C0972/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0972 장비원, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 빠른 발놀림형, 자수정 지연꽃, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 각진 턱선; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 강한 색감의 도톰한 입술; 깊은 갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0973-D0","characterId":"C0973","damageStage":0,"outputPath":"assets/cards/C0973/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0973 Imani Black, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 유리 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0973-D1","characterId":"C0973","damageStage":1,"outputPath":"assets/cards/C0973/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0973 Imani Black, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 유리 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0973-D2","characterId":"C0973","damageStage":2,"outputPath":"assets/cards/C0973/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0973 Imani Black, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 유리 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0973-D3","characterId":"C0973","damageStage":3,"outputPath":"assets/cards/C0973/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0973 Imani Black, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 유리 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0973-D4","characterId":"C0973","damageStage":4,"outputPath":"assets/cards/C0973/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0973 Imani Black, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 긴 팔다리형, 유리 수창, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 광대가 또렷한 얼굴; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 좁은 어깨와 유연한 허리선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0974-D0","characterId":"C0974","damageStage":0,"outputPath":"assets/cards/C0974/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0974 권나아, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 민첩형, 설화 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0974-D1","characterId":"C0974","damageStage":1,"outputPath":"assets/cards/C0974/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0974 권나아, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 설화 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0974-D2","characterId":"C0974","damageStage":2,"outputPath":"assets/cards/C0974/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0974 권나아, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 설화 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0974-D3","characterId":"C0974","damageStage":3,"outputPath":"assets/cards/C0974/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0974 권나아, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 민첩형, 설화 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0974-D4","characterId":"C0974","damageStage":4,"outputPath":"assets/cards/C0974/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0974 권나아, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 민첩형, 설화 금가시, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 눈꼬리가 긴 여우상 눈매; 짧은 코와 작은 콧망울; 넓고 자신감 있는 입매; 깊은 갈색 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상대의 움직임을 읽는 관찰자; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0975-D0","characterId":"C0975","damageStage":0,"outputPath":"assets/cards/C0975/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0975 김보후, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 날카로운 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0975-D1","characterId":"C0975","damageStage":1,"outputPath":"assets/cards/C0975/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0975 김보후, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 날카로운 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0975-D2","characterId":"C0975","damageStage":2,"outputPath":"assets/cards/C0975/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0975 김보후, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 날카로운 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0975-D3","characterId":"C0975","damageStage":3,"outputPath":"assets/cards/C0975/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0975 김보후, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 날카로운 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0975-D4","characterId":"C0975","damageStage":4,"outputPath":"assets/cards/C0975/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0975 김보후, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 날카로운 화검, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 가늘고 날카로운 눈매; 살짝 매부리 느낌의 코; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 양쪽으로 땋은 굵은 머리; 부드러운 곡선형 체형; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0976-D0","characterId":"C0976","damageStage":0,"outputPath":"assets/cards/C0976/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0976 Clara Stone 녹영, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 진홍 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0976-D1","characterId":"C0976","damageStage":1,"outputPath":"assets/cards/C0976/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0976 Clara Stone 녹영, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 진홍 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0976-D2","characterId":"C0976","damageStage":2,"outputPath":"assets/cards/C0976/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0976 Clara Stone 녹영, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 진홍 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0976-D3","characterId":"C0976","damageStage":3,"outputPath":"assets/cards/C0976/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0976 Clara Stone 녹영, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 진홍 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0976-D4","characterId":"C0976","damageStage":4,"outputPath":"assets/cards/C0976/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0976 Clara Stone 녹영, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 진홍 수결계, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 짧은 코와 작은 콧망울; 작고 앙다문 입; 짙은 황갈색 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 유연한 무희 같은 체형; 탄탄하고 무거운 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0977-D0","characterId":"C0977","damageStage":0,"outputPath":"assets/cards/C0977/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0977 Sylra Vael 첫별, damage stage 0 (normal).\nSubject: adult 여성 엘프, 빠른 발놀림형, 백야 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0977-D1","characterId":"C0977","damageStage":1,"outputPath":"assets/cards/C0977/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0977 Sylra Vael 첫별, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 빠른 발놀림형, 백야 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0977-D2","characterId":"C0977","damageStage":2,"outputPath":"assets/cards/C0977/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0977 Sylra Vael 첫별, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 빠른 발놀림형, 백야 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0977-D3","characterId":"C0977","damageStage":3,"outputPath":"assets/cards/C0977/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0977 Sylra Vael 첫별, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 빠른 발놀림형, 백야 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0977-D4","characterId":"C0977","damageStage":4,"outputPath":"assets/cards/C0977/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0977 Sylra Vael 첫별, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 빠른 발놀림형, 백야 지검, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 양쪽으로 땋은 굵은 머리; 유연한 무희 같은 체형; 넓은 흉갑 안에 눌린 볼륨감; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0978-D0","characterId":"C0978","damageStage":0,"outputPath":"assets/cards/C0978/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0978 Elena Ash 백금, damage stage 0 (normal).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 녹음 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0978-D1","characterId":"C0978","damageStage":1,"outputPath":"assets/cards/C0978/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0978 Elena Ash 백금, damage stage 1 (light-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 녹음 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0978-D2","characterId":"C0978","damageStage":2,"outputPath":"assets/cards/C0978/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0978 Elena Ash 백금, damage stage 2 (medium-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 녹음 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0978-D3","characterId":"C0978","damageStage":3,"outputPath":"assets/cards/C0978/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0978 Elena Ash 백금, damage stage 3 (heavy-damage).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 녹음 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0978-D4","characterId":"C0978","damageStage":4,"outputPath":"assets/cards/C0978/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0978 Elena Ash 백금, damage stage 4 (defeated).\nSubject: adult 여성 라틴계 인간, 긴 팔다리형, 녹음 목나침반, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 넓게 벌어진 맑은 눈; 넓은 콧망울; 긴장하면 떨리는 작은 입술; 창백한 달빛 피부; 높게 묶은 전투 포니테일; 작은 키에 폭발적인 근력; 높게 받쳐진 풍성한 흉부 라인; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 조용히 판을 뒤집는 책략가; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0979-D0","characterId":"C0979","damageStage":0,"outputPath":"assets/cards/C0979/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0979 Leela Vale 적송, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 긴 팔다리형, 청류 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 물결치는 긴 웨이브; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0979-D1","characterId":"C0979","damageStage":1,"outputPath":"assets/cards/C0979/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0979 Leela Vale 적송, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 긴 팔다리형, 청류 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 물결치는 긴 웨이브; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0979-D2","characterId":"C0979","damageStage":2,"outputPath":"assets/cards/C0979/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0979 Leela Vale 적송, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 긴 팔다리형, 청류 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 물결치는 긴 웨이브; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0979-D3","characterId":"C0979","damageStage":3,"outputPath":"assets/cards/C0979/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0979 Leela Vale 적송, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 긴 팔다리형, 청류 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 물결치는 긴 웨이브; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0979-D4","characterId":"C0979","damageStage":4,"outputPath":"assets/cards/C0979/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0979 Leela Vale 적송, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 긴 팔다리형, 청류 화방패, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 둥근 얼굴형; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 아랫입술이 도톰한 입; 짙은 황갈색 피부; 물결치는 긴 웨이브; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 과묵한 수호자; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0980-D0","characterId":"C0980","damageStage":0,"outputPath":"assets/cards/C0980/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0980 Rinova Duskmark 유성, damage stage 0 (normal).\nSubject: adult 여성 용혈족, 균형형, 은하 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 각진 턱선; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0980-D1","characterId":"C0980","damageStage":1,"outputPath":"assets/cards/C0980/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0980 Rinova Duskmark 유성, damage stage 1 (light-damage).\nSubject: adult 여성 용혈족, 균형형, 은하 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 각진 턱선; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0980-D2","characterId":"C0980","damageStage":2,"outputPath":"assets/cards/C0980/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0980 Rinova Duskmark 유성, damage stage 2 (medium-damage).\nSubject: adult 여성 용혈족, 균형형, 은하 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 각진 턱선; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0980-D3","characterId":"C0980","damageStage":3,"outputPath":"assets/cards/C0980/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0980 Rinova Duskmark 유성, damage stage 3 (heavy-damage).\nSubject: adult 여성 용혈족, 균형형, 은하 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 각진 턱선; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0980-D4","characterId":"C0980","damageStage":4,"outputPath":"assets/cards/C0980/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0980 Rinova Duskmark 유성, damage stage 4 (defeated).\nSubject: adult 여성 용혈족, 균형형, 은하 금별무리, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 각진 턱선; 치켜올라간 고양이상 눈매; 살짝 매부리 느낌의 코; 넓고 자신감 있는 입매; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 작지만 단단한 근육과 짧은 팔다리; 허리 대비가 강한 풍만한 상체; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0981-D0","characterId":"C0981","damageStage":0,"outputPath":"assets/cards/C0981/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0981 Rowan Hart 첫별, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 균형형, 흑요 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 두툼하고 선명한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0981-D1","characterId":"C0981","damageStage":1,"outputPath":"assets/cards/C0981/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0981 Rowan Hart 첫별, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 균형형, 흑요 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 두툼하고 선명한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0981-D2","characterId":"C0981","damageStage":2,"outputPath":"assets/cards/C0981/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0981 Rowan Hart 첫별, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 균형형, 흑요 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 두툼하고 선명한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0981-D3","characterId":"C0981","damageStage":3,"outputPath":"assets/cards/C0981/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0981 Rowan Hart 첫별, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 균형형, 흑요 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 두툼하고 선명한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0981-D4","characterId":"C0981","damageStage":4,"outputPath":"assets/cards/C0981/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0981 Rowan Hart 첫별, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 균형형, 흑요 목파도, 부적 상인, weapon/equipment 나무 부적 타래와 접이식 장대.\nWorld/era concept: 전통 시장 도깨비 야간전; 현대 민속 판타지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: late-afternoon market light with lanterns beginning to glow, not fully night. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern hanbok jacket mixed with streetwear, waist pouch, boots, talisman ornaments.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 두툼하고 선명한 입술; 짙은 황갈색 피부; 양쪽으로 땋은 굵은 머리; 넓은 어깨와 운동선수 같은 등; 넓은 흉갑 안에 눌린 볼륨감; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 혼자 싸우는 데 익숙한 방랑자; 부적 타래를 펼치며 좁은 골목을 막아서는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: traditional market alley, paper lanterns, wooden talismans, alley mist, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: Korean urban folklore card art, lantern light, street texture, magical realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0982-D0","characterId":"C0982","damageStage":0,"outputPath":"assets/cards/C0982/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0982 Luna Crown 흑단, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 중갑형, 유리 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0982-D1","characterId":"C0982","damageStage":1,"outputPath":"assets/cards/C0982/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0982 Luna Crown 흑단, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 중갑형, 유리 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0982-D2","characterId":"C0982","damageStage":2,"outputPath":"assets/cards/C0982/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0982 Luna Crown 흑단, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 중갑형, 유리 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0982-D3","characterId":"C0982","damageStage":3,"outputPath":"assets/cards/C0982/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0982 Luna Crown 흑단, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 중갑형, 유리 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0982-D4","characterId":"C0982","damageStage":4,"outputPath":"assets/cards/C0982/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0982 Luna Crown 흑단, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 중갑형, 유리 금창, 운명 딜러, weapon/equipment 금속 카드덱과 룰렛 링.\nWorld/era concept: 럭셔리 카지노 운명전; 현대 오컬트 카지노. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright luxury interior lighting with gold reflections and clear face visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: elegant dealer suit, fitted vest, high heels, metallic card garters, gloves.\nUnique appearance DNA: 짧고 단단한 턱선; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 올리브 톤 피부; 검은 긴 생머리와 높은 반묶음; 작지만 단단한 근육과 짧은 팔다리; 좌우로 넓은 볼륨의 성숙한 흉부; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 카드를 부채꼴로 펼치며 룰렛 링을 띄우는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 흉부 실루엣과 장식성 코르셋형 전투복; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: luxury casino floor, roulette lights, gold chips, mirrored ceiling, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: luxury occult casino card art, gold reflections, dramatic spotlight, sleek glamour, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0983-D0","characterId":"C0983","damageStage":0,"outputPath":"assets/cards/C0983/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0983 Aelrin Vael 청운, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 중갑형, 푸른 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 얇고 단정한 입술; 깊은 갈색 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0983-D1","characterId":"C0983","damageStage":1,"outputPath":"assets/cards/C0983/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0983 Aelrin Vael 청운, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 중갑형, 푸른 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 얇고 단정한 입술; 깊은 갈색 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0983-D2","characterId":"C0983","damageStage":2,"outputPath":"assets/cards/C0983/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0983 Aelrin Vael 청운, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 중갑형, 푸른 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 얇고 단정한 입술; 깊은 갈색 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0983-D3","characterId":"C0983","damageStage":3,"outputPath":"assets/cards/C0983/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0983 Aelrin Vael 청운, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 중갑형, 푸른 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 얇고 단정한 입술; 깊은 갈색 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0983-D4","characterId":"C0983","damageStage":4,"outputPath":"assets/cards/C0983/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0983 Aelrin Vael 청운, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 중갑형, 푸른 지별무리, 유적 드론 고고학자, weapon/equipment 석판 드론과 진동 채찍.\nWorld/era concept: 정글 유적 드론 탐사; 현대 고고학 어드벤처. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: humid midday jungle sunlight with strong beams through leaves. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adventurer crop jacket, utility shorts or pants, boots, satchel, protective straps.\nUnique appearance DNA: 각진 턱선; 눈꼬리가 긴 여우상 눈매; 넓은 콧망울; 얇고 단정한 입술; 깊은 갈색 피부; 비대칭 숏컷; 작은 키에 폭발적인 근력; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 위험을 계산하는 현실주의자; 석판 드론을 띄우고 채찍으로 바위를 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: jungle ruins, vines, ancient stones, scanning drones, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: adventure fantasy trading card art, jungle light shafts, ancient stone detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0984-D0","characterId":"C0984","damageStage":0,"outputPath":"assets/cards/C0984/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0984 정가윤, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 근력형, 벽력 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 허리까지 오는 곱슬머리; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0984-D1","characterId":"C0984","damageStage":1,"outputPath":"assets/cards/C0984/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0984 정가윤, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 근력형, 벽력 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 허리까지 오는 곱슬머리; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0984-D2","characterId":"C0984","damageStage":2,"outputPath":"assets/cards/C0984/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0984 정가윤, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 근력형, 벽력 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 허리까지 오는 곱슬머리; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0984-D3","characterId":"C0984","damageStage":3,"outputPath":"assets/cards/C0984/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0984 정가윤, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 근력형, 벽력 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 허리까지 오는 곱슬머리; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0984-D4","characterId":"C0984","damageStage":4,"outputPath":"assets/cards/C0984/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0984 정가윤, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 근력형, 벽력 화그림자, 화염술 대학생, weapon/equipment 불꽃을 쏘는 스마트폰 촉매와 강의노트.\nWorld/era concept: 현대 한국 캠퍼스 이능 결투; 현시대 대학가. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear late-afternoon daylight with warm sun, visible blue sky, long shadows, and bright campus detail. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: modern adult university outfit with cropped tactical jacket, pleated skirt or denim, sneakers, charm accessories, hidden protective pads.\nUnique appearance DNA: 작은 하트형 얼굴; 두꺼운 눈썹과 강한 시선; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 허리까지 오는 곱슬머리; 작지만 단단한 근육과 짧은 팔다리; 넓은 흉갑 안에 눌린 볼륨감; 조용히 위협적인 암살자 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 명예를 중시하는 결투가; 후드 집업을 휘날리며 손끝에서 불꽃을 쏘는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: university campus plaza, lecture buildings, vending machines, bike racks, burning magic circles, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: modern urban fantasy trading card key art, cinematic daylight campus lighting, contemporary Korean character design, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0985-D0","characterId":"C0985","damageStage":0,"outputPath":"assets/cards/C0985/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0985 임태율, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 장신형, 월광 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0985-D1","characterId":"C0985","damageStage":1,"outputPath":"assets/cards/C0985/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0985 임태율, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 장신형, 월광 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0985-D2","characterId":"C0985","damageStage":2,"outputPath":"assets/cards/C0985/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0985 임태율, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 장신형, 월광 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0985-D3","characterId":"C0985","damageStage":3,"outputPath":"assets/cards/C0985/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0985 임태율, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 장신형, 월광 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0985-D4","characterId":"C0985","damageStage":4,"outputPath":"assets/cards/C0985/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0985 임태율, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 장신형, 월광 수결계, 수류 아이돌, weapon/equipment 물의 리본 마이크와 무대 드론.\nWorld/era concept: K-pop 수상 무대 이능 배틀; 현시대 엔터테인먼트 무대. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor concert lighting with white-blue spotlights and reflective stage water, not a dark night scene. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult idol stage outfit with jeweled performance jacket, fitted bodice, thigh-high boots, headset mic, waterproof accessories.\nUnique appearance DNA: 성숙한 계란형 얼굴; 두꺼운 눈썹과 강한 시선; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 따뜻한 베이지 피부; 붉은 기 도는 긴 머리와 흐트러진 앞머리; 넓은 골반과 강한 허벅지; 탄탄하고 무거운 흉부 실루엣; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 마이크를 든 채 파도 리본을 회전시키는 퍼포먼스 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: concert stage with LED screens, rain rig, spotlights, water ribbons, backstage haze, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: glossy music-video fantasy trading card art, stage lights, water choreography, premium idol styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0986-D0","characterId":"C0986","damageStage":0,"outputPath":"assets/cards/C0986/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0986 Seriel Willow 유성, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 긴 팔다리형, 자수정 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0986-D1","characterId":"C0986","damageStage":1,"outputPath":"assets/cards/C0986/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0986 Seriel Willow 유성, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 긴 팔다리형, 자수정 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0986-D2","characterId":"C0986","damageStage":2,"outputPath":"assets/cards/C0986/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0986 Seriel Willow 유성, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 긴 팔다리형, 자수정 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0986-D3","characterId":"C0986","damageStage":3,"outputPath":"assets/cards/C0986/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0986 Seriel Willow 유성, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 긴 팔다리형, 자수정 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0986-D4","characterId":"C0986","damageStage":4,"outputPath":"assets/cards/C0986/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0986 Seriel Willow 유성, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 긴 팔다리형, 자수정 금검, 메탈 해커, weapon/equipment 자성 나노드론과 손목 해킹덱.\nWorld/era concept: 네온 사이버펑크 거리전; 근미래 메가시티. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: rainy early-evening neon with readable face light and wet reflections. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek cyber jacket, reflective bodysuit panels, utility belt, visor, exposed cable ornaments.\nUnique appearance DNA: 작은 하트형 얼굴; 가늘고 날카로운 눈매; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 짙은 갈색 땋은 번 헤어; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 화려하고 자기과시적인 무대 장악력. Make this face and body clearly different from other cards.\nPersonality and pose: 승부욕이 강한 도전자; 한 손으로 홀로그램을 조작하고 다른 손으로 금속 드론을 날리는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy neon alley, hologram billboards, magnetic drones, chrome sparks, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: cyberpunk TCG key art, neon reflections, chrome detail, high contrast rain lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0987-D0","characterId":"C0987","damageStage":0,"outputPath":"assets/cards/C0987/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0987 Sylra Eversong 녹영, damage stage 0 (normal).\nSubject: adult 여성 하프엘프, 민첩형, 적운 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 무중력에서 몸을 비틀며 중력장을 접는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0987-D1","characterId":"C0987","damageStage":1,"outputPath":"assets/cards/C0987/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0987 Sylra Eversong 녹영, damage stage 1 (light-damage).\nSubject: adult 여성 하프엘프, 민첩형, 적운 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 무중력에서 몸을 비틀며 중력장을 접는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0987-D2","characterId":"C0987","damageStage":2,"outputPath":"assets/cards/C0987/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0987 Sylra Eversong 녹영, damage stage 2 (medium-damage).\nSubject: adult 여성 하프엘프, 민첩형, 적운 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 무중력에서 몸을 비틀며 중력장을 접는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0987-D3","characterId":"C0987","damageStage":3,"outputPath":"assets/cards/C0987/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0987 Sylra Eversong 녹영, damage stage 3 (heavy-damage).\nSubject: adult 여성 하프엘프, 민첩형, 적운 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 무중력에서 몸을 비틀며 중력장을 접는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0987-D4","characterId":"C0987","damageStage":4,"outputPath":"assets/cards/C0987/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0987 Sylra Eversong 녹영, damage stage 4 (defeated).\nSubject: adult 여성 하프엘프, 민첩형, 적운 지계약, 중력 조율사, weapon/equipment 중력 앵커 부츠와 궤도 링.\nWorld/era concept: 우주 정거장 무중력 결투; 스페이스 오페라. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: brilliant orbital daylight through station glass, Earth-reflected blue-white light, crisp sci-fi visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted space suit with armored collar, utility harness, magnetic boots, translucent pressure cape.\nUnique appearance DNA: 작은 하트형 얼굴; 넓게 벌어진 맑은 눈; 높고 곧은 콧대; 긴장하면 떨리는 작은 입술; 밝은 상아빛 피부; 높게 묶은 전투 포니테일; 큰 키와 긴 목선; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 거칠고 야성적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 느긋하지만 집요한 추적자; 무중력에서 몸을 비틀며 중력장을 접는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 볼륨감 있는 체형을 살리는 전투 드레스와 보호구 조합; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: space station observation deck, Earth below, floating debris, gravity lensing, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: space opera fantasy card art, cinematic starfield, polished sci-fi armor, orbital lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0988-D0","characterId":"C0988","damageStage":0,"outputPath":"assets/cards/C0988/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0988 Nimue Silva 적송, damage stage 0 (normal).\nSubject: adult 여성 엘프, 중갑형, 청류 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0988-D1","characterId":"C0988","damageStage":1,"outputPath":"assets/cards/C0988/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0988 Nimue Silva 적송, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 중갑형, 청류 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0988-D2","characterId":"C0988","damageStage":2,"outputPath":"assets/cards/C0988/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0988 Nimue Silva 적송, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 중갑형, 청류 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0988-D3","characterId":"C0988","damageStage":3,"outputPath":"assets/cards/C0988/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0988 Nimue Silva 적송, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 중갑형, 청류 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0988-D4","characterId":"C0988","damageStage":4,"outputPath":"assets/cards/C0988/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0988 Nimue Silva 적송, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 중갑형, 청류 화무희, 폭염 바이크 레이서, weapon/equipment 연소 엔진 랜스와 점화 장갑.\nWorld/era concept: 포스트 아포칼립스 황무지 레이스; 붕괴 이후 근미래. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: low sunset daylight with hard orange sun and dust glare. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: racing leather, armored crop jacket, reinforced boots, torn scarf, heat-resistant plates.\nUnique appearance DNA: 날렵한 V라인 얼굴; 눈꼬리가 긴 여우상 눈매; 섬세하고 뾰족한 코끝; 얇고 단정한 입술; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 큰 키와 긴 목선; 망토와 흉갑 사이로 강조되는 큰 가슴 라인; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 오래 참다 폭발하는 분노형; 바이크 옆에서 점화 장갑을 켜고 돌진을 준비하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty desert highway, wrecked vehicles, orange sunset, engine flames, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: post-apocalyptic action card art, dust, sparks, speed lines, hard sunlight, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0989-D0","characterId":"C0989","damageStage":0,"outputPath":"assets/cards/C0989/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0989 Liora Vael 유성, damage stage 0 (normal).\nSubject: adult 여성 엘프, 균형형, 유리 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0989-D1","characterId":"C0989","damageStage":1,"outputPath":"assets/cards/C0989/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0989 Liora Vael 유성, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 균형형, 유리 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0989-D2","characterId":"C0989","damageStage":2,"outputPath":"assets/cards/C0989/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0989 Liora Vael 유성, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 균형형, 유리 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0989-D3","characterId":"C0989","damageStage":3,"outputPath":"assets/cards/C0989/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0989 Liora Vael 유성, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 균형형, 유리 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0989-D4","characterId":"C0989","damageStage":4,"outputPath":"assets/cards/C0989/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0989 Liora Vael 유성, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 균형형, 유리 목그림자, 생명술 외과의, weapon/equipment 치유 나이프와 생체 덩굴 실.\nWorld/era concept: 현대 병원 퇴마 응급실; 현시대 메디컬 오컬트. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright sterile hospital lighting with green bio-magic glow and clear clinical visibility. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted medical coat, tactical corset harness, gloves, ID lanyard, protective boots.\nUnique appearance DNA: 긴 타원형 얼굴; 크고 둥근 눈; 살짝 매부리 느낌의 코; 아랫입술이 도톰한 입; 밝은 상아빛 피부; 물결치는 긴 웨이브; 긴 팔다리와 모델 같은 비율; 허리 대비가 강한 풍만한 상체; 엄격한 군인 같은 태도. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 수술 장갑 낀 손으로 생체 덩굴 실을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: emergency room corridor, monitors, ritual plants, surgical lights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: medical occult fantasy card art, sterile lights mixed with organic magic, dramatic realism, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0990-D0","characterId":"C0990","damageStage":0,"outputPath":"assets/cards/C0990/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0990 Mira Ash 첫별, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 청류 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 크고 둥근 눈; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0990-D1","characterId":"C0990","damageStage":1,"outputPath":"assets/cards/C0990/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0990 Mira Ash 첫별, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 청류 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 크고 둥근 눈; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0990-D2","characterId":"C0990","damageStage":2,"outputPath":"assets/cards/C0990/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0990 Mira Ash 첫별, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 청류 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 크고 둥근 눈; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0990-D3","characterId":"C0990","damageStage":3,"outputPath":"assets/cards/C0990/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0990 Mira Ash 첫별, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 청류 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 크고 둥근 눈; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0990-D4","characterId":"C0990","damageStage":4,"outputPath":"assets/cards/C0990/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0990 Mira Ash 첫별, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 빠른 발놀림형, 청류 금심판, 공중정비 기사, weapon/equipment 기어 해머와 증기 윙팩.\nWorld/era concept: 스팀펑크 공중도시; 증기기관 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: sunny high-altitude afternoon with warm brass reflections and white steam. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: brass corset armor, mechanic gloves, goggles, layered work skirt, wingpack harness.\nUnique appearance DNA: 날렵한 V라인 얼굴; 크고 둥근 눈; 긴 콧대와 또렷한 코끝; 두툼하고 선명한 입술; 밝은 상아빛 피부; 짧은 단발과 삐죽한 앞머리; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 낙천적인 돌파형; 윙팩을 펼치고 기어 해머를 어깨에 얹은 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: floating steampunk harbor, airships, brass gears, steam clouds, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: steampunk collectible card art, brass machinery, warm steam, ornate engineering detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0991-D0","characterId":"C0991","damageStage":0,"outputPath":"assets/cards/C0991/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0991 Kara Stonehall 첫별, damage stage 0 (normal).\nSubject: adult 여성 드워프, 근력형, 날카로운 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0991-D1","characterId":"C0991","damageStage":1,"outputPath":"assets/cards/C0991/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0991 Kara Stonehall 첫별, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 근력형, 날카로운 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0991-D2","characterId":"C0991","damageStage":2,"outputPath":"assets/cards/C0991/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0991 Kara Stonehall 첫별, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 근력형, 날카로운 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0991-D3","characterId":"C0991","damageStage":3,"outputPath":"assets/cards/C0991/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0991 Kara Stonehall 첫별, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 근력형, 날카로운 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0991-D4","characterId":"C0991","damageStage":4,"outputPath":"assets/cards/C0991/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0991 Kara Stonehall 첫별, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 근력형, 날카로운 수창, 비의 탐정, weapon/equipment 우산 지팡이와 빗물 탄환.\nWorld/era concept: 느와르 탐정 도시; 1940년대풍 마법 느와르. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: overcast rainy daytime noir with pale street reflections and soft gray sky. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: fitted trench coat, pencil skirt, gloves, rain boots, detective hat with occult charm.\nUnique appearance DNA: 광대가 또렷한 얼굴; 처진 눈꼬리의 부드러운 눈매; 섬세하고 뾰족한 코끝; 아랫입술이 도톰한 입; 햇볕에 그을린 구릿빛 피부; 푸른빛 검은 머리와 낮은 묶음; 작은 키에 폭발적인 근력; 탄탄하고 무거운 흉부 실루엣; 성숙하고 지친 전장 베테랑의 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 우산을 기울인 채 빗물 탄환을 모으는 측면 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: rainy noir street, streetlamp, old cars, puddles, cigarette smoke, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: noir fantasy TCG art, moody rain, rim-lit silhouette, elegant retro styling, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0992-D0","characterId":"C0992","damageStage":0,"outputPath":"assets/cards/C0992/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0992 이린운, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 금사 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0992-D1","characterId":"C0992","damageStage":1,"outputPath":"assets/cards/C0992/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0992 이린운, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 금사 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0992-D2","characterId":"C0992","damageStage":2,"outputPath":"assets/cards/C0992/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0992 이린운, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 금사 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0992-D3","characterId":"C0992","damageStage":3,"outputPath":"assets/cards/C0992/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0992 이린운, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 금사 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0992-D4","characterId":"C0992","damageStage":4,"outputPath":"assets/cards/C0992/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0992 이린운, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 금사 지무희, 암석 배구 에이스, weapon/equipment 암석 스파이크 글러브와 코트 라인 결계.\nWorld/era concept: 현대 스포츠 스타 이능 리그; 현시대 프로 스포츠. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright indoor arena lighting like a televised daytime sports match. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: adult pro athlete uniform, compression gear, knee pads, team jacket, reinforced sneakers.\nUnique appearance DNA: 성숙한 계란형 얼굴; 눈꼬리가 긴 여우상 눈매; 부드러운 낮은 콧대; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 푸른빛 검은 머리와 낮은 묶음; 큰 키와 긴 목선; 허리 대비가 강한 풍만한 상체; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 상처를 숨기는 인내형; 점프 스파이크 직전 공중에서 암석장을 만드는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: indoor sports arena, court lights, cheering screens, floating stone fragments, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: dynamic sports anime trading card art, arena lighting, motion blur, collectible finish, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0993-D0","characterId":"C0993","damageStage":0,"outputPath":"assets/cards/C0993/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0993 Vera Ashanvil 은침, damage stage 0 (normal).\nSubject: adult 여성 드워프, 중갑형, 홍련 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0993-D1","characterId":"C0993","damageStage":1,"outputPath":"assets/cards/C0993/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0993 Vera Ashanvil 은침, damage stage 1 (light-damage).\nSubject: adult 여성 드워프, 중갑형, 홍련 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0993-D2","characterId":"C0993","damageStage":2,"outputPath":"assets/cards/C0993/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0993 Vera Ashanvil 은침, damage stage 2 (medium-damage).\nSubject: adult 여성 드워프, 중갑형, 홍련 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0993-D3","characterId":"C0993","damageStage":3,"outputPath":"assets/cards/C0993/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0993 Vera Ashanvil 은침, damage stage 3 (heavy-damage).\nSubject: adult 여성 드워프, 중갑형, 홍련 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0993-D4","characterId":"C0993","damageStage":4,"outputPath":"assets/cards/C0993/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0993 Vera Ashanvil 은침, damage stage 4 (defeated).\nSubject: adult 여성 드워프, 중갑형, 홍련 수망치, 심해 탐사공주, weapon/equipment 수압 창과 산호 드론.\nWorld/era concept: 심해 왕국 탐사전; 해저 판타지 SF. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: clear underwater daylight beams from the surface mixed with coral glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: sleek aquatic armor, translucent fins, pearl harness, waterproof bodice, coral ornaments.\nUnique appearance DNA: 짧고 단단한 턱선; 치켜올라간 고양이상 눈매; 섬세하고 뾰족한 코끝; 작고 앙다문 입; 햇볕에 그을린 구릿빛 피부; 허리까지 오는 곱슬머리; 긴 팔다리와 모델 같은 비율; 넓은 흉갑 안에 눌린 볼륨감; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 규율을 중시하는 기사; 수중에서 창을 뒤로 당기며 물살을 가르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴과 균형 잡힌 전신 비율이 카드 아트의 중심이 되는 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: underwater palace ruins, bioluminescent coral, bubbles, pressure waves, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: underwater fantasy card art, bioluminescence, floating hair, soft blue light, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0994-D0","characterId":"C0994","damageStage":0,"outputPath":"assets/cards/C0994/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0994 Arieth Silva 비문, damage stage 0 (normal).\nSubject: adult 여성 엘프, 근력형, 새벽 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 푸른빛 검은 머리와 낮은 묶음; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0994-D1","characterId":"C0994","damageStage":1,"outputPath":"assets/cards/C0994/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0994 Arieth Silva 비문, damage stage 1 (light-damage).\nSubject: adult 여성 엘프, 근력형, 새벽 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 푸른빛 검은 머리와 낮은 묶음; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0994-D2","characterId":"C0994","damageStage":2,"outputPath":"assets/cards/C0994/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0994 Arieth Silva 비문, damage stage 2 (medium-damage).\nSubject: adult 여성 엘프, 근력형, 새벽 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 푸른빛 검은 머리와 낮은 묶음; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0994-D3","characterId":"C0994","damageStage":3,"outputPath":"assets/cards/C0994/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0994 Arieth Silva 비문, damage stage 3 (heavy-damage).\nSubject: adult 여성 엘프, 근력형, 새벽 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 푸른빛 검은 머리와 낮은 묶음; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0994-D4","characterId":"C0994","damageStage":4,"outputPath":"assets/cards/C0994/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0994 Arieth Silva 비문, damage stage 4 (defeated).\nSubject: adult 여성 엘프, 근력형, 새벽 금성좌, 시계장치 사도, weapon/equipment 초침 레이피어와 시간 톱니.\nWorld/era concept: 시간감옥 크로노 판타지; 시간선 밖의 결투장. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: surreal golden noon frozen in time, bright highlights on gears and glass. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: clockwork bodice armor, capelet, thigh boots, gear halo, ornate gloves.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 햇볕에 그을린 구릿빛 피부; 푸른빛 검은 머리와 낮은 묶음; 두꺼운 팔과 단단한 복부; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 장난기 많은 승부사; 공중의 톱니를 밟고 초침 검을 찌르는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: fractured clock tower outside time, floating gears, frozen glass shards, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: chrono fantasy TCG key art, suspended motion, gold and silver gears, surreal lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0995-D0","characterId":"C0995","damageStage":0,"outputPath":"assets/cards/C0995/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0995 민서찬, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 불굴의 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 각진 턱선; 가늘고 날카로운 눈매; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0995-D1","characterId":"C0995","damageStage":1,"outputPath":"assets/cards/C0995/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0995 민서찬, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 불굴의 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 각진 턱선; 가늘고 날카로운 눈매; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0995-D2","characterId":"C0995","damageStage":2,"outputPath":"assets/cards/C0995/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0995 민서찬, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 불굴의 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 각진 턱선; 가늘고 날카로운 눈매; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0995-D3","characterId":"C0995","damageStage":3,"outputPath":"assets/cards/C0995/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0995 민서찬, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 불굴의 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 각진 턱선; 가늘고 날카로운 눈매; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0995-D4","characterId":"C0995","damageStage":4,"outputPath":"assets/cards/C0995/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0995 민서찬, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 긴 팔다리형, 불굴의 화비늘, 화염 셰프, weapon/equipment 불꽃 웍과 식칼 부적.\nWorld/era concept: 현대 셰프 길드 화염전; 현시대 미식 배틀. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: busy lunchtime daylight with awnings, steam, and warm flame contrast. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: stylish chef jacket, waist apron, fitted pants, heatproof gloves, metal accessories.\nUnique appearance DNA: 각진 턱선; 가늘고 날카로운 눈매; 높고 곧은 콧대; 입꼬리가 살짝 올라간 입; 올리브 톤 피부; 은빛 단발과 긴 옆머리; 마른 근육과 선명한 쇄골; 갑주 장식으로 위쪽 볼륨이 강조된 형태; 친근하지만 위험한 미소. Make this face and body clearly different from other cards.\nPersonality and pose: 호기심 많은 탐험가; 웍에서 불기둥을 뽑아내며 한 발을 내딛는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: open-air food market, colorful stalls, steam, flying spices, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: gourmet battle fantasy card art, steam and flame, vivid street-food lighting, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0996-D0","characterId":"C0996","damageStage":0,"outputPath":"assets/cards/C0996/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0996 Clara Black 비문, damage stage 0 (normal).\nSubject: adult 여성 서양인 인간, 중갑형, 은하 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0996-D1","characterId":"C0996","damageStage":1,"outputPath":"assets/cards/C0996/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0996 Clara Black 비문, damage stage 1 (light-damage).\nSubject: adult 여성 서양인 인간, 중갑형, 은하 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0996-D2","characterId":"C0996","damageStage":2,"outputPath":"assets/cards/C0996/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0996 Clara Black 비문, damage stage 2 (medium-damage).\nSubject: adult 여성 서양인 인간, 중갑형, 은하 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0996-D3","characterId":"C0996","damageStage":3,"outputPath":"assets/cards/C0996/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0996 Clara Black 비문, damage stage 3 (heavy-damage).\nSubject: adult 여성 서양인 인간, 중갑형, 은하 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0996-D4","characterId":"C0996","damageStage":4,"outputPath":"assets/cards/C0996/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0996 Clara Black 비문, damage stage 4 (defeated).\nSubject: adult 여성 서양인 인간, 중갑형, 은하 수계약, 빙하 연구원, weapon/equipment 얼음 코어 드릴과 서리 결계.\nWorld/era concept: 북극 연구기지 정령전; 현대 극지 연구. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: cold polar morning with pale sun through snow and faint aurora color. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: thermal research suit, fur-trim hood, harness, insulated boots, cracked goggles.\nUnique appearance DNA: 작은 하트형 얼굴; 졸린 듯 반쯤 감긴 눈; 넓은 콧망울; 강한 색감의 도톰한 입술; 붉은 기가 도는 건강한 피부; 푸른빛 검은 머리와 낮은 묶음; 좁은 어깨와 유연한 허리선; 허리 대비가 강한 풍만한 상체; 대담하고 직선적인 전사 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 작은 약속도 지키는 신뢰형; 드릴을 바닥에 꽂고 빙결장을 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 풍성한 상체 실루엣과 어깨·허리 대비가 또렷한 카드 핀업 구도; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: polar research base, aurora, ice core machines, snowstorm, water elemental atmosphere; water/수 elemental atmosphere; no other characters.\nStyle/medium: arctic science fantasy card art, aurora lighting, snow particles, crisp detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0997-D0","characterId":"C0997","damageStage":0,"outputPath":"assets/cards/C0997/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0997 Zuri Black 비문, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 균형형, 푸른 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0997-D1","characterId":"C0997","damageStage":1,"outputPath":"assets/cards/C0997/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0997 Zuri Black 비문, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 균형형, 푸른 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0997-D2","characterId":"C0997","damageStage":2,"outputPath":"assets/cards/C0997/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0997 Zuri Black 비문, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 균형형, 푸른 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0997-D3","characterId":"C0997","damageStage":3,"outputPath":"assets/cards/C0997/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0997 Zuri Black 비문, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 균형형, 푸른 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0997-D4","characterId":"C0997","damageStage":4,"outputPath":"assets/cards/C0997/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0997 Zuri Black 비문, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 균형형, 푸른 지비늘, 화성 지질술사, weapon/equipment 레일 픽액스와 중력 곡괭이.\nWorld/era concept: 화성 개척지 광산전; 근미래 화성 식민지. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright Mars daytime with red dust haze and industrial work lights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: dusty pressure-mining suit, armored suspenders, visor, utility thigh packs, heavy boots.\nUnique appearance DNA: 넓은 이마와 부드러운 턱선; 두꺼운 눈썹과 강한 시선; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 햇볕에 그을린 구릿빛 피부; 짙은 갈색 땋은 번 헤어; 좁은 어깨와 유연한 허리선; 탄탄하고 무거운 흉부 실루엣; 나른하고 도발적인 분위기. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 붉은 암석을 끌어올리며 곡괭이를 내리치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 가슴 라인을 강조하는 금속 흉갑과 긴 망토가 어우러진 성인 판타지 의상; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: Mars colony mine, red dust, habitat domes, low gravity rocks, earth elemental atmosphere; earth/지 elemental atmosphere; no other characters.\nStyle/medium: Mars frontier sci-fi fantasy card art, red dust, industrial lights, rugged detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0998-D0","characterId":"C0998","damageStage":0,"outputPath":"assets/cards/C0998/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0998 이준라, damage stage 0 (normal).\nSubject: adult 여성 동양인 인간, 지구력형, 비취 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0998-D1","characterId":"C0998","damageStage":1,"outputPath":"assets/cards/C0998/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0998 이준라, damage stage 1 (light-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 비취 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0998-D2","characterId":"C0998","damageStage":2,"outputPath":"assets/cards/C0998/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0998 이준라, damage stage 2 (medium-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 비취 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0998-D3","characterId":"C0998","damageStage":3,"outputPath":"assets/cards/C0998/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0998 이준라, damage stage 3 (heavy-damage).\nSubject: adult 여성 동양인 인간, 지구력형, 비취 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0998-D4","characterId":"C0998","damageStage":4,"outputPath":"assets/cards/C0998/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0998 이준라, damage stage 4 (defeated).\nSubject: adult 여성 동양인 인간, 지구력형, 비취 목심장, 성목 런웨이 프리스트, weapon/equipment 꽃가지 왕홀과 활주로 결계.\nWorld/era concept: 고대 신전 런웨이 의식; 신화와 패션이 섞인 초현실 세계. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: golden daytime temple courtyard with fashion runway spotlights. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: high-fashion ritual dress, botanical armor pieces, vine heels, jeweled shoulder ornaments.\nUnique appearance DNA: 강한 턱과 높은 광대; 넓게 벌어진 맑은 눈; 섬세하고 뾰족한 코끝; 넓고 자신감 있는 입매; 따뜻한 베이지 피부; 짙은 갈색 땋은 번 헤어; 부드러운 곡선형 체형; 높게 받쳐진 풍성한 흉부 라인; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 화려함을 즐기는 무대형; 런웨이 워킹 중 꽃가지 왕홀로 결계를 펼치는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 성숙한 매력을 살리는 타이트한 전투복과 장식 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: ancient temple runway, giant tree roots, floating petals, golden spotlights, wood elemental atmosphere; wood/목 elemental atmosphere; no other characters.\nStyle/medium: mythic fashion fantasy card art, editorial runway pose, ornate botanical detail, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0999-D0","characterId":"C0999","damageStage":0,"outputPath":"assets/cards/C0999/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0999 Leela Reed 백금, damage stage 0 (normal).\nSubject: adult 여성 남아시아 인간, 빠른 발놀림형, 설화 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 코트를 젖히고 리볼버를 뽑는 결투 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0999-D1","characterId":"C0999","damageStage":1,"outputPath":"assets/cards/C0999/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0999 Leela Reed 백금, damage stage 1 (light-damage).\nSubject: adult 여성 남아시아 인간, 빠른 발놀림형, 설화 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 코트를 젖히고 리볼버를 뽑는 결투 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0999-D2","characterId":"C0999","damageStage":2,"outputPath":"assets/cards/C0999/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0999 Leela Reed 백금, damage stage 2 (medium-damage).\nSubject: adult 여성 남아시아 인간, 빠른 발놀림형, 설화 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 코트를 젖히고 리볼버를 뽑는 결투 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0999-D3","characterId":"C0999","damageStage":3,"outputPath":"assets/cards/C0999/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0999 Leela Reed 백금, damage stage 3 (heavy-damage).\nSubject: adult 여성 남아시아 인간, 빠른 발놀림형, 설화 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 코트를 젖히고 리볼버를 뽑는 결투 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C0999-D4","characterId":"C0999","damageStage":4,"outputPath":"assets/cards/C0999/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C0999 Leela Reed 백금, damage stage 4 (defeated).\nSubject: adult 여성 남아시아 인간, 빠른 발놀림형, 설화 화수문장, 태양탄 보안관, weapon/equipment 태양 룬 리볼버와 불꽃 올가미.\nWorld/era concept: 서부 개척지 마법 총격전; 와일드 웨스트 대체역사. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: harsh noon sun in a dusty western street, bright and dry. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: western corset vest, long coat, leather belt, boots, sheriff badge, brimmed hat.\nUnique appearance DNA: 강한 턱과 높은 광대; 크고 둥근 눈; 긴 콧대와 또렷한 코끝; 긴장하면 떨리는 작은 입술; 올리브 톤 피부; 짙은 갈색 땋은 번 헤어; 작지만 단단한 근육과 짧은 팔다리; 탄탄하고 무거운 흉부 실루엣; 순진해 보이지만 집요한 눈빛. Make this face and body clearly different from other cards.\nPersonality and pose: 패배에서 배우는 성장형; 코트를 젖히고 리볼버를 뽑는 결투 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 큰 가슴이 부각되는 곡선형 흉갑과 허리선이 강조된 판타지 갑주; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: dusty western town, railroad, saloon lights, solar fire runes, fire elemental atmosphere; fire/화 elemental atmosphere; no other characters.\nStyle/medium: western fantasy trading card art, dust and sun flare, cinematic duel framing, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C1000-D0","characterId":"C1000","damageStage":0,"outputPath":"assets/cards/C1000/damage-0.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C1000 Nia Vale 유성, damage stage 0 (normal).\nSubject: adult 여성 흑인 인간, 소형 근력형, 홍련 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 짙은 황갈색 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; confident ready stance.\nFacial expression: controlled confident expression, eyes focused, no distress.\nCamera/view variation: front or three-quarter front view for clear character identity. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: intact armor and clothing, pristine battle-ready silhouette.\nBattle-damage exposure direction: no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: no missing armor or clothing; all equipment is intact. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C1000-D1","characterId":"C1000","damageStage":1,"outputPath":"assets/cards/C1000/damage-1.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C1000 Nia Vale 유성, damage stage 1 (light-damage).\nSubject: adult 여성 흑인 인간, 소형 근력형, 홍련 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 짙은 황갈색 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; still composed but reacting to an opening exchange.\nFacial expression: annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit.\nCamera/view variation: three-quarter front view or slight side angle, enough to show both face and first armor damage. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh.\nBattle-damage exposure direction: low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: minor loss of outer accessories only: torn glove edge, loosened shoulder strap, scuffed boot armor. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C1000-D2","characterId":"C1000","damageStage":2,"outputPath":"assets/cards/C1000/damage-2.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C1000 Nia Vale 유성, damage stage 2 (medium-damage).\nSubject: adult 여성 흑인 인간, 소형 근력형, 홍련 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 짙은 황갈색 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; strained but still fighting with focus.\nFacial expression: painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing.\nCamera/view variation: side view or strong three-quarter side view, body twisted from impact so shoulder and abdomen damage are visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers.\nBattle-damage exposure direction: clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: visible loss around hands, forearms, one shoulder, boot guards, and side-abdomen armor; damage suggests repeated heavy impacts. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C1000-D3","characterId":"C1000","damageStage":3,"outputPath":"assets/cards/C1000/damage-3.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C1000 Nia Vale 유성, damage stage 3 (heavy-damage).\nSubject: adult 여성 흑인 인간, 소형 근력형, 홍련 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 짙은 황갈색 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; wounded, guarded, barely keeping balance after a brutal exchange.\nFacial expression: tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed.\nCamera/view variation: dramatic side view, rear three-quarter view, or over-the-shoulder angle while keeping face partially visible. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor.\nBattle-damage exposure direction: push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} +{"promptId":"C1000-D4","characterId":"C1000","damageStage":4,"outputPath":"assets/cards/C1000/damage-4.png","prompt":"Use case: stylized-concept\nAsset type: high-resolution individual trading card illustration\nPrimary request: Create a unique full-card illustration for C1000 Nia Vale 유성, damage stage 4 (defeated).\nSubject: adult 여성 흑인 인간, 소형 근력형, 홍련 금깃발, VR 검투 스트리머, weapon/equipment 빛의 컨트롤러 블레이드와 데이터 방패.\nWorld/era concept: 가상현실 e스포츠 아레나; 근미래 VR 리그. This roster is not limited to medieval fantasy; characters can come from modern campuses, idol stages, cyberpunk streets, space colonies, sports arenas, mythic fashion worlds, or other time periods.\nLighting/time/weather: bright virtual arena lighting with white LED panels and colorful UI glow. Do not default every battle to night; use daytime, afternoon, morning, cloudy, indoor, or night lighting only when this field calls for it.\nSignature costume/equipment: streamer performance suit, LED jacket, headset, fingerless gloves, hologram belt.\nUnique appearance DNA: 긴 타원형 얼굴; 처진 눈꼬리의 부드러운 눈매; 살짝 매부리 느낌의 코; 두툼하고 선명한 입술; 짙은 황갈색 피부; 물결치는 긴 웨이브; 좁은 어깨와 유연한 허리선; 크고 둥근 흉부 실루엣; 차갑고 귀족적인 인상. Make this face and body clearly different from other cards.\nPersonality and pose: 말보다 행동이 빠른 실전파; 컨트롤러 블레이드를 교차하며 관중석을 향해 도발하는 자세; battle-worn, emotionally overwhelmed, clearly defeated, no gore.\nFacial expression: frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain.\nCamera/view variation: rear three-quarter, side-back, or low side view; show back/shoulder/cloak damage while keeping enough face profile to read pain. Across a character's five damage stages, avoid repeating the same straight-front pose; include front, side, and rear three-quarter views where appropriate.\nAdult visual appeal: 상체 곡선이 돋보이는 실루엣 중심의 고급 갑주 디자인; adult female collectible-card appeal: emphasize large breasts through the armor, uniform, stage outfit, or gear silhouette; curvy mature body proportions; elegant sensual costume design.\nScene/backdrop: virtual esports arena, pixel particles, giant screens, data shields, metal elemental atmosphere; metal/금 elemental atmosphere; no other characters.\nStyle/medium: neon esports fantasy card art, digital particles, energetic streaming-stage composition, portrait card composition.\nComposition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.\nDamage state: defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor.\nBattle-damage exposure direction: maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.\nMissing gear/clothing emphasis: the most intense equipment loss: shattered shoulder plates, missing bracers and glove armor, broken boot guards, torn waist and abdomen armor, scattered fragments. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.\nContinuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.\nConstraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.\nAvoid: childlike appearance, underage cues, malformed hands, extra limbs, cropped head, UI elements."} diff --git a/main.js b/main.js index 50c7ddb..5f8ae36 100644 --- a/main.js +++ b/main.js @@ -1074,10 +1074,10 @@ function stageExpressionText(stage) { function stageDamageFocus(stage) { return [ "모든 갑주와 의상이 온전함", - "장갑, 망토 끝, 어깨 끈 일부 손상", - "손·팔·어깨·복부 외피가 일부 사라짐", - "손·발·어깨·복부 갑주가 크게 파괴됨", - "손·발·어깨·복부 보호구가 대부분 파손됨", + "장갑, 재킷 끝, 어깨 끈 손상과 쇄골·허리선 일부 노출", + "손·팔·어깨·옆구리·복부·허벅지 외피가 분명하게 사라짐", + "어깨·등·복부·힙라인·허벅지 노출이 크게 드러나는 장비 파괴", + "패배 상태에서 허용선 내 최대 노출과 보호구 대부분 파손", ][stage]; } diff --git a/tools/export-card-assets.mjs b/tools/export-card-assets.mjs index fc71c15..017b7b9 100644 --- a/tools/export-card-assets.mjs +++ b/tools/export-card-assets.mjs @@ -45,6 +45,8 @@ function damageSpec(stage) { { label: "normal", visual: "intact armor and clothing, pristine battle-ready silhouette", + exposure: + "no battle-damage exposure yet; mature silhouette is visible through intact adult outfit design", poseNote: "confident ready stance", expression: "controlled confident expression, eyes focused, no distress", @@ -56,7 +58,9 @@ function damageSpec(stage) { { label: "light-damage", visual: - "light battle damage: scratched armor, torn cloak edges, scuffed gloves, one shoulder guard loosened, intact modest underlayers", + "light battle damage: scratched armor or modern gear, torn jacket or cloak edges, scuffed gloves, one shoulder strap loosened, small visible exposure around collarbone, shoulder edge, forearm, waistline, or upper thigh", + exposure: + "low but noticeable battle-damage exposure: collarbone, shoulder edge, forearm, waistline, or upper thigh should be visible from damaged outer layers", poseNote: "still composed but reacting to an opening exchange", expression: "annoyed grimace, narrowed eyes, clenched jaw, clearly frustrated by the first hit", @@ -68,7 +72,9 @@ function damageSpec(stage) { { label: "medium-damage", visual: - "moderate battle damage: cracked shoulder armor, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder or torn shoulder covering, partially exposed abdomen or side through broken outer armor, intact modest underlayers", + "moderate battle damage: cracked shoulder armor or protective gear, torn outer sleeves, loosened belts, damaged protective plates, exposed forearms, one bare shoulder, torn neckline or side seam, clearly exposed abdomen or side torso, exposed upper thigh or hip line through broken outer layers", + exposure: + "clear adult battle-damage exposure: one bare shoulder, side torso, abdomen, upper thigh, hip line, and emphasized mature bust silhouette should be obvious, not hidden by intact modest underlayers", poseNote: "strained but still fighting with focus", expression: "painful frown, wet eyes, anger and disbelief, trying not to cry while staying in the fight; if hit in the abdomen, show a gasping open mouth and strained breathing", @@ -80,7 +86,9 @@ function damageSpec(stage) { { label: "heavy-damage", visual: - "heavy battle damage: broken outer armor, shredded mantle, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, exposed shoulders, abdomen/midriff, hips, and torn costume layers through destroyed outer armor", + "heavy battle damage: broken outer armor or modern gear, shredded mantle/jacket/stage outfit, fractured bracers, missing glove armor, damaged boots or bare foot/ankle on one side, heavily exposed shoulders, back, abdomen/midriff, hips, upper thighs, and torn costume layers through destroyed outer armor", + exposure: + "push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe", poseNote: "wounded, guarded, barely keeping balance after a brutal exchange", expression: "tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed", @@ -92,7 +100,9 @@ function damageSpec(stage) { { label: "defeated", visual: - "defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders or one exposed shoulder, exposed abdomen/midriff, hips, and torn costume layers through destroyed outer armor", + "defeated state: kneeling, collapsed, or sitting back after battle, broken armor pieces around them, torn outer garment layers, missing hand and foot armor, bare shoulders, exposed back or side-back, exposed abdomen/midriff, hips, upper thighs, and torn costume remnants through destroyed outer armor", + exposure: + "maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act", poseNote: "battle-worn, emotionally overwhelmed, clearly defeated, no gore", expression: "frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain", @@ -133,6 +143,7 @@ function promptFor(character, stage) { `Style/medium: ${character.style}, portrait card composition.`, "Composition/framing: full body or knees-up character centered, strong silhouette, vertical card art, cinematic but readable.", `Damage state: ${spec.visual}.`, + `Battle-damage exposure direction: ${spec.exposure}. The card should not look modest or fully covered after impact; exposure is part of the adult card-game reward while remaining non-sexual combat damage.`, `Missing gear/clothing emphasis: ${spec.missingArmor}. Emphasize battle intensity through missing or damaged hand, foot, shoulder, abdomen, hip, and torso gear where appropriate, adapting the damage to this character's era and outfit.`, `Continuity: keep this character's face, body type, race, weapon/equipment, world/era, costume silhouette, color motif, and elemental identity consistent across all five damage stages.`, "Constraints: all characters are adults; adult-oriented multi-world card art; sensual silhouette, nudity, and body exposure are allowed when framed as battle damage or defeat; pain expressions, tears, gasping, and small saliva/drool details must read as combat injury reactions; no sexual act; no penetration; no gore; no text; no logo; no watermark.",